The Never Ending Repertoire of Ranger Builds
Salt of the Earth {SALT} Crystal Desert© ~~Dragon Rank~~
I used to run as a condition build. I had no issues and did well with it. But after a while I noticed that the 25 bleed stack limit hindered my DPS. If my condition damage wasn’t higher than other characters condition damage when attacking the same target, there ticks took precedence. I’m not sure if it’s a bug or if ANet hasn’t fixed how condition damage works with multiple opponents. So I wanted to be sure that my damage is always going to be consistent and went semi zerker route.
Would love to join as well. Send an invite my way.
i can’t see any survivability in your build. i think when it comes to close combat or you are unable to move, you are dead after your 6 secondes of immortility.
The 6 seconds of immunity is a small part. The key is my Rune set along with my 550 hp second regen. My rune set gives me a 33% in damage reduction for 14 seconds. Add Healing Spring and 600hp per second regen’s and your survivability is huge.
If you can afford it Rune of the Mad King’s 6 bonus for elite skill use is like aoe Hunter’s Call, it looks awesome and does some tasty damage.
This ^^
I used to run a semi condition build with Mad King Runes.
Entangle + Mad Kings Runes = 1963 Hitchc(o)cks’s ‘The Birds’ /w tons of damage.
Hi, I play a lot of WvW with my group but when it comes to 1v1 I almost always lose. Now I’m looking for a build when I’m on my own, for example in jp or when i just wanna explor the map on my own. I thought about a sword-warhorn/shortbow compination. How should i mix my stats? What skills and traits are required? What weapon and armor stats do i need, also juwelery and backpack. Which sigills and runes do i use on armor and jewelery? Would be nice if someone could help me. I’m just not so much into ranger right now and don’t know how to play it properly.
Since you mentioned Shortbow – Sword/War horn combination, I’d recommend trying out my build(see signature). I use this build for everything because I put out bezerker damage, all while having the survivability of a BM ranger. Now, my regen’s aren’t as high as a BM Ranger…they are around 550hp per second. Which is tremendous for a zerker build. Let me know if you have any questions.
I’m not in the same position, I still need lots of mats; however… That ‘The Lover’ price… Precursors just keep going up, insanity
It is indeed, insane. Anet, please do something!!
If you have everything for your legendary and 248m in the bank then you are not classified as a casual gamer.
If you can acquire that kind of wealth by ‘casual’ game playing that small amount of time than I say go for the gamble. Shouldn’t be hard for you to make up any losses. lol
Scavenger hunt is far off.. still in creative thought stage. Prices on precursors are likely to keep climbing.
I’m definitely a casual player. The 248m is everything I have saved up from beta. I don’t buy anything from the TP except WvW food. I have no other expenses.
I’m starting to wonder if gambling is a reasonable idea. If theres only 3 Lovers left, I cant imagine prices are going to come down anytime soon. So at my current rate it will probably take 3-4 months instead of 2-3.
I was thinking of waiting for the scavenger hunt as well, but I think I read somewhere that it wasn’t even in Alpha stage. Which kind of worry’s me that it could be months away. After the new patch and updates to the Dreamer I have had an itchy finger lately when it comes to the TP and gambling…stressful.
I want to ask the community what I should do in regards to my Precursor. I am a casual player due to family, spouse, kid and full time job. I have very limited time on when I can play the game…which is okay. I don’t mind the 45 minutes – 1.5 hours of game play a night. So anyway as of 1 month ago I decided to go for my Legendary shorbow because I had most of my materials. Today, as I write this post, I have everything except my Precursor. I have about 248m in the bank but with the Precursor being 750m minimum on the TP with only 3 available. My question is, at my rate of gameplay(45mins -1.5hr a night) it will probably take me about 2-3 months or so to get the remainder gold to buy my Precursor. Should I wait it out and save up…..or take the 248m and try to gamble it and get my Precursor? I definitely don’t want to lose all of my gold and not get anything.
So, my question to the community: What should I do?
I reside on Crystal Dessert and it seems over the past week Orr has been empty. No one doing events. I need to get about 150K more karma for the rest of my Shards and with no one in WvW, it seems almost impossible anymore.
