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We need the WvW patch now not later

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Posted by: Dusty Moon.4382

Dusty Moon.4382

A patch will not change the problem. The problem is that wvw is something that does not work by itself as mechanic . It is only a meaningless mass of player in which the “number” quite always makes the difference. Are you strong in following a blob and hit 111111111 ? the only way to make wvw working ( imho) would be to force a better balance of number. I don’t have fun when i go 80 vs 20 neither when i go 20 vs 80. It is something not competitive . If i play spvp i win or i lose, i have a resault for what “I” do … in wvw i can do nothing and my server wins by itself… i can play and do well and my server can lose the week . I think they should find a “shorter time” version … like edge ( the 3 hours cap time had a sense ) but avoiding the blob train . For me they should constraint the match in few hours, only a big map and find a way to force people to fight in small fights … rather then stupid 111111111 blobs

I disagree. The guild I am in oft times is ‘outmanned’ and often it is 2 up to 4 to 1. We still beat the blob. The trick is to be a very organized guild (and we are). For WvW, voice comms is so important.

One person cannot make a server. If the server doesn’t play together well, then you lose. It is that simple.

Just another solution to PPT

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Posted by: Dusty Moon.4382

Dusty Moon.4382

That would lead to servers organizing to have 15 people on a map each tick then hopping out again. :/

So true. It would mean blob hopping around and still no fights.

We need the WvW patch now not later

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Posted by: Dusty Moon.4382

Dusty Moon.4382

WvW is so broken. There are no more fights on the BL’s and EBG. People just sit in keeps and kitten on siege.

A patch won’t fix a leadership problem. People sitting insides keeps is typically a result of two things 1) players unwilling to tag up and lead and 2) players unwilling to follow tags. The number of players willing to tag up is becoming less and less unfortunately and the number of WvW guilds are shrinking as WvW gets more casual. IMHO it will get worse, not better. PvX guilds do not have large or regular WvW rallies like the WvW guilds near launch did.

Not on the Tier I am playing on. Even the TAGs sit in keeps. In fact, many of them build so much siege even in a T1 keep it is ridiculous (like 4 generators, 6 Sup Arcs and several catas). That is ridiculous.

We need the WvW patch now not later

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Posted by: Dusty Moon.4382

Dusty Moon.4382

but the patch won’t magically pop up by demanding it now
anet pretty much planned late and delivered late, the result is wvw rapid decline with no counter measure

A.Net said that WvW was going to be the main focus after HoT dropped and they were working on a patch then back then (more than just new BL’s). If it comes later this year, it may be too late to save WvW aspect of GW2. It is that simple.

If they want players in WvW, they neeD to work on it and listen to the WvW players, not PvE players.

We need the WvW patch now not later

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Posted by: Dusty Moon.4382

Dusty Moon.4382

WvW is so broken. There are no more fights on the BL’s and EBG. People just sit in keeps and kitten on siege.

1. Get rid of the Airships on SMC – it is too OP and you can’t do anything about it (defensively for the group attacking SMC).

2. As keeps upgrade, make the siege cap lower. It is too easy to protect a keep with one or two people against a blob.

3. Get rid of PvE from the BL’s (the Oasis event comes to mind). It makes dealing with other BL’s too hard if you have always come back to your own BL.

4. Get rid of all Shield Generators. They make getting keeps, etc impossible.

5. Fortified Walls and Gates are too hard to break down – it takes 5 min to get through the walls/gates if you are a small havoc group (using one Superior Cata or Treb).

6. Get rid of the Emergency WP’s – it makes getting keeps impossible for the opposing team as the defending team can just WP in at the end and wipe the opposing team.

There are too many siege kitteners now and that makes WvW no longer fun.

WE NEED THE WVW PATCH NOW! You will end up losing more of the WvW population than you already have.

(edited by Dusty Moon.4382)

alliance portal bigger fights more fights

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Posted by: Dusty Moon.4382

Dusty Moon.4382

No – that is already done in EotM and the low servers usually don’t even come in.

Also, for example, TC and SoS in T2, either PPT and run or just siege up a tower and sit there. Fights? LOL

For EotM to fill that roll you need to have a set number of maps of EotM so ppl cant simply runaway to a new OF. You also need the abitly to chose a side and be locked to that side for a time (map too).

NAH – terrible idea.
Sorry, had similar in Rift – not good at all.

alliance portal bigger fights more fights

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Posted by: Dusty Moon.4382

Dusty Moon.4382

No – that is already done in EotM and the low servers usually don’t even come in.

