Mouse Drivers reinstalling while playing GW2
in Account & Technical Support
Posted by: Espionage.3685
in Account & Technical Support
Posted by: Espionage.3685
It is possible that there is an issue with GW2 to where your mouse is not being detected by your OS as being used so your USB ports are being disabled to save power. The OS then detects that you are attempting to use the mouse and has to re-enable the USB port to power the mouse and it has to re-detect the mouse as if it was unplugged and plugged back in.
Perhaps try disabling the “Allow the computer to turn off this device to save power” option for your USB ports and mouse.
Depending on your version of Windows, go to:
- Windows Start Menu
- Control Panel
- System (or simply press the “windows keyboard key”+"Pause/break" key)
- Click Device Manager
- Expand “Universal Serial Bus Controllers”
- Look for “USB Root Hub”, there are probably several of them and you should perform this action on every “USB Root Hub” listed.
- Right-click “USB Root Hub” and click “Properties”
- On the “Power Management” tab, uncheck the box titled “Allow the computer to turn off this device to save power” and click “OK”.
- Repeat for each of the other “USB Root Hub” listed.
- Also, while in the Device Manager, perform the same action for your mouse listed under “Mice and other pointing devices”.
This should help prevent your computer from powering off your mouse and then powering it up again and re-detecting it which seems like it is reinstalling the drivers all over again.
If you need more help performing this action, please, let me know. Also, whether this resolves your problem or not, please update your thread stating if it fixed the issue or if you still require more assistance.
Just a heads up, there’s a way quicker method:
Control Panel\All Control Panel Items\Power Options\Edit Plan Settings\Change
advanced power settings > USB settings > USB selective suspend setting: Disabled
When you say drivers are up to date, how so? Did the drivers come from Windows Update, pre-installed, OEM’s site, or AMD?
Regardless, I don’t believe a driver alone would cause that strange bug; might just recommend a driver reinstall.
I had a situation where my computer could play demanding games without issue for hours, but would just shut off if I ran a launcher from Blizzard (such as D3 or WoW’s), installed a very specific program (MSI Afterburner), and if I ran a specific test (Prime Numbers on PerformanceTest). No errors, messages, beeps, etc.
I later found out that for whatever reason, those 3 things would quickly throw my CPU’s temperatures up past my 65C limit for like half a second, and this caused my mobo to take protective measures and shutdown.
Still not entirely sure why that would happen, especially with some random programs.
Character Creation seems to push far more framerate than the game itself (for me anyway).
Probably one of the obvious answers you know of, but what about a 10-keyless keyboard? Something like a CM Storm Quickfire Rapid is pretty decent (mechanical) for $70, and is really small (to be fair though, I came from a huge IBM Model M keyboard lol)
Also I never tried it personally, but what about a Razer Nostromo?
Just confirming that I too use Google Public DNS, but don’t have this problem. It might seem the issue lies elsewhere.
Have you tried the Gw2 installer from the downloads page? I doubt it would help, but who knows.
It would have you download the entire game, but then again, there’s a good chance the GW2 disc content is vastly outdated anyway.
It’s 32-bit because NCSOFT is an Asian company, GW2 is coming to Asia and XP is still 30% of the OS market share there.
ORLY ? tell us n mmo that has 64 bit client PLEASE ….
i am still waiting to see the crash log from the open poster …..
World of Warcraft
That’s all I got lol
the 64 bit version client for WOW was in BETA STATE for 1 YEAR from 2012 until this year from a company that had for 8 years from their subscribers a monthly fee and with a huge budget behind !!!
good try wow-troll but you failed because this game is in its first year …. anet is not even in nasdaq as blizzard is .
i would like remind you that wow servers on its launch in 2004 was down every day for one month …
personally i don’t want quote me again > https://forum-en.gw2archive.eu/members/Espionage-3685/showposts
next time you think that you can “play” with me, i will report you
Hey now, chill out lol. You wanted to know a MMORPG that had x64, I told you. I wasn’t in any way taking sides or praising WoW either. Couldn’t care less about the downtime of WoW or anything (trust me, I don’t even play WoW anymore).
I’ll quote who I want when I want (like I just did). Normally people I quote though don’t just go all out.. for no reason at all though (like I said, was just answering your request with no bias or anything).
