Man, that video left me speechless. You sir are an amazing player. Your movement is unbelievable. My concern with melee has always been chasing runners down. That isn’t a problem for you.
I have used GS and S/D…but neither at the same time. Dunno if I could pull it off
Great job !
You wont know unless you try
So I did try it last night. A few observations.
1. Very fun
2. First fight after respec was vs Warrior. Beat him easily (although Warriors in general are pretty easy for Rangers)
3. Next 3 fights were vs runners. As I anticipated it is very tough to do anything vs that. The first two were Guardians. I would catch them with swoop and get that hit blocked. Back to the chase. One of them was laughing all the way. I chased him halfway across the map. Finally disengaged pet. Got out of combat and swapped S/D to SB. That did the trick
4. Pet with 25 stacks on it hits very hard. Found out the hardway that storing pet =loss of stacks. Swimming =loss of stacks. That kind of sucks. Looks like F2 for Jag stealth kept the stacks though.
5. What was weird was realizing i was playing my Ranger like a Warrior and i play my Warrior like a Ranger. Ranger is just way sturdier…which makes zero sense.
Anet can be criticized for some things, but they sure got one thing right. Being able to regear and respec your character so easily into a totally different style of play is pretty nice.
Edit: ..and beat a Mesmer pretty handily last night also. This build you can’t stand back and try and win a ranged fight. You gotta get right in their face. Which seemed to work much better.
(edited by Forzani.2584)
Yep, my bad. After reading the original post again I realized it was about how to get the most XP.
Since I have zero interest in wxp..karma…xp etc, I will just take the camp instead and hope they only send a couple of people to retake it
No, you misread it again. Killing dollies gives points to the server. Farming them is better than flipping camp if you go for points.
The “etc” covered all other types of XP..points or whatever else keeps tally of some kind.
I have zero interest in any of that because frankly, it doesn’t mean squat. I’m looking for the fight…that maybe I can win once in a while.
Yep, my bad. After reading the original post again I realized it was about how to get the most XP.
Since I have zero interest in wxp..karma…xp etc, I will just take the camp instead and hope they only send a couple of people to retake it
Man, that video left me speechless. You sir are an amazing player. Your movement is unbelievable. My concern with melee has always been chasing runners down. That isn’t a problem for you.
I have used GS and S/D…but neither at the same time. Dunno if I could pull it off
Great job !
Drakehound and Hyena are two that come to mind with knockdowns.
Just take the whole stinkin camp. Can get it done solo now in less than 2 minutes.
Do you really want to see the thief class disappear?
.
Pretty much yes, yes I do.
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you don’t have any traits that enhance pets and don’t plan to help them yes, now if the ranger starts to cripple, chill and stun the target it will be a little diffrent or very diffrent actually.
How so ? Please explain.
Pure damage dog and cat are very similar with agility training.
Without Agility it is a rout in dogs favor.
Stationary cat wins….but not as lopsided as without agility.Obviously the Ranger will try and use some CC to help the pet. Still, even then the cat barely wins…and that is not even taking into account the dogs own CC ….3 per dog. If you are any kind of kiter then that pet CC is invaluable.
I would suggest the Rangers build and play style would play a part in the decision making. A burst melee Ranger would have a stationary target for the pet to hit so in that situation I would go with cat.
I am only concerned with WvW. I am sure pve…dungeons and PvP are quite different.
You know those guardians and eles and engineers? That stability part? Your wolf does crap.
Your wolf will also never crit someone for 8-9k with cooldowns.
I know Guardians and Warriors can block arrows. I will still use my SB though. I didn’t realize Guardi and, Eles and Engineers had 100% stability.
How will your cat crit any of those classes for 9k when they can’t hit them when they are moving ? I’m sure the cat critted now and then during the testing provided yet the damage was half of what the dogs was on a moving target. Don’t forget about pets HPs either. When a Warrior actually does get close to you and starts cleaving with axe or GS see how long the cat stays up compared to the wolf. I like my Jag….provided it does overwhelming higher damage than the dog. These tests say they don’t. /shrug
Use whatever pets you prefer. I was just commenting on the numbers provided by the testing.