Also, for example, TC and SoS in T2, either PPT and run or just siege up a tower and sit there. Fights? LOL

I see DH Trappers, DH Trappers everywhere

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Dusty Moon.4382

Guardian has always been the most op broken class in wvw thats why you see zergs where 6/10 players is guardian

It has nothing to do with broken, and has everything to do with Guardians being the only source of mobile group stab in the game. Since the stab changed to stacks, you’re getting a glimpse of what wvw would look like without stab: no one can push in melee due to CC spam, and without melee to pressure casters the casters are free to zerk up without fear. The end result is two groups look at each other pew pewing from max range.

WvW has come to the end of its life, but it would never have been able to have the life that it did without the existence of Stand Your Ground.

Naix is spot on. Guards are the ‘life blood’ of WvW still.

(edited by Dusty Moon.4382)

PvP builds in WvW?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Hey!

Maybe a controversial suggestion but what if we had PvP builds in WvW…where everyone was on equal terms and you did not have to be a fully geared level 80 to participate. Maybe then more people would like to try it out?

You could even gain the same (or similar) rewards as in PvP with your WXP and at the end of the battle you could get a nice bonus chest in different “tiers” depending on how much you participated?

People probably fled this game mode for a reason, but at least we can let new players easily come and try it out and perhaps some of them stay….or perhaps this will kill the game mode entirely.

I am on Ruins of Surmia (EU) and the other night we managed to get five people together in EB on prime time and on another we were three people in EB spawn and a guild had built AC’s and catapults outside our spawn. Lol, they had the whole map and were bored I guess.

So, needless to say, my experience is that WvW is dead on my server. Here’s hoping that it will somehow come back to life in some form, it used to be great fun.

It’s too late to make a change like this and will do nothing to help wvw in any form.

WvW is dead because of a lot of reasons, none of which include gear disparity related issues. It’s easy to gear up in this game…

Also, doing so would cut out the opportunity for the devs to add in gear rewards down the road.

I understand your train of thought, but in the end it will have zero net gain and end up making wvw even more boring and generic.

Honestly, it is not hard to kill a player in better gear than you. Most put more time into getting gear than actually playing WvW. PvP does help, particularly with positioning, understanding which skills to use when, etc.

Most players, in WvW use either Exotics or Ascended anyway, so it is moot that one player has better gear, it is all about how well you play.

Guilds Invited to test new things

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I wish they would invite the guild I am in. We are WvW-centric and want to see what A.Net has in store so we can give them our opinion.

Isolated Tiers

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Posted by: Dusty Moon.4382

Dusty Moon.4382

. It is not isolation, it is the T1 servers overstacking and trying to buy as many guilds as they can.

It’s not overstacking, there is no way to get past FULL status anymore. Capacity servers is what makes WvW an active environment.

Now if SoS comes out of T3 and wins T2 the way DB did one would conclude that they earned their spot in the tier. Even second place would be a victory of sorts. And that should be what decides your placement.

The guild I am in was offered lots of gold to come back to T1 (I mean lots). This is what is going on.

SoS has roamers and that is all they really have (for the majority of time) – they do have guilds that do PPT but only backcap and only on FABL and FA held towers/keeps. They never go against TC and it shows in their scores. Also, 2-3 commanders on SoS are actually alt accounts for commanders on TC. It is known they will be in comms with TC while driving for SoS.

Lolwat? FA & TC pushed SoS out of T2 deliberately and then let DB win the round.

Talk to us again about collusion between SoS & TC?

No – SoS did it to themselves. By solely focusing on FA and back capping TC, they basically show their true colours. SoS does have Alts on from TC and 3 of them are guild commanders on both TC and SoS. So, yes, there is collusion there.

Isolated Tiers

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Posted by: Dusty Moon.4382

Dusty Moon.4382

. It is not isolation, it is the T1 servers overstacking and trying to buy as many guilds as they can.

It’s not overstacking, there is no way to get past FULL status anymore. Capacity servers is what makes WvW an active environment.

Now if SoS comes out of T3 and wins T2 the way DB did one would conclude that they earned their spot in the tier. Even second place would be a victory of sorts. And that should be what decides your placement.

The guild I am in was offered lots of gold to come back to T1 (I mean lots). This is what is going on.

SoS has roamers and that is all they really have (for the majority of time) – they do have guilds that do PPT but only backcap and only on FABL and FA held towers/keeps. They never go against TC and it shows in their scores. Also, 2-3 commanders on SoS are actually alt accounts for commanders on TC. It is known they will be in comms with TC while driving for SoS.

