Generally, sPvP doesn’t reward things for the PvE game. You don’t earn XP, get karma, coin, or PvE-usable-loot in sPvP, so why would you get laurels?
Technically, however, if they eventually hand out additional laurels for achievements beyond the monthly/daily, you might get some laurels for PvP achievements (you might not, too – they could well exclude the PvP-only achievements.)
yes, generally.
but ANET tends to do things not generally so … why not?
It was added every month buddy.
Time for a change.
hmmm fair enough. i was thinking the same thing.
well to me, it was also kinda a good motivation to get people in the guild to go into wvw.
i.e.
“guys, lets wvw tonite, everyone to time fill up your monthly 50/50 WvW kills quota!”
Variety probably. Prob more things to rotate through now rather than it being gone entirely
aye i hope so. dun wanna see ANET give in to whiners just like that.
Give us Laurels for Daily PvP and Monthly PvP as well.
Why not?
It would not hurt right?
Might probably encourage more people to try out sPvP.
“You want more Laurels? Go play sPvP gahahahah!”
Why was 50/50 WvW Kills removed from monthly?
Does this mean ANET listens and gives in to whiners?
I hope it comes back in future months.
Those who refuse to do a certain part of the monthly do not deserve the rewards anyway.
what if i have axe+mace as one set, and sword+torch as another set, how dumb would that be?
this could be easily fixed by having the extra sets of weapons on the back.
need new animations for drawing weapons and putting weapons away perhaps.
this is a good aesthetic upgrade!
This was confirmed as an upcoming change I read.
got source? confirm? it would be a nice change!
complaints do not belong in suggestions forum.
a complaints forum would be good.
we need more types of stats combinations.
anet, y u no give us?
NO.
WvW is PvE content.
get that into your head.
Remove this from PvE Monthly and put it in PvP where it belongs first:
Current: World Invaders killed
New: “Invader”
Tier 1: Kill ?? players in WvW
Tier 2: Kill 1 player in each borderland and Eternal Battlegrounds.
I like the idea of this. They had a similar system in guild wars 1, where you could just load an armour and skill template without a lot of work. Please make this!!!
if we could only save our traits / skills in gw2 as well …
Found another thread about this:
https://forum-en.gw2archive.eu/forum/game/suggestions/Tool-Build-Saving-system-Template/first#post1255526Come on guys! Keep these threads up so everyone gets to see them and the devs aswell!
we need more attention in those topics!
Ya the Jp monthly was stupid, I for one love the puzzles but I know a lot don’t. Don’t force people to do them or waste there time discovering them. As bad as the fractals one. I have yet to complete a fractals without a doing party member.
you only need to discover those jumping puzzles, not actually do them.
I’d just love the ability to put the guild logo on any chest armor you put in.
this one.
current “guild armor” with guild logo is fugly.
3 quick questions
[YES! EVERY MAN FOR HIMSELF!] 1. Do you like having no dedicated healers?
[NO! NEVER!] 2. Do you wish you could play a dedicated healer(because that’s your play style)?
[HELL YES!] 3. Do you feel the game achieved balance by taking out dedicated healers?
SWTOR is free to play now, see you there soon <3
[I WOULD LIKE TO BUT I NEED TO PLAY GW2!]
i support this, i want this, i want my wardrobe full
aye but with this smart armor system we would not need a ward robe anymore as we can simply absorb all possible armor stats and skins.
Hi,
I actually just wanted to post something similiar, as I found this one.
Sounds very good for me, even though for me, it would suffice if we can just unlock a skin of armor for later use (same way as colours), once we have soulbind that piece.But with stat combinations sounds good as well. Problem here will be the vertical progression int he future. I guess this could be solved by saving always the highest achieved stat like a Tier 1 stats, Tier 2 stats and so on
Greetings
if future content includes higher stats then perhaps some quest or fees to unlock the new stats would suffice yes?
a smart armor system would be better.
x6 superior rune of the soldier = remove a condition on shout
for great justice! 25s cd
shake it off! 25s cd
on my mark! 30s cd
that is 1 + 2 + 1 conditions removed every 25 – 30s
plus healing 1.3k – 1.9k per shout with vigorous shouts trait
warhorn trait -20% cd convert condition into boon
charge 16s cd remove conditions chilled crippled immobilzed and convert a condition into a boon
call to farms 16s cd convert a condition into a boon
that is a total of 9 conditions removed.
