Showing Posts For Daecollo.9578:

Sigil of Agony

in Thief

Posted by: Daecollo.9578

Daecollo.9578

+1% Damage does not effect condition damage.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Actidently sold gear, 20 minutes ago, not on buyback.

in Account & Technical Support

Posted by: Daecollo.9578

Daecollo.9578

Honestly it would of been there if I didn’t log out for a second to check my character, a deletion system like that is completely useless and promotes bad thing, it should be time based, not based on logging out, I seriously did this 10 minutes ago, and it should still be in the database, its not like it just “goes away” otherwise you would probably not beable to report anyone for anything, because I could just harass someone and log out if the database worked like such.

I do not know if the database works like that, but that is my opinion on it if it does.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Actidently sold gear, 20 minutes ago, not on buyback.

in Account & Technical Support

Posted by: Daecollo.9578

Daecollo.9578

I will make a support ticket.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Actidently sold gear, 20 minutes ago, not on buyback.

in Account & Technical Support

Posted by: Daecollo.9578

Daecollo.9578

Can I please have my 84k karma back?

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Actidently sold gear, 20 minutes ago, not on buyback.

in Account & Technical Support

Posted by: Daecollo.9578

Daecollo.9578

basicly I wasn’t paying attention when I was selling all my gear, and thats 84k Karma worth of gear, thats about 252 events worth of karma.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Actidently sold gear, 20 minutes ago, not on buyback.

in Account & Technical Support

Posted by: Daecollo.9578

Daecollo.9578

I actidently sold my Archon Leggings/Gauntlets, need them back … I spent 2 fine muters..

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Guardians don’t seem to have these problems, and they also use a two handed sword, there abilities are all very fluid, although they don’t do as much damage as a warrior does, they don’t have problems with there animation delay on there two-handed weapons.

Of course the warriors sword weighs more apparently as explained above.

The problem with Rush is, have you ever stopped to do what you do with rush, it would be easier to SLASH your target from the side as an Arc, not push the blade into the ground and pull up.

This leads me to believe that there is a problem with the momentum of the warriors attacks, as explained above

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

If I had full control of my abilities, I would be able to stop attacking and roll whenever I like, if I had full control of “rush” I would beable to stop rushing, but once you DO rush you cannot stop.

Whirlwind Attack? If I had full control I would beable to move while spinning in the direction where I want to go, I do not, i’m forced to move in the direction I chose.

Hundred Blades? by the time you try and stop to dodge, its usually to late, because it takes 0.5 of a second to STOP using the ability to move.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

^ Agree with everything above.

But I just wish the abilities had more player-control.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I didn’t ask for a boost in damage or mobility, I asked for more control of where moves go.

There is a HUGE difference.

(descriptions of both, so you know.)
Mobility:
1. The quality or state of being mobile.

Control:
1. To exercise authoritative or dominating influence over; direct. See Synonyms at conduct.

Great sword abilities lack player-control.

Most of the thief’s abilities have both control AND mobility. (except sword/pistol. [or sword/dagger, but nobody uses sword/dagger.])

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

Dagger storm

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Warriors can get a traited 48 CD Elite that gives them 30s of 5 Stacks of Might/Fury/Swiftness, with 30 points in Vitality, it lasts forever.

+20% Critical Chance.
+5 Stacks of Might.
+33% Movement Speed.

Forever.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

28k from a bladetrail in 2 shots?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Yes, a berserker can get high DPS due to 100b/frenzy/Bull’s Rush (Knockdown.), with traits you can increase critical chance to knocked down targets to 50%, and there isn’t much you can do, however the Zerker is VERY squishy.

The counter to this?
Bring a friend, they go down like gnats.

1v1 though? very hard to counter unless you play a thief.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Alter appearance after character creation

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

I hope this gets added soon as well… :/

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I don’t feel its fair to use Spvp as a crutch, I don’t want to comment until I’ve actually leveled and played with the traits.

Its kind of like a thief going into spvp and saying its overpowered because they are gods there or saying they are masters of it, the gear in spvp is pretty bossy (super set bonuses, super stats.), and people have alot more toughness in it then they do out of it.

