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Legendary weapons

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Dinks.2478

I have a question…

Since legendaries are no longer a priority for arenanet….

What is there to do in GW2 these days that keep you progressing your character? What drives you to continue to log in, farm events, etc etc. Is it masteries or something?

(serious legit question…havent played for more than 20 minutes in 1.5 yrs)

Cesmode how much AP do you have? Waht level Fractal are you on? What is your PVP rank and your WVW rank? also how many Legendaries do you already own? If all of those things are high then i can understand your complaint for not grinding or playing for more than 20 min at a time. But if u only have 4k AP no fractals and so forth then please dont say them cancelling new legendaries is holting your character progression. When in fact it is just yourself that is the issue.

I am not Cesmode but to answer your question I have 22,599, am rank 76 PvP, idk probably like 400 WvW but WvW has been broken since launch and all of the blatant imbalance and game mode issues with it went ignored for that long so w/e, I have 7 legendaries one of which is HOPE and that is a choice because the other ones of the old set I don’t like and was looking forward to the new ones, I’m at level 80 personal level for Fractals (despite having the AR to do up to 100) since I basically realized all of the new instabilities are just boring ways of making the fight tedious and not actually more fun and that there is no motivation to do anything but swamp. If LS3 is even remotely similar to LS2 then it will amount to like 10 hours of content, and if that is true then I spent more hours working on just HOPE than I will ever spend on LS3.

Tired of Costumes

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Dinks.2478

Yeah, I will NEVER pay money for an outfit, no matter how nice it looks, but I would have bought numerous outfits if I could just mix and match the pieces I wanted from it. They really need to take the time to re-rig their armor systems so that they all use the same skeleton.

this is impossible. its impossible to design 1 coded mannequin that will factor in every species, body type, height, and possible combination of crazy things like leafy sylvari racial gear, or flaming balthazar backpiece, etc etc. the work required to make 6 new pieces, and then check them against every combination of armor in the game, across all body types, is outrageous. thats probably billions of combinations that have to be individually checked from all angles, on every species and body type and height, in a 360 plus up and down, to eliminate irregularities for it to be suitable for release.

and youre gonna whine about outfits?

Humans, Norn, and Sylvari all use the same skeleton. Only Asura and Charr have unique skeletons.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

I have a question…

Since legendaries are no longer a priority for arenanet….

What is there to do in GW2 these days that keep you progressing your character? What drives you to continue to log in, farm events, etc etc. Is it masteries or something?

(serious legit question…havent played for more than 20 minutes in 1.5 yrs)

Nothing, I only log in to help my guild run our internal guild lottery. I get my daily chest, advertise and maintain the guild lottery sheet. Then I log off. Anet is so out of touch with their own game it is disgusting. We’re supposed to accept having the main selling point of HoT cancelled so that we can get 30 minutes of story content a couple of weeks earlier.

Legendary weapons

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Dinks.2478

What I know is, you don’t understand that Legendary development is causing the content drought that you think Legendary weapons are necessary to fill. You’re just grasping at any straw at this point to justify keeping Legendary development; even the ones that go against your position.

A content drought caused by 6 people being “missing” out of a 120-dev live game team? That’s quite a stretch.

If anything is low impact, it’s augmenting a 120-strong team with an extra 6 people.

Really? 5% Isn’t a big deal to you? I guess the difference between a few legendaries shouldn’t either.

How much does Anet pay you? Just curious.

Legendary weapons

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Dinks.2478

Ironically the only people in my guild who seem to think its a good idea are the raiders. Funny how quickly they would change their minds if it was their content that was marginalized.

Legendary weapons

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Dinks.2478

You know what I find particularly hilarious? Anet bans people who buy gems and have transaction issues. AKA they make a transaction and the customer doesn’t follow through. But when Anet is the one not following through the customer still gets burnt.

Legendary weapons

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Dinks.2478

Never ever understood the whole legendary drag out grind thing people seem to worship, even at release it seemed over done, i am glad they are focusing on content over some grindy shinies..

What part of doing various different parts of a collection is defined as grindy to you? I spent more time crafting HOPE than I ever spent playing any part of LS2 and I feel ready to work on a new legendary (which I’ll never get to do now) while I have no interest in ever touching LS2 again because it was ultimately short content with no substance. LS3 will probably be the same, an hour of content dribbled out once every 2 weeks (with random 4-8 week breaks in between) Account for probably about 10 hours of content over the span of months and people will eat it up like its substantial. Legendaries are much more sustainable than LS with bad writing, bad implementation and no replay value.

RNG rant, im tired. soo tired.. soo cursed..