Guardians or warriors blocking arrows? What spvp guardian brings wall of reflection. Maybe in scrub zerg wvw, but in spvp bows do just fine.
Guardians and eles can achieve long enough stability to kill you, to the point of bringing a wolf is more because of the cripple.
Sersiously, there’s a reason why raven and jaguar are used. They do so much more damage in most situations, and most importantly they do the most desirable type of damage — burst damage.
Wolfs are brought solely for their CC or against a duel with a guy that has a lot of swiftness/dodging.
PvE
Dungeons
sPvP
hotjoin PvP
WvW zerg
WvW small man
WvW solo
Many types of game play. Your advice about pets concerns SPvP…which sounds like great advice if I participated. I only do solo WvW.
If the thief is worth their salt you wont kill him.
This. Honestly this is currently the problem with Thieves in WvW. They can simply not die due to how much disengage they have. Even if they don’t kill you.
If you stick around they will kilk you eventually.
Depends on your build. If you’re a more glassy build, yes. If you’re a regen/bunker no. He’ll never kill you. But you’ll never kill him either.
For some Thieves that is true. The better ones eventually get through the heals.
If the thief is worth their salt you wont kill him.
This. Honestly this is currently the problem with Thieves in WvW. They can simply not die due to how much disengage they have. Even if they don’t kill you.
I have had a real cold spell trying to beat thieves recently. Stealth over and over and over. They just whittle me down. Some spam heart seeker and some spam C/D. Either way I’m having a tough time.
Are people seriously leaving the game over this? WvW has continued to be lots of fun since the buff, and whatever tweaks they make back to ACs aren’t radically going to change the gametype. It kinda feels like anyone leaving over this would have left anyway.
People were also quiting because Warriors could cripple people for 1 second using a trait and AC #2. It was game breaking lol
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you don’t have any traits that enhance pets and don’t plan to help them yes, now if the ranger starts to cripple, chill and stun the target it will be a little diffrent or very diffrent actually.
How so ? Please explain.
Pure damage dog and cat are very similar with agility training.
Without Agility it is a rout in dogs favor.
Stationary cat wins….but not as lopsided as without agility.Obviously the Ranger will try and use some CC to help the pet. Still, even then the cat barely wins…and that is not even taking into account the dogs own CC ….3 per dog. If you are any kind of kiter then that pet CC is invaluable.
I would suggest the Rangers build and play style would play a part in the decision making. A burst melee Ranger would have a stationary target for the pet to hit so in that situation I would go with cat.
I am only concerned with WvW. I am sure pve…dungeons and PvP are quite different.
Isn’t it obvious that it’s a little shortsighted to just conclude “moving target, dog is best” there are traits that increase crit damage, apply bleed on crit, increased condition damage for pets all these play in favor of a cat I’ll go out on a limb here and claim a cat would bring down a moving golem faster than dogs even without agility training or signet of the hunt if you have these traits but if you add the movement speed and some cc to the target then a cat will just embarress a dog in damage output.
There are of course other good reasons to bring a wolf they have good F2 abilities, knockdowns can be really useful not to mention they are pretty good tanks if you need one aswell as having decent dps and being good on moving targets even when unaided.
So yeah picking a dog purely based on a test that included 30% speed and without isn’t the best in my opinion best look at what else you would use aswell before making that decision.
I’m not sure if I am being trolled or not. Yes cats have bleeds. Yes there are traits that improves pet damage. Most of them apply to all pets. Malicious Training (longer bleeds cats …longer CC dogs)…Alpha Training…Pets Prowess…Companions Might…Agility Training…Carnivourous Appetite. In fact Intimidation Training is one that works for dogs and not cats as far as I can tell.
So you can go out on a limb and say a cat will take down a moving golem faster than a dog. His tests say otherwise. Quite a drastic difference in fact. I dunno, maybe you have 20 cats in your house and hate dogs. Not sure what we are even debating.
