Showing Posts For Curring.9752:

New Engi kit?

in Engineer

Posted by: Curring.9752

Curring.9752

Probably just an environmental weapon.

I would hope that they’re re-skinning all the kits & backpacks while adding an option to view the backpacks.

I’m not holding out hope for the latter.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Will we have Druid before Beta 2?

in Ranger

Posted by: Curring.9752

Curring.9752

They’re releasing the e-specs when they’re more or less finalized, Druid was the first to be teased at. After the trailer aired people were already QQing about the staff ability, I believe it may have been vastly overhauled from it’s original iteration which is why it’s nearing the last – they already mentioned that some specs saw overhauls in areas during development.

It’s not much to go on but I’m holding out hope.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Tempest BW1: Let's Vote!

in Elementalist

Posted by: Curring.9752

Curring.9752

Please note that I have not played it, I’m going on what I’ve fought against/with from a PvP perspective.

1. Tempest (Overall): 2

2. Traits: 1

I’m sorry but the traits are pitiful to say the least.

3. Warhorn: 3

There’s some good things on the set however I feel the cool downs to what they do are relatively high.

4. Overloads: 2

I only ever saw fire for might stacking and air for yolo dives, maybe water in a pinch which never ended well.

5. Healing Skill: 2

Wash the skill away and revamp it – every other heal outshines this in my opinion.

6. Utilities: 2

There’s like one good utility shout? (Didn’t see them used much, only the air shout.)

7. Elite Skill: 1

Too clunky to use, if you can co-ordinate I can see it’s use however FGS is just a better option. I guess it’s better than nado?

8. Animations & sound effects: 4

The animations are pretty, though I wouldn’t expect any less for the elementalist! However I will say I’m rather disappointed with earth overload.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Describe the Tempest in 3 Words

in Elementalist

Posted by: Curring.9752

Curring.9752

I like trains.

Wash (the) sword away.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

What do you love the best about Tempest?

in Elementalist

Posted by: Curring.9752

Curring.9752

That I can troll downed people by using ‘Wash the pain away’.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Let's Vote ONLY! (Tempest)

in Elementalist

Posted by: Curring.9752

Curring.9752

4, was disappointed tbh. Ele is my favorite class and now I don’t even want to buy HoT.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Tempest Teaser

in Elementalist

Posted by: Curring.9752

Curring.9752

I wouldn’t have minded if the others hadn’t got a teaser trailer.
So far they’ve shown inconsistency across the board, everything seems all over the place and not very well planned out. This is why I have low expectations.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Tempest Teaser

in Elementalist

Posted by: Curring.9752

Curring.9752

So far every elite spec got a teaser trailer aside from Tempest, why is that?

We get shouts, warhorn and no teaser trailer.
I honestly have low expectations for tomorrow.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Condi Damage vs. Power Damage [merged]

in Guild Wars 2 Discussion

Posted by: Curring.9752

Curring.9752

Duration is not the problem, there are that many condi cleanses that it’s rather irrelevant and a shorter duration helps in some way as some people waste their condi clear on short stacking bleeds then we can apply our longer duration condi without fear of insta cleanse.

Also it’s all good an well being up in arms about condi damage but this is part of a bigger problem and that is power creep – zerker builds are over performing too.
The only difference being is that condi saw a comparatively larger power creep than what power did – a shatter mesmer can almost ‘oneshot’ someone who is defensively built same with backstab thieves with little or no time to react.

I’m not saying this makes condi balanced but it is a part of the jigsaw that Anet like to call ‘balance’.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Condi Damage vs. Power Damage [merged]

in Guild Wars 2 Discussion

Posted by: Curring.9752

Curring.9752

Condi was fine before the patch, a little under performing in places. The problem with the WvW dire stats was from two specific builds – PU Mesmer and P/D thief and that was due to stealth, not condition damage – they just synergised well.

I snort at people who say condi requires no skill and is passive play and yet those who say it are running zerker builds where a good portion of their damage comes from air/fire procs.

Condi needed a buff, so many passive cleanses were thrown around that it made it difficult for condi to perform at all.