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Dinks.2478

if it wasnt for my guild who i have made lasting freindships with, and for PVP which i love regardless of meta snobs and tier snobs my group always has fun there…

i am seriously tired of being cursed with crap RNG…

was soooo happy with SAB coming back, and this was icing on the cake.. 4/5 got weapon boxes, i got nothing…

since beta launch i can count on 2 hands the good drops ive gotten…

entropy
genesis
5-6 random crap stat rings from fractals/pvp
4-5 some decent stat rings from fractals/pvp
1- tequatle horde wep box..
2 ascended armor boxes from pvp (best drops ive gotten in game) still had to convert to stats i needed..
never got any other exotic worth over 2gold..

thats it…

the only thing that keeps me playing is friends in PVP..

while everyone around me is working on their 4-8th legendary, with multiple precursor drops…..

i have played every game mode,
i am not asking for handouts.

what am i doing wrong…

am i cursed as one of the unfortunate?
would a diff acct give me better luck?

seems same thing happened in GW1, never got good drops there either…
i love this game, and its playstyle but comeon…

dont keep giving me, RNG is RNG…. sucks to be u…

You’ve got all that and feel ripped off? The only thing worth anything I’ve ever got as a drop was a black poly thing and that was only last year when the drop rates were super high and it was made dirt cheap.

Get Rid of Precursor Crafting: Problem Solved

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Dinks.2478

But a huge part of the fun of the new legendaries is the journey? This isn’t a solution, its a band-aid.

Since lots of people seem to be leaving...

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Dinks.2478

I log in for like 30 seconds a day at this point. No new legendaries? No point in playing with nothing to work towards.

And, there’s no shame or issue with moving on to other games if GW2 doesn’t provide you entertainment anymore. Check back in later when it might.

This is the nature of games and gaming; there’s absolutely no reason to ever think anyone need be loyal to one game for the rest of their lives.

Move on, and good travels to you.

Don’t forget to leave your stuff with HM.

~EW

Except I paid for those new legendaries. Here-in lies the dilemma.

List one thing you love about GW2

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Dinks.2478

Everything.

You love everything? There is not a single thing about this game, not one thing you don’t like? This is some nonsense.

Since lots of people seem to be leaving...

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Dinks.2478

I log in for like 30 seconds a day at this point. No new legendaries? No point in playing with nothing to work towards.

Legendary weapons

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Dinks.2478

Indefinite suspension is “Canceled until Further Notice”

Actually:
Indefinite- not clearly defined or determined; not precise or exact:
an indefinite boundary; an indefinite date in the future.

Suspended – temporarily prevent from continuing or being in force or effect.
“work on the dam was suspended”

Canceled – to decide or announce that a planned event will not take place; call off:
to cancel a meeting.

Your literal definition of the words and their typical practical use are two entirely different things.

Legendary weapons

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Dinks.2478

OK I would like MO or another dev to please explain to me and others what they actually mean by ‘indefinitely suspended’. I know a lot of people take this to mean CANCELLED, but when I read the post I took it as literally the ‘indefinitely suspended’, as in, work is on hold and we don’t have a time frame in mind to resume. .

Indefinitely Suspended means = on hold until we can get back to it, but we don’t have a date or time frame to give you as to when it will be.

Canceled means it isn’t going to be done and there’s no intent on returning to do it in the future.

Wording is everything. If they were going to cancel them outright they would have said so.

Oh man, You don’t really believe that do you?

Since lots of people seem to be leaving...

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Dinks.2478

I’m going to park all of my characters at the Ebonhawke cemetery, then I am going to load up GW1 and cry as I remember all of the good times.

List one thing you love about GW2

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Dinks.2478

The potential… but that is wasted.

Legendary weapons

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Dinks.2478

None of us know what was going behind the scenes at anet. Mike inherited all these problems from his predecessor. Perhaps the previous director didn’t know or understand how to manage his team successfully. I personally don’t like his decision, as the end game for me is to make legendary weps. But if this is what it takes for the greater good, so be it. This distrust we have was brought by the previous directors empty promises not the current one.

I’ll say it again because people don’t seem to understand it. Mike O’Brien isn’t new. Hes one of the founders of ArenaNets and has been President since basically its conception. To say he isn’t responsible for it’s problems is just downright ridiculous.

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Dinks.2478

“The fact that they he doesnt think HoT was half an expansion ABSOLUTELY TERRIFIES ME!!!! Is THIS the amount of content we are to expect in the future?” I think this speaks volumes.

Legendary weapons

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Dinks.2478

The issue is that content, no matter what is being delayed, have been put on hold indefinitely, or quite possibly canned. This issue could have gone either way with what content type Anet could have delayed or canceled. The problem is no matter how you look at it, SOMETHING has been sacrificed when nothing should have been, since we PAID for it. Those who are knocking pro-legendary peeps down a peg in favor of LS3, stop it. The forums, reddit, and many other places on the internet wouldn’t be seeing such a backlash by so mamy if Legendaries weren’t a real content in GW2. This forum topic is mainly for those upset by Anet’s decision or that are open-minded seeing how ultimately Anet made a silly business decision and are plainly stating what is fair or isn’t fair.

