Showing Posts For Ice of Dragons.1637:

Suspicions About Caithe

in Lore

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Don’t look for the ones who stand in the shadow, look for the one who baths in light

More Guild Wars 2 literature please.

in Lore

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

I would like to hear more stories of gw

The Mystery of Countess Anise

in Lore

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Ice of Dragons.1637

there is something about here, not sure what. You have some great points there.

Please Stop Destroying Everything

in Living World

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Ice of Dragons.1637

Just a question here because I am curious. The idea of the Living World is that there is a storyline that you take part in, that you are involved in events that shape Tyria in permanent ways—how would you all convey the sense of progression and change without also making changes to the landscape? I see a couple of comments regarding creating things, not simply destroying. Do you all have any other ideas?

I really don not mind the destruction. We are batteling the elder dragons, not unicorns, things will get messed up of course. Still i hope whit time we can rebuild some off those messes (LA), but differently and still have some memmories and aftermath of the messes,

Areanet, stick to your guns.

in Guild Wars 2 Discussion

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Ice of Dragons.1637

I am a gw player since the days of prophecies. And i will stay one. Shure gw had ups and downs but i stand behind arena net. The model works fine. They reached a new ground in mmorpg developed whit live story and they communicating whit the player base. thank you.

Featured Pack 2 Opinion

in Guild Wars 2 Discussion

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Ice of Dragons.1637

Wardrobe/Minis/Finishers

Search box added to all sections of the wardrobe It will filter available options by name as you type

something that will be really useful.

Outfits are now moved to their own section, separate from equipment skins

This will make things more clearer.

New tabs are added in the wardrobe for finishers and minis

Yes yes and yes. We asked for a mini tab so long ago and now we have one. This is probably the best thing in the whole update. I love minis. Now just return minis for birthdays and i will be a happy camper.

Finishers are now moved into the wardrobe and can be searched as well. You can now preview them as well, even the ones you don’t own

The old way was ok, this one is amazing. I like that now you can preview them before using/buying.

Items Collections/Achievements

Item collections is a new set of achievements with unique rewards that are tied to finding items and skins. The achievements can be found in the Collections section of the achievements panel and there are a number of hidden collections

Collecting is my middle name so i love the new system. I wonder what kind of rewards there will be. Hope they will ad more over time. And arena net please add some more in game weapons and armours not just gem store.

Visit Rednax Youngblood in Lion’s Arch after the patch to get the coveted Collectible Spoon Box to start your Koutalophile collection which require you to collect spoons from renown vendors and dangerous locations

Newe knew the spoons existed in gw. But i really like the scavenger hunt theme and i hope we will se more of this kin of content.

Trading Post

Trading Post have been reworked so now it loads faster with a new and faster browser engine

So that was the problem whit the trading post. I wonder why we don’t have a web based or app based trading post ? It would be easy to implement and i would even pay for it. I would pay for an app not a each month.

Pick-Up tab has been removed with a new Delivery Box on the

Soounds interesting. Still had no problem whit the old one.

Expanded filter options

This will make things so much easier. The searching for gear was a pain sometimes.

I like most of the new changes and i can’t wait to test them out. I would like to thank arena net for the hard work.

Featured Pack 2 Opinion

in Guild Wars 2 Discussion

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Ice of Dragons.1637

Leveling

New leveling gear added that extends to exotic level of rarity. Available as recipes for crafters and as mob drops. Also players are more likely to get loot drops that they can use

I don’t think how this will work. Still it may be cool for players white more characters. The profession loot will probably not be that noticed but i really like it, since i can’t get a good wand for my elle.

New content direction system at the top right side of the screen, providing one clear location and arrow to guide players to exciting content

I really don’t know if this is a good idea or just something that wastes space. The map works fine for me. I just hope this won’t turn into click a button and finish the story type of game. But you can turn it off and i really like this.

Now every time you level up, there is a shiny badge that pops up where bouncy chests exists. Clicking on it will present a reward screen that will show you any new game systems you have unlocked by reaching that level

I don’t know what kind of rewards you will get. Hope this will be helpful, still i am afraid that this rewards will be way to important or not really useful.

Rallying from a downed state only available at level 5 and above

I don’t like this. Its actually the only thing that i really really dislike. Rallying is not that confusing and the downed state is an important mechanics in gw2 and i thing this is a really bad idea.

