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Good. Should bolster some numbers and maybe I’ll stop seeing outnumbered frequently.
That’s easy to answer. Pick a direction, and run! Find things explore, kill mobs, find events. Does that look cool to you? Go touch it!
I got it on my first pod… I thought they were silly common, lesson learned I guess. About to go for my second specialization weapon the scrapper hammer, but I’ll just do the meta like everyone says, because then I can also get a heroes choice thingie too for more machetes!
Non Raiders blocked from XP bar spirit shards
in Guild Wars 2: Heart of Thorns
Posted by: Coyote.7031
I don’t have the mastery points to get the majority of masteries, especially old world stuff. And I have zero interest in raids. You could actually just deselect a mastery and earn spirit shards, but they patched that out quickly. So it’s totally intended to force you to earn all the masteries, which is silly. What a shame.
Ask yourself this, do I consider my skills to be average or better than the average player. If you are better than the average player you will probably be fine in HoT and be able to piece together enough hero points to unlock your specialization even if you only solo. Some points require others and people will turn up to help you in many cases.
However if you are average or below, you will get wrecked in HoT. You’ll want to find a few HoT buddies to help you out. If I’m around, you can hit me up. And I’m sure you’ll find others willing to help.
Specializations are very fun though. Just make sure you check out anet’s authorized resellers for digital downloads because they have sales 24/7 for HoT.
https://www.guildwars2.com/en/retailers/
Well they’ll be going to DR if Mag is still full, lol. Then if the link changes, there goes another transfer.
Yeah that’s why I think it’s a bit weird mass transfer right now and not wait to see how linking lines up, but meh. If anything it might be a fun gamble right?
Yes, no, who cares. Just wish them good luck and pat on the back. If they aren’t enjoying their play time on TC, then they should move. It’ll be interesting to see how linking works at the end of the month. Hopefully it throws a monkey wrench in the match ups, spice things up a bit, that kind of thing.
Hammering people into oblivion is not going to get them to play. If I were to log into wvw and see a match where one server controlled 90% of the map including all 12 keeps, I would log back out.
It’s not SBI’s fault they’re stuck in T4, but it is their fault they’re bored and starved for fights. Let the other servers hold onto a T3 tower or don’t re-paper a keep every 10 minutes and the populations of those servers won’t be so low.
You can’t blame them for not putting up a fight where they are going to die in every encounter.
When I was on a lower tiered server I did exactly this a lot. We didn’t have a morning crew, and I played mornings. So I’d login, see everything not our colour, even our garri most of the time, look around for people… find 5 and outnumbered on our borderlands and just log out and do something else. I eventually gave up sold all my materials and server hopped.
We’d try to defend sometimes. Set up lots of siege and drain all the supply, but we wouldn’t even have enough people to fill all the siege slots. So it just became a waste of gold.
For some people, Karma training empty keeps is fun and easy rewards. I think the population that actually wants fights is vocal, but smaller. I think most people just want easy wins. And it’s funny the server that just karma trains the other server(s) for some reason think they’re hot stuff. Yeah , ghost capping keeps for points makes you skilled. I speak from experience, since I flipped to a server that did just that… I wanted a strong morning crew to run with, but I never checked if the other servers had one too… Rip those gems.
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I used to run a venom share thief, so I feel your pain. Most people made fun of my choice and other thieves made fun of me for not running a “real spec”. With the great trait change last year I pulled my thief out of WvW simply because I was having difficulty keeping it up. Short bow range is too short for pirate ship and the damage is just way too high to risk it. So now I take a well necro or rev for large group play. But my favorite is a scrapper… my only issue would be lack of stability with the spec because like you said, people don’t like to squad share boons with the weird kids on the street…. that’s okay… I’ll still play follow the tag, I don’t really care if I’m the odd scrub out. I still get my reward tracks and baggies.
I am pretty sure the last dye collection was awesome because it let me get like 6-7 100-300 gold dyes that I would have never bought. I’m confused where you got the impression that they made a mistake with birthday stuff and that they don’t consider the community?