We as a community LOSE because something is getting put on the shelf/backburner. How does that help that you guys keep arguing back and forth, attempting to tout statistics or data coming out of your rear ends, but they are just opinions based solely on your own preference of playing this game? Anet is furthering dividing this community….stop the quarreling! Content has been taken away, but we should have gotten both LS3 updates and Legendary Weapons updates all frequently. That is not cool.

Nah its cool, its content they don’t care about so it doesn’t matter. They’re being selfish and I’d even say acting like kittens acting like its totally cool. I hope in a few months when something they are waiting for gets cancelled they don’t find themselves outnumbered because a lot of people form this thread won’t be around to back them up.

You're game director: how to split devs?

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Dinks.2478

first thing i’d do is offer an optional subscription model that offers preferred amenities, – so I don’t have to worry as much about constantly driving myself nuts with figuring out what to sell next….- I’d make it clear that this option is available to those who love guild wars and want to help support the team – in return they get air ship tickets unique sponsorship titles, an insider news letter, all things that have zero impact on pvp – and pve games, but more political about title and cultural status in gw2 – a shareholder! maybe make one area a little more posh for easier farming, and a place where they can do all those mini adventures,

then I’d focus on making a poll of things everyone wants fixed the most, and address each item by it’s poll ratings – in the end it all has to get fixed, but at least i’m addressing this to what the client needs, which is good free pr, and building an organized team strategy between community and developers.

I was thinking of something like this as well, set up even like a gem subscription. So you subscribe for like a monthly gem allotment and you can get price breaks on the gems depending on the subscription length.

You're game director: how to split devs?

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Dinks.2478

K, so we just launched a disappointing expansion. People want content. I cancel all work on a future expansion. I make sure we buy back our good will with the playerbase. I reroute future plans to fixing the foundation. We get back to basics, we get a team going to fixing WvW,

-WvW This gamemode is in dire need of help and has problems dating back nearly to launch. They get a solid 25% of devs because this gamemode is the big moneymaker and it was a big selling point of the original game.

-PvP clearly we’re never going to be a big esport that ship has sailed. Make it a fun gamemode instead, stop trying to be an esport and get back to basics with pvp designed to be fun. 10% of the devs will be allocated to this department to work on balancing and some new fun maps/gamemodes. PvP skills and PvE skills are split and balanced independently.

- PvE This gets a big lions share of the action. We need to build up a lot of stuff, I am giving this department a solid 50% of devs. We need to really work on defining what we want from open world vs instanced content. We need to incentivize dungeons, and to fix fractals. The first step is to release the abandon fractal. Also we’re retooling the instabilities to provide fun challenges and not just tedious time wasters. Dailies will be reworked to encourage running more diverse fractal scales including a 90+ daily tier with better rewards and ascended chances.

Raids will also be included in PvE we’re pretty happy with raids, but to create a level of inclusion we will release a lower tiered version of the raid once the next raid wing is released to make it more accessible for lower skilled players/people with less time to invest.

-Holiday/Gem store skins We realize that most of the games skins are released as part of the gem store, we want to apologize and will only be allocating the remaining 10% to this as a joint effort of designing fun gem store items and holiday events. We know that happy customers will pay for our products and that we should focus on engaging content rather than pushing out overpriced items on a weekly basis with nothing to use it for.

Once we get the foundation to a level where we can be proud of what we’ve done we will be discussing our plans and accepting input of what the playerbase would like to see in the next expansion.

Congratulations, you have just destroyed your income. Now you have to choose who you will lay off. Realize, it’s not the employees fault that they are being laid off, it’s yours for deciding to kill income.

Have fun with that.

Wrong, I just bought good will and faith from my customer base. We will still sell copies of the expansion, we will still sell gems, and we will still have a playerbase to buy the next expansion when the game is in a state to support it. If the team I had dedicated to a certain thing doesn’t deliver anything after a whole 6 months? I replace them, I don’t push the punishment onto the customers.

Legendary weapons

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Dinks.2478

I’m just curious what all the “I don’t care about legendaries so I am happy” posters would be saying if this was reversed and it was their favorite content that was being nixed. The selfish rallying behind anet is disgusting.

So people have to agree with you or else be selfish?

What? saying “I am happy because I don’t like legendaries” is literally the definition of selfish…

You're game director: how to split devs?

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Dinks.2478

K, so we just launched a disappointing expansion. People want content. I cancel all work on a future expansion. I make sure we buy back our good will with the playerbase. I reroute future plans to fixing the foundation. We get back to basics, we get a team going to fixing WvW,

-WvW This gamemode is in dire need of help and has problems dating back nearly to launch. They get a solid 25% of devs because this gamemode is the big moneymaker and it was a big selling point of the original game.

-PvP clearly we’re never going to be a big esport that ship has sailed. Make it a fun gamemode instead, stop trying to be an esport and get back to basics with pvp designed to be fun. 10% of the devs will be allocated to this department to work on balancing and some new fun maps/gamemodes. PvP skills and PvE skills are split and balanced independently.