Isolated Tiers

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, if one looks at the NA T3 match last week, with SoS dropping to T3 and obliterating the other servers on that tier, that is what will happen. If you do as you suggest the lower tier servers would just give up and WvW will lose more players. It is not isolation, it is the T1 servers overstacking and trying to buy as many guilds as they can.

The only way A.Net can prevent this is by forcing guilds onto other tiers and servers and that will not happen.

Is it time for server merge?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

server merges were needed a long time ago. this game has too many servers and too few players. it’s been a problem that has only been exacerbated over time, and the huge new BLs have made it so much more apparent.

In October GW2 doubled their monthly concurrent users to 3,100,000 players because of “play for free”.

The problem is not population to draw from, wvw is just boring as heck, mostly beating up doors, slow paced style gameplay where you are just running around 90% of the time and has awfully unrewarding rewards. Professions aren’t good either so that’s another reason why anything wvw and spvp related will never be anything but a subpar experience.

The devs want to increase overall population numbers so server merges are not going to happen. What needs to happen is this wvw overhaul, that’s the only thing that will make any difference.

This post makes total sense and the bolded is the biggest thing. We need this update sooner than later. If we keep waiting, the numbers will diminish to only cheats and glitchers in WvW.

Explain why winner dropped tier!?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

If glicko were reflective of population half these servers would drop like a rock. Instead these cancers called “push weeks” are possible. Can be a no-show for weeks and finally when glicko starts to wake up you just PvD a little.

No it’s slow and bad. Takes all the meaning out of winning. Again the server that won should not drop a tier.

I guess you really don’t understand Glicko. That is only ONE SMALL part of it (and that is a mod that A.Net did to the Glicko formula). The other part is how well the server population performs and how even that performance is. If Server population were the only criteria, the smaller servers would be higher tiers than they are.

Explain why winner dropped tier!?

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Dusty Moon.4382

“TC and FA let DB win” LMAO

I’m sure that’s why DB was double teamed the whole first part of the week. Thank you for the nice welcome to T2 guys.

Nice one!

LOL – DB was not double teamed. ROFL. Delusional. The case is that FA and TC DID want DB to win. The problem is DB doesn’t understand glicko. TC had glicko to lose, so if they would have actually focused continually on TC and not FA, their glicko would have increased. As it is they played stupid and this is what happened. They would have had to have double the score of TC and they didn’t.

As far as SoS, they usually focus FA only as does TC (this can be seen by TC opening an FA keep and then stepping back and allowing SoS to cap a keep while TC keeps FA out from defending,so usually it is a double team on FA, which is boring as all kitten. It was nice to see a real free-for-all for a change.

No sir, you are delusional to think DB could of moved up so quickly by doubling the score. lol. again, nice one. Then you deflect by bringing up SoS, FA, TC fights, which have no bearing in the discussion.

BTW, I was on TC before I moved to DB, so you’re not sending any cowpatties this way.

I was also on TC – moved to FA. Y’all were so much better than SoS. Understand how Glicko works…..

Sure we can – it is true.

Please read….

http://www.glicko.net/glicko/glicko2.pdf

Probably more stats than you need to know….

Is it time for server merge?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The only server merger that will work is merging the US servers into the EU ones. As long as they stupidly stick to 2 regions no amount of merging or fake alliances will do anything about population imbalance. Only then can a true 24/7 system emerge, furthermore people that like zerging and those that like smaller communities can still coexist in this system.

This of course will take time and cost lots of money and thus will never be done.

In T1 and T2, there are plenty of EU guilds/players already there. Even in T2, there are already queues on EBG and certain BLs and merging would just exacerbate the problem not fix it. So, no a server merge would fix nothing.

As far as EotM being a try out for WvW ideas, no it does not work. Maybe if you like PPT, but most want open field fights not SW (Siege Wars) which is what GW2 WvW is called now by many.

Is it time for server merge?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

They have been testing the alliance merger system for quite some time.. that is what they do in EoTM.. Take away any need for server/ team identity, strategy, cooperation and coordination and welcome to new WvW. Who cares if a team works together right? Isn’t that challenging, strategic, and thoughtful PvP action?

Sure some people are entertained running around K training like mindless kittens, but others actually want to play a game when they play it…

Agree

EotM is so broken, period. The alliance system there does not work at all – it is a joke of a system. I should call it the margarine of alliance systems

DH bow #5 ruins wvw small group players

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Posted by: Dusty Moon.4382

Dusty Moon.4382

When you have 10 DH all spam 5 on one group – no one can move. It needs a nerf.