So, are there any servers out there that have lots of people in Orr around 10:00pm PST time?
I’m so glad they fixed this. With 30 beastmastery, does about 1900 non-crit, has huge aoe range, and is a blast finisher. Trying it right now on the AOE golems in PVP, amazing.
EDIT: Numbers are wrong. he does anywhere from 1950- 2800 WITHOUT critting with 30 beastmaster.
Insanity. Traiting 30% more damage on critical with pets, gonna see what he crits for.
lolwut 3590 to all AOE targets on crit so far. Getting more numbers.
Out of curiosity, what pet were you using before this patch? Because the Black Raven and White Owl put up those kinds of numbers every hit. And that’s without traiting 30 in BM.
When knocked down immediately use lightning reflexes, i have many times that my dog knock warrior down wen they knock me down, sb 4/5 and entangle elite
Im engi and i can take on any class, for a ranger pov, u need to get familiar with engi types and builds and then figure out, dont get caught in their supply crate elite, dont get immobalized cos their burst is insane on rifle and grenade barrage
Yeah, I admit, I haven’t run into too many Engineer’s. But I will say that last night I was fighting a grenade build that was even 50/50. He would beat me then I would beat him. He was using a combination of freezing grenades and regular grenades along with some of his CC’s. He was tough to fight because trying to keep my distance from him was tough.
Why would you want to stay away from Necromancers? I have no trouble cutting them in little pieces with sword+warhorn.
It seems that most Necromancers that I run into feed off of Inscriptions and being close for life draining skills. I do best when I am farthest away from them.
So I wanted to start a topic regarding strategy’s used against every class from a Ranger’s POV but at the same time I don’t want to limit strategy’s per build type. So everyone’s feedback regardless of build type is greatly appreciated. As some of you know I have been trying to find a build that suits my play style along with having the appropriate tools/utility setup to combat every class in a 1vs1 situation. As of right now the build linked in my signature is my most current build. I am pleased with my build as I only have trouble against bunker Guardian’s and some 2H hammer Warriors. If I have Signet of the Wild or Rampage as One up I don’t have as much of a problem against 2H hammer Warriors.
Here are my strategy’s against other classes:
Memsers - Keep your distance while flanking and keeping an eye on the real Memser all while unloading your Shortbow with piercing arrows which destroys clones while bringing down the Mesmer. Obviously watch for Confusion.
D/D S/D Thieves - Thieves can be tricky but knowing how each build and how they fight can help you out a lot. Backstab burst Thieves go down quick with Sword #1 and QZ. Pop Signet of Stone if your health is getting low during the Thieves initial burst. If hes not dead then use Entangle at the right time. I use it when he comes out of hide. Keep your distance and dodge roll and SB #3 during the fight.
P/D Thieves- I actualy have no trouble with P/D Thieves. With auto targeting turned on and my SB #3 or dodge roll on standby I either win or they run away with just using my Shortbow. If they switch to melee mode then see above strategy.
Elementalists - I tend to dodge on their initial lightning burst and use my Shortbow for the whole fight. Stay out of their AOE circles. I usually win or they runaway as long as my Signet of Stone isn’t on cooldown.
Necromancers - These guys are the easiest. Keep your distance with Shortbow. Use your cripple and daze skills whenever they are off cooldown and its an easy fight. Just keep your distance at all times.
Engineers - I have mixed feelings about Engineers as every fight is different. I haven’t run into very many ‘experienced’ Engineers to know of an exact strategy for them. But I will say to watch for bombs and mines. They tend to drop lots of little red circles. If they want you to chase them then think twice about following them. Pick them off with your Shortbow or Weapon Swap > QZ > Sword #1 > Signet of Stone > Sword #2 ONCE to evade back then switch to Shortbow and finish him. I have come across only one Engineer who was extremely hard to take down due to high toughness or high Vitality, not sure and it turned out to be a stale mate. His Zerg took me out while downed.
Rifle Warrior - Time your dodge rolls for Volley and Kill shot. The rest is cake. Use your Shortbow.