(edited by Espionage.3685)
i really dont know a single person that have win 8 and is playing smooth and with high fps the gw2 . maybe there are and i would like to know how they are playing well the game .
a friend of mine bought laptop with win 8 64 bit and i7 on it with moblie nvidia 670 and he has 20 fps in lion’s arch . he tried the compatibility mode as xp sp3 and it didn;t helped .
probably there are major issues with win 8 …. of course it is a os designed for tablets
I’ve played GW2 on 7, 8, and 8.1 Preview, no problems at all. I can assure you any performance issues you have are not because of Windows 8 alone (go check your drivers)…
second issue is the operating system . it gives ( win 8 64 bit again
) to many errors as it seems that it is not patched or fixed from ms if you ahve done the updates …..
I’ve played GW2 without any issue on 7, 8, and 8.1. I can almost assure you Windows 8 on its own is not the issue…
Whichever one shows the highest usage during low FPS is the one that should be replaced, but it’s likely the processor.
It’s 32-bit because NCSOFT is an Asian company, GW2 is coming to Asia and XP is still 30% of the OS market share there.
ORLY ? tell us n mmo that has 64 bit client PLEASE ….
i am still waiting to see the crash log from the open poster …..
World of Warcraft
That’s all I got lol
I have never seen an out of memory error with GW2, and I use a computer with 8GB of RAM. I took part in the SparkFly Fen Scarlet event earlier too. Roamed a bit in Lions Arch before that.
I run with most settings on High/Ultra also (Shadows Medium, Reflections Off) at 5040×900 resolution (Eyefinity). Video Memory usage at times was up around 1100+MB even lol.
I currently use Windows 7 x64 + Radeon HD 7850 (2GB)
So either i’m just lucky, or there’s a hardware/driver factor contributing to GW2 running out of memory. Point being, this doesn’t happen to everyone it seems.
(edited by Espionage.3685)
Hmm, so this means the current culling method isn’t Umbra, but something else?
The note says “In most cases” though; I’m mainly curious as to what cases it didn’t have increased CPU usage, if any.
The setting does manage to do something though (FPS drops a bit with it).
Here’s some stuff to try if you haven’t already:
Are you forcing any kind of settings in the GPU control panel? Should default all settings if you are (or try defaulting regardless).
Using latest drivers? Would probably recommend latest WHQL, but the latest beta driver might be worth looking into as well. Do make sure to get the driver from NVIDIA regardless, and not from an OEM (GIGABYTE, MSI, etc.) or from Windows Update.
Using any in-game overlays? Disable em (Steam, Xfire, Evolve, Raptr, etc.).
Forcing graphics stuff from alternate programs (SweetFX, SMAA/FXAA Injectors, LOD Bias from RadeonPro, etc.)? Don’t.
The problem in most cases is related to the CPU, and not GPU usage. Unless your single GPU is actually reaching 90%+ usage, adding a second one or more won’t likely do much at all.
I have a single Radeno HD 7850, and have had very few times where GPU usage was above 95%, yet plenty of times where FPS was relatively low.
One could argue the game is just too advanced for current processors :p But a more reasonable answer would be that it’s just unoptimized for current processors. Regardless of what it is, low framerate in most scenarios for most people are in-relation to the processor.
From: http://wiki.guildwars2.com/wiki/Command_line_arguments
-umbra gpu
Forces the use of umbra’s GPU accelerated culling.
In most cases, using this results in higher cpu usage and lower gpu usage decreasing the frame-rate.
“In most cases”. I’m confused though as to why it would have the effect of increasing CPU usage and decreasing GPU usage.
My expectations if it worked properly would be to see less CPU usage, more GPU usage, and that if it didn’t work, it would simply give similar performance as without the argument.
Is there any information as to how to see if this even works properly? Any requirements to make it work properly if it doesn’t? Any cases where it actually “has” worked? I’m guessing it has to have some kind of reason to still be implemented.
http://wiki.guildwars2.com/wiki/Command_line_arguments
The only thing likely to affect performance mostly is -umbra gpu
Guys… have you all look into your setting before you do complain about Culling gone yes it will decrease your performances but it’s not gone.
Culling system is always there, BUT now it allows you to control it on CLIENT side instead of SERVER side…
This. The patch notes said “server side culling”. Didn’t say anything about client-side culling though, and according to some people, the WvW culling settings in the options also affect PvE culling.
