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Build diversity, please

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

The way I see it you are right, Revenant is stale due to the fact that it’s over reliant on Glint. Pre PT nerf condi rev was the only way to spicen up things for people who rolled Revenant…today even condi rev can’t get by without Glint.

Jails in SPvP

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I just made some random combinations of utilities and weapon skills from all core legends including Jalis and saw that most of combinations leave either exaust your energy instantly or leave you with too few to do anything.

Here is a list of said combinations using Jallis
inspiring reinforcement (road) + elite = 80 energy
forced engagement + staff 5 = 50 energy
forced engagement + axe 4 + sword 3 = 60 energy
hammer 4 + jallis elite = 60 energy

The combinations become more situational and less impactfull the less energy you use…at least in my opinion.

Pre PT nerf Shiro could make lenghtier combos of utilities and weapon skills compared to Ventari, Malyx and Jallis.

Jails in SPvP

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

In my experience Jallis is designed as a camp legend,where the utilities are not as strong/usefull as weapon skills if your energy level is at 50 or bellow and therefore you need to stay in Jallis so that you can spam any road,elite and in certain situations the hammer….from my perspective Jallis main combo takes place at 80 energy and is road into elite.

For sPvP I found Jallis very usefull in securing takedowns and scaning for stealth players, but I rarely got to use the chains as a interupt, the self heals were overall average, but having Jallis at 60 in sPvP was pretty bad.

Bottom line: Jallis is a situational legend which is built around the notion that Revenants want to conserve energy within one stance.
Personaly I find it hard to find fault within Jallis stance as I feel that the problem with Revenant is that all 4 core legends are designed to be camped to a certain extent (Malyx with demonic defiance at probably 65 for 3x banish enchantment + random weapon skills, Shiro at 70 for double PT or 65 for single use PT+whatever, Jallis at 80 for various combos with the utilities, and Ventari is somewhere between 70 and 100, the more energy the more heals).

(edited by Jack Skywalker.5674)

Speculative: Rev Elite Spec

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I didn’t get to experience that meta but I trust in Anet’s nerf bat to save us from GW2 meta history to repeat itself.

Condi Rev Sorely Needs Some Love

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Base Revenant is passable for leveling. I did a power build up until the 20s with Jallis and Shiro. After the 20’s I switched to condi but didn’t use Demon Stance for terrestrial combat….however Mace+Axe and Staff for me whilist leveling was awesome.

For open world end game content I am now using Hammer+Staff (my fav weapon comp for sPvP) along side Glint but I am struggling between Shiro and Jallis.

Personaly I wished axe was a mh weapon with the aa of mace combined with it’s current skills as an off hand weapon and that mace was the off hand weapon with it’s current 2 & 3 skills as the 4 & 5. That way condi Revenants would have some insane weapon options considering the fact that we are pigeon holled into Coruption and Herald.

Also as far as the self condi stuff goes…I would be fine with that if Malyx offered something more interesting than spam stuff to get Demonic Defiance up if running Coruption or spamming Pain Absorbtion if not running Coruption….maybe if they reverted Unyielding Anguish back to it’s original form (the one currently available underwater) but give it some sort of projectile hate….so we can make room for a stun breaker on Ventari.

(edited by Jack Skywalker.5674)

Speculative: Rev Elite Spec

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Nothing will ever be in the right of Facet of Nature because you won’t be able to use both Togo and Glint at the same,because both are part of an elite spec traitline.

Also I think it would fit the theme better if instead of placing bound spirits you create power fonts that do nothing unless you cast an utility skill and if said power fonts would replicate the effects of whatever utility skill is used.

State of guardian?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Anyone have something to add to this post now that Boon Thief has been removed?

Ventari CDI style thread

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Proposal Overview
Redesign of Salvation traitline to provide more utilities while in Legendary Centaur Stance

Goal of Proposal
To have the Salvation traitline provide an increase in both healing effectiveness and utility to the Centaur Stance.

Proposal Functionality

*Merge Tranquil Balance and Serene Rejuvenation in to a Minor Grandmaster called Serene Regrowth: while health is above 75% healing done to allies is increased by 35%, while health is bellow 75% healing done to allies is increased by 15% – this makes room for more inovation whithin Salvation by compresing the number of traits required to get maximum of healing done to others in Centaur Stance

*Make nourishing roots & disarming riposte swap places within the traitline to increase the amount of healing

*have natural abundance eluding nulification swap places, then buff eluding nulification to remove 2 conditions

*have Tranquil Benediction swap places with Disarming Riposte which in my list of improvements occupies the slot of Nourishing Roots – improves healing and boon application outside of Glint

Associated Risks
Minimum to high, depends on how strong condi removal becomes with Salvation and if Anet decides to ignore our opinions on how to improve Salvation.