2H hammer Warrior - I have trouble with these guys. If they get the first hit in and I don’t have stability up…I’m usually toast. Any thoughts or ideas vs these guys?
Bunker Guardians Hammer or Staff - Not sure of a proper strategy for these guys except to stay far away and try to pick them off. Once they get close I’m toast. Need some strategy ideas.
Ranger - No strategy here cause I like to duel other Rangers.
If I missed a common class or class/combo let me know. I’m hoping to see other Ranger’s strategy’s and or a critique of my own. So if anyone wants to list there strategy’s from a Rangers POV that would be awesome. Thanks.
Greatsword is a great defensive weapon. Swoop is amazing and when combined with SoH the mobility is the best that ranger has to offer. Just not a fan of its offensive abilities. People talk about spiking with it but I find the slow attacks to not yield enough juice. I prefer the 1 hand sword since the offensive damage is great and it has excellent avoidance. I really like items/weapons/skills that bring good amounts of both to the table. I do not feel greatsword does that. It still lacks in the damage end.
Spot on, Guff. I chose mobility(GS) over damage, since I value that more. Even when I try QZ with GS it still seems slow and clunky. I can’t bring myself to pass on both the block and Swoop for getting me out of situations. I just wish the damage was better like you said. :/
One other reason is you get to equip another Sigil in the off hand weapon which is a deal breaker for me because of Sigils I use.
I love the Dreamer and I’m after it. All I need is Lover and Gift of Fortune, I have money for either one, but not for both. I really want to know how much is the max I should be paying for Lover. At the moment it would cost me 300g to craft Gift of Fortune and 350g for Lover.
I am in the exact same situation you are in. I have the gold for the Lover or for the gift of fortune. Although, i am around 75% done with gift of fortune through farming..so maybe I’m a little closer than you.
Very interesting use of pets and signets! Great weapon choices as well.
My question would be (of course) your build. I’ve tried analyzing your video and I’m confused by a few things:
- You’re running with 2/3rds of your utilities as signets, yet you don’t spec with Signet of the Beastmaster. Its clear you’re into the Marksman tree with Opening Strike (perhaps as deep as 25 points).
- Its unclear how deep into Skirmishing you are, but you’re 15 points in with both Swiftness and Fury on weapon swap. Its difficult to tell without a gratuitous amount math if you’ve maxed this tree out.
- Your pet swaps do not give you Quickness and appear to be the untraited 20 seconds, which means you’ve invested no points into Beastmastery – despite the fact you’re using your pet as the primary DPS (signets with no Signet of the Beastmaster).
- Your Quickening Zephyr is on a reduced cooldown of 48 seconds (down from 60) and you do not gain Protection on a dodge roll, so you’ve only invested 10 points into Wilderness Survival.
- EDIT: Also noticed you do not gain Regeneration at 75% health, so no points into Nature Magic.
If I had to guess, you’re a glasscannon 30/30/10/0/0 build. If that’s the case, you should consider swapping out your signets OR consider my bullet points above.
I recommend, if you want to use a signet build, focus on your pet and move points from Skirmishing to Beastmaster to amplify your pet more. Or you can reassign some talents and build off of Signet of the Beastmaster.
His build is very similar to mine(see signature) except for a couple of trait differences and pet choices. I use Black Raven and Owl for my pets. I also switched my gear around so that I have every stat as a glass cannon would have except I lowered my Power by 500 and increased my healing by 500 or so. Basically I hit like a glass cannon, but have a decent amount of Regeneration/Survivability with healing spring. I posted my build and info in a thread a while back. If anyone is interested, let me know and I’ll link it.
I’d be very interested in reading your build. It’d be great if you could link it to me.
Heres the link: DPS with Survivability.
With this setup I can take on any class 1v1 and 1vs2. But a good 2H warrior or a bunker Guardian will give you trouble.
Uhh, Engineer’s do.
What’s an Engineer?
Very interesting use of pets and signets! Great weapon choices as well.
My question would be (of course) your build. I’ve tried analyzing your video and I’m confused by a few things:
- You’re running with 2/3rds of your utilities as signets, yet you don’t spec with Signet of the Beastmaster. Its clear you’re into the Marksman tree with Opening Strike (perhaps as deep as 25 points).
