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what you think about my build for wvw

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Posted by: Jim Hunter.6821

Jim Hunter.6821

If you don’t want to trait for condi removal I would suggest healing spring and signet of renewal.

If you aren’t managing your pets then runes of the pack are probably better for you. Or you could equip a mini, unless they recently changed it ranger runes still get the bonus when you have a mini out.

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Theorycraft your best 5-man ranger team!

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Are bunkers like this any use at all? I don’t play bunker guard so I don’t know how it compares, but seems to me that it provides very little team support and your definitely not going to kill anything.

no it wont. the only bunker that would give team support is a spirit ranger.

If you swap out the GS for axe/torch and run settler with krait runes you will still have strong regen but you will put out enough damage to drive off most players.

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Should I try pewpew ranger?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I killed a bunch of people as a naked rifle warrior a couple nights ago. I guess that’s a good build too.

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What I Love about No White Swords...

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I have to admit I thought this was a terrible idea but it’s really not that bad. I still think it needs some tweaking like the signal fire suggestion made in the other thread but overall it isn’t bad. For the record I’m on T7 atm.

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Should I try pewpew ranger?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

GS or S/x would be a thousand times better. They offer multiple evades, better mobility for repositioning, GS has a nice long block, and they allow you to fight in melee range. If you are fighting a thief, medi guard, or someone else that is constantly porting to you and running through you to break your projectiles you are going to die without a melee weapon.

Ranger has tons of vigor, SB#3 is natural evade, SB’s autoattack puts bleeds, which in turn triggers the condi removal of the opponent.. I had the pleasure of battling a medi guard earlier this week actually, and I made quick work of him with my ranged weapons.. (he spent most of the time trying to run/teleport to me instead of actually swinging his weapon)..

I do know (so agree there somehow with you) that not having a melee weapon kinda limits my play style.. But it’s not at all a “certain death” setup, trust me..
I have piercing arrows, so that works like a charm with a dual bow setup..

To each his/her own play style, of course!

Since the longbow buff I have been seeing more and more people running traits and skills to reflect, block, or destroy projectiles and like I said before, smart players will run through you to break your ranged attacks. I just can’t support a full ranged build. It might be okay in a 1v1 but like you said, you melt when you are focused.

I’m not saying you need to change, play however you want, but you probably shouldn’t recommend duel bows to other people.

I use LB/SB in pvp and do pretty well with it. I like to Kite, and it’s the best weapon set for it. the other option would be (for me) axe/torch for kiting.

I find it odd that there is even an argument about this. GS or S/x has way more mobility and kiting ability through evades and leaps. Players going 100% ranged are limiting themselves.

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Should I try pewpew ranger?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

GS or S/x would be a thousand times better. They offer multiple evades, better mobility for repositioning, GS has a nice long block, and they allow you to fight in melee range. If you are fighting a thief, medi guard, or someone else that is constantly porting to you and running through you to break your projectiles you are going to die without a melee weapon.

Ranger has tons of vigor, SB#3 is natural evade, SB’s autoattack puts bleeds, which in turn triggers the condi removal of the opponent.. I had the pleasure of battling a medi guard earlier this week actually, and I made quick work of him with my ranged weapons.. (he spent most of the time trying to run/teleport to me instead of actually swinging his weapon)..

I do know (so agree there somehow with you) that not having a melee weapon kinda limits my play style.. But it’s not at all a “certain death” setup, trust me..
I have piercing arrows, so that works like a charm with a dual bow setup..

To each his/her own play style, of course!

Since the longbow buff I have been seeing more and more people running traits and skills to reflect, block, or destroy projectiles and like I said before, smart players will run through you to break your ranged attacks. I just can’t support a full ranged build. It might be okay in a 1v1 but like you said, you melt when you are focused.

I’m not saying you need to change, play however you want, but you probably shouldn’t recommend duel bows to other people.

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what you think about my build for wvw

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Honestly? Without any condition removal you are a free bag.

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Double guards glitch?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I’ve run into that a couple times. I’ve also seen whole weeks where the legendary defenders didn’t spawn. WvW is still in beta, what do you expect.

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Should I try pewpew ranger?

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

That’s because you are running with a shortbow for your second set…

And how would a GS in that case be any better? Remember: glass!
Or you just wanna use the GS to swoop away from 1vX?

