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Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

No need to talk trash about other servers. SoR isn’t hacking. One or two people from SoR are hacking. Every server has their kitteny people and soon enough Anet will take care of all of them.

EDIT: I should note, that I haven’t seen sanctum hack so I’m just basing that on what Raffie said..

World vs World Player limits are needed

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Posted by: Dinks.2478

Dinks.2478

I am pretty sure it is designed that there are always equal ammounts. When there is a que to join a battlefield then there is always a balanced ammount of people in the battlefield. If there is no que then either one of the teams is lacking in players or they all are.

That isn’t true. It just means YOUR server has hit its max number of players allowed. The other server can have 20 people and yours can have 200.

Let them have raids but make them GW2 style raids…

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Posted by: Dinks.2478

Dinks.2478

I actually think this idea with some work and input from Anet could be huge

WvW Issues and Darkhaven Match-Up Statement.

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Posted by: Dinks.2478

Dinks.2478

Hello,
I am the guild leader of Suffer [SFFR] on Darkhaven, some may know me as Katipen (Mesmer) or Malixor (Engineer). I’d like to comment on the recent turn of events between Darkhaven, Sanctum or Rall, and Sorrow’s Furnace. We are currently not in any guild alliance either, because we do not agree fully w/ some of the tactics a few guilds in the alliance use; so these are neutral statements.

1) Last week’s amazing matchup: https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Sorrow-s-Furnace-vs-Darkhaven-vs-Sanctum-of-Rall-WUVWUV Did we all forget about last week? Our great back and forth battles and very even outcome? We had the closest match up out of every other server match up, envied by other servers… and now, it’s a mess.

2) Hacking: A handful of people abusing flaws in a system and using exploits to gain the upper hand DOES NOT represent an entire server’s population. I’d bet that 99% of Darkhaven would toss these morons into a pit of razors then dump salt on them if we had the opportunity, hopefully Anet will hit them w/ the perma-ban hammer soon. “Counter hacking” and using exploits to “get back” at those people just makes you just as bad as them, you are not fixing the problem… you are escalating it to what our current match up has turned into.

3) Transferring Servers: Transferring servers is not a solution to bad match up, TRANSFERS are the problem. Transfers were supposed to be free for only a short period of time; I do not understand why Anet has allowed them to still be free for this long… Now, the damage these guilds that jump to winning servers have done may be beyond repair. Here is a simple tip: Losing? Evaluate your tactics and fight smarter! Jumping to a winning server and greater a population disparity is not the intent of WvW and its ruining a server’s community. I urge guilds to STAY on their original server and work together… look at last week’s battle, amazing. Darkhaven worked together as one and giving SoR a run for 1st place, how can anyone not want that back?

Rumor: Sorrow’s Furnace guilds transferring to SoR? If this is true… It’s just appalling… Instead of joining SoR because you cannot currently beat them, why not set up an alliance w/ Darkhaven until the points are a bit more evened out. I rarely saw any SF’s players last night across 3 WvW Maps… Just hordes of SoR w/ maybe a small band of SF’s players near their spawn camp. How is this fun for SF’s? Those who transferred off of SF’s are hurting everyone else who on that server who are doing the right thing and staying put. So now, Darkhaven and SF’s are being dominated by SoR or should I say Sanctum of Rall’s Furance. I do not have any way to confirm this rumor… but, from what I’ve seen SF has disappeared during prime-time EST. THIS is a rumor, but it was said in the previous post that there is no confirmation of this.

EDIT: My original post was removed due to calling out certain guilds, I have removed that section and reposted because I believe this needs to be seen.

I don’t know if SF players jumped to SoR, nor do I care. I play on SF and the general idea I and according to SOME other SF players who have posted on this agree on. Is that we are just not in the mood to work twice as hard just to compete with the night capping. SoR seems to have developed a night game now. Which is why they are able to dominate so much now. They have people capping and defending day and night.

SF is demoralized, tired and hopefully I feel we’re just taking the week off.

I also hope that if we do get matched up the same again next week that they at least mix up our colors so we get the different areas of EB.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

The issue is that only one or two servers per ladder have both Night and Day cappers. These are the servers with huge advantages. And obviously enough are the ones that dominate every matchup. Some the players aren’t as good so they’re lower in the ranks but just dominate that section of the rankings.

Only idiots were saying we should punish the night cappers. Most if not all of the suggestions involve balancing the scoring function to the current population or similar systems that don’t make anybody playing useless, but also don’t give a huge unfair advantage to the off hour players who just roll through the map with nobody defending against them.

If you really can’t comprehend how wanting things to be fair for the sake of having fun, then you are either on a server with a night crew, don’t WvW that often, or just enjoy being spawn camped because overnight the enemy built 3939439493 siege weapons outside your spawn on all sides and just destroy you as you come out.

Things you'd like to see from Guild Wars 1

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Posted by: Dinks.2478

Dinks.2478

I was disappointed that some of the outposts from GW1 did not make it into GW2 – Yaks Bend, Droknars Forge – 250 yrs and these would have been highly developed outposts.

Names of bosses like in GW should be included.
We need FOW and UW.

I would like to see party size increased for general PVE (could be guild based).

We need WAR type warbands (24 people) for WvWvW as lack of chat/co-ordination is really showing and WvWvW is not fun as it stands at the moment.

Waypoint charges need looking at as they are becoming very expensive the further you move away from your home city. The same can be said for armour repairs (an evening in WvWvW wipes out what i earned in PVE ealier in the day.