So I will tighten my statement. For me…roaming solo in WvW …regen kiter using SB. A dog does better CC and does more damage because A. He catches moving targets better and B. When he knocks them down or roots he gets free hits without chasing.
Your cat is Adam Dunn from the WhiteSox. When he gets a hit,,,it’s a HR. The bad news is he is batting .098
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you don’t have any traits that enhance pets and don’t plan to help them yes, now if the ranger starts to cripple, chill and stun the target it will be a little diffrent or very diffrent actually.
How so ? Please explain.
Pure damage dog and cat are very similar with agility training.
Without Agility it is a rout in dogs favor.
Stationary cat wins….but not as lopsided as without agility.Obviously the Ranger will try and use some CC to help the pet. Still, even then the cat barely wins…and that is not even taking into account the dogs own CC ….3 per dog. If you are any kind of kiter then that pet CC is invaluable.
I would suggest the Rangers build and play style would play a part in the decision making. A burst melee Ranger would have a stationary target for the pet to hit so in that situation I would go with cat.
I am only concerned with WvW. I am sure pve…dungeons and PvP are quite different.
You know those guardians and eles and engineers? That stability part? Your wolf does crap.
Your wolf will also never crit someone for 8-9k with cooldowns.
I know Guardians and Warriors can block arrows. I will still use my SB though. I didn’t realize Guardi and, Eles and Engineers had 100% stability.
How will your cat crit any of those classes for 9k when they can’t hit them when they are moving ? I’m sure the cat critted now and then during the testing provided yet the damage was half of what the dogs was on a moving target. Don’t forget about pets HPs either. When a Warrior actually does get close to you and starts cleaving with axe or GS see how long the cat stays up compared to the wolf. I like my Jag….provided it does overwhelming higher damage than the dog. These tests say they don’t. /shrug
Use whatever pets you prefer. I was just commenting on the numbers provided by the testing.
Agree. I use double dog currently in WvW, but recently had a gong moment. I solo supply camps everyday. Just before doing one a couple of days ago I had a wtf moment. Why didn’t I use Drakes ?? More HPs and they have AOE damage. Much more appropriate for that situation.
Stationary, F2 rocks. Chasing someone it will not hit though. If I know I am going to go toe to toe with someone then absolutely the Jag is a no brainer. Truely is our best burst.
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you PvE… or are a simple minded PvP’er.
..and that is a pet peeve (pun intended) of mine when it comes to these forums.
..what is the best build….what armor should I wear…what accessories….what weapons etc etc. That is impossible to answer unless we know where the majority of your fights are……and what play style you prefer.
Same thing when someone touts how great their build is. It might be fantastic, but totally inappropriate for my play style.
One of the great things about GW2 is how easy it is to change up on the fly. Need to get into a tower that’s being attacked ? Switch over to GS and when you get close to door do a swoop then block. Switch out pet to a bear and change one trait to protect me. Gives you a much better chance to get in.
The point is, different scenarios demand different solutions.
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you PvE… or are a simple minded PvP’er.
I am only concerned with WvW. (solo/duo roamer) In that scenario the cat better do much more damage than the dogs to override the benefits of 6 CCs from the dogs. These tests say they don’t.
When I get home, I’ll grab a Steady Shortbow, then apply a few cripples to the moving target. I’m guessing, then, that the cat wil have a slight advantage, but I’m not sure.
I bet the cat might have a slight advantage also. SB only has 1 three second cripple though, and a stun if hit from behind. The rest of the time, as per your tests, the dog has a huge advantage. That is not even taking into account the dogs CCs
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you PvE… or are a simple minded PvP’er.
I am only concerned with WvW. (solo/duo roamer) In that scenario the cat better do much more damage than the dogs to override the benefits of 6 CCs from the dogs. These tests say they don’t.
What this test says to me is to use dogs. Unless you are fighting a stationary target.
If you don’t have any traits that enhance pets and don’t plan to help them yes, now if the ranger starts to cripple, chill and stun the target it will be a little diffrent or very diffrent actually.
How so ? Please explain.
Pure damage dog and cat are very similar with agility training.
Without Agility it is a rout in dogs favor.