WvW and sPvP are unlocked at level 18 and 22 but experienced players can access it via Lion’s Arch or use hotkeys. The buttons will be hidden until you reach these levels but once the buttons are unlocked for one character, they will be visible to all future characters as well

Not a real difference so i don’t mind or like it.

Some other features like weapon swapping and skill slot unlocks have been moved a bit

I don’t know why ? It was good the way it was, why change it ? This is strange.

Your stats will now come in chunks after reaching a milestone rather than increase after every level

Again something that makes no sense whatsoever. Still i don’t mind it. The end stats will be the same. Still it fells like now you will change weapons and gear every 10 lvl and in between there will be nothing to change.

Skill slots for weapons will be unlocked for all weapons simultaneously as you level up. This means that if you picked up a new weapon for the first time after already unlocking multiple weapon skill slots, you will automatically learn the skills for that weapon

Another strange thing. I don’t know at what lvl the skills will unlock but it fells odd. It breaks the emergion. Now it fells more like you know how to use the staff great the bow works the same way.

Personal Story is also now unlocked in chunks as part of a chapter. Personal story chapters also got updated rewards to make them worthwhile for completing. When a story chapter is unlocked as a level-up reward, you’ll be able to play straight through the entire chapter from start to finish and not have any awkward starts and stops that throw off the storyline.The chapter rewards are not retroactive and only affect future characters

Actually i really like this one. I don’t know what lvl the rewards will be but i play the whole story at the same time anyway, because a few levels under the recommended works just fine. But this will be amazing.

Featured Pack 2 Opinion

in Guild Wars 2 Discussion

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Ice of Dragons.1637

The second fettered pack will soon be released and i wanted to write some thoughts on the upcoming features and maybe some ideas how to improve them. I hope that you guys will also write your thoughts about the pack.

sPvP Changes

Standard enemy models option – this one was probably created for e-sports and competitive pvp. Personally i will never really use it because i like the race and armour differentials. Luckily it can be turned off, so i guess no matter if you will use it or not its a great thing.

PvP Exclusive armour – yes, yes and yes. I enjoy both pvp and pve but i always thought there should be a difference between theme. The new reward system is way better than the old one, but there should be some items that can be found in different modes only. WvW has mist forged weapons, PVE has live story items and now PVP will get a new armour set. I really like that there will a elite tournament version. Still there should be more items that will be rewarded in PVP, maybe some weapons and mini pets like in the old Hall of monuments times.

WvW Changes

I don’t play that much wvw. Maybe because there is to much zerg and not enough rewards.

Siege Golem Mastery is joining the list of WvW ability lines

I don’t know if the golem is underpowered or its not used enough. But it looks interesting. I think there should be maybe a few more lines but i don’t play that much wvw anyway.

Siege Disabler added to Traps and Tricks Outfitter

This looks like this could change a bit of wvw dynamics. Maybe now there will be a bit more strategising and maybe smaller groups will be more viable. Still i hope they will add a few more mechanics to wvw.

Commander tags are now account wide and have access to four colors (red, yellow, purple, blue). Costs increased to 300 gold but existing commanders will be grandfathered in

More colours should make things easier, there are to much commanders sometimes that don’t really help. Some players simply don’t turn their tags off when they are not using them. Still this won’t help in this case, but i hope there will be some mechanics that will make commanders use the tag only when commanding. Maybe a way to earn instead of buy it ? Still i think that the price of 300g is cool for the account wide unlock for all the colours. Nice that aNet listened and changed from 300g per colour to 300g per account.
The account wide thing was a must since its kind of strange to use so much gold for a charter based function.

New WvW Tournament starting on Sept 12, lasting only four weeks and unique matchups every week

I don’t know how the shorter tournament and different mach ups will effect the wvw tournaments, but i guess that if it won’t work out we still can go back to the old format.

Complete all four weekly achievement to unlock the meta achievement and earn the Mist Treader title

I did not play that much wvw last season because i did not have that much time and i thought that i won’t be able to complete the meta achievements. There were to boring. You had to do the same things over and over again, so i really like the new update. That way i hope i will be more motivated to play wvw and get the mistforged gear.

Improvements/Crafting

Dungeon Instance Owner

About time. This was one of the most annoying things about dungeons.