If anything, this is better. Why artificially limit players with a server restriction, instead of letting them control the level of detail theirself? If I want to see everyone at any time and get 10 FPS, let me :p
I would suggest reading this page : http://wiki.guildwars2.com/wiki/Living_World_summary ^^
Ah the wiki; probably should of just looked there to start with lol. Thanks!
I’ve owned GW2 since launch, but haven’t actively participated in anything Living World-related yet. I plan to give it a try this weekend though
I should probably do some research on my own, but could someone possibly briefly describe what this living world thing is all about?
Also from what I understand, parts of (or the entirety of) living story change every now and then, with new content released, and older content no longer possible. If this is true, I’m worried I may of missed out on some stuff in the past story-wise.
I didn’t see any announcements about it or anything (I could of missed it if it was announced though), but it appears Eyefinity support was fixed at some point recently?
The HUD is placed on the primary screen, and cutscenes render properly, on the primary screen.
I read that as “alienate half the player base!”
Clearly there’s no such thing as a 32-bit client and 64-bit client of the same programing being able to coexist with eachother…
(not to mention there’s very little reason nowadays for anyone not to run x64 OS’s on modern hardware; and if you can handle GW2, you likely have modern-enough hardware)
We need DX11 more than 64-bit imo, but both would be welcome. Perhaps someday…
Have you tried a defrag (if on mechanical drive)?
Just what are the install disc 1 and install disc2 for? I wanted to install most of the game without downloading the whole thing. All disc1 did was start me downloading the whole game from scratch…….
As with plenty of other games that come on discs that also receive updates overtime, the discs at some point were the best method to install the game with if you have a slower-speed connection.
But, as like other games, the amount of updates and file structure changes over-time make installing from discs a worse-method, than just downloading it cleanly online.
Simply put, you probably should just download the full game online at this point.
Bump, although this may also require DirectX 10/11 support as well.
And which is why they don’t use google+, the effort isn’t worth the results until it becomes MUCH more popular than it is (same with myspace, diaspora, and a great number of other social network services that haven’t reached and most likely never reach the critical mass facebook and twitter have at the moment).
There is very little effort needed though imo. In-short, Anet could just copy/paste whatever they post on their FB page, right onto G+. The only real effort is the few-minute process of setting up a page.
As for MySpace and Diaspora, I have no hard facts or anything, but surely Google+ has more users than both of those platforms. I’m also pretty sure that Google+ is referenced as a social network a lot more than those two platforms (I personally have never even heard of Diaspora). Not saying that those two platforms should never get an official GW2 page, but I believe G+ should have priority over them.
As for people not using G+: http://www.forbes.com/sites/anthonykosner/2013/01/26/watch-out-facebook-with-google-at-2-and-youtube-at-3-google-inc-could-catch-up/
Which is showing G+ even ahead of Twitter (at the time of writing). If this still holds true, then the reason of “nobody uses it” goes out the window, since Twitter has an official page.
I’m not trying to start a war about social networks or anything like that, I just really would like to see G+ have an official GW2 page is all, and think it would be pretty viable.
Because nobody uses Google+…
We know this isn’t true at all.
Isn’t Google + content only seen by friends and subscribers?
Nope; I’m able to link stuff from G+ (if the poster’s privacy settings allow for it of course) to non-G+ users.
I just gave https://www.guildwars2.com/en/news/the-social-media-side-of-guild-wars-2/ a read and thought it was pretty cool.
I know a lot of people use Facebook and Twitter and all, but I happen to primarily only use Google+ for my social network.
Is there anyone else who would enjoy seeing an official G+ group page?
I’ve been noticing that when I have reflections on, I get horrible fps spikes. I looked at the stickied fps issues thread to see if there was an answer to this. In the thread it says to turn off reflections.
Why are reflections so unoptimized in this game that anet even says to turn them off? Is it a bug in the engine that they just haven’t gotten around to fix or what? Can any of you run reflections without the spikes?
It isn’t a huge deal, but the reflections look pretty and I would love to have them on without bad fps spikes.
PS: Sorry if this has been mention before, I tried searching for “reflections” but nothing was showing up.