Stationary cat wins….but not as lopsided as without agility.
Obviously the Ranger will try and use some CC to help the pet. Still, even then the cat barely wins…and that is not even taking into account the dogs own CC ….3 per dog. If you are any kind of kiter then that pet CC is invaluable.
I would suggest the Rangers build and play style would play a part in the decision making. A burst melee Ranger would have a stationary target for the pet to hit so in that situation I would go with cat.
I am only concerned with WvW. I am sure pve…dungeons and PvP are quite different.
What this test says to me is to use dogs. Unless you are fighting a stationary target.
I posted a troll post on the T1 matchup, throwing a little trash talk in there to spice up the matchup, to make the zerg v zerging more personal, and funner (funner is a word). Some people took it wayyyyyy too serious. Like I said, I’m use to T2 thread where they trash talk back and it’s all fun and games. But T1 takes everything a bit more seriously. Couple guilds in BG don’t think I should be commanding because of my behavior on the forums. It seems to give BG a bad name I suppose. Therefore, to keep the drama to a minimum, I’m stepping down to please everyone.
Mission not accomplished.
Attention Seeker (Drama Queen) – attempting to attract the attention of other people, typically by disruptive or excessively extrovert behaviour aka Drama Queen
Looks interesting. Tagged for future reference.
Are we using ACs wrong? During our down time, one of the other servers runs 40-50 man zergs to take our bl. We often have 3-4 ACs set up at the a gate. And they are nothing more than a nuisance to the enemy (they still plow through and take our fortification). Are we using them wrong or are they really not all that powerful as everyone is making them out to be?
According to the forums apparently you are. 1 AC > 40 man zerg….and you had 3-4 ACs up ? Obviously a L2 kitten ue.
Awesome ! Great to see rangers are on the rise. Skilled players with good builds = very strong class.
I switched from condition build to power build. Not because condition doesn’t work, because it definitely does. I switched because I prefer SB. I have always preferred bows, and for an average player like myself SB is less labor intensive (less multi tasking)
Attack and defense are both 3000 and my healing is 1500 with my 25 stacks. I win far more than I lose.
The funny thing is I also like my Warrior. He is semi GC. I take him out solo and I am probably 50/50 win/loss with him. He puts up some crazy high damage numbers that make me giggle like a schoolgirl. Then I lose a couple of 1v1 to the same guy who then proceeds to emote me. So I release, switch to my Ranger and kill him over and over until he logs or leaves the map.
If this is all for PvE then I can’t comment since I don’t participate.
Hopefully you don’t want any of this applied to WvW ….the only “fix” I want in WvW is to not get nerfed. …which I fear might happen.
I really hate that people are OK with the sword. I wish everyone was on board with changing it so ANet might listen.
I hate hate HATE the animations and effects (leap on 3). It’s like if a game had a graphics overhaul, converting all old textures to new HD textures.. but they left one out.
The 1H sword is the glaring old and ugly version that never got updated.
Maybe the damage is good, but it FEELS AWFUL. And it looks awful (the animations).
I was on the fence with 1H sword. Some days I liked it, others I didn’t. Then I rolled a Warrior and got him to 80. Fought a Ranger who used a 1H Sword and realized what a huge pain in the kitten it was trying to track him down.
I don’t care about the autoroot. For me, since my fast twitch controls aren’t so fast , I really like that !h Sword tracks and sticks to the enemy. I can go a couple of rounds with Sword 1/3 and Dagger 4/5…then disengage whenever I like with Sword 2. If I like the way the melee is going, I will bounce back in with Sword 2. If not, I go back to SB and some more kiting.
Don’t change a thing
This just in; at precisely 8:17 EST, SoR captured Stonemist in EB despite ferocious opposition by Blackgate. Many brave arrow carts died in the heroic defense, but oddly enough we took that kittene anyway.
Impossible. This is an outright lie !
Should also remove armor from the game. When I am solo and rush into 50 enemies and die instantly it’s pretty obvious that armor is worthless.
Factor in that practically 50% of the anti-arrow cart posts in this thread are from VoTF members.