- PvE This gets a big lions share of the action. We need to build up a lot of stuff, I am giving this department a solid 50% of devs. We need to really work on defining what we want from open world vs instanced content. We need to incentivize dungeons, and to fix fractals. The first step is to release the abandon fractal. Also we’re retooling the instabilities to provide fun challenges and not just tedious time wasters. Dailies will be reworked to encourage running more diverse fractal scales including a 90+ daily tier with better rewards and ascended chances.

Raids will also be included in PvE we’re pretty happy with raids, but to create a level of inclusion we will release a lower tiered version of the raid once the next raid wing is released to make it more accessible for lower skilled players/people with less time to invest.

-Holiday/Gem store skins We realize that most of the games skins are released as part of the gem store, we want to apologize and will only be allocating the remaining 10% to this as a joint effort of designing fun gem store items and holiday events. We know that happy customers will pay for our products and that we should focus on engaging content rather than pushing out overpriced items on a weekly basis with nothing to use it for.

Once we get the foundation to a level where we can be proud of what we’ve done we will be discussing our plans and accepting input of what the playerbase would like to see in the next expansion.

Legendary weapons

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Dinks.2478

I’m just curious what all the “I don’t care about legendaries so I am happy” posters would be saying if this was reversed and it was their favorite content that was being nixed. The selfish rallying behind anet is disgusting.

Legendary weapons

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Dinks.2478

Lots of negativity, which was to be expected. Even though legendaries aren’t a major feature to me, I have begun working on some. Personally I was waiting until they dropped the RNG system to acquiring a precursor, and so far I’ve enjoyed these “scavenger hunts” for the precursor collections (bugs notwithstanding). It’s good to see that not everyone resorts to low blows, bullying and personal insults but that there are people who can voice their discontent and disappointment in approriate and eloquent ways, without insulting anyone or making themselves look like tantrum throwing toddlers. I’m sure your emotions are valid, but how you choose to express them (and stand by those forms of expression) is a choice, not an inevitablity.

Having said that, I’m in the camp that wonders why they didn’t decide to pull a few people of the 2nd expansion team to finish the legendaries they announced would come after the release of HoT (yes, after, not with). It’s unfortunate that it’s the Easter weekend because it will take a day longer before ANet offices are occupied again, but I feel Mike O’Brien would do good by telling us exactly why he didn’t. That is, unless office politics prohibit him from doing so. Has anyone thought that it might be NCSOFT’s doing to not pull anyone from the 2nd expansion team? They haven’t seen the revenue from HoT that they expected, and it’s typical company strategy to leave a “failed” investment for what it is and put your money (literally, in this case) on a new investment (i.e. the 2nd expansion). Has anyone taken into account that it might not be Mike’s personal choice at all to disband the legendary team? If so, I doubt NCSOFT would allow him, or appreciate it, when he publicly told us, but considering ANet is a subsidiary to NCSOFT I wouldn’t put it outside the realm of possibilities. Am I being a white knight now? Probably, to some. However, being objective and factoring in multiple possible scenarios, some of which might exonerate ANet from this decision if they were indeed forced to, is not the same as being a white knight. I’m not saying they were forced, but it’s possible. As someone who’d rather take a positive and constructive approach to things, I like to believe that this might be what’s going on behind the scenes. At least I’ll take it as a possibility unless I see evidence to the contrary. And this is stuff we will likely never know, at least not in the foreseeable future. I sincerely hope that this thread will have brought to light some alternative methods for them, or at the least it will tell them that this backlash is counterproductive to what they are trying to achieve at the moment, according to Mike’s statement. Regarding longstanding issues that were already issues long before HoT was released I agree ANet could’ve been a lot more forthcoming. But any problems with HoT’s content itself would likely take longer than 5 to 6 months to complete, and be part of a major balance patch and not the bi-weekly updates. That patch is coming soon, and those quarterly balance patches usually tackle a lot of stuff. I’m curious to see the results and see if it mitigates the fallout from this legendary announcement a bit.