I never call for nerf to a class or buffs until I level it all the way up to 80 and get gear for it, the great sword is just so obvious that you don’t even need level 80 to see its boring slowness.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Ever considered, you know, using a different weapon, Daecollo?

I have, but I don’t think I can fathom the usefulness of another weapon until I reach level 80, and its really not fair to comment on anything else unless I play it to its fullest potential.

To be honest, I did great sword because its fairly easy to see its potential and still run everything else, as you said, its boring.

But with the other weapons? I will need gear to see there potential, otherwise commenting on it is not fair.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Daecollo.9578

A lot of abilities just feel like they control what I do, heres an example.
Greatsword

Stopped reading there, the Greatsword is working as intended except for Rush, it does not need any improvements at all. It’s also the most boring and selfish weapon in our arsenal.

“Boring” Yes, its boring, you barely control it, I could probably make a video with the screen going “red” every time I lose control of my character, it almost feels like watching a movie instead of playing.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Would you rather you control this move, or the game?

I would rather it be where you spin in place/get a movement speed and roll buff and choose to where you want to move.

Same way with Rush, I would rather it be you choose a target and rush to it and slash, instead, the game MAKES you do it, once you choose the action your at the mercy of RNG.

I’m asking for more fluid gameplay.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

You choose where to go, then your forced to move that way, unable to do anything else as you spin towards where you go…

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

Race change is impossible due to story.

Sex Change/Name Change/Customization Changes are not.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Simple to use, hard to play?

Its not really simple or hard to play, most of the abilities for warrior do everything for you, and most of the time either miss or put you in dangerous situations you should never be in, not many other classes have abilities like this, they were changed to add more control to the character.

I just wish the abilities be more “I can control them, if I miss its my fault”, currently its “I have barely little control, I am completely reliant on the RNG of my animations and weapons to keep me alive and deal damage.”

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I do have an 80 thief.

I am just giving out my ideas for my warrior, who is level 70…

Erm, none of my ideas would make the class any more special or different, I just wished I felt like I was playing my warrior, not the warrior playing me…

I am not calling for nerfs, or buffs, I just wish the abilities were changed so we had more control over them.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I feel that some of our abilities need more fluidity, maybe changed to targeting ground, or allowed to move for less of an effect, abilities like rush changed to be targeted or leaps, the whirls changed to be a movement speed increase, but a spin… for example…

Whirlwind Attack – 33% Movement Speed increase (swiftness) + dodge + spin, you can move wherever you want to.

Rush – Rush to targeted Area and do an Arcing Slash. (you target an area you want to rush to.)

Hundred Blades – Your allowed to move while using this, but if you do move, the damage of the next attacks are cut by 25%, if you don’t move it changes nothing.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

No, Whirling Axe is nothing like Death Blossom, Whirling Axe does not have a dodge and you can control where you want to go, as soon as you use death blossom you do a dodging jump in the air, WHILE in mid-air you can control where you want to move, but your original 0.5 second jump you don’t, but its so fast it feels fluid and fun.

Whirling Axe is more like Dagger Storm, except Dagger Storm also has a lot of utility like reflection and stuff additionally added to it, replaced however with a long cooldown.

One of the problems I find with the other weapons, besides dual axe, is that they are slow and you do not have much control, or don’t do much damage.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I know the point of the attacks, but why play a game when most of the attacks control what you do?

Let me give you an example…

Whirlwind Attack and death blossom.
They both let you dodge, they both do some damage.
HOWEVER – Thieves death blossom doesn’t let you choose where to go, but when you do the spin it allows you to move where you want to go after, this provides fluidity. – they both however have the problem of making you over jump off cliffs, but I feel that death blossom has more fluidity, it lets you atleast move to avoid them, even if its slightly, Whirlwind Attack however, its a big BIG risk…

Rush… It would be SO much better if it was a targeted ability… you click where you want to rush to, and you quickly rush to that location and do a slashing arc around it, same effect as rush, MORE control…

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

I love Warrior, but am I the one controlling it?

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

I love the warrior, its one of my favorite classes… but some times I wish we had more control over our abilities… some times it feels like i’m watching a movie rather then playing my warrior and a lot of times it feels like the warrior is controlling me rather then me controlling the warrior.