Is it time for server merge?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Server merge will not help unless it balances time zone coverage. Otherwise, you will just get queues in the most populated times zones and nothing will change.

[FPS?] CPU / GPU

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Posted by: Dusty Moon.4382

Dusty Moon.4382

We already asked anet about this at launch. We asked when would DX11 support be added.

They said they were looking at it and would be added within 6 months of launch, but again 3 years later…….

It takes a redo of their game engine and that takes time.

Desert Borderlands, why don't they work?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, I think the design of the desert BL’s is fine, I would just get rid of the ‘Oasis’ event and put more focus into how can the minor towers be used better for example, trebbing Gari or Air and Fire keeps. This would make for more tension and cause more fights for keeps. As they are right now, they are just there for PPT and nothing more.

Explain why winner dropped tier!?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Welcome to Glicko Hell! It’s kind of like Hotel California – just look at Sea of Sorrows. They’ve maintained their T2 standing and before the matching shakeup last week hadn’t won a match in a year! A YEAR!

Well, glicko is based on how ‘evenly’ a server plays. If one time zone has huge coverage and the other times zones are minimal, the glicko will show this. OCX seems to be big on DB and not so much in other times, so this is part of the reason.

Explain why winner dropped tier!?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

“TC and FA let DB win” LMAO

I’m sure that’s why DB was double teamed the whole first part of the week. Thank you for the nice welcome to T2 guys.

Nice one!

LOL – DB was not double teamed. ROFL. Delusional. The case is that FA and TC DID want DB to win. The problem is DB doesn’t understand glicko. TC had glicko to lose, so if they would have actually focused continually on TC and not FA, their glicko would have increased. As it is they played stupid and this is what happened. They would have had to have double the score of TC and they didn’t.

As far as SoS, they usually focus FA only as does TC (this can be seen by TC opening an FA keep and then stepping back and allowing SoS to cap a keep while TC keeps FA out from defending,so usually it is a double team on FA, which is boring as all kitten. It was nice to see a real free-for-all for a change.

(edited by Dusty Moon.4382)

Can We have SAND in WvW for Guild Upgrades?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, that is the thing. the GH is mainly a PvE thing, not a WvW thing. Want sand, there are places to get it pretty readily.

Suggestion about siege in Towers/Keeps

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Posted by: Dusty Moon.4382

Dusty Moon.4382

It is a very simple suggestion. As a tower upgrades, just lower the amount of siege allowed inside the tower. As it is now, 5 people can stop a 30-40 man zerg with siege. If that many people want to take that keep, I think it should happen.

What do others think?

Can we get all the bugs fixed in the new BL's

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Ban hammer for using a WP? Really? You expect an entire group of players to say, “Well, that would be impolite to use the WP, so let’s go to our spawn and run back from there, like it should be if there were no bugs.” It’s Anet’s fault, not the player’s fault.

Not to mention his own server would be using the bug as well.

If my server was using it, then they should be permabanned to. I think it is a ludicrous attitude that if one server does it, it is OK (especially if it is a known exploit). An exploit is just that – cheating.

Fix the WP ex....oops Bug

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, this is a known exploit. I saw this last night – one server and 20 to 40 guild blob from that server doing this over and over and over. We reported but A.Net will do nothing. The WP was contested and the other server was still poring in as quickly as they died.

(edited by Dusty Moon.4382)

Can we get all the bugs fixed in the new BL's

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Bug 1: Flashing walls.

Bug 2: Some keeps people can exploit way points to get into a Keep that has swords on it. My guild saw this one last night and it was rampant – a whole server doing it – at least 10-20 guilds. This should bring the ban hammer down and nothing.

Next 2 aren’t really bugs but really make it difficult to havok

Bug 3; Auto updates even when you stop yaks – please stop this.

Bug 4: Reinforced doors – remove them – they are not in EB so why have them in the other BL’s.

Please fix these things quickly

Concider getting rid of WvW

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Posted by: Dusty Moon.4382

Dusty Moon.4382

This game wasn’t designed for open world PvP – period. The game designers have said so over and over and over. The game would have to be totally redesigned from the ground up and open world PvP DOES NOT FIT into the lore of the Guild Wars Universe.

If you want open world PvP – play a game that has it. Plain and simple. If you like WoW – go play it but there are NO FACTIONS IN THIS GAME, like there is in WoW. I think you need to re-think your arguments. The game is about fighting the Dragons, not each other, like in WoW.

