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CDI- Character Progression- Vertical

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Posted by: Dinks.2478

Dinks.2478

As for crafting your first set of ascended gear we want this to take a bit of time before you get to our horizontal progression systems.

Stop.

Right there. See that?

That’s making people gear up before they get to the fun stuff. That’s exactly what that is.

Throw that out, it’s terrible. Rethink.

Yes.

Can Anet please acknowledge that this type of thinking is the opposite of what was promised at release? If it’s at least formally acknowledged, I can recognise that I’m no longer part of the audience being catered to for GW2, and measure my expectations accordingly.

Anet has already acknowledged this. They have already stated that the manifesto was not a promise and that we shouldn’t take the word of any of the devs as promises. I’m not sure what type of company is so out of the loop that they expect that we shouldn’t expect the words and promises of the company themselves to count as insights into what is to come. But I have basically decided to not believe anything any developer posts or says because it is usually a lie or it is something we won’t see for another 5 years because Anet refuses to share timelines or any reasonable amount of information at all.

I’m not talking about the manifesto. I’m talking about explicit gear/skill system design philosophies like this one, where “everyone, including casual gamers, by level 80 should have the best statistical loot in the game. We want everyone on an equal power base.”

I respect that agile development means the details often change, but changes to the above would be a core change to game vision. There is still time to rectify this, but not if the devs are still insistent that we need to sink a lot of time before we get to that equal power base. I bought the game based on that premise. I choose not to buy competitor games because they do not have that premise. At this point, I’m a customer wanting to know how viable it is to continue to invest time and money in a game if the core game philosophies are going to be increasingly abandoned and I am not really a part of the intended audience anymore.

Threads like this suggest they are still open to making big changes to correct these problems, but comments like Izzy’s suggest the problematic design tenets are still very much embedded in the studio’s thinking. So I’m one confused customer at this point.

Every previous CDI has failed to result in any changes that the majority have discussed. Hell the entire WvW CDI was one big circlejerk of devs telling the players that they are wrong.

They abandoned the idea of the premise that you are waiting for the moment they added ascended gear and refused to even attempt horizontal progression. It is more profitable for them to make one new set that takes a month to craft because of artificial time gating and is ugly so it requires you to buy transmutation crystals than it is to make engaging content and build diversity. 90% of the players are still running berserker because

A) It is the best gear in the game, things like healing power and such are virtually useless.
B) Now more than ever we are being forced to choose the most viable gear with the longest shelf life because ascended armor takes a whole month and a kitten ton of materials to make with the time gate.

This means that gear variety is mostly null. Then we have the fact that elite skills are mostly useless and most classes only have one elite skill that doesn’t suck. My guardian for example only has one useful elite skill, renew focus. The others have massive cool downs and what is essentially no payoff. Anets idea of new build variety is a new healing skill?

What Anet needs to do is reduce the cost of Ascended gear and remove the time gate then focus on horizontal progression that is alt friendly and encourages variety.

CDI- Character Progression- Vertical

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Posted by: Dinks.2478

Dinks.2478

As for crafting your first set of ascended gear we want this to take a bit of time before you get to our horizontal progression systems.

Stop.

Right there. See that?

That’s making people gear up before they get to the fun stuff. That’s exactly what that is.

Throw that out, it’s terrible. Rethink.

Yes.

Can Anet please acknowledge that this type of thinking is the opposite of what was promised at release? If it’s at least formally acknowledged, I can recognise that I’m no longer part of the audience being catered to for GW2, and measure my expectations accordingly.

Anet has already acknowledged this. They have already stated that the manifesto was not a promise and that we shouldn’t take the word of any of the devs as promises. I’m not sure what type of company is so out of the loop that they expect that we shouldn’t expect the words and promises of the company themselves to count as insights into what is to come. But I have basically decided to not believe anything any developer posts or says because it is usually a lie or it is something we won’t see for another 5 years because Anet refuses to share timelines or any reasonable amount of information at all.

CDI- Character Progression- Vertical

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Posted by: Dinks.2478

Dinks.2478

Hi All,

Here is the next evolution of the original Vertical Progression proposal based on a summary of our discussions:

Regarding Ascended Gear we would like to see more ways to earn it and in terms of drop rates, a higher percentage chance of acquiring them through this method.

A review of current RNG metrics.

The ability to change gear stats (Note there is still a lot of discussion about whether people want this or not)

The ability to build up to Ascended Gear through drops rather than just relying on RNG.

Ascended Gear mats dropping more equally across the game, for example WvW.

No more new Gear tiers that make the existing tiers obsolete.

