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Offensive Behaviour in Southsun Survival

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Posted by: Duke Nukem.6783

Duke Nukem.6783

in my experience this only happens to me when i gloat that iv won 10 rounds in a row and ping my splendid chest stack…..the moral of the story is shut up and keep your head down and dont talk at all

Why I support Kiel over Evon.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

shut your inferior mouth abbadon will feast on your eyes

Why the Abaddon Fractal is Irrelevant

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Posted by: Duke Nukem.6783

Duke Nukem.6783

shut your mouth our glorious god abbadon will feast on your eyes

Has anyone seen Evon's birth certificate?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i actually have a character named donald trump i should have done this

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

So the counterplay is…don’t provoke them?
Amazing counterplay!
I guess I’ll grab 10 rations and sit in a cave in that case…

This actually works. I didn’t go provoking anybody one game, and actually managed to be the last one standing because the ghosts always spawned away from me and couldn’t find out where I was at. However, this is also dependent on the other players not killing you at the beginning. If they do and you go ghost, well…teach them why they don’t go killing you~

we know it works thats y we are trying to nerf it its the only way to win its boring and unfair

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

ghost summoned karkas, those i can see them coming, can avoid.

ghost summoned traps, those, cannot see, cannot avoid.

but it makes the game more exciting nonetheless!

sure in moderation it makes it exciting

but me knowing that im getting trapped 4 or 5 times a minute while i scavange while some other kitten is on the other side of the map just enjoying his 10+ rations for a gauranteed victory with no opposition is not exciting

there is a reason we dont like to know the outcome of the superbowl before we watch it….

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

The mechanics are PERFECT. Absolutely nothing needs to be changed.

So if you kill a lot of people, you wish to be somehow – rewarded? By getting special protection? But.. you killed a lot of people – that IS your reward, you got a load of points.

That is part of the fun and excitement, you killed someone and you know he is around, vengeful and trying to kill you. It’s creepy, spooky, even scary, since you can’t see them.

What about the player who died? Would you lock him in a cage on the other side of the island? Is he not frustrated? Shouldn’t he get a chance to get revenge?

If the dead players didn’t spawn on top of their killers, I bet you that all the people agreeing with OP in this topic, would create a topic asking for the mistforms to be spawned on top of their killers

COMPLETELY agree with you. I think the mechanics makes perfect sense because:

1. If you want to kill people for lots of points, you have to deal with the ramifications of vengeful spirits following you. But there are strategies to survive: kill away from supply camps where people scavenged and left motes enough for spawn karka, kill a bunch at the same spot so they fight for motes, learning to effectively dodge spawned karka, or learning to AVOID tight spots that are impossible to dodge where karkas are spawned on top of you.
2. If you want to kill people to get points, but you are not good at surviving all the mists that hate you, then you get killed and fade into the mist, now use your killer instinct to haunt more survivors and get more points. The same mist powers you complain about can be used against survivors, and give you more points!
3. If you enjoy killing and hate the people who hide (for no other reason than they’re just minding their business and you can’t?) use your skills and hide, trap, hunt them, while keeping in mind that you need to get more rations to outlast them. Finding them and killing them in a remote location means that they will have NO motes to get revenge on you before the game ends. There IS something you can do about this.
4. Lastly, if you do the standard scavenge, don’t kitten people off, and hide scenario, then you trade the potential of massive kill points for guaranteed 50 points as the last person standing, and a better chest.

I personally think this is very evenly balanced. Think about what you want out of this game (be it loot, achievement points, or simply just want your name at the top), think about it (or there’s lots of tips online!) and play accordingly. And of course there are always people who are better than you, or people who just kill for no reason, or bad players somehow getting lucky.

Just a last bit of anecdote: I was so confused by this game at the beginning. Watched a video some friendly player posted for tips on surviving, and now I aim to outlast players somewhere far off. But if I get killed early, I don’t mind. I trade headshots with people to get achievement or hang out with other mists to haunt down a jerk player

Bottom line is, and this applies to SO MANY things in this game: play how you want and enjoy it. If you don’t enjoy it, leave. If you feel like you’re forced to play this game for achievements, you are wrong; learn to enjoy playing for achievements, or leave and learn not to care about achievements. There’s really no point in getting yourself all worked up playing a game

i aggree with most of what you say except your #4 its not viable to do the standard scavenge and win because that one person hiding somewhere in a remote coner of the map cannot be countered, ghosts cant get him, you cant find him to kill him (you will die looking) and most of the ghsots will be on you because your in a common area looking for supplies,

there is too much support for that startegy its not fair

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

Hey the Karka and Torment traps are fine, however when it comes to things that has this much power (instagib) fair warning has to be made. For karka for instance maybe a ground shake to alert of its coming, that way even a karka+trap could be survivable (a good player would assume a trap as well and try to avoid)

….it already makes the ground shake before hand!!!!