GS or S/x would be a thousand times better. They offer multiple evades, better mobility for repositioning, GS has a nice long block, and they allow you to fight in melee range. If you are fighting a thief, medi guard, or someone else that is constantly porting to you and running through you to break your projectiles you are going to die without a melee weapon.

Also known as Puck when my account isn’t suspended
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Should I try pewpew ranger?

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

Since OP was mentioning roaming, it’s clear he/she is talking about WvW..

And from my point of view: Yeah, trust me, “pew pew” ranger works like a charm.. I use LB and SB on my berserker ranger and have tons of fun in WvW..
Just keep in mind that a glass cannon isn’t to be used in 1vX.. You’ll make quick work of a single opponent, but if you get focussed by some, you’ll melt away..

That’s because you are running with a shortbow for your second set…

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Mesmer is OP as kitten

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Posted by: Jim Hunter.6821

Jim Hunter.6821

The only OP thing right now is Mesmer daze, Immob stacking and Ranger Longbow.

The ranger longbow should do like 50% less damage at 600 range and 25% less at 900 range.

What what now? Can you repeat that? I think I misheard.

You know, it’s that big complaint everyone has about longbow rangers coming into melee range to burst you down. Wait……

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Necro VS LB Ranger in WvW 1v1

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Posted by: Jim Hunter.6821

Jim Hunter.6821

What’s really funny is using epidemic on the pet right after a ranger clears conditions with signet of renewal.
Well… funny if you are the necro. Very annoying if you are the ranger.

^ I feel alot of people would find hte condi regen rangers alot less trouble if they remembered that the pet is a free condi bounce. It spends so much time acting as a condi soak for the ranger in that build. And most condi rangers dont pay attention to it at all excpet to activate f2s unlike the Power and Cleric BM builds.

Yup, that’s why one of the biggest benefits of using natures voice/guard is the pet stealth. A smart ranger can time his swaps and keep his pet hidden when he needs to but the smart rangers are few and far between.

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Necro VS LB Ranger in WvW 1v1

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Posted by: Jim Hunter.6821

Jim Hunter.6821

What’s really funny is using epidemic on the pet right after a ranger clears conditions with signet of renewal.
Well… funny if you are the necro. Very annoying if you are the ranger.

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Necro VS LB Ranger in WvW 1v1

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Posted by: Jim Hunter.6821

Jim Hunter.6821

That’s the curse of playing a ranger. If you go condi you are cheesy, if you go power you are cheesy

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Necro VS LB Ranger in WvW 1v1

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I used to main a power necro and ranger was one of the easiest targets. Fight aggressively and you will win. I actually main ranger now and a good necro can be the harder fights even knowing what to do.

Necro is uniquely built to destroy a regen ranger by corrupting and removing his buffs so I dont see the issue there either. Rangers can have really good condi removal but still cant keep up with what a necro can dish out.

Dodge is always a great defense against rapid fire.

Umm if a ranger is using signet of the wild, natural healing, or troll unguent for his regen it can’t be stripped. The only time it could be is if the ranger is running shouts but in that situation the cooldown is 12 to 15 seconds. Pretty easy to reapply it.

First : If hes using troll unguent then there is absolutely no excuse to failing to kill him. Necros have some of the best access to debilitating conditions in the game. The one we have hte biggest access to is poison. Making staff 3 a death sentence for most longbow rangers if they arent using spring. Wait till they pop the heal then nail em with it. This also means they wont have any access to ANY reliable condi cleanse unless there taking SOTF which makes the rest of what you said absolutely pointless.

Second : Natural healing is a grandmaster beast mastery trait. Meaning a longbow ranger probably WONT have it. Even if they do. Its a pathetic 133 hps not counting poison.
Longbow rangers require 6 points in marksmanship to be even slightly dangerous.

In order to pull off the burst that everyone always points at they also need 6 points in nature magic for SotF. Meaning they CANT have natural healing OR natures voice. Meaning that the standard longbow build CANNOT do the regen your claiming they do. If they are not running that build they cant do the ONLY set of burst damage that makes them even remotely dangerous to a slightly decent necro in a 1v1.

Seeing as this post is in relation to Necro VS LB Ranger on a 1v1 level. Your post proves that you have absolutely no idea what your talking about. Its like you cobbled together a set of things you thought would refute what others have said without even taking a second to think about it.

