I don’t honestly mind this current event’s dynamic so much. It’s not super hard to get tier 3 with even a small group doing events right (getting the bonus favour), and tier 3 to tier 4 isn’t a SUPER huge difference where you’d never get it without tier 4 (and if you’re worried about time, get the things you can only get from tiers 3/4 NOW, because tier 2 definitely isn’t that hard to get, and you can at least still get those when the event drops in participation.
Just as long as they don’t go back to the end of S1 and the requirement of needing the map to work together and take down the Assault Knights and subsequently the Prime Hologram in order to see the story.
That being said, what I think they should have done is made it a permanent track that unlocks the tiers forever, just with more work required, and that everyone contributes to. That way, it doesn’t matter which map you’re on, and you could never be “locked out” from the items.
Kasmeer has completed the Citadel of Trials. Thus she has earned the Rat’s Tail. By presenting this to Bahamut, Kasmeer has earned the class change. And has thus become a better and more upgraded version of the Mesmer class.
Kasmeer has upgraded to Mesmore!
@topic: I believe that Kasmeer has traded functionality for power. She couldn’t just place it on the other side of the pit in Cornered, even though it’s possible to jump across with a lightning leap, and player portals can extend farther than many players can set their view distance.
That would also be why she is unable to place portals near the jamming devices. They’re too weak. The player portals, however, are far stronger. They just can’t be placed remotely.
It would also explain why Kasmeer’s portals can last indefinitely while a player’s portals have a very limited time span. Hers use far less power, and so can be sustained longer, while the player’s use more power, so they burn up sooner. Kind of like the difference in running a tablet on highest brightness and communications going (player) vs lowest brightness in airplane mode (Kasmeer) can change your battery life drastically.
I’ll also point out that in the Killing Scarlet instance at the end of S1, Kasmeer taunts Scarlet by calling her Ceara, which annoys her deeply, and she screams to not call her that.
She clearly abhors her past, which means she’s unlikely to carry lots of things around with her, especially things that are unnecessary.
Not all maps count towards the world total. This is one that doesn’t.
Southsun Cove doesn’t count, for example.
What do you mean by “you’re missing them”, though? They’re not in your list at all? Can you provide a screenshot of your achievement screen?
As far as I understood our pc is the leader of the group. So why is it then that the pc is the only character staying behind in the cutscenes of the instance “Cornered”?
Because after Scarlet blew up Marjory and Braham, our character was the only one smart enough to remember that rushing someone with explosives is a bad idea.
I’d differ on the assumption that a leader allows his team to run into explosions that easily. Well…a good leader at least should try to stop them from it
Though, after checking the forums lately, I get the feeling that some people would actually like to step over the smoldering corpses of the current NPC-group.
Given the way they act though, I think the only way you’d be able to stop them from running facefirst into explosions is to shoot them in the legs yourself.
And then they’d still probably try to limp into them…
Edit: While telling each other that they’re perfectly fine and to stop worrying about them.
(edited by Filaha.1678)
Tell them what’s causing it and they’ll be pleased to fix it, I’m sure.
Did you consider that they can’t figure out why it does that and that’s why it isn’t fixed?
It’s not like there’s a built-in “Drop players randomly halfway” switch that they can just change to 0. Or is there…
Also, all achievements depend on the code to work correctly. It’d be impossible to make one that doesn’t.
Be so kind and re-read what I wrote to you in the first place:
https://forum-en.gw2archive.eu/forum/livingworld/lwd/Jumping-Feedback-Thread/4180150
Wherein you specifically quoted the mesmer bit from what I said that you quoted.
Mandatory jumping which was optional before, and which now not only blocks players from continuing forward but also breaks with the core GW2 had/ has. A foundation which allowed many players to simply have fun, instead of building up heaps of frustration over this (now forced upon) jumping stuff. Which earlier could either be ignored or returned to later. But not anymore.
Jumping was mandatory if you wanted map completion.
Jumping is not mandatory here if you have a mesmer willing to help out.
Not for you maybe. But plenty in this thread have shared their details about the issues they encountered before you came in.
Not for me and anyone who can fall in a hole and run.
