People keep trying to give my Engi a hammer that he doesn’t really want… he said he would rather have a bazooka, and no not a charzooka.
I think you could live with a charzooka if it was a new weapon type eh? Still, engi probably needs a new weapon addition more than any other class since your options are almost nill anyways. I think a sword engi sounds rather cool, since you could go with sword-guns that have attached barrels for instance, and maybe more mechanical type swords that have other effects like oiled blades that ignite on strike, etc.
Or an extremely large pipe wrench! trying to think of others that would be engi-appropriate and drawing blanks really…hmm
Tool Kit gives you a wrench.
It’s actually rather satisfying bashing things with a wrench.
Oh I agree, and use it, but I mean as a main weapon, not a kit. I am talking a big 2 handed monster wrench of smacking!
At the very least, this should be a hammer skin.
If we can hit people with a big candy cane, why not a hugely implausible and impractical wrench?!?!
Think of the size of turret you could build with a two-handed wrench.
Besides Sword and Torch, what more could an ele use in your opinion guys?
Logically speaking, greatsword, bow, axe, hammer, and shield should all be choices.
How come I can use a fiery greatsword but not a normal one? :/
People keep trying to give my Engi a hammer that he doesn’t really want… he said he would rather have a bazooka, and no not a charzooka.
I think you could live with a charzooka if it was a new weapon type eh? Still, engi probably needs a new weapon addition more than any other class since your options are almost nill anyways. I think a sword engi sounds rather cool, since you could go with sword-guns that have attached barrels for instance, and maybe more mechanical type swords that have other effects like oiled blades that ignite on strike, etc.
Or an extremely large pipe wrench! trying to think of others that would be engi-appropriate and drawing blanks really…hmm
Tool Kit gives you a wrench.
It’s actually rather satisfying bashing things with a wrench.
You don’t need a legendary or asended stuff or expensive
skins to play any of the content.You don’t need ascended gear to do the fractals?
Technically 2 infused rings with agony infusions are sufficient
Those are ascended. And still require “grinding” to either buy them or get useful ones as drops. I still have not gotten a useful (read as: applicable to any of my characters’ builds) ascended ring from a drop out of the dozen or so that I’ve acquired. And then more “grinding” to get the items to infuse them and then the infusions themselves.
You don’t need full gear though. Not weapons. Not armor. Not even the back piece, and as many fractal runners have told me you can get your rings easily from just playing the fractals, not “grinding” them. You can get your first ring after hitting lvl 10, since you’ll have 10 pristine from getting to that point.
Still if you’re doing fractals in the first place, grind obviously isn’t an issue to you because grinding is their designated intent.
I never said that a full outfit was required, nor did the person I responded to regarding needing ascended gear to do fractals. All that was said was that ascended equipment wasn’t needed to play any of the content. Or, to be more accurate, “asended (sic) stuff”.
You don’t need a legendary or asended stuff or expensive
skins to play any of the content.You don’t need ascended gear to do the fractals?
Technically 2 infused rings with agony infusions are sufficient
Those are ascended. And still require “grinding” to either buy them or get useful ones as drops. I still have not gotten a useful (read as: applicable to any of my characters’ builds) ascended ring from a drop out of the dozen or so that I’ve acquired. And then more “grinding” to get the items to infuse them and then the infusions themselves.
Lemme ask you this, what “endgame” that is not grinding would keep people playing after 2 years of the same content?
That’s why you would make new content within 2 years.
You don’t need a legendary or asended stuff or expensive
skins to play any of the content.
You don’t need ascended gear to do the fractals?
It’s funny how when you don’t like a game
Nobody ever said I don’t like Guild Wars 2, least of all me. If I didn’t like it, I wouldn’t be here.
I just disagree with Anet’s policies and apparent lack of effort in many sections of the game.
And that’s all I’ll be saying to you. Good day.
@people saying all MMOs are grinding:
Not all MMOs say the following, though:
So if you love MMORPGs, you should check out Guild Wars 2. But if you hate traditional MMORPGs, then you should really check out Guild Wars 2. Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill
Our games aren’t about preparing to have fun, or about grinding for a future fun reward.
We just don’t want players to grind in Guild Wars 2. No one enjoys that. No one finds it fun.