You can go to a lot of these places on the map. Yaks Bend for example has a POI. The outpost doesn’t exist. It is in what I believe (from memory) is icebrood territory.

I’d also like banks in various outposts like GW1. Don’t like having to run back to a major city to use the bank. GW1 had xunlai chests in between every map and even if they would have had banks only in only major cities it didn’t cost me whatever odd amount of silver to access it.

(edited by Dinks.2478)

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

It isn’t about being outnumbered. The servers are unbalanced and Anet expects people to just get up and fix it themselves. Servers need to have balanced populations. They need to give people an incentive to move their guilds. I am in a small guild if we all decided to up and move we would lose all of our guild upgrades and influence. We’re not some huge guild. It took a lot of time and effort to get what we have so far.

Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

Too bad, but I would say SF has almost certainly either given up or our WvWvW population is dwindling. I was getting the undermanned buff last night at 9PM central time. It was a good fight last week, at least.

As a SF player, I am hopeful that a lot of people are just like me and just taking the week off. I also hope we end up with a new matchup with the new colors. Tired of fighting the same people as green.

german bank holiday today?

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Posted by: Dinks.2478

Dinks.2478

I think this was less about complaining that he doesn’t have a holiday and more about showing the proof that night capping is basically a one way ticket to win.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

heh, I completely agree that the scoring system is biased towards the servers with unequal population ratios.

I just don’t see how that is a problem, when you know how to fix it. What I see is the problem, is that you want to have your cake, and eat it too. You want to be able to stay on the server you like (and your friends are on), no issue there what-so-ever. But you also know that the only current solution to the problem, it to move servers or have a reasonable night population, which you are not willing/able to do.

In life, you make sacrifices for the things you want. You eat smaller quantities so you don’t put on weight. You go to work so you can earn money to pay your bills.

You do these things, because they give you something in return and you make sacrifices to do them. You don’t expect to be paid for going to the gym. You don’t expect to be paid for sleeping. But you are expecting to be rewarded because you won’t do what you need to do, to get server balance.

There’s nothing complicated going on here. Its that simple.

Me going to one of the already overpopulated servers with a night presence isn’t going to fix anything.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

I agree, I’m not interested in fixing the scoring. At no point did I indicate that I was attempting to ‘fix’ scoring. I merely pointed out (somewhat indelicately), that there is nothing wrong with WvW and that the people who are complaining of night-capping are being ridiculous.

It aint broke.

Some people just need to harden up.

I’m a ‘night-capper’ myself. There are always people defending. Often not enough tho.

I come back in the morning, and most of our gains have been lost. Do I blame this on ANet? No. Do I blame it on the Australians/Kiwis? No. Do I blame it on the NA population? No.

It is what it is. I know how to fix it and what I need to do to fix it. Does it matter to me so much that I will change server to fix the problem? Not at the moment, but maybe.

You must be on one of those servers that have night cappers.

If you can’t even agree that a system that decides how much things are worth based on population ratios across the map, than you’re just full of it. That is the fairest system we can have.

As it stands WvW isn’t a test of skill, or tactics. It is a test of who has the most people capable of being awake while the majority is asleep.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

How come the majority of the people who keep insisting that WvW is okay are the ones who are on the servers who do the nightcapping. This is interesting.

Different button to pick up banners

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Posted by: Dinks.2478

Dinks.2478

Me too, I also accidentaly pick up elementalist conjured weapons when I don’t intend to, screwing over myself, the ele, or anybody else that may actually want to use the weapon.

Doesnt people enjoy WvW anymore?

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Posted by: Dinks.2478

Dinks.2478

Don’t need the score to tell me that kitten screwed up when I wake up and I’m locked in my spawn because the night team capped the entire map and built arrow carts and ballistas at all 3 spawn exits.

Why can't we see players names in WvW?

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Posted by: Dinks.2478

Dinks.2478

then why not just make it so that the whisper system when used cross server, only works cross server if you include the 4 digit tag??

Because it defeats the point of servers being mostly a WvW divider and nothing else.

Logan Thackeray: "Hodor hodor hodor!"

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Posted by: Dinks.2478

Dinks.2478

Not to be too blunt on the point, but is it just me or is Logan the dumbest member of Destiny’s Edge? Every time he speaks I hear “Hodor!”, and I’m pretty sure this isn’t a bug.

Just to be clear, I have no issues with him as a character, he’s well built and defined, just like the others.

He’s just dumb. The others in Destiny’s Edge have flaws for sure, big flaws, and watching them argue is like watching the world’s most dysfunctional family, but pretty much every reason they failed ties back to Logan. If Logan hadn’t left, Eir’s plan would have worked (and she wouldn’t sound like Eeyore all the time) , Snaff would still be alive, the Crystal Elder Dragon would be dead or severely weakened, Zojja wouldn’t hate everyone, and Rytlock wouldn’t want to disembowel Logan on sight (probably). The others are messed up, sure, but this all goes back to what Logan’s been in denial over for the past 5 someodd years. If he started yelling “Honor!” he’d be Prince Zuko.

P.S. Not meant to be a super serious post, just having some fun.

Logan was sworn to protect Jennah, He did what he had to do to protect the woman he loved, even if it meant sacrificing a chance to take down an elder dragon. I don’t think hes stupid, I think he just weighed the options and figured he didn’t want to destroy the elder dragons if the price was Jennah’s life.

