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Dev's Wasting Time & Effort?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

My take:

  • Great artwork
  • Great sound
  • Ok’ish QA
  • Poor story and character depth
  • Only 5 software developers in company

Given the pace of changes in two years, I estimate no more than 5 software developers are left employed post launch. Software-wise, only the wardrobe deserves any mention.

Currently the game is as-is. Nothing meaningful will ever change and new players warned for a grindy late-game to get anything.

Of These

Class balance: poor (hyper difficult ele vs foreheadroll warrior, where the later survives and moves more, with why play anything else notion)
Personal story: poor (shallow story, 1-liners, annoying cast, credit taken away from you, meaningless characters along way, final epic glorious prize is one 4-silver worth yellow item)
Living story: poor (shallow characters, 1-liners, juvenile dialog level, story goes slowly nowhere but sand)
Holidays: poor on 2013 onwards (Halloween 2013, need I add?)
New dungeons: 0
New weapons: 0
New weapon skills: 0
New races: 0
New professions: 0
Fractal reset compensation: 0 (never forget)

Overall; I would not recommend buying GW2 to any new player.

Ele’s are supposed to be hard to play. After all they have 4 attunements to work with – so 4X the skills that others professions have. A memser is hard to play also. A warrior is easy to play just not easy to play well is all. Class balance in this game is fine. If you think it is not, go play ESO or AA currently and watch how you get facerolled.

Why are you here if all you have is negative comments? Why don’t you save yourself some time and agony and play another game.

Stop these DDOS already!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Solution: In order to afford better security and separate servers from Wildstar, ArenaNet can charge their people a $15/mo. subscription fee. Wait, why are you so quiet now? How about thanking them for the 29/30 days of the month it is not effected by outside issues and providing that to us for free?

Good day.

Truer words have never been said.

Actually Wildstar is sub and should be on its’ own separate secure server. People are paying for it and should have it. So I will thank them when the sub paying WS players get what they are paying for.

They are on their own servers, just as GW2 is on their own server. You do realize it is NCSoft’s DATA CENTER – that is the key – basically a server farm. They use the same internet connection to get out is all.

Now more than Ever (repost)

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The vocal minority typically saves the silent majority the headache of poorly thought out features.

The vocal minority is just that vocal and a minority. These are the people that are arrogant enough to think they speak for everyone and they only speak for themselves. Maybe the reason the silent majority is silent is: 1. They are fine with things the way they are; 2. afraid to get waylaid by the vocal ones; 3. Realize they would be drowned out.

People on these forums have the self-righteous attitude to think they know how to design a game. I for one would love to see that. They would be in for a rude awakening. There is a lot of work that has to be done BEFORE anything is put in, then the testing, etc.

Give A.Net the credit, at least, that they HAVE designed 2 games. Give the respect they deserve and maybe you will get it back. One has to give respect in order to get it.

Dev's Wasting Time & Effort?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

AHH – I think you are throwing out the baby with the bathwater. There will be Halloween this year and Wintersday. As far as SAB, A.NET said it was temporary content, so the people complaining ignored that fact. They only heard what they wanted to. A.Net said SAB may be back – who knows.

You are an alarmist and aggressive for the sake of being that way. A.Net has put in content, just not what YOU WANT, so it is junk. A bit of an ‘Entitled’ attitude there.

The LS is changing Tyria, look at LA, have you done the latest installment (go see the Pale Tree afterwards). That is the point about a living, breathing world, much of what happens is temporary. Look at flowers in the RL, temporary and beautiful at the same time or the seasons.

It seems what you want is the ‘classic end game’ which is grind gear. Sorry no thank you. I have done that in the past and am happy to off that treadmill.

If you can’t enjoy the game for the sake a playing a game, I suggest walking away for a bit. You seem to have too much invested (emotionally) and this is not healthy at all.

Suggestion: chat dialog changes

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Text copy. For taking polished notes much much easier.

You couldn’t do it with GW1 either. It may be something to do with the way the game engine/UI are put together.

What's the point of nerfing elementalist?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The skill isn’t the problem, the designs of the encounters are.

Unfortunately, nerfing a skill is easier than changing the design of each encounters the skill could be used to.

Well, have you tried Claw of Jormag recently? it is not hard to change encounters and they really changed that one. See all the ‘Zerkers’ go down pretty hard and fast.

Also, A.Net looks at data from encounters and what skills do what damage. They don’t nerf just because.

Some nerfs that happened to the rangers in the first year of the game suggest otherwise. I still remember them nerfing shortbow. Not because there was anything wrong with the weapon itself, but because they wanted more people using longbow, and were unwilling to admit that LB was just seriously underpowered and in need of buffs.
If they had actually looked at the “data from encounters and what skills do what damage”, arriving at the right conclusion wouldn’t have taken them an additional year.

It actually had to do with the fact that the shortbow was doing more damage than the longbow. They saw that and nerfed the shortbow to bring it in line. The game does not suggest otherwise. You only see one part, your character, while A.Net has reams of data on damage, etc.

Suggestion: Inventory improvements

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Posted by: Dusty Moon.4382

Dusty Moon.4382

They wanted to keep the UI in line with the way it was in GW1. I do like this simplified UI.

Bags with content – no. What game has that? That means you can nest bags within bags within bags – too confusing.

Suggestion: chat dialog changes

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Posted by: Dusty Moon.4382

Dusty Moon.4382

You can – it is called a screen capture. You can change your chat screen size you know.

about music~

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Posted by: Dusty Moon.4382

Dusty Moon.4382

so i have had a music lute in my bank sitting for a long time, till recently i felt like playing it, altho i srsly am bad w making music, so r the only ones who r playing it also good in rl w music?

and one more, r u clicking the music notes /skills , or r u rebinding ur keys just for that?

You cant use macros to play more than one note at a time. If A.Net catches you it is a permaban.