(edited by Jack Skywalker.5674)

base revenant useless?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Ventari – selfless Martyr where you sacrifice both self sustain and personal defense in order to heal your team mates

If that’s how you see Ventari, you’ve never spammed Ventari’s Will with Blinding Roots to maintain almost perma-blindness. Ironically I have more fun tanking with Ventari than Jallis, whose main damage negation options are either expensive or short-lived, both in the case of RotGD. Obviously, like most things it’s even better if you combine it with a shield and Bolster Fortifications for perma protection too.

I agree that rev seems to be balanced with Herald in mind, but I think that will change when the next espec is released. They will want to provide incentives to use it, so in order to do that it will have to either provide comparable abilities or they’ll have to buff the base rev to make it viable.

I did, I just didn’t like it because it didn’t feel fast enough in sPvP.
From my perspective Shiro is better than Ventari because of the built in stun-breaker and the fact that it doesn’t require an investment in traits to be somewhat viable.

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

biggest problem i am struggling with as a tablet healer is line of sight most of the time its very short bow thief feeling xD

I agree this is why I always say that Hammer/ Staff is the best combo for Ventari until they update the weapon loadout for core Revenant with a one handed ranged weapon (like scepter or mh dagger – because dagger as a ranged weapon hasn’t been done yet).

[Suggestion] Please add fishing

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Are you actualy Nat Pagle?

Next elite spec.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Future elite specs will give Revs their needed options. For the moment we can work with what we have.

Umm no we can’t. It’s herald or burst….even in the case of condi rev, because mobility is cheaper on Glint compared to what Shiro offers (35 energy pt – kitten that).

If you have invocation that means a stunbreak on 10s cooldown…..

If you have retribution you should grab enhanced bulwark (herald grandmaster) and that provides the best stability access in gw2. Leadership runes help too.

If you dont run either traitline, your build is bad.

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

i honestly just use shield 5 i find it enough to heal me

I agree shield is the best with Ventari.

Next elite spec.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I am not happy with Revenant as a whole though, it’s too dependant on the elite spec. I hope to see more improvements to core Revenant (especialy towards Salvation & Coruption traitlines and Jallis)

More utilities per legend - suggestions

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

If we didn’t have legend swaping and Ventari as base I think the stuff for Malyx and Jallis would be doable.

Thank you for your feedback. If I interpret correctly, you think the changes could be useful for Mallyx and Jalis but not as much for Ventari and Shiro, is that correct?

No….I just meant that your suggestions for the extra utilities on Malyx and Jallis fit the legends better than your suggestions for Ventari and Shiro.

Aegis and Shiro simply don’t mix at all in my eyes and regardless of how much I want a stun break on Ventari I feel it will never happen because Ventari is designed to be vulnerable to cc.

As for the concept of having more choices for utilities as a whole…..it’s something I would like to see.

Next elite spec.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Here is my take on ritualist. The ranged weapon is a mh ranged dagger and the mechanic can be called either power infusion or double invocation and it involves using the power of 2 legendary characters into 1 stance.

Here are a few combinations I thought off
Legendary Centaur Stance infused with Demonic Power – this turns Ventari’s tablet into an Effigy of Malyx which is used to act as a ranged condi weapon.The healing skill will apply 1 stack of resistance to nearby allies – because it will be spamable as kitten. Effigy will not heal stuff.

Legendary Centaur Stance infused with Dwarven Magic – this turns the tablet into a cc-breaking machine that deals some damage but no longer heals.

Legendary Assasin Stance infused with Demonic Power – a very mobile condi powerhouse. – the skills here will trigger both demonic defiance and nefarious momentum.

I’d Much prefer them using the Dervish’s Teardown mechanic than trying to shoehorn Spirits into a profession that CLEARLY doesn’t have any functional abilities with such a summon.

The Teardown mechanic would actually function extremely well with upkeep skills.
https://wiki.guildwars.com/wiki/Teardown

I think it was already used for Glint.

Nope. https://wiki.guildwars.com/wiki/Upkeep that was used for glint.

I was refering to the skills that become available after poping up the facet – sorry I should have been more explicit.

Thanks to you my view on Herald changed – I know see it as a mix of upkeep with teardown from GW1 (a game I did not play) – you maintain upkeep on facets,then tear down the facets for some spell.

Next elite spec.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Here is my take on ritualist. The ranged weapon is a mh ranged dagger and the mechanic can be called either power infusion or double invocation and it involves using the power of 2 legendary characters into 1 stance.