I love condi, I love the attrition gameplay, blowing people up bores me tbh that said, this new patch has ruined that. I was worried that burning was getting nerfed with the changes, I could not have been more wrong.
Burning is out of whack, that is what is causing all this burst condi damage which condi shouldn’t be about mostly. Condi should be about attrition and sustained DPS, it SHOULD be comparable to full zerker in BOTH PvP and PvE otherwise you’re always going to have one favor the other regardless. However there is room for burst condi, however it MUST follow the same drawbacks as what zerker does which as some mentioned would require a 3rd stat to scale condi from.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

F5 Elite Racial Skills

in Engineer

Posted by: Curring.9752

Curring.9752

Eat snow leopard egg

Too funny XD.

This is almost as good as the time a girl in my science class thought eggs came from cows. xD

I hope we do get racial F5’s, my engi is already a female norn so I want the snow leopard eggs of stealth.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Dungeon viability after spec changes.

in Engineer

Posted by: Curring.9752

Curring.9752

Yeah I don’t know why they buffed they buffed icebow after they said they were going to nerf it….
Well I kinda wanted to get into meta speedruns as it’s something I’ve never done, however the only character I liked in dungeon runs was Engi cus the rest are a bit braindead…
I didn’t realize but thief got a decent buff too…

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Dungeon viability after spec changes.

in Engineer

Posted by: Curring.9752

Curring.9752

Meh, I could dream xD

I knew we wouldn’t take over the might stacking role due to Ele’s being superior at blasting and warrior for maintaining stacks.

I meant to take TR – I left SK there from the other build I was making.
I guess I’ll just have to see.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Not to get cosmetically greedy...

in Engineer

Posted by: Curring.9752

Curring.9752

I agree, the two biggest for me is the backpiece skin/stowed wepon. ‘Look at mah sexy wings’ stows shield and they poof or just no weapon.
And the legendaries, if that’s fixed I’m so farming for Predator and Juggernaut!
The only thing I’ve ever disliked about my enig is the cosmetics, which to me is a big turn off. :L

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Dungeon viability after spec changes.

in Engineer

Posted by: Curring.9752

Curring.9752

I never really enjoyed dungeons as the only character I liked playing in there was engineer as I felt the other classes felt boring. The engineer has a challenging rotation to perform and learn (more so than the others at least) however still come out sub-par to the other classes.

My question to the dungeon vets is will we become more of a viable-meta choice with the new core spec changes?

I was thinking thinking this kind of build would be used; http://dulfy.net/gw2traits#build=AgEB5AL4BVQ~

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Engineer Specialization, signets anyone?

in Guild Wars 2: Heart of Thorns

Posted by: Curring.9752

Curring.9752

I honestly thought the matraesque idea was rather simple. Functionality it would remain the same, all what would change is the thematic hence why I said that the charging phase would be more like a building phase.

I’d rather not see signets but if we did at least we’d probably get the most useful/flavorful signets due to the toolbelt. (healsignetwithtoolbeltcondiremovalpls)
I need to see the specialization, I’m on the brink of quitting my engi as it is.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Engineer Specialization, signets anyone?

in Guild Wars 2: Heart of Thorns

Posted by: Curring.9752

Curring.9752

I’m probably the only person to think this but what about mantra-esqu skills?

Like they build these little robots (The charge phase) and then they activate it and a little robot does something e.g fly towards the enemy and explodes, I’m sure they could add more flavour to them.
This is what I thought since I saw it anyways.

I honestly doubt minions just for the fact they already have turrets, I don’t think they want to add even more AI… I hope.

Signets could be interesting due to having the tool belt too like someone mentioned.

I’d wager physical or my mantresqu idea.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

When are we getting the next spec?

in Guild Wars 2: Heart of Thorns

Posted by: Curring.9752

Curring.9752

It certainly seems a lot less organised than the original class releases, feels somewhat shoe horned.
I don’t mind waiting if there is a plan in place like we get X/X/X wait X then get X/X/X otherwise it feels all over the place and not very well thought out which kinda reflects back on them in a bad way.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

What if the tempest was sort of like this?

in Elementalist

Posted by: Curring.9752

Curring.9752

5k range nuke thats the size of a conquest area pls. Bewm.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Post your male Mesmers!

in Mesmer

Posted by: Curring.9752

Curring.9752

I need moar skins ;—;

Attachments:

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

A requiem for the Rifle Mesmer we almost got.

in Mesmer

Posted by: Curring.9752

Curring.9752

I think they should have added a new main hand for ALL mesmers and then the shield for the Chronomancer.

Not because we only get 2 new skills, but because the main hand weapons are lacking.
You’re literally forced into sword for power and scepter isn’t that great, decent on condi builds although I still see people running sword over it for the imob/blur.