Crafting UI

Crafting is an amazing part of GW2. Personally the old system was fine but this one is so much better.

New backpacks added to each crafting profession that have looks unique to that crafting profession. The backpack’s look progress as you advance and builds on top of what you’ve already made.

Some new things to look forward to. I hope they will maybe add some new skins to the crafting of armours and weapons. In my opinion crafting items are same as the dropped ones, but there is more work to them, maybe reward us whit more unique skins on low levels.

Guilds/Megaserver

Everything in your guild—your bank, merits, influence, and upgrades—is now global and shared across all worlds

I am a part of a small guild an newer noticed that this was split. Still i guess it can be a bother.

Guild missions reservation system

Again something that i though it was already there.

Ability to exit out of closing maps

A great solution to a great problem. Empty maps are the worst. I hope that they will update the friend finding icon on the map, since sometimes it does not show up while on different maps.

Weapon Skills

in Guild Wars 2 Discussion

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Well, that’s what all those lvl 20 scrolls are for, right?

By the way, WvW and PvP are not locked; they just won’t show up in the top left menu bar. You can still enter these game modes through Asura Gates or using your hotkeys.

this change is kinda ok, because you are introducent to PVP when u know how to play plus its only for your first character.

Happiest of Birthdays To You GW2!

in Guild Wars 2 Discussion

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Happy birthday GW2, thank you arena net And many years to come. P.S : The cake is a lie.

Weapon Skills

in Guild Wars 2 Discussion

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Ice of Dragons.1637

First i must say that i love most of new changes. Some more than other because of my playing style but i like them all, except the weapon skill progressions and downed state. Its just weird. The old system lvl true using was much better because you used a weapon and learned new skill. It was more like real life. Do something for some amount of time and you will get better. Now it will be more like you know how to use a sword, no problem the staff handles the sam way. It makes no sense.
The other thing is the downed state. Why taking it away till lvl 10. If people have trouble whit it, witch i doubt make a heart to teach them the downed. Its just odd to change it at lvl 10. Arena net i really like that you want to help new players and thats cool. Just don’t make GW one of those games that you can complete and master whit no effort. Like click ok please, congratulation you have an legendary. Remember Rayman.

Brainstorm: Key Discussion Points

in Guild Wars 2 Discussion

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Ice of Dragons.1637

This could be really useful.

Overwolf contest app type ?

in API Development

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Ice of Dragons.1637

Well I just read a little more and it looks it should be Overwolf oriented app.

I know. Its kinda strange.

Overwolf contest app type ?

in API Development

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

The rules said it can be any App.

I would have tried myself but the event started since June 23 and AN just decided it was time to let us now. Between school and the lack of communication I lost all my motivation to even think about something.

Well i hope it can be any app. I plan to do a WvW app for some time now. I have a lot of collage stuff to do to. Still i might try something.

Overwolf contest app type ?

in API Development

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

I read the rules of the contest. I wonder if the rules are making an overwulf app or can it be any app ? I want to make an iOS app but dont know if i can.

Guild Mag Interview

in Guild Wars 2 Discussion

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

This was discussed AD NAUSEUM in another big merged thread. Just had to make your own, eh?

Right that’s what I was thinking. And as to his #2 how about all those millions who contributed to this game being one of the fastest sold games out there who actually like me bought the game specifically because it originally wasn’t going to be all about the dungeons! He forgot that didn’t he, then Nov 2012 happened and you know what people like OP told the rest of us, “This game just isn’t for you” well here it is back at yeah OP, this game isn’t for you, “go play something else quit QQing” the other thing casuals heard all the time in November in every forum out there. Now his buddies have moved on and the stragglers are trying desperately to keep the game as it is when the writing is on the wall (something we all told Anet when the Nov announcements came along) that “hardcore marathon man” players seldom stay with a title for long and therefore the cost of the content updates for said players is too high for the short term growth the game will experience.

I have to laugh at #3 though. Immersion breaking would be the world NOT changing during major events like when I played World of Warcraft Cataclysm an expansion where the lore told the players it was very dangerous to go out into the world because cultists and or the dragon could kill us at any time but the world was so stagnant that it didn’t really immerse you into the narrative of fear or danger.