Here are a few combinations I thought off
Legendary Centaur Stance infused with Demonic Power – this turns Ventari’s tablet into an Effigy of Malyx which is used to act as a ranged condi weapon.The healing skill will apply 1 stack of resistance to nearby allies – because it will be spamable as kitten. Effigy will not heal stuff.

Legendary Centaur Stance infused with Dwarven Magic – this turns the tablet into a cc-breaking machine that deals some damage but no longer heals.

Legendary Assasin Stance infused with Demonic Power – a very mobile condi powerhouse. – the skills here will trigger both demonic defiance and nefarious momentum.

I’d Much prefer them using the Dervish’s Teardown mechanic than trying to shoehorn Spirits into a profession that CLEARLY doesn’t have any functional abilities with such a summon.

The Teardown mechanic would actually function extremely well with upkeep skills.
https://wiki.guildwars.com/wiki/Teardown

I think it was already used for Glint.

base revenant useless?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

i dont think base revenent is useless because you can go condi rev, for pvp its amazing but in pve its not so good as power revenent with glint.

Truth be told,for any game mode, except boon thief fractals, even condi rev builds can be improved by herald. Glint is pretty much a +1 over shiro these days because Glint provides a cheaper increase in mobility than Shiro whilist maintaing access to a stun break.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Now I understand what you mean!

Now to clear the things I probably didn’t explain properly.
First off Ventari=Ritualist, ritualist mechanic involves adding the power of a legend of your choice towards the power of the tablet.

Secondly from my perspective the discussion is about Ventari/X where X can be any legend,not just Glint.

Side note: I care more about the instances where X isn’t Glint because in Revenant’s current state the core is useless without Herald….so regardless of changes made to Salvation or the numbers on Ventari’s skills, Glint/X will still be op when compared to runing just core legends….at least until the next specialization.

Third point the reason why I recomend that Ritualist=Ventari, is because core specialization features too few balanced legends and too many ghimicky legends, namely:

  • Malyx (kitten all trades regarding conditions and master of boon removal – at the cost of defenses)
  • Jallis (the pve only legend that has 2 ghimicks in pvp:inspiring reinforcement to secure finishing blow and out of combat casting of elite prior to zerg collisions)
  • Ventari the biggest and most fun ghimick in the whole game second only to condi guardian (which is a big,but borring ghimick as far as I am concerned).

I would argue that Shiro is the only balanced legend within Core Revenant, because it features, an offensive utility, a defensive utility, imposible odds which is usefull offensively for the buffs to AA and for speeding cast times and finaly the ability to make all of Shiro’s strong points irelevant by casting Phase Travel to gain a temporary mobility boost. I think we need 1 more legend similar to this for core Revenant….but for now let’s agree to disagree on the whole Ventari=Ritualist and Ventari/Ritualist stuff.

Well if that is your goal then here are the combinations

  • ventari/Glint is a sustained version of auramancy that suffers because it doesn’t have the burst heals, radius, or water fields.
  • ventari/malyx is a sustained version of A/T condition druid that suffers because self-sustain is low, and it has no stunbreakers.
  • ventari/jalis is a sustained version of bunker guardian that suffers because it can’t heal and give stability at the same time.
  • ventari/shiro has no equivalents. But compare it to water attunement or engie kits, where accessing a healing rotation does not significantly impact the ability to dps/stun break.

How would you change this with ritualist?

To determine the changes within the combinations you listed,I first need to clarify the mechanic of Ritualist and how it will interact with it’s legend, Ventari.

  • the ritualist mechanic involves chosing one “infussion” type ability and bind it to F2
  • infussion skills can only be activated while the tablet is up, via a trait within the Ritualist line
  • by ignoring whatever healing legend replaces Ventari within core Revenant and Glint which belongs to a different Elite Spec there are 3 “infussion” type skills from which you can chose, 1 for Malyx – called Demonic Infusion, 1 for Jallis -Called Runic Power Infusion and 1 for Shiro – will be known as Jade Infusion until I can think of a better name
  • after activating the f2, there are 2 ways to revert the tablet to it’s original form: the first one is legend swaping, the second one is using the elite skill from Ventari, AFTER casting the F2.
    *the cooldown for the F2 is 25 seconds and has an upkeep of -2

Now to discuss how the infusions change the tablet.
a) Demonic Infussion: the utilities from Centaur Stance will apply conditions to nearby enemies – said conditions are:

  • blind on Ventari’s will
  • 5 pulses of chilled(duration 1 sec) per sec to 5 targets on activating protective solace and the combo field is now dark
  • natural harmony will burn nearby enemies when it finishes casting the heal for 526 damage over 4 seconds
  • Purifying Essence will Torment nearby enemies
  • using Energy Expulsion while Demonic Infussion is up will grant Resistance to allies near the resummoned tablet (2 sec duration?-not sure here).