PvE is usually s/s s/f – there’s very little variation.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Tempted to try Poison Master

in Ranger

Posted by: Curring.9752

Curring.9752

You can get perma poison w/o the use of poison master so it does come down to damage really. I use it in PvE but I’ve tried it several times in PvP and felt no difference aside from loosing condi clear.
Though in a 1v1 situation against a power build it’s going to trump bond.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

ele seems to suck kitten in stronghold

in Elementalist

Posted by: Curring.9752

Curring.9752

Plus wiping turrets effortlessly is priceless.

This.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Tempted to try Poison Master

in Ranger

Posted by: Curring.9752

Curring.9752

Can’t really say I notice a difference tbh. However I do notice the loss of empathic bond despite having SotF. Plus the poison applied by your pets is just a lot weaker due having no condi damage stat (Unless traited). I don’t feel it’s worth the slot.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Build for Stronghold beta

in Ranger

Posted by: Curring.9752

Curring.9752

I didn’t notice the guards being very dangerous. A few times I won 1v1s while also killing the guards. I think damage is a lot more important than sustain on this map.

I wonder if a single bow ranger could snipe off doorbreakers with RaO and SotW/SoS and ignore the assaulting players then hide in the base, which would allow for 4 offense (with maybe a highly mobile and sturdy shoutbow playing versatile.)

That’s basically what I did most of the time. Seems like people don’t really like to defend, thankfully I do, though it meant I was always defending on my own. While I did well defending as a power ranger I feel like the condi-trap is better.

With condi trap I used runes of grenth and the 20% chill duration sigil. This meant I could stop the mobs mid lane and make them take more or less the full duration of fire trap/bonfire, even stalling them further with spike trap. It’s also better for skirmishing the “mist energy” things that you have to channel for the hero.

However that said, I feel that Engi beats ranger in terms of condi survival, or so it felt like it in that regard. I ran the typical rabid and was able to do so much better just due to having more AoE pressure but also at 1500 range. I feel the rangers place is power LB as with this map theres more “sniping” spots and you aren’t forced to stay on point to win, that and well I feel like they’re mandatory to snipe down turreteers.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Thoughts on Entangle

in Ranger

Posted by: Curring.9752

Curring.9752

Sounds like you’re saying rectangle though….

If they did make it a blast finisher I’d probably start running Healing Spring cus condi survival isn’t powerful enough lel.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Engi are ruining PvP! Pls Do something!

in PvP

Posted by: Curring.9752

Curring.9752

But Turret Engi/Minion Necro/Auto Attack SB Spirit Ranger are like the best builds ever.
In all serious the things that irk me about PvP are;

Minion/Ai Builds
Passive weapon procs (Eg Air/Fire/Earth ect)
Stealth

They don’t belong in PvP – they should seperate turret/minions builds from PvP and make them powerful in PvE/WvW (Though they’ll need AoE resistance lol) but an entry level build for PvP – nothing more.

I do play turret engi to troll people though, it’s so bad xD

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

WvW Roaming

in Ranger

Posted by: Curring.9752

Curring.9752

I have every weapon on my ranger (In some cases two of) eg berserker sword and a dire one. xD

I do like the idea of a trapper, they seem fun to troll with but I’m not sure I’ll enjoy the play style. Though the power trapper combos I’ve seen look awesome but I realise you have to play fairly well to utilize those, I;ll need a lot of practice before that Dx

I can’t really stand power ranger if I’m honest, I play it from time to time for the laughs and normally how well I do depends on their mesmer/thief – Though I can’t tell you how many thieves activate my trap card (The GS block) which normally costs them the fight xD Though good thieves annihilate me when I’m zerks but that’s the meta lol.

Problem I feelw ith healing is that to make it worthwhile you need perma regen and or signet of the wild – though with both you do almost get a warriors healing signet plus your ungent :p

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Llama Pet

in Guild Wars 2: Heart of Thorns

Posted by: Curring.9752

Curring.9752

I want dino pets.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Fractals, you're doing it wrong.

in Fractals, Dungeons & Raids

Posted by: Curring.9752

Curring.9752

I agree with this, also the dungeons should have the reward line respective to the dungeon. That way you have reward tracks for three game modes (pvp,wvw and dungeon running) I guess there could even be an open world event line too, then everyone is catered too.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

RANGER PET NAMES!

in Ranger

Posted by: Curring.9752

Curring.9752

Only one I name is my pig – Harry Plopper or Spiderpig , though a recent friend told me to name him Chris P Bacon!