Vistas are a huge problem for disabled gamers.

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Posted by: Dinks.2478

Dinks.2478

I don’t have anyone in real life, either a friend or a relative that plays videogames. I deeply envy those who do and who have tons of friendly contacts in MMOs with family and friends. Alas it’s not my case.

I would see about finding a mesmer in game and asking them to help you out. They could do the jumps for you and then portal you up there.

Other than that, I don’t know how anet could accommodate people with disabilities like or similar to yours without lacking these more challenging jumps for everybody else.

BRING BACK point-click for movement [like in Guild Wars 1]...

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Posted by: Dinks.2478

Dinks.2478

If the tech is so modern, how come GW2 is using a movement interface dating to the early 1980s? IIRC, Teleguard on the C64 used a version of WASD. I played that one BTW. A modern interface should off load some of the tedium to the CPU, not force the player to command every twitch of the toon. The later developed click to move does that. If WASD is such a superior interface, why do so many folks need or want a special multi-button gaming mouse? And BTW, based on what I read in other threads, using such a mouse could be interpreted as a violation of the GW2 TOS since it can confer an in-game advantage over someone using the game ‘as designed’. I doubt Anet would go that far…..

As I said above, I am not asking for a replacement to the WASD GW2 movement system(dodging is cool), just an addition to let my wrists and elbows rest while my toon runs to the next doomed tree.

Somehow using a mouse with extra buttons violates the ToS, yet they sell GW2 themed steelseries stuff, cool story bro.

On a more serious note that doesn’t include nonsense. Point to click only promotes bad playing habits. If you’re not able to dodge fast enough or respond quick enough because you’re insisting on using a slower less efficient movement method, you’re hurting more than yourself.

Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

Enerjak,

It’s blatantly obvious that the DH night crew really pisses you off. I’m fine with that. In fact, I think it’s hilarious it affects you so much. The same thing happened to DH in our match-up with Yaks. It’s easy to lose respect for a guy when he continually lumps all of us in as “insects” and “PVEr’s”. It really hurts my feelings – STOP IT!! lol…

However, we still have lots of respect for the rest of your server, (Props to SF and SoR for last week and a great start to this week so far!) because we don’t make hasty generalizations about entire servers. So please, by all means continue to post in your current passive aggressive tone, claiming that our methods (we play when we can) don’t bug you when they so obviously do. It’s quite entertaining.

You’re clearly upset that I’ve chosen to fight SoR for direct competition. 1-10umad? Tell us how you really feel.

I actually tried to drop it some time ago, DH apparently is just REALLY butthurt by what has been said that they just wouldn’t leave it alone, even after I yielded. Truth hurts, I know. But generally when your opponent says, “you’re right, you win”, it is in good sport to accept that and move on.

DH just can’t do that. I actually respected DH prior to that. But, you want to keep going, then keep going we will. I’ve already proven the bigger person by that alone and have nothing further to prove.

So come, children. Let the forum PvP continue. You’ve already shown you cannot fight in game, why not here? After all, the great thing about a forum is you can’t PvE your way to victory.

Wow. I feel sad that your server are a bunch of elitist and you are not even on in the class of HoD, SBI and JQ. Please stop acting like your server are PvP gods while we just PvE our way to victory. Oh wait how does your server enjoy PvEing our doors in the morning hours? Seems like your server does it too.

If you want fair and equal grounds PvP. Then you are in the wrong forum thread. sPvP is your forum. Do you want a link to it aswell?

SF actually has to PvP with SoR all day, DH is the only one who goes on uncontested, Although it seems SoR managed to get either some caffeine addicted NA players for their night shift or some Oceanic players to show up. So DH has to actually fight at night now.

I’ll take SoR’s growing night presence in gooth faith as good news that some servers are balancing out a bit. But I don’t think anets “let it work itself out” plan will work in the end. I am still hoping for it to work though.

BRING BACK point-click for movement [like in Guild Wars 1]...

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Posted by: Dinks.2478

Dinks.2478

Point and click movement is terrible and would just make you bad in this game, you can’t expect to be able to dodge and kite and play this game properly with it.

At most this game has 15 buttons, that is 15 at most because most classes don’t need that many at all. It isn’t a giant leap to expect you to be able to press 15 skills.

1-5, shift+1-5 , q e r t for example

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

I like how everybokitteneps bringing up how we’re trying to punish non North Americans, meanwhile the whole point is that North Americans are screwed over because of this situation.

edit: how did it turn “everybody” and “keeps” into a “kitten” Are you serious Anet?

(edited by Dinks.2478)

WvWvW/badge gear has unfair price and time to get

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Posted by: Dinks.2478

Dinks.2478

Badges seem awfully weird as a drop. Some people can go into WvW for an hour and come out with 200 badges. I can WvW every day and come out with 200 badges after a week. I have similar amount of kills to a friend of mine, but he has double my badges. This makes me think that because I’m a warrior who plays in melee I miss a lot of bags that my ranger friend might not miss because hes using a bow.

Badges need to be made to automatically go into the inventory.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

I don’t know, It is pretty much known that the servers that keep winning in NA are the ones with an Oceanic presence.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Night capping isn’t entirely the fault of players from other continents. Eu servers have comparatively less Oceanic and American players but night capping is still an issue. And it’s not just at the top of the ladder because the problem perpetuates down the ladder.

We still have night capping issues simply because some servers stay up longer than others. In my matchup with Piken Square, Ring of Fire and Vabbi, Ring of Fire has been taking almost the entire map after midnight. And it’s primarily because our numbers dwindle much more than theirs after midnight.