About on par with adding in a barbarian horde of Care Bears invading from the mists, I think.
Care Bears for expansion race, 2015.
Just what the game does not need, an overused, rehashed, fantasy cliche of a race.
You mean “another overused, rehashed, fantasy cliche” after their humans, beastmen, dryads, big humans, and gnomes?
(edited by Filaha.1678)
there is no motivation from that perspective to change their approach to telling us stuff.
So there’s no motivation from a business perspective to get a customer to give them money in exchange for nothing but a minor bit of information that isn’t going to adversely affect them in any way?
You make a kittenumption there. Specifically, that the information is not going to adversely affect them in any way.
It’s clear from their statements that expectations of adverse reaction is exactly why the hush policy is in place.
I know what their expectations are. They expect that if they announce something that doesn’t end up making it into the game, people will complain (ignoring that people are already complaining that they’re not announcing anything). That’s why they keep silent. It’s not because they’re scared someone is going to steal their ideas, because so far their ideas have been pretty much already done. The whole NPE is basically how almost every MMO does levelling. Gating thing behind levels, both story and skills.
Now, here’s the thing.
If the only adverse effect that they’re worried about is that people will be mad if what they announce doesn’t make it into the game, what really are they working on? Is that suggesting that there is literally no project in the entire office, short of cash shop items (which won’t take a large team) and living story (which takes up a fraction of their company), that definitely will make it into the game? Is everybody who’s not working on living story and cash shop items just building card houses and waiting to see whether or not they get to finish it or if an exec is just going to come in and knock it over?
When the only possible adverse effect from announcing something is that if it gets vetoed people will get upset, and nothing is being announced, that silence speaks louder than any announcement. Namely: expect nothing, hope for something.
there is no motivation from that perspective to change their approach to telling us stuff.
So there’s no motivation from a business perspective to get a customer to give them money in exchange for nothing but a minor bit of information that isn’t going to adversely affect them in any way?
Okay, seriously, are you just trolling?
But GW2 is pay to win.
I mean, considering that the only way to “win” in GW2 is to have those shinier skins since there’s no such thing as progression…
Well, lol. Skins are not Pay to win at all.
You can only ‘win’ in a competetive environment. You dont ‘win’ because you have a more expensive skin. Besides that, it all comes down to personal taste anyway.
I’d never want wear any of those legendaries. They just look stupid imo.Pay to win is usually a term exclusively for PvP. Even in PvE you cannot ‘win’. You might clear some mobs faster, if you bought gold for the best gear. Great, what an achievemnt really…
Considering PvP or WvW this game as no pay to win whatsoever.
Maybe PvE does with this copper-salvaging-thingie… but thats really not something to worry about, is it?
But it doesn’t really matter what you want from the game. Some people play games with stat progression and don’t really care about raiding. Would that make games with shops where you buy stats not pay to win because some people don’t care about achieving what is supposed to be the end goal?
By spending money, converting it to gold, and buying your legendary or mats for your ascended gear or even just exotic gear instead of farming it out, you have an advantage over someone who had to play the game to earn it.
But since this game doesn’t really have stat progression, the only “goal” in the game is getting the most shinies. Once you have ascended gear, the best possible stat gear you could, there is no other objective goal. Therefore, being able to transfer gems to gold alone gives you an inherent advantage in acquiring those shinies than people who do not.
That’s what pay to win is. You pay for an advantage over non-payers.
A true non-pay-to-win cash shop would be in a game where the goal is to get stronger, but all they put in the cash shop are vanity items. But in a game where the only objective goal is to amass shinies (made even more obvious with Collections), then one who amasses shinies faster is “winning”.
PvP may be commonly referenced in “Pay to win”, but that isn’t the end of it.
Edit: And as the OP says, we don’t need details. We’re not asking for industry secrets. We’re not demanding to know every inch of any new maps that might come out before they’re released. We just want to know that there’s something.
Well, then you and the OP aren’t being very reasonable because we know there is always ‘something’. That’s just silly … when has there NOT been something?
Right, we know that there’s Living Story and more cash shop items. That’s all we know. Clearly I was talking about if there’s anything more than that.
Anything above and beyond that exchange you expect is one you fabricate to justify your demands for information that you DON’T need as someone who exchanges money for gems.
