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Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

They couldn’t have released Guild Wars 1 without NCsoft. What’s your point. This game is already more successful than Guild Wars 1 was…the only question is how long that success will last.

And you know, Guild Wars 1 came out at a time with far less competition. It was the only free to play multiplayer fantasy game out there. There weren’t 50 free MMOs to choose from at the same time…and Guild Wars 2 is still making more money than Guild Wars 1 did.

So I’m not sure what your point is.

My point is that many people, myself included, trusted ArenaNet because they had established themselves in the market as being something different. GW1 was a CORPG that focused on interplayer cooperation and instanced content, and despite being a virtually unknown company before GW1 was released, they still managed to grab a nice market share and compete with WoW, especially with their innovative B2P model.

They established a wonderful, trusting relationship with a lot of consumers, and they made a name for themselves.

Thus, when GW2 came around the company had a strong foundation and a wider audience to whom they could advertise their game.

It’s a lot easier to profit when you aren’t starting from scratch.

Look, GW2 was different than the original, and that’s fine. It still was an incredible game at launch and in many ways improved from the original. For many people (note, I’m not speaking for everyone, I’m not speaking for you) the past two years saw larger and larger deviations not only from the original game, but from the GW2 manifesto as well.

With no expansion in sight, a focus on living story and simple QOL changes, the game feels like it’s moving at too slow a pace and is disappointing for many people (note, I’m not speaking for everyone, I’m not speaking for you.)

And you’re making a fair point.

This game was always going to have problems because Guild Wars 1 was a cult classic. It has a relatively small very die hard community, particularly the PvP community. Arguably, the PvP community would be the most disenfranchised with this game.

But Anet also saw in Guild Wars 1 a huge shift from PvP to PvE. Their PvE population eventually outnumbered the PvP population and so in the later years that’s where Anet put their effort.

I wasn’t a PvPer in Guild Wars 1. I do some PvP and WvW here, but mostly I’m a PvE’er. Not a dungeon runner. Someone who likes PvE in the open world. There are a bunch of us. No game has done it better as far as I’m concerned.

The fact that a relatively hard core group of players find a game that’s quite different to be unacceptable doesn’t surprise me at all. However, I still think Guild Wars 2 will ultimately be more successful, not less successful, even if some Guild Wars 1 players feel disenfranchised…I understand why they do, and I don’t blame them for feeling that way.

I fixed it for ya. The problem with being a ‘cult’ classic is the rabid attitude of fans. Remember when Star Wars Episode 1 came out and the reaction of Die Hard fans to that movie? Well it is the same with GW2 versus GW1.

I was a GW1 player and I prefer the open world that GW2 offers. It doesn’t seem static and non-changing. I like the fact that there are no henchmen, no heroes, etc. That just took away the group play and made it a single player game. I treat the game as two distinct games – not the same game with a 2 after it.

Guild Mag Interview

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Im sorry, I dont visit these forums every single day to make sure I keep up on every topic. Ad Nausem for you, new to me.

It is called SEARCH – pretty easy to use actually.

Guild Mag Interview

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Posted by: Dusty Moon.4382

Dusty Moon.4382

This was discussed AD NAUSEUM in another big merged thread. Just had to make your own, eh?

Game Dev abusing power? Any way to report it?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

All A.Net employees can use the tag/icon. But not all employees have GM powers.

You’ll notice the A.Net employee isn’t named GM Der_py.

No,

2. ArenaNet Senior GMs all have character names akin to GM Madi Walker and have the ArenaNet Guild Tag.

3. All ArenaNet GMs have GM ‘Hopefully Cool Alias’.#### for a display name.

only senior GMs have character names starting with GM. Others have an account name starting with GM, the character name can be named anything else. Regardless, I find it amusing that that GM’s name can’t be written on the forums as it gets “kittened”.

It is against the rules of the forum to call out an A.Net employee even their characters.

To the OP, man are you one whiney troll. I don’t think an A.Net employee caused your DC. They would need to know your IP and it would take a bit to search a database. You just probably DC’ed at an inopportune point and blamed the A.Net person.

What a bunch of malarkey!!!

I really wish you wouldn’t make it your full-time job to browse the threads and attack anyone who has anything negative to say about ANET. Negative commentary, personal attacks, and non-constructive behavior are, as far as I am aware, frowned upon here.

I was more like WTF – only a GM account would have such rights in game. It it wasn’t a GM account – then it is a no.

I am just trying to balance the obvious automatic negativity that occurs on this forum.

Birthday Blaster Soulbound?!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Because each character will get one when they have a 2 yr. birthday…..

September Fix Patch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

People need to lighten up – this ‘Entitled’ mentality of posters on this forum does not help their cause with the developers.

It’s actually people like you who are doing the most harm.

Actually no. It is the people who don’t read the developers posts and then just spout off.

September Fix Patch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

People need to lighten up – this ‘Entitled’ mentality of posters on this forum does not help their cause with the developers.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

… the Living Story, which is something that the majority of players do not want.

[CITATION NEEDED]

Lemme correct that then. LS is something that a majority of players do not want over content that actually matters and changes the game.