Sorry but i strongly disagree with you.Right now Anet have forgotten about WvW/PvP/Dungeons/Open world raid bosses and have thrown all their resources in the LS and festivals/events like Fotfw or Mad king.From 5 things that have to be worked on Anet are focussing all their resourcer only on 1….I just don’t have words.They have 250 developers and is that all they can do?1/5th of the game?!?!?!

From two years they are giving barely the minimum atention to the WvW and PvP comunity.When PvP is concerned one of the developers said THIS .Also instead of adding maps they are deleting them.In my gaming history thit is the 1st time an MMO is deleting maps.

Where did u read that they will delete stuff ? They stated that they do not know what will they do whit the sky hamere. But they will not delete it.

Guild Mag Interview

in Guild Wars 2 Discussion

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

@ Ice of Dragons:

How does the WvW tournament fit within the living story? What good can fighting in the mists do to help with the fight against the dragons?

Well you just proved my point. WvW updates have nothing to do whit the story. Nether does the tournament. It would be silly if the story would be we need a superior mist escence or something from the mist to kill the dragons, so lets all have a turnament and let tyria alone for a mounth. It would make no sense. However, they did include the mist map, but the story vent that the pirates fled there. And thats it, it was so short and well has no reall concequences till now. Still the mist is an arcane place that its easily written into the story. In my opinion the SAB should come out sometimes durring the seasson. But more like did u hear the SAB opened again ? You should check it out when you have some time. Not we nead wenture into SAB to find a way to destroy the dragon. Except they will similate a cube dragon then i would love to see it. I really enoy SAB and it should return.

Guild Mag Interview

in Guild Wars 2 Discussion

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Ice of Dragons.1637

http://www.guildmag.com/guild-wars-2-interview-part-1-general-game-living-world/

Just three things I want to talk about:

1. Two years into the game’s release, no word on pre cursor crafting or even going back to a possible scavenger hunt. Something that has been asked for repeatedly over the last two years, and we have received little to no information.

2. Super Adventure Box – A nice break from the real game and something that many people enjoy, if only for the awesome skins. According to this interview, it doesn’t fit the “narrative structure” aka Living Story and does not sound like its coming back. Another way that Living Story seems to be killing things that people love about the game.

3. Immersion breaking – Living Story has changed the face of Tyria and when newer players traverse the world, they feel like it is destroying immersion. Arenanet is taking a “shoot first and ask questions later” approach. Break immersion, and then evaluate it? Really?

What do you guys think? Or if you have watched the interview, thoughts on other pieces?

1. they are working on it. There were some data-mined images a few months ago. Maybe they fell that its to easy/hard. Maybe we will get it one of those days. Personaly not a big deal to me. If you have the time to get all the mats for the legendary i think you can get the precursor.

2. They say it does not fit into the story. I made a thread that you should watch wooden potatoes to get some perspective on the interview.

Basicly they stated that SAB does not fit into the living story. And i agree. It would be out of lace to link it into the story itself. What could we do whit the SAB to defeat the dragons ? Maybe there is a secret in the code ? Well we have lot of ancient magic to get that knowlage from. Hovewer a SAB like sistem could run a dragon battle simulation. Minecraft dragon fight.

But i agree with so many players SAB should make a return during a brake or live story part, just not linked to the story. Even if there would be no new content.
The other thing is that the interview was wit two devs that did not work on SAB. And i pretty much doubd that every one has a knowlage what is being worked on in any given momen.

3. This is kind of a emersion brake. Personally its kinda fun. It makes no sence sometimes. But if you could imagine the undead atack being after the fall of lions, it makes perfect sence. It was kind of a bother wen the la was ful of miasmas, but now it kinda works. I mean yes the city is thrashed, and many people are bothered by everyday events in a broken down city like kids playing, pople waling around and well everything they did before the catasrohy. But again after wors people did those things. Yes it took a lot of efford to clear things up and there were conceqvences but daily lives go on, and so does LA, yes its broken to the ground but there is live again in it. Shure there would be a way to make copies of maps, but it would take a lot of time to make. And it would even more emergion braking. One moment you stand in broken LA the next moment its fixed. Plus it looks like the orrians are attacking because of all the destrociton.