What's the point of nerfing elementalist?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The skill isn’t the problem, the designs of the encounters are.

Unfortunately, nerfing a skill is easier than changing the design of each encounters the skill could be used to.

Well, have you tried Claw of Jormag recently? it is not hard to change encounters and they really changed that one. See all the ‘Zerkers’ go down pretty hard and fast.

Also, A.Net looks at data from encounters and what skills do what damage. They don’t nerf just because.

New Feature: Jail and Trial

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Go play AA if you want that. You also need open world PvP for that and A.Net already said, this game was not designed for open world PvP and would never be in game. It would be used as a way to punish people and just be nasty.

You can already land in jail if you climb around the outside of Rata Sum.

It doesn’t need Open PvP. People can be kittens in PvE environment and WvW.

It is a system that can be too exploitable for words. In WvW, say another team gets sick of the Commander on one of the other team – zap into jail they go. No- just no.

It is not useful or wanted.

That is why the reports are being overlooked before. Read my whole post before you write.

I did read your post. Reports need to have more than one person reporting. I am not sure how many but in Gw1 it was 5 in town. There already is a system in place and yes, one person complaining does noithing. Adding this would just be time consuming for A.Net to get right and balance.

Action Combat mod ok or not?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I don’t think you’d get banned, but it’s still not worth using, because it forces autotargeting.

Read the EULA and FAQ. “Any 3rd party program that gives one player an advantage over another is forbidden.” Even if it is a miniscule advantage.

That is why macros can only be used one Key = one action. Multiple actions is not allowed (like playing an instrument in game). A.Net can tell by the logs if you are using macros also.

New Feature: Jail and Trial

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Go play AA if you want that. You also need open world PvP for that and A.Net already said, this game was not designed for open world PvP and would never be in game. It would be used as a way to punish people and just be nasty.

You can already land in jail if you climb around the outside of Rata Sum.

It doesn’t need Open PvP. People can be kittens in PvE environment and WvW.

It is a system that can be too exploitable for words. In WvW, say another team gets sick of the Commander on one of the other team – zap into jail they go. No- just no.

It is not useful or wanted.

Dungeon Tracker!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

It is just as easy to write it down or do people eschew the manual check list?

Immodium Q 36 Explosive Space Modulator

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Dusty Moon.4382

There was something like that in GW1 already.

Action Combat mod ok or not?

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Dusty Moon.4382

Zoid – if they find out, you will get a permaban.

New Feature: Jail and Trial

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Go play AA if you want that. You also need open world PvP for that and A.Net already said, this game was not designed for open world PvP and would never be in game. It would be used as a way to punish people and just be nasty.

You can already land in jail if you climb around the outside of Rata Sum.

Tanks being tankier, dedicated healing class

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Guys, it’s a 1 year old post.

Those who can’t live without trinity, time to save up for a WoW monthly fee.

Because that’s the only difference between GW2 and WoW right?

When people say this argument, I always wonder what they think to themselves. “Oh yeah, this is a good’un” like they’re totally blind to how bad an argument it is.

It’s not an argument, it’s an advice. If those guys don’t like how gw2 combat system is done, they’re not tied to this game. It’s not like the game has much to offer for pve players besides that fast paced combat style where my guardian supports everyone in full berserker. Complaining about the absence of trinity in a non-trinity game is kind of stupid.

That’s the point of MMORPG’S (MASSIVE MULTI-PLAYER ONLINE ROLE PLAYING GAMES) If creating a full virtual quest filled world were pve is not worth wild, why make a game at all? Just build server based pvp and be done with it.

Which brings it to the point, its catered to low level base players. So people who hype about this game being awesome are mostly people who failed in team rolls, or who cant even understand the point of online massive multi-player gaming to begin with. Its probably mostly failed counter strike kids who play here. So you can say “save for a WoW sub” But I highly doubt you know the true meaning of mechanics and team work when it comes to online game play. A 10 year old can beat this game, so you should feel accomplished that this game had so little to offer in aspects of a true MMO.

Just go play sims online, im sure you will feel the same effect

The Problem is content, the GW2 trinity would see great use, but “War against Zhaitan” part of GW2 is designed so that every class can complete it without forcing players to wait for eternity until other important classes join in the party, the bad thing about this design is that most mobs are designed more or less for direct damage builds, deal high melee damage, mobs that are good CC targets usually are Champions and most don’t possess complex mechanics or abilities (Such as heavy DoT, heavy armor, etc. Players are not always even required to keep moving during combat, as long as they kill the mobs quick enough).

Question remains, will ANet update the old content to be atleast abit more complex, increasing the use of DoT, Area denial, boons, conditions and etc.

On other hand the new Mordremoth content does offer some variance on mobs and combat mechanics, DoT, Heavy armor, area denial, etc. Everything that forces players to move and gives more reasoning to bring healing and CC into combat and satisfy psychologically the players who want to support and help others.

LOL The Trinity would not be able to fight ANY of the current World Bosses. Why? It is very simple, since the Trinity is a simple mechanic developed when computers were much simpler, the TANK will not be able to keep agro. The debuffers and condi players usually get the most agro in this game (as well as highest DPS). In a Trinity game, the Tank relies on taunts, shouts, etc to keep agro. There are none in this game and even if there were the Boss AI would ignore it.

If you want a Trinity game, go play a Trinity game. Stop trying to make every game that comes out into one.

Need for a Trial System

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Problem with trial is that Gold Sellers use them also.

People will see an uptick in gold spamming.

Gw2: A game for players, or a game for devs?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Ye I understand what you’re saying. The players for a long time have been quite against the whole living story thing, especially during season 1, yet the devs pushed with it. I think they are being too stubborn about the choices they make. Make the game the players want, not the game you want.