The LS IS changing the game. That is the point – damaged LA, broken WP, Pale Tree maybe dying. Those are definite changes. How would a new chapter (like Prophecies to Factions in GW1) change things? All it would do is move players to a new area and the old area would stay the same.

How do you know the majority of players do not want the LS? Have you asked them or did you just assume because YOU don’t want it? Please state it properly, You don’t want the LS.

Factions gave us, a whole new continent to explore, New Mobs to face, new skills, old skills with a new feel… a new theme. New elites…. new professions.

I cannot say for most since I do not have a citation. But for many…. Living Story is not something even close to an expansion. For many players an expansion doesn’t Just give us new things to do…. it gives us new ways to play..even if we are playing Old things, in old locations, it expands the way we play those things. New professions, weapons, and skills give us new ways to experience Tyria. Living story is a new chapter with the same old characters to an old book. An expansion is a New Book, with new characters set in the old world.

There is a difference, and many, like me, may be tired of what seems to be something done.." on the cheap". LS is Not a substitute for a real expansion, LS may sate til the real expansion arrives. but…it’s buttered crackers… it’s what you serve BEFORE dinner to keep people from starving…. but it is not dinner.

We are not there yet. Cantha is closed off to the rest of the world because of the Elder Dragons. Kill all the Elder Dragons and you may be able to go to Cantha.

Also, that is one part, not the whole part. Again, ignoring the forest while focusing on one tree. There will be no faction fighting in this game because it is not designed for it. You want GW1 and it is still going on.

A.Net said from the beginning they do not want to do an Expansion if at all possible.

You realize that’s a deal breaker for a lot of people, right?

It is what it is. They said it, just repeating what A.Net said earlier. You can ignore their posts and what they say, but that was out there and that was said BEFORE LS1 was out so that was like 6 months into the game.

What deal? People paid for the game already, the deal is done. You make it sound like there is some contract – you bought the game as it was, all the stuff they had added in is extra. The LS is free content not paid content. Would it be nice to have an expansion – yes, but not if it ignores the rest of the story A.Net is spinning out right now. I am really interested to see where it will go.

I’m talking about if people leave the game, revenue dry’s up, servers shut down and merge.

You know, like what happens to 99% of all MMO’s.

How? They have your money. This is not a sub game but a free to play game. Their business model is based on the fact that you bought the game to play it. You don’t need the CS, that is just extra revenue. People really need to understand that – this game is B2P, meaning buy the box play forever (or as long as the servers are up).

You don’t understand at all. GW1 is still going – where is their revenue coming from?

Megasever changes: MAKE IT OPTIONAL!!!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Adding a drop down for district selection would be beneficial. As areas are filled, additional copies are made. (As happened in GW.) You could then have perma districts for languages. Guilds could choose a low pop district to run missions. Players could choose high population districts, or low population.

This is NOT GW1. That was the reason for the districts (the server setup).

Megaserver Update and Commendations

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Posted by: Dusty Moon.4382

Dusty Moon.4382

How can that be? I mean if you aren’t doing the SAME hunt/puzzle/challenge etc., meaning on the same server, how can you get the commendations. I see no way of awarding them unless you guest, etc on the same server.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

… the Living Story, which is something that the majority of players do not want.

[CITATION NEEDED]

Lemme correct that then. LS is something that a majority of players do not want over content that actually matters and changes the game.

The LS IS changing the game. That is the point – damaged LA, broken WP, Pale Tree maybe dying. Those are definite changes. How would a new chapter (like Prophecies to Factions in GW1) change things? All it would do is move players to a new area and the old area would stay the same.

How do you know the majority of players do not want the LS? Have you asked them or did you just assume because YOU don’t want it? Please state it properly, You don’t want the LS.

Factions gave us, a whole new continent to explore, New Mobs to face, new skills, old skills with a new feel… a new theme. New elites…. new professions.

I cannot say for most since I do not have a citation. But for many…. Living Story is not something even close to an expansion. For many players an expansion doesn’t Just give us new things to do…. it gives us new ways to play..even if we are playing Old things, in old locations, it expands the way we play those things. New professions, weapons, and skills give us new ways to experience Tyria. Living story is a new chapter with the same old characters to an old book. An expansion is a New Book, with new characters set in the old world.

There is a difference, and many, like me, may be tired of what seems to be something done.." on the cheap". LS is Not a substitute for a real expansion, LS may sate til the real expansion arrives. but…it’s buttered crackers… it’s what you serve BEFORE dinner to keep people from starving…. but it is not dinner.

We are not there yet. Cantha is closed off to the rest of the world because of the Elder Dragons. Kill all the Elder Dragons and you may be able to go to Cantha.

Also, that is one part, not the whole part. Again, ignoring the forest while focusing on one tree. There will be no faction fighting in this game because it is not designed for it. You want GW1 and it is still going on.

A.Net said from the beginning they do not want to do an Expansion if at all possible.

You realize that’s a deal breaker for a lot of people, right?

It is what it is. They said it, just repeating what A.Net said earlier. You can ignore their posts and what they say, but that was out there and that was said BEFORE LS1 was out so that was like 6 months into the game.