The ONLY build even remotely capable of taking all 4 of those would be a xxx66 build….This build will do almost NO damage. Meaning they have no burst. Meaning its an attrition fight. Meaning necro wins hands down without even losing half there health if there even slightly competent.

Edit: Even then they wont have SotF Meaning they have no condi removal besides evasive purity. Which wont do kitten against the necros liberal access to poison and weakness. (poison stops the healing. Weakness stops the dodges so he cant stop the poison)

Guess what, conversations evolve. I was referring to (and I believe Kilger was referring to) the regen condi build that has been discussed multiple times in this thread.

I wasn’t saying a build should run all of those traits at once, I was pointing out there are several ways of building for regen, most of which can not be stripped.

I would like to point out a few things though.

Natural healing ticks for 177 when paired with compassion training. Add signet of the wild to that and you have a solid regen.

Going 6 points in beastmastery does not leave you without burst. A birds F2 alone will deliver a mean burst when traited fully into beastmastery and depending on the gear and runes you run you could lay out a ton of condi damage at the same time.

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Hammer like toy: knock, throw everywhere??

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Like it how people get bashed just because their english is not as good as other posters here.

Grammer kittens.

I don’t think people are really complaining about his grammer. The complaints are more about the fact he is making qq threads when he can’t even tell what profession he is fighting. When you can’t even tell who is killing you that goes beyond L2P and yet in every one of his threads he claims that everyone that kills him is playing a class that takes no skill or is “no challenge”.

You want me be like you? Want me know everything? I am wrong to write forum and ask question? I thank player for help me explain and understand but what you do is find me everywhere i write and tell me i qq and call me name; i am new player and i want learn, understand? leave me alone ok? I will next time do better; be better player

Go back and read through my previous responses to you in the other threads. When you actually asked a question I gave you advice. However the majority of your posts are basically just a bunch of whining and complaining that anything that kills you is OP.

What’s worse is you taking the stance that you won’t play the classes to learn how to counter them because “they take no skill”, which you clearly can’t know since you’ve never played them.

For kittens sake in 1 thread you actually asked for the removal of all condi’s from WvW except for condi necro…. I’m guessing condi necro is what you play so that’s fine? If you really want to learn and be a better player start playing the classes that are giving you a hard time so you can kittening learn to counter them. Until you do that posting complaints is pointless and no one will take you seriously.

i said to leave me alone; why can’t you understand? Is this ok Arena net? I have many player help me. It take time for me to learn fast; I start guild war 2 for 20 days and trying best. I want to feel safe to ask question and write but I can’t because you always find me.

I am not actively seeking out your posts, I have just happened to come across them several times because you post in the WvW and profession forums which are the ones I read.

If you don’t want me to disagree with the things you are posting then you should think about what you are saying before posting. If you decide to bash half the professions in the game some people might take offense. If you make a post complaining about a profession being too powerful or doing something unfair you should at least make sure you are talking about the right profession.

Asking questions is fantastic. Making accusations and calling for nerfs with zero knowledge of the game is not.

Also known as Puck when my account isn’t suspended
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Necro VS LB Ranger in WvW 1v1

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I used to main a power necro and ranger was one of the easiest targets. Fight aggressively and you will win. I actually main ranger now and a good necro can be the harder fights even knowing what to do.

Necro is uniquely built to destroy a regen ranger by corrupting and removing his buffs so I dont see the issue there either. Rangers can have really good condi removal but still cant keep up with what a necro can dish out.

Dodge is always a great defense against rapid fire.

Umm if a ranger is using signet of the wild, natural healing, or troll unguent for his regen it can’t be stripped. The only time it could be is if the ranger is running shouts but in that situation the cooldown is 12 to 15 seconds. Pretty easy to reapply it.

Also known as Puck when my account isn’t suspended
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Ranger in WvW after balance patch

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I find it ironic that one of the better ways to counter a LB Ranger is with a Sword/Dagger Ranger.

Or greatsword. Counter attack will block an entire rapid fire, swoop will close the distance, hilt bash will interrupt there burst, maul can take out nearly half there health, and to top it off evade is built into the auto attack.

Also known as Puck when my account isn’t suspended
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[Suggestion] Beacon fires, not white swords

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I really like the original idea of the signal fire but I hate the idea of players having the option to light it. I think if you give a “light the fire” minigame for rewards you are going to see a bunch of pugs wasting time on that when they should be manning siege, throwing disablers, or getting on the commander.