I thought this was going to be about new players. Because I got excited when I heard about the 3rd year thing only to find out it goes by character age, so with a 9 month old account I didn’t get anything. Which is fine, I can wait, but I did feel a little left out. In another year and half I’ll be celebrating my free dyes why you guys get a pony I guess.
Not all armor stats are available via badges, or karma. So if you want Assassins, Sinister, Marauder’s or Viper (Or any other uncommon set), gonna be pretty pricey. I think the HoT story rewards one Viper armor chest, so you could do that 6 times I guess…
Now I was missing for a while, but coming back TC is now Tier 1 (Not really a surprise since they we were strong in Tier 2 simply by numbers) and getting it’s butt kicked by DB + IOJ which were not gold tier servers. Seems to me it worked for some servers and not others. I can say I’m a little disappointed that match-ups aren’t more flexible. I expected to see more varied match ups, but meh. Reward tracks are cool.
This won’t solve anything. It will alienate the loyalists, cause chaos for a couple of months, then be stuck with same issue.
You need to solve bandwaggoning.
You can’t stop the bandwagon. It exists because people don’t want balance. A balanced WvW would mean your server has a 33% chance to actually win each week. That means a 67% to lose every week. Ask yourself do you want to lose 67% of the time by a tiny margin? No? Well that’s balanced!
And that’s not the only reason people bandwagon. I jumped on so I could do EoTM as green and level alts, but Anet totally got me on that one removing XP. With reward tracks I don’t care win or lose because as long as I have 100% participation, I get ticks. So that’s a good change. Baggies are nice, but there are better places to farm rewards like that.
Where did 600k come from? I thought the figures were 250-300k.
The 600k is assuming the majority of income for that quarter was nothing but expansion purchases, which is unlikely. The 250k to 300k was “guessed” by subtracting the average income for previous quarters from Q4 and then using the remainder to estimate the number of copies sold, but it seems unlikely gem purchases would remain similar for that quarter. So I’ll give the benefit of the doubt and use both ranges. /shrugs
http://global.ncsoft.com/global/ir/earnings.aspx
You can look at NCSoft’s Q4 report to get a vague idea of sale numbers and game health. In short, there’s a pretty good bump in numbers for GW2 in Q4. It doesn’t give you the number of HoT copies sold, but people are estimating it between 250k to 600k copies sold.
That’s a question no one can answer, especially if we don’t know you at all. Short answer is no, because games aren’t really worth your time. They are time sinks and entertainment, you don’t really get a lot of real life investment out of gaming. Now if you’re asking me if I think you’d have fun returning? Well I also can’t answer that because I don’t know what you find fun or what your game goals are, but I can say, I definitely enjoy GW2. I do not feel rewarded for my time in game, but I enjoy it. If I didn’t, I wouldn’t be here.
Some mobs also have pretty high health pools. I get it, time my dodges, avoid the damage, now just die already! I got places to go, things to see. I think the mobs I hate the most for this are the fire wyverns since they go immune to damage, if I can’t break the bar fast enough they just spin around immune to damage pooping out fire that rarely even renders. If I aggro them, I just keep running. Not because their hard, but because I’m not waiting for them to land, and I"m not playing the “Is this fire or safe? I don’t see anything on the ground… nope it’s fire!” game.
It can’t be like real life, I can actually afford to travel.
Depends on the build. If you have a talent that says something like “on critical hit apply bleed”, than yes you probably want precision if not, I’d go power condi. Since your leveling, I’d just say read your talents and weapons carefully and look at the ones that cause condition damage and gear accordingly, but don’t break the bank since you’ll throw it all out the window at 80.
Keep in mind destructible objects are not affected by conditions, so you’ll have a harder time kicking barrels and such over for hearts. It’s also why I’d eye ball power condi over precision condi for leveling.