What deal? People paid for the game already, the deal is done. You make it sound like there is some contract – you bought the game as it was, all the stuff they had added in is extra. The LS is free content not paid content. Would it be nice to have an expansion – yes, but not if it ignores the rest of the story A.Net is spinning out right now. I am really interested to see where it will go.

(edited by Dusty Moon.4382)

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

… the Living Story, which is something that the majority of players do not want.

[CITATION NEEDED]

Lemme correct that then. LS is something that a majority of players do not want over content that actually matters and changes the game.

The LS IS changing the game. That is the point – damaged LA, broken WP, Pale Tree maybe dying. Those are definite changes. How would a new chapter (like Prophecies to Factions in GW1) change things? All it would do is move players to a new area and the old area would stay the same.

How do you know the majority of players do not want the LS? Have you asked them or did you just assume because YOU don’t want it? Please state it properly, You don’t want the LS.

Factions gave us, a whole new continent to explore, New Mobs to face, new skills, old skills with a new feel… a new theme. New elites…. new professions.

I cannot say for most since I do not have a citation. But for many…. Living Story is not something even close to an expansion. For many players an expansion doesn’t Just give us new things to do…. it gives us new ways to play..even if we are playing Old things, in old locations, it expands the way we play those things. New professions, weapons, and skills give us new ways to experience Tyria. Living story is a new chapter with the same old characters to an old book. An expansion is a New Book, with new characters set in the old world.

There is a difference, and many, like me, may be tired of what seems to be something done.." on the cheap". LS is Not a substitute for a real expansion, LS may sate til the real expansion arrives. but…it’s buttered crackers… it’s what you serve BEFORE dinner to keep people from starving…. but it is not dinner.

We are not there yet. Cantha is closed off to the rest of the world because of the Elder Dragons. Kill all the Elder Dragons and you may be able to go to Cantha.

Also, that is one part, not the whole part. Again, ignoring the forest while focusing on one tree. There will be no faction fighting in this game because it is not designed for it. You want GW1 and it is still going on.

A.Net said from the beginning they do not want to do an Expansion if at all possible.

Megasever changes: MAKE IT OPTIONAL!!!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

You CAN’T make mega-server changes optional. These are changes in the server software not in your client. It is an all or none type of change.

Event scaling rework

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I see some devs are active on the forums lately, so it won’t hurt to hurl a question here…

Could you reveal if there’s any work underway to fix the event scaling for larger amounts of players? Since the introduction of the megaserver large amount of players is pretty much the only thing we get and the numbers/strength of mobs are universally lacking. Most events consist of racing to creatures, trying to tag them before they evaporate.

It’d be great to see some truly dangerous elites (no, not champions, it’d just lure in more farmers) and such thrown in when 20-30 maxed out, ascended-clad maniacs roam the event…

I guess you haven’t tried the redone Claw of Jormag and others. Yes they have done this already.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I suggest a game wide boycott of the gem store until they provide us with what we’ve been asking for.

Vote with your wallet.

Can I +10 that?

Go right ahead. They already have your money from buying the game. The money from the CS is just extra gravy.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

… the Living Story, which is something that the majority of players do not want.

[CITATION NEEDED]

Lemme correct that then. LS is something that a majority of players do not want over content that actually matters and changes the game.

The LS IS changing the game world. That is the point – destroyed LA, broken WP, Pale Tree maybe dying, items that were left from the LS in the world. Those are definite changes. How would a new chapter (like Prophecies to Factions in GW1) change things? All it would do is move players to a new area and the old area would stay the same. The LS is pushing things forward, not in the way you want but in the way A.Net feels would benefit the game.

How do you know the majority of players do not want the LS? Have you asked them or did you just assume because YOU don’t want it? Please state it properly, you don’t want the LS.

(edited by Dusty Moon.4382)

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I suggest a game wide boycott of the gem store until they provide us with what we’ve been asking for.

Vote with your wallet.

Go right ahead – I am sure you will be able to get everyone to help you (like China). This would only work if you didn’t already purchased the game.

You already paid for the game with the purchase of the box. The rest of the money is like gravy on fries, optional but it tastes good. You don’t need ANYTHING from the CS to play the game, it is all optional.

You will never get an answer you want because situations like this are always biased against the people company the questions are asked to. A.Net could answer and if it is not what YOU WANT, then you could still act like a spoiled child and stomp your feet in a hissy fit. This is what y’all are doing and what y’all look like.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I got to say I agree with a lot of the OP’s opinions. It feels like this game has no direction, or, rather, keeps changing direction.

We had several of the elder dragons already awake. Having killed Zhaitan, the logical expectation would be for an expansion that would pit us against another. Instead we get the living story that introduces Mordy. But wait, we have not really fought him yet even though I understand the living story is not going to advance for some time. So we got part way there and then….nothing.

We got two worlds in the SAB but then, it’s on hold.

We get new armors – but only in the gemstore. And now, even in the gemstore, we get outfits instead of armor, effectively separating appearance from gameplay itself even though originally advancement was supposed to be in terms of appearances not stats.