So often I hear that we should be recruiting guilds from other parts of the world and many have outlined why this isn’t feasible. Even if you do manage to pull it off, all you are doing is avoiding being bullied by becoming the bully.

Each server should have had a uniform distribution of people from all over the world but classification of Eu and US servers goes against this. And it’s the reason why queue times are so high on some servers because it has a high concentration of people in the same timezone.

If I play when you sleep and you sleep when I play, there is no need to have a server for each of us.

Some EU servers have NA players. Some well-known examples of this is French-Canadians on the French speaking EU servers.

Auto attack

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Posted by: Dinks.2478

Dinks.2478

Not fond of having to move around in a game that was hyping its dynamic combat? I don’t understand. -_-

Farming

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Posted by: Dinks.2478

Dinks.2478

I just want to suggest that the anti-farm code be removed.

I know a lot of people refer to it as an anti-bot code. But it only hurts real people who are just trying to farm materials.

I will be leveling up a profession and find out I need x amount of silk. So I go to get some silk from the TP and find it is too expensive. So my only option now is to beg for silk or go out and get my own silk.

I find whatever random spot I think has the best silk drop chances and I start farming away for silk. Now I’m here for a little while and I start getting hit with DR. I’m not even allowed to collect my own materials without being punished?

This is just getting out of hand now.

Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

So I’m looking at the map right now and I’m so angry that SF and SoR are “day capping” us!!! They wait till our largest force is offline and then “PvE” all of our land… If they were serious they would come at us when we have all of our people on, but instead they are just gonna “day cap” us……

Sound familiar???

Not really complaining, because quite frankly we are taking a BEATDOWN in there right now but DH WILL see you all tonight. We’ll be there with bells on, hope you hold onto something…..

SF and SoR are fighting each other in the day. DH is waking up when we’re all asleep and PvEing the map. Don’t compare stuff that is completely different.

Also DH has a day time presence that does defend their stuff. It isn’t a huge group but it is there. Meanwhile some servers like mine are just empty at night.

Trading Post: Listing Fee and Selling Fee

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Posted by: Dinks.2478

Dinks.2478

Main problem is that due to the amount of people just dumping everything onto the TP at a few copper over the vendor price makes it impossible to sell anything for a profit.

It is just ridiculous at this point.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Middle of last week, SBI queues became instant (or maybe 1-3 minutes), and have not improved since then. Friday after the reset there was a queue for EB for a couple hours, but I was able to get into BL maps instantly.

I don’t know if it was the new WoW expansion, or simply the inevitable Tuesday Tide… but SBI seems to be lacking WvW enthusiasm lately.

I am not here to toss around insults or accusations, because I think the majority of players on all servers just want to enjoy the game. There are truly excellent W3 players on every server I’ve seen – there are also kittens.

I do however want to point out that the #2 ranked server currently has instant queues for WvW at virtually all times of the day, for all maps.

Say what you want, but that indicates a problem. If you can’t keep general interest in the game mode for the #2 ranked NA server (#3 in the world), something must be wrong.

My hypothesis: After fighting HoD relentlessly last weekend only to be steamrolled during the week, most “casual” W3 players are no longer interested. They see no hope, and no point. Although the “hardcore” W3 players are still fighting, they do not have the support of random players that is so very critical to maintaining a war effort.

Probably why I am so frustrated with WvW. Sorrows Furnace beat Darkhaven and Sanctum of Rall last week despite the fact that Darkhaven kept night capping us and making it a giant pain. But this week Sorrows Furnace doesn’t seem to care anymore. If you need to put in so much effort that the game is no longer fun just to maintain a lead against an invisible enemy. Then I can’t really blame people for not wanting to play. I only hope that Sorrows Furnace is just taking the week off and that next week we’re back to play for keeps.

Night Capping and YOU

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Dinks.2478

Recapping once again, after such an epic pro-nationalist speech above^ – the complaints seem to come down to “get off our server foreigner scum” and “you’re making us pvp during our day to regain ground, we want to wake up to what we left”.

That isn’t at all what I said. You seem to be the selfish one who wants to be left to your undefended night game. I don’t get how that is fun. But the fact is that expecting the majority to suffer and play a game that is clearly unbalanced is only going to hurt anet in the end. Especially if they stick to their current plan of letting the players fix the problem themselves. I already see a lot less people in WvW even during the day because people are getting tired of the crap.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

So again this is just another example of someone just looking at one small aspect of the problem and insulting others because it doesn’t apply to them.

This kinda sums up your entire post to me.

It almost affects SoS more than any other US server because we have such a tiny US presence. Regardless of whom we fight, so long as the opponent server has a US presence, we will lose everything that we worked for.

Its unfair to suggest that point changes are made for “night time” because that directly affects the people in the Oceanic region, just because they another part of the world.

But that’s just where the selfishness comes in. When you lot refer to “night time” you refer to US off-peak, like US is the only country in the world that matters.

Build a bridge, get over it. Oh and if the precious US are the only ones getting the short end of the stick, the current score for our match against Tarnished Coast and Gates of Madness is:

TC: 124,495
SoS: 99,586
GoM: 63,791

This proves my point that if we are to go against any US force that also has a Oceanic presence, we lose. We will always lose until we get a US team. And like Brynna said, if changes are made so points are reduced in the US off-peak, Oceanics may as well not enter WvW anymore.