Additional ways to earn Ascended Gear at accelerated for Alts.

Note this is the formulation of a proposal for discussion. Once the proposal is finalized it will be discussed internally. However there will be no promise of actions or schedule.

Chris

some of the things on your list solve the other issues on your list.

For example… by removing the account bound status on crafting materials and crafted pieces, you make the armor more accessible. By allowing players to rechoose stats like legenedary gear, you make it cheaper for players because they need only one piece of gear (and the sunk cost could come from the sigils and runes). This then allows them to gear out alts because they don’t need multiple sets for their mains.

This solves almost the entire ascended problem but does raise the issue of why bother with legendaries at that point so that will need to be looked at as simply making flashy weapons isn’t quite enough to justify the huge investment to obtain them.

Legendaries were originally just a flashy upgrade to show status. It wasn’t until more recently that the ability to swap the stats came into play and plenty of people were crafting them before that happened. The legendary skin itself is the reward. Why do you need something more?

(edited by Dinks.2478)

CDI- Character Progression- Vertical

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Posted by: Dinks.2478

Dinks.2478

As for crafting your first set of ascended gear we want this to take a bit of time before you get to our horizontal progression systems.

Stop.

Right there. See that?

That’s making people gear up before they get to the fun stuff. That’s exactly what that is.

Throw that out, it’s terrible. Rethink.

Yes. That’s the whole problem. This is supposed to be a game where max tier gear (ascended) is easily obtainable as soon as you hit 80.

Forcing people into month and year long time sinks just to get their armor is the worst thing you can do imo

And this is from someone who enjoys vertical progression more than most. If it’s too much of a grind for a Vertical Progression centered player, that tells you already that you way overshot your mark.

Well that isn’t exactly true. You don’t need ascended gear to do any of the content barring fractals. You could craft up, or buy an exotic set for cheap. Then you can begin working towards ascended gear slowly as you work your way through dungeons, world events, WvW, fractals, or any other content you see fit. My only problem with the time gate is that the wait is artificial. It only serves to hinder the people with less time. The people with a lot of time on their hands already have full sets of gear because they have the gold to bypass the time gate.

CDI- Character Progression- Vertical

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Posted by: Dinks.2478

Dinks.2478

I personally believe that the game needs a healthy dose of vertical and horizontal progression. It should not be so polarized towards either of the two.

It should be polarized towards horizontal. As of now they haven’t done any horizontal progression since launch. I haven’t seen a single new armor set that wasn’t being sold to us for real money. The game was marketed as a horizontal progression game. Then Anet backhanded us and added ascended gear adding vertical progression. It was a wicked blow to the people who bought the game for a game that didn’t force you to run the treadmill. Most of us got over it, a lot of us left. To add even more vertical progression with content that requires the next best thing to do (fractals, now with absurd agony requirements and increasingly expensive agony infusions that require the use of an insane gold sink) would be another injustice. On top of completely ignoring the fact that vertical progression doesn’t belong in the game, even if the player base agrees it should Anet still has yet to do any horizontal progression at all.

Anet’s priorities are in all the wrong places. This is going off topic for a moment but I haven’t even been able to complete my main’s personal story because the path I chose is still bugged over a year after launch. I’ve reported the bug several times since I first tried it.

WvW Season One Rewards Are Unacceptable

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Posted by: Dinks.2478

Dinks.2478

Worst reward ever. Never setting foot in wvw or even GW until they give us some proper rewards for our efforts. Being up all nights just to help our server to claim the first place and i get better loot and rewards just by playing for 2 hours. GG…

Hate to be rude, but this isn’t a bad thing. Those of us who love wvw can now play the game we want.

Tell me how fun WvW is when there is only 3 people on each server.

Do not change WvW rewards.

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Dinks.2478

If you change the rewards after the unhappy people here complain, or if you even reply to the people in this forum’s posts, be prepared for a storm from the neglected folk in the fractals forum.
After what you did over there and now in wvw, there had better be some resolution to both areas of the game.

So your solution to Anet screwing up multiple parts of the game is for them to ignore all the complaints? If two murderers were on the loose in your town would you tell the police not to arrest one because there is another one too?

WvW season 1 reward less than a fractal run

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Posted by: Dinks.2478

Dinks.2478

7 weeks of junk item vendor fodder?

Season 1 General Criticisms and Suggestions

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Dinks.2478

Until Anet decides to balance the servers and disincentivize server stacking, any further seasons would just be a waste of time.