b) Runic Infusion: tablet skills will apply boons to nearby allies or create combo fields:

  • ventari’s will shall give protection for the same duration as Herald Shield
  • Protective Solace will apply Stability to allies within the combo field (combo field should be ,lighting and the duration of the stability will be 1.25)
  • Puryfing Essence will generate a water field which lasts for 2 seconds, natural harmony will apply Regeneration
  • Energy Expulsion while Runic Infussion is up will stun break nearby allies

I have still not determined how Jade infusion will interact with Ventari’s tablet so I will stop here….most of the stuff here were ideeas I never had the opportunity to explore as much as I wanted due to real life obligations.

(edited by Jack Skywalker.5674)

New weapon types and future elite specs

in Guild Wars 2 Discussion

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I am praying for cross specialization because I want to access the weapon skills of Staff Revenant on my Guardian so I can delete my Revenant and make …..anything else,really.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Now I understand what you mean!

Now to clear the things I probably didn’t explain properly.
First off Ventari=Ritualist, ritualist mechanic involves adding the power of a legend of your choice towards the power of the tablet.

Secondly from my perspective the discussion is about Ventari/X where X can be any legend,not just Glint.

Side note: I care more about the instances where X isn’t Glint because in Revenant’s current state the core is useless without Herald….so regardless of changes made to Salvation or the numbers on Ventari’s skills, Glint/X will still be op when compared to runing just core legends….at least until the next specialization.

Third point the reason why I recomend that Ritualist=Ventari, is because core specialization features too few balanced legends and too many ghimicky legends, namely:

  • Malyx (jack of all trades regarding conditions and master of boon removal – at the cost of defenses)
  • Jallis (the pve only legend that has 2 ghimicks in pvp:inspiring reinforcement to secure finishing blow and out of combat casting of elite prior to zerg collisions)
  • Ventari the biggest and most fun ghimick in the whole game second only to condi guardian (which is a big,but borring ghimick as far as I am concerned).

I would argue that Shiro is the only balanced legend within Core Revenant, because it features, an offensive utility, a defensive utility, imposible odds which is usefull offensively for the buffs to AA and for speeding cast times and finaly the ability to make all of Shiro’s strong points irelevant by casting Phase Travel to gain a temporary mobility boost. I think we need 1 more legend similar to this for core Revenant….but for now let’s agree to disagree on the whole Ventari=Ritualist and Ventari/Ritualist stuff.

Final and most personal reason….Ventari feels like it should belong to a class focused on fighting in the backline, so you can see better which segment of the front line needs the healing from the stone more.

(edited by Jack Skywalker.5674)

Underwater Legend Skills disappear

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Only Malyx and Shiro work under water.

Help me kill you please :p

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Just corecting some things Buran said about invocation:
*the condi cleanse is on legend swap -1 condi on a 10 cooldown.
*invocation features a free stun break on legend swap
*self healing from Invo isn’t that great, it doesn’t suck but it’s not a wow factor either.

(edited by Jack Skywalker.5674)

base revenant useless?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

How I see core legends these days:

Ventari – selfless Martyr where you sacrifice both self sustain and personal defense in order to heal your team mates

Jallis – exploration mode – I leveled up as condi revenant and inspiring reinforcement into mace 3 was my preffered travel mode. I did not use Malyx while leveling but I used Coruption for the on critical triggers and Venom Enchantment.

Malyx – condi masochist – basicaly punishing myself by taking on loads of condis with Pain Absorb

Malyx in conjunction with Demonic Defiance from Corruption traitline – 2 button spam spec – Banish Enchantment (aka the middle finger) and aa.

Shiro – the guy who stole all the defenses and self sustain from the other legends

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I would love if Ventari would go as an elite specialization…maybe even to the Ritualist on the condition that the mechanic would be to alter the nature of the tablet by infusing it with the power of a different legend.

Like say ….. infuse Ventari’s tablet with Malyx’s demonic energy and turn it into a ranged condi weapon that gives resistance to nearby allies.

Replacing not expanding. Leave elite specs out of it.

But nothing is changed within the actual stance….the only reason why I’d put it at elite is so you can get an F2 that changes the purpose of the tablet – which counters Centaur Stance’s original weakness – being locked out of our selfish abilities (self heal,stun breakers etc)

This doesn’t fix. The core has to not rely on the elite.

But based on the current status of Revenant that is simply not true, the core is useless without the Elite!

