Been playing Necro and enjoying it a ton. Was at mid gold tier before I came home for break. Only solo q. It’s tough but I’m enjoying the boon corruption. I realize Terror is considered trash by a lot of people but with the amount of might and vulnerability this build supplies, I’ve seen terror pulse for around 1.6k often. 2 initial sources of fear but with pulsing stability out there, I like the signet version of corruption as I get multiple rounds of messing with warriors, rangers and eles. Sigil of generosity is mostly for the burn guards and random passive plague signet procs. I often use chilled to the bone for more offensive stability on a shorter CD but if there are too many DH/DD I use plague form. The instant stability can be necessary to escape longbow 5 and dragon’s maw if you get stuck in the them. With this, proper positioning and flesh wurm (and half decent teammates), you can survive a lot of focus fire.
Stability —> fear (terror) and chill (which bleeds and applies vulnerability)
Resistance —> Chill (which bleeds and applies vulnerability)
Regen —> poisons and prevents druid astral force build up
Once a warrior pops the stances, they are done for as you chain the signets together to perpetually fear then RS 5/4 them. Very rarely lose to a warrior in a 1v1 and they die fast.
Tempests are often easy to kill. If they have stability on overload traited, corrupt it. If they don’t, fear or wh4 them. Once they try to earth overload, corrupt that to terror.
PI thieves are one main problem I have. RS 2/3 help. Being able to proc both weapon swap sigil sets (and enfeeble) quickly with RS then weapon swap can be a lot of instant cast burst that thieves can’t interrupt. Spam stow weapon to confuse the thief so that they waste their initiative (it looks like you are casting but you are not).
Other main problem class is DH. ALWAYS have WH5 up if possible. This is essential for removing blinds. Have the flesh wurm and plague form ready to disengage. WH4 to interrupt through blocks (also for chrono shield 4). This doesn’t work on F3 if they have traited stability. Requires a teammate to flank to corrupt it. Use Signet of locust to corrupt the aoe stability the DH just gave to his team to give terror, chill, bleed and vuln to everyone else there. This also works when a scrapper/gyro is ressing. Then just corrupt, dodge and auto attack.
Flesh wurm does not save you from DD and DH kitten but it can force a 1v1 as they teleport after you.
Don’t go to point first, even if your teammates are cowering behind you, don’t do it. I cant tell ya how many times I’m forced to get onto the point first to be completely abandoned by my teammates. Don’t go on point first. Oh ya and don’t go on point first. This is the key to not going 100-0 in 3 sec. And watch out for that spear of justice a drooling DH is waiting to shoot you with.