The terms that likely bring up a lot of threads are ‘kitten’ and ‘Umbra’. Umbra software is software ArenaNet uses to do this:
http://www.youtube.com/watch?v=Yfpe2g9SexA
except its not working properly. Basically the story IIRC is that ArenaNet is pointing fingers at Umbra and Umbra is pointing fingers at Nvidia/AMD, and AMD/Nvidia are trying to help ArenaNet but someone(s) at ArenaNet decides they don’t need help, even though I guess most gaming companies invite them in to optimize the game and make drivers for the game, etc, etc. So…its a vicious cycle that I don’t see being resolved any time soon.The problem revolves around objects behind other objects (out of sight to the player) are still being rendered. In the case of reflections, if you ever happen to get lucky and fall through a map like I have. There is water underneath the map acting as a ‘sea level’ so-to-speak. So the base level of every map (my guess) is water and land is placed on top of that to create terrain. The terrain is supposed to block water you can’t see, but the software doesn’t work so reflections are everywhere all the time. Turning them down from ‘All’ to the next level makes it bearable for most graphics cards.
Has this actually been proven? A similar case exists with Crysis 2 and its DX11 Tessellation (there’s a river of invisible tessellation), but this was also backed by pictures showing it in wireframe.
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Posted by: Espionage.3685
its either 8.1 or 8.2windows the new one and the game look spectacualer when compared to how it look on windows 7
anyone else notice this?
If I recall right, Windows 8 did introduce some changes with how textures looked (although I mainly only noticed it with text).
Can’t say I really compared screenshots or anything, but this wouldn’t surprise me.
Windows 8 is not games friendly.
Says someone who probably hasn’t used the OS, or just installed it and expected to run games directly after install for some reason :p
I used Windows 8, and currently use 8.1 and have had 0 issues with alt+tab minimizing, in actual Fullscreen mode.
Only advice I can give is, check your graphics drivers. If they’re not up-to-date, update them. If you’re using beta drivers, don’t, use WHQL, and vice-versa. Have some application(s) trying to hook into the game (Evolve, Xfire, Raptr, Steam, RivaTuner, RadeonPro, etc.)? Disable them.
Also update DirectX via dxwebsetup if you haven’t already, and run Windows Update.
I can assure everyone there’s no Windows 8-specific issue with Alt-Tab and GW2. Your graphics drivers on the other hand along with system-specific stuff can cause issues.
I have Windows 8.1, and had no issues logging into GW2 earlier
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Posted by: Espionage.3685
Different games have different shading techniques and different GPU usage scenarios. But for your GPU to be going past 100C is leading me to believe you have a faulty heatsink connection, “very” poor case ventilation, or are overvolting/clocking a lot on-top of those factors.
I have a totally different architecture card, but my 7850 at max gets around 65C with GW2. Back when I had my faulty 7850 card though (bad heatsink connection), temps would easily rise past 100C.
As for Metro, does it actually show high GPU usage and at high framerate? I can use highest-settings on Crysis 3, and only get 10 FPS, and have relatively low GPU temps, compared to a game that has high FPS, and low-graphics settings.
Yes they are using the same sockets and sockets are backwards compatible… This may seem to be making sense in the theory however have you ever tried to use 8core fx on 870/890 mother board? and like overclock them? If you havent ill tell you dont even try it
You will probably ram the board if not cpu along
Unlike Intel Amd seems to be increasing the Tdp on their cpus and this causes damage or exploding VRMs on most boards when overclocked. So even if you bought an FX processor Id say dont even think of 8320 get 8350. You will experience less issues with overclocking beyond 4ghz (since 8350 is 4ghz out of box) and 8350 will overclock with lover voltages so the heat you will dissepate will be significantly less (+4500mhz)
Also people seem to be thinking Amd is cheaper and hey lets buy it (thats what I thought when I bought mine) without paying attention to the costs of electricity and after market coolers. A 3570k /3770k overclocks to 4.2 with stock cooler and stays quite away from throttling point while amd ones sweats like pigs (Amd board VRMs are also heating like kitten since it draws 400w ish power for an overclocked cpu while intel is just drawing half of it.)
All in all general conssensus has some points while they recommend intel.
Overclocking in all situations does come with its share of concerns, but yeah, trying to OC a high-end AMD processor on a weak motherboard with no VRM cooling of any kind is probably not something one should do, and I’m certain the same could be said about a high-end Intel processor too.
However, if you don’t OC, then generally, you won’t have to worry about such issues.
As for power draw, I have no comment, but this is also something to consider in a processor purchase.
I just thought, i installed the graphic card by myself. So i thought about 2 thing.
Maybe that’s caused by a wrong physical installation.
May i have plugged the card in the wrong slot? If yes, may it be the cause?
Or, may i have inserted wrong the PSU cable? Or something :|?