After 5 minutes spent with Ctrl+F, I can tell you that 193 of 1316 posts are from around half a dozen VoTF members. And that’s only the VoTF members that advertise it in their signature…
It makes it pretty clear that this thread does not represent the opinion of the greater WvW community, and is nothing but a campaign run by a small group of posters to get their way.
Perhaps VoTF is sitting on a pile of now useless golems?
Funny but we hardly ever used golems. We prefer using hammers and swords and daggers and even foci. We also prefer to troll the forums with whines to support our own agenda.That’s just how we roll.
Apparently so. The vocal minority always use the theory that the more they scream and stomp their feet, the more chance they have to get the result they want.
+1 to Anet. Great change. Defense actually meaning something now is a good thing.
You people are really serious about this? Complaining because arrow carts stop karma trains? Seriously? What about those of us who legitimately enjoy the WvW experience in general and do not participate in your zergball karma trains? Where does that leave us?
I’ll tell you where. It leaves us solo defending our towers while our own server’s zerg is off “training” some other BL. Stuck with that feeling of dread an inevitability of death and failure when your 30-40 zerg comes knockin’ (for those of us who won’t flee or back down anyway). That’s gone now. Towers are actually defensible now. That inevitability is no more, and now you guys are complaining because your frothing zergmob is inconvenienced? Gimme a kittening break.
I know I’m likely facing infraction here, but if that’s the way you guys feel about it, you have no place in any WvW of mine. I was lighthearted and joking with my last post here, but the more I read the posts here, the more I say good riddance.
Agree with you. It seems like defending is a 4 letter word on these forums. It appears everyone has more fun going to an enemy BL, taking a tower, then moving on to the next one. Meanwhile the enemy follows you around capping the towers/keeps you just took …and left undefended. Rinse/repeat. Everyone is happy because they got their karma/xp.
Defending was a joke. You couldn’t stand on the walls or you got pulled off to your seath. Defenders literally laughed at you when you used ACs. There was zero point in defending. Now their is…and taking a tower/keep should actually mean something and be a little more difficult than taking a supply camp,
I don’t see any actual combat in that.
Looks like hes building a build that tries to kill someone before they can kill him, Aka that just proves my point that we have no sustain.
Isn’t that the whole point when fighting someone ?
So my thief just downed a ranger.
After almost downing it, the rangers pet interrupts me, then starts chasing me around as I try and kill it. Then downs me with a 6k hit.
Then it proceeds to rez the downed ranger, then they both destroy me.
Fun fun fun!
Tough one. Maybe play your Warrior instead ?
Wait, you are quitting him also cause he is also underpowered. Sorry. My bad.
Guys, I hate to say this but Anue has more WvW experience than most of you combined. And he is not alone, all the hardcore WvW players are disgusted by these AC changes. They were strong before and now they are rediculous.
Don’t doubt Anue his words, all what he says is true.
Oh, I don’t doubt him. Anyone that carries his teddy bear on his back when he is in WvW I take very seriously.
Do people not want resistance at all when taking towers?
No. It slows down the karma/xp train.
Strange to see people opposed to this. Its one of the few changes I actually completely agree with. I like what it does to the current mentality and finally defending will be of some use. Perhaps this would be less prevalent in lower tiers, but AC was really doing nothing in Tier 1 99% of the time. Doors were being busted down on 30-60 seconds and the 3 players manning AC were completely ignored. Now its not just a rush the door affair and people need to think and play a little more tactically.
PS. With the current siege cap problem, Id advise against placing 9 AC on one wall :p
Why the hell should 3 AC’s be able to hold off a zerg!?! Why are people thinking this is how GW2 should be?! You should have people there to fight them! With some siege for support, siege should NOT defend the keep for you, do it with your kitten characters!
Totally agree. That is why I have always said there should be no walls on towers or keeps. Defend with your kitten characters !
So what you’re saying is that because thieves have a hard time against one other profession that that profession, which has a difficult time against all the other professions, is even more OP than thieves….