It would hardly be a minigame. It could be a small event like escorting yaks or whatever, except only one person could initiate. It’d take like a second, and as I said in another post, if you put the beacon trigger in a spot that is naturally hard to get to when enemy is in the base, you won’t have to worry about it.

Besides, there is literally nothing else in the game that encourages people, during keep/tower attack/defense to get on the tag, nor are they encouraged to disable or man siege. Yak escort events don’t end, bloodlust doesn’t get locked down, camps don’t all turn invincible.

You think if you put a free prize button on a ten minute timer people won’t be scrambling to hit it when there are more important things they can be doing? If a keep is under attack having the free prize button is an unneeded distraction at the worst possible time.

If you want to reward the players scouting and upgrading then make the upgrades investments. When you purchase an upgrade you should get a little gold back per tick. The more you upgrade it the more you make back. If Anet does this I can pretty much guarantee you will have people sieging up keeps and towers and watching them like a hawk.

Shrug. At the end of the day your argument is really immaterial, IMO. People are gonna squirrel or they’re not. I am far less concerned about that than I am about the general state of the WVW game mode. I appreciate you providing feedback though.

The main point is we need an attack alert system that:

1. is not immersion-breaking as another poster put it;

2. still requires attentiveness to the environment;

3. rewards scouting in a meaningful way.

I’m pretty confident this concept here achieves all of those goals pretty soundly… at least on paper.

Anyway I am glad this idea got some attention from the playerbase. Just wish devs showed up in these forums more frequently.

I absolutely agree. Like I said, I love the original idea and I think scouting should be rewarded, I just think there are better ways to reward scouting.

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(Suggestion) Ranger Rapid Fire

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Aval Im afraid that would change quite a bit more than just making it look realistic. Rapid fire kills through saturation. Its why its almost as effective against guardians as it is against mesmers. Thanks to its 10 arrow attack it can take a block or two and only lose 10-20% of its damage. This is vital against things like meditation guardians or even any guard running a focus offhand. Being able to continuously hit a target is a method of chewing through active defense. Going for realism on this skill would MASSIVELY increase the potential damage that blocks,dodges,and blinds,projectile destruction,as well as LOS would negate.

I could see this change being made as a BALANCE change later on (not in the current meta however. At high level play a ranger is STILL considered nothing more than a free kill or something to be ignored) if the meta switched to a setup where longbow rangers actually NEEDED to be toned down. As it is though they probably wont be balance changed that drastically due to the massive amount of counters available to stopping ranged attacks.

For the sake of realism however. I think youd end up killing this skill entirely in the current meta against some of the only top end builds it actually works against. I dont think realism is a good reason to make this change.

Yeah ty for pointing that out, and yes now i agree it would actually hurt quite a bit rangers amt if change like that would come without anything else to support it

Wow a great logical explanation of why something would cause a problem and an op that doesn’t blindly ignore it and keep arguing for the sake of arguing. This is the best thread I’ve seen in awhile. Thank you to both of you.

Also known as Puck when my account isn’t suspended
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Bunny Thumpers...I miss you...

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I used axe/shield with heal as one on my ranger. It was pretty awesome <3

That was my secondary build, my main one was R/P spear/shield.

Bunny Thumper and Touch Rangers are outdated builds, EoE explosion was very niche but great when possible.
Rangers were good as /Rit with expertise lowering the spirit cost.

So many possibilities back then …

Aww man Ranger/Rit… I miss splinter barrage

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Hammer like toy: knock, throw everywhere??

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Like it how people get bashed just because their english is not as good as other posters here.

Grammer kittens.

I don’t think people are really complaining about his grammer. The complaints are more about the fact he is making qq threads when he can’t even tell what profession he is fighting. When you can’t even tell who is killing you that goes beyond L2P and yet in every one of his threads he claims that everyone that kills him is playing a class that takes no skill or is “no challenge”.

You want me be like you? Want me know everything? I am wrong to write forum and ask question? I thank player for help me explain and understand but what you do is find me everywhere i write and tell me i qq and call me name; i am new player and i want learn, understand? leave me alone ok? I will next time do better; be better player

Go back and read through my previous responses to you in the other threads. When you actually asked a question I gave you advice. However the majority of your posts are basically just a bunch of whining and complaining that anything that kills you is OP.