Actually we exclusively used the words NA players. Because as sad as it may make you. These are North American servers, and SoS and Oceanic players are the small minority. Unfortunately for anet, it is a bad practice to design your game around the comfort of the minority because the majority is who you want to keep. I am not saying I hate Oceanics or that you shouldn’t be allowed to play and have fun. But the fact is, NA players on NA servers are the majority, and if most of the NA servers are being screwed around by servers with Oceanic presence there is a problem.

As it stands NA servers might as well not enter WvW against servers with Oceanic players who come in at night and play against empty servers and win.

Your argument is selfish, Most of the people here only suggested balancing the amount of score you get based off of population at the moment. So if 20 people are on the map defending against 100 people, a keep that those 100 people won’t be worth as much as a keep that the 20 people might take from the 100 people.

This seems quite fair to be honest.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

You don’t? They said it right after they mentioned that part of winning was playing night pve against the keeps and winning by holding the maps uncontested for several hours.

Disappointed in Crystal Desert

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Posted by: Dinks.2478

Dinks.2478

A lot of servers have people just giving up. Until a lot of the balancing issues with this game as addressed by anet with more than a “figure it out yourselves” I fear this may just get worse.

In any case, I find my server is also empty in the borderlands, can even jump into EB without a queue.

Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

We beat DH’s night shenanigans last week. We proved we are more than capable, while simultaneously fighting SoR’s very strong forces at the same time.

We just aren’t PvE queens. That’s why I’d rather spend my time fighting SoR. It’s enjoyable. I get nothing from slaughtering DH during primetime.

But somehow, they must REALLY love those NPC guards, because they won’t fight us directly in favor of them.

Is it a viable tactic? Very much so. But I’m not going to be bored trying to pick a fight with DH knowing they won’t fight back.

SoR, tag. You’re it. >:D

Yes, lets label all the players who have no choice but to play during your night as PvE queens. It’s not their fault fights are few and sitting from the position of 1st place of course you’re going to want to PvP. When you’re in second and need to make up a point gap, taking land is much more important that PvPing. I’ve seen my fair share of all servers running past player groups in favor of NPC targets that grant points for the score.

Given all servers are from all walks of life (all countries, time zones, etc), no one server has a dramatically higher population of one group over the other.

That said, DH also has an alliance of 30+ guilds coordinating strategy. They’ve had this done to them in the past, and admit to intentionally doing it to others. Deliberately, not simply because that is when their numbers are online.

After all, if that were the case, SF and SoR would have relatively equal numbers during these times, simply because the servers do not segregate. One may have an advantage, but it would be a very minor one. Not anywhere near enough to field the results they’ve had, and the self boasting they’ve given of, “SF and SoR don’t even bother trying to fight us because we strike at night!” as many of them have made.

I call them PvE queens because it is intentional. It is a tactic they have discussed amongst their own, agreed upon, and implemented. They purposefully place PvE during hours of no-contest, even at consequence of personal schedules, to get those points.

Can you not understand the difference?

Short of that, you’re wrong about the server rank and objectives. I just said we (SF) will fight SoR before DH strictly because SoR actually fights us. It’s fun.

In case you missed it, we’re #3 this week currently. Yet we’re still going for what we enjoy, what we actually enter WvW to do – PvP.

Your contrary note is not valid – at least in representation of SF as a whole.

Where’d you get this 30 guild alliance from? Yea, we have an alliance that coordinates and our strong point has been our Oceanic guilds doing a lot of good work, and we don’t have many to cover the day shift. If we had 30 guilds, do you really think we’d be sitting here focusing the night (clearly we all set our alarms to stay up and nightcap because only servers who night cap must have a bunch of NA players staying up late because we take ourselves WAY too seriously!!!!) instead of working on the more important times?

While I do enjoy PvP over PvD, WvW isn’t strictly about PvP. If you’re complaining about points and night capping and wanting to strictly PvP, time to talk to ArenaNet or move over to sPvP. The system is screwy right now, but as DH, SoR, and I’m guessing most of SF have moved on and are trying their best to play their advantages within the points constraints, why can’t you?

For a server who claims to have such good communication skills DH needs to get their kitten together. Half of the DH members in this thread post about how so many of their night crew is NA players, and the other half attribute it to their Oceanic presence. Make up your kitten minds and stop juggling your reasons. Nobody blames you for doing the smart tactical thing. We’re just tired of it and its boring.

Sorrow's Furnace vs Darkhaven vs Sanctum of Rall - WUVWUV

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Posted by: Dinks.2478

Dinks.2478

I’m actually in defence of Darkhavens offpeak crew. They don’t take their territory unopposed at all, I am in WvW every night of the week (SoR) and we give it to them as much as we can. They are more organised plain and simple, their server actually listens to their leaders and they strike multiple locations at once throughout the night. SoR tend to wander aimlessly without leadership during offpeak and I would attribute this to the servers offpeak crew being more casual in their approach in comparison to DH.

Darkhaven is currently the server I love to hate because every offpeak fight is an uphill battle. well done DH keep it up

They attack multiple locations at once because at least half of those locations are undefended SF keeps and towers. SF has no night presence.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

All I see is Oceanic this, Oceanic that. This is a global problem, It needs to be solved, ANet is expecting we solve this as a community but what community? As an Oceanic player, I’m willing to move out from Sea of Sorrows, but where? I cannot move to a full server and what if there is absolutely no off-peak activity on the one I go to? And what IF a full server is pretty much 100% NA player base?