Clearly I do need to know it as I’m not exchanging money for gems until I know it.
Edit2:
OOOOOoooooo (-Quaggan)
I forgot something very important!
The No pay-to-win system. Thats another (100/10) for GW2 right there.
Anything thats even remotely pay-to-win is a game not worth looking at for me.
It’s sad that many current MMOs that go f2p feel forced to go p2w with it. Ironic, isnt it?
But GW2 is pay to win.
I mean, considering that the only way to “win” in GW2 is to have those shinier skins since there’s no such thing as progression, it makes it far easier, faster, and less of a grind to just drop some money on gems and transfer them to gold to buy what you need.
Want a legendary? Sure, you could spend days, weeks, or months and wasting gold trying to randomly get a precursor and then spend the time it takes to get all the other things, or just drop some money and buy it off the TP. Want ascended gear? You could go and grind out all the mats, or you could just drop some money and buy the mats!
That’s a clear advantage that people who pay money have over people who don’t.
Why, what did you think pay to win meant?
Believe me, I sympathize, but I’m telling you that your hopes were misguided. Going forward, you now know better than to spend money on a MMO in hopes of improving it. When you buy gems you’re buying access to features that exist here and now. You’re not buying any future features. In fact, the agreement pretty much states that ArenaNet reserves the right to delete all your gems (as well as the content you bought with them) at any time.
I’m aware those hopes were misguided. That’s why I’m not giving them any more money.
And I now know better not to give ArenaNet any more money. Luckily, other developers, on the other hand, do continue to improve their games and add content, and so my money will go towards them in the hopes that they continue to do so. And if those developers stop improving their game, then I will no longer give them money.
There’s a difference between “paying for future features” and “hoping that money and interest spurs them to want to make more features”. Clearly ArenaNet does not want my money, though.
There isn’t anything strict here. Revamping definitions to recast what you view yourself as in the business model doesn’t change why Anet’s policy exists and why it’s a reasonable one. It simply your self-justification for why you think you NEED to know the game’s future developments.
There is no revamping of definitions. An investment, by a completely actual definition, is putting something, be it money, time, effort, or energy, towards something in expectation of a worthwhile result. An investor is one who invests said money, time, effort, or energy.
And no, I don’t think I need to know where the game’s going. I know I do. Do you know my justification for knowing that I need to know where the game’s going? It’s because in my time here, the game has really gone nowhere, except down. There are other games which are going up. If I were to continue to spend money here, I need to know that it’s not just going to waste and that the end-all of content is going to be some lack-luster living story and more skin recolours to spend more money on. If I were to be told “Hey, we’re going to add in a dozen more dungeons,” then I might be tempted. If I were to be told, “Hey, we’re going to put the story back the way it was before we messed it up,” I might be tempted. If I’m not going to be told anything, then I’m not going to be tempted at all.
I don’t have an infinite money cheat code in real life. If I did, then I wouldn’t really need to know what the smartest investment for my money is. I could throw it at all the MMOs ever and watch them fight to the death. But I don’t. So I need to know which games are going to improve and grow and make it worth my time, effort, energy, and money. And at this point, GW2 is even below SW:TOR, and I literally only enjoy that for the amazing story.
Edit: And as the OP says, we don’t need details. We’re not asking for industry secrets. We’re not demanding to know every inch of any new maps that might come out before they’re released. We just want to know that there’s something.
I don’t disagree with that, but it doesn’t mean you’re an investor.
By one strict definition, no it does not.
By a more general definition, giving them additional money past the purchase of the game in the hopes that keeping them afloat and showing interest will lead towards future content and enhancements is an investment.
The ‘commitment’ that Anet gives you something beyond that for your gem purchase is unreasonable.
A consumer that isn’t kept happy stops being a consumer.
It’s hardly unreasonable to expect to be kept happy by someone that wants your money.
You’re going to be severely disappointed if you continue through life under the impression that reality conforms to your view of the world.
That’s cool. I mean, I’m only using an actual definition of the word “investment” that has nothing to do with expecting financial returns whereas you seem to be hung up on asserting that investment solely means that, but clearly I’m just expecting reality to conform to me. Like I said, I’ll keep repasting the same thing until you read it and understand that words have multiple definitions sometimes.
You do know that “investor” and “investment” do not solely have anything to do with financial returns, right?