Im sure Anet had certain visions for the game when creating it, yet some of these sadly won’t come true because they are unrealistic and have certain problems with them that don’t sit well with the players. Temporary content is a perfect example of this. Everyone hated it, and they changed that, so thats good on their part. Yet they still take so long on so many features/content that are massively requested from the community and say “ye we’re looking into it”. Don’t just look into it, actually do it. Players want that more than anything from the living story, so put the living story on hold and give the players something they want. Guild halls for example are one of these.

Everyone didn’t hate the living story, though most people did hate temporary content. I think numbers showed that the living story was quite successful, in spite of complaints. Sure seemed so with all the overflows at the Marionette and not being able to get into my home server for five days.

Not true. Pretty much everyone hated temporary content which WAS the living story. Heres why. 90% of the content created for the living story season 1 is not playable anymore, and yet the first season lasted most of guild wars 2 lifespan. Thats a terrible shame. A ton of highly requested features/content could have been added during the time if the living story was done right. Yet its not.

Polls and posts definitely showed people screaming for an expansion the entire length of the first season. Mainly because it was said that the living story can deliver expansion like content, but pretty much didn’t for most of the season(15 months).

Doing what the players want means giving them an expansion when you’ve proved you can’t do expansion like content. Thats what the post is about. Is anet still trying to make a game they envisioned, even if it doesn’t work, or are they willing to change completely and go with the players direction.

I didn’t hate the content at all. I know others who didn’t either. A living, breathing world is temporary – look we have Spring, Summer, Winter, Fall – each bring some temporary uniqueness to our world. So, A.Net was trying to do the same. That is what a Living World is.

I think the game is working. Could it be better, sure it could. A little love for Mesmers is ALWAYS needed. But, I think they have an interesting idea and I want to see where they take it. They have a vision, just what it is yet, is beyond me and that is the fun part. It is kind of like a car journey, you never know what is beyond the next hill.

(edited by Dusty Moon.4382)

Why doesn't Anet tell us their plans

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Dusty Moon.4382

The nasty threads have become more prevalent because people are becoming angrier at the way the community as a whole is being treated, as well as many of the directions the game has taken.

Regardless, ignoring the whole customer base because a proportion of it behaved badly is not appropriate. There are many perfectly polite paying customers whose concerns should be addressed.

Agreed. Plus the SAB protesters feel cheated. They bought the Infinite Coin from the gemshop, and Anet has no intentions of re-releasing SAB. That action alone is causing these people to lose trust in Anet.

…A vocal minority’s nastiness does not justify ANet “taking their toys and going home.” ANet should be the bigger person and continue talking anyway. The trolls will be ignored, they won’t get the reaction they’re wanting, and they’ll get bored and leave. ANet’s silence isn’t doing them any favors. Throwing the baby out with the bath water is never justified, no matter how you twist it.

One of the first lesson I learned at the Art Institute of Seattle was this: Develop your rhino skin because you will get criticism no matter what you do. Some of that criticism will hurt, but it’s always up to us to determine how we react.

As I explained in another post, there are always complainers (esp. on American jobs). Every job I’ve ever been on has them. In fast food, I got customer complaints about cold food and missing happy meal toys. In medical, patients complained and tried to manipulate me when the doctor refused to issue them another Vicadin prescription. In animation, I had a teacher verbally tear me apart for having a sucky portfolio (I had too many cartoons and not enough realistic art). On a telemarketing job, I had an a supervisor that complained that I wasn’t making 10 sales a week (I was making 3 sales a week which was average for Time Warner). I had a co-worker complain that I wasn’t sad enough when she criticized me. Some of the complaints were true. Others were false. There were plenty of nasty complaints that hurt my feelings too. How did I handle it? If the complaint was true, I learned from my mistake and moved on. If it was false, I made the complainer feel as if I heard them, and I moved on with my life.

I do think the SAB announcement is a way of punishing fans, but it will come back to bite Anet financially unless they rectify it. In my view, a permanent SAB would be a quick way to make money and generate interest in the game. It also provides an alternative to those who don’t like Living Story.

Say what? They didn’t say they were not putting SAB in, just NOT NOW. Jeez, y’all need a reading comprehension class. They never said they weren’t, just not sure when in the future.

I think:

1. You had some good points.

2. You lost me when you started arguing 180 what you said in the beginning.

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Like Rift? That game was so messed up when the developers listened to whiners on the forum. It is an accident waiting to happen.

There is nothing wrong with constructive comments but most on this forum post, ‘I want the developers to answer my question’. This is not a question/answer session.

Give good decent criticism with information to back it up. Just don’t say, ‘BECAUSE I WANT IT’. Unfortunately, people on this forum are the latter not the former.

Actually, developers listening to players was one of the best parts of Rift (I can’t speak to whether it still is). I don’t know where people are coming up with this notion that Rift hurt itself by listening to players. They made the game better in countless situations by listening to player feedback.

That’s kind of been their calling card, is their ability to listen.

Does it mean the game is amazing? Not necessarily. But on the listening front, they have done remarkably well compared to other MMOs on the market and it helped them a lot.

It wasn’t – players whining about certain builds that were OP only to make others even more OP. If the players would have actually learned to play the game and see what can be used as a counter, then the balance would have been kept in place – it was pretty balanced when it was released.There was no balance in that game. Then the players wanted a 3-faction PvP BUT the lore only had in 2 Factions. So, they created something out of thin air that just made the game even more MEH.

Players do not see the big picture and only have their small part in focus and that is the problem.

Capes. Makes them a thing.

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Dusty Moon.4382

You have Guild armor and Guild weapons. With the back pieces in the game, capes would cover them.

No to capes

Worry When All the Negative Threads Disappear

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Dusty Moon.4382

I’m pretty sure they merged them into previously existing threads on the same issues (tho the ones about protests DO violate the Forum rules, so those could have been deleted….but from what I see they were just moved and merged). BTW, commenting on Moderator activities also violates the forum rules….