WvW needs a better revamp that it had. The new maps, while nice, are too big (they could actually have 4 v 4 or 5 v 5 in maps this size. Also, auto-upgrading needs to be thrown in the trash as it makes keeps so hard to cap and makes Havoc groups useless.

(edited by Dusty Moon.4382)

Mesmer solo a keep at WvW.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Well, in HoT, bosses are getting buffed as are guards. Also PU mesmers get the nerfhammer today (about time) too many mesmers use PU as a crutch and have not really learned how to play the profession with out it.

ACs useless for defense now?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I did a check today on the changes to the AC. I noticed some significant changes to defensive AC targeting. I put up ACs on the tower’s inner ledge, on the inward protruding horizontal timber, the stair in-cropping, and even the outer ledge. The outer ledge certainly has the most coverage, as it should. The inner ledge ACs had much less. They were still able to hit the area alongside the exterior of the wall, with blind spots only where the ballista barriers are. If you want to hit more stuff, you need to expose yourself to more fire… fair. As for offensive ACs, I also made several on the outer walls. They adhere to the LOS much more restrictively.

I hear a lot of complaints about defensive ACs disproportionately affected. The truth of the matter is, offensive ACs got a huge nerf. Defensive ACs got put back into perspective. I play on a low-pop server and I like my ACs. They are just a speed bump to the map blobs we have to deal with. I am glad that these blobs can’t annihilate the entire courtyard before they even get the door down.

Sorry, no. I was using a defensive AC and could not hit anything, even though I could see them. On the other hand, the group assaulting the tower I was in had 3 AC’s, around corners, where they could not see anything and were still hitting all the defensive siege in the tower.

I think Siege (like AC’s and Ballista’s) if you cant see it, you can’t hit it, even with the camera angle ploy.

Glicko between T1 and T2

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Dusty Moon.4382

Well, it is nice the two commanders, one on JQ and one on YB, have made kissy face to each other for the detriment of TC. It is ludicrous that such garbage goes on.

TC will triumph though….

What wvwers would buy with gems

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Dusty Moon.4382

I really don’t even begin to see how game mode even matters when talking gem purchase. No matter if I play pve, pvp or wvw purchasing a skin, more space, conveniences or what else is relevant and possibly interresting. What is it with this myth that WvW is not worth investing in because it doesn’t sell gems?

This is so true. There are WvW booster, etc. that can be used. Buying wrenches and food, etc.

TY for the new matchups on T1 and T2

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Dusty Moon.4382

I don’t thing YB will be able to stay in T1 when BG, TC and BG are match fixing to keep T1 locked with the same matchup. If YB wants to establish in T1 they will need to infiltrate guilds on the other 2 servers to turn the 2v1 into other server.

I can say this is garbage. I am on TC and we would not do that with JQ or BG any more. BG and JQ fixing matches – you bet. The reason I say this was this last Thursday night, on TCBL, there were 2 – 40 man blobs (one BG and one JQ). JQ would open the walls of a keep de-siege and back off when BG would rush right in and try to cap. The 2 zergs were side by side fighting against TC and would never fight each other.

Well, don’t try that garbage the BG and JQ do, dorito watch.

YB just needs to learn to fight with the big boys.

Win ppt is not about skill or strategy. It is mainly defined by numbers and coverage and organizing 2v1 with the other server. If YB wants to stay in T1 they will have to make the matchfixing work for them or else they will drop. Of course it does not involve all bg-tc-jq guilds all the time, but it sure happens. It is not hard to get a bunch of commanders from the 3 servers on the same TS and organize what each one is gonna do to manipulate ranting and thus reduce the risk of any of the 3 dropping.

First – please understand TC DOES NOT MATCH FIX. BG did try by actually financing the move of guilds from BG to YB, this is a fact. JQ also did this. Both JQ and BG have stated, on other forums and their own, that their match fixing was to force TC to T2 and YB to come up to T1. It backfired on them.

If you were on TC, last Thursday night and saw BG and JQ working together each with a 40 man blob on TCBL, trying to take TC gari on and other points, you would have seen match-fixing. BG and JQ never really fought each other, instead both focusing on hitting TC. One would open, say Bay come in de-siege and leave, allowing the other server to come in and cap. They would pass each other w/o fighting. That is match-fixing.

what happen to Blackgate?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

BG was number 1 for the last weeks matchup and was number 2 in the wvw rating, tc was number 3 with a significant lower rating points, but RNG says (as DJ Klementino mentioned on his post) that BG goes to t2 for a week.