WvW Season One Rewards Are Unacceptable

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Dinks.2478

lmao at all the crying. A true wvwer won’t care about the rewards. The only people I hear crying are the guys who came to wvw when the leagues started and came purely for achievements. In which case, I hope they feel discouraged and never come back. If it took you 7 weeks to get the achievement you should try an easier game.

this underground mentality is crippling the game mode and playerbase. You should be able to make a living (in gw2 terms) from wvw. you shouldnt have to go to work in PVE so you can play wvw, or get nice things. For people who enjoy pushing hard, there should be rewards just like people who push hard in PVE.

Apparently a true WvWer should be pauper with no shinies, no titles, inferior gear (no ascended/legendaries) a forest of blues and greens to dance in. Who doesnt even get anything to commemorate his succcesses.

You’re playing the wrong kind of wvw mate. I can “make a living” off wvw when I run in guild raids. I don’t need these shiny legendaries (stat difference makes tiny difference, not worth the time and money). Enemy can’t see you titles so what’s the point? All these greens and blues i get to dance in give me luck essence so now I dance in greens and rares most of the time.
A true wvwer doesn’t care about the achievements because they play wvw for wvw. Legendaries are a bonus, not a must. Even though I may make less than the people who run in circles for hours on end in frostgorge, wtf am I supposed to spend it on? Only thing I buy is better weapons and armour skins, which I can easily afford as a wvwer.

Main issue I had with leagues is it caused all the fairweather pvers to clog my queues for triple their normal time meaning my guild and I often couldn’t get into wvw. My guild that’s entire existence revolves around wvw and we can’t play because of pvers. Where were they when we needed more number? Fractals. Where were they when our t3 keep was under attack? CoF. And where are they now that leagues are finished? back to their kitten pve where I hope they stay unless they intend on committing to wvw. Im sick of having 10 people on tag in a queued map because people are doing the jumping puzzle and doing laps in the ruins. No, I have no sympathy for these crying pvers.

You need to grow up. If you’re so angry at pvers and just like the excitement of WvW then bring your WvW dedicated guild to one of the dozens of servers that don’t have queues because we need WvW players. But you won’t do that because you’re just talking big. You enjoy winning and you enjoy the big numbers that allow you to do it. Your guild wouldn’t last 20 minutes on one of the bronze/low rank silver servers that have small wvw populations and have to actually put in effort.

WvW Season One Rewards Are Unacceptable

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Dinks.2478

Really, what you should be taking away from Season 1 is a sense of misery in how your server did, in your ability to rally and work together and how it was worthless because another server had double your population. Think about how much fun you didn’t have during the season with having that many more people jumping to other servers because yours was getting rolled in WvW.

I’m Fort Aspenwood, so I didn’t really experience any of that, and we still came out on top all the while being double teamed lol.

Well isn’t that the point? Everybody who seems to not care about the anything are the ones that have giant populations so their WvW wasn’t a constant stream of getting facerolled by enemy zergs and having no ability to fight back because 100 vs 20 isn’t ending well for the 20.

To the rest of us this was seven weeks of hard work and effort to even attempt to compete and to finish the meta and we got ripped off.

WvW Season One Rewards Are Unacceptable

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Dinks.2478

Honestly cannot believe you’re actually complaining about the rewards. Think about the number of people that actually participated in the season whom only farmed their achievements and then left without really ever attributing to anything to that server’s position in the league… things may seem “unique” to a certain population, but you’ll just have thousands of people running around with the same items and it’d be meaningless.

Really, what you should be taking away from Season 1 is a sense of pride in how your server did, in your ability to rally and work together. Think about how much fun you actually had during the season with having that many more people participating and getting in to WvW. Think about how now, out of season, your server has potential to tier up (or down if you did horribly).

Really, what you should be taking away from Season 1 is a sense of misery in how your server did, in your ability to rally and work together and how it was worthless because another server had double your population. Think about how much fun you didn’t have during the season with having that many more people jumping to other servers because yours was getting rolled in WvW.

Use Server Population To Solve Balance Issues

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Dinks.2478

Server populations are irrelevant. NSP has a very high server population. Our WvW population is one of the lowest around. Pretty much outmanned most of the time.

WvW Season One Rewards Are Unacceptable

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Posted by: Dinks.2478

Dinks.2478

where did you guys even see the rewards?????

Europe got theirs already.

How do you explain the WvW reward?

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Dinks.2478

Honestly these rewards are 100% pathetic.

Lets have a Collaborative Development discussion about appropriate rewards for the amount of effort involved.

Did anyone in the entire company even put one second of thought into these rewards? If so please enlighten us to how you came to the conclusion that this was appropriate for a 7 week reward?