What’s worse is you taking the stance that you won’t play the classes to learn how to counter them because “they take no skill”, which you clearly can’t know since you’ve never played them.

For kittens sake in 1 thread you actually asked for the removal of all condi’s from WvW except for condi necro…. I’m guessing condi necro is what you play so that’s fine? If you really want to learn and be a better player start playing the classes that are giving you a hard time so you can kittening learn to counter them. Until you do that posting complaints is pointless and no one will take you seriously.

Also known as Puck when my account isn’t suspended
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Wave of wrath and retaliation.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Retaliation is not up 24/7 like people insist except in the most organized of groups. Otherwise, there are always people without. Find them, target them, kill them. Don’t want to take the time to find those that don’t have Retaliation, but want to spam AoE anyway? Your fault.

Things don’t really work that way in Tier 1.

Well, Dragonbrand has been in Tier 1 for a grand total of 1 week since launch. Forgive me if I don’t have tons of experience there. Tier 2, though, it does work.

It’s not like that in any organized fight. If you are talking about pug zergs than we are talking about 2 different things.

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Can we just get rid of pets?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

So at this point just looking for any other no-farming no-pay to win mmorpg

Let me know if you find one

Also known as Puck when my account isn’t suspended
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Hammer like toy: knock, throw everywhere??

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Like it how people get bashed just because their english is not as good as other posters here.

Grammer kittens.

I don’t think people are really complaining about his grammer. The complaints are more about the fact he is making qq threads when he can’t even tell what profession he is fighting. When you can’t even tell who is killing you that goes beyond L2P and yet in every one of his threads he claims that everyone that kills him is playing a class that takes no skill or is “no challenge”.

Also known as Puck when my account isn’t suspended
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Wave of wrath and retaliation.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

So now time came to remove Retaliation unlimited(!) procs.

Clearly, you misunderstand why Chaos Armor and Fire Aura were nerfed. Both of those effects grant boons when you are struck. The boon gain got the 1 second cooldown. The conditions already had it, but infinite procs could theoretically happen still.

They got that nerf because it was really often in zergs that people with Fire Aura would suddenly get 20-25 Might, or Choas Armor would grant ridiculous amounts of boons.

You’re an engineer and want to deal with Retaliation? Try Throw Mine and healing. Works wonders, especially the toolbelt skill.

So you throw a mine and maybe strip retal from 5 players for about a second or two until it is reapplied and then what? If you are lucky you can get in 1 attack before retal is back up and then you can wait the 20ish seconds for Throw mine to come off cooldown and do it again. Of course since you only stripped it from 5 people and there are about 30+ other people standing on the same spot with retal even that won’t work so…. yeah… bad suggestion is bad.

Also known as Puck when my account isn’t suspended
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[Suggestion] Beacon fires, not white swords

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I really like the original idea of the signal fire but I hate the idea of players having the option to light it. I think if you give a “light the fire” minigame for rewards you are going to see a bunch of pugs wasting time on that when they should be manning siege, throwing disablers, or getting on the commander.

It would hardly be a minigame. It could be a small event like escorting yaks or whatever, except only one person could initiate. It’d take like a second, and as I said in another post, if you put the beacon trigger in a spot that is naturally hard to get to when enemy is in the base, you won’t have to worry about it.

Besides, there is literally nothing else in the game that encourages people, during keep/tower attack/defense to get on the tag, nor are they encouraged to disable or man siege. Yak escort events don’t end, bloodlust doesn’t get locked down, camps don’t all turn invincible.

You think if you put a free prize button on a ten minute timer people won’t be scrambling to hit it when there are more important things they can be doing? If a keep is under attack having the free prize button is an unneeded distraction at the worst possible time.

If you want to reward the players scouting and upgrading then make the upgrades investments. When you purchase an upgrade you should get a little gold back per tick. The more you upgrade it the more you make back. If Anet does this I can pretty much guarantee you will have people sieging up keeps and towers and watching them like a hawk.

Also known as Puck when my account isn’t suspended
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Leap Mechanics

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I feel like greatswords leap shouldn’t even be a leap. They should be able to take off and fly.

Especially when the bird bugs out over your head and remains there until you relog. I’m constantly worried that giant eagle has mistaken my Asuran for a rabbit and is trying to carry him off for dinner.