It don’t mean it will stay like that. Its just the weird rating system in wvw, who cares, new enemies to fight= some new fun, since theres been no tournament for a year, same old jq vs bg vs tc gets boring.

No, they lost the week before to TC and were in 3rd place. And many BG players have up and coming school so the amount of players is going down also.

I think the rating system also takes into account the numbers of WvW actually playing that week. Many TC guilds were on vacation last week and the scores were still close, so the combo between population and score determined who dropped. BG had that largest population but didn’t really outscore, like YB did.

TY for the new matchups on T1 and T2

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I don’t thing YB will be able to stay in T1 when BG, TC and BG are match fixing to keep T1 locked with the same matchup. If YB wants to establish in T1 they will need to infiltrate guilds on the other 2 servers to turn the 2v1 into other server.

I can say this is garbage. I am on TC and we would not do that with JQ or BG any more. BG and JQ fixing matches – you bet. The reason I say this was this last Thursday night, on TCBL, there were 2 – 40 man blobs (one BG and one JQ). JQ would open the walls of a keep de-siege and back off when BG would rush right in and try to cap. The 2 zergs were side by side fighting against TC and would never fight each other.

Well, don’t try the garbage that BG and JQ do, dorito watch.

YB just needs to learn to fight with the big boys.

BTW, TC is the smallest T1 server (as far as population doing WvW). We usually have guild groups going around not mindless zergs. If YB wants to stay up in T1, they need to play smart, not cheat (like JQ and BG do). That earns respect not disdain (JQ deserves all the disdain they get right now).

BG would at least fight, JQ runs like little girls unless they are 5 v 1 or can 2 team you with another server.

Now [KILL] needs to change their name…..

(edited by Dusty Moon.4382)

Solution for Mesmers in Keeps

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Stealth isn’t the problem since last patch, lol.

https://forum-en.gw2archive.eu/forum/support/bugs/clones-rally-people

That was fixed already….

The state of wvw in t2

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Posted by: Dusty Moon.4382

Dusty Moon.4382

ArenaNet, if they are at all reading this, they NEED to put Yak’s Bend up to T1 next week and once they have been satisfied, put Fort Aspenwood into T3 for the week after that. As someone in SoS, I am not very confident either FA or SoS can handle the T3 servers at the moment. That is how bad it is… FA and SoS really need something fresh so we know where we stand. ArenaNet knows very well that they can change the matchups, and why they are not taking an active role in it is just flat out bad customer service. Don’t tell us your “working on HoT”, this is one of your CORE game modes and needs someone to actively manage it to keep it balanced. If there is someone in that job position right now, they are not doing their job, and proper steps need to be taken to remedy this situation.

YB – would be decimated by ANY T1 match period. They cannot compete. The Guilds that went to YB from BG and/or JQ were the crap k-train blob mentality ones. Unfortunately, they didn’t take the rest of them with them.

Right now in T1, the only server that wants to fight is TC. BG has some great guilds (and will fight open field except when in a blob) and they have seemed to get it together. Also, since school season is upon us, BG and JQ will see a decrease in their amount of players on, etc. It will all balance out in the end.

In the end, we will have to wait for the A.Net changes in WvW to really see what will happen.

The real problem is that if YB eventually goes to T1, the only thing that the T1 server that YB replaces can do is PPT as hard as they can to try and not lose glicko.

Even if YB gets smashed in T1, just by getting points their glicko score should rise. T1 will be unbalanced, T2 will be unbalanced and so will T3 as FA drops.

Only when enough players destack off of one of the top four servers will we see balance return to NA WvW.

TC is the smallest of the T1 servers, population-wise. In fact, even YB actually has a higher population than TC (remember this is the NA RP server) and yet, TC does keep up with the other T1 servers. The thing is, both the amount of population AND scores are important (what A.net is trying to factor in also). Right now the only reason JQ and BG have such a big presence is because it is summer vacation. In a week or so, this will all change.

Solution for Mesmers in Keeps

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Posted by: Dusty Moon.4382

Dusty Moon.4382

A.Net has already fixed one or two stealth issues with mesmers and probably will fix them again. I have no problem with stealth but I think if a player is stealthed, they should not be able to stomp, etc. No skills should be able to be used. It is for one think avoiding the enemy and that is all stealth should be.

