From my experience, 2 warriors and 3 guardians is an immortal setup.
Or at the very least tradable for a reasonable amount of dungeon tokens, about 30 will do.
Also add new MF recipes: 4 runes/sigils of the same type = 1 upgraded rune/sigil of the same type. E.g.: 4 major runes of air = 1 superior rune of air.
That is all.
(edited by Iehova.9518)
Just my opinion etc etc. Ordered by the levels of rage and frustration I experienced clearing these paths.
Easymode faceroll dailyfarm no thinking required: AC; CoF1,2; HotW1
Medium actually-kind-of-fun-but-farming-is-too-long mode: CoE1,2; CM2, SE3, CoF3
Tedious boring mode: SE1; TA; HotW2,3; CoE3, CM1,3; Arah3
Surely-you-cannot-be-serious mode: SE2
Its own circle of hell: Arah4
I didn’t do Arah1,2 yet so I cannot comment on those, but my guildies say these paths belong with Simin on their level of annoyance.
SE2 is currently harder than any path in Arah.
Nope, Simin is way more annoying than Shukov.
People coming to dungeons on their mesmers.
While you’re at it, please make Lupus cast grubs only on players.
Doing Arah 4 with grubs spawning on Randall is NOT fun.
Sorry bro, we’re here to stay.
Dear Anet,
It is incredibly frustrating not being able to do Arah/CoF/CoE simply because a pre-event bugged and the dungeon gate remains closed until server reset. Especially when a group is found for the less popular paths (CoF3, CoE3, Arah).
I’m mostly talking about Arah which was bugged for several days in a row.
Therefore please let us have the ability to enter these dungeons regardless of their respective events.
That is all.
Dear Rob & co.
Fear mechanics aren’t fun.
Thanks.
I’ll go Arah path 1/2 to get my DM title.
Got a Warrior and a condition mesmer.
His shield should have been needed to be broken only once.
This is the only change needed to this boss.