- Its unclear how deep into Skirmishing you are, but you’re 15 points in with both Swiftness and Fury on weapon swap. Its difficult to tell without a gratuitous amount math if you’ve maxed this tree out.
- Your pet swaps do not give you Quickness and appear to be the untraited 20 seconds, which means you’ve invested no points into Beastmastery – despite the fact you’re using your pet as the primary DPS (signets with no Signet of the Beastmaster).
- Your Quickening Zephyr is on a reduced cooldown of 48 seconds (down from 60) and you do not gain Protection on a dodge roll, so you’ve only invested 10 points into Wilderness Survival.
- EDIT: Also noticed you do not gain Regeneration at 75% health, so no points into Nature Magic.
If I had to guess, you’re a glasscannon 30/30/10/0/0 build. If that’s the case, you should consider swapping out your signets OR consider my bullet points above.
I recommend, if you want to use a signet build, focus on your pet and move points from Skirmishing to Beastmaster to amplify your pet more. Or you can reassign some talents and build off of Signet of the Beastmaster.
His build is very similar to mine(see signature) except for a couple of trait differences and pet choices. I use Black Raven and Owl for my pets. I also switched my gear around so that I have every stat as a glass cannon would have except I lowered my Power by 500 and increased my healing by 500 or so. Basically I hit like a glass cannon, but have a decent amount of Regeneration/Survivability with healing spring. I posted my build and info in a thread a while back. If anyone is interested, let me know and I’ll link it.
Blind also makes you lose your current target.
No it doesn’t.
Are you sure? I’ve been hit with enough Dredge blinding attacks to know that it forces me to drop target.
Yes I’m sure
When you lose your target it is due to an ‘Interupt’ or the target went invisible. When you are ‘Blind’ you simply miss your target when you attack.
stone. Still doesn’t feel like a bunker at all. Pardon? I have to get lightning reflexes, get a shortbow and greatsword and use protect me with a bear pet in order to counter thieves that turn you into stone?
I stopped reading after laughing out loud at that sentence. I don’t think I’ve ever lost to a thief 1v1 on ANY build I’ve used…maybe once or twice to very skilled players. Almost never does that happen and I cannot fathom how you lose to a glass cannon thief.
I’ll put up 1 gold per duel, and will duel you until you run out of gold from me killing you on my Thief.
Hey, I know you were talking to that other Ranger, but I would be willing to duel you for 1g per duel. I am down for tonight? Or any night, really…let me know..don’t leave me hanging. I’m a ranger btw.
I have yet to run a dungeon to where the thief in the group is not on his back 40% of the time…
Warriors are about 30% or so..
I hope you’re blaming player skill and not the class…
Definitely player skill. But it seems like every thief and warrior have the same player skill.
I have yet to run a dungeon to where the thief in the group is not on his back 40% of the time…
Warriors are about 30% or so..
One of the main reasons Rangers die to thieves is they have no way to negate there burst damage. As a Ranger you have two ways of doing it effectively. SoS traited and “Protect Me”. Those are the only two ways to stop a thieves burst. If you are glass cannon or have very little toughness or low vitality, then a thieves burst will eat you alive. You have to make a choice, are thieves my problem? Then trait and stack your stats accordingly. I have no issues with thieves. SB until he’s on me, weapon swap to Sword/Warhorn with sigil of geomancy(freeze them for 3 seconds), SoS if hes doing major damage, QZ and spam sword 1. I do anywhere between 6k-15K damage total in 3 to 4 seconds. Yes, a Ranger can burst…not like a Warrior or GC Thief, but they can burst if done right.
I appreciate the builds but I’m looking for more of a support build that can still hold my own in dmg. I’d rather use my thief for raw damage as it is better equipped to do so. It will take some time but from a few runs of FoTM, I have noticed how easy some of the fractals are but until I hit 18-20 can’t really compare it to my thief soo much. Really wish there was a powerful healing power set, not trying to reintroduce the trinity build but the idea of any profession being able to play out any build, I feel like I’m lacking the support role I’m aiming for.