A lot of abilities just feel like they control what I do, heres an example.

Greatsword – Love the Damage, nothing even compares to the amount of damage it can put it, but… heres the problem with it, almost every ability on the great sword is uncontrollable, so i’m using this as an example.

Hundred Blades – You do a ton of damage, but you are forced to stand still painfully watching as your blades swing around, even if you see something happen that might end your life, you have to mash dodge or roll to get out of the way, theres no fluid between this attack and other attacks, you either kill your opponent or you die, which forces you to use things like bull’s rush or frenzy to force it as fast as possible so you can do other things.

Whirlwind Attack – Once you use this ability, you cannot do anything, most of the time i’m disapointed because I cannot control where the damage goes, compared to guardians whirling wrath I think the ability is more lackluster, because you choose where to go, then your forced painfully to watch for a good 2 seconds as your character moves that way, unable to control where he goes, but as a guardian you do the same thing, except you can control where you want to go, you just spin in place.

Blade Trail – Honestly, I never liked the ability, and it never really fit with Warriors at all, it reminds me of a Jedi or mage type ability, throwing your weapon and having it come back to you really does not make sense for a warrior at all, especially for a great sword which is a very melee based things, at least you would think.

Rush – This is the worst ability for fluidity, this ability forces you to chase the target around, and misses quite alot, most of the times I over run the attack and miss all the damage, You are forced to watch painfully for a good 4-5 seconds as your character rushes to the target, it does not feel fluid at all, and if you hit a small crack in the ground it forces you to stop.

Do you feel like your playing your warrior, or is your warrior playing you?

Are you feeling like I am and feel like we should have more control over our abilities?

Would you sacrifice damage for that? Or Would you want the damage of the abilities spread around for more control?

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

I’d love for a dev responce.. :/

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Spruce up the Taverns a bit! (Immersion)

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

Some way to turn off NPC voices from talking every 3 minutes…

EQ2: Have you ever seen a gnoll before? – Nathan Ironforge

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

Ugh.. they could make millions off this feature alone.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Harpoon/Spear-gun needs a looking at. (inconsistencies)

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Sorry I got that mixed up, I looked up the skills and the spear skills all say “harpoon”, currently my toon doesn’t use a underwater weapon at all.

And with suggestion above, I see no reason to use anything other then Spear Gun for running away as suggested and avoid water like the plague.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Cluster Bomb hittign for 7-8k AOE for 2 Energy, give me a break?

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Okay, you got me. When you’re fully buffed and hit someone who is downed state without any buffs you can do 7k. Most of your other cluster bomb crits did about 2k, but we’ll just ignore those. And I mean, it’s not like every other ability would get the same boost when you’re buffed against a prone target…

Wait.. so when people are downed your cluster bomb hits them for 7k, but when they are not it hits for 2k… ?

Wait.. so when people are downed your cluster bomb hits them for 7k, but when they are not it hits for 2k… ?This does not make any sense, maybe you were being hit by artillery.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

They should implement it next patch to be honest, I would throw down 50 bucks to get all my character’s faces fixed.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Immunity to Knockdown after Knockdown.

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

Yes, it puts you back up.

But most of the time in PVE, as soon as you use it, your knocked down again immediately.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Harpoon/Spear-gun needs a looking at. (inconsistencies)

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Spear-gun needs to be heavily based around Direct Damage.
Harpoon needs to be heavily based around Bleeding/Poisoning.

Currently, Harpoons are more focused on applying poison and vulnerability, while Spear-gun is some direct damage and a tiny bit of bleeding, this needs fixed.

Add the bleeding portions from spear gun to harpoon and give vulnerability to spear-gun.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Majority of Dual skills need a redesign

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Pistol And Dagger’s Bleed does 3 times less damage then Death Blossoms bleed and you do NOT get a poison or a roll.

Poison is also on D/D, if you want to remove conditions from the set, you should remove that as well.

D/D also restores Endurance.

I think they should lower the damage of backstab and add a bleed and poison to it and make all of D/D condition based, and make heartseeker also add a bleed.