I literally just tested. After you get to the top of the first cliff (right above the first lightning crystal), one of the paths you can use to get to the inner waypoint is to fall off the first platform into the ahead hole, then run along the canyon floor. There’s then a path right along the canyon floor that requires zero jumping to reach the open desert and waypoint therein.
One mesmer portal is enough to get you to a point where all you have to do is fall and run.
Now, remember, I’m not saying that you can do all the new content without using the aspect crystals. There is some optional stuff (such as the jumping puzzle) that would, obviously, require jumping. However, the actual story things are hardly blocked off from anyone after one mesmer portal.
And no, I honestly don’t see how any of the “mandatory” content in the living story is inaccessible once you get that one portal. One of the story instances does require a small amount of jumping, but it’s mostly against a wall, which I don’t see how you could be unable to jump against a wall but be able to do any of the rest of the game’s content.
Don’t bother repeating that people have stated reasons. I’m clearly not going to go through 13 pages of the thread trying to prove your point. If you can list any of the reasons that would stop someone from doing that (which is the game’s fault), then feel free to point them out.
I just went into the area with an alt, and asked if someone could portal me from the from the first waypoint to second waypoint .
You don’t need a portal from the first waypoint to the second waypoint. Once you get to the top of the first cliff (right above the lightning crystal), you can fall into the next hole and run along the canyon floor without any jumps whatsoever and get to the open desert.
This thread is getting tense! All because people refuse to read previous concerns or because of the “I did it so can you mentality”. I assure you not everyone can do the same things as the next person. There are a lot of factors that take place here so maybe listen to some..open your tunnel vision..
As for the mesmer portal trick. I think most people would like to be independent and not have another carry them through Story driving content..Yes a portal to a jumping puzzle is one thing as it OPTIONAL, but to get through the STORY of the game is another issue entirely!
Expecting somebody to go through 13+ pages of a thread to prove your point is ridiculous. There’s also a difference between “I did it, so can you” and “I did it, and I can’t see how anyone would actually have difficulty with the easy jumps which require running against a wall and jumping”.
Again, I didn’t say anything about being carried through the story content. ONE mesmer portal to the top of the first cliff is enough to give you access to all the story content with minimal, easy jumping from that point on.
(edited by Filaha.1678)
I’ll add my two cents on the possibility of accessing future content without doing the past content.
Living Story comes after your Personal Story. I have not done my Personal Story on anyone except one character (who actually still hasn’t even finished it). I have done the Living Story on at least 8 characters.
Assuming they keep them separated like “Chapters”, I doubt you’ll have to do the previous things to access future things.
As for “You have to pay for it or you miss it”, I was of the understanding that if you didn’t unlock it, you could still go in with friends who have it (just like you can join a friend in personal story that isn’t yours).
lol
How about you start reading the points in this thread about jumping, instead of staying fixated on Mesmers and their portals, while putting the blame on me not being able to do stuff?
It’s not like you are the first in this thread doing so.
/done
I’m only “fixated on mesmers and portals” because that’s what people are responding to from the first reply I made. Don’t blame me for responding to the topic that people responded to. Why would I change my topic from mesmers to something else when that’s not what the people responding to me were talking about when they replied to me?
I’m sorry I’ve clearly made you upset with my suggestion on how to “get around a wall”. Next time I will offer no suggestions to help with accessing content, as clearly they’re not appreciated and people would rather just stew in their own complaints.
And yes, if you couldn’t get from the top of the first cliff to the second waypoint, the fault is not with the game. It’s not hard to get there from the top of that cliff.
I’ll give you the same argument I say to people who refuse to buy products because they disagree with the people who make it on something.
They don’t know why you didn’t do it.
I’ll add one also: we are not those people who do not buy stuff for reason X. Anet knows why we can not do the content as it is, per this forum.
You might want to try reading the rest of that post. Because I explicitly stated, in that post, that the only way they’ll know why is if you post, at which point “refusing to do the content” doesn’t affect the situation because now they’ll know that you needed to use a workaround to get around their design.
I’m sorry if you’re getting upset at what I’m saying, but that doesn’t mean you should misrepresent my arguments by taking portions out of context.
Wintersday after the Jubilee, she EXPLICITLY says “Somebody knows something, we should talk to people. I’ll know if they are lying.”
She’s been working with Marjory for a bit, hangs out with her all the time, who says she didn’t pick something up?