75% of what pops on this forum is NOT criticism, but a virtual lynch mob….

great post.

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

we need more Real time Forum communication from a Dev or Rep ..

if we was given a day in the wee kto do this at a certain time ON THIS FORUM , ON THIS WEBSITE.

it would Fix soooooooooo many complaints

Actually it wouldn’t fix anything. if you look at other games, where there is more communication, what happens is the players end up yelling and having temper tantrums at the developers. It changes nothing.

Ive been there, i played WoW for 7 years.

The communication on the forums did both Good and Bad…

but all this NO communication is just doing BAD, nothing Good is coming out of the Silent treatment.

Agreed, and this is the exact point of all these threads and chaos in-game and in our community. Such a small mistake and here is the result.

Dusty Moon: “Actually it wouldn’t fix anything. if you look at other games, where there is more communication, what happens is the players end up yelling and having temper tantrums at the developers. It changes nothing.”

Actually NO Dusty Moon the games that have the best community-developer relations are those in which they A: don’t stifle complaints like they do here B: Don’t throw away 2 years of suggestions folders C: Don’t follow a completely different direction than the one they sold everyone on (Nov 2012 announcement of Ascended and Fractals) D : Have an actual player council from all player types so they can get feedback instead of E: Shying away from the playerbase because they KNOW they aren’t fulfilling their list of not just 1 set of prelaunch promises mind you but the new second set that still has yet to be done on the wiki page.

Seriously, PoE, Skyforge, Allods, STO, Diablo III, WoW, Rift, EVE all have way better relations with their playerbase and it shows in their games. The devs know what the problems are they don’t just give people lipservice like what happens here, and their feature packs are actually fixes for the real concerns of the playerbase instead of just something a couple of guys were sitting around at taco bell talking about one day, because that’s exactly what this list of Feature Pack 2 looks like. not a single actual concern from the Engineer forum is in this patch. Explain that.

Like Rift? That game was so messed up when the developers listened to whiners on the forum. It is an accident waiting to happen.

There is nothing wrong with constructive comments but most on this forum post, ‘I want the developers to answer my question’. This is not a question/answer session.

Give good decent criticism with information to back it up. Just don’t say, ‘BECAUSE I WANT IT’. Unfortunately, people on this forum are the latter not the former.

Mount Debate

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Just tired of Mount threads flooding the forums. Its a cheap tactic. Keep them consolidated, please.

Now you have SAB people using the same tactic.

Don’t know why people feel the need to flood their opinions everywhere. In fact I feel it degrades every word you say when you do it. Personally I was not for or against SAB, as an example, but now with people spamming it in threads I’m no longer going to support it. If people childishly spam something, then I’m going to view the topic as being equally childish.

While this is about mounts, not SAB, I view it the same way.

The bottom line is the MODS are failing to stay on top of these issues (SAB/MOUNT) are merge them. It’s funny how they stayed on top of Megaserver threads (and other ANET chnages from the same patch) and controlled them until they disappeared and only appear the odd time now. MODS need to be as dilegent with all of these Mount/Housing/SAB threads.

Mods of forums are different than developers. If you don’t know the difference, I think you need to go back to school. Anyone can be a mod on a forum, if they are allowed and follow the mod rules. I was a mod on an audio forum, for a while, and it is not a fun job. On many forums, the mods are volunteers not paid, not saying that is here.

Developers are much higher up in the food chain.

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

we need more Real time Forum communication from a Dev or Rep ..

if we was given a day in the wee kto do this at a certain time ON THIS FORUM , ON THIS WEBSITE.

it would Fix soooooooooo many complaints

Actually it wouldn’t fix anything. if you look at other games, where there is more communication, what happens is the players end up yelling and having temper tantrums at the developers. It changes nothing.

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Chemiclord is spot on. Let me ask y’all this; Do you spend as much time harping on the Auto companies about their recalls? probably not. I bet most go through life saying big deal. Well, some of these recalls caused loss of life, I don’t seeing that happening here. I mean it is a bloody entertainment. It is not a partnership, it is not a marriage, it is not a mano a mano relationship either. It is a customer – business relationship.

Could they be better with communication – darn right they could but yelling like 2 yr olds and having temper tantrums, on the official forums, has done exactly what for the game? ABSOLUTELY NOTHING!

People need to get a life outside of gaming. There is more to life out there.

On Mounts & Housing.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Yeah, I have to admit, I can’t comprehend the “No it’s not in the game because its not in the game” argument. It seems so obviously flawed. I guess some people are just too basic to waste time with.

The strongest arguments against Mounts are:

  • Outside of the Wurms in Nightfall, there is no history of mounts in the Guild Wars universe.
  • With the current waypoint system and relatively small size of maps, there is no present need for mounts.
  • Mounts w/buffs will likely create even further balance issues.
  • Mounts w/o buffs, meaning cosmetic only, may create lag issues and flood player’s vision with even more than we already have to deal with.

These are all valid reasons against Mounts. Does that mean they will never be implemented? No. However those that want mounts MUST justify them against these reasons. If you can not – then you likely have little hope of getting ArenaNet to add them. I could very well be wrong in that because ArenaNet could just see it as another way to make money. * shrugs *

But if you only wish to downsize or insult the Anti-mount people’s reasoning, I’m afraid you’re not doing yourselves or your side of the debate any good.

You can do better.

  • Some genius created a orb that carries mounts, which the mount will transport people around. Terrible lore? Waypoint is equally terrible.
  • 25% speedboost is a good balance. It frees up traits and utility for mobility that is only for out of combat. If players get into combat, the mount goes back into the inventory. Players will lose the mount’s 25% speedboost. If players equip a 25% speedboost trait, then he can use it in combat and out of combat. Only works in PvE.
  • If mounts do not grant speedboost, then being implemented in the gem store is enough. It limits those who can buy it or not.

Bam, the ‘strongest’ arguments are toppled.