mesmer? shatter? need grandmaster trait.
only 4 shatter skills
15s 30s 45s 60s cool down time
ele? no play much. sorry.
guardian? 1 condition per 20s?
ah thanks so at the moment it is +8 hours from PST oh?
my original topic that was closed:
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/NEW-Rage-Quit-Kill-get-WvW-kill-badges/first#post832152
do enough damage to someone in WvW but they
1. F12 and then character selection
2. Alt-F4
3. genuine case of internet disconnection
get a “rage quit kill” as in your personal WvW kills count +1
a loot bag with 2 badges of honor will drop, 100%
this will make everyone happy!
so this is what anet did:
do damage to someone in WvW but they
1. F12 and then character selection
2. Alt-F4
3. genuine case of internet disconnection
that someone will be defeated, armor broken, etc.
WvW kills count +1
a loot bag may have a chance to appear
closeenough.jpg
so …
thanks for listening!
i can see that the schedules are posted with PST and CET but where is GMT?
please post the time in GMT as well.
would be convenient for ppl used to GMT time zones.
thanks!
Maybe you can have a stone called an Absorption Stone instead for armor instead of one for weapons.
well that would work too.
thanks for the feedback!
yes, one of the purpose of this armor is to promote sales of fine transmutation stones as well.
if players are able to get them all they might be more inclined to buy fine transmutation stones from the gem store.
with new armor skins being released now and then this means stable profit for arenanet in the future perhaps?
where are your guild members?
Tickets for Review (3 days and older) [merged]
in Account & Technical Support
Posted by: Deimos Tel Arin.7391
posting on behalf of a friend (and guild member) that was mistakenly banned for using 3rd party software.
ticket number: 121115-001408
last updated by Gaile Gray was 6 days ago
“121115-001408 Under review; I added notes to the ticket”
please help!
thanks!
+1 for nice guild wars 2 fan art !!!
keep it up!
more please!
just report those topics when you see them.
u will be amazed at how fast the forum moderators responds.
well it is not a struggle if nearby allies is able to offer a quick revive in wvw pvp or spvp.
this suggestion is not needed or required.
because no one cares.
i posted topics like this before.
no one bothers to reply.
this is very important.
please fix this.
very unpleasant to d/c before a full fractal run is completed.
This would be abused so hard. Hey lets meet at x and trade rage quit kills. Yeah, this ain’t happening.
Then give a second title for the player that rage quits. A title that subtracts achievement points and progresses at twice the rate of the title for causing them.
i think a deserter or dishonorable debuff on top of what you suggested would be even better yes?
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/New-WvW-Condition-Deserter
this is how arenanet dealt with rage quiters in guild wars 1 so i think they (anet) will do something similar for guild wars 2 as well.
This would be abused so hard. Hey lets meet at x and trade rage quit kills. Yeah, this ain’t happening.
but the rage quiter would be slapped with “deserter” or “dishonorable” debuff to discourage them from actively rage quitting.
see my other topic.
wah… unker rage haaa ?
oh hi there former guildie. :p
hahah no lar.
i no rage.
just noticed so many people raging out rage quiters so i think up of something to make them happy lor.
They recently separated the daily and monthly pvp achievements, now separate the wvw and pve ones.
no. not going to happen.
wvw is pve
pve is wvw
to participate in wvw you need a pve character.
I would be good with some sort of dishonor system for multiple log outs while in combat, or afking out of game repeatedly… as long as it is not well it happened once you are blocked from wvw/spvp now.
oooo okies i geddit now hahah thanks!
ya, that is the whole idea of this system, to discourage repeat offenders.
and not to penalize true disconnections, real life emergencies etc.
oh by the way, the game already kicks out afk players from world vs world.
5 minutes them afk will be kicked out.
well unless they are botting, using automated macro to give commands to their characters to stay inside wvw.
I could see this being useful in an SPVP match, but not WvWvW where you are allowed to participate when you want to.
I would like to see a Dishonorable hex spell given to those who quit the game during down state (or just during battle).
well i dun frequent the spvp forum much so i dunno if there is much complaints about rage quiters in spvp. i just took a glance and noticed that there is a complaint regarding afk players in spvp.
since active combat rage quiters in wvw denies the hunter / killer the possible loot bag with honor badges i guess that is the main reason why they are not happy.
but yeah such a system should only affect those who are attempting to flee from active combat.