There is one thing, however, I do not understand. People keep telling about all the content that is tied to the precursor crafting, talking about it as if they’re missing out on it now. But literally none of the content tied to precursor crafting is new content. All of it has been in game for a long time now and can be done at any time, every single day even, if you like. The only difference is adding a trophy reward that you need for the collection achievements, but that’s it. Legendaries constitute very little content, besides the skins they provide. They cost a lot of time and resources, sure, but I feel people act as if they’re missing out on a lot of content, which they are most certainly not. If it truly was about the content and not the reward, they would be doing said content at this very moment. Personally I’d still like to see those skins in game, even if that means we get back the old-fashioned RNG system for acquiring the precursors to these post-HoT legendaries, and even if it turns out I don’t like any of them. They could let a handful of people continue to work on the crafting journeys for those legendaries and release that with the next expansion, but at the very least we would have access to those legendaries now, whereas with this decision we don’t have access to them at all (except or 4 of them), and it seems highly unlikely that we ever will (the term “suspended indefinitely” in business, like others have pointed out already, does not bode well for the future of legendary weapons, despite that it does not literally state we will never get them). There are so many possibilities to give everyone what they want here and I’m sure Mike is smart enough to realize that too. I’m sure the merit of pulling people off the expansion team instead of disbanding the legendary team has crossed his mind. I understand he doesn’t want to promise us anything anymore, at least not when it comes to solid content information, but considering the loss of faith in ANet because of this decision I think it would be only fair to share his long term plan with us in a little more detail that just the vague descriptions we have right now. This will not create any more understanding and that is one of the things he sorely needs from the GW2 community right now.

Its about the journey… random events A and B are largely boring and lame. In the context of the legendary and WHY I am doing it makes it fun.

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Dinks.2478

Well looks like they took the legendaries off the HoT site as a feature. They need to take out their blogpost as well I think too.

I’m pretty sure removing it from the site is a straight up admission of guilt.

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Dinks.2478

Raids weren’t at launch either but they were definitely a selling point of HoT….. I believe that would be the “challenging group content”

So I guess when people paid for HoT they weren’t paying for raids either…… hahaha

Please explain some more Brother Belial

Really? We where told well in advance that raid where not in the initial launch of HoT. But we would need to have HoT to do them. So not really a selling point unless you read it as one. But hay when I read something I understand what I’m reading. I comprehend what the words mean. Things that are added later that will only be accessible to people with HoT, is not the same as when you buy HoT this will be included at launch.

So please tell me some more how I’m reading this all wrong and that needed HoT to play/earn/make something when it is added later, is the same as it being included in HoT at launch, and there for included in the price of it.

As I said I can explain it to you, I can not understand it to you.

Your entire argument is insanity. You’re sitting here trying to say that including content behind a paywall does not entitle you to that content when paid for. I’d question your intelligence but then I wouldn’t be able to reply to the white-knight dribble.

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Dinks.2478

We got what we where sold. They where not included in HoT at launch, that is what we paid for. We where told they would be added after. After is a long time. Sure it would have been nice if they had been added in a timely fashion, but we were never given a time frame.

No, we didn’t lol..
https://www.guildwars2.com/en/news/hot-new-legendary-weapons/

“we will be releasing new legendary weapons in small groups at regular intervals until the full set of sixteen has been added to the game.”
Indefinitelly on hold (which is pretty much a suggarcoated cancelation) after the short bow release is in NO WAY a “small groups at regular intervals until the full set of sixteen has been added to the game.”
At the same time – we were promised fractal leaderbords – which were canceled.
Some of the guild features, like guild anthem, was supposed to be ingame at the launch – did it come with HoT? No. Furthermore, they explained that they are not even working on those features now.

Besides that, there was a talk about bark removing masteries and masteries regarding gliding like diving downwards ect; Which also got removed.
There’s other forgotten content that it simply disappeared.
So did we really get all of the promoted features? ABSOLUTELLY NOT.

You keep clutching to that. There is no time frame there, not a one. Regular intervals also is no given time frame. The could wait a year after the SB, then add 3 wait a bit add another one. That would still be a regular interval. As it would be repeating the same pattern. Peoples comprehension of what they are reading is appalling. They where never included with HoT AT LAUNCH. You did not pay for them. ANet said the would be added after, after means they are not included with HoT, only that you would need HoT to get them.

I could explain this to people all day but I can not understand it to you.

You can explain it all day, and you’d still be wrong. Legendary weapons were announced as a main feature of HoT when it was first announced. Legendary weapons were advertised as part of HoT. And legendary weapons are still on the HoT advertisement page mentioning all 16.

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Dinks.2478

how interesting to know that so many people care more about keeping promises for niche “content” than a quality game

All “content” is niche. Living Story? Niche. Raids? Niche. Fractals? Niche. Legendary? Niche. Just because it doesn’t fit your niche doesn’t make it any less important. So tired of this kitten.

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Dinks.2478

But I’m not here today to make predictions or promises. I’d rather we start by shipping, then talk about what we shipped.

Mo

So, business as usual. ’k…

Also “be happy with what we ship, not what we promise to ship”

aka

You better take what MO gives you, and you better love it, because you arent getting what we said you would. you get what we feel like.

Or maybe what he is saying is that he Isn’t going to make inflated promises like the guy before him.

The guy before him is himself. Mike O’Brien has always been at anet since the start, and hes always made the decisions…

Legendary weapons

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Dinks.2478

Ahhhh…. the amount of people getting upset over this is amusing to me.

I too get amused when consumers get upset when they’re robbed by companies.

I meant the everyone yelling at each other and Anet.