^Zero effort for a regular WvW player – I was a little underwhlemed but its a few extra levels for me and I didnt have high hopes anyway

That is a complete lie. All the people claiming they got the meta passively are lying.

Since gates/walls only count if you man the siege and nobody builds anybodies siege but the commanders, nobody got credit unless they rushed the siege and spammed f to try and get a hit before the commander kicked you off.

Low pop servers usually fail to take SM , so I guess if you play 24/7 or beg your server to try until you get it you might have a chance.

Restorer is all about being in the right place at the right time with enough supply around.

Doing the jumping puzzles are a conscious decision and are otherwise worthless to WvW.

Nobody kills that many yaks/sentries without hunting them specifically. I specifically went after them and it still took several days of grind.

WvW season 1 reward less than a fractal run

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Posted by: Dinks.2478

Dinks.2478

My group runs level 30 fractals in like 30-40 minutes. Better rewards, in thousandths of the time. Anet just turned off a ton of potential WvWers making the gap between the bandwagon servers and the rest even larger.

WvW Season One Rewards Are Unacceptable

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Posted by: Dinks.2478

Dinks.2478

These rewards will only accomplish two things.

1. They encourage more bandwagoning for better rewards.
2. They discourage people who usually PvE but came to WvW for rewards to not bother with WvW for the next season because it isn’t worth their time or effort at all. This hurts the population.

Season 2 Idea For Coverage Wars

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Dinks.2478

I personally think it’s fine how it is

Not really surprising to hear that from a BG (-joiner?).

But I think it is bad game-design if periods of low-activity dominate periods of high-activity with respect to the outcome of a match. Is a bit like in the break of the soccer-match, the captains roll 7 dices (1 per night in the match), and add that much goals to their score

When you really dominate prime-time you may reach a mean-score of 300:200:200 over some hours. But that is already rare.

But if you dominate off-time (and you do not need skill, only some more people) you easily make a score of 500:100:100 over twice as many hours.

So it is totally irrelevant how good you are in high-activity times, just be there as long as possible.

And that’s why I think coverage-war is bad and needs to be nerfed to make WvW interesting again.

And there are many good ideas in the forum on how to do that. It just needs Anet to notice and accept their flaw. Unfortunately this always takes a while, convincing them that the first match-making system was broken and lead to frozen match-ups took around 6 month as well.

Edit: Ups, yes, thanks for pointing to this mistake

BG wasn’t always the #1 server…

We came together as a community in order to get to where we are at right now. Everyone has the chance to do the same thing, it’s all a matter of how bad your server wants it.

#Believegate2013

You mean you bought guilds right? Because it looked like you wrote that wrong.

BG is where it is today because a ton of guilds were paid to go there and then a ton of guilds followed after because of anets encouragement to bandwagon to servers.

Should there be a season 2?

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Posted by: Dinks.2478

Dinks.2478

NSP
Silver
No
No

It was 7 weeks of getting rolled. By week 5 we had lost most players and by week 6 we were outnumbered at reset.. It was so demoralizing nobody even showed up at reset. We didn’t even have our usual queue on EB. We were behind by like 40k points in the first night.

Anet needs to stop encouraging bandwagon server jumping and balance the game mode.

Remove ability to res finished players.

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Dinks.2478

If you’re so outnumbered or being beaten so bad that they are ressing fully dead players you had no chance anyway.

Whats the excuse now?

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Dinks.2478

As a member of your server , You’re spouting a bunch of lies. We are all mostly upset about the way this season have played out. You don’t speak for everybody a large group of us are sick of anet dancing around the issue of stacked servers. Why do any of these top 3 servers deserve any rewards for having stacked populations? If anything the lower population servers deserve the best rewards for putting up as much of a fight as possible despite their severe handicap in the population department.

Thanks man, maybe I should call myself Balls.2011 and support this kitten backwards idea~ whoa, what’s in my coffee

Ensure when you are frustrated, you point goes to the one who created the playing field/game.

Would you lose it on a left fielder for catching the final out in the world series because his team paid more money than yours and your team never made it? No, you’d take it up with the mlb.

And take your server drivel to your server forums.

Does the team that won the world series have triple the amount of players on the field? Because if they did, I would in fact take it out on them and let them know they won by coverage.

Twink Uplevels

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Posted by: Dinks.2478

Dinks.2478

They have weaker armor/weapons and no traits/elites/extra skills. Why are you complaining?

Whats the excuse now?

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Posted by: Dinks.2478

Dinks.2478

With the introduction of the new WvW map which eliminates the main reason why people dont completely transfer to a more populated server, whats the excuse players in the bronze, losing servers have to not transfer to a more populated server?