And, yeah, no scavenger hunt for legendaries.

And, to be honest, even the story line felt pretty thrown together.

There is a reason why the legendaries are so high and farming is so popular. There is nothing else to do in this game that feels “finished.”

It would be really nice if someone at ANet said, "here is where we are going to go and here is how we are going to get there instead of feeling like we playing half a dozen half finished projects (all of which were good ideas but few of which were ever really completed).

First – players NEVER see the big picture as far as game development. They always focus on what they want, not about the whole game. A.Net has to look at the game as a whole and move forward from there. SAB was temporary content, put in during an April Fools Joke. People thought it would be cool as permanent content, but it really doesn’t fit with the basic premise of GW2, fighting the Elder Dragons (but neither does Trahearne but we will cross that bridge later).

A.Net doesn’t HAVE to tell you anything, but they are trying to do it cautiously. Why do you need to know EVERYTHING? It would be like the author telling you the storyline of his/her upcoming novel. It ruins the whole novel. Same here.

I never said we need to know everything. But we do need to know that there is actually some direction. Constantly changing direction while finishing nothing isn’t fun.

You don’t need to know the direction – more than likely a need to know basis. it is kind of like reading the end of a novel before the rest – it kind of ruins it for the rest.

You don’t know that they are constantly changing direction. To the players, it may feel that way but to the people looking at the whole of the game, it more than likely doesn’t. I mean think of the movie "the Hobbit’ – it is in 3 parts – didn’t the end of the first 2 feel like there was something missing? Same here. Players want to know the end before the journey is over – just give me the journey, the end is gravy.

(edited by Dusty Moon.4382)

Cry from the heart

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The game is 2 years old, but the new races, the Guildhall, the new legendaries and more that the developers have promised and have not added to the game. I am very sad. Developers have stopped thinking about the game and focused on the Gem store. New living history is very short and it is not enough for a long play. Besiege the t3 keep with lots of siege for 5 silver is abnormal. World Events provide even less, and developers do not even think to fix it. In the game has a lot of problems, but they have been neglected for a long time. Dry top is really great, but for which there is no going back after the passage of living history, only for farm. Locations are empty, there is nothing to do. The game is very boring. The game has many modes, but they are already bored. I do not want to seem unhappy. You are so beautiful saying in an interview, but do not fulfill their promises.

Sorry for my Google translate, maybe some thoughts, i informed incorrectly.

They have been working on other things. They are not a huge company. How can you put GH’s in? The Island they were on are on the other side of Orr currently.

The game is 2 yrs old. This happens with any game. Basically, what you are saying is ‘A.Net entertain me, even though I got 2 yrs. of Entertainment for my box price, I want more’.

Your post is an entitled whine.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I got to say I agree with a lot of the OP’s opinions. It feels like this game has no direction, or, rather, keeps changing direction.

We had several of the elder dragons already awake. Having killed Zhaitan, the logical expectation would be for an expansion that would pit us against another. Instead we get the living story that introduces Mordy. But wait, we have not really fought him yet even though I understand the living story is not going to advance for some time. So we got part way there and then….nothing.

We got two worlds in the SAB but then, it’s on hold.

We get new armors – but only in the gemstore. And now, even in the gemstore, we get outfits instead of armor, effectively separating appearance from gameplay itself even though originally advancement was supposed to be in terms of appearances not stats.

And, yeah, no scavenger hunt for legendaries.

And, to be honest, even the story line felt pretty thrown together.

There is a reason why the legendaries are so high and farming is so popular. There is nothing else to do in this game that feels “finished.”

It would be really nice if someone at ANet said, "here is where we are going to go and here is how we are going to get there instead of feeling like we playing half a dozen half finished projects (all of which were good ideas but few of which were ever really completed).

First – players NEVER see the big picture as far as game development. They always focus on what they want, not about the whole game. A.Net has to look at the game as a whole and move forward from there. SAB was temporary content, put in during an April Fools Joke. People thought it would be cool as permanent content, but it really doesn’t fit with the basic premise of GW2, fighting the Elder Dragons (but neither does Trahearne but we will cross that bridge later).

A.Net doesn’t HAVE to tell you anything, but they are trying to do it cautiously. Why do you need to know EVERYTHING? It would be like the author telling you the storyline of his/her upcoming novel. It ruins the whole novel. Same here.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Another
“you broke your promise”

And Threads like this are part of the reason why Anet isn’t telling us anything about the stuff they are developing.

Agreeing with Walhalla….

Why should they? People always read into articles, etc. what they want. That is why there are so many different interpretations of the Bible, the Koran, etc. You bring your own biases to it. Same thing happen(S -ED) with A.Net. They said a lot, ‘We shall see’ and people took it as ‘it will be in game’. When it wasn’t in game, people started yelling, you broke your promise. They didn’t promise anything, you assumed. Same with the SAB protest recently, A.Net said, SAB won’t be brought back in the near term, people assumed ‘NEVER’ and protested. That is the same issue.