And no one was “robbed” they just feel robbed, legendary weapons were pointless anyways.

So, you’re saying that if you pay for a product and you only get part of it and the company tells you that they’ve stopped working on the rest of your purchase until “eventually,” you would be completely satisfied and not feel “robbed” of part of your money?

And how fast would you be to buy another product from that same company if they haven’t delivered all you paid for on your first purchase?

Well considering i don’t care about legendary weapons because i can see how useless they truly are… yeah i wouldn’t be fazed

So you’re fine with people not getting what they paid for as long as its not the thing you wanted. I sure hope that the people you’re kittenting on right now are still around to return the favor when they inevitably cut the content you want.

Legendary weapons are completely useless why are people making such a big deal about this? Do you truly honestly care or are you just complaining because you’re mad? Are you that heartbroken by anet scrapping the legendary weapons? Or just mad/upset because it wont happen? It was a dumb move on their part, sure. But in the grand scheme of things, it really doesn’t effect much.

Incorrect, Legendary weapons are content. The journey is content. The weapons are nice skins. They are fun to make and fun to have. You’re making all this noise about how they are useless when in reality they are not useless. No more useless than any other form of content in the game. Just last week I was starting my hunt for all the account bound components for the next HoT Legendary in anticipation. I already crafted HOPE and was looking forward to a new mace, maybe a new focus eventually. Now I have no reason to do HoT maps, so what do I have to log in for? Why should I buy the next expansion if I can’t trust anet to deliver their main selling points?

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Ahhhh…. the amount of people getting upset over this is amusing to me.

I too get amused when consumers get upset when they’re robbed by companies.

I meant the everyone yelling at each other and Anet.

And no one was “robbed” they just feel robbed, legendary weapons were pointless anyways.

So, you’re saying that if you pay for a product and you only get part of it and the company tells you that they’ve stopped working on the rest of your purchase until “eventually,” you would be completely satisfied and not feel “robbed” of part of your money?

And how fast would you be to buy another product from that same company if they haven’t delivered all you paid for on your first purchase?

Well considering i don’t care about legendary weapons because i can see how useless they truly are… yeah i wouldn’t be fazed

So you’re fine with people not getting what they paid for as long as its not the thing you wanted. I sure hope that the people you’re kittenting on right now are still around to return the favor when they inevitably cut the content you want.

Legendary... where to start? I need help :)

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Posted by: Dinks.2478

Dinks.2478

If you’re doing Kudzu you are looking at the old school legendaries.

If you’re doing Nevermore you are looking at HoT legendaries.

The requirements are different depending on which one you are doing so I think we’d better start there and then I’ll be happy to help out.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Ahhhh…. the amount of people getting upset over this is amusing to me.

I too get amused when consumers get upset when they’re robbed by companies.

I meant the everyone yelling at each other and Anet.

And no one was “robbed” they just feel robbed, legendary weapons were pointless anyways.

I’d say taking full payment for half a product is robbery.

WoodenPotatoes latest video!

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Posted by: Dinks.2478

Dinks.2478

I personally think they he, like everyone else, is blowing this way out of proportion. Anet isn’t removing all legendaries they are just not adding in the newest ones. Yet, people are acting as if Anet is saying they are removing ALL legendaries. The whole thing will blow over and people will no longer care in a couple of weeks to a month, happens every time theres news on a big change. Just like when and made the change to diamond skin trait, people flipped out, but, now no one cares. If Anet shows that it’s better this way everyone will calm down in time, lashing out at Anet won’t solve anything though.

Yeah, that’s not at all how people are(generally) acting, but go ahead, keep demonizing them.

I haven’t seen ANYONE say they are getting rid of all the legendaries. Mostly mad that they aren’t getting what they paid for.

How dare we be upset about not getting what we paid for. I am so tired of entitled gamers these days. Back in my day companies just took our money and didn’t give us what we bought and we were happy about it! /sarcasm

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Lord talk about rivers of tears.

Let’s talk about what’s the best thing for the game, we’re only a small fraction of people have legendaries but everybody plays content. What do you think is more important for the masses as a whole?

I am not saying they should have canceled legendary development, but if it’s coming down to a matter of more content or more legendaries, I think it’s pretty clear that more content is more important for the player base as a whole.

And once again somebody repeats the same argument without acknowledging the 70 people working on unpaid for content while defending anet for cancelling paid for content.

I haven’t for one moment forgotten about it, but sometimes you have to make hard decisions for the health of the game

On the one hand we have a small percentage of people who really wants those currently unreleased legendaries. We have a much larger group of people who really want more content and are screaming that there isn’t enough currently that can be played. Which do you think is more important for the health of the game and the community? New legendaries benefits a much smaller percentage of the population than playable content

Furthermore as for the unpaid expansion you’re referring to, it will be paid for by the people who decide to buy it and will hopefully alleviate the disgruntled who thought hard Farms was too small. And besides, I seriously doubt more than a tiny fraction of people are harmed by thus compared to the much larger percentage that will be helped.