Still “Cause mesmer” is one thing. But the example dialogue made it seem like something she HADn’t shared before, wasn’t sure about or didn’t understand it fully. If it had simply been a case of “Well, mesmer magic naturally picks up on lies. She was hiding something about that and I caught it.” it’s not bad.
1. I asked if she had stated she had the perception to see tells if someone’s lying, not if she could just tell if someone was. The quote you stated could also have referred to magical methods. I also said I came in most of the way through the living story, EXPLICITLY stating that I would have missed that, so I don’t know why you felt the need to capitalize explicitly to emphasize it.
2. Who’s to say she didn’t pick up some magical method to discern lies?
3. So your only issue is with the wording of the example and not what the example represented? You certainly said a lot when the only issue you had was with the idea of “colours”. You could have more succinctly stated your point by saying that the magic part makes sense while the colour part seemed out of place.
I’m not saying to use them to skip content. The only “forced jumping” that would cause any problems that I’ve seen is right at the entrance.
I could not make it to the second way point. And yes, you did say to use Mesmers to skip content. As using a portal from X to Y is quickly transporting between two points, and thus ‘skipping content’. It’s a workaround. Which is fine, and I really hope many players make use of it to get the rewards and all. But it’s totally besides the points brought up in this thread.
You’re probably the only person I’ve seen who considers “getting to the top of a cliff that’s right in front of you one time” as “skipping content”.
if you couldn’t make it to the second waypoint after getting to the top of the cliff at the beginning, then the problem isn’t with the map. You can pretty much fall the rest of the way (or do a minor amount of jumping that’s no more than what you might need to do in any other map for map completion) and run along the ground level.
The point that Teofa is making is, that by skipping content he finds unappealing or unsatifactory, he is giving Anet useful feed back “X number of people declined to participate in this particular content”. I have done this in the past.(Both times Zephyrite content was heavily utilized, and for the Political story, which I found uininteresting. I also decline to do jumping puzzles and Pvp/WvW.) But it would seem that this method of feedback(skipping content, so that Anet can see the metrics of how many people declined to participate) has not served us well.
Therefore I encourage people to make their issues known, clearly and respectfully, on these forums. It would seem to be a better way to get our points across.
I’ll give you the same argument I say to people who refuse to buy products because they disagree with the people who make it on something.
They don’t know why you didn’t do it.
Skipping the content because you don’t want to/can’t do it doesn’t let them know why, just like not buying a product doesn’t tell the company why you didn’t buy it. It just lets them know you didn’t do it, except not really because they don’t know if you’re really a potential audience for it. The only thing that lets them know why is if you flat out tell them why.
In other words, posting here will tell them you dislike it and why. Not doing it in-game doesn’t change anything. Saying “I did it but I had to use a Mesmer to skip this part because I couldn’t do it” is just as effective as saying “I didn’t do it because I couldn’t do it”, which is more effective than just not doing it.
Doing it in-game and then posting here to say why you disliked it isn’t going to make them think “Well, you still did it, so we win everything.”
Mesmer port? Ah, no, since that would be adding just another number to the “metrics” supposedly enjoying the content. Anet cannot gauge how many people dislike activities but resort to being carried and other workarounds. So they count them all as “yea” votes.
Sorry. not being a part of that.
So you’d rather just complain about not being able to access the content than use a possible and easy workaround to be able to access it?
Yep, no sympathy here.
You know that a mesmer can just put portals down for you to access the new content if you’re incapable of making the jumps, right?
I understand there are many content skipping players considering themselves “pro” with their template-build characters, and I truly appreciate friendly Mesmers offering their help, but what about those who simply want to enjoy the awesome content GW2 developers has made so far?
Rewards and all are fine, but for me, personally, my reward is also (if not mostly) the content this game provides. And that includes standing still for a moment and have a good look around. And that includes long fights, instead of skipping mobs and so on.
Your suggestion is very nice, no arguing there. And there have been several Mesmers offering their help in this thread and ingame (thanks again!). But the many points which were brought up about the whole jumping stuff, is what this thread is about.
