Oh, please… "exploiting fundamental issues ". So running around the map and killing champs is exploiting, but stacking in dungeons, etc is fine?!
I agree people should not insult each other when someone solo a champ out of the order, but to call it toxic is just an exaggeration. Anet doesn’t care really.New players are not stupid, they know there’s more than the champ train. Why not let the people “play the way they want”? It’s up to me if I want to farm champs or stack in dungeons.
I don’t mind buying gems with cash from time to time to buy something from the store but I’m don’t find it appropriate and fair if I have to convert it to gold so I can buy some gear, etc.
You are right though, this is not gold farming simulator. Now lets make every non-depositable item obtained through TP account-bound and stop the mindless flipping whether it’s a bot or human. Maybe materials too, but will need 2nd vault for the account-bound mats.
Funny you talk about fixing “exploits”, yet real exploits in game remain – like flying golems, and people hitting you from beneath the wvw map. But of course it doesn’t affect the economy, so why bother fix it?
1. No, i am against stacking, but that is another topic.
2. No, farming in general is a way to play, which exploits a system to get the greatest benefit with the “least” amount of effort.
The type of effort does not matter in that case, since the goal is the gold in the end.
The Champion Lootbags were put in to give people an insentive to do harder enemies in game and not ignore them.
These prooved to be so profitable that the champtrain was born.
Something that was designed to reward people for doing a challenging content was reduced to a mindless pinata and i cannot believe that was the idea behind this system.
However i am not against a farm in general. people should do what they like, but not intrude into other peoples enjoyment of the game.
This is something that has happened here.
3. There are several instances in which people reported that they got pulled in the train and thought,t hat this was the “only” way to play.
Yes, some people are so “easy” to manipulate.
Queensdale is a beginner zone and exposing such behaviour to new players so early in the game is counterproductive.
GW2 is a game that is “supposed” to be played by knowing your class and its mechanics. There are a lot of mechanics in this game people have to learn.
A mindless follow the comander and press 1, in which every diversion of the planned route gets scolded by the zerg (some more, some less, it depends) is indeed a toxic enviroment for new players.
As Queensdale is an introduction area, this kind of “content” should be only there in a reduced manner.
4. Which gear do you “need” to buy? As far as i know you can easily get your exo equip done without farming and just playing the game.
Of course if you want some specific skins, then you might have to do other stuff, or be lucky.
Again, you are worked up, because the “shortest” route to your goal has been compromised, so you have to resort to some “slower” routes to get to your goal.
5. You vent your anger here about other not resolved problems in the game.
Yes they are still there. however calling them out and saying that they “do not care”, is a rather narrow perspective.
Maybe these problems are much more complicated then you and many other players can imagine.
With thousands of players playing 24/7 and only a certain amount of people to work on problems, who do you think will be faster finding faults in the system?
Players of course.
not everyone will tell them how it was done, so the devs have to figre it out themselves, trying to reproduce and fix the stuff.
At the same time people demand for new stuff.
Yes, you can complain, but they are only human and they can only do so much.
Yes, it feels slow and it feels like they do not listen (where they should be a bit more open about which problems are on the table and which not), but they can only go, step by step. One problem at a time, since resolving one, can open another one.