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

WvW Roaming

in Ranger

Posted by: Curring.9752

Curring.9752

Hmm, I’d probably take a combo of Apoth/Settlers.

In sPvP I normally find that I don’t need offhand training, I normally swap between it but I seem to favor salve recently – I just feel that having the perma regen which is 211 healing, coupled with the signet is 322ish healing is more profound in a prolonged fight than offhand training.

Yeah I heard thieves do a LOT more damage in WvW, I can handle thieves well in sPvP (the good ones I have trouble with but usually results in one of us resetting the fight) but I don’t know how much they differ in WvW so I’ll probably take that until I get comfortable and trade it out if I feel like I can handle myself without it (Probably not, I’m not great lol)

I was thinking travelers would probably be a must – I know movement speed is king in WvW and taking a utility slot JUST for 25% move seems ridiculous, it’s active isn’t anything special either nor can we trait for 25% move speed. Could be argued we don’t really need it due to decent mobility w/ sword 2 but I doubt it’d be enough.

Thanks for the input guys, appreciate it!

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

WvW Roaming

in Ranger

Posted by: Curring.9752

Curring.9752

Well I go the typical bounty/salve/SotF, may trade in poison mastery if I’m not facing a condi heavy team. I normally run Dwayna for perma regen or Grenth for the high chill uptime (Mostly for eles)

I have enough laurels for ascended rings/amulet so which would be more worthwhile?
Exotic settlers is dirt cheap o-o

Do the guard stacks add any healing at all? On the wiki (Applied strength) for some reason it says Power/Condi but underneath says Healing: 35 – does this mean it heals you for 35 per stack or?

And Lynnie – I sub’d to you a long time ago, it was me that was asking about your gearing on your new video :p

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

WvW Roaming

in Ranger

Posted by: Curring.9752

Curring.9752

I want to take my Ranger into WvW roaming but I’ve never roamed before. (When I have WvW’d I’ve just been a zergling)

The build I typically use in PvP is settlers condi survival 2/0/6/6/0 (S/T A/D) and want to translate that to WvW however there’s different gear options ect

Was wondering if someone experienced could help me with gearing, I wanted to say full dire but then you loose a lot of sustain.

Thanks.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

OVERGROWN - BALANCE EoTM pleace!!!!

in WvW

Posted by: Curring.9752

Curring.9752

And this is why I stopped EoTM – I enjoyed the game mode due to it being faster paced than WvW and more interesting objectives ect. However on average we had like 20 players while whatever SFR were on had 2-3 times that constantly so it became boring.

Hopefully the new WvW map will make the game mode fun once again.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Movement - reason to give up

in Ranger

Posted by: Curring.9752

Curring.9752

Yeah but it’s rare for people not to be running a GS or Sword in the build, Power I go LB/Sword or GS condi I always have MH sword.

Warrior ONLY needs greatsword for the mobility, doesn’t need the SW/WH at all, GS on it’s own has more mobility than most classes lol.

Elementalist doesn’t actually have that much mobility I’d actually say ranger has more. RTL is a 40 second C/D (Which I feel is absurd, should be 25 second regardless), Lightning flash is roughly the same and I guess Burning speed the only thing that gives them good mobility is FGS which is basically warriors GS on fiya (Though now you can get the skin, gg)

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Movement - reason to give up

in Ranger

Posted by: Curring.9752

Curring.9752

But Ranger actually has good mobility OOC, if you want bad OOC mobility pick up a mesmer, I feel like a potatoed turtle when I play my mes. Also sword 2 offers great repositioning potential, though I feel the skill cast/delay is a little too high, that may just be me.

If you comapare that to warrior then of course we’re going to get left in the dust, I mean having less mobility than a heavy armoured class that weilds a greatsword just makes sense cus logic….. seriously, it’s something I’ve never understood.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

HOT warrior weapon

in Warrior

Posted by: Curring.9752

Curring.9752

Or staff.
Melee staff plz.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Condition stack increases PASSED 25!!

in Necromancer

Posted by: Curring.9752

Curring.9752

Certain classes could really benefit this eg. Ranger.
I can already cap 25 bleed stacks w/o Shortbow or crit procs plus have perma burning and poison which is 50% more effective due to it being traited.
So on a boss with SB and crit procs they could stack enough to rival power builds.