So tired of "Fast as the Wind" constant spam
in Guild Wars 2: Heart of Thorns
Posted by: Coyote.7031
I also sick of the constant “I can outrun a centaur”, “May Lyssa confound you.”….etc…can we just turn everything off? :P
Oh wait…we can….. it’s call Options -> Sound tab slide the slider to 0……
The one that gets me is on minion focused necromancer, “No I hand raised that minion!” When blowing up the little guys. Really? That’s what their for, shut it! On top of that hand raising implies more than “Here’s a corpse likes defile it to make critters!”
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Yesterday while doing daily fractals i did 20 something, cliffside. In my party there were charr and norn wearing chicken wings. As i was carrying hammer those two were constantly running inside my char which caused 3 falls with hammer and two missdodged traps since i didn’t see kitten in front of me.
Just let us hide other people’s back pieces, that would be glorious.
I would’ve agreed to the levels thing if I had never actually played HoT. See when people said “layered” I thought “Okay so it’s like three maps on top of each other, you have the canopy like tree houses and giant boughs to play on. You have the ground level which is just the bottom of a forest, and the underground of cave systems. That’s cool.” When I got into hot the first thing I thought is “This isn’t layered at all, it has verticality, but so much of the space is wasted… having a few ‘mountain’ like spots is not layering.”
—snip—
Near the end of his GDC presentation, Yoshida pulled up one final slide, entitled: “What we have learned.” Its bullet point lessons were the exact opposites of the mindset that went into building the original FF14:
1. Never forget the fans. Without them, there would be no ‘us’
2. Fun comes first. If it isn’t fun, you’re doing it wrong
3. Never back down. Always aim to amaze
4. Don’t forget your roots. It’s what fans crave“Breaking a promise is the worst thing that you can ever do, and I promised the people that I would make this game happen,” Yoshida said. “The fact I was able to deliver on that promise is a great relief.”
I just wanted to say, Yoshida is the bee’s knees. I’m not playing FFXIV at the moment, but I love that game and everything they do for it. It’s pretty much the only MMO that actually works for that subscription. If you’re into raiding and social guilds, probably the best place to go.
Yeah, you made a mistake. Accept that fact, and everything good you find will now seem like an unexpected bonus.
If you go into it waiting for something to smack you down, you won’t have much fun. Go in with low expectations, and you may enjoy it more.
This is what I did, I bought it for a Black Friday sale, and when I got into HoT preparing to get pwned by everything that moved, I was surprised to see it wasn’t that bad. But I see the issues people have, and share a lot of them. I think the majority of it sums up to grouping makes the HoT zones so much easier. You can stop to look around and enjoy the beauty of the new zones. Instead of panic running through to events or waypoints.
A lot of the specializations are really fun, so that an added bonus.
I like some of the mini games, but I completely understand why people would hate them. The two I liked were the one that turned me into a beetle and the one where I had to collect scraps in the tentacle pit, I nearly got gold on that one first try, made me feel like I had pro dodge skills I guess… but it was very exciting.
But I hated so many others and a few I tried over and over to just get to silver and failed to get more than a sniff over bronze. I don’t know if I’m doing them wrong or if they require certain masteries, but with mastery points locked behind silver, the tuning might be high. Only time will tell though. Maybe I’m just bad, or doing it wrong, or whatever. I’d hate to look up guides for every single one though, it takes the fun out if it.
And yet it lost to ESO for best MMO. How unfortunate :/
That being said HoT really is lacking content and a lot of stuff like the story or the fact that we got very few new skins ingame make it seem rushed. Still liking the game but as far as expansions are concerned Heavensward should have won by a country mile.Nope, Heaven sword release(3.0) has no where near as much content as HoT, It has 3 maps(including a city), a few skills for each class no where near specs of hot of course and end game is still the same token grind.
It did however come with 3 new jobs/classes and a new race. Features, at this point, 10 new dungeons and 3 raids. Seems like more content than HoT to me.