Mandatory jumping which was optional before, and which now not only blocks players from continuing forward but also breaks with the core GW2 had/ has. A foundation which allowed many players to simply have fun, instead of building up heaps of frustration over this (now forced upon) jumping stuff. Which earlier could either be ignored or returned to later. But not anymore.
GW2 is not SAB
I’m not saying to use them to skip content. The only “forced jumping” that would cause any problems that I’ve seen is right at the entrance. Everything else can be accessed with little to no jumping (or at least, hard jumping), minus the jumping puzzle which is, again, optional.
There’s no more or harder jumps than simple map completion would have forced you to do. In fact, many vistas require harder jumping than anything in Dry Top.
Mesmers can get you up the cliff at the beginning, allowing you access to the rest of the zone and the waypoint on the other side.
(edited by Filaha.1678)
Please bring back SaB so all these rabbits have something to hop on.Leaving alone the living story for the lore lovers and RP’ers. Which this game is supposed to be…
it’s the setting and the gameplay + the story that made that update great, standing in the way of good gameplay it just not very intelligent
And now, if we don’t care for/have difficulty with platforming, we are stupid? I suppose that goes with lazy, unwilling, “bottom 2%”, whiners, poor players and every other negative slam and insult thrown out in this thread.
GG. Hope you feel so good about yourself.
I can hope I guess that Anet will continue this attitude so I can laugh and make snark responses down the road.
Access to a new open zone by a pvp corridor. Because, if you dislike pvp don’t play gw2
Access to a new open zone by Fractals progression. Because, if you dislike dungeons don’t play gw2.
Access to a new open zone by +500 crafting quest, Because, you know, if you dislike crafting don’t play gw2.etc.
Demanding that all players partake of all optional activities is a mistake. Using them as gatekeepers is even worse.
You know that a mesmer can just put portals down for you to access the new content if you’re incapable of making the jumps, right?
Also, there’s a difference between “I don’t want to” and “I can’t”.
If you just don’t want to jump, I have no sympathy for you. Suck it up and do it. I don’t want to do dungeons, but I don’t have a choice if I want the dungeon skins.
If you literally cannot do it, then it sucks, but you’re not entirely left out. I’m sure if you ask in guild or map chat, at least one mesmer would be nice enough to give you a lift to the top of the cliff that “blocks” entry for you.
Frankly, colors or otherwise, it’d make sense if it had been brought up before.
But if it’s brought up as something new or something she barely understands, IMO that causes the judgement to be very questionable.
“If you aren’t sure what they mean half the time, can we really be 100% sure that this lady knew more and was lying?”
To be fair, I may have missed it since I started the game most of the way through the previous living story, but at any point did she show the perception to be able to see tells in a person’s posture or other physical movements to be able to tell if someone’s lying?
She seems quite content in bringing up that she was a pampered noble and had it easier than most people, so it seems to me that a skill like that isn’t something she’d have had to use frequently.
Still, “I can sense it because Mesmer” isn’t going to be particularly questionable. It actually makes logical sense that someone whose whole dynamic revolves around illusions and deception should be able to sense it through that same magic. But knowing how to magically deceive through illusions is different from knowing how to physically deceive through body movements.
Her mentioning posture and eyes is believable and makes sense, Marjory may have missed those signs while trying to get answers and keep the lady awake and ALIVE. Suddenly mentioning that she saw a flash of color and that means the lady was lying is not so believable, and I’d honestly see the reaction of “Are you really sure it means that? She was dying after all…”
Posture and eyes would have made sense… if she wasn’t dying.
Being in excruciating pain from mortal wounds would tend to make someone’s bodily actions be different from someone just casually talking.
I’m pretty sure that “I saw it in her posture” would be far more likely to elicit the reaction of “Are you sure? She was dying, after all…” than “I sensed it through magic”, because sensing a lie through magic would not be coloured by them dying.
Do you know how polygraphs work? They don’t magically tell if you’re lying. They pick up on changes in your body’s subconscious actions, like pulse and whatnot. These are things which, if you just shot the person, would make it impossible to detect lies, because their body’s already going off the scale. If they could read your mind, though, it wouldn’t matter.
Also, Kasmeer is the one kneeling next to the Zephyrite. Marjory was not trying to keep her alive or awake, she was just standing there observing. At least, that’s according to my (eight or so) trips through the story, although to be fair, the place has bugged so that at least half of those trips, Morning is standing up. But in all of those trips, Kasmeer was kneeling, and therefore the more likely one trying to keep her awake/alive.