Boy you were just tied to that track and that stupid train just kept runnin’ over ya didn’t it? Just runnin’ over you.
lol I have never heard that one before. Brilliant.
Class envy. It’s why all developers end up avoiding the forums. Impossible to stop the whinning.
https://forum-en.gw2archive.eu/forum/pvp/pvp/WHY-ON-EARTH-WOULD-YOU-BUFF-RANGER-PETS
https://forum-en.gw2archive.eu/forum/pvp/pvp/Why-is-ranger-pet-better-then-Warrior/first#post1934214
https://forum-en.gw2archive.eu/forum/pvp/pvp/Rangers-New-fotm/first#post1933512
tldr: Rangers feel they are kitten and Anet hates them. Other claases think Rangers O/P and gets too much love from Anet. Both groups are going to quit then slit their wrists.
(edited by Forzani.2584)
Yes, giving the defenders an advantage for once is a terrible, terrible thing. Why on earth would we ever want to punish the blob that marches up to a tower or keep and drops six rams in two seconds?
I agree. This is crazy talk.
Ranger should not die to a warrior in 1v1 (except maybe a glass build). It happens, but it’s only going to be if the ranger makes some serious kiting mistakes or poor pet choices.
All things being equal, I agree with that statement. Both from a Ranger, and Warrior point of view.
Playing both classes myself, I take the opposite side – cripple the pet, close on the ranger. (specifically bow wielding rangers.)
I’d guess about 60% of what I face for rangers in wvwvw right now are the shadowcat build, and once you can get ahead of the pet, it’s already over – they can’t evade enough to avoid being toast.
That regen bunker build is somewhat different – I try to spec balanced, and don’t have enough dps to keep them down before the zerg comes by and wipes me. (or him.)
I have no doubt you could beat my Ranger with your Warrior…and vive versa. Any high skilled player can beat me with any class. Some Warriors don’t even do any damage to me though. Some blow all their toys and get one burst. Just too many knockdowns to deal with with hyenas/Drakes….and that’s exactly what I found when I was playing my Warrior. Which is one of the reasons I use LB for Warrior to prevent that kiting.
Dunno if you can judge the strength of a class when upleveled in WvW.
Ranger should not die to a warrior in 1v1 (except maybe a glass build). It happens, but it’s only going to be if the ranger makes some serious kiting mistakes or poor pet choices.
All things being equal, I agree with that statement. Both from a Ranger, and Warrior point of view.
Actual testing to support an opinion is highly discouraged here jkctmc. You should know better than that.
Hyperbole and theorycraft >>actual in game experience …obviously.
Since people have yet to seem to understand it, there is a difference in spike (burst) damage, and sustained damage.
As I’ve stated elsewhere, the long bow has the strength in the fact that it delivers more damage in a single shot at range than anything else does; that in and of itself has its uses.
Fighting in a zerg? Find the wounded targets that are preoccupied and have lower health, then pop them with a couple of auto attacks. Chances are high that they’re either going to run away, or they’re going to die.
Either way you’ve removed a body from the fight, further pushing the odds in the favor of your side.
This is likely just a different interpretation of the meaning of “burst”. My first class was a Ranger. After playing other classes I now know exactly what “burst” is. No way does LB + Burst belong in the same sentence. This isn’t just a ranged deal either. Many times I have been burned down by Mesmers…Necros…..Engineers…Warrior and thought what the hell just happened as I scroll back to the combat logs to see what truck hit me. That has honestly never happened when facing a Ranger. I might very well lose to the Ranger…especially when I am on my Warrior (who I am still figuring out to play…plus it is a good matchup for Rangers). The loss to the Ranger is never about burst..ranged or melee.
I say that with a pro Ranger point of view.
Actual testing to support an opinion is highly discouraged here jkctmc. You should know better than that.
Hyperbole and theorycraft >>actual in game experience …obviously.
In all honesty all new players should run Faux build. He designed an awesome healing/tankish/beastmaster build.
https://forum-en.gw2archive.eu/forum/professions/ranger/Faux-s-RRR-Build-Detailed/first
I’m sure it works fine in WvW, but in PvE, it will be dreadfully boring to play. Not to mention, it’s downright useless in dungeons.