To the OP, why don’t you actually be constructive instead of totally negative (as well as not using paragraphs – makes the text totally unreadable).

Slowly Merge all Maps into One Open World

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The first MMO i played was Silkroad Online. It was released a few months before WoW if i remember correctly. That game had no instanced maps. The whole world was open, except between continents, there was a loading screen. Same with WoW.
Had no effect on lag or anything. So it shouldnt be impossible for ANet to implement this, but like others have mentioned.. it’s probably to reduce costs etc, and i guess instanced maps has its technical advantages. Also, im sure they have higher priorities right now.

But is was a teeny tiny map. Also there were loading screens, it just made a stutter-start on your PC.

WoW had loading screens. When you flew – all that underneath the pretty video was a loading screen.

Anet please give us an honest answer

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Posted by: Dusty Moon.4382

Dusty Moon.4382

To the OP: You certainly feel ‘Entitled’ don’t you.

If you actually look at the forum, A.Net is trying to engage again but with rants like yours, I see them pulling away because it is a ‘darned if you do, darned if you don’t’ mentality.

Guild Wars 3: FF

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Posted by: Dusty Moon.4382

Dusty Moon.4382

LOL I would NEVER go back to GW1, sorry. That mechanic is so yesterday and done.

Straightjacket Syndicate [CRZY] - (TC)

in Looking for...

Posted by: Dusty Moon.4382

Dusty Moon.4382

This is a guild that is fun to fight against and doesn’t flee from an even numbered fight.

We don’t flee from over matched fights either

Dueling Option - Forgotten?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

This just seems more and more pain to read all of this on forums.It just seems that i will need to quit this game cause game lacks of proper PVP,fun PVP.I always played open world PVP games but seems like i made mistake by buying GW2.Only game with no any sort of Open World PVP,only game where u cant properly fight 1vs1,fight with your friend,with your PVE build….yeah it was mistake.

This game WAS NOT designed for Open world PvP. A.Net said it at the beginning. Not every game has open world PvP, sorry. Try AA.

game-breaking bug vs. desire to play

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I can’t for the life of me see how this bug would be on the client side.

It’s more likely his account is bugged, server side. All the resets and such would never, ever be stored on the client side. Far to open to hackable.

If his DAT file is corrupt, it could be trying to reset and can’t. I think he should either fix his dat file or reinstall the game.

Anet Must Be Confused

in PvP

Posted by: Dusty Moon.4382

Dusty Moon.4382

It is in the FAQ – They cannot remove the debuff. Just wait it out. Remember the debuff is from 3 CONSEQUETIVE matches where one leaves early. That has to be happen before the debuff occurs.

They are right about the connectivity – they were being bombarded by the outside. They have no control over that.

Straightjacket Syndicate [CRZY] - (TC)

in Looking for...

Posted by: Dusty Moon.4382

Dusty Moon.4382

Reset tonight – if you want to see what CRZY is all about, come on out!!

If you want to learn more about us contact any of our leadership team:
Redo of Leadership list:
Kyraiel
Medusa Shadow
Einherjar Bladow
Lehua Usagi

(edited by Dusty Moon.4382)

On Mounts & Housing.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The Stone Summit would disagree that there are no mounts in GW lore:

http://wiki.guildwars.com/wiki/File:Dolyak_Master.jpg

Those are mobs, not friendly NPC’s. If you kill them they both die, the rider doesn’t dismount and continue fighting. They were designed as one piece not 2.

Not the same as a mount. There is some of the undead riders dead – notice the rider is not separate.

Attachments:

Communicating with you

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I thought of another specific thing that really shows a lack of two-way discourse: Skill splits/Skill Templates.

Skill splits seem to be off the table for WvW/sPvP/PvE. Reasons have been given.

We were told months ago that Skill Templates were coming. If Skill Splits don’t happen, then Templates make total sense as we players need different builds for different formats.

What’s up with Templates? How is progression going on those? With seemingly only 2 Feature Patches per year, does that mean we will have to wait another 6 months for Templates when we were told 6 months ago they were happening?

I think that type of thing is where the issues arise. Saying that things are happening isn’t the problem. Forgetting to tell us that they got cancelled is the issue. If you stop working on something because it isn’t meeting your standard is OK. Will some of us be ticked it isn’t happening? Sure. But being honest with us is way more important to open communication than just stopping development on something and not telling us.

I also feel we get talked to like we won’t understand. I for one want to hear the truth of the matter whether I understand it or not.

They don’t have to tell us ANYTHING. The fact that they are trying to communicate in such a toxic environment as this forum is great.

They don’t have to say to us, ‘Sorry this doesn’t fit into the design of the game’. Once the DCI restarts then maybe but more than likely not. The reason being players focus on one or two issues, A.Net has to focus on them all and make them fit.

The post is about better communication. That starts with honesty and dropping the PR speak.

Not speaking PR – I was a forum mod on another forum. This is objectivity talking not the ‘A.Net is always wrong’ attitude. Why don’t you drop the incensed attitude and try to listen just for once. You might actually learn something.

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Could you name me one MMORPG that’s fully released in which a developer responded or remedied immediately or shortly after receiving a huge wad of complaints on the forums?