If I am giving them my money in the expectations that they will make the game better, thus profiting me with a better game, then I am investing into the future of the game. Just as a parent invests in the future of their child by putting money into a college fund, not necessarily expecting to be repaid by the child monetarily.
That’s by dictionary definition of the word “invest”.
I did invest, though. I gave them my money in the expectation that the game would be improved upon.
Had I known that the game would end up like this, I would not have spent any money on gems.
What one chooses to spend the money on does not affect or have any bearing on the spirit in which it was given.
Now, are you through attempting to argue my intent, or can you just accept that you’re never going to be able to tell me why I spent money on the game and move on?
I know that you believe that you were “investing” in the game because by purchasing gems you were enabling ArenaNet to build a better game. I’m telling you that your impression is false.
Your assertion is false because you still don’t comprehend what I’m actually saying. What I’m saying has nothing to do with whether or not Anet views it as an investment or a purchase. It has to do with the fact that I spent my money in hopes that the game would grow and be good. It has nothing to do with whether I expect I’m owed anything or not or that they have to bow down to my demands. It has to do with the fact that I spent my money in hopes that the game would grow and get better, and those hopes were dashed when not only did it not get better, but they removed some of the good parts, making it worse.
Until you can comprehend that, then you’re right, we’re not arguing the same thing, because you’re still stuck on your assertions of what “investment” means. However, that’s your fault, not mine. If we’re not arguing the same things, it’s because you aren’t talking about what I’m saying.
Legally, investors receive many protections that are not available to consumers. I’d like to see you go into court and argue that you are entitled to such protections.
I’ll just keep repasting these until you read them and understand the difference between the definition of the word “investment” that you’re asserting and the definition I’m actually using.
You do know that “investor” and “investment” do not solely have anything to do with financial returns, right?
If I am giving them my money in the expectations that they will make the game better, thus profiting me with a better game, then I am investing into the future of the game. Just as a parent invests in the future of their child by putting money into a college fund, not necessarily expecting to be repaid by the child monetarily.
That’s by dictionary definition of the word “invest”.
I did invest, though. I gave them my money in the expectation that the game would be improved upon.
Had I known that the game would end up like this, I would not have spent any money on gems.
What one chooses to spend the money on does not affect or have any bearing on the spirit in which it was given.
Now, are you through attempting to argue my intent, or can you just accept that you’re never going to be able to tell me why I spent money on the game and move on?
1. I had friends that played it at the time. Now I don’t.
2. I spend less time here than on FF14. I only really come to GW2 to do dailies in case they ever step up their game so I’m not hurting for laurels and whatnot.
In no logic are we their investors. I think you’re confusing terminology here. We’re their consumers. We don’t provide funding; we provide revenue. Without revenue investors are likely to withhold funding, so we can indirectly cause the company to fail.
I am not.
We are investing our money in their game with the expectation of returns in a manner that was worth the money invested. I didn’t say we expected money back. By definition, we are investing in the future of the game by paying them money to continue working on it. I don’t feel my investment is a good investment, therefore I have stopped providing my money.
You are not investing money. You are buying their product. ArenaNet is not giving you dividends. You can’t turn around and resell the goods you purchased from ArenaNet. In fact, the ToU expressly forbid you from doing so. An investment is expected to provide a return. A MMO is not an investment and never has been.
Since I already went over this and you could have just read it on the same page, I’m not going to retype it. But I’ll be nice and copy paste it.
You do know that “investor” and “investment” do not solely have anything to do with financial returns, right?
If I am giving them my money in the expectations that they will make the game better, thus profiting me with a better game, then I am investing into the future of the game. Just as a parent invests in the future of their child by putting money into a college fund, not necessarily expecting to be repaid by the child monetarily.
That’s by dictionary definition of the word “invest”.
I did invest, though. I gave them my money in the expectation that the game would be improved upon.
Had I known that the game would end up like this, I would not have spent any money on gems.
What one chooses to spend the money on does not affect or have any bearing on the spirit in which it was given.
Now, are you through attempting to argue my intent, or can you just accept that you’re never going to be able to tell me why I spent money on the game and move on?
You are not an investor. No matter how you try and spin it you are a customer.
You do know that “investor” and “investment” do not solely have anything to do with financial returns, right?