You might be onto something. Some motherboards have multiple PCI-E slots that operate on different speeds. May have to check the mobo manual itself, but generally speaking, the first slot is usually the fastest.
You’ll also want to verify if the GPU is actually using the full potential of that slot. My PCI-E slot is 2.0 x16, and my GPU on-load goes to 2.0 x16 speeds (although it’s a 3.0 card). I remember a while ago when I put the GPU into my slot, it must of been loose or something, and wouldn’t go above 1.1 x16 speeds, but re-inserting it fixed that.
GPU-Z can tell you the speed of the PCI-E slot, what it’s operating at at that current time, and the max your GPU can do. Typically on-idle, the slot should be in a lower-power state (1.1 x16 in my case). GPU-Z has a little test thing though that puts some load on the GPU to test if it throws itself into a high-power mode (2.0 x16 in my case).
The general consensus I’ve seen around these forums are that Intel processors seem to perform better with GW2. However, a processor purchase should be based around other factors imo…
I have no idea about Intel processors and if they can be OC’d or not without the K; but if for some reason you needed more power out of a FX-8320, you can OC it (there’s no special edition of the 8320 “just” for OC’ing). I also heard of Intel offering some $50 OC-unlock cards, but I’m pretty sure they stopped doing this (pretty shady nonetheless though).
Another factor to consider is the socket. AMD seems to be sticking with AM3+ (and FM2 for APUs) for the foreseeable future. Intel on the other hand… I couldn’t tell you the difference between some of those sockets (1150, 1155, 1156, 1366, etc.). General point being, Intel changes up sockets “far” more than AMD, which could make your motherboard outdated quicker.
I’d buy the FX-8320.
What is your resolution and your brother’s? Also what are your driver versions?
I have a 7850 OC’d to 1000MHz and using Eyefinity, and rarely cap to 99% usage (to be fair though my CPU is pretty weak).
Ok, so i recently bought a new graphics card, the VTX3D Radeon HD 7850 X-Edition. And so far it’s running Guild Wars 2 awfully, worse than my older card, the Gigabyte Radeon HD 4870…
What about the Power Supply? It could be possible the new GPU is drawing more power than your PSU can handle, and overall power output is dropping too, and it may also be possible your CPU, RAM, or other devices are downclocking because of such.
Does the 7850 have proper drivers (proper being at least 13.5; go directly to AMD and not the actual OEM)? I might also suggest trying out beta drivers if willing, but the latest WHQL version is fine. The reason I advise against OEM drivers are because they’re usually outdated, pretty far in most cases…
Does the card reach the max speed of the PCI-E slot (can check with GPU-Z and hitting the ?)? I had some weird issue long ago where my card wouldn’t leave 1.1 speeds, until I took it out and put it back in the slot. Then it went up to 2.0 speeds on-load.
then feel free to explain to me why a buddy of mine get’s much better performance on his i5 3570K than my FX-8350?
His computer is tweaked and maintained far better than yours?
In all seriousness though, without knowing more details, there could be a multitude of reasons why. Also what is “much better”? 3 FPS? 30 FPS? Consistent 20 FPS at all times?
The distortion is called the fisheye effect. To sum up the issue; you basically have one camera, in the center of your view, which causes the distortion you’re noticing on very wide resolutions.
Not sure on any user-based solutions. A fix on Anet’s end would be to have multiple cameras, or possibly adjust the FoV.
I’ve tried GW2 with Xubuntu 13.04 and Wine 1.5.28, and performance was horrible (maybe 5 FPS and then goes to 1 frame every 5 seconds and etc.). However, I use a Radeon HD 7850 (fglrx 12.100) and had to also use -dx9single so those two factors alone probably contribute to the horrible performance.
It did startup and work fine though. No extra stuff needed, just a x64 Wine prefix (default).
This game is mostly CPU-driven, not GPU. I have a single 7850 and rarely get 80% GPU usage most of the time, with near-highest settings.
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Posted by: Espionage.3685
Reflections set to off, although this may or may not hurt the looks. I did like how stuff reflected off of water, but at the same time, I hardly notice it anymore, and gain like 20-30 FPS (and water with no reflections still looks pretty awesome imo)
Shadows at medium are also nice. Still get dynamic shadows nearby, but far away stuff is static or blob, I think. In any case, still helps out FPS while not looking “completely” bad.