I would not be opposed to something like a certain amount per designated time frame though, even if the number is small I am never leaving while in game randomly or leaving my pc and being kicked from game more than once or twice a night at the most. Just voicing my view on it all.
errr thanks for your feedback but i do not quite get what you are trying to say. >_<
why were you not doing this dungeon with your guild members?
Sorry, I also have real life to consider…. some times I cannot help when and where I have to log out. I do understand the idea you are pushing though.
aye, i understand that.
well, for guild wars 1, i think it only triggers when such action (rage quitting) has been repeatedly committed.
Dishonorable is an effect placed upon an account that has accumulated ten or more dishonor points and lasts one minute for each dishonor point that account has received. Similar to most effects, it is displayed in the effects monitor.
Although dishonor points can only be bestowed while playing in Random Arenas, Alliance Battles, or Competitive Missions, the Dishonorable effect prevents you from entering any PvP mission, including Heroes’ Ascent, Codex Arena and Guild Battles.
See Dishonorable Combatant System for the full rules on dishonor points.
Similar to most hexes, a character with this hex will display the purple downwards arrow on their health bar when targeted or in the party window in PvP outposts. It is the only hex which is displayed in outposts.
Unlike most hexes, Dishonorable does not display the tell-tale dark cloudy ring around the affected character’s legs.
This effect cannot be removed by logging out or changing characters.
However, the duration will not reset from the beginning if you change district or outpost.
When the duration of the Dishonorable status has expired, characters on that account may once again join PvP missions.
oo and thanks for the feedback! cheers! XD
do enough damage to someone in WvW but they
1. F12 and then character selection
2. Alt-F4
3. genuine case of internet disconnection
get a “rage quit kill” as in your personal WvW kills count +1
a loot bag with 2 badges of honor will drop, 100%
this will make everyone happy!
Inspired by:
http://wiki.guildwars.com/wiki/Dishonorable
Concise description
Hex Spell. You are considered Dishonorable because teammates repeatedly reported you for leeching, or because you repeatedly abandoned your team in Random Arenas, Alliance Battles, holiday arenas, or Competitive Missions. You may not participate in PvP until this effect expires.
this should discourage players from logging out in WvW during active combat.
no queue times during weekdays evening from 6pm onwards till 12am
if got queue, a few minutes.
on weekends, long queues, more than one hour at least.
sea of sorrows
GMT+8:00
Please read the actual post first, before replying.
My idea is NOT changing the game from free to paid, the idea is what I wrote it is.
If you don’t want to read the whole thing, then please don’t reply, it’s pointless since
you don’t actually know what you’re replying to.Okay I changed the thread title to avoid this.
still a terrible idea to have 2 versions.
guild wars 2 billing / subscription system is fine the way it is now.
please do not fix what is not broken.
again, please feel free to buy gems to support the developers!
thanks!
Hi everyone I HATE the fact that World vs World part of world completion i don’t what to ever play PvP or WvW but i want to have 100% world completion so i’m forced to play WvW witch i’m NOT happy about it should be a diffident world completion so that players only want to do is PvE don’t have to do WvW to get 100% world completion
hello! please avoid WvW if you hate it.
please remember that if you want a 100% world completion you will need to explore the WvW maps!
also, you are not forced to play WvW! please remember that also.
thanks!
how come no one else desires a superior armor system that is capable to saving all the possible skins and stats combination?
You should remove any PVP zones from 100% World Exploration. I’m not saying this because I want the achievement to be EZMode, but there’s a HUGE difference between exploring the world on your own and being gated on the willingness and skills of your entire world to get the World Completion achievement.
you got it wrong.
World vs World Borderlands and Eternal Battlegrounds are PvE zones with players from other servers. Well, ArenaNet likes to call it “Open World PvP” but to me it is just PvE with hostile players.
Heart of the Mist, now that is sPvP.
anyway, this is working as intended, there is no need to fix anything or remove the WvW maps from 100% map completion.
it would be totally unfair for the original players who completed the 100% world completion.
no. bad idea.
but do feel free to buy gems with USD if you feel like supporting ArenaNet.
every bit helps.
errr u guys are getting it wrong.
wvw is pve.
very basic tutorial. But ya get the general jist
oooo thanks!
does not look very complicated.
now why can’t anet make some kind of armor system like this for guild wars 2?
on sea of sorrows overflow, no event yet.