If I am giving them my money in the expectations that they will make the game better, thus profiting me with a better game, then I am investing into the future of the game. Just as a parent invests in the future of their child by putting money into a college fund, not necessarily expecting to be repaid by the child monetarily.
That’s by dictionary definition of the word “invest”.
You didnt invest though. You bought gems.
I did invest, though. I gave them my money in the expectation that the game would be improved upon.
Had I known that the game would end up like this, I would not have spent any money on gems.
What one chooses to spend the money on does not affect or have any bearing on the spirit in which it was given.
Now, are you through attempting to argue my intent, or can you just accept that you’re never going to be able to tell me why I spent money on the game and move on?
You are not an investor. No matter how you try and spin it you are a customer.
You do know that “investor” and “investment” do not solely have anything to do with financial returns, right?
If I am giving them my money in the expectations that they will make the game better, thus profiting me with a better game, then I am investing into the future of the game. Just as a parent invests in the future of their child by putting money into a college fund, not necessarily expecting to be repaid by the child monetarily.
That’s by dictionary definition of the word “invest”.
In no logic are we their investors. I think you’re confusing terminology here. We’re their consumers. We don’t provide funding; we provide revenue. Without revenue investors are likely to withhold funding, so we can indirectly cause the company to fail.
I am not.
We are investing our money in their game with the expectation of returns in a manner that was worth the money invested. I didn’t say we expected money back. By definition, we are investing in the future of the game by paying them money to continue working on it. I don’t feel my investment is a good investment, therefore I have stopped providing my money.
You stand corrected now. If a vocal portion of the game demands expensive content at unreasonable time schedules then ArenaNet can very well bankrupt itself by caving to each and every demand. Models and skins don’t come cheap.
Not ignoring is not the same thing as caving to each and every demand.
And that’s not helping your cause any. In fact, its providing even less incentive for ArenaNet to generate new content.
That’s fine with me. Me wanting new content is not enough for me to tell people to play a game run by people that I feel don’t really care and will do the minimal effort required.
If Anet decides not to generate new content because of people being turned away because of lack of new content, that’s their own hole they’re digging.
I have 10… no sorry 11 now, level 80s and a single zerk trinket set which I pass from character to character to use. It’s very doable.
Little inconvenient? Sure. It’s supposed to be that way. It entices you to buy further sets to get around that inconvenience. Or to buy gemstore items (like the express access) to get around it.
Putting something in that makes something like this too accessible, or too easy, on the player is detrimental to the game and to their bottom line. It’s a nice idea, don’t get me wrong, but it won’t happen.
I’d wager more people would spend money on unlocking slots that each character can access from anywhere than would spend on bank access items specifically for trading ascended things from character to character.
McDonalds is going for a long time too. It must be the best restaurant. lol
Well, if we go by your criteria that number of consumers is somehow inherent to the quality of the product, as demonstrated by you bringing up the number of accounts for FF14 when talking about the quality, then McDonalds must be a very high quality restaurant for the number of people they serve daily.
You guys are still getting hung up on it. Tagging is a niche. I didnt say mesmer gs is bad full stop so please chill out. Maybe get back on topic instead of getting into another mesmer gs debate.
Lol okay well “tagging” may be technically a niche but it’s a niche about as wide as the grand canyon when it comes to pve. GS wins in the open world for tagging, and it remains competitive and more reliable for DPS in the open world IMO. So tagging and DPS. I don’t know how many other niches there are in pve.
You know something is seriously wrong with this game when “tagging” mobs for loot (and not actually doing any real damage to that mob) is what is important in most open world content.
The only argument for Mesmer GS is laziness. For everything else there are other weapon choices which are more effective, even at tagging.
Please record a non-GS mesmer video of “more effective, even at tagging” from Melandru 2nd beacon, Grenth final phase, Arah defence (unfortunately Arah pre farm has been bug-nerfed).
So it’s more important to tag all mobs and let them get killed by someone else instead of killing them by yourself?
Yeah…Indeed, killing mobs which die under 1 second due to massive AoEs should be a higher priority. Oh, wait…
Also, if you’re not doing good damage with a greatsword in open world as a Mesmer, there’s something wrong with you, not the game.