These are just a few of many questions surrounding the situation, this is not any players fault or their location, we’re in the dark as much as you with the solution, ANet has to at least help in some way but so far they have not. Free transfer? thanks, but the rapid amount of guilds just picking up and moving is causing more issues then it is solving.

For once I completely agree with you. IMO we should keep this as a common ground and move forward from this.

WvW MANIFESTO:

  • There is a problem and majority is unhappy about it
  • This is not a problem created by Oceanic/Canadian players, in general this is not a problem created by players, but game mechanics/design.
  • This problem can not be solved by players. Game mechanics/design need some improvements.
  • This problem can be solved fairly. WvW is not doomed to die or become a niche sport, only a small player base can enjoy/compete.
  • Solutions should not hinder any player’s game time. Should not prevent them enjoying the game, whenever they want to.
  • Solutions should not provide unfair advantage/disadvantage to any player playing any time of the game. Players should not have to change their life styles to be useful/competitive on WvW.

Actually your making stuff up now. The majority are unhappy about nightcapping? Says who? I see the same people complaining about it in the forums. And on that note I see the same people defending it.

If you want to go by the forums, its pretty much 50/50.

Lets keep things real shall we.

If you are on a server with no oceanic presence then WvW is pointless if one of your opponents does have an oceanic presence.

How can you think this is a good thing?

Because his server has a big Oceanic presence and is winning easily.

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Posted by: Dinks.2478

Dinks.2478

Was a bit surprising on Sunday seeing DH out in force during the day. Of course the lower numbers of SF helped them but still, good show. Also, even when SF is behind atm, and despite some postings here, i wouldn’t write them off. That would be a mistake.

What i cannot understand is the argument that some SF brought up, that it is boring to fight same enemies again. For SoR it is not, on the contrary. Fighting the same servers again means you have the chance to build a love/hate relationship with them.

Maybe it is helping us that at least Vigilance [VIG] and our allied guilds are daoc veterans, and later WAR. Back in those games we fought the same enemies over and over again, for years. Patches/expansions turned the tides of war, and you had to deal with it. What we learned is that w³ style pvp is an ever changing, dynamic, unfair beast. It is the same thing in gw2, despite the resets.

You have to proof your strength every single 24h day. If a server decides to forfeit for whatever reasons e.g. a quesiton of morale then they deserve to drop in tiers. There they can boost their morale again against weaker targets.

I agree with the general sentiment of this!

The fact that our three servers were paired up for a second week (and for SF and SoR three weeks!) just goes to show how even and how decent of a pairing it has been.

Judging from the power points of the overall standings, it wouldn’t surprise me to see a 3rd week of our servers going at it. If DH barely wins with SoR in second and SF third, the points will be even closer and a third week is almost guaranteed.

Therefore, I hope SF does come back for week three and doesn’t have people using the excuse of “night cappers ARGH!” because in reality, all three servers are seeing less players in this wvw, each taking a break from a hard and fun last week. I anticipate this week being fun as last, but maybe not as intense in some aspects.

SF maps are barren. I can hop from map to map with no queue, I feel like most of SF doesn’t care due to a bunch of factors. I personally still show up to WvW because its fun. But I do feel demoralized and tired the next day when we don’t have anything because we lost it all overnight. I am also bored of fighting the same people every week from the same spot because the system didn’t even change our colors in the matchup.

That on top of the fact that I think a lot of SF players put in a lot of overtime last week to compete with the night capping, I think we’re just taking a break this week.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Trimsic, bravo to you. You are one of the few who seem willing to admit it.

Nobody is knocking good servers, I don’t even think its fair to knock any server over this issue. I just want the game to be balanced and fun. And getting home from work to find out that lead you fought hard for yesterday was taken away over the night by people who had little to no resistance is not fun.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

If it was not for night capping every server would beat HOD, is this really how every server feels except HOD?

Don’t matter that SBI got pushed off the map in EB during NA prime time last night, it is all becuase of night capping.

Daoc had 24 hour 3 way matches and many people still think it was one of the best games for WvW and back then people would say you guys only got a relic becuase you had a raid at 5am. The response would be “Well yea that is why we scheduled a raid at 5am.” People did not say they need to change the rules of the game where you can not take a relic at 5am.

There is a set rules in WvWvW on scoring, there is a ladder that is transparent the way it works, if you can not beat someone look at your team.

It seems to me the games have not changed it is the players, they seem to want to blame someone or something if they can not win.

Take some responsibilty, put on your big boy pants and stop blaming others when you do not win.

Sorrows Furnace beat Sanctum of Rall and Darkhaven last week despite the fact that we lack a night presence while DH seems split between night and day.

It took an unnecessary amount of effort and hours to even be competitive with them.

Stop trying to skate passed the issue at hand. Some servers don’t have people who play at night. If all servers were balanced with their populations, we wouldn’t be having this conversation.

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Posted by: Dinks.2478

Dinks.2478

Guys who don’t like Darkhaven capturing, I’ve noticed these are most SF players. I respect your server greatly, and it’s like my third favorite server ever. But I’m going to have to be brutally honest with you. Stop blaming others for your shortcomings. It’s not that DH is some unstoppable juggernaut of destruction at night, it’s that you guys are completely absent. So, if you’re one of those whining about DH nightcapping, think about it for a moment, and realize that it’s not our fault that you are incapable of defending yourselves.