Selling rares instead of “gambling for ecto” is generally a bad idea, right? For example, it makes sense to sell a rare sword for 61s or a rare staff for 58s instead of salvaging, but it is better to salvage rare leggings that are selling for 32s on the TP or a rare spear going for 28s. Or maybe I am doing it all wrong?
You are correct. But it also depends on the cost of ectos. You get 0-3 from each rare salvaged. The estimated rate is .875 ectos per rare when salvaging with a rare kit, so mystic or master. The price of an ecto is currently 33s, that means a rare must sell for 28.9s or more. If we include the ah fees it’s 33.2s. So if I rare is greater than that price, it’s better to sell. If it’s less it’s better to salvage. But that’s also not including the value of materials. That varies greatly with wood and silk being the higher value right now. That can easily prop up the sell price to around 36s.
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VB can be a pain when those vine walls go up, but man is TD a nightmare.
I think you mean Auric Basin. Verdant Brink doesn’t have meta related vine walls blocking each section of the map (jungle).
You are correct, I meant AB.
Material prices are high because of demand. People running multiple ascended sets, guild hall upgrades, and precursor crafting, all giving us high demand on materials. It will calm down when the rush is over, so sell now, buy later.
VB can be a pain when those vine walls go up, but man is TD a nightmare.
I think people are over estimating how long it takes to get gear in most MMOs. To get to raiding level can require, depending on the MMO, 1 day to 2 weeks worth of play, maybe 3 weeks. When I returned to WoW in WoD it took one day to get high enough item level to begin LFR raiding and some of the gear I got that day was the same item level as normal raid gear. In FFXIV it took me about two weeks to get enough gear to get into the raids before the expansion, and that was with the majority of my play time leveling crafting for kicks. I don’t think you can craft full ascended armor in 1 day, unless you are sitting on 1k gold right now. Which btw you could do in WoW and FFXIV, buy raid or crafting gear that’s raid level.
Is that gear you picked up in a week BIS? Because thats what ascended gear is in GW2.
I see people make your false argument all the time, comparing the Exotics of other MMOS to the Ascended here. Why not compare apples to apples, how long does it take in WoW or FF14 to get all BIS gear?
MONTHS and a boatload of good RNG both from boss drops and rolls, typically only a single place to get that gear. You have to do both the old and new definition of grind for that gear. In FF14 before 3.2, <1% of the playerbase had ilvl210 gear. Wanna take bets on if more people in GW2 had BIS gear?
I didnt even mention the fact that as soon as they patch a new raid you have to do it ALL OVER AGAIN. Thats right, all that grind both new and old, you get the pleasure of praying to RNGesus once more to get gear. Hop on that treadmill boys!!!I get that you all want to hate this and call it grind wars or whatever but your arguments are just awful. You make these comparisons but dont actually think about them at all.
It takes players months to get ascended gear, maybe longer. And hundreds of mats. It’s time gated behind laurels and mats. A three year old account won’t care about laurels, but a new player will quickly get locked behind this step, unlike other MMOs where the biggest challenge is just playing catch up. In GW2 you have to catch up, and wait. Ascended is BiS. So sure it could take months of raiding to get BiS, but it’s the same for ascended in GW2, only ascended takes a lot more work than raiding a few nights a week, which many find fun anyway. What fun about gathering 10k silk scraps? And let’s not forget the meta change which means many people have to either stat change their current set or get a new set of gear with desired stats like Sinister and Vipers for meta.
So do the winners get cookies? Or Pizza?
I try to res people, but the new HoT zones are deadly it’s easy to get yourself killed if you aren’t careful. If I don’t res it’s often because I don’t think the situation is safe enough to try. I may hang around kill a few mobs and then pet people, but people don’t always wait and way point.
And honestly I don’t think the community changed any. No matter what anyone says, I always feel that GW2 had the worst community I’ve experienced since LoL. And I have tried a lot of MMOs. The difference only being it’s “easy” to be nice in GW2. It’s easy to stop and res someone or help them kill a mob, and you get rewarded for doing so. If wasn’t rewarding, you wouldn’t often see people willing to help. And with HoT zones difficult to traverse, it’s not worth it to most players to come help you unless they also need the trait point.