4. There is no 4 but i go for it. Recently there was a spike in Arena net comunication. Its not the sam way it was in seasson 1, but its getting better. I miss speculation of devs whit us about hints and posible lore related details. I think that they are on the new ground whit boat live story and comunication whit the comunity, personaly i dont know a game that actualy listens to players other than arena net. And in the case of the interview people hate the “we cant discouse what we are doing” because it kinda fells like we are not doing anything in that direction or we dont care. But i think we could not be further from the truth. Next time maybe when asked what you guys are doing at this moment. Maybe insted of we cant discous this, they could desribe the general direction or something. Like we are doing some interesting thinks and experimenting whit some mechanich, so i hope we can present it to the players soon. Or, currently we are working on some fun things and i hoppe the players will like it as much as i do when released.

Spoiler: I'm not ok with this

in Living World

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Ice of Dragons.1637

I did not like it ether. Not so much part that they took it, its the way it was done. The player asked Taimi to do so. But i did not want to. It would be different if the other members persuaded her, the player should had a choice to support her decision or give over the device, even if the outcome would be the same.

Megasever changes: MAKE IT OPTIONAL!!!

in Guild Wars 2 Discussion

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Ice of Dragons.1637

They could make it if you are on a german server you are merged whit other german servers if shapnish whit spanish and so on. If there are not enough people on a given language they are merged to the english servers. Those decisions should be server based not player ip based.

So those lvl 60 scrolls

in Guild Wars 2 Discussion

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Ice of Dragons.1637

That would be a major disappointment. Some games that have to much levels and dont allow players to play whit friends of different lvl dont have that. I cant think of one good thing that would come prom this.

The CDI is coming back! Topics

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Ice of Dragons.1637

Arena net should chose. Because that way the comunity will argue less and Arena net knows what people are interested at any given time.

Week 2: A Fresh Start. Any clues?

in Guild Wars 2 Discussion

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Ice of Dragons.1637

The Noob cursor is hopefully something you can turn off. But i like that the new ui is a bit more compact.

Commander tags will become account bound

in Guild Wars 2 Discussion

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Ice of Dragons.1637

I think that there should be some trials for commanders ? There are to much commanders around and the price of 300g for account bout is a fair price.

final boss fight too much

in Living World

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Ice of Dragons.1637

I actually really liked the final boss battle. It was quiet challenging but really interesting. Hope we will se the dragons soon as an open world boss.

The GuildMag Interview

in Living World

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Ice of Dragons.1637

Many of the GW2 players are fliping out because of the recent interview on the GuildMag. I would like all of you to have an open mind and listen to WodenPotatoes and what has he to say. https://www.youtube.com/watch?v=XMGEGK7Sr4g

In my oppinion many people flip out over nothing. Its yust and interview. And Arena net showed massive inprovements over seasson 1 and i have faith in the.

Spectral Flame

in Living World

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Well Ice of Dragons I know they existed in one of the fights of the living story. So there related to the ghosts of ascalon 100%. Its possible there just a more recent manifestation of the curse.

Yes but i wanted to point out that i hope this is a hint that the story will also revolve around Ascalon not only about the dragons.

Featured pack skill balancing

in Living World

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Ice of Dragons.1637

I just read the upcoming skill balances and changes that will be made in this featured pack. I like that they balance the skills and make the game more diverse and fun boath PVP and PVE. But i am wondering why not add more skills and weapons. Some time ago arena net stated that they want to add both those things. I know that more skills equals more balancing but the thing we all loved in GW1 was the was array of builds, the many skills and even more elites. Personally i love the hunt for elite skills and collecting them. Now we have like 3 elites per profession. And it would be amazing to get a few skills once in a while to mix things up and i think that the PVP would be even more amazing to play and to watch as an esport if there would be more builds. The same goes for the traits, we could have a few more. And i am confidential that arena net could made a great balance whit a fewer more skils.

Super Adventure Box [merged]

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Ice of Dragons.1637

SAB should return even if there would be no new content. I just would like to play it.

Dungeon Armors

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Ice of Dragons.1637

Lately i was wondering how can the dungeon experience be made more rewarding.
The only reason may people play the dungeons is to get some extra gold and the armor skins. The armor itself is exotic quality. The plus side is that it contains a rune set, but besides from that its way faster and cheaper to get some exotic gear from the TP or craft it.