Should I keep enduring the player hemorrhage and join the leak or is Anet planning to do something about any time soon?! The rewards better not be really all that different at the end of the league, because if i see that a zerg-server gets enormous rewards just by sheer population and that I missed [given ANet skins and rewards history] probably the only chance to get really cool looking stuff (which is the main point of ‘rewards and advancement’ in this game) then I will have no choice but join the [boring] train and also jump servers, leaving my already devastated and desolated server to even worse ruins.

Anet, Im warning you, this is not healthy for anyone, either give us a “WvW home server” second server option or start merging servers, I love my server and guild but being the lone man vs a zerg of 50+ is not fun.

It seems that half of your post was crying about “they better not get real cool rewards”. The server I’m on (NSP) is looking at coming in next to last, Do a lot of people care? No. We spent this season taking on populations much larger than ours and it has done nothing but make us better. You can either transfer servers or help your server get better – it’s up to you.

As a member of your server , You’re spouting a bunch of lies. We are all mostly upset about the way this season have played out. You don’t speak for everybody a large group of us are sick of anet dancing around the issue of stacked servers. Why do any of these top 3 servers deserve any rewards for having stacked populations? If anything the lower population servers deserve the best rewards for putting up as much of a fight as possible despite their severe handicap in the population department.

By the 4th week of getting rolled NSP was outmanned basically 90% of the time. By the 6th week we were outmanned in both our own borderland and EB during RESET. Prime time and nobody wanted to play because 6 weeks of unbalanced matching against stacked servers is not fun or productive. Every body we had on the map could be overtaken by one of the enemies mini zergs. That isn’t fun, fair, or the way to make a sustainable game. If there is a season 2 and anet doesn’t curb the stacking then by Season 2/3 there will only be need for one week because there will only be three servers competing.

No 2nd chest after Reactor story mode

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Posted by: Dinks.2478

Dinks.2478

Molten Facility fractal end chest? This chest is seriously lacking is comparison to all of the other fractals. I usually get 1 infusion, 1 blue and a few relics?

Wintersday 2013

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Posted by: Dinks.2478

Dinks.2478

As for her being part of the Fractal.
It makes sense. She did work with the Inquest.
Something happened so that she was thrown out.
This Fractal clearly shows something happening with an Inquest installation.

This exactly.

If you read Scarlet’s back story at all and paid attention to the plot points of her story line, this shouldn’t be that big of a surprise. I seriously think that people just want to hate on Scarlet and do nothing to look into the story behind the character at all.

You keep pretending that there is a story behind Scarlet. The rest of the sane world will laugh at you. The fact is that they shoehorn Scarlet into everything, and she has no goal. She shows up and does random stuff. Making random factions and groups. She doesn’t care when we spoil her “fun”. She has no personality aside from mindlessly doing evil for no reason at all.

Kiel voters - Happy?

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Dinks.2478

There was no real chance for the Abaddon fractal, they wouldn’t be able to shoehorn Scarlet into it. It was a rigged poll.

We Do Not Like Scarlet Briar

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Dinks.2478

Listen closely; this is the important part:
We do not like Scarlet Briar!

If I were a writer at ArenaNet, I’d really be congratulating myself on a job well done.
People claim that Scarlet is poorly written, but the truth is that over the past decades, thanks largely to Hollywood writing, we’ve become far to accustomed to sympathetic villains. Antagonists, who are often the antithesis of the hero, troubled by deep psychological trauma, whose actions are to a certain degree understandable or at leat comprehensible to the reader or viewer. This developement has lately reached a point, where the “gentleman” villains often become the protagonists themselves (e.g. Breaking Bad, The Sopranos, Pirates of the Carribean etc.)
Scarlet isn’t that. She isn’t likeable, her actions aren’t comprehensible, she’s annoying because she meddles with everything and people are spewing venom and bile because they don’t like her.
Here’s an update: You are not supposed to like the villain. You’re supposed to hate the villain, hate what they do, hate that you don’t understand why or how they’re doing it and get so emotional that you call for their early demise.
Judging from the majority of the reactions on these forums here, I think ANet have done a pretty good job with achieving that.
Kudos.

EDIT: I don’t want to say this is the case everyone. I can tell from reactions to this thread that there are also people who see right through what is actually happening here. But there are far more people on these boards who claim to be disinterested in the Scarlet story-arc, yet the emotionality in which their posts are usually written reveals that this couldn’t be farther from the truth.