What I did was get the TA set with Prec/Vit/Healing stats. For my armor I used zerker earrings and ruby orbs. For Neck and rings I can’t remember off the top of my head, but they have toughness and power, cant remember third stat. I also put ruby orbs in them as well. With my combination of stats and traits(see signature) I am sitting at 2850 attack, 59% crit chance, 50% crit damage, 2300 toughness and 465 healing power. With a high crit chance and 50% crit damage…I don’t need to worry about what my power is sitting at cause I constantly have fury up. So 79% of my attacks do more damage than the average power build + I have survivability. 465 healing isnt much….but add that to Sup Rune of the forge(13 seconds of Protection at 50% health) and I am unstoppable with huge damage numbers. My shortbow hits average 400-1000 for my 1 attack. You can kinda figure what my other attacks hit for.
I forgot to mention that I have tried every build presented on the Rangers forum and found this to be the best. I understand that ‘best’ can have a different meaning for different people, so I’ll clarify: This build allows me to roam 1vs1’s and 1vs2’s, have nice healing regens with Healing spring so my survivability is huge, and in Zergs I put out huge numbers. There are two builds that I have trouble with and that’s a bunker guardian w/ hammer and some mesmers.
(edited by ItIsFinished.9462)
The problem with this build is when your pet dies…then your a sitting a duck. And I can always tell when a ranger is BM built with survivability. First kill the pet then the ranger.
Is there any way to detect where the stealth thief is with a ranger or with any other profession? In not, I think it would be a nice thing if pets would have this ability.
Sword #1 chain follows a thief while he’s in stealth.
For the OP’s question, if your a Signet build, then Pop your 6 second immune, swap to your sword, hit QZ then spam #1. If you do it correctly you’ll come out with 75% – 100% health and a dead thief. If its a P/D thief then you fight a little different. Save your QZ for your shortbow and wait for his Unload. Then use warhorn 4, then 5 then close in with Sword 1.
Ran AC exp path 2 with a guild group at level 50 and my pets were just taking a beating. Started using wolves and they were usually down or very low on hp in seconds. Switched to bears and they survived a little better, but the amount of micro management the pet needed to stay alive really sucked.
Is this how pets are in dungeons at 80? It was so unenjoyable I’ve started reading other profession forums and thinking about making a new main.
Use devourers or any other ranged pet in dungeons.
im glad ure enjoying yourself with that build OP, and it may be ok for WvW. but for spvp it’s quite terrible as you have no survivability other than SoS. survivability builds tend to revolve around the BM and wilderness lines, along with condition damage. but you could try power regen builds. you’ll hit like a wet noodle without precision though.
This setup has less survivability than a BM build…of course…but I started this topic as a build to show that you can have DPS w/ survivability. And when you down the other player before he down’s you…you survived, right?
I have been kind of reluctant to post this as I believe it will become a flavor of the month kind of build. I say this because I have had nothing but success with this build.
You must be new to ranger forums. Variations of this build have been around for a long, long time. However, something like this is more common in PvE since it’s very glass cannon for PvP.
Kinda. I’m new to posting replies and topics. But, I’m definitely not new to the forums. I’ve been around since beta. I regularly check the ranger forums for new builds….As I stated before and I’ll say it again, try this exact build out. Same sigils, traits setup, pets, weapons, etc before critiquing it. As I have done the same for every build posted here on the forums. After you try it out….then let me know if its not a good build or if you think there is another one out there I should try.
Just roll a trapper and u´ll do fine in pvp
I was rolling over trapper builds last night. In fact, he messaged me asking how I was doing so much damage and what weapon I was using.
I hope you don´t mean i asked you, anyway, there are better builds than the ones mentioned above.
Idk if you are really r42 or 3k matches, but if you (or any of the guys above) want to manage the duel with me, i´ll gladly accept.
Trapper builds are actually great sPvP builds. I ran my ranger that way for a short period and was very successful. But my current setup allows me to burst any class and survive. You just have to know when to pick your battles and keep your distance with SB until melee is needed.
As for the duel, I would love to. I’m on around 10:30-11:00 PST. Message Arrow Slanger and we can meet up. I think I’ve tried every possible build out there but I am always willing to see other builds.