People have been screaming for more playable content… And you want them to remove staff from one of the teams working on precisely that.

Um, those 70 people aren’t working on the LS, they are working on the next expansion. Something without a release date or any information attached to it, something I haven’t paid for yet. So yes, I’d very much prefer they finish what I paid for instead of working on the next product and cancelling what I paid for. Legendaries are a lot of content and I personally don’t care if only 3 people make them, because I paid for it and I deserve what I paid for.

And that expansion is also playable content. I didn’t say a living story I said playable content

That expansion isn’t something I paid for. I don’t care about future content until I get the content I paid for. Money was changed hands for content and I expect that content. Its like I am living in crazy land with you people right now.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Lord talk about rivers of tears.

Let’s talk about what’s the best thing for the game, we’re only a small fraction of people have legendaries but everybody plays content. What do you think is more important for the masses as a whole?

I am not saying they should have canceled legendary development, but if it’s coming down to a matter of more content or more legendaries, I think it’s pretty clear that more content is more important for the player base as a whole.

And once again somebody repeats the same argument without acknowledging the 70 people working on unpaid for content while defending anet for cancelling paid for content.

I haven’t for one moment forgotten about it, but sometimes you have to make hard decisions for the health of the game

On the one hand we have a small percentage of people who really wants those currently unreleased legendaries. We have a much larger group of people who really want more content and are screaming that there isn’t enough currently that can be played. Which do you think is more important for the health of the game and the community? New legendaries benefits a much smaller percentage of the population than playable content

Furthermore as for the unpaid expansion you’re referring to, it will be paid for by the people who decide to buy it and will hopefully alleviate the disgruntled who thought hard Farms was too small. And besides, I seriously doubt more than a tiny fraction of people are harmed by thus compared to the much larger percentage that will be helped.

People have been screaming for more playable content… And you want them to remove staff from one of the teams working on precisely that.

Um, those 70 people aren’t working on the LS, they are working on the next expansion. Something without a release date or any information attached to it, something I haven’t paid for yet. So yes, I’d very much prefer they finish what I paid for instead of working on the next product and cancelling what I paid for. Legendaries are a lot of content and I personally don’t care if only 3 people make them, because I paid for it and I deserve what I paid for.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Ahhhh…. the amount of people getting upset over this is amusing to me.

I too get amused when consumers get upset when they’re robbed by companies.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Lord talk about rivers of tears.

Let’s talk about what’s the best thing for the game, we’re only a small fraction of people have legendaries but everybody plays content. What do you think is more important for the masses as a whole?

I am not saying they should have canceled legendary development, but if it’s coming down to a matter of more content or more legendaries, I think it’s pretty clear that more content is more important for the player base as a whole.

And once again somebody repeats the same argument without acknowledging the 70 people working on unpaid for content while defending anet for cancelling paid for content.

Legendary weapons

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Dinks.2478

6 people who managed to make 1 legendary in 6 months are not speeding up your story production. Its a complete fallacy to claim it is going to occupy more people. Its also contrary to the fact that I bought and paid for both parts and don’t accept that one needs to be cancelled for the other when there are 70 devs working on expac 2 instead of finishing this one. Which once again has been ignored.

Highlighted: never was it said it was cancelled for the other. They are just delayed.

I totally understand your point of view. But, for example, if they released weapons you don’t want now, and you have to wait another 6 months to maybe have the weapons you wanted, and then have to wait until the end of the year for LS3 to come because it was delayed for reasons, would you be happy? Or would you prefer to have LS3 delivered in 3 months, to keep you occupied for a bit while they are working on new legendaries, namely having the team to focus on one aspect at a time?

Let me be clear: when I first read about the “pause” in the legendaries, I was kittened: I’m saving materials for the sword or greatsword, since I don’t want Twilight, Sunrise, or Bolt. But while thinking about it, I’m pretty I would prefer to wait for their release while doing something else, because I would not like to spend the next 6 months just mining and chopping wood around Tyria. HoT has flaws, they might be corrected with the new quarterly update, they might be fixed later, but I assume there are more important things to focus on. I’m ready to sacrifice something if it means the game will be far better afterwards.

The legendaries are more content so I’d prefer to have them to be honest. If LS3 is anything like LS2 its a couple of hours of content every 2 weeks with random 8 week breaks.

edit: forgot to say that I don’t really see cancelling either as acceptable.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

Truly a terrible analogy. A more true analogy would be like ordering a big mac and getting a double cheeseburger, actually missing components. Then when asking for the stuff you’re missing McDonalds goes, oh… Well we’ll give you the middle piece of bread but in order to do that we have to move staff from the sauce section so no sauce.