Also known as Puck when my account isn’t suspended
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[Suggestion] Beacon fires, not white swords

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I really like the original idea of the signal fire but I hate the idea of players having the option to light it. I think if you give a “light the fire” minigame for rewards you are going to see a bunch of pugs wasting time on that when they should be manning siege, throwing disablers, or getting on the commander.

Also known as Puck when my account isn’t suspended
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Bunny Thumpers...I miss you...

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Posted by: Jim Hunter.6821

Jim Hunter.6821

+1 still waiting for the sequel to Guild Wars, that was my favorite game ever.

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How well are your wvw builds crafted?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I’ve played every class long enough to know how the skills and utilities are going to work. Now it is just a matter of min maxing stats which is something I can’t get from pvp.

I use build editors and then I try it out. I slowly replace gear until I find the right mix of damage and defense.

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Wave of wrath and retaliation.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

There is no way to apply confusion to multiply people. Basically, there is no AOE-confusion.
Also, you can cleanse confusion from yourself easily but you can’t cleanse retaliation from the entire enemy zerg.
Learn the game before post.

Here is my thread about reataliation: https://forum-en.gw2archive.eu/forum/game/gw2/Retaliation-once-per-sec/first

Change confusion to once per sec and we have a deal. Also, yes, AoE confusion is possible using shatters. I don’t know where you get your information from, especially since you have a Mesmer and don’t know this. Please stop insulting people. You already had one post deleted.

“Change confusion to once per sec and we have a deal. "
What? Did you understand what you wrote? Once per second from… what?

Yeah, shatter, but… but no any illusions will live long enough in zerg. In good zerg sure, not just “hello we are rangers-randoms!”

Quite simple. In your post you posit to limit the damage from attacking multiple times per second to triggering retal once per second, regardless of the number of attacks or targets you’re hitting.

Since I can attack many many times per second using my various classes, I would also like to limit the number of times confusion can damage me per second to 1. Make that change and I’ll give you your damage from retal once per sec.

Once again, confusion can be cleansed. In an organized zerg retal is up 100% of the time because you can’t strip it from everyone and it is so easy to reapply.

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WvW stack rezing

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Posted by: Jim Hunter.6821

Jim Hunter.6821

New Event: For 1 whole month you can not ress somebody when you are in combat.
Personally i think that would be way more fun and beneficial then removing white swords.

Sounds good to me. Maybe at the same time they could remove all the rally bait animals that love to jump into the fights. Looking at you eagle griffons.

Also known as Puck when my account isn’t suspended
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Hammer like toy: knock, throw everywhere??

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Why is it everything that kills you is “no challenge”? Thieves, condi’s, and now hammer warriors. These are 3 very different fighting styles, maybe the problem is you.

Also known as Puck when my account isn’t suspended
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Ranger build help

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

Try using this http://en.gw2skills.net/editor/
You can figure out the stats without having to buy anything.

Also known as Puck when my account isn’t suspended
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Ranger build help

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

It would be helpful if you could post what you have or what you are going for with a build editor

Also known as Puck when my account isn’t suspended
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Wave of wrath and retaliation.

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Even when you do strip retal from a chunk of the zerg it is reapplied a second later. What it needs is an internal cooldown so attacks like flamethrower auto can still be used.

Also known as Puck when my account isn’t suspended
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Wave of wrath and retaliation.

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Guards, warriors, rangers, probably others (only 3 classes I have so I don’t know) can run retal as well. Guards and Wars will have more uptime thanks to spiked armor and, well, a billion ways to get it with Guard, but retal is all over the place. It’s a game mechanic like anything else; projectile deflection or boon corruption or conditions or hell, just raw burst damage. Learn how to counter it and deal with it.

Also, it has a 33% dmg reduction in WvW and PvP, not 50%.

Are you seriously suggesting to run a condition build in a zerg fight as a way to deal with retal damage? You might as well be running around shooting people with the birthday blaster.

Also known as Puck when my account isn’t suspended
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2v10 Roaming Video (Ranger&Guardian)

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

that’s what happens when a longbow ranger is ignored :P or team does not have support anti range, the player with the ranger is just geting free kills by pressing button.

cool wiping there, even if against the server im playing ^^.

Love the ranger hate. I’ve been running S/D, A/T lately and I’m still getting the whispers saying things like, “Pew pew some more”, “Longbow noob cheese build”, etc.