Rift

Easily with one of the fastest update times even after going F2P all without gauging the public by limiting loot or causing waves like requiring people buy their store currency for progression. It’s really not that difficult to do honestly it’s been done multiple times Rift is just the most recent.

LMAO. Yes. Rift is amazing. They listened to people and did what they said. And lost a huge percentage of their population after the first expansion.

Maybe they listened to the wrong people.

Rift was a huge nasty problem. I was there playing and left because what they did made no sense for the game. Trion listened to the whiners and complainers on the forums and not to their basic design and ideas in the game. The players were concerned with little parts of the game, not to the whole connected game. The lore was interesting in the game, but they threw it out the window to please the players and then no one was happy.

To add to this though not refering to any specific game something what players want isnt what they need. It is easy to identify a problem but its not always that easy to fix it because MMOs are complex and need to cater for a wide variety of people. Addressing directly a concern players have without looking at the big picture and making sure the fix will not negatively affect anything else is probably worst then leaving things as is.

:thumbsup great post!!

On Mounts & Housing.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Mounts would be a gamble in this game that A.Net may not want to deal with. I mean, All the pro-mount people do not have the game as whole in their thought when they talk about mounts. They usually say ‘It would be cool’, ‘I want them’; ‘It would be uber to have a permanent speed boost on a mount’. These arguments do not take into account:

1. Lore

2. Balance of the professions

3. Balance of the game – mobs would have to be redesigned to deal with mounts.

4. How much time and energy goes into design of mounts.

5. The game engine would need a re-optimization, especially if mounts were allowed in WvW.

None of these points are ever addressed or even discussed, objectively, by the pro-mount side. They usually use ‘that is a nonsense argument’ or ‘I will ignore that argument since it negates mine’.

Super Adventure Box [merged]

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I’m sure the numbers in the riot turn out was also “dismal”, so yeah…I think it’ll be long time before they consider putting resources into this again (like 1+ year), and that’s if they consider it again.
A shame for those with the continue coin.

Not dismal, just on this forum is all. Ask in game, as I have, most people don’t care one way or the other. Again, the vocal minority….

Super Adventure Box [merged]

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Posted by: Dusty Moon.4382

Dusty Moon.4382

It’s a shame they gave up on SAB. They’ve neglected it for too long and there’s no coming back now.

They NEVER said it wasn’t coming back just not in the near term. Give it up will ya.

SAB was TEMPORARY CONTENT, not permanent. They said that from the beginning. It is not A.Net’s fault y’all can’t read.

Communicating with you

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I thought of another specific thing that really shows a lack of two-way discourse: Skill splits/Skill Templates.

Skill splits seem to be off the table for WvW/sPvP/PvE. Reasons have been given.

We were told months ago that Skill Templates were coming. If Skill Splits don’t happen, then Templates make total sense as we players need different builds for different formats.

What’s up with Templates? How is progression going on those? With seemingly only 2 Feature Patches per year, does that mean we will have to wait another 6 months for Templates when we were told 6 months ago they were happening?

I think that type of thing is where the issues arise. Saying that things are happening isn’t the problem. Forgetting to tell us that they got cancelled is the issue. If you stop working on something because it isn’t meeting your standard is OK. Will some of us be ticked it isn’t happening? Sure. But being honest with us is way more important to open communication than just stopping development on something and not telling us.

I also feel we get talked to like we won’t understand. I for one want to hear the truth of the matter whether I understand it or not.

They don’t have to tell us ANYTHING. The fact that they are trying to communicate in such a toxic environment as this forum is great.

They don’t have to say to us, ‘Sorry this doesn’t fit into the design of the game’. Once the DCI restarts then maybe but more than likely not. The reason being players focus on one or two issues, A.Net has to focus on them all and make them fit.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

Could you name me one MMORPG that’s fully released in which a developer responded or remedied immediately or shortly after receiving a huge wad of complaints on the forums?

Rift

Easily with one of the fastest update times even after going F2P all without gauging the public by limiting loot or causing waves like requiring people buy their store currency for progression. It’s really not that difficult to do honestly it’s been done multiple times Rift is just the most recent.

LMAO. Yes. Rift is amazing. They listened to people and did what they said. And lost a huge percentage of their population after the first expansion.

Maybe they listened to the wrong people.

Rift was a huge nasty problem. I was there playing and left because what they did made no sense for the game. Trion listened to the whiners and complainers on the forums and not to their basic design and ideas in the game. The players were concerned with little parts of the game, not to the whole connected game. The lore was interesting in the game, but they threw it out the window to please the players and then no one was happy.

Communicating with you

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Mike, what boggles our minds is, how you say you want to work with the community but you don’t do it. I didn’t read every CDI in its full entirety but did any of the features you “liked” ever see the light of day?
When you ask us for suggestions, we expect you to try and work on these.

People like this are the problem. The fact that you are so self centered that you feel you speak for the whole community says a lot about your misconceptions.

As well, they get tons of extremely varying suggestions at times. Which ones are they supposed to implement, and which ones should they not. What gives one persons suggestion more value?