Unfortunately you are wrong. Since it is the Anti-mount side that is arguing for the status-quo. Since it is the anti-mount side that does Not wish any change to the current policy of " No mounts" it is the anti-mount side that need not make a single solitary argument as to why we do not want mounts.

All you have done is tried to put the anti-mount side on the side that makes argumetns against, While placing the pro-mount side on the side that according to you mearly needs to deflate the anti-mount arguments.

Unfortunately you are wrong.

Even if the anti-mount side has no arguments, even if the anti-mount side has a VERY weak argument that the pro-mount side deflates. That simply leaves it exactly as it is…the status-quo.

Until the pro-mount side makes credible, compelling arguments for why mounts specifically would be beneficial or necessary for gw2, the side that wishes for a continuation of the status-quo wins.

The side that wishes change… the pro-mount side… needs to make arguments for why we need change from the status-quo. Why do we need mounts?

The side against, need not make any. Until the side wishing for mounts makes compelling arguments. Then we do not need to make compelling arguments against, we simply need to show that those pro-mount arguments are flawed when it comes to gw2.

I know that those wishing for mounts are trying to distract from this basic understanding of fruitful debate. Those wishing change, have the burden of coming up with compelling arguments for why the specific change they want is beneficial or necessary. Those that want the status-quo, need make no argument whatsoever other than " No, I do not want this particular change."

What compelling arguments on the pro side? I have seen none – nada – nothing other than ‘It looks cool’ and that IS NOT a reason.

On the other had, the anti-mount side have given BUCKETS of reasons and just like yourself, they are ignored because they negate everything the pro-side has said.

This argument will go in circles because even though most of us, who are anti-mount, would like to hear GOOD REASONS and most really don’t care one way or another, no good or definable reason have been given.

To most of the anti-mount people, the status quo is fine. One SHOULD give compelling reasons besides, "It looks COOL’ and “I want them”. Those are not compelling, those are selfish.

Dueling Option - Forgotten?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I was just wondering why is this feature still not implemented after 2 years? Cmon people, its essential thing!

  1. It was never intended to BE a feature, so it’s not GOING to be implemented….EVER.
  2. It is NOT “essential thing” as the game is in no way suffering because it’s not there (the definition of “essential”).
  3. see PvP or WvW for a currently existing solution to “dueling”.
  4. …even tho 1v1 dueling is not currently nor ever will something the game is balanced for….and thus is pointless.

1. Wardrobe was never intended to be a feature but it was implemented.

2. Wardrobe was not essential but it was implemented.

3. PvP and WvW are not Duels, Duels are people being able to have a friendly fight around places in the open world.

4. WvW/PvP isnt balanced thus is pointless? No but that is your logic.

There will NEVER be PvP in the open world as A.Net has said this game was NOT DESIGNED FOR IT. So, they put in a separate area for PvP. This is where you need to go. Don’t like it don’t play.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

If there is one thing that REALLY irritates me about gamers, is this idea that they are somehow owed, or should expect transparency or a road map. Gamers continue to push this narrative that they are somehow in a “relationship” or a “partnership” with the games and the developers.

You. Are. Not.

You are nothing more than a CUSTOMER. Period. One of millions of people. You are owed nothing but the product you purchased, a product you have been given for the money that has been exchanged. Anything you get beyond that is merely an added bonus.

Get it through your skulls. They do NOT have to listen to you. They do NOT have to do what you request. While it may certainly be a good idea to keep an ear on what your customers are saying, they are under ZERO obligation to comply to anything you say.

If you absolutely cannot accept the policies of a company, if you honestly think they are not listening to your wants and are actively ignoring you, you walk away and stop supporting that company.

THAT is your power. Nothing more.

To a point, with one exception. I invest time and energy into the game…and I want to keep on doing that, but I want it to be worth it not just now, but in the future. Surely if I’m investing my time in something, I have some right to know if I’m wasting it or not. Because if it’s changing, and they don’t tell me and I leave..I could have been doing something else.

I’m here for the long haul. I like the game. I’m having fun. I don’t see myself not having fun next week. But if suddenly Anet were to introduce open world PvP into the game, I’d have to rethink my commitment.

I am going to say this. Games are about entertainment. One playes games for entertainment value. If I am not entertained then I stop playing them. People are reacting to games like they would to a job. That is your problem, not A.Net’s – they wrote this game to entertain us.

Why should A.Net care how much time and energy you put into the game? You were entertained weren’t you? Their job is done, if you have. Anything more on your point is ‘Entitled" and you aren’t ‘Entitled’ to jack.

Why doesn't Anet tell us their plans

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, if you look AT THIS FORUM, which is what A.Net could judge by, There are more NEGATIVE and nasty threads than there are constructive or complimentary. What do you expect then?

Are there? The majority of threads in a game forum will be about problems or issues or a suggestion that people have, I don’t think they are “negative” or “nasty” because they are about a complaint. A couple of bad posts should not mark an entire thread as “negative” or “nasty”.

There will be very few threads set up because something went well, if things are going well, you hear very little that’s just the way it is, for example, no-one phones their broadband support-line to say “thanks, everything’s OK.”

No – look at all the SAB threads. A.Net out of touch threads. We want mount threads. We want duel threads, We want housing threads. These are all about A.Net mostly in the negative. So I take exception to your definition that all the threads are about the game not working right.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

If there is one thing that REALLY irritates me about gamers, is this idea that they are somehow owed, or should expect transparency or a road map. Gamers continue to push this narrative that they are somehow in a “relationship” or a “partnership” with the games and the developers.

You. Are. Not.

You are nothing more than a CUSTOMER. Period. One of millions of people. You are owed nothing but the product you purchased, a product you have been given for the money that has been exchanged. Anything you get beyond that is merely an added bonus.