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

ur not supposed to win if you killed 3 people, this is survival not deathmatch, change your thinking.

that being said the ghosts are way too powerful, its not the karka its the call from beyond trap its damage is way too high its too cheap and too easy to hit people

as for the akitteng ration users….it should be possible to trap someone who is standing still,

that should take care of all your complaints….if only anet would hurry up and get on it

Nop that wouldn’t solve anything. When I want to win instead of getting a lot of points, I use the standard technic you described : I hoard rations then camp in a remote section of the island waiting for people to starve.
Allowing ghost to trap me while I stand still won’t help stopping this kind of behavior because :

1) They still need to find me, which is pretty hard given the size of the map and all the possible hiding places.
2) Because you don’t scavenge anything and you’re far from any source of revenge mote, the ghost (if they are ever able to find you) won’t do you any harm without
motes.
3) People could hide in water where ghost can’t use their traps because they are ground targeted. Only ever setting foot on land to use a ration.

sounds to me like you dont want this change because you dont want them to counter you

1- they can easily find you it even starts telling people where you are on the minmap after a while and many people will follow you in ghost form before you get all of your rations

2- they should have motes before that, and if your standing still the ghosts should be able to hit you even if your standing still (another major change that is needed)

3- sitting in water means you have to come up sometimes for a ration and the ghosts can trap the shore in anticipation of this, very easy

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

If you had 4 karkas called on you, you’re doing something wrong… seriously.

Get food, get arrows, and then find somewhere safe to hide (I know of some spots where you’re practically karka proof, AND can’t be snuck up on at all)

which is exactly the kind of gameplay i dont like its not fair not fun and ghosts should be able to hit you even while standing still, there should be no “safe” spots thats not survival….thats not what this game is about

Survey: A better Southsun Survival?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i think if you stand still too long ghosts should be able to see you. also ghosts need a weapon to fight ppl standing still

You mean, besides summoning a karka?

the way most people win, including myself sometimes if have more than 2 or 3 games in a row where im not the last survivor, win is by standing in a place were even if the karka is dropped ontop of you it cant attack you

KIEL SCANDAL

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Posted by: Duke Nukem.6783

Duke Nukem.6783

dont be absurd kiel is way too manly to like men she probaly has some teen girl in her basement

Survey: A better Southsun Survival?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i think if you stand still too long ghosts should be able to see you. also ghosts need a weapon to fight ppl standing still

Living Story going downhill again

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Posted by: Duke Nukem.6783

Duke Nukem.6783

overall i like the idea of an election i think its the first living story with any REAL consequence to us the players so big + to me.

i do think aspect arena is increadibly boring and thus i wont grind the acheivments for it, but that doesnt mean it shoudl be easier anet didnt make every acheivment for every person to do thats not how its supposed to work. do the ones you like.

as a big lover of southsun survival (and an expert at it my record is 8 wins in a row) i have to agggree that the ghosts are overpowered, the trap spamming needs to stop, but at the same time the traps should be converted to marks so they can hit stationary people

but no i dont aggree that the karka are overpowered they are very easy to escape from and extremely expensive to use, i find it the most balanced ghost skill int he game, you just have to be vigilant and run from it as soon as it pops up

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

The splendid chest isn’t even that much better than the regular chest (if at all). I haven’t noticed any difference in drops between the two at least. My brother got the back piece from a regular chest, too.

what does that have to do wi th this topic at all?’

i want to win for the intrinsic value of winning not some chest, and i dont wana lose to cheaters either

Getting splendid chest for surviving is Anet’s way of telling you that you won. Points mean nothing. You say you care about intrinsic value but apparently all you care about is what people think of you.