The easiest solution would be to add a tier between the exotic and the ascended gear and convert the exotic dungeon gear into this tier and maybe scale the tokens to acquire it a bit up. Maybe double it or something. I checked out the stats and there is enough room to do that.

Another option would be making a tier above the ascended however once i read that Arena net is against this idea, since it would make a to big gab between the tiers. And we would ended whit to much of difference between the first and last tier.

The best way in my opinion would be to make the gear ascended. The only way to obtain it at this moment is to craft it. Witch is not something all the players like. Making it dungeon obtainable would make it much more viable. The gear could have triple cost, but in my opinion it would be best to make a hard mode of the dungeons, and make the rewards in for of ascended tokens.

Give us a prestigeous PVE armor too

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Ice of Dragons.1637

Suck it up and play the other third (extrapolation here I know) of the game.

You’ll only get better at the game as a whole for doing so.

Exclusive PvE’ers don’t deserve extra treatment on top of what exclusives you already have; the PvP community has gotten diddly-squat. Even in the sad state that it is in, PvP is the only actual demonstration of any level of player skill (yes we’re all aware that this is arguable but the general basis still stands); the solution? Play PvP and get better. You won’t regret it whatsoever and that’s a promise.

I assume some people are scared of their self-assumed skill at the game being disproved, but it’s happened to all PvP’ers at some point and it’s only done us good.

I do so so so so so desperately want to see Fissue of Woe and The Underworld return however. We could all agree in Guild Wars 1 that there was definitely a high level of skill required to complete these areas.

That being said I play both PvP and PvE in equal amounts (with my heart closest to PvP of course).

Fully agree. There should be some PVP hard to aquier sets to.

Old gw1 skins

in Guild Wars 2 Discussion

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Ice of Dragons.1637

Obsidian armor. NOT in the gemstore. Please. Never in the gemstore.

But put Elite Luxon in the gemstore and I’ll buy that up in a second.

Elite armours like obsidian should never be in the gem store. Luxon on the other hand would be cool to se and don’t forget the curzicks.

Season 2, is this a single player game?

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Ice of Dragons.1637

I actualy like how the season 2 is working, but i am hopping that they will add some open world content and boss fights. They easilly could do the dragon that we founght at he end as an open world encounter in the future, same way they did claw of jormag and maybe some temporary events like the marionete was.

Make Commander tags cost nothing

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Ice of Dragons.1637

Comander tags should have limitations. Sometimes people whit them just keep on doing random stuff. Making them free would make things even worser.

Spectral Flame

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Ice of Dragons.1637

Never seam them before. Hopefuly this is a hint for something coming up next.

Give us a prestigeous PVE armor too

in Guild Wars 2 Discussion

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Ice of Dragons.1637

Anet would have to introduce something suitably challenging to be worthy of its own set of armour.

In GW1, there were the Fissure of Woe armour and Obsidian sets for people who tackled the high end dungeons and even then it took some doing. Arah is the nearest thing to that level of dungeon (which is being generous since FoW and the Underworld were substantially harder).

Rewards should come with rewarding content

I agree that we nead something like FoW and Underworld

Old gw1 skins

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Ice of Dragons.1637

GW1 had a lot of great gear and i dont see why not use some of them in GW2

Mid-Season break?

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Ice of Dragons.1637

Can we get an official comment Arena net if there will be a mid seasson break and if there will be only 8 episodes ?

29july

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Ice of Dragons.1637

Cant wait till the relleas looks like a bounch of cool stuff. Hope we wont go fight the dragon to soon thou.

so.. we've got sandstorms how about:

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Ice of Dragons.1637

I support that idea thou it would be cool that it happenes at each hour on a random map..

Desert Dungeon

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Ice of Dragons.1637

Sadly, you’ll have to wait till Crystal Desert for real wasteland. We’re going into more green areas soon.

I don’t think so. Thou the maguma jungle used to be a full jungle. Something made it into a desert. Thou the trailers show some sort of green oasis, there should be pretty much desert.

The Maguuma Wastes are an area north of the Tarnished Coast. They are formed from the portions of the Maguuma Jungle that have mysteriously dried out over the years. Although this is commonly attributed to the Elder Dragons, there may be other agents at work.

And the crystal desert is now a green oasis. Thou i cant imagine how plants can grow on crystals.

It defenetly would be cool to have a dark area like the new mine.