Look I agree that there are things that can be done to fix Ventari without making it an elite, but as part of the core using Ventari involves a masive change of playstyle via the mechanic of legend swaping – from selfless Martyr where you sacrifice both self sustain and personal defense in order to sustain the team to either condi masochist (malyx), which for me is basicaly punishing myself by taking on loads of condis with Pain Absorb, selfish bloke (shiro) which restore some of the defenses and self sustain you lost and exploration mode (Jallis).

Basicaly what I am trying to say is that due to the absence of legend swap, classes such as Ranger and Elementalist have the option to create a more balanced set of utilitiess as opposed to Core and Herald Reventant (where the change of playstyle feels like a massive drug induced mood swing) and that by making Ventari part of an elite spec it would be easier to balance the core around the massive change in play style promoted by Ventari.

Almost pointless edit: I apologize to the fans of Jallis who were upset by the labbel I gave it but I have no ideea how else to labbel Jallis for end game

Whatever legend you dream up, it won’t have a healing weapon to replace the loss of shield. Or give perma protection by spamming ventari’s will

Actualy I can…my take on Ritualist involves altering the properties of Ventari’s tablet by chaneling the power of an aditional legend into it….basicaly by channeling both the power of Ventari and Jallis into the tablet, Ventari’s will can be altered to mimic the effects of Ventari’s Will with Bolster Fortification. -thats perma protection fixed now on to the healing weapon – ranged mh dagger with a combo field blast on 3 + a water combo field from whatever legend replaces Ventari in core (yeah I replaced shield with a hipothethic second healing legend for core – I am that dull).

(edited by Jack Skywalker.5674)

More utilities per legend - suggestions

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

If we didn’t have legend swaping and Ventari as base I think the stuff for Malyx and Jallis would be doable.

base revenant useless?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Lighting Road (from Jallis) → Mace 3 → Impossible Odds fixes the slow bit.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I would love if Ventari would go as an elite specialization…maybe even to the Ritualist on the condition that the mechanic would be to alter the nature of the tablet by infusing it with the power of a different legend.

Like say ….. infuse Ventari’s tablet with Malyx’s demonic energy and turn it into a ranged condi weapon that gives resistance to nearby allies.

Replacing not expanding. Leave elite specs out of it.

But nothing is changed within the actual stance….the only reason why I’d put it at elite is so you can get an F2 that changes the purpose of the tablet – which counters Centaur Stance’s original weakness – being locked out of our selfish abilities (self heal,stun breakers etc)

base revenant useless?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Base Revenant is terrible at the moment and I dread the thought that base Revenant will never be competitive because it is made to be super reliant on it’s elite specs.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I love it how I just start getting ignored here.

Because the suggestions are about making Ventari viable. You know, the core legend.
Your ideas are to make it something completely different. That’s not fixing thats replacing.

I fail to see how expanding upon a concept equals replacing something…my brain trembles.

Tablet works in concept, its just Anet was very conservative with their view of healers, when they made it. That is pretty clear, so they kitten it.

The concept isnt the problem. its the execution.

The reasons above sumarise very well how I fell about Ventari now and as an Elite Spec I feel the interesting concepts behind Ventari could be expanded upon even further than it is right now (due to its limitations as a core spec).

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I would love if Ventari would go as an elite specialization…maybe even to the Ritualist on the condition that the mechanic would be to alter the nature of the tablet by infusing it with the power of a different legend.

Like say ….. infuse Ventari’s tablet with Malyx’s demonic energy and turn it into a ranged condi weapon that gives resistance to nearby allies.

Vengeful hammers keeps deactivating itself.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

They will never fix this,I heard the devs actualy meant for this stuff to happen….which is bs as far as I am concerned.

this is the answer you all are looking for

[Q] spvp Mallyx Rev

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

For map traveling, Jallis thunder road into mace 3 is way better. Enhanced Bulwark 100% of the time, bastion is pretty bad. Considering you got no stun breakers in Malyx…the extra stab is pretty big.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I’m bored of the arguments here – in the end it all comes down to meta vs player’s skill in making something they like viable despite technicalities vs f@king personal preference so I am going to repost something I wrote in a thread called “Next elite spec” (for revenant, duh).

Here is my take on ritualist. The ranged weapon is a mh ranged dagger and the mechanic can be called either power infusion or double invocation and it involves using the power of 2 legendary characters into 1 stance.

Here are a few combinations I thought off
Legendary Centaur Stance infused with Demonic Power – this turns Ventari’s tablet into an Effigy of Malyx which is used to act as a ranged condi weapon.The healing skill will apply 1 stack of resistance to nearby allies – because it will be spamable as kitten. Effigy will not heal stuff it.