I will continue to harp on this issue until I get an official response that this is a known performance issue, and is on their to do list, since it affects not only the fire elemental spawn, but any time that i play w/ an engineer… or go into wvw or participate in any event with mortars/trebs…. essentially anywhere that there are smoke/explosion effects.
I’m in the same situation over at Blizzards forums about Diablo III having broken gamma, for everyone in fullscreen mode (people must not actually calibrate their monitors, or have perfect gamma calibrated screens out of the box). Bumped a thread for almost two months, no response from Blizzard. They felt the need to delete my bump posts though, but whatever since the bump still goes through :p
Sorry for the off-topic though. As for the explosions causing low FPS, I imagine the CPU is trying to process every pixel involved in the smoke, probably a better task for the GPU itself. Even worse when AA is involved (except post-process AA like FXAA). Supersampling I imagine makes it far worse.
You can also try disabling Large-Address Aware (LAA) on GW2’s executable (have to either use VS or there’s a free app somewhere that can do it)
before this i had 2 to run another 3d game in parallel with gw2 so it can get to 60 fps…fix this crap already
Yes, you should fix that crap already, I can’t imagine 32 FPS being too ideal :p
There is a large chance that whatever is limiting your FPS, is only specific to your system (I know my system doesn’t have such an issue anyway; haven’t heard anyone else mention it either). Just have to figure out what it is:
- Do you have anything intentionally limiting FPS? MSI Afterburner has a place to set a Global FPS limit for example
- Are you forcing or using vsync anywhere? Disable it in-game, and put it to either always off or “off unless specified” in your GPU’s control panel
- Make sure FPS isn’t limited at 30 in GW2’s settings (you can have it at either 30, 60 or Unlimited)
- Make sure your screen refresh rate isn’t 30Hz (not sure why it would be though)
Is what i am saying anything running Unreal runs terrible unless u have a Nvidia card. Tera actually performs 10+ FPS faster on my 550ti than on my hd 7950… i presume due some cuda or physx implementation killing the CPU while runnig the AMD card. I love Nvidia hardaware and drivers are amazing, i just hate their dirty marketing strategies. Unreal Games shouldn’t be supported by gaming comunity in my opinion same for anything else running physx.
Hmm, didn’t think anyone else hated Nvidia’s marketing strategy other then me… lol
Looks GPU-related; have you tried changing or updating your drivers? I would suggest the latest WHQL driver for your GPU, and if that doesn’t work, try the latest Beta.
If your GPU is overclocked (even factory overclocked), try dropping your clocks back to reference clocks.
Also disable all/any in-game OSD programs you might have enabled (Xfire, Raptr, Evolve, MSI Afterburner, Steam, RadeonPro, etc.). Delete any injectors also such as injectFXAA or injectSMAA.
And finally, if none of that works, try doing a stress-test on your computer. Worse-case is your PSU can’t provide enough power to the GPU or other parts of your system, or your GPU is defective.
Going to need a bit more information though, such as system specs and what kind of GPU you have.
Rampage, if you see horrible textures, you clearly havent done any of the config mods/tweaks out there, like with any UE game, you can edit the config files to change settings not in the UI, i suggest you look into it, because the game actually has some quite good textures even if they arent shown to full advantage by default.
as to perf, guess your unlucky or something for me and every single person I game with who has tried tera(over 20) it runs better then gw2.
If you “have” to use modifications to make textures better, that makes me question the game already slightly…
Also not everybody’s system will react in the same expected way with games. If TERA forces the use of PhysX for example, I can almost guarantee it’ll run worse then GW2 for me (I don’t run a Nvidia GPU, and PhysX is horribly and intentionally crap on CPU, possibly even worse than GW2).
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Posted by: Espionage.3685
Not a bad solution but there s a much easier way to disable CPU core parking without a registry edit: just choose the “Performance Power Plan” under power settings. That disables core parking.
no, this dosnt disable core parking, it helps some but does not disable it, it disables cool n quiet and intels speedstep but not core parking.
http://bitsum.com/about_cpu_core_parking.php
that tool is the best easiest way to manage core parking, also you may want to give process lasso a try.
Is there proof that doing the registry modification doesn’t disable Core Parking? I’ve done the registry mod in the past, and haven’t seen any parking events since when I did check.
As for a sure-fire method for disabling Core Parking on my computer; I just drop the ACPI level from 3.0 to 1.0 and that takes care of it (I do nothing on my computer to require a higher ACPI level).
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