Atm though, we are one of the last classes that needs redesigned, except for pistol/pistol and Flanking Strike.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

Cluster Bomb hittign for 7-8k AOE for 2 Energy, give me a break?

in Thief

Posted by: Daecollo.9578

Daecollo.9578

8k with all targets? yeah its an AOE.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

I am hoping this happens very soon, I would be a happy kitten.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Immunity to Knockdown after Knockdown.

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

Um, Stun and Knockdown is a completely different mechanic.

Thinking they are the same thing makes me think you should think about what your posting.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

Immunity to Knockdown after Knockdown.

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

There needs to be a boon that makes you immune to knock downs for 3 seconds after you are knocked down, being chained knocked down by NPCs is rediculous.

On some missions, an NPC knocks me down, and then when Im about to beable to stand up, i’m knocked down again, some times it happens 2-3 times.

You made a debuff for stealth classes that makes you immune to stealth, you need to make people immune to knockdowns as well.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Majority of Dual skills need a redesign

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Condition Thief for life, Dagger/Dagger is FINE, its our BEST weapon slot and does not need changed.

Sword/Dagger needs a revamp… Pistol/Pistol needs a revamp.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

The more I WvW as a thief, the less I like it.

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Try Condition Thief, you will love it, we melt people.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Character Re-Customization

in Black Lion Trading Co

Posted by: Daecollo.9578

Daecollo.9578

Next Patch please… :<

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Lich Form revamp?

in Necromancer

Posted by: Daecollo.9578

Daecollo.9578

It would be cool if “Lich Form” was a buff with a short recast that basikittenook your life every second, but made it so all damage you do additionally heals you.

Example.
This Form takes your life (5%) every second forever, but ends when you reach 10% life.
50% of all damage dealt additionally heals the necromancer.
You cannot regenerate life out of combat.
This effect can be clicked again to end prematurely.

The form makes you look like you are a reaper of grenth, but uses your own model and adds a shroud and a green errie glow to your body, but does not change your skill sets at all, you basicly stay the same as before, but all your personal damage heals you.

It basicly makes it where you have to keep up your abilties or you kill yourself.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

A trait that gives you life from your conditions?

in Necromancer

Posted by: Daecollo.9578

Daecollo.9578

Thats more a warrior thing, I wanted to play a Necromancer that was more like a Lich, not really minion based, but high Utility/Survivability.

The trait would be something in the vitality tree.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Amazing Thief Build -- MUST TRY!!!

in Community Creations

Posted by: Daecollo.9578

Daecollo.9578

Best Video Ever!!! I am sure all the pros will copy your build d00d.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Impossible to Catch Theives

in Thief

Posted by: Daecollo.9578

Daecollo.9578

Lightning Elementalist has even more mobility, its alot harder to control and nobody seems to use it though.

Warriors can use Sword+Warhorn/Signet of Rage/Trait for more melee movement speed and catch up to a thief with jumps and buffs.

@but why should I change my class just to catch thieves!
Awnser: because we trait to get away from you.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

A trait that gives you life from your conditions?

in Necromancer

Posted by: Daecollo.9578

Daecollo.9578

I know, but if your speccing to be unkillable machine, your not going to exactly be killing people fast lol.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Majority of Dual skills need a redesign

in Thief

Posted by: Daecollo.9578

Daecollo.9578

D/B is fine, leave my AOE Bleed Alone.

I can poison them with ‘1’ and use ‘3’ to stack up ALOT of condition damage, this also effects people in AOEs so I can bleed multiple players as well.

It makes sense because it has a poison on 1.

You have Cloak/Dagger, Heartseeker spam, your fine.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Make loot "Automatically" looted!

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

I kill someone, too busy fighting the other guy to loot it and I run away and cant come back due to zerg… agreed, need autoloot.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

A trait that gives you life from your conditions?

in Necromancer

Posted by: Daecollo.9578

Daecollo.9578

Wouldn’ kitten be a bit cool and proper for necromancers to gain life from the conditions they apply, and DOTs additionally HOTing the necromancer, its not like they have a ton of damage, I think it would help the class a lot.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Race Change

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

Devs said they already wouldn’t do this.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2