You’re being naive, Scarlet is a poorly written villain, she isn’t mysterious. She is predictable. We all knew that she was behind Thermanouva before it even happened because she is behind everything. The fact that they even held that rigged vote for an Abbadon fractal is also insulting. What were they going to do? Make Scarlet responsible for Abbadon’s fall to darkness?

Imagine if Abbadon fractal won the vote.

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Dinks.2478

…kormir wasn’t around during the fall of abaddon…

Scarlet wasn’t supposed to be around for Thaumanova either.

Your point being?

Kormir wasn’t even alive when that happened, you guys still confuse the defeat of Abbadon (GW:Nightfall) with the Fall of Abbadon that happened hundreds of years before the main storyline of GW:Prophecies.

Well it is quite easy to confuse the two.

Since fall and defeat are synonyms.

True, Kormir wasn’t around, but you assuming Scarlet wasn’t around for Thermanova is rather… dumb.

The wiki describes it as “It was recently destroyed by an Inquest experiment gone awry, occurring beneath the city and the reactor exploding and subsequently releasing chaos magic.”

Recently as in, not too long ago. Scarlet has obviously been working in the shadows for a while.

Imagine if Abbadon fractal won the vote.

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Dinks.2478

Kormir would pull away her mask and go “Surprise. I’m Scarlet all along!”

Lol… You think that the Abbadon fractal actually had a chance and that it wasn’t rigged to begin with. So naive.

That Meta Reward is Lacking...

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Posted by: Dinks.2478

Dinks.2478

Yes, the reward is very disappointing. I too saw the name of the item and was excited. Then disappointment settled in. It isn’t even hard mats, just the ones that everybody has tons of already. And not only that but just one of each. I too will just be doing it for the achievement points. If they ever fix it and it lets me select my fractal lvl and start fractals.

ATTENTION everyone who has the 12/13 glitch

in Clockwork Chaos

Posted by: Dinks.2478

Dinks.2478

The advice above did nothing for me. Did each map several times. Some of them afk’ed, some of them farmed, some of them attempted to close portals and win. Stuck at 12/13 for a week and it sucks.

Invasion Canceler Achievement

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Posted by: Dinks.2478

Dinks.2478

Yeah, I’m pretty kitten ed off that this wasn’t fixed before the content ended.

DevPosts can also be misunderstood

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Dinks.2478

I like how posts that reference devs in positive lights aren’t deleted. Double standards?

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: Dinks.2478

Dinks.2478

I had been thinking about upgrading to digital edition at some point; does the upgrade include the wizard kitten or is that only for people getting the free digital deluxe upgrade via purchasing a copy of the game?

Most likely only for people buying the complete game. You can probably go read the update. I’m sure it’ll say if the hat is included if it is.

Do you miss Guild Wars 1 ?

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Posted by: Dinks.2478

Dinks.2478

the thing people seem to not understand is that unlike wow all the content in this game is ((or is ment to be)) optional, on how you progress. when they add Acended to other parts of the game Fractals will no longer be required ((something A_net is well aware was a Kitten Up))

They did however add that they plan to expand on the ascended gear. Bypassing the actual gear and turning the grind into the upgrade component doesn’t change it from a gear grind.

screw that noise If you cant deal with that than you should just stop playing video games ((more so MMO’s)) all together

I have. The whole point of playing GW2 was because they said there wouldn’t be a power grind. Only an optional aesthetic grind. Now that I’ve learned that even the best of companies can’t keep their word. I stopped playing GW2. I’ll wait until the next company comes along and tries to do this. Doesn’t mean I can’t troll the forums and keep myself up to date with what they are doing. As well as push to get the game back to its glory.

Do you miss Guild Wars 1 ?

in Guild Wars 2 Discussion

Posted by: Dinks.2478

Dinks.2478

I put this here as theres no Guild Wars 1 forum. Curious how people feel. I’m in Guild Wars 1 right now as im typing this and its refreshing. Been playing the game since day 1. How do you feel about Guild Wars….. 3 months after Guild Wars 2 took over??

There should be no Guild Wars 2 forum either. This explains a lot though, you guys had years and years of pent up forum anger that you are unleashing on the masses now that you have a voice! Viola! Mystery solved!

There really wasn’t any anger to yell about in GW1. A-net was a different company that listened to its customers and didn’t go back on their word. And if a big change was coming to the game, they informed us well ahead of the time and gave us reasons. They didn’t tell us a few days before, kept everything in the dark. Then gave a reason that was half-baked and had to expand on it later.