Prove me wrong.

Also, you’re clearly missing the point. It’s not about favoring a suggestion, it’s about not stagnating and chosing to do nothing instead.
If you really want to argue they didn’t fix the scoring system because they couldn’t decide for about 2 years which fix was the best, you are as naive as ignorant.

I have to agree with them Coglin you can’t fanboy this one away. The fact of the matter is this. Their Feature Pack 2 is addressing 0 of the concerns players have almost unanimously in the forums. It shouldn’t take that long to reach a decision about things the people you’re making the game for are having trouble with. Many of these requests are very simple from a programmers pov, I know I’ve checked. For example, Hobosacks.

I’m pretty sure the new combat log is addressing the concerns of at least some fans. Or don’t you count that?

The whiners don’t count anything that is not something they are interested in. That is why I and others on this forum have stated that players only look at what they are interested in, not the whole picture of the game (looking at a tree and ignoring the forest).

Too many!

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Must do a lot of farming to get that much….

Anet is out of touch

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Posted by: Dusty Moon.4382

Dusty Moon.4382

@Afro Dude, you are right indeed.

I’ve learnt to not bother asking ANet of anything. They have one of the worst dev-to-player relationships in MMOs, tbh.

Thanks for your post, though. I’m glad to see I’m not one of few to think the same for a longer time now.

People are so easily satisfied nowadays that they couldn’t care less about the major weaknesses of the game as well as suggestions, as you pointed them out ( look at those “you know kitten”, “your 5k hours mean nothing” etc. comments above ).

If they are one of the worst developers, why are you here and why are you playing this game? Why are you still posting? Move on….

I don’t believe that people are easily satisfied, in fact, I think it is the exact opposite. I think there are so many people who feel they are ‘OWED’ information, etc. on this game that they get all nasty about it.

This is a darned it you do and darned if you don’t situation.

We can's say anything at this time...

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I really don’t think the problem with developer interaction is a lack of interaction. Guild Wars 2 actually has quite a lot of interaction, there are a lot of interviews, threre are blog posts, there are the CDI threads. Most games that I have played dont have anywhere near this level of interaction. It is more the quality of the interaction. All of the interaction has to have this caveat that specifics can not be addressed. Almost every interaction almost always comes down to “We are looking at this, we want to address this, but we have nothing to say at this time.”

This interview with guildmag was absolutely shameful. Why agree to an interview if you know you cannot say anything?

I am not saying I have an answer to address this, but this is what is frustrating.

You obviously want to have a lot of interaction with the community but you cant have it both ways. If you want interaction you have to be willing to discuss things in a real way and you have to accept that sometimes you are going to say or suggest things that don’t work out.

Like yeah you mentioned precursor crafting and then you never actually implemented it and people are skewering you for it, but if you would discuss why it hasn’t been implemented people might be a lot more receptive.

Have you ever seen a TV interview where they agreed on topics and than the interviewer purposefully asked questions of the interviewee? Think the Frost/Nixon interviews. that is what happened there. This is a common problem.

I wouldn’t necessarily blame A.Net for being Obfuscating. We don’t know what was agreed upon beforehand.

About that blix exploit....

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Posted by: Dusty Moon.4382

Dusty Moon.4382

A fix is currently being prepared for this issue.

While the behavior (design) of this event was acceptable in the past, changes in the game over time have created an environment around this event that has become increasingly toxic (for the community) due to unintended use/change of mechanics.

Players should not feel that they are in the wrong for completing an event (or event chain), and that is what is happening with this event. The respawn timer for this event will be significantly increased.

Meanwhile the very reason this happens will be ignored once again. DR, loot nerfs, etc all must be adjusted so that when you are level 80 and you have 100+ magic find that it actually makes a difference in the quality and the quantity of the Exotic and higher drops you find as well as the Tier 6 drops which are still essential. There has to be better ways of getting money in game than farming EotM or running dungeons ad nauseum. We need a rewards revamp so this tendency to find exploits stops because it’s not longer necessary!

No – people would farm even more if the loot wasn’t nerfed. Who are you trying to kid here. People who have lots of gold do dungeon runs not farming.

Communicating with you

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Posted by: Dusty Moon.4382

Dusty Moon.4382

What about communicating with yourselves? From what I’ve read, especially on glassdoor.com, it seems that communication between the upper management and the lower level employees, and understanding between upper management and the players, is severely lacking. I’d personally rather see something done to improve ArenaNet as a whole than increased communication with the players. Communication with the players is worthless if the company can’t run efficiently and produce good content, and players have noticed for a while now how badly prioritized and managed content creation has been.

The problem with Glassdoor is if an employee is having issues, they blast their employer. I never believe Glassdoor because the reviews are not filtered, not checked, and the employer is not asked.

is this legal?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

from what I can tell GW2 (as well as other games) have ben shut down by some troll hackers. some of the games they shut down are pay to play meaning they are screwing up someone’s paid game time. how is it we have no legal rights against this?

below is who seems to be causing it with those DDOS attacks or w/e they r called.

[link removed]

Pease don’t give these trolls any more notice.