Taxi Wars for the loss. There’s a huge difference between a semi-full map and a full map. I blundered into a full map with 6 tags up, and everyone bustling around calling out for help at events. It was the greatest map ever, a lot less stressful than trying to solo or small team large events. But I should not have to take a taxi group or be lucky to experience the game with people. Empty or low population maps give a bad impression, like the game is dying or failing.
Necro and/or Reaper. Deathshroud is basically a second life bar, and you can use it to push you through heavy damage and just sacrifice your life force over your actual life. And we have an ungodly amount of life compared to most classes. I have 19k life in berserker gear. True story. Reaper, great sword, and shouts also give you accesses to all sorts chill, blinds, and stuns. Also life siphon. Don’t roll healing power, but life siphon can really help prop your life up. It’s really cake to play compared to many other classes in HoT.
Another choice might be mesmer because they have a very large bag of tricks. Teleports, stealth, projectile reflects, etc. Guardian in tankier gear seems to fair well even as dragon hunter, I finally got the elite last night. Slow though, compared to my necro that just spins and wins all the time.
I think people are over estimating how long it takes to get gear in most MMOs. To get to raiding level can require, depending on the MMO, 1 day to 2 weeks worth of play, maybe 3 weeks. When I returned to WoW in WoD it took one day to get high enough item level to begin LFR raiding and some of the gear I got that day was the same item level as normal raid gear. In FFXIV it took me about two weeks to get enough gear to get into the raids before the expansion, and that was with the majority of my play time leveling crafting for kicks. I don’t think you can craft full ascended armor in 1 day, unless you are sitting on 1k gold right now. Which btw you could do in WoW and FFXIV, buy raid or crafting gear that’s raid level.
Personally I think server transfers should always be free, but should have a pretty hefty cooldown like 1-3 months type thing. That way if all your friends quit, or your server doesn’t work for your time zone anymore, you can move.
But I agree WvW needs help. It’s hard to maintain enough people for 24/7 battles.
Perma-stealth thieves are squealing with joy right now. You can’t catch me and you can’t way point.
Sadly true, cultural clash -_-, +1, I got used to this already …won’t talk about region specifics but yeah …feel ya
Good point, forgot the stuff country stereotypes, that can go under finish your drink category. “You’re Canadian? Do you say Eh? What do you call bacon? Is everything really maple?”
It’s not a culture thing for me, I’m just weird. I like people to have normal polite conversation as if we were speaking in real life and you saw me in the grocery store or something. I guess I have high standards.
My theory is that most people don’t really enjoy playing the new maps, but they need to do so in order to level the masteries and experience any sense of progression in the game they just paid $50 for.
I think it’s more because they knew people would abuse easier content to level their masteries for easy XP. People will always flock to the path of least resistance.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Coyote.7031
As a Canadian is the U.S., I’m shocked at the state of the Canadian dollar. It’s terrible right now. It’s mind boggling low. It basically crashed 20 cents in a year or two. Ridiculous. I don’t blame Anet for wanting their pound of flesh, but I do think it’s priced too high. You’ll have to wait for a sale, that’s silly expensive, but I feel 50 bucks is already way too expensive, even the sale price I bought it for was a bit high. I wouldn’t pay 70 bucks Canadian for a full game, but you don’t really have an option. You either pay it, or you don’t play it. Specializations are fun, but they aren’t worth 70 bucks.
What is your favorite part in the HoT Personal Story? (Spoiler tags please!)
I haven’t done much story and have little interest. I can say, who da faq are these people and why is my character Turbo McBossyPants? Wasn’t here for LS1 or LS2, none of it makes sense to me.
What Specialization have you tried so far? Which is your favorite? What one will you try next?