Get it through your skulls. They do NOT have to listen to you. They do NOT have to do what you request. While it may certainly be a good idea to keep an ear on what your customers are saying, they are under ZERO obligation to comply to anything you say.

If you absolutely cannot accept the policies of a company, if you honestly think they are not listening to your wants and are actively ignoring you, you walk away and stop supporting that company.

THAT is your power. Nothing more.

No one is asking them to fulfill the communities request (I’m not at least lol)… we just want to know what on earth are they doing???

“We hear the players’ concerns. It’s currently on the radar, and we’ve been experimenting with several solutions, but we can’t really talk about it.”
Tune in for the next Ready Up tomorrow – where we talk about that other thing that we can’t really talk much about.
We also have new skins in the gemstore and updated tooltips even more."

That’s anet communication in a nutshell. Thats apparently an OK form of communication to some ppl on this forum….

What on earth is the point of even doing a kitten interview if every answer is “idk, can’t talk about it”

In the interview, they told you exactly what they wanted to. No more. no less. They gave us information and now people are complaining because it is not enough. What do you want, to be involved in the actual design of the game? Sorry – I leave that to the professionals.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I think first – players are unrealistic with their expectations and demands – yes demands. Trying to be a bully on a forum, to get what you want, is the wrong way to go about getting anything. It seems that is the norm for game forums now a days.

Second, people really need to stop READING into things stuff that isn’t there. Like the SAB aficionados. A.Net said it won’t be introduced during the LS2 part of the game. They didn’t say never. But, since SAB isn’t out WHEN THEY WANT IT, they are protesting and stomping their feet like 2 yr. olds. Sad – very sad.

Third, yes A.Net could be a little more forthcoming with information as long as players don’t jump on them or come to conclusions. Forum posters have been down right nasty to A.Net employees who do post information so I understand where they are coming from.

well.. thart partly because were waiting for a while now
Sab 1 and 2 were just a couple months between
then A FEW months later wouldve been 1.april aniversairy people already asking when its coming out and.. it didnt came out
noone ever talked to us about anythign regarding sab
and then almost one whole year after the release of sab2
we get to hear something like this…

anet coulve told us that muuuuuuch sooner

Why should they tell you? The recent interview said, it is not going to be released now. They did tell you. You didn’t like what they say, so you try to talk over them or put your fingers in your ears and say "LA LA LA – I can’t hear you!’.

They said it was temporary content. A.Net said they will put it back into the game sometime – they don’t have to tell you WHEN.

What kind of backwards kitten company doesn’t tell its community about what it is planning, even if they have the “subject to change” at the bottom of their plans.
They don’t have to tell us anything? right, that certainly help anet’s reputation..

I can’t believe people actual defend anet’s communication and PR agenda lol… so many white knights here that think anet can literally do no wrong and everything they have done is perfect, without fault.

Do you go to an Automaker and complain that his design is not right? Do you demand and whine constantly on it? No. You just don’t buy the car the next time.

You don’t own this game, you own a license to play the game. Even your characters are not yours. Please read the EULA you agreed to when you first logged into the game. It stated quite clear what you rights are. “https://www.guildwars2.com/en/legal/guild-wars-2-user-agreement/

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

*If there is one thing that REALLY irritates me about gamers, is this idea that they are somehow owed, or should expect transparency or a road map. Gamers continue to push this narrative that they are somehow in a “relationship” or a “partnership” with the games and the developers.

You. Are. Not.

You are nothing more than a CUSTOMER. Period. One of millions of people. You are owed nothing but the product you purchased, a product you have been given for the money that has been exchanged. Anything you get beyond that is merely an added bonus.

Get it through your skulls. They do NOT have to listen to you. They do NOT have to do what you request. While it may certainly be a good idea to keep an ear on what your customers are saying, they are under ZERO obligation to comply to anything you say.

If you absolutely cannot accept the policies of a company, if you honestly think they are not listening to your wants and are actively ignoring you, you walk away and stop supporting that company.

Yes. I am telling you to LEAVE. THAT is your power. Nothing more, and nothing less.*

This post is so EPIC (I have to bold it)! I have been saying that gamers have this ‘Entitled’ mentality and CL hit the nail on the head – that is ‘ENTITLED’ to a ‘T’.

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

If this is a routing problem somewhere in between, how is it possible we can chat with each other?
I don’t think their chat servers are handled by a different ISP in different location so different route would be used.

If you mean posting to this server, it’s VERY possible for an ISP to block (or throttle / incorrectly route) one type of data and pass another TO THE SAME EXACT IP ADDRESS.

Exactly, BG. It could be a game problem, it could be something else. People need to actually do some research before just saying it is one thing.

On Mounts & Housing.

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Yeah, I have to admit, I can’t comprehend the “No it’s not in the game because its not in the game” argument. It seems so obviously flawed. I guess some people are just too basic to waste time with.

The strongest arguments against Mounts are:

  • Outside of the Wurms in Nightfall, there is no history of mounts in the Guild Wars universe.
  • With the current waypoint system and relatively small size of maps, there is no present need for mounts.
  • Mounts w/buffs will likely create even further balance issues.
  • Mounts w/o buffs, meaning cosmetic only, may create lag issues and flood player’s vision with even more than we already have to deal with.

These are all valid reasons against Mounts. Does that mean they will never be implemented? No. However those that want mounts MUST justify them against these reasons. If you can not – then you likely have little hope of getting ArenaNet to add them. I could very well be wrong in that because ArenaNet could just see it as another way to make money. * shrugs *

But if you only wish to downsize or insult the Anti-mount people’s reasoning, I’m afraid you’re not doing yourselves or your side of the debate any good.

You can do better.

You seem to have completely missed my point. Utterly. I didn’t say "All people who don’t want mounts are so and so. I said THIS SPECIFIC ARGUMENT is lame.

There’s plenty of valid arguments. I don’t care too much either way myself, but anybody who says the reason a thing shouldn’t be in the game is because its not in the game just is too simple a toad to cook.