And the splendid chest provides about 5s more than the normal chest, an extra vote token, and more karma, for what it’s worth.

its weird that we aggree and you dont get it…..all i want is the splendid chest and first place…..i dont mean first place in points i dont want ppl to see my name, be less hostile and learn to read more carefully before you comment

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

in the survival game the ghosts are just way too overpowering its not the karka like most people claim they can be escaped but its that call from beyond trap skill it does too much damage its too cheap and its too hard to avoid

the trap skills are meant to handle people that move, thats how it should be, BUT as of right now they are so powerful most people who actually get first place on a regular basis (including myself) have no choice but to stand still in a place so the traps wont trigger and just consume rations hoping for the best, not fun not fair, please nerf call from beyond immediatley

Absolutely not, the damage should be doubled and cost lowered to 3 sparks if at all. Most of the sparks are wasted on the karkas, and later on it takes ages to gather 4, and after trapping a player, it’s frustrating to see him just use a ration and shrug it off like nothing. Unless he’s out of rations the trap is pretty weak.

im glad people like you dont get to make development choices…..thats beyond insane,, the trap is not supposed to kill you instantly its designed to be an act of attricion, its basically already a garanteed loss for anyone who steps on it

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

Call from beyond is the easiest trap of all to avoid… you literally have to do nothing to avoid it.

yes you HAVE to do nothing to avoid it, in other words if you do ANYTHING you die to it, it encourages you to sit still and not do anything while u just endlessly consume the rations u got earlier, its not fair to people trying to play without camping

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

OK, so I gave this another try tonight. In fact… a lot of other tries.

I’m now at about 60% for the high score achievement, and played about 20-30 rounds of the Southsun Survival. I feel that I’ve learned a whole lot more about the game in that time.

Problem: I still say the map is too ridiculously large. Nine times out of ten, the final survivors were the ones that grabbed a dozen rations, found a spot to hide, and sat there. There’s very little inclination to move around near the end. And almost every time I saw that, there were tons of ghosts hanging around — all powerless because all the motes were already used up.

Possible solution: Give ghosts a mark in the elite slot. Not a trap, because sitting in one spot doesn’t trigger traps. Triggered like a necromancer mark, this would spoil the remaining rations of the person sitting there. They lose rations more quickly the longer they sit in the same spot. I would expect this mark to be a very long cooldown, or only used once. But just something to prevent the last ones from just sitting there doing nothing while everyone else waits.

Alternate solution: Increase the spawn rate of the revenge motes, so the ghosts can do more to keep things moving. Sitting in one spot? Ha! Say hello to my little karka friend.

Yeah, I’m suggesting to make ghosts stronger. Mostly because the last few players aren’t directly fighting each other any more, they’re just hiding.

Problem: The initial zerg rush to the supplies is just… silly. Not only does it mean instant death if someone gets the pistol, but with so many other people around even without the pistol there’s death abounding. So most of the time it doesn’t even matter if you pick up something useful, you’re likely to lose it anyway. Note that running away immediately was a possible solution, but given the nearby locations for supplies, I typically ran into the same issue — too many players nearby.

Solution: Obvious. Start people at random supply camps.

Problem: Obstructed messages when the terrain is slightly lumpy. I lost count of the number of times my head shot was obstructed by dust motes in the air — the only thing I can think of, since there wasn’t anything else between me and the target (who was typically focused on shooting someone else, so it’s not even like they were moving).

No solution — this is an ongoing problem throughout the game, and many many ranged skills that should hit simply miss with an “obstructed” message. Annoying bug in the game, though.

Overall — I think the game is fun enough. But there are some glaring annoyances. And like finding a worm in your slice of apple pie, it makes the whole thing seem less attractive than it really should be. I think that’s why I find these things so irritating. The game is so close to being fun, but not quite there.

Of course because I like achievement points and dislike half-filled bars, I’ll continue. But I still wish it was a little bit better, then I’d be able to call it truly fun.

i like the idea of giving ghosts a mark but the damaging trap needs to be removed in place of it, you cant punish people for sitting still and also punish them for moving at the same time…..revenge motes are not as rare as a noob ghost might think

Ellen Kiel support banners

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Posted by: Duke Nukem.6783

Duke Nukem.6783

ur waisting your time, abbadon will feast on your eyes

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

perhaps call from beyond should only deal damage to the person who killed you? that certainly helps the revenge notion of ghosts alot more

I don't vote for corrupt people

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Posted by: Duke Nukem.6783

Duke Nukem.6783

….taking this a bit seriously arnt we?

bsids abbadon is all that matters they could have shown us a cutscene of evon killing millions of women and children in organized genocide and he would still win cuz of abbadon

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

if they just nerf the ghosts and punish the campers this game will be perfect

Please remove the buy support tokens

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Posted by: Duke Nukem.6783

Duke Nukem.6783

to all the morons who say nobody would spend money on this….there is a picture on this exact forum of somebody with 21 thousand evon tokens………feel silly now dont u

Please remove the buy support tokens

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Posted by: Duke Nukem.6783

Duke Nukem.6783

yea anet does a great job keeping the economy in line with this kind of stuff…..get over it you poor person

Missed Opportunity for PvP to Have a Say...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

then how would i gaurantee i get on team evon?