I´m sorry mate, any thief / war hb will bomb that build, note signet of duress = 96 sec cooldown.
~ Ranger r42 // 2k matches // champion hunter
Not true, I run a similar setup with a longbow and with signets up I dont really fear any1 1v1. Especially thieves or warriors, Ive curb stomped my share, Im also rank 42 with about 3.5k matches, been banned for 3 days so I cant get the exact number. However I would suggest taking out the white raven for jaguar, mostly out of personal biased but because jaguars got the same stats but a better f2 than white raven because it lets him stealth molest someone for 4 secs or escape before dying if you play it smart. Either is fine honestly.
Also I was running a 30/30/0/0/10 build as well but decided to try 30/30/5/0/10 and it is better imo because I gain endurance much faster, which gives me more dodge rolls=more survivability for only 5 traits. However all my traits are different except for sig of beast master. I use steady focus, although might go for signet mastery, eagle eye, because despite what people think, you can be at max distance in alot of group fights before they finally catch on. In skirmishing I do pets prowess ofcourse, and quick draw, because I like feeling like Im the main source of damage even tho Im not >.> and mighty swap in BM. The 50% more endurance regen is amazing tho, and I suggest you try it.
I used to use rune of divinity also and found better ones for rangers imo, rune of ranger is better simply because it gives more crit% and damage while pet is alive, or rune of air which gives great crit damage, swiftness when you heal, and a air proc that hits for upwards of 3.5k when it crits when you get hit, 20% chance on a 10 sec cd. As for sigils Ive decided to go with bloodlust on longbow ( formally air ) and bloodlust and air on sword/horn. I almost always have 25 stacks, especially in group fights when I just barrage their entire group for 8-11k, and on squishy ppl, Ive gotten 17k barrages. Anywho, Ive seen this build do fine with signets up, sadly its very reliant on said signets. I would love it if signets didnt need to be traited, and some other utilities not trap related were worth a kitten Also another problem with this build that I find is that you have to choose between QZ and sig of the hunt, and thats mobility vs burst, tough choice for me imo.
Yeah it is unfortunate we have to depend on the signets to be affective which is why I bring raven and white raven since there f2 is a blind. If you can land that on an enemy burst it helps when your immune is on cool down. As for the rune and sigil suggestions I will try them out. Your trait placement sounds interesting too. I will give that a try as we’ll.
Oh yeah, the reason for QZ is its a must with the sword. That’s the DPS part.
(edited by ItIsFinished.9462)
Just roll a trapper and u´ll do fine in pvp
I was rolling over trapper builds last night. In fact, he messaged me asking how I was doing so much damage and what weapon I was using.
I´m sorry mate, any thief / war hb will bomb that build, note signet of duress = 96 sec cooldown.
~ Ranger r42 // 2k matches // champion hunter
Appreciate your comments. I’m assuming you haven’t tested it out. Just kind of glanced at and figured it won’t work. My suggestion is to try it at least. Then comment on it.
Just mark it and paste it in a new tab. Then it works. Can I ask your rank and experience as ranger? Realy been looking back and forth for ages and tried hundres of speccs. Tierd ot swapping each 3 losses. Wanna stick to one, at least for a while
My rank isn’t that high. When I first started playing the game at beta I played the mists to gauge which class I wanted to be and it turned out a Ranger. I played to rank 10 and started playing PvE ever since. I found this build playing PvE and WvW for 95% of my total play time. The other 3% have been in the mists for the last 3 nights. I only play for 1-2 hours a night because of full time job, etc. So with that being said, this build has been tested in the mists for a total of 10-15 hours. But, during that time I had no problem with the build.
I have been kind of reluctant to post this as I believe it will become a flavor of the month kind of build. I say this because I have had nothing but success with this build.
Here’s the link: http://gw2skills.net/editor/?fMAQNBlYDbkoKyOxywi1OQseQoANI2jDhoF9Kk+CukA;TsAg0CnoqxUjoGbNuak1sEZIyGEA
The above build is what I use for sPvP and tPvP WvW only. For WvW/PvE/Dungeons I use the same setup as above except I use Superior Runes of the Forge and my armor is the Precision/Vitality/Healing Power set from TA. I also use SB/S+WH when I roam WvW and SB/LB in Zergs.