(edited by Filaha.1678)
You get a quartz node for your home, but in Dry Top there are areas where there are quartz nodes you can mine as well.
That is probably because Ambrite sheets require quartz.
I think she might have been referring to the person who said that there were only nodes for things you couldn’t get elsewhere (disregarding the purchasable Copper/Silver/Gold).
I don’t mind that Kasmeer could tell she was lying.
I mind that Kasmeer says she saw it in physical signs when it could easily have been handwaved and made more sense by saying “Mesmer magic!” Marjory seemed more the type to be able to read physical signs of someone lying than Kasmeer. Heck, they could have double-teamed it and said something like Kasmeer saying she sensed the lie through her magic and Marjory confirming this, that she noticed certain physical signs but wasn’t sure.
But also yes, being in excruciating pain and suffering from mortal wounds would tend to make one’s posture be less than casual, making it more ridiculous that there are physical signs being read.
@Inculpatus cedo
I mean mechanic-wise. If LS should be repeatable than it must not require zerg of players to achieve it. I mentioned Marionette, because it was best usage of masses of players I ever witness in GW2.
Just because the story instances are repeatable does not preclude large-scale boss events. They could just be outside the story instances.
For example, the end of LS1. There was a big fight against the Assault Knights and the Holograms, but there wasn’t really any story development during that. It was fight fight, kill kill… until after you beat the Prime Hologram and enter your own personal story instance to kill Scarlet. That’s where the story happened.
Actually, it was the same for Marionette. Nothing significant to the story happened during the Marionette fight itself. It happened afterwards, when you enter Scarlet’s hidden base.
And to be fair, even LS2 has already given a “large-scale” event. You can’t get Favour tiers 3/4 with only a handful of people. You need map-scale coordination for Tier 4 at least.
Actually, it makes sense to me.
The room in Dry Top is full of things from when she was a student. Lots of things that were unnecessary to her to bring along with her to Lornar’s Pass. It’d be kind of silly if she did bring along everything to her new hideout for no reason other than sentimentality.
The fact that everything is still there also suggests an element of urgency in her plans. Whether she just wanted to do it quickly or felt forced to do it quickly, she didn’t take the time to pack things up or get rid of them. She just left them there. She took only what she needed.
Metaphorically speaking, it also indicates a severance from her past. These are things from her early years. Things she doesn’t care for or need. They’re things from a previous life, which she is distancing herself from, along with her name change. As Darth Vader distanced himself from Anakin Skywalker, so did Scarlet Briar distance herself from Ceara.
As far as I understood our pc is the leader of the group. So why is it then that the pc is the only character staying behind in the cutscenes of the instance “Cornered”?
Because after Scarlet blew up Marjory and Braham, our character was the only one smart enough to remember that rushing someone with explosives is a bad idea.
It’s expensive no matter how you do it. Any time spent farming the materials to level up crafting could be spending running dungeons for gold (anyone who farms materials is far less efficient than someone who runs dungeons, who is less efficient than someone who plays the trading post).
And they’re all far less efficient than one who drops $10 on the game and turns the gems into gold. Which would give you plenty enough to get from 1 to 400.
At the end of the day, we have the Mystic Forge. The Mystic Forge provides equal access to every player regardless of their crafting investment. Plenty of players don’t enjoy crafting, even more players think levelling it up to be a complete waste of time and resources. What sense does it make to require players to level up any crafting discipline for an item like this? You are literally burning resources you obtained solely to level crafting, to create items you don’t want, simply to level up an arbitrary system.
Plenty of players don’t like jumping puzzles. Should we remove the necessity to do jumping puzzles in order to get the rewards for doing jumping puzzles? Maybe just open up back doors to all the jumping puzzles and let people walk in?
There’s also plenty of people who don’t like dungeons, yet are forced to if they want the skins of the dungeon armour. Should we make all those purchasable without having to do dungeons too? And they might be after multiple skins, too! The thing you’re complaining about is only one skin.