Legendary Centaur Stance infused with Dwarven Magic – this turns the tablet into a cc-breaking machine that deals some damage but no longer heals.

Legendary Assasin Stance infused with Demonic Power – a very mobile condi powerhouse. – the skills here will trigger both demonic defiance and nefarious momentum.

As far as the salvation traitline goes….it should get paired with a different support legend like shogo and hopefully it will be more friendlier to players with lower skills.

Quick question

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I am thinking about making a tempest and I was wondering…..how good is burst healing on tempest?Can I have numbers with rotations included,please.

[Guide] Where and When to Reflect

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Can ventari projectile block be used in these situations where Mesmer can’t set up projectile reflect?

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Ventari by itself does both the jobs of ele/guardian (the sustain healers as you described them) plus the jobs of projectile hate from guardian/mesmer/engi.

Rev is a jack of all trades,of course it’s going to be weaker than the specialists in this departament.

The very existance of this thread however proves you are dead wrong when you say no one wants Ventari XD.

Backbreaker [Glass Hammer]

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Ok guys what is a reason to take Rev in raid if hes without mallyx\glint or mallyx\jalis in some situations?) Ventari\glint is good if you wanna be some sort of dps support with power\heal\precision stats.

Do you mean….why you should take Shiro/any legend you want for pve? I would say it’s because it ups the speed of your AA with Imposible odds, has a stun breaker and a form of cheap cc with jade winds.

If you meant why take Ventari/any legend you want except for Glint for pve….its hard to make a good case really….Ventari/Malyx is the most nieche and usefull combo out of all the posibilities because it has access to loads of tools for handling conditions and features a toggle-able projectile block.

Ventari/Shiro will become in the furthest possible future the go to spec for f2p revenant users (because of the stun break mostly) – other than that….well the purpose of this thread was to find good builds/combos that work with Hammer for us Revenants…..

Backbreaker [Glass Hammer]

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Glint feels to frontline focused for me,that’s why I believe the combo of Dragon Stance+ Hammer is ineffective….unless you have a mesmer in your party to spam quickness well. The ideea behind Ventari over Glint is more for WvW than sPvP to protect you from stuff like fire staff 5 – also hammer 4 into staff is something I never tried for myself and now you made me currious.

Backbreaker [Glass Hammer]

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I did a build similar to this but with Retribution instead of Devastation. It was pretty annoying because for my playstyle I prefer fast ranged weapons so it was always a tough choice between hammer+shiro and staff+glint because glint+hammer performs very poor in comparison with hammer+shiro and staff+glint.

If you want to go backline for a zerg I recomend Shiro and Ventari for a hammer dps build. Shiro is your main legend -spam AA’s under Imposible Odds. This build will feel awkard to use because it’s built around the notion that you do NOT swap legends often. You take Ventari because of the umbrela (protective sollace) and might refresh via nourishing roots+shared empowerment.

Umbrella hammer AA build: http://gw2skills.net/editor/?vlAQFAinnNuNSyJ7JRNlVlsoyrS4UZWJIscsklZlZ9iQKxO6r/WNgDeA-w

If you don’t want the umbrela for defense vs projectiles I recomend you take Corruption in place of Salvation. Basicaly you take Maniacal persistance and spam hammer AA under Imposible Odds and spam critical strikes that give out conditions. This means you can’t take Spontaneous Destruction because you need Frigid Precission to make your criticals more dangerous. Also your other legend also determines which Adept trait you take (with Malyx you take Demonic Defiance, with Glint/Jallis you take Venom Enchantment to make your crits even more dangerous)

Revenant vs. Guardian

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

What kills staff revenant for me is that I have problems actualy seeing the orbs on the ground. If they surrounded the orbs in like a purpleish shadow and make them float….that I might make my year.

Vengeful hammers keeps deactivating itself.

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

They will never fix this,I heard the devs actualy meant for this stuff to happen….which is bs as far as I am concerned.

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

A legend should be compatible with other combinations.

What good is it if only Glint/Ventari builds work….It’s the ultimate expression of ventari. You have to stop everything else for a few seconds in order to heal yourself a good margin, and you are punished for it with bad energy.

100% agree with this bit,I would however like to add that while you can still AA whilist the tablet casts it’s heals (let’s be honest weapon aa deals more damage than actual weapon skills…unless we are trying to damage the breakbar). For me the expresion of Ventari in pvp is this – leave yourself open to most melee range cc.

You don’t need perma protection. The amount provided by on aura application is sufficient.

Maintaing Protection is easier to do with Ventari and Herald traitline than it is with Sigil of Chaos because it doesn’t strain our energy as hard and also provides some healing on top.