Actually, no one but A.Net really knows how much work it is. BUT, based on some of the computer modeling I have done, I can say it is probably easier to cook a toad than add mounts. First you have the drawings. Then you model the drawings. Then you add in new models of each of the professions with the various armor skins (as well as size of the professions) – also adding in the races too. Then balancing the skills. Making sure the mobs have a way to stop riders, etc. Get the picture? It is NOT as simple as people make it out to be.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I think first – players are unrealistic with their expectations and demands – yes demands. Trying to be a bully on a forum, to get what you want, is the wrong way to go about getting anything. It seems that is the norm for game forums now a days.

Second, people really need to stop READING into things stuff that isn’t there. Like the SAB aficionados. A.Net said it won’t be introduced during the LS2 part of the game. They didn’t say never. But, since SAB isn’t out WHEN THEY WANT IT, they are protesting and stomping their feet like 2 yr. olds. Sad – very sad.

Third, yes A.Net could be a little more forthcoming with information as long as players don’t jump on them or come to conclusions. Forum posters have been down right nasty to A.Net employees who do post information so I understand where they are coming from.

well.. thart partly because were waiting for a while now
Sab 1 and 2 were just a couple months between
then A FEW months later wouldve been 1.april aniversairy people already asking when its coming out and.. it didnt came out
noone ever talked to us about anythign regarding sab
and then almost one whole year after the release of sab2
we get to hear something like this…

anet coulve told us that muuuuuuch sooner

Why should they tell you? The recent interview said, it is not going to be released now. They did tell you. You didn’t like what they say, so you try to talk over them or put your fingers in your ears and say "LA LA LA – I can’t hear you!’.

They said it was temporary content. A.Net said they will put it back into the game sometime – they don’t have to tell you WHEN.

Why doesn't Anet tell us their plans

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Dev Player communication is a two way street of respect, the community dropped the ball early on and now we have to deal with the consequences of that.

The community didn’t drop the ball. Some people in the community may have but they are not the community.

I hope you can see the difference and I sure expect that ArenaNet can.

Well, if you look AT THIS FORUM, which is what A.Net could judge by, There are more NEGATIVE and nasty threads than there are constructive or complimentary. What do you expect then?

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Here is one tracing to battle.net. I have been having issues with D3 lately so I checked.

hmm- can’t get to it.

Attachments:

Dueling Option - Forgotten?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

+1 for dueling as always. wishful thinking though, I highly doubt they’ll implement it.

Again for the people who don’t want to duel, put in an option to ignore requests, simples. Doesn’t mean it should be cut out of the game completely just because some people would rather not duel their friends. That’s just silly.

Dueling is PvP and A.Net said their system design for the PvE side WAS NOT DESIGNED for any type of PvP.

That is why there are arenas in the sPvP area.

That isnt going to stop people from asking for it, arena net should just implement dueling in so people stop asking for it. Just because some people are scared that someone will laugh at their poor dueling performance it doesnt mean people don’t want it lol.

Nope Anet shouldn’t add things just because people ask for it. They should only add if it if it fits their vision for the game. My guess is that it doesn’t.

Then i guess their vision of the game doesnt include a large PVP scene l0l

It includes, like Guild Wars 1, a scene where PvP and PvE are separate entities that don’t really interact with each other. There was very little interaction between PvP and PvE in Guild Wars 1 and that was often considered a PvP-centric game.

That doesnt change the fact that dueling helps improve a pvp community, if you can go to an area where people randomly duel and you watch it’s interesting. They should have added a system where there is an area in the mists where you can duel instead of making it all instanced. Guild wars 2 is no way a PvP-centric game tho? Also guild wars 1 was no where near as pvp centric as WoW and look at how big WoW’s pvp scene is still now compared to gw1s.

Then duel in sPvP arena. My guild has done that many times. No one is stopping you. At least in the sPvP-centric arenas, everything is a little more balanced and no one profession will out power another.

In PvE, since it is built for teams, some professions are more support than others and would not win in a fair fight.

For me, I find that Duels DO NOT help bind the PvP world together – it is about bragging rights only.

GW1 was a TEAM based PvP while WoW was a group of individuals that tried to work together.

I hope you understand bragging does increase competitiveness, do you not know that? I hope you know people can brag about anything, if they brag about duels they can brag about achievements. If you read what i typed i said instanced pvp duels do not help create competitiveness. If you want the games PvP community to stay low and uninteresting then keep believing dueling somehow doesnt increase competitiveness, but if you actually care about the PvP then please stop trying to create a care bare environment. If people brag then pwn them and brag back?

It doesn’t really. It makes it more combative not more competitive. That is why A.Net is putting in exclusive armor for the sPvP as a reward.

I mean, in GW1, they had 1 million dollar HoH tournaments. That was as much about reward as anything else.

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Here is one to Google – right after – notice the difference?

Attachments:

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Well – try pingplotter – this is what I recently got (TODAY as a matter of fact). This is to Guildwars2.com website…

2 routers show 100% packet loss in between. It may not be GW2 at all.

Attachments:

Dueling Option - Forgotten?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

+1 for dueling as always. wishful thinking though, I highly doubt they’ll implement it.

Again for the people who don’t want to duel, put in an option to ignore requests, simples. Doesn’t mean it should be cut out of the game completely just because some people would rather not duel their friends. That’s just silly.

Dueling is PvP and A.Net said their system design for the PvE side WAS NOT DESIGNED for any type of PvP.

That is why there are arenas in the sPvP area.

That isnt going to stop people from asking for it, arena net should just implement dueling in so people stop asking for it. Just because some people are scared that someone will laugh at their poor dueling performance it doesnt mean people don’t want it lol.

Nope Anet shouldn’t add things just because people ask for it. They should only add if it if it fits their vision for the game. My guess is that it doesn’t.