Also known as Puck when my account isn’t suspended
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WvW stack rezing

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

This promotes unskilled play by huge numbers vs small skilled numbers if all they need to do is resurrect the dead. Please make it so that while in WvW players in combat cannot resurrect dead players.

This is what everyone cries in the moment that it doesn’t suit them. I would be willing to bet that you have been more then happy to have other hard rez you when it served your needs.

I find the ability to get downed players up and the ability to hard rez dead players to be a great benefit to the game for both flavor and convenience.

Nothing wrong with hard rezzing. The problem is being able to hard rez in combat. Thanks to the AoE limit as long as there are enough people stacked on the dead player a group can pick anyone up. This means all the skill in the world won’t make a difference if the other team has enough players and they don’t scatter.

Also known as Puck when my account isn’t suspended
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Your thoughts of permanent PPK

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Thankfully those people have less than 3k AP and still think PPT is the fun part of WvW…

What does their level of achievement points have to do with anything?

I thought AP was only used to judge how well someone can auto attack npc’s in PvE. Guess I better get out there and start hitting those dungeons so everyone on my server will know I can handle myself against opponents with brains… oh wait

Also known as Puck when my account isn’t suspended
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Necro VS LB Ranger in WvW 1v1

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

I would guess Survival of the Fittest + Empathetic bond. You’d lose 3 condis every 10 seconds, and each survival skill would remove 2 condis.

Dont forget Healing spring which can remove conditions as well as signet of renewal which can be activated to transfer all conditions to a pet

You certainly can, however, that would seem to be overkill.

Troll Unguent generally provides a better balance against your durability from both kinds of damage and gives you massive staying power.

Troll unguent is great for direct damage especially when you are roaming solo but Healing spring is fantastic for fighting condi classes and small group fighting where a party can blast back up to full health and cleanse conditions.

Also known as Puck when my account isn’t suspended
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My version of the "Power ranger build"

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

I don’t know about everyone else but I hate watching someone spend 2 minutes hovering the mouse over everything. You should link the build in the description and save everyone, yourself included, some time and then show a video of you actually using the build in a real fight.

i hover over to SHOW what each skill does a new player that has not got a ranged may want to know

i have a video of this build in action it shall be up soon i shall be discussing peoples concerns in it

Yeah… I understand that. That doesn’t change the fact that it is boring to watch and linking the build itself in a video with some fighting would be much better received.

And when I say fighting I mean actual fighting. Not a highly edited video that only shows the few times you have everything off cooldown and catch someone by surprise.

Also known as Puck when my account isn’t suspended
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Raise health pool to match mesmer....

in Thief

Posted by: Jim Hunter.6821

Jim Hunter.6821

Condi thieves would be unkillable with higher base HP.

Pretty much this.

Also known as Puck when my account isn’t suspended
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My version of the "Power ranger build"

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

I don’t know about everyone else but I hate watching someone spend 2 minutes hovering the mouse over everything. You should link the build in the description and save everyone, yourself included, some time and then show a video of you actually using the build in a real fight.

Also known as Puck when my account isn’t suspended
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Necro VS LB Ranger in WvW 1v1

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

All that it takes for the necro is to run plague signet wait for the range to put 12 bleeds and fire on you pop it, use fear+necro condi burst GG ranger. not very hard to tell when the ranger is evading sword is very telegraphted. That assuming u are runnnig a condi burst ranger spec with axe and stuff, if you are just running a self heal spec, well u should not be playing wvw at all.

You are kidding right? A regen condi ranger is pretty much unlikable in a 1v1. High toughness, kitten near immune to conditions and still able to condi burst most things into the ground. In small group fights where the ranger is pretty much always targeted first you can evade around, out healing any damage you take while your friends rip them apart. I’m guessing you run in the zerg.

Just as u don’t take any damage u don’t do any damage either… Playing condi regen in WvW is kittened, if you go on a team u do no support, no damage, so basilly u are just a punching bag, what is gonna happen is that any near decent enemy team will kill all your friends first (since they have 1 useless condi/regen ranger on the team it should not be a problem) and then they will kill you, not even all the regen in the world will save you from a 2 v 1 vs 2 decent players. If you decide u wanna roam alone what is gonna happen is u will get rofstomped in any outnumbered situation since u lack mobility, this is also bad when u try to chase somebody runnig away from you to get into a tower or to NPCs. Nobody plays or should play this kind of build other than dueling in the OS, but then again that is not WvW.