So....who's ahead?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

fox news would totally support evon, as do i, and CNN would just say WAIT SOMETHINGS HAPPENING, no sorry we were wrong, OH OH….NOPE

IMO: ArenaNet favors Evon (Unfair!)

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i’m still voting for Kiel
with a picture like this:

how can you not vote for her

you need a girlfriend….

Southsun Survival: Friend Friendly?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

Hello,
I have heard about this new minigame and wish to make a request. Can we finally have a minigame that does not use PvP mechanics and that we can play with our friends? So many of these minigames you cannot play your friends with. There is some issues that people have with people farming achievements and whatnot, but let us be realistic here; is it not the truth that people have more fun and do better when playing with their friends? My guildies and I are always irked that we can never get into the same matches.

hell no i would rage so hard if they let people team up in this game its already filled with cheaters the last thing we need is an entire guild or even a group of 2 ppl coming after us and not fighting eachother, NO NO NO NO NO

Love survival, but...

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Posted by: Duke Nukem.6783

Duke Nukem.6783

ur not supposed to win if you killed 3 people, this is survival not deathmatch, change your thinking.

that being said the ghosts are way too powerful, its not the karka its the call from beyond trap its damage is way too high its too cheap and too easy to hit people

as for the akitteng ration users….it should be possible to trap someone who is standing still,

that should take care of all your complaints….if only anet would hurry up and get on it

More like Bug Survival.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

whose idea 2500 points….. this minigame takes way to much time zzzzzzzzzz

well you arnt supposed to play it just for the acheivments if you arnt enjoying urself dont get the acheivment

The Hunger Ga.... I Mean, Southsun Survival

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Posted by: Duke Nukem.6783

Duke Nukem.6783

whose idea 2500 points….. this minigame takes way to much time zzzzzzzzzz

well you really arnt supposed to play it just for the acheivment

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

yup alot of poeple still mad at the ghosts

Better get busy kiel supporters

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Posted by: Duke Nukem.6783

Duke Nukem.6783

21000 votes… compared to the millions of other people casting multiple votes, does he realize how insignificant his contribution is? What an idiot.

there are 3 million registered copies of guild wars sold, 50% of them probaly dont play anymore or wont participate in cuthroat politics, 20% of that remaining 50% will only put in a handful of votes (less than 10) and more than half (from the public jabber iv heard) are voting for evon aswell……his 21 thousand votes is starting to look somewhat significant afterall!

how is this even a contest?

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Posted by: Duke Nukem.6783

Duke Nukem.6783

the same reason i would vote for someone like evon in real life, prosperity is based on the suffering of others, all powerful nations are built on genocide war conquest and intolerance and thats the way it is, dont try and change it accept it and join in.

nations only die when people forget how to wage profitable war

More like Bug Survival.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i dont like the start at all its just a frag fest of noobs firing headshots and meleeing for no reason while legit good players try to gather stuff and run for their lives, here should be multiple spawns at start nvm a circle

i have never seen any1 with your second issue

The Hunger Ga.... I Mean, Southsun Survival

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i dont think the karka is OP at all but the ghosts are way way too op cuz of their other skills like call from beyond does too much dmg and it needs to be fixed,

whats worse is people have come up with a strategy were they just stand still and get rations then the ghosts cant get them (karka cant reach all spots) and traps cant hit stationary people, it makes it hard to play legit and its runing this game

Better get busy kiel supporters

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Posted by: Duke Nukem.6783

Duke Nukem.6783

our dark god abbadon gives us the power to re awaken him, ALL HAIL ABBADON

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

Thankfully highest score doesn’t actually win. Only survivor gets a splendid chest.

that also has absolutly nothing to do with my complaint….

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

The splendid chest isn’t even that much better than the regular chest (if at all). I haven’t noticed any difference in drops between the two at least. My brother got the back piece from a regular chest, too.

what does that have to do wi th this topic at all?’

i want to win for the intrinsic value of winning not some chest, and i dont wana lose to cheaters either

Vote Kiel: GW already has enough human lore

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Posted by: Duke Nukem.6783

Duke Nukem.6783

GNASHBLADE IS NO CHARR. Do not vote for him. Why? Because CHARR NEED NO GODS!

abbadon is not a god, he is a superior superior being above gods

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

My two biggest complaints about survival is the Pistol you can get at the very start.
I’ve been shot with it, there’s no cast time for it. Click, bang, dead instantly.
It’s a guaranteed 1-shot kill so whoever grabs the pistol just needs to find the guy who manages to get enough rations, pop him once, kill em, grab his stuff.