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

I did Ventari sPvP. Tablet movement is fine…..yeah it’s a chore for some (even for me at times) but it’s not bad. I would not recomend taking a Ventari Rev over a druid but I would take a ventari over an auramancer because of perma protection+projectile block.

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Well here is my take on Salvation:
Minor Adept: nourishing roots
Major Adept: tranquil benediction
Major Adept: blinding truths
Major Adept: invoking harmony
Minor Master: Hardened Foundation
Major Master: disarming riposte
Major Master: eluding nulification
Major Master: <<will come back later with a bright ideea>>
Minor Grandmaster: Serene Regrowth: while health is above 75% healing done to allies is increased by 35%, while health is bellow 75% healing done to allies is increased by 15%
Major Grandmaster:these can stay the same as far as I’m concerned.

Coming back to revenant?

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

No….wait for improvements on Jallis,Malyx and Salvation traitline…..not much to do outside of Power Rev although Ventari is getting in a pretty ok spot.

If you want Ventari to be viable...

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Wtf? Auramancers have the trait that removes condi from self so they got the utility slot open for a stun breaker. Also even if they were not use fire traitline, auramancer doesn’t need the shouts to apply auras, it can use the combo finisher leap from earth dager mh to apply auras. Also as far as pvp goes I’ve yet to see auramancer run shouts over cantrips.

Edit: Just remembered gale song exists so even if there is no utility with a stun break online, it’s still +1 over Ventari, because like you said it’s one stun breaker on the overload + gale song + they maintain the tempo of their heals, whereas being forced to swap out of tablet will always net a healing loss.

(edited by Jack Skywalker.5674)

QoL changes for Sword

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Nah it’s f@k the camera bug on UA…by the way is that fixed now?

If you want Ventari to be viable...

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Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Ventari would be viable if the utilities actually did something besides healing.

Protective Solace/ Diminish Solace
Create a Protective barrier that reflects projectiles and pulses resistance allies.

  • Reflect
  • Resistance 3s
  • Interval 3s
  • Cooldown 5s
  • Number of targets: 5
    Destroy the protective barrier healing nearby allies
  • Cooldown 5s
  • Healing: 1000
  • Number of targets 5

Natural/Harmony
Collect Energy gaining natural

  • Pulse Interval: 1s
  • Natural: stacks 10 times
    Release energy healing allies per stacks for natural
  • Number of targets: 5
  • Healing: 500 per stack of natural. (Max 5000)

    Purifying Essence
    Convert conditions into boons for nearby allies. and heal them for a small amount for each condition removed.

Energy explosion
No change, it honestly is pretty good.

Maybe not this exactly, but definitely something more than just healing.

You have glint for other stuff and honestly Ventari doesn’t need any buffs only a few bug fixes. Salvation line however needs some improvements.
BTW please don’t forget that you have 2 legends. The utility beyond CC, Cleansing and projectile block can be obtained with glint.

I kinda disagree with this…..first off Glint doesn’t have any sort of projectile block and secondly being able to do stuff besides healing wouldn’t be the worst thing for the development of Ventari….but the added functionality should be tied to the salvation traitline, thirdly the Purifying Essence listed there is a better Elite Skill than Energy Expulsion and it’s something I would preffer over having Malyx and Energy Expulsion.

However stuff like moving the Knockback from Energy Expulsion to Diminish Solace so we can have a stun break there would be a welcome adition for most. Also by merging Tranquil Balance with Serene Rejuvenation and posibly Disarming Riposte with Blinding Truths to make room for 2 traits which proc either when you apply regen or use a centaur stance skill could be the improvement needed for the Salvation traitline.

Bottom line: Salvation traitline mostly sucks, Ventari stance mostly sucks without Retribution or Invocation.

Shiro also isn’t the brightest star in the sky without either of them.
All rev builds follow the pattern herald, invocation/retribution and whatever you need to perform your specific role.
I personally don’t feel like the legend loses to any of the others in fullfiling the role it’s supposed to do.
What the current problem is that you need ALL of the healing modifiers to perform well.
Having some of the required traits merged and having some minor improvements to sustain would be enough to get competitive.
In my own experience as long as you know how to use the legend a ventari/glint support is at least on the same level as a auramancer.
I’m against overbuffing do to inexperience because I don’t feel like getting overnerfed and having Ventaris support ruined.
Ventari based support is currently at its best place since the betas.

Huh…..what?…….umm no; Shiro is slightly brighter due to the stun break, same for Glint.This is why I am going to say that Ventari does lose out (in pvp at least) due to the absence of a proper stun breaker. Basicaly you have to waste a dodge to get some stab and hope you don’t get hit with boon removal to avoid cc…not as good as pressing a button being free of the annoying cc and having a dodge to get out of a hairy situation. Also Auramancer outperforms Ventari/Glint because he does healing and buffing at the same time as well as having access to both stab sources and proper stun breakers.