Edit: Again, not trying to sound rude. You guys, when you actually try, are great during prime time. Just trying to call it how I see it, so some of your guys will stop playing the blame game for their server lacking a night time presence.

We only blame Anet for poor balancing. Servers with Oceanic presence will always dominate at night. SF is pretty much all NA on a NA server. We get screwed over because we don’t have Oceanic players.

I appreciate your attempt to tell us how we do good during primetime, but it is demoralizing and screwed up that we lose everything we fought for throughout the day, overnight because we sleep at night and work during the first half of the day.

I don’t have any intention of blaming DH for doing what they do, I want Anet to address the issue and work with the players to figure out a solution that makes it fun and fair for everybody at all hours of the day.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Honestly Cloud. If you saw the reasonable posts here you would understand what people is asking. I am actually from Brazil and i play on an EU server because i’ve many friends there from other mmos.

The few smart people who posted in this thread with logic and understandable solutions are NOT asking for a seperated Oceanic server or limiting EU servers only for europeans and same for US servers.

We’re just asking that the scores given are related with the actual PvP on the W3. So it would be very good if actuall Player kills would be taken into account on the points, how many sieges were actually destroyed, and so on. And that when you take an objective, the points given vary depending on how many people were fighting / defending that objective. You will still take objectives rather easy… but it will not give 40k points lead over night to your realm.

So for example -> if you took a keep when you actually had resistance (you had to destroy 3 arrow carts, 2 ballistas, catapults …), and had to kill around 30 defenders, it will reward x points.
Now.. if you took the same keep without destroying any siege weapons, killing around 5 defenders who were running past, it will reward x/5 (for example) points.

Now you do notice that this system i’m proposing does not say ANYTHING about if its at prime-time, or off-prime time ?

So if you have a coordinated Oceanic guild running at the night (of NA based server) fighting against somewhat the same amount of people you’ll be rewarded the same as prime-time people, and you’ll most likelly beat them because you’re an organized guild. But if you’re just running and capping objectives without any resistance, and you’ll not be rewarded just the same as people who actually had to struggle with PvP to take an objective.

In the end we play W3 for the PvP content, for doing player versus player -> it should reward accordingly.

This doesn’t even deserve a response, but you know what, while waiting for my dungeon run starts, I’ll answer it. I’m on Sea of Sorrow, the most DOMINANT oceanic server player base. We fight every server, apart from one, who have just as many players playing at that exact time. So we generally just win or lose. Now, Henge of Denravi do it the best because they have a night time NA player base, yes I said it, NA player base. NA player base + Oceanic player base > Oceanic player base.

Besides, there are other things stopping W3 from being fair, orbs, hacking, bigger population, smarter tactics, bad score system.

If it was me, I’d scrap the orbs for now and make sure if a server DOES have a lower population in W3, they get more for what they have accordingly.

All in all, I think WvWvW has a long way to go, and only time will tell if servers balance out.

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Posted by: Dinks.2478

Dinks.2478

Our day crew held out all day yesterday and kept the points close actually. I’m personally glad the Darkhaven Alliance and a Half Naked Norn has demoralized the other servers. Give up now and maybe we will have mercy. We all know you can’t catch us now. Your server doesn’t have it in them to keep up the fight. Darkhaven decided weeks ago to change our situation.

Keep doing what you are doing you Great Sword wielding 4 RAMS NOW Norn!

You only won because SF didn’t show up to any fight, be it day or night this week. We are just tired from keeping up with the obnoxious night capping from all of last week. So yes, we don’t care that we are losing this week. There are no queues on SF to any of the maps except EB. We just don’t care.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Honestly Cloud. If you saw the reasonable posts here you would understand what people is asking. I am actually from Brazil and i play on an EU server because i’ve many friends there from other mmos.

The few smart people who posted in this thread with logic and understandable solutions are NOT asking for a seperated Oceanic server or limiting EU servers only for europeans and same for US servers.

We’re just asking that the scores given are related with the actual PvP on the W3. So it would be very good if actuall Player kills would be taken into account on the points, how many sieges were actually destroyed, and so on. And that when you take an objective, the points given vary depending on how many people were fighting / defending that objective. You will still take objectives rather easy… but it will not give 40k points lead over night to your realm.

So for example -> if you took a keep when you actually had resistance (you had to destroy 3 arrow carts, 2 ballistas, catapults …), and had to kill around 30 defenders, it will reward x points.
Now.. if you took the same keep without destroying any siege weapons, killing around 5 defenders who were running past, it will reward x/5 (for example) points.

Now you do notice that this system i’m proposing does not say ANYTHING about if its at prime-time, or off-prime time ?

So if you have a coordinated Oceanic guild running at the night (of NA based server) fighting against somewhat the same amount of people you’ll be rewarded the same as prime-time people, and you’ll most likelly beat them because you’re an organized guild. But if you’re just running and capping objectives without any resistance, and you’ll not be rewarded just the same as people who actually had to struggle with PvP to take an objective.

In the end we play W3 for the PvP content, for doing player versus player -> it should reward accordingly.

I actually like these ideas. and its nice to see them all in one spot. It could be a potential fix, anet can tweak it to work properly. I would even live with the current system for a long time if they would just say they’re working on a solution. But the only thing they have said about anything related to WvW is that they’re just going to wait it out. What does that even mean? Are they planning to wait until it dies?