The ghosts I also feel are overpowered.

When it’s down to the final 3-4 people, the ghosts DO decide who wins.
The karka is annoying because of how powerful it is, summoning it below someone stuns them, and it FOLLOWS YOU ALL OVER THE PLACE…

Ghosts should be an annoyance, not a Grim Reaper floating around.
People say it’d be boring without ghosts since people would hide
They do have the trap that makes you a Beacon, although the additional damage it does is kinda BS.

the damage is way too high on the beacon and it should be able to trigger on those ppl who just stand still and consume rations cuz they ruin the game

Vote ellen kiel

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Posted by: Duke Nukem.6783

Duke Nukem.6783

So you’re not going to vote for Evon cause he’s Charr?

Racist.

char is a species not a race

Vote ellen kiel

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Posted by: Duke Nukem.6783

Duke Nukem.6783

char are still the bad guys, but abbadon deserves our vote, he is the superior choice, all hail abbadon!

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

The problem is only people who know about the massive passiflora spawn on the peninsula in the beginning can win. If more people knew about that it be a lot more fun and fair. Almost every game I end up with 10 rations and outlast everybody.

u mean more fun and fair to have ANOTHER swarm of clusterfing murder headshot arrows on that side of the island too? no,

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

yup just died again to call from beyond….escaped 3 karka attacks….then call from beyond comes….

Vote Kiel: GW already has enough human lore

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Posted by: Duke Nukem.6783

Duke Nukem.6783

on a more important note PRAISE ABBADON ALL HAIL THE DARK GOD , HE SHALL FEAST ON THE EYES OF KIEL SUPPORTERS

Vote Kiel: GW already has enough human lore

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Posted by: Duke Nukem.6783

Duke Nukem.6783

ok nobody cares about the lore at all, we vote for abbadon because hes the god of purple lightning giant purple gorillas and the coolest weapon skins from gw1….tormented weapons…..this is the content we want more of, also and most importantly a vote for abbadon tells anet that we want to return to old content from gw1 like elona and cantha, its a gentle hint from us telling them we want a true set of other campaigns like gw1 had

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

I think it would be better if dead players were just that… dead. Give them their consolation prize, then remove them from the game. Automatically (or have the option) join another game. This way its more of a survival game, and less or a “be the best at hiding from invisible foes” kind of game.

The feeling when you’re going around with a low amount of supplies, and seeing another person in the distance (too far to check their supplies), and you know that they see you too is really fitting for the game. Its a shame that if you just happened to be the one that the defeated players stumbled upon first then you are the one that will lose the fight against that other player you happen across.

Also if you don’t like the crowded starting position, do what several other people do… just get a head start to the rest of the map while the rest of the people are scrambling over the pile of supplies. Scrambling over the big pile of supplies at the start is not necessarily the winning strategy.

Also, the karka is the easiest wisp ability to avoid ever. I like it when I see people use karka’s on me because it means that they aren’t using the actual useful skills on me.

i too laugh when i see karka spawned for that reason, now if they use call from beyond (the really OP skill) then im dead

Just... Horrible.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i aggree the start is extremely bad there should be atelast 3 or 4 start locations but what REALLY makes me mad is how OVERPOWERED the ghosts are, im fine with the karka i really am cuz its an expensive skill and its not actually easy to kill somone with it if you dont know what your doing the REALLYOVERPOWERED skill is call from beyond , its too cheap, too much damage, and too easy to hit someone with it, the only defence that pros like me who win 5 to 10 games in a row use is to stand still somewhere safe from karka and use rations for 3 or 4 minutes till every1 else is dead….its ot fair, not fun, please anet nerf call from beyond immediatley

call from beyond is OP

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Posted by: Duke Nukem.6783

Duke Nukem.6783

in the survival game the ghosts are just way too overpowering its not the karka like most people claim they can be escaped but its that call from beyond trap skill it does too much damage its too cheap and its too hard to avoid

the trap skills are meant to handle people that move, thats how it should be, BUT as of right now they are so powerful most people who actually get first place on a regular basis (including myself) have no choice but to stand still in a place so the traps wont trigger and just consume rations hoping for the best, not fun not fair, please nerf call from beyond immediatley