They actually don’t. Auramancers have only a small amount of stability from earth overload and their stunbreakers are their overloads.
Also you can buff better as a ventari/glint user for example it’s impossible to achieve perma protection on auramancer. Beyond that fury and swiftness are considerably more useful than vigor, having also the advantage of a superior mobility and more active defenses.
Another advantage is that you cannot interrupt Tablet healing at all.

They got Eye of the Storm, Signet of Air, Rock Armor, Mist Form, Arcane Shield and Glyph of Elemental power as stun breakers on top of the overloads….one of them makes it to the utility bar so thats a +1 over ventari. Also what active defenses….stab on dodge…for pvp that’s trading mobility for the chance to prevent getting stuned, provided your stab doesn’t get stolen or turned into a condi….as far as I am concerned that’s no where near as good as just breaking out of it.

Truth be told the whole stab on dodge and stun break on legend swap mechanics aren’t working, Jallis, Ventari and Malyx simply aren’t as strong as their class counter parts and shiro/glint because the utilities for them are too focused towards one path and when you swap say out of Ventari for example….your healing drops because no tablet….or if it’s malyx you lose on condi dps/resistance boon because you were to forced to swap out in order to remove a stun effect.

(edited by Jack Skywalker.5674)

If you want Ventari to be viable...

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Ventari would be viable if the utilities actually did something besides healing.

Protective Solace/ Diminish Solace
Create a Protective barrier that reflects projectiles and pulses resistance allies.

  • Reflect
  • Resistance 3s
  • Interval 3s
  • Cooldown 5s
  • Number of targets: 5
    Destroy the protective barrier healing nearby allies
  • Cooldown 5s
  • Healing: 1000
  • Number of targets 5

Natural/Harmony
Collect Energy gaining natural

  • Pulse Interval: 1s
  • Natural: stacks 10 times
    Release energy healing allies per stacks for natural
  • Number of targets: 5
  • Healing: 500 per stack of natural. (Max 5000)

    Purifying Essence
    Convert conditions into boons for nearby allies. and heal them for a small amount for each condition removed.

Energy explosion
No change, it honestly is pretty good.

Maybe not this exactly, but definitely something more than just healing.

You have glint for other stuff and honestly Ventari doesn’t need any buffs only a few bug fixes. Salvation line however needs some improvements.
BTW please don’t forget that you have 2 legends. The utility beyond CC, Cleansing and projectile block can be obtained with glint.

I kinda disagree with this…..first off Glint doesn’t have any sort of projectile block and secondly being able to do stuff besides healing wouldn’t be the worst thing for the development of Ventari….but the added functionality should be tied to the salvation traitline, thirdly the Purifying Essence listed there is a better Elite Skill than Energy Expulsion and it’s something I would preffer over having Malyx and Energy Expulsion.

However stuff like moving the Knockback from Energy Expulsion to Diminish Solace so we can have a stun break there would be a welcome adition for most. Also by merging Tranquil Balance with Serene Rejuvenation and posibly Disarming Riposte with Blinding Truths to make room for 2 traits which proc either when you apply regen or use a centaur stance skill could be the improvement needed for the Salvation traitline.

Bottom line: Salvation traitline mostly sucks, Ventari stance mostly sucks without Retribution or Invocation.

Shiro also isn’t the brightest star in the sky without either of them.
All rev builds follow the pattern herald, invocation/retribution and whatever you need to perform your specific role.
I personally don’t feel like the legend loses to any of the others in fullfiling the role it’s supposed to do.
What the current problem is that you need ALL of the healing modifiers to perform well.
Having some of the required traits merged and having some minor improvements to sustain would be enough to get competitive.
In my own experience as long as you know how to use the legend a ventari/glint support is at least on the same level as a auramancer.
I’m against overbuffing do to inexperience because I don’t feel like getting overnerfed and having Ventaris support ruined.
Ventari based support is currently at its best place since the betas.

Huh…..what?…….umm no; Shiro is slightly brighter due to the stun break, same for Glint.This is why I am going to say that Ventari does lose out (in pvp at least) due to the absence of a proper stun breaker. Basicaly you have to waste a dodge to get some stab and hope you don’t get hit with boon removal to avoid cc…not as good as pressing a button being free of the annoying cc and having a dodge to get out of a hairy situation. Also Auramancer outperforms Ventari/Glint because he does healing and buffing at the same time as well as having access to both stab sources and proper stun breakers.

(edited by Jack Skywalker.5674)