MtD Mesmers could do really well, especially on mobile bosses, they can keep a high amount of torment up as well as confusion (which recently got a buff) and have a wide condi application with Staff.

If I could play my condi ranger in PvE dungeons I would be so freaking happy! But that’s probably wishful thinking, we’ll have to taste the pudding before we can comment.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

get rekt turret engi's

in Engineer

Posted by: Curring.9752

Curring.9752

Ironic that your teammate is a turret engi (The one on point).

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Troll Unguent - Should

in Ranger

Posted by: Curring.9752

Curring.9752

Ungent is one of the better heals in game as is and I agree that if it were to made a survival it’s base would need to be increased and 28 sounds like the best of both worlds.
Of course not everyone takes 6 into nature magic to get the cleans but those that do tend to be the survival condition and they’re already really potent as it is, the change to Ungent could be what tips the balance. That’s my opinion at least.

I was suprised we got a spirit heal and not a trap heal to be honest. Though if they changed Healing spring to a trap I’d like to see it function as follows;
Heals you for an amount when you throw the trap (Less than it currently does) but when the trap is triggered and you’re within the radius it heals you again (So overall it’d heal you for more if you’re within range than it currently does) and produce the field it currently does.

Heal as one needs to be a shout/beastmaster skill, giving some benefits to the player and more benefits to the pet. Heal as one has to be the most plain heal skill in the game only surpassed by the spirit heal.

Basically you’re just trying to break a heal skill because you expect all ranger will waste 8 points and go x x 2 6 x.

3 second CD difference is huge. For starter, Healing as one and troll unguent only have 5 seconds cd difference. Also Troll Unguent is not the best healing in game anyway. It does not cleanse, and the overall healing amount per CD is lower than a complete passive skill: Healing signet, and requires 8 points to make it slightly better than Healing signet, but requires you to activate it, and it’s also interuptable.

Firstly I never said Ungent was THE best heal in the game, I said ONE of the BETTER.
Secondly this is all speculation.
Thirdly for balance purposes you need to look at a skill fully traited AND not, hence why I said best of both worlds. You have to assume the best and the worst case scenario.

Fully traited it’d be on a 20 second cool down (50% upkeep) so effectively 10 second cool down, removes two conditions and grants fury. And on my build I wouldn’t have to change a thing, no need to adapt to it at all. It’d effectively be another condi clear every 10 seconds and an extra 100 hps however the main problem actually comes from the down time, before opponents had a 15 second window really to burn you down now they’d have 10 seconds.

So there would need to be something balanced which is going to hurt the untraited regardless.
This is coming from an sPvP perspective mostly.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Troll Unguent - Should

in Ranger

Posted by: Curring.9752

Curring.9752

Ungent is one of the better heals in game as is and I agree that if it were to made a survival it’s base would need to be increased and 28 sounds like the best of both worlds.
Of course not everyone takes 6 into nature magic to get the cleans but those that do tend to be the survival condition and they’re already really potent as it is, the change to Ungent could be what tips the balance. That’s my opinion at least.

I was suprised we got a spirit heal and not a trap heal to be honest. Though if they changed Healing spring to a trap I’d like to see it function as follows;
Heals you for an amount when you throw the trap (Less than it currently does) but when the trap is triggered and you’re within the radius it heals you again (So overall it’d heal you for more if you’re within range than it currently does) and produce the field it currently does.

Heal as one needs to be a shout/beastmaster skill, giving some benefits to the player and more benefits to the pet. Heal as one has to be the most plain heal skill in the game only surpassed by the spirit heal.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Diamond skin ele with trapper ranger

in Ranger

Posted by: Curring.9752

Curring.9752

Thankfully, to take Diamon skin they’ll have to forgo arcane or water, either one cripples them defensivly overall as they’ll have less condi clears if they forgo water and less attunement swapping/evasive arcana if they forgo arcana

Btw, this isn’t true at all, 0/0/6/4/4 will get all the good stuff, and ether renewal for heal will take care of condis.

I have more trouble with typical cele ele than diamond skin but thats just me.

he was using cele.

the ele just didn’t play very well in that fight. his choice of signet heal prob wasn’t the best either.

It’s still an overall loss of healing/condi removal.
Renewal is very easy to interupt, he has the pet (Assuming wolf on the swap) and SB daze, so I don’t know, it could have been a worse set up in some regard.

That ele seemed rather squishy for a cele.