I feel like quitting the game due to Ascended Gear

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Posted by: Dinks.2478

Dinks.2478

people quitting the game over ascended gear is AMAZING to me. Yea, they said they didnt want to make the game a grind like WoW, but when people complain that there isnt enough content in a game… thats “free”… and they try to do something about it people still complain. Its a lose lose for Anet. Stop complaining. I completely understand your exotic gear isnt top tier anymore but you know what? congrats, we have more content to work with. IF you truly love the game youll understand its required to make the game live, just stop being a baby about it

Vertical progression isn’t required for a game to live. GW1 did it for 7 years. And only really died when GW2 came out. And there are still people on the GW1 servers.

With that said, I love the game, and I haven’t played it since they added the abomination known as ascended gear. With its insane amount of material requirements to craft and the fact that they’re only going to be adding more pieces of it. Plus the fact that they already admitted that in the future they’ll be adding even more infusions to grind. It is one big giant gear grind.

When do we get the ''scavanger hunt''?

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Posted by: Dinks.2478

Dinks.2478

Lol so many elitists here. 100g is still a lot for a casual (almost hardcore) tier player. The most I can make is maybe 20g in a few days and that’s just straight up grinding

Yeah. They expect everybody to just grind for 30 days straight. Don’t try to enjoy the game. Even anet admitted the precursor situation was wrong which is why they’re adding the scavenger hunt. These people are just elitists and their kind will never stop trying to flaunt it.

When do we get the ''scavanger hunt''?

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Posted by: Dinks.2478

Dinks.2478

@OP if you cant dedicate time to make more than 100G per month it means your expectations of getting a legendary sooner than half to one year are unrealistic.

Believe it or not, the precursor is the least of your worries right now. Further more, the prices you mentioned are not true.

If you really want a legendary you need to farm like there is not tomorrow and save everything.

Even though some people may have spent $ for gold, you can’t assume everyone does and Just because you want a free precursor doesn’t mean you are getting it or a legendary either.

We are all struck by the in game recession but instead we push harder to squeeze every copper out of every opportunity we can so that we can keep moving forward.

Yes, legendaries now are much harder to get than 1-2 months ago and seem almost unreachable when you are just starting up. Keep making gold any way you can and hope things get better.

Asking for a precursor in the forums isn’t getting you anything

http://www.gw2spidy.com/item/29169
http://www.gw2spidy.com/item/29185

Making 100g a month is good. Considering the drop rates on everything is garbage. Stop pretending that 100g a month isn’t a lot.

Do you miss Guild Wars 1 ?

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Posted by: Dinks.2478

Dinks.2478

the thing people seem to not understand is that unlike wow all the content in this game is ((or is ment to be)) optional, on how you progress. when they add Acended to other parts of the game Fractals will no longer be required ((something A_net is well aware was a Kitten Up))

They did however add that they plan to expand on the ascended gear. Bypassing the actual gear and turning the grind into the upgrade component doesn’t change it from a gear grind.

Being back everlasting tonics please :)

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Posted by: Dinks.2478

Dinks.2478

Title says it all, I always lOved walkIng around as my favorite characters or creatures in guildwars 1 whenever I wanted, this was enough to supply a fun llittle endgame content that made me happy

-cheers,
Sully

They are already in the game.

Do you miss Guild Wars 1 ?

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Posted by: Dinks.2478

Dinks.2478

Yes. I was looking forward to Guild Wars 1 with better graphics, revamped skill system and a non-instanced world. Instead I got WoW with no raids and the ability to dodge.

MAn i played wow GW2 is no wow. ((although its not GW1 ether))

I would have agreed two months ago. It isn’t quite there yet. Give it time. It is getting there. Much closer to WoW than GW1.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: Dinks.2478

Dinks.2478

No, Anet doesn’t care about you. They only care about making more money. Maybe if you buy a whole new copy of the game. Hows that for spitting in your face?

Do you miss Guild Wars 1 ?

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Posted by: Dinks.2478

Dinks.2478

Yes. I was looking forward to Guild Wars 1 with better graphics, revamped skill system and a non-instanced world. Instead I got WoW with no raids and the ability to dodge.

I Love "Guild Wars 2" Because...

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Posted by: Dinks.2478

Dinks.2478

I love GW2 because it cleared a few things up for me:

1) perfect MMO will never exist
2) a game with cash shop currency convertible to ingame currency isn’t worth playing
3) don’t believe everything that’s said in a pre launch hype, in fact, don’t believe anything of it

…because there’s no vertical progression and no grind like every other mmo.

lol’d

I bet it was sarcasm. Plus I agree with you Veldan.

I haven’t touched the game since that betrayal. I can’t even enjoy other parts of the game like spvp anymore because its just wrong.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: Dinks.2478

Dinks.2478

All games have to run promotions after they have been out a while. Lots of games drop in price. I played diablo 2 and expansions for full price, and the price eventually dropped.