The Crystal Desert is a grassy region south of the Blazeridge Mountains which acts as a land bridge between the continents of Tyria and Elona. Before its transformation into a savannah, it was said that every grain of sand in the desert was in fact a tiny crystal, giving the region its name.

Desert Dungeon

in Living World

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Playing true S2e1 i was fascinated whit the new map and the wibe of the whole place and armour – head gear. Its not elonian but desert still. I would love to see a dungeon in this style. Sand, canyons, devours. I think it would be an epic dungeon and experience and i think that the armour set could be really something different than the current gear.

Don't make Belinda's GS a gem store item plz

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Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Doesnt need to be an event drop. It can be a simple world drop on standard mobs. No need to make everything supper had. But i agree i preffer Gem over Black lion except it would be one ticket per weapon and u could buy the tickets plus cheasts

Don't make Belinda's GS a gem store item plz

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Posted by: Ice of Dragons.1637

Ice of Dragons.1637

given as reward for the completion of a certain episode

Ahahahahahaha, wait wait wait, ahahahahahaha.

Nope. Nice things will go to the gem store. When was the last time we got any new decently looking item as reward for playing the game? And when was the last time this item was a weapon?

On second thought, nope.

There have constantly been vanity items added for playing the game. Recently it was scarlets head, WvW item sets, PvP exclusive items, Various back items, Buffable vanity items like halo/horns,Quaggan and countless other tonics. Mini rewards and so forth. Too many to remember.
Are we playing the same game?

In regards to playing the game, you get one of the following (equipable) item as reward if lucky:

- Backpack (skins nowadays), they just fill up your bank
- Head item (skin), like gas mask, scarlets helm (which was one third of a set, two items were on the gem store)
- Gloves (got those molten ones), don’t think we get gloves anymore.

Since the LS has been introduces, that’s pretty much it. Every newly created other skin goes straight to the gem store (ascended skins are an exception as they were an update themselves).

-

Exactly my point. I wouldnt mind paying for a S2 ticket or an expansion. But there is not enough droppable stuff ingame since S1 stared. All cool stuff goes to the gem store. Why cant it be 50/50 half gem half dropable.

[Spoiler] Realm of torment reference

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Posted by: Ice of Dragons.1637

Ice of Dragons.1637

The only thing not fiting is the second ring betwen the middle and adjected realms. It could represent tyria and the realms of the gods. It is 6 afteral. Thou i thing they would be evenly distributed around tryia at least in a diagram. I to hope it is the real of Kormir. The midlle looks like a magnetic field.

Lack of new skins

in Living World

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

There are 11 new skins in the wardrobe – the new outfit, 3 each of the Adventurer’s head pieces, and that no-dachi. Nothing else new is showing up in the API, which possibly means it just hasn’t been found yet. But there are no skins with the Hidden attribute that would keep them from showing up til bound.

Would not the new skins be a part of warderobe if awailabe ? The point is they should make mor dropable skins. I love the gem stuff but its a buzzkill to not have droppable stuff.

Don't make Belinda's GS a gem store item plz

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Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Please dont make it gemstore. There is not enough dropable new gear aniway.

Guild Wars forum new forum app ?

in API Development

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

Why not use the RSS feeds the forum provides?

This board: https://forum-en.gw2archive.eu/forum/community/api.rss
Dev-Tracker: https://forum-en.gw2archive.eu/forum/info/devtracker.rss
etc.

Only “problem” is, that there is no Feed for the whole forum… but this can easily be solved by using http://www.rssmix.com/ to combine all feeds.

This looks amazing. Thank you.

Lack of new skins

in Living World

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

It’s only the first chapter of the living story, relax.

Still want to put it out there so they wount make the same mistake kitten. We got lik 2 headgeares on pair of glowes and a few backs. There should be at least a few sets.

Something interesting about Aerin...

in Living World

Posted by: Ice of Dragons.1637

Ice of Dragons.1637

I think the master of peace is the one after the power, Aerin is innocent and was trying to stop him.

Anyway, if I’m right the new season is gonna be a cliché fest

In original Guild Wars, there was one thing called a Bloodstone in Maguuma Jungle, holding great magic.

And here we have Master of Peace going on his own journey, telling no one where he’s going and that no one should ask where he’s going.

Just sayin’

You might have something there. Good work