If I get half the steak that is on the ad, I’m missing components. My burger isn’t nearly as finished as it’s supposed to be, but it’s bought and voilà. ANet, however, is standing in front of the crowd, trying their best to avoid another big flop. They’re sacrificing 12 skins in order to occupy more people (I assume more people play the story than start the lendaries journey).

6 people who managed to make 1 legendary in 6 months are not speeding up your story production. Its a complete fallacy to claim it is going to occupy more people. Its also contrary to the fact that I bought and paid for both parts and don’t accept that one needs to be cancelled for the other when there are 70 devs working on expac 2 instead of finishing this one. Which once again has been ignored.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

I don’t know which McDonalds you eat at, but I worked at McDonalds and we didn’t have a problem putting all the condiments on the Big Macs.

In Belgium, burgers are not as appetizing as they appear on the ads: meat isn’t that thick, salad isn’t that “fluffy”, the sauce is sometimes barely there…

“Thick steak” becomes “thin steak”, “legendaries in groups at regular interval” becomes “legendaries delayed and thus more sparsely released”.

Truly a terrible analogy. A more true analogy would be like ordering a big mac and getting a double cheeseburger, actually missing components. Then when asking for the stuff you’re missing McDonalds goes, oh… Well we’ll give you the middle piece of bread but in order to do that we have to move staff from the sauce section so no sauce.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

With all those people talking about lawsuits because of “false advertising”, I suppose you never go to any fast food… if so, I assume you spend a lot of time in court. /s /kappa

Joking aside, YES it is terrible how their ambitions were too high and we ended up with missing some parts of the game. But it’s for the greater good, I’m pretty sure of that.

Legendaries were said to come after HoT… They never said each expansion would get a new set of legendaries, so even if we get some weapons after xpac2, it’s still “after HoT”.

I completely understand how people are annoyed with this idea, but GW2 is changing, they want to make the game better, and just like everything else it requires sacrifices. If seeing the game going back on the right tracks means delaying some stuff, I’m ok with it. Once everything is back in order, they’ll have plenty of time to work on missing things.

I don’t get the fast food joke.

Anyway no… they most definitely said HoT would come with legendaries.
https://www.youtube.com/watch?v=gxLkfXwxLTs#t=34m37s

And as has been pointed out a million times and repeatedly ignored by the people defending anet, if things need to be fixed they should be shifting resources away from the 70+ people they have working on the next expansion before they started cancelling features from this one. There is no defense against it, I don’t care what anybody has to say about it.

Stories not Account Wide - Should Be

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Posted by: Dinks.2478

Dinks.2478

I like doing the story multiple times…. Although I will say that the fact that map completion of AB is gated by the story kind of kittenes me off.

Legendary weapons

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Posted by: Dinks.2478

Dinks.2478

I couldn’t have said it better myself, the elephant in the room is the endless gem store junk that keeps being released. You can’t have a legitimate excuse as a developer for allocating development time elsewhere because you can’t focus on legendarys, when you’re using development time to pump out new glider skins and outfits every other day.

It’s the “gemstore junk” and the expansion that brings them money and pays their salaries, so they can’t merely stop working on it for the sake of an ideal.

Ultimately, the choice is about more content vs less content but more legendary skins.

Wrong, just wrong. The choice is between developing content we haven’t paid for yet versus cancelling content we already paid for. The choice of which one they should do is very clear. Even entertaining the idea that they should develop the next expansion when this one is woefully incomplete is a disgusting thought.

DC severly limiting progress in HoT maps

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Posted by: Dinks.2478

Dinks.2478

Why do people talk about crashes when the OP is complaining about being disconnected?

Because people use the terms interchangeably. Disconnects could have nothing to do with Anet, and there’s nothing they can do to fix his ISP problems.

The same solution would hold true to both situations. The game really needs to reserve your slot for at least a couple of minutes if a sudden dc/crash occurs. If anet wants to use strict timers they need to have tools in place to not waste their playerbases time.

"Establishing a foothold" - bug? Or just me?

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Posted by: Dinks.2478

Dinks.2478

You need to go to masteries in your hero panel. You need to spend mastery points on gliding. Then you’ll be able to progress.

Will you pre-order the next expansion? [Poll]

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Posted by: Dinks.2478

Dinks.2478

No, I’ve already been fooled once, shame on anet. I won’t be fooled twice.

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Posted by: Dinks.2478

Dinks.2478

They don’t have to “give” you anything. It’s a game, not a charity.

If that is how you feel, I would like to sell you a computer, Let me tell you about all of the components, but then I’ll ship you a case with a dvd burner and if I am feeling in the mood a PSU, but I might not give you the PSU because I can spend that time putting together the next computer. Let me know if you’re interested.

Legendary weapons

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Dinks.2478

Um … I did say if he hadn’t made them account bound. /points to her first sentence

They come account bound…..

that’s literally what he just said, verbatim

um no… they said “Only if you processed the mats into account bound things. Otherwise you now have a gold mine.”

There is no processing, they literally start out account bound.