I have tested many armor sets and many trait builds since release and this is so far my favorite setup. I am able to 1 vs 1 any class without any issues. I have had decent success with 1 vs 2 fights as well.
The basic mechanics of this build is to stay as far away as possible with your shortbow. Always try to pop Signet of the Wild or Rampage as One right before the fight begins. That way you have Stability up and you do about 20% more damage with either one. Do as much damage as you can until the enemy is within melee range. When that happens switch to your sword and warhorn. Utilize your number 1 skill for as long as possible then 2 and 3 depending on the situation. If the enemy is trying to burst you down when they hit melee range, pop your 6 second immune then pop Signet of the Wild or Rampage as One then pop QZ and use your #1 attack like crazy. I see 1.2 – 2k hits with the sword number 1 skill and can dish out 8 – 20k damage total with this method.
So if your looking for a ‘burst’ kind of ranger I would suggest going to the mists and trying this out.
(edited by ItIsFinished.9462)
In my opinion...Superior Rune of the Forge is the best option. 33% less damage for 12 - 14 seconds is huge. Top that off with Companion’s Defense which stacks in duration and Bark Skin reduces it another 30% if traited. I have gotten away from countless zergs chasing me with this setup.
Make it so DPS, including bleeds, is comparable to other classes (it’s burst that wins games and makes Warriors and Thieves overpowered, not their DPS).
I was bursting thieves and warriors all night last night in sPvP. Eventually they stopped trying to gank me and moved on to easier targets.
It would be sweet to have an NPC in Lion’s Arch that excepted 1 vs 1 bets. You sign up, it logs your race, profession and how much gold your willing to bet. Any player can browse his options and if he finds a person be wants to battle, he accepts. The gold is then deposited and both characters are teleported to the arena. Whoever wins, gets the pot. Maybe have a battle option for best out of 3, 5, or even 10 matches.
(edited by ItIsFinished.9462)
^ This. I have been melting people left and right with my current setup. I have people message me all the time in sPvP asking about my build and weapon I used...after I smoked them.
People would run dungeons like crazy! Or make a high drop rate off of the mobs in dungeons. Prices are way too high.
Are there any level 80 Exotic short bows or long bows that haven’t been discovered yet? Not via a new patch in the future, but available right now?
*Moderator edit: removed infraction from thread*
(edited by ItIsFinished.9462)
He’s saying that if you go to sPvP. You will have a Rata Sum Rune on one of your equipment pieces. To test this go to sPvP and throw 6 of those runes on your gear. Then come back and look at your tooltip. I’ll bet it says 11/6 and will be red.
2nd bullet point. Dart. Which skill is that? Devourers white attacks?
The amount of time I get to play is 1-2 hours a night. Usually around 9pm - 11pm PST. I have been running every other dungeon for tokens to get my armor and weapons, etc. I have not had the time to run Fractals as much as I would like and am sitting at FotM level 2. I can’t seem to find a party to increase my FotM level as everyone seems to be at least level 10 and up. Once I get my weapons and armor set complete, I would like to move to Fractals for the Ascended rings but fear I will never find a party. Any advice?
It does seem logical, though not 100% positive, that there are still more items to be discovered. A couple weeks ago a new set of jewelry showed up on gw2db.
I asked this same question last week with no answer. The reason I was asking was I wanted to discover new forge recipes for bows. I was hoping to find a bow with fire effects but not sure if it even exists.
I can guarantee you that the first moderator to spot this will copy the link and email it around their office with a "LOL" or "Check this out" in the subject line. Once they get a good laugh they will close this thread.
Does GW2DB have every item listed that is available in game? Not sure if that makes any sense so I’ll ask it a different way. I am interested in a new shortbow skin. Are their still skins out there that haven’t been discovered or is the current list of shortbows on GW2DB my only options at the moment?
Why is it only available in sPvP? I can’t seem to find it on the Trading Post.
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