The state of wvw in t2

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Posted by: Dusty Moon.4382

Dusty Moon.4382

ArenaNet, if they are at all reading this, they NEED to put Yak’s Bend up to T1 next week and once they have been satisfied, put Fort Aspenwood into T3 for the week after that. As someone in SoS, I am not very confident either FA or SoS can handle the T3 servers at the moment. That is how bad it is… FA and SoS really need something fresh so we know where we stand. ArenaNet knows very well that they can change the matchups, and why they are not taking an active role in it is just flat out bad customer service. Don’t tell us your “working on HoT”, this is one of your CORE game modes and needs someone to actively manage it to keep it balanced. If there is someone in that job position right now, they are not doing their job, and proper steps need to be taken to remedy this situation.

YB – would be decimated by ANY T1 match period. They cannot compete. The Guilds that went to YB from BG and/or JQ were the crap k-train blob mentality ones. Unfortunately, they didn’t take the rest of them with them.

Right now in T1, the only server that wants to fight is TC. BG has some great guilds (and will fight open field except when in a blob) and they have seemed to get it together. Also, since school season is upon us, BG and JQ will see a decrease in their amount of players on, etc. It will all balance out in the end.

In the end, we will have to wait for the A.Net changes in WvW to really see what will happen.

T2 painfully stacked

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Recently some gvg oriented guilds from t1 transfered to YB for reasons that baffle many people, these were NA guilds which pushed YB’s already high NA coverage and queues even higher.

They weren’t gvg guilds, anything but, they were guilds from BG and JQ that apparently want to open up T1 US to more servers, whether they are being entirely truthful as to their intentions is another thing.

No they weren’t. They were guilds that wanted to get YB into T1 and TC out of T1. This was known about on all the T1 servers. They basically want YB to come up to T1 so T1 will be more like EotM and they could bag farm YB and K-Train to their heart’s content.

Well if you actually listen to Malevolent from ONS he actually wants BG out of T1 not TC and their stated intention is to open up kitten become more of a rotation as I said. Again like I said whether you believe them or not is up to you but it is what they have said.

Mal has an axe to grind with BG (and the current leadership because he basically left because they wouldn’t follow any of his ideas). I don’t trust him at all. BG has the highest server population out of all the T1 servers. and there is no way BG would fall.

Take our money and let my friends go to T1

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Posted by: Dusty Moon.4382

Dusty Moon.4382

EotM has been biggest success in this game so anet should change whole server system. One good idea would be that priory, order of whispers and vigil would fight against each other. For example If you did select vigil in your first character personal story you would fight vigil side.

Cannot tell if serious. If you are you are so wrong about EotM. If not good play sir.

All you need do is read ‘Success’ and ‘EotM’ in the same sentence to know he gets all of his ranks from there. EotM is a travesty to the WvW game play.

T2 painfully stacked

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Recently some gvg oriented guilds from t1 transfered to YB for reasons that baffle many people, these were NA guilds which pushed YB’s already high NA coverage and queues even higher.

They weren’t gvg guilds, anything but, they were guilds from BG and JQ that apparently want to open up T1 US to more servers, whether they are being entirely truthful as to their intentions is another thing.

No they weren’t. They were guilds that wanted to get YB into T1 and TC out of T1. This was known about on all the T1 servers. They basically want YB to come up to T1 so T1 will be more like EotM and they could bag farm YB and K-Train to their heart’s content.

Take our money and let my friends go to T1

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Posted by: Dusty Moon.4382

Dusty Moon.4382

OP,

What are you trying to suggest? Obviously, there is no reason in particular that there should be an exception made for your friends. I also don’t think threatening to leave the game or spending gems is a reason why they should be able to enter tier 1 when there are other options other than tier 1. It’s certainly within your right, but it’s impossible to cater to everyone and not really an argument that you and your friends as individuals should be getting any special treatment.

I think a better suggestion would be to increase the server cap if there is evidence of such. Perhaps you could offer evidence that the t1 servers do have downtime and that would make more sense to make changes.

Let him leave – the game might be better off w/o them.

I don’t want server caps increased until the algorithm has a chance to really gauge what the true WvW population really is.

You know the mode is dying when..

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Posted by: Dusty Moon.4382

Dusty Moon.4382

1pm on a Saturday and no queue for any map- not even EB. less than 40 active in entire map and less than 20 on tag.

Only tag to be seen is a closed guild raid on EB.

That’s on the supposedly number 1 EU server.

Second server checked: no queue on any server on deso either, although they at least have a couple comms and running 30+ on tag.