Lack mobility?! Perma swiftness, lighting reflexes, leaps and evades for days with sword/dagger, oh and plenty of soft and hard cc to open or close the distance.

Oh and no damage? With food and stacks I’m usually sitting at about 2k condi damage before you add in might stacking. That means my burns alone are ticking for 800+ damage and I’m also applying poison, torment, a crap ton of bleeds, and good direct damage from my bird.

Also known as Puck when my account isn’t suspended
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Necro VS LB Ranger in WvW 1v1

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

All that it takes for the necro is to run plague signet wait for the range to put 12 bleeds and fire on you pop it, use fear+necro condi burst GG ranger. not very hard to tell when the ranger is evading sword is very telegraphted. That assuming u are runnnig a condi burst ranger spec with axe and stuff, if you are just running a self heal spec, well u should not be playing wvw at all.

You are kidding right? A regen condi ranger is pretty much unlikable in a 1v1. High toughness, kitten near immune to conditions and still able to condi burst most things into the ground. In small group fights where the ranger is pretty much always targeted first you can evade around, out healing any damage you take while your friends rip them apart. I’m guessing you run in the zerg.

Also known as Puck when my account isn’t suspended
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Why the Ranger hate.

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

for Pvp it will still serve its purpose for KB off node , though it will need to be used more rigorously, since its long range Kb will be very short but it will still interrupt.
to make up for the loss , increase the pet speed to 50% for 2secs on huntershot since pbs for pvp will loose its Long range pressure and having the pet to gain ground faster will keep the same amount of pressure .

example below.

Damage increases Closer you are to the target< important change
Knockback: 600 (for range less than 300) = 332 (0.8)
Knockback: 500 (for range between 300-600) = 282 (0.8)
Knockback: 250 (for range greater than 600) < important change = 102 (0.8)
Combo Finisher: Physical Projectile
Range: 900

counter gain
Huntershot = pet speed 50% for 2secs (typicaly would be used an gap closer for the pet) pets without a leap struggle to keep up with kiting targets (drake, bird, canine(after leap) , MoA. e

My problem with this is there are so many spots in PvP and WvW where the pet just goes brain dead because there is a small ledge in the way and won’t even make it to your target. What they need to do is add a pet teleport to opening strikes as long as your pet is active.

Also I would never be happy with trading increased damage for a shorter knockback. A perfect example of why is last night my roaming group and I decided to upgrade the enemy servers hills. I went to check on hills while my group was capping SE tower and found about 10ish people using a cata on the north wall. I immediately knocked the person on the cata off the cliff and started free firing at them until the next person got on, by that point pbs was off cooldown and I sent him flying as well. The next person to get on popped stability but I was able to down him with barrage and rapid fire and then send 1 of the people trying to rez him flying. At this point my group showed up and we were able to wipe the rest.

PBS and positioning let me save hills and whittle down their numbers to something much easier for a 5 man group. Even when we are on open ground and there is no cliff, being able to separate 1 player from his group is huge in a fight. Longbow has plenty of damage, we shouldn’t nerf its best utility skill because open world PvE’ers don’t like it.

Also known as Puck when my account isn’t suspended
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Necro VS LB Ranger in WvW 1v1

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

That is assuming u play power necro right? cuz if you play condi there is no way in hell a ranger power or condi ranger can beat you.

Actually a condi ranger has a pretty good chance of beating a condi necro especially if the ranger is running regen. Rangers can cleanse conditions pretty fast and have a good amount of evades to avoid having their conditions returned to them.

Also known as Puck when my account isn’t suspended
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Ranger in WvW after balance patch

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Lets say you roam and suddenly 4 or more enemies appear. If one of them is a ranger you`re probably dead. You cant attack a ranger aggressively when there are 3 more enemies so you run and die. Thats for me the big Problem. The certain death just because of a guy using autoattack. Before that patch roaming was something else :/

Did you just qq because you lose in 4v1’s? Are you saying it would be totally fair if it was just 4 thieves that ganked you, but if you replace 1 with a ranger it isn’t fair?

Before the patch the ranger autoattack hit just as hard, how was it different?

Also known as Puck when my account isn’t suspended
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