Same with GW1. Bought first account early, When I later bought another I got all 3 games for less than I paid for the first one. But I got value in playing it a year or two earlier than if I waited for the price drop.

It is business and the company’s lifeblood. They sell more copies, they can bring us more expanded content. There are lots better things to complain about.

Keep making excuses for the way they treat their fans. It doesn’t change the fact that they disregarded their most loyal fans who have been following them and supporting them for years for some quick cash.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: Dinks.2478

Dinks.2478

How do the people who already have the digital deluxe edition claim the wizard hat? Or is that only for people who buy the digital deluxe for 20 bucks cheaper than the rest of us?

They’ve been treating their original loyal fans like kittenince day one. Done even caring about the game.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Dinks.2478

Dinks.2478

You lied to us, plain and simple.

Lied

“To lie is to deliver a false statement to another person which the speaking person knows is not the whole truth, intentionally.”

You are not using this word correctly.

They used it correctly. Arenanet told us blatant lies. And now they are going back on their word. This is the definition of a lie.

Right then, so you have evidence to demonstrate when they initially made their statement it was intended to deceive readers into believing a design philosophy with the intent at the time to not follow through with it?

Because if you can’t, you’re actually committing libel. And by the very nature of lacking that evidence, Arenanet would win in court hands down.

Countless blog posts with quotes on arena.net and guildwars2.com and tons of videos on twitch.tv and youtube.com with the developers discussing that the game will not have gear treadmills, kind of makes it not libel. Since as it stands they are not keeping any of their promises.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Dinks.2478

Dinks.2478

I’m casual and I’m glad they are adding this feature.

The game needs dungeon progression from A to B to C etc. That means beating hard content A to get to hard content B and so on. If you can’t beat it, you don’t get the shinies.

The difference is that what you don’t need is

1. 10-25 people
2. Luck that your gear drops

That is a gear grind.

Having to beat hard content to get a tier of gear is not a gear grind.

New Content =/= more stats and bigger numbers. New content is getting better at the game and fighting harder and more involved fights with harder and more involved mechanics.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Dinks.2478

Dinks.2478

I think people, especially those arguing with me, are overlooking one detail; the whole point of infusion slots is to overcome the new Agony stat. Back in GW1 we had a similar system where in infused armor granted resistance to the Spectral Agony skill, so I fell confident in speculating that this will work in a similar fashion. A big point being brought up is the offensive and defensive infusion slots, as if this means they must be stat based. I say they don’t, and I’ll give some examples off the top of my head.

Defensive: Reduce agony duration by X, reduce agony damage by X, gain regeneration when under the effects of agony, ect.

Offensive: Deal X greater damage while under the effects of Agony, gain X crit chance while under the effects of Agony, gain might when under the effects of Agony, ect.

I’m going to go out on a limb and bet that the effects from infused gear will be conditional, dependent on being effected by the new Agony stat or at least fighting creature types that use said skill. If this is indeed the case than pretty much every argument about infusion slots equaling rune or sigil slots evaporates. Frankly it wouldn’t matter at all if every single upgrade in the game as an infusion equivalent if I’m right and those upgrades are themselves dependent on the Agony condition to trigger. And I remind you this condition is ONLY found in the new dungeon. In fact I’d say this is little different than the gear separation we already have; now we have PvE gear, sPvP gear, and endless dungeon gear.

I understand your concern but at this point we don’t have enough information to go on, so you shouldn’t just assume the worse. This community has embarrassed itself before doing that.

I think people like you are overlooking one detail.

This is content gates. The entire Agony mechanic is not new. It’s been done in other games, and it does not work. It almost fully killed off LOTRO, and even WoW removed attunements way back near the end of their 1st expansion. Content/Gear Gates ruin games. We were promised accessible content for all, limited solely by player skill.

No matter what they do with progressive gear (which we were also promised we would not have to deal with), and no matter what the infusions actually do, people are going to be denied access to some* of the games content without replacing their current gear.

  • It should also be noted that “some” in this case basically means, all content that is not currently in the game before this update. So -all- future content will be similarly gated. This isn’t speculation, they admit as much right in the blog. This is their new thing! Attunements! Something WoW abandoned due to player retention issues, something that caused a middlingly profitable mmo (lotro) to become a F2P one, is their new endgame.

I can name a game wherein it did work. Guild Wars. Look it up. Go on the wiki and search for “Spectral Agony.”

GW1 didnt have a gear treadmill. And infusion was a completely different idea.