There’s also plenty of people who don’t like WvW, yet are forced to do it if they want map completion. And that’s even worse on them because crafting is 100% available at all times. WvW maps? Nope. Gotta have the right time when your server is taking spots. If your server is low pop or doesn’t WvW at the times you’re available? Sucks for your map completion, because you’re not getting it unless you transfer.
Don’t kid yourself. They’re not forcing you, or anyone, to craft. All you get out of it is ONE skin. You’re not missing out on any content or awesome stat equipment.
It’s all a matter of perception, anyways. You see it as “We’re forcing you to craft, filthy player.” I see it as “Oh, you took the time to level your crafting while you were on the way to 80? Congrats, here’s a perk.”
Remember, if you didn’t craft while you were leveling to 80, it’s not their fault. It’s yours.
This is about the only game I can think of where you have to do your own crafting.
There will be many who simply say that crafting should not be mandatory at all.
Tough issue. 1-400 isn’t bad as the responder points out but it gets old to have to craft.
Crafting isn’t mandatory unless you want entirely optional skins. The helmet is no better than any exotic 80.
Having spent 35 gold in three to four hours going from 1-400… 35g as a person who doesn’t farm repeatedly, is pretty expensive and the activity itself is time consuming. That being said, I did it well enough and got the head piece.
Yeah, it might be expensive if you feel like you need it RIGHT NOW, and buy everything rather than getting it yourself.
You do realize people can’t farm due to diminishing returns right? Their only options are to buy it off the Trading Post, or Salvaging (which is based on RNG).
Compare how viable it is in other MMOs to get your crafting materials. Gathering Nodes (mining & harvesting) respawn continuously, but this isn’t the case in GW2.
And why do you have a problem with people needing it right now? Isn’t the purpose of Dry Top for level 80s? So according to you, they shouldn’t enjoy the content right now, and that they should wait for weeks or months to accumulate the materials.
How does not having a specific skin prevent someone from enjoying the content?
Also, it’s nobody’s fault but one’s own if one did not level one’s crafting while on one’s way to 80.
Logically speaking, if the game is supposed to consider the items as still equipped, we should be getting the stats from our land helmets while underwater and our waterbreathers while on land, as well as those of our weapons.
But they don’t.
So I guess as far as the game is concerned, you’re unequipping those items.
Alternatively to the other method of getting out of the starting area, you could also ask a Mesmer in map/guild chat if they could put a portal for you to get to the top of the cliff you need to jump up to access the bulk of the map. I’m pretty sure everything else in the map can be accessed without use of Lightning aspect.
Race: Human
Gender: Female
Armor: Magitech Leggings
Picture makes the error obvious.
My Ranger is missing one (1) bottom. It’s like a big, see-through frown where she should have a bottom.
It became quite obvious in Dry Top where jumping is the accepted mode of transportation, and looking up to see where you’re leaping gives you a better view of the sky than you should from under a skirt. Upon discovery of it, it also can be seen when kneeling down to revive somebody if you’re looking from the front.
This is one of my favourite items for Medium Armour! Please save the day!
Race: Human
Gender: Female
Armor: Tier 2 Cultural Light Armor (Human), Aristocrat’s Coat
If you look at the wrist, where the hand meets the little bracers, you can clearly see right through her wrist to the background. If you were to turn the camera angle so that you’re looking at the inside of the arm, you can see through to the inside of the bracer on the outer side of the arm. Sadly enough, this can’t even really be covered up by gloves, as that top cuts off gloves at the bracer to keep it there.
Tested without other armor pieces on (gloves hidden anyways), still missing wrists.
I apologize in advance for the upcoming three posts, but I assume it would be better to keep each issue separate. In order of least to most annoying.
Race: Human (Tested, could not duplicate on Norn)
Gender: Female
Armor Type: Heavy (Warrior)
Armor: Scallywag Chest (Tested, still happens if it’s the only piece she’s wearing)
Not too game-breaking, but something that’s only come up (or that I only noticed) in the most recent update. At the bottom of the Scallywag Chest, when I initially equip it, it’s perfectly fine. Upon moving, the bottom portion gets weird light spots on them that make it look like it’s jagged or something. It remains that way after I stop, and they will not disappear until I unequip and reequip the top, and will pop right back up as soon as I move. Tested with different dye colours, still happens. Tested on Norn Female, doesn’t happen.