Reaper and scrapper. Reaper clearly. I can solo everything a lot easier on a necro that has a done of stuns and blinds and great damage because I can run in full zerker gear. I think I might try my mesmer or guardian next, but not overly hopeful with the new zones being a bit rowdy to run around solo in. But I might roll a viper or sinister set on my necro long before I try another character. Assuming we get better access to quartz and charged quartz crystals since the market has gone insane.
What is your favorite event or map in HoT?
The one in the first map with the 3 champions that then turn into a legendary champion. At first I was very, we got these 3 jokers, these guys are cake. Just gotta be careful, me and this ellie got this. And more people turned up and then the big guy came out and the only reason I didn’t fall off the map like 16 times is reaper 3(stability) and 2(whirl charge). Took me a bit to get the strategy down, so I could spank his bum while he wasn’t looking at me with my greatsword. But I got it. We’re good, love necro… life siphon and shroud gives me a lot of second chances in fights.
Are there any other areas you are excited by? PvP? Fractals? WvW? Guild Halls? Masteries? Raids?
Not really no. Loot pick up will be nice, but doesn’t work in WvW so that sucks. I don’t run with a guild so the halls are meh, but I hate how WvW guilds lost all their buffs. I miss my plus five supply. I don’t care about raiding. I would like to try fractals, but only if rewards are fixed. I do want to try, and this is a very light try, to work on Nevermore. Even though I don’t really use staff anymore. So I’d like to unlock it and then just very slowly poke away at it.
What are you most looking forward to now?
Nothing. Wondering if the rumors about WvW changes are true, and then where I’ll go from there. Maybe finding a group to run with, but given the fact I tend to disappear for weeks or months in video games when I take “breaks” makes me a really unreliable guildy.
I’ll join a guild when this drinking game doesn’t get me wasted in 10 minutes.
Take a sip when:
- Someone says kitten, gay, kitten (d), or any other racial or sexual term/slur.
- Someone mentions boobs or porn.
- Someone mentions drugs or booze.
- When someone yells for apparently no reason.
- If someone sneezes, burps, or farts.
Finish your drink when:
- Someone hits one of the female sounding voices in voice chat.
- Someone has a nerd rage.
- Someone logs in stoned or drunk.
- Someone brings up a common stereotype or generalization. Such as “What do Canadians call Bacon?”
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I’m still seeing mostly empty maps. I think the most I’ve seen at an event is maybe 20? Normally I see 0-10 people at most events. Could be a culling problem maybe, but I find myself mostly alone in the new maps. It makes me a bit sad.
It is on sale at some of the official resellers. DLGamer has it for 38 bucks right now.
https://www.guildwars2.com/en/retailers/#UnitedStates-digital
They listed accounts at 7 million ish with the arrive of f2p. Not bad, that’s a 2 million increase from the last box sale numbers which were around 5 million. Now it could just be people logged in to see the changes to the core game with the arrival of HoT, but 3.1 is pretty impressive. That’s nearly half all accounts created, and even if they are duplicates that pretty impressive. BUT! While promising, it is an expansion bump and those numbers may drop drastically in a few months. I expect we won’t get any solid numbers until the quarterly report in January.
I’m selling everything with this high market. But if doesn’t level out, I can see it being an issue. Ascended armor sets are now insanely expensive.
I remember when they were discussing on the live stream about how to form the hammer precursor, needing different types of oozes and having to complete certain tasks around the world with said ooze. And I thought “Ooooh, that sounds like so much fun! … Possibly tedious, but I would love to escort a ooze for a few months. If it’s like the princess collection count me in!” And then HoT rolled around and people started posting the requirements for the precursor and I laughed and said “No thank you.”
Oddly enough, I still love the idea of escorting an ooze around, even if it’s time gated, like the ooze gets tired after one task a day, and it needs to rest, still appeals to me. Ooze and I, champions of old world, very shenanigan, much wow.
If you are a f2p account, I’d say the core game is actually worth 50 bucks. I think you’ll get your moneys worth in the old world, even if sPVP seems wonky and WvW may have died. As for HoT? I can’t judge because I didn’t think it was worth 50 bucks.