I don’t understand why they added diamond skin when Engi had a similar trait that got the hammer.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Troll Unguent - Should

in Ranger

Posted by: Curring.9752

Curring.9752

Sounds kinky….

Though 20% CD reduction to trolls Ungent would just be riduculous, 50% upkeep on your heal skill. Plus removes 2 conditions and gives fury when fully traited. OP.
Though I’m sure our opponents would love the extra amount of lube we’d be using.

Edit: @Cafard – I was thinking the other day that healing spring could be made a trap, through a trait or something. (though sounds a tad OP)

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

(edited by Curring.9752)

Diamond skin ele with trapper ranger

in Ranger

Posted by: Curring.9752

Curring.9752

I personally would run sword/dagger over SB, that would help a bit as it’d give you more defence (You could have avoided much more damage) but the sword also scales decently with power which would be more than enough to take them down past the threashold. Also a feline/wolf/bird pet would have helped, they do a decent amount of damage.

Thankfully, to take Diamon skin they’ll have to forgo arcane or water, either one cripples them defensivly overall as they’ll have less condi clears if they forgo water and less attunement swapping/evasive arcana if they forgo arcana so long as you keep poison on them (S/D would help with that) it pretty much snowballs in your favour. Though I haven’t played trapper against a diamon skin ele but I can’t imagine it’s much different from normal survival condition.

I have more trouble with typical cele ele than diamond skin but thats just me.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

How Mesmers Feel About Rangers

in Ranger

Posted by: Curring.9752

Curring.9752

People complaining about Mesmer burst really need to pay attention a little more, the only “instant burst” we have is GS 2-3 and F1. But if you can’t dodge an obvious projectile to stop the damage and clone creation that’s a players problem, can’t tell you’re surrounded by clones and in a prime position to be shattered? Your problem. Same way if you can’t tell the clones are all suddenly rushing towards you. There’s a lot of visual queues.

With the ranger it’s a channelled tracking attack at 1500 range either you immune, los or only partly dodge it. And it’s on a 8 second? cooldown when traited. Either suffer from the same problem, Mesmer a little less so of if they’re caught off guard they’re dead. Also most rangers I see don’t use any other weapon than their LB – Sword/Dagger is very defensive and can pressure and keep ontop of a target easily, greatsword has decent mobility, some melee burst (Though it’s pretty obvious and telegraphed) with a block which is very potent, also a daze to interrupt heals.

I play both and I feel it’s more a L2P issue, however, I do feel ranger is cheeseballs, they can 100-0 someone in one press of a button though that’s partly due to fire/air procs which I feel is what makes it potent (Same can be said for Mesmer).

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

PvP Condition Survival

in Ranger

Posted by: Curring.9752

Curring.9752

I thought as much, I guess if poison stacked rather than extended duration it would be a pretty good option, if only pets had condi damage stat.

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

PvP Condition Survival

in Ranger

Posted by: Curring.9752

Curring.9752

I’m personally running 2/0/6/6/0 using Carrion with the Scavenger and A/D + S/T.
I prefer A/D as theres plenty of condi damage but also condi coverage, not to mention you can shut down your opponent cripple + chill on weapon set can either stop someone from running away or for you to catch up with them, especially with offhand training.

However if I run rabid I like to take warhorn over offhand dagger, you loose a bit of defence but you gain a massive condi bomb, which is fairly spam able. Plus the fury/swiftness and blast finisher, this gives you a bit of team support and the blast finisher can be used in your torches fire field.

The first is much more survivable however you will have a little more trouble with power builds as you don’t have the 3k armour rabid does but you shouldn’t loose in a 1v1 matchup against condition specs. Also you have decent power (I think I have about 1.8k) which just helps supplement your damage. Rabid is less survivable but has much more condi burst.

I would say that off hand torch is a requirement for any condi build, it is the most damaging condition (Untraited) and we can apply it so easily , it takes about 5-6 stacks of bleeding to compare to burning alone.
I keep forgetting to get poison mastery to test it though. :/

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Curring.9752

Curring.9752

Pls. +1
/15charrs

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!

Vee Wee's Guide to Skyhammer!

in PvP

Posted by: Curring.9752

Curring.9752

Psh, pros Alt+F4 not exit to desktop

Is that the skyhammer meta?

Currently, untill people QQ about it and it gets nerfed.

Psh, pros Alt+F4 not exit to desktop

No spoilers please!

Wahoo! Bye frands!

Sorrie. The post is part way down and I’m sure they would have watched the video before venturing down here

In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!