Edit: In case it’s not clear, I quoted Lishtenbird as a response to calyx, I’m not responding to Lishtenbird.
If all I was interested in was a story, I’d play SW:TOR, which is inarguably superior for story.
People don’t read books that start badly…not often. They put the book down. People don’t watch movies that are boring for the first half hour. That’s not just my opinion. Most people don’t.
Most MMOs are slow to begin with because that’s when you have the least things to play around with. That’s not just my opinion. That’s something anybody who’s played multiple MMOs can tell you. If people didn’t buy a game that started off slow, then WoW wouldn’t have become successful.
GW2, unfortunately, doesn’t give you a whole heck of a lot to play with, keeps it slow the entire time thanks to the NPE and trait changes, and then bottoms out into no end game short of doing random events in random places and a slow, uninspired story.
I don’t have to justify my choice to you or anyone else.
Well you’re certainly trying. And failing because you’re relying on lies, but trying nonetheless.
As for you… Have you ever taken advice in your entire life? For anything? Did you stop to think maybe someone was just trying to help when they suggested you use a certain weapon? Your attitude reflects the social decay of today’s society (at least here in the U.S.) and it’s depressing. Someone opens their mouth to give free advice during a cooperative activity, and he receives a mountain of vitriol for his effort. As if advice has become an insult.
Your soapbox would be a lot sturdier if it wasn’t for the fact that people literally kick you out of dungeon groups if you’re not playing your character the way they want you to.
There’s a difference between “Hey, did you know that this does more damage than this?” and “Hey, you kitten noob, why are you kitten using a kitten greatsword? gtko my group kick”
I’ve literally never seen that happen so I guess I’ll just have take your word for it that everyone in GW2 acts like such a child. In that case, fine, don’t listen to those jerks. However don’t jump down my throat just because you’ve had a bad experience. Sometimes you do, in fact, need to use the correct weapon or skill to kill the boss. That’s just how games work.
By the way, this IS a cooperative multiplayer game last time I checked. Why do people get so uppity about their build and instead “play how I want” in a multiplayer game where success is measured in group effectiveness? It’s not even that hard to switch your build. Your staff will still be there in your bag when you finish the dungeon. I promise your staff won’t get jealous you were using the sword for 20 minutes.
I never said everyone acted like that.
There was also no need for you to jump down CMM’s throat.
Don’t complain about someone getting on your case when you’re pleased as punch to dole it out.
And the reason people like to play the way they want is because that was a huge selling point for this game. If everyone’s just going to be demanded to play a specific role the way the group wants them to, might as well just play an MMO that has defined roles for their classes.
hate to chime in but anets already kinda stomped on the notion of “sexy cat people”
Charr males look mean and grizzled and cat like, and there was a well documented argument and report of the females design.
it boiled down to “we don’t want Cat girls with huge boobs, make them practical and in line with the males and the feel of the world. either they get no boobs or 6 boobs”
personally i think they went in a good direction no just making gnarled male creatures with “sexy” colored human girls as the female half of the race. I think Anet would likely stick to this when it comes to other non-human races that may become playable.
Trees aren’t people.
(Some) Sylvari are hot.
As for you… Have you ever taken advice in your entire life? For anything? Did you stop to think maybe someone was just trying to help when they suggested you use a certain weapon? Your attitude reflects the social decay of today’s society (at least here in the U.S.) and it’s depressing. Someone opens their mouth to give free advice during a cooperative activity, and he receives a mountain of vitriol for his effort. As if advice has become an insult.
Your soapbox would be a lot sturdier if it wasn’t for the fact that people literally kick you out of dungeon groups if you’re not playing your character the way they want you to.
There’s a difference between “Hey, did you know that this does more damage than this?” and “Hey, you kitten noob, why are you kitten using a kitten greatsword? gtko my group kick”
Yes the NEW version of the game has been out for 2 years.
ARR has been out for 1 year.
The rest is just you asserting your own opinions and assumptions without any evidence, probably out of blind devotion to Anet or maybe a last ditch effort to justify your game choice. I don’t need to argue it, because you need to provide evidence of your assertions before it’s worth saying anything.
Also, your numbers are wrong.
Edit: Although your “Any game is only as good as how it opens” line really tells a lot about you. Namely that you don’t know how the MMO genre works. A game that opens with high numbers and then falls to pieces was not successful.