Then i guess their vision of the game doesnt include a large PVP scene l0l

It includes, like Guild Wars 1, a scene where PvP and PvE are separate entities that don’t really interact with each other. There was very little interaction between PvP and PvE in Guild Wars 1 and that was often considered a PvP-centric game.

That doesnt change the fact that dueling helps improve a pvp community, if you can go to an area where people randomly duel and you watch it’s interesting. They should have added a system where there is an area in the mists where you can duel instead of making it all instanced. Guild wars 2 is no way a PvP-centric game tho? Also guild wars 1 was no where near as pvp centric as WoW and look at how big WoW’s pvp scene is still now compared to gw1s.

Then duel in sPvP arena. My guild has done that many times. No one is stopping you. At least in the sPvP-centric arenas, everything is a little more balanced and no one profession will out power another.

In PvE, since it is built for teams, some professions are more support than others and would not win in a fair fight.

For me, I find that Duels DO NOT help bind the PvP world together – it is about bragging rights only.

GW1 was a TEAM based PvP while WoW was a group of individuals that tried to work together.

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Dusty Moon, most of the time I agree with you, but me and guildies are crashing even though we live no where near each other at the same time in the same zone. But not all of us. But it’s happened more than once…too often for it to be a coincidence.

And it just started recently.

I have recently was having issues with another program, not a game, as went through my ISP. There is some problem with the backbone in Texas. Also, ask your ISP if they throttle connections – some do some don’t (Comcast is testing throttling connections in the south currently).

Also, just an FYI, several games, WoW, ESO, and two others (can’t remember the names) were being attacked by a huge DDOS. That could also be the issue.

Just saying there are MANY ways this can occur. This game does rely on having an good connection or else things get a little wonky.

Dueling Option - Forgotten?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

+1 for dueling as always. wishful thinking though, I highly doubt they’ll implement it.

Again for the people who don’t want to duel, put in an option to ignore requests, simples. Doesn’t mean it should be cut out of the game completely just because some people would rather not duel their friends. That’s just silly.

Dueling is PvP and A.Net said their system design for the PvE side WAS NOT DESIGNED for any type of PvP.

That is why there are arenas in the sPvP area.

Mount Debate

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Also, in Dry Top, how are you going to deal with all the jumping with a mount?

Aspect infused mounts!!!! Neeeeiiiiighhhhh!!!
Skill 1: [Assisted Leap]
Skill 2: [Light Dash]

As was stated, how do you propose to design a mount, make sure EACH profession and race does not clip with it?

How do you propose to balance the mobs, such that a mounted rider can be stopped. This is not done I most games is would be part of the balance here – that means EACH mob would have to have a new skill to deal with that. The AI would also have to be tweaked to deal with that. That is just not a simple (CLICK BOX, MOUNT ADDED) type of programming. That would be basically redesigning the game for mounts.

Sorry – I can’t see it being done. Besides, you would have the SAB people breaking down your doors as to why their precious SAB did not get put back in but mounts did.

Have you been to Dry Top yet? Have you light dashed passed a mob?
Have you ever had a ranger and use a pet to distract the mobs while you run your merry way? Ever played a guardian to use aegis, judge’s intervention, spirit weapons, greatsword leap?
Great balance there, mate.

Also, professions are irrelevant. Different races have clipping issues already with armor.

Yes – those skills replace yours. How would they replace a mounts skills, not you have mounts, that replaced yours, and those skills would replace mount skills? If you have ever tried to use 2 different potions , each with their own skill set – you lose both in game. I don’t think this type of complexity is setup in game.

Sorry – that is why I asked. Obfuscation is a way to debate.

Arenanet housing system please :)

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I love is the wardrobe system because it gives me time to do something i enjoy, play dress up and everyone loves it. I’ve played the game since launch and the only update that i enjoyed the most is the wardrobe system, can yall add the housing system now so we have something fun to do other than grinding. This game has emphasis on cosmetic so it makes sense for us to have houses to spend time in and you can even sell housing items in gem store for income. Please make the game interesting by adding things that we can spend time in and enjoy time spent, instead of mindlessly grinding gold for things i don’t even want COUGH plant back item*COUGH*. Anyway please add housing system or something we’d really enjoy like the wardrobe system!

No – just no. Another thing that is useless and does NOTHING to help the game forward.

Just like mounts, it is more a ‘Look at me!’ feature than a feature that drives the story forward.

The wardrobe was put in to help alleviate the issues with skins – it makes them easier to use. What would housing do like that?

at least make your game work

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Seriously,anet, is bad enough that we havent seen any proper content in two years,that pvp and www is so stale that its starting to stink,that we have to cope with the meaningless and awful living story…..

But since the last patch its impossible to play due to ,lag,lag spikes , and disconnections,its not a personal issue ,i can run any game flawless,its been comented in the tech forums ,and in game by tons of people,but theres no answer whatsoever,
so…..whats going on?

Ever think it is on YOUR SIDE? People need to check their ISP’s some time. It is amazing how many of them have malfunctioning equipment.

Try tracert – that will tell you plenty.

Mount Debate

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Also, in Dry Top, how are you going to deal with all the jumping with a mount?

Aspect infused mounts!!!! Neeeeiiiiighhhhh!!!
Skill 1: [Assisted Leap]
Skill 2: [Light Dash]

As was stated, how do you propose to design a mount, make sure EACH profession and race does not clip with it?

How do you propose to balance the mobs, such that a mounted rider can be stopped. This is not done I most games is would be part of the balance here – that means EACH mob would have to have a new skill to deal with that. The AI would also have to be tweaked to deal with that. That is just not a simple (CLICK BOX, MOUNT ADDED) type of programming. That would be basically redesigning the game for mounts.

Sorry – I can’t see it being done. Besides, you would have the SAB people breaking down your doors as to why their precious SAB did not get put back in but mounts did.