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Posted by: Dinks.2478

Dinks.2478

I wouldn’t hold your breath for a new matchup next week. Darkhaven currently has the lowest overall score of the three servers. Even if their nightcapping carries them to victory this week, it likely won’t change the overall point standings enough for new opponents in the bracket.

Unless Northern Shiverpeaks gets a crazy high score or Ehmry Bay gets smoked I’d expect to see more of the same for this group next match-up.

Really? we pulled ahead of DH? They were kicking our kitten yesterday, Did SF wake up and start trying again?

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

I don’t claim to have the end all answer, I am just pointing my opinion of the only real solution. And as you have just put major holes into it. We’re back at square one.

:( It’s disappointing huh? I’m trying to get a few friends to swap to a lower tier server, since I’m on Sea of Sorrows, the official Oceanic server. But I know a lot of Oceanic players come to the forums and see hate, so they stay where they feel they belong. -shrug- People are perfectly allowed to have their opinions, but we’re all playing the same game.

What they perceive as hate is a plea for fairness. Ignore the trolls on both sides and you are left with reasonable discourse. Sadly, most of the oceanic replies regarding nightcapping only respond to the most extreme North American viewpoints. Whats worse is that often they will repond to reasonable posts as if they are responding to the troll posts. You did this earlier.

You forget what server majority of the small Oceanic player base went to. Sea of Sorrows is constantly targeted and defeated by heavy NA player base servers, is this fair? sure. We’re suffering from this too, just so happens we’re quiet about it because we knew this would probably be an issue. We’d like this to be solved just as much as you.

SoS is a rare example where the inverse is happening, I’ll grant you. The problem is no particular demographic.
Its the fact that capping the map unopposed is too powerful a tactic regardless of timezone or nationality.

And since as Cloud stated, NA players are the majority, we bring up the issue a lot more often because there are more of us with the issue.

Instead of blaming the Oceanic player base, get ANET to give us some guidance. I’m thinking of taking a few people to Anvil Rock and I know a LOT more Oceanic players would move to other servers, we just don’t know where to go. Is this our fault? no.

Once again, I don’t mean to blame individual Oceanic players, or even the group as a whole. But it does seem to be the base problem. Once again I am not saying Oceanic players are intentionally ruining the game for people or that your actions are incorrect, but Anet expects this problem to fix itself by having people use the free transfers to transfer around when they get tired of long queues, and it just isn’t going to work out that way.

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Posted by: Dinks.2478

Dinks.2478

And SoR and SF don’t zerg during the day when our night crew goes to bed and retake everything? riiiight.

DH has a NA and Oceanic presence. SoR apparently has managed to muster some kind of night game this week apparently, tho they are most likely just overexhausted NA players who want to have a fair chance considering DH is still winning despite their alleged being “outnumbered”. But not enough to compete with DH. SF has no night game to speak of. If you look at that correctly, it is a 3 way fight in the day time, and a mostly DH dominated 1 way zerg machine at night.

Night Capping and YOU

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Posted by: Dinks.2478

Dinks.2478

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

I don’t claim to have the end all answer, I am just pointing my opinion of the only real solution. And as you have just put major holes into it. We’re back at square one.

:( It’s disappointing huh? I’m trying to get a few friends to swap to a lower tier server, since I’m on Sea of Sorrows, the official Oceanic server. But I know a lot of Oceanic players come to the forums and see hate, so they stay where they feel they belong. -shrug- People are perfectly allowed to have their opinions, but we’re all playing the same game.

What they perceive as hate is a plea for fairness. Ignore the trolls on both sides and you are left with reasonable discourse. Sadly, most of the oceanic replies regarding nightcapping only respond to the most extreme North American viewpoints. Whats worse is that often they will repond to reasonable posts as if they are responding to the troll posts. You did this earlier.

You forget what server majority of the small Oceanic player base went to. Sea of Sorrows is constantly targeted and defeated by heavy NA player base servers, is this fair? sure. We’re suffering from this too, just so happens we’re quiet about it because we knew this would probably be an issue. We’d like this to be solved just as much as you.

SoS is a rare example where the inverse is happening, I’ll grant you. The problem is no particular demographic.
Its the fact that capping the map unopposed is too powerful a tactic regardless of timezone or nationality.

And since as Cloud stated, NA players are the majority, we bring up the issue a lot more often because there are more of us with the issue.

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Posted by: Dinks.2478

Dinks.2478

It is a mindless zerg, I don’t have to be in it. You require no mind to take a defenseless keep or 3 or 6 or 7 as you do every night because SF has no Oceanic presence.

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Posted by: Dinks.2478

Dinks.2478

Am I the only one that hopes that everybody that q’s WvW to do jumping puzzles and farm nodes deserves to griefed in the mouth for eternity?

Go do PVE tasks in a PVE zone. If you’re getting griefed in WvW because you’re wasting space in the q for someone that wants to affect the scoreboard, then you probably deserved to get ballistad to death.

Go pick daisy’s in a PVE zone and let someone into WvW that is there to play WvW.

I’d agree with you, But ANET is the one who decided to require WvW for 100% world completion. And they also chose to make jumping puzzles in there. So blaming people for trying to do the PVE content that was put into WvW for them to do, is stupid.

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Posted by: Dinks.2478

Dinks.2478

Sadly unless a Server moves up or Down ranks. I think we will see this match up yet again next week.

If it is, I will seriously be kitten off. 3 weeks against SoR. Check, 2 weeks against DH, check, Another round of the same matchup will seriously ruin WvW for me, its boring when you play the same people over and over again.