It is against the law as it is dealing with interstate commerce and communication. It is a very serious crime, they will get their’s one day.

It may take a little bit to find them but they can be found. They left fingerprints everywhere, no doubt.

(edited by Moderator)

Communicating with you

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I know some are concerned about whether ArenaNet is communicating with you and listening and responding to your feedback. As you saw with yesterday’s announcement, we do. All of us at ArenaNet play the game with you, chat with you and read your forum posts, and work on the things that we think will most delight and entertain you.

We’ve set a clear policy in the past year: we don’t talk speculatively about future development. We don’t want to string you along. Creating fun is an uncertain business: sometimes things work out and sometimes they don’t; sometimes we go back to the drawing board over and over before we get something right. If we make optimistic promises and then can’t deliver on them, everyone suffers. So when we attend a trade show or give an interview, we’re there to talk about what we’re getting ready to ship, not to speculate on what we might ship someday.

Don’t read that as meaning that we don’t want to talk with you about the longer-term roadmap. The intention of the CDI threads is to talk with you about the roadmap. We want to talk design philosophy with you and hear how you want to see the game evolve. When those discussions trigger development, we’ll work internally until we have something we’re proud of before we’ll announce it.

A lot of the questions I’ve seen posted this week are as simple as this: does ArenaNet have an agenda to never do something? That’s almost never the case, and if it is the case you deserve to know and we’ll make sure we get more clear. In general the simple truth is this: when we’re not currently working on something, it’s because we’re working on something else instead that we think is more important for the game and community.

Our developers post on these forums on a voluntary basis, and in addition to developers, we have a community team who can clarify and be the bridge between players and developers. They’re ready to engage you on these topics. And I know it’s hard for the community team to engage players across all the forums and sites where these questions are being discussed, so I’m going to support the team in consolidating and focusing as necessary, so that we can be clear to the community where you can go to get a response.

See you in-game,
Mike O’Brien

This isnt communicating, this is saying nothing again, like always.

So how is letting SAB be permanent content compare to temp “speculative” same goes for are you actually working on broken/not finished parts of the game?

You literally didnt address the issues and basically said “we dont want to talk about them”.

They are communicating, just not what you want to hear. That is 2 different things.

Dev's Wasting Time & Effort?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Pretty much the whole April Feature Pack was a colossal waste of time and energy. Really looking forward to the September one.

To you it was – maybe to other’s it wasn’t. Please state your opinion as that, not as a fact.

Communicating with you

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

This post is, as has already been said, overdue – but it is still greatly appreciated. Hopefully your hand won’t get bitten by some angry ranter while you’re trying to reach out to us.

However, there is one thing I do just have to bring up. I’m not demanding a reply or anything, I just hope that it’s noted.

In general the simple truth is this: when we’re not currently working on something, it’s because we’re working on something else instead that we think is more important for the game and community.

I appreciate that everyone’s opinions differ, but I think the community has made it very clear exactly which areas they are interested in being developed. A little communication in regards to these subjects (I won’t name them, I don’t want to derail a communication-related thread into discussion about them) would be nice, perhaps a little more than something along the lines of “We’re not working on [insert content/feature here] at this time.” If the playerbase knew why something was on the backburner, maybe they would quieten down about it for a while?

Thanks again for daring to visit these forums at such a time; but saying that you are working on “more important” things is really raising the bar – especially considering how passionate some players are about things that aren’t being worked on.

As was said earlier, the developers HAVE THE BIG PICTURE in mind, players do not. Hence, what players find important, like SAB, may not be that important to the game as a whole and is just a bit of fluff thrown in for fun.

Dev's Wasting Time & Effort?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The idea that a classes “balance” has anything to do with the difficulty to play them just means you have no idea what “balance” actually means….

I was just pointing out that an ele is hard to play is all. The game is pretty balanced as it is. Could it be better, hell yes!!

Dev's Wasting Time & Effort?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Questioning how resources are used within a privately held company is absurd.

Why, because they’re incapable of doing things wrong?

No because you have NO STAKE in what they do – at all., It is up to the parent company and board to hold their feet to the fire not yours.

game-breaking bug vs. desire to play

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Disclaimer: this isn’t a bug report, it’s a frustration report.

My account is hit by a particularly nasty bug that prevents everything from resetting at the daily reset. This includes daily achievements, orichalcum veins and ancient saplings, world boss chests, once per day per account crafting, etc. Needless to say, the bug has cost me a great deal of gold over the last 15 days. Support tickets have been met with copied and pasted replies. The thread on this subject in the Bugs sub-forum has gone ignored.

With the upcoming Features Patch and the high cadence of the Living Story, I can’t help but feel this issue is so far down the list of prioritizes that it’s not going to be fixed anytime soon (or possibly at all, if the number of players affected is particularly low). At this point, my frustration far outweighs my desire to play; and I’m starting to feel this bug will be the end of my time in Tyria. So, what’s a guy to do? Any advice?

Have you uninstalled and re-installed the game? I think your issue is on YOUR end, not theirs. I believe you might have a corrupted *.dat file.