You’ll never die, but once the boss instagibs your pet, you’ll never kill anything either.
I can’t comment on dungeons since I don’t do them. Any kind of NPC ? Yea, it can be boring. I just know that killing sentries outside of supply camps on my Warrior I need to bob and weave a bit. Still win easy but I do take damage. On the Ranger I stick to him with sword….take my hands off the control and watch the fight. After it’s over I am still at 100% health.
Sword auto-attack is one of the most annoying mechanics ever. You can’t dodge while in the middle of the second or third attacks. You can’t strafe. You can’t really control your character. You MUST take it off auto-attack if you want to be able to use it efficiently, and even then it’s stupidly quirky. I have no idea why Anet decided to make the combo that kitten That being said, sword 1 combo hits harder than any other weapons AA. Greatsword is much easier to work with. Smooth attacks. Awesome gap closer than can be used without a target. Hard hitting #2 attack, and a daze.
I have really come to like the way Sword works. I am not great with sticking to targets. Sword solves that problem. I can go head to head melee for a few rounds then disengage with sword 2. If I feel I should stay in melee and can jump back in. If not, I can pull out the SB and go back to kiting for a few rounds.
Tweaked this to more suit my prefered playstyle …Shortbow. (plus, I also had the problem of people runing away…and Axe couldn’t stop that from happening) So I replaced the condition damage for Power. (Power/Toughness/Healing). I just recently added two pieces of Power/Toughness/Vitality to get the HPs up a bit.
My base healing is still at 1200ish without the 25 stack.
SB+S/D
I think I have some kind of Stockholm Syndrome or something. Any game I play I always seem to pick the class that needs the most help. So I am very used to struggling vs OP classes.
Now, after using this for a couple of weeks I feel dirty
More fights than I like end in a draw (fights I normally would have lost). So far I would say the winning percentage is 80% or so. Really good players will still beat me…and I lose to hard core GC thieves at times because I get lazy and over confident and don’t do a pre-emptive TU. Overall I feel a little overpowered….and believe me, it’s not because of any “skill” I have….cause I am average at best.
..and now Rangers are getting a boost next patch ? Hrmm
Edit: What I find really strange is sometimes when I am bored I say kitten it, and only use S/D in my next fight. Pure toe to toe melee ….and I win. Not sure if that should be happening.
(edited by Forzani.2584)
wow, i used to think Sekz had some stand up players.. very mistaken.
I wonder if Rekz is just gonna transfer up another tier again to finally be able to move up.
I love how Zerg servers think they are winning because of skill instead of just mass numbers. =P
#newsflash
I can count all the good BP players on 1 hand, your server isn’t that great should just go down a tier so I don’t have to look at your masses of zerg babies anymore. #realtalk
The facts are that BP and AR are well placed in this tier based on their populations and WvW tactics. I don’t think either server has illusions of climbing the ranks any time soon.
EB is the interloper. They are obviously in a different weight class. Yet here you are grouped in the same tier as a bunch of “bads”. There are 12 servers ranked higher than you and 11 ranked lower. You are a middle of the pack server. Yes Glicko is a little slow in reacting but it is the same for all servers. You’re like a varsity player that can’t cut it among his peers so drops down to the JV team and wtfpwns everyone. Then flexes and talks smack.
Go hard for 2-3 weeks, raise your score, and move up a tier. The sad thing is, EB has some fantastic players and good guys that are great to talk to and shoot the breeze with. All it takes is a few meathead internet warriors to ruin a servers reputation ….as you so often remark about BP.
wow, i used to think Sekz had some stand up players.. very mistaken.
I wonder if Rekz is just gonna transfer up another tier again to finally be able to move up.
I love how Zerg servers think they are winning because of skill instead of just mass numbers. =P
#newsflash
I can count on 1 hand, I r workin on usin 2 hands so I can get to 10
Good for you. My 4 year old nephew has the same goal.
#IQ71
It is fun to do some damage once in a while. Looks like you have some more damage available in your armor if you so decided.