FSP have as usual the most on their tag.

Well, it is getting close to new school year and GW1 and 2 both had lulls in the population around this time. I think ’it’s dying’ whine is a bit premature.

Are T1/T2 servers forever permalocked now?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

The point I was trying to get across, was that even if it’s TC that goes to T2, SoS and FA will have as much a tough time, if not more, from a T1 battle hardened server (that will likely be stirred up a bit from being punted to T2).

As to those saying that JQ needs to be opened, anyone that is or has played in T1 knows the truth. JQ has won 85% of the matches dating back to at least Oct. of 2014 (and by a decent margin). They outnumber both servers in the majority of time zones, and will do and say anything to stay #1, including tag watching and spying/listening in on TS (it’s not merely accusations, it’s truth).

I honestly don’t get why anyone (aside from wanting to be with friends/family) would want to go there. Eventually, you’re going to push your competition away, leaving you with a stale piece of moldy cheese.

Yeah, we already know TC will beat up the other two in T2. You were both saying the same thing though.

There’s pin spies and trolls here too. At least there use to be before they realized their efforts were in vain. Have fun and I hope you guys on TC (or whoever switches) give T2 a wake up call to how bad their fighting skills have gotten.

Well, BG has some great guilds (love open field fights with them) but I haven’t seen any on JQ, TBH. All they do is blob and blob and more blob. I have not seen one solo guild group alone from JQ – BG yes. The classic JQ guild is KILL, the leader says he only has 15-20 KILL on their dorito but they never counts the 30-40 other players that are on comms with them. JQ doesn’t believe they blob and no one can prove it to them even with videos images, etc. This is the mindset of the whole server.

Are T1/T2 servers forever permalocked now?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

You all sound like it’s the intention of YB to STAY in T1. Lol

It’s not a matter of “beating” whoever is in T1 because even if we place 3rd it’s likely we’ll be gaining rating to further destroy the wall. Honestly can’t wait since T1 will be the challenge T2 can’t provide.

You will be decimated. JQ has been known to run blobs 24/7 and so has BG. Y’all wouldn’t stand a chance in kitten to beat them. I mean JQ has been winning every week by 50K and they threaten TC with making sure they get pushed down into T2 and bring up YB because it would be easy to steam roll them? This is all not supposition but actual facts.

All JQ wants to do is make WvW like EotM and we cannot give that to them.

Why Zerging is the Meta

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Posted by: Dusty Moon.4382

Dusty Moon.4382

AHH – they do in T1 – infact the blobs are mostly about PPT and K-Training. So your points have no meaning.

Are T1/T2 servers forever permalocked now?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

All I gotta say about the people discussing YB/SOS/FA and the transfers… You got what you deserved, FA (: Glad you’re suffering now because I’ll never forget when IoJ was against you and you all spawn camped us every day for the entire week, fortified everything we had and when I tried to solo hold a camp (which I managed to do for 4 hours thanks to your roamers who can’t accomplish anything without a zerg) you eventually pulled the champion to wipe the NPC’s, capped the camp, then sat there upgrading it for the rest of the day so I couldn’t take it back. Literally the worst server I have ever faced. And when I was on YB it wasn’t any different. Roamers that can’t do squat without a group of 5 – 10 and would chase you ten miles if you managed to escape their initial dogpile. Feels really good to see FA finally getting the daylights punched out of them and I hope it continues until they completely deflate.

LMAO

You were probably dealing with the “core” before they bought out other guilds and servers. If you were to see FA for yourself today you would definitely agree that they are indeed deflated and broken. After a few narrow YB victories the momentum shifted. Then golem week happened and it has been implosion city.

There’s no FA implosion. FA and SoS are letting the “alliance” that YB purchased get rid of YB from T2. LOL.

Bear in mind, that when/if YB moves up, one of the T1 servers will move down, and even if it’s TC, both servers will have their hands full.

IF TC moves down – no it won’t have it’s hands full. I mean TC is close to BG and JQ and has overall lower amount of WvW players. The players on TC don’t blob like others, they like small focused groups or Guild groups and some of the guilds on TC are amazing in WvW . I mean we are usually outnumbered 3-4 to 1 and the blobs still run away. So, I think TC will smash the others and get bored. JQ and BG will continue their K-training and YB will be stomped to death. Since many of the newer YB guilds moved from JQ or moved their 2nd accounts to YB, YB will be at a HUGE disadvantage, since these players will come back to JQ in droves (if it is their 2nd account).

(edited by Dusty Moon.4382)