I wish i could use my ranger in wvw, i mean technically i can no one stops me lol but lets be honest, its in a bad state. Soulbeast wont do much to make rangers viable in wvw, sad. Well anet never cared for rangers, never will. My Advice to anyone that have a ranger and wvw, reroll honestly. Must suck to hear commanders and guild yelling at you for bringing a ranger, seriously you are just a wasted slot in the raid.
Soulbeast might be just barely useful but it will depend very heavily on whether buffed maul and sic em stick around as well as how strong they keep scourge and spellbreaker.
Sharing dolyak stance is useful and buffed maul actually hits for a lot in a zerg but playing frontline and sharing boons on a 30s cooldown wasn’t very effective during the beta when necros and warriors were completely stripping all boons.
I could barely get off a handful of worldly impacts just from how quickly your stab evaporates.
The warrior bubble also blocks projectiles which will make longbow even less practical.
Doyak Stance is like a simple Guardian shout: Stand your Ground but lasts alot shorter.
(3 seconds for your party)Negating chill/cripple is not a big deal in zerg fight, especially when enemies have lots of Guardians and Revenants.
Even the CD is the same, except we don’t have a stance cd reduction trait, and we need to grab a grandmaster trait to even share this with the party. Guardian’s shout can even trait it for them to remove conditions for the party.
Way to go Anet! We’re an inferior Guardian now!
I think the GM trait should be 100% stance duration share to allies and is currently weak.
That being said, you are missing a prediction of how the meta will go and some decent “unintended effects”. Reapers/Necros are already pretty freaking good at aoe boon stripping. And soon there will be spell breakers, which will be used a LOT in WvW too. If your organized guild group relies predominantly on resistance instead of evolving with the meta, they will be slaughtered. Sure, while pirate shipping, resistance can kind of make due but if you try to melee ball, guardian boons won’t be enough.
Bear and dolyak stance, especially if it was 100% duration shared, would actually be awesome here. An unstrippable stance that clears 2 condi and heals per second helps a lot. What makes it even better is dolyak stance preventing 3 non-damaging conditions from being applied. That means that condi clears are much more likely to actually clear the conditions that are killing your team because they won’t be wasted on cripple, chill and immob. It should in theory prevent deathly chill from applying 3 bleeds/vuln (reaper) and the rev chill to torment trait. In and of itself, it won’t keep a zerg alive but those are a lot better than a shout that only provides boons that can instantly be ripped.
Really just need that 100% duration share to allies for it to hit a point which it could be meta to bring 1-2 soul beasts per melee ball group