(edited by Filaha.1678)
@everyone saying people who bought multiple sets would complain:
So?
I never got a refund for the multiple sets of tier 3 cultural armour when the wardrobe came out and unlocked the skin for everyone.
I never got a refund for the second commander tag I bought when they were per character.
They’ve already got a history of not refunding squat after a QoL change.
Did any of those things cost gems (aka potentially real money)?
No? So apples and oranges then.
I’d have hoped I wouldn’t have had to go the extra length of pointing it out, but….
Gem store skins that were overwritten or purchased multiple times for multiple characters before the wardrobe were not refunded either. Same with any town clothes items before outfits or if you bought multiple pieces of one of the clothing sets before they turned them into tonics.
I’d have thought that the mention of the wardrobe alone should have carried through, logically, to any gem store skins as well, but I guess not.
Any other nits to pick?
Edit: Also, indirectly, yes. I bought gems and transferred them to gold for the outfits and commander tags. So those were also wastes of real money.
@everyone saying people who bought multiple sets would complain:
So?
I never got a refund for the multiple sets of tier 3 cultural armour when the wardrobe came out and unlocked the skin for everyone.
I never got a refund for the second commander tag I bought when they were per character.
They’ve already got a history of not refunding squat after a QoL change.
Bumping as a reminder that you can vote again and again (every 8 hours). EvE is catching up because of this 8 hour rule. Those no-lifers will set their alarm clocks and get up at all hours of the night if they have to. They’re used to doing that anyway for alliance ops.
Also, lol @ implying that GW2 doesn’t have people frequently repeat-voting too.
GW2’s player base is larger than EvE’s yet EvE is catching up…
What does that tell you?
Oh and
https://forums.eveonline.com/default.aspx?g=posts&t=387941&find=unread
Edit: EvE just took top spot.
GW2’s playerbase isn’t voting, though. A small section of the playerbase that actually looks at the forum AND thinks it’s worth voting is.
So it tells me that you’d have to be incredibly naive to think that all of GW2’s votes are unique.
Kinda like it’s naive to think that EvE’s forums isn’t just the vocal minority too. So what’s your point?
It’s also naive to think that only those that look at the forums know about it and vote.
I didn’t say that Eve doesn’t have double-voters. Just that it’s naive to think that GW2 doesn’t either.
So whether they do or don’t have double-voters is irrelevant to their “catching up” and just sounds more like someone’s trying to make up reasons why anyone else might be beating GW2.
I personally have been waiting for any game to do a beautiful feline race that resemble the thunder cats, but that’s just me.
The problem being that the Thundercats don’t really look feline at all, but rather human with pointy ears, claws, and colourful skin.
Bumping as a reminder that you can vote again and again (every 8 hours). EvE is catching up because of this 8 hour rule. Those no-lifers will set their alarm clocks and get up at all hours of the night if they have to. They’re used to doing that anyway for alliance ops.
Also, lol @ implying that GW2 doesn’t have people frequently repeat-voting too.
GW2’s player base is larger than EvE’s yet EvE is catching up…
What does that tell you?
Oh and
https://forums.eveonline.com/default.aspx?g=posts&t=387941&find=unread
Edit: EvE just took top spot.
GW2’s playerbase isn’t voting, though. A small section of the playerbase that actually looks at the forum AND thinks it’s worth voting is.
So it tells me that you’d have to be incredibly naive to think that all of GW2’s votes are unique.
You can change instrument volume so you can’t hear instruments.
i played the FF14 beta and i find it way to slow and confusing
Then it’s a good thing they’re not in beta anymore, now isn’kitten
Bumping as a reminder that you can vote again and again (every 8 hours). EvE is catching up because of this 8 hour rule. Those no-lifers will set their alarm clocks and get up at all hours of the night if they have to. They’re used to doing that anyway for alliance ops.
Also, lol @ implying that GW2 doesn’t have people frequently repeat-voting too.
People need to be more specific about whether they’re talking about dungeons or general world when they say “PvE”.
Because out in the general world, GS is just fine for a Mesmer and isn’t bad by a long shot.
I wonder if people would have claimed how meaningless it was if GW2 was not in the lead.
Yep. I always point out that internet polls (and internet petitions) are meaningless.
Vote goes to FF14.
I like developers that respect their customers.Yes, like the first game they put out had to be completely revamped because it sucked so bad. It’s so funny how people forget stuff.
Which is both irrelevant to the new version and irrelevant to what Mavis said.
If anything, it makes SE look even better because they respected their customers enough to go “Hey, y’know what? We screwed up. Give us another chance to make it right.”
Unlike some people who will screw up, get a bunch of complaints, tell them they’ll get back to them about it on Monday, and then not say a thing for 2 months.
I would say that ANet devs are respectful to their customers.
See the above-mentioned example.
It’s not respectful at all to tell your customers you’ll give them a response and then just try to shove it aside and hope it goes away.
When I started it only recently, the server seemed quite underpopulated. At one point I died and waited for someone to come by for a rez, just to see how long it would take. Eventually I gave up after about half an hour.
This is what you base your opinion on the size of their player base on? On whether or not somebody revived you on a single map on a single server? Which is probably a starter map that people obviously were less likely to be on?
Whether I believe this even happened or not, I also highly doubt you asked in chat for a revive, which means that you’d be literally just sitting there waiting for someone to happen to come across you, and not only somebody, but one of the classes with (or someone who took) a revive.
To counter your example, yesterday I died while doing a map. Within a minute, somebody had randomly come across me and revived me.
If Gw2 and FF14 population size is nearly to 1:1 ratio, then I wonder which one is “crap”.
GW2’s been out for 2 years.
A Realm Reborn has been out for 1.
Clearly the crap one would be the one that’s had more time to gather customers but hasn’t.
No?
It’s not reasonable to request, or demand, the game be altered significantly . . . in less time than it takes a holiday time present to be delivered through FedEx.
Well heck, it’s not MY fault they don’t just push the “Fix everything” button. Maybe they should try doing that and then there’d be no more problems. Just part of their laziness, I guess. Button’s too hard to push or something.
Money yes is the only reason they should not, but this really seems to make this pay-to-win….See my idea about emoticons is not PtW, it does not help or give you an advantage over other players that paid for primers does even if only slightly. I think my idea is win win, without PtW. They give us a useful way to have Con’s easily available and add a /emote bar at the same time with a gem store purchase of an additional emoticon pack. I see no reason that should stop people from using primers just the same.
The more likely method of implementing extra emotes would be the way they already do it with the dance book. Get item, use item, changes your skill bar.
You’d have to convince them of a good reason why they should implement something like a special bar when they’ve already got a system in place that could be simply tweaked rather than written from scratch.
That’s simply not a service they provide, nor should they be compelled to unless you happen to own a part of the company (Hint: Remember, this is a business).
Without our continued patronage, the game fails. If the game fails, they lose their revenue. If they lose their revenue, they lose their jobs.
In all logic, we are their investors. Without the funding of the players, the game fails and the company fails.
Any good company quite clearly has reason to keep its investors happy, rather than ignoring them and just saying, “Well, if you don’t like our policies, go fund our competition.”
Your argument might have slightly more (but still practically none) weight if it was a sell once type of game, where the customer isn’t supposed to be enticed to spend more. But it isn’t. If they want people to continue spending, they have to show that the game is worth spending on. Without any knowledge of anything that’s being worked on, nobody knows if their money is going towards something good or just more ways to take their money.
This is, objectively, bad business. There is no spin on this that you can give that will make it look intelligent to ignore a vocal portion of the game and convince them to look elsewhere for better things to throw money at.
And remember, even if it’s a vocal minority, it’s still a vocal part. And being vocal also means spreading the information to potential new customers that it’s not worth buying the game. Heck, I’ve already turned people away from the game.
The OP has a point as the game stands right now, but I’d venture to guess that personal housing will be made in some fashion within the home instance someday.
The OP has no point, actually.
Removing it would cause a massive amount of work for no added benefit.
Whether it met its intended purpose or not is irrelevant.
Anyone that thinks that they should feel respected and listened to as a consumer has a big ego complex.
Funniest thing I’ve seen all day.
Congrats.
6. The laboratory where there’s literally zero jumping and you just have to enter the coordinates (obviously using the wiki’s chart for the coords).
Do you remember where is this JP?
I ended up remembering the name: Professor Portmatt’s Lab