|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Personally, I think it’s a bit of an insult to Eir’s legend.
Imagine Eir watching him from the mists.
“I fought two dragons, succeeded on the second, got killed going against a third, and did my best to keep my friends together the whole time in the true manner of the spirit of Wolf, and you’re charging in blindly and trying to get your friends killed? Is that how you’re honoring my legend? With divisiveness? Did Raven bless you with the wit and cleverness of a paper towel?”
This is how I saw it too. The player may not have known Eir as long as Braham technically did, but due to the adventures they had I feel that the player knew her better. Braham rejected who she was and now that she’s gone he’s pushing away the one person who could help him understand her. The player not only was able to understand her, but was able to help bring her back to herself after she lost her way.
As for Marjory, she appointed the player as leader of the new quasi-guild. Despite being far more qualified to lead the group she deferred at every chance to the player’s decision. Then, the one and only time, when the player actually exerts that authority on her she rejects it out of hand. I never wanted to be the leader of the group. I was fully ready to follow the cool lady detective, then suddenly I’m in charge? Fine, I’ll be in charge, but if I’m in charge it means I have the last word on what does and doesn’t get done.
Is the aura, as expected, a knot of fire centered in the middle of the chest? Like occurs around the beacons?
If it really is subdued in southern maps I might be willing to go for it after all on my new character. She’d look good with just a little fire inside her.
It might be the LSD in the middle of Kalsdottir. That was the reason a name Owlsdottir was rejected back at the start of the game for another person.
That makes more sense, I didn’t notice that
I also have no idea since Kal S (which the system usually interprets the same as Kals) is the first part of my main character’s name.
It’s also possible it’s reserved. I couldn’t make a character named Egaile because of Gaile, even though she had a different last name, and the E in the front.
I’m always looking forward to Wintersday. It’s may favorite Jumping Puzzle, and maybe this year I’ll finish my wintersday spirits so I can get the snowy shoulders.
I hope it’s somewhere other than DR, but whatever. Wintersday is a blast!
Something ANet never quite figured out. Quest Item storage. Infinite Storage for all those little things that have no other purpose than to be used for progressing stories.
This is a general thing in most games, and has been for decades, so I don’t think it would be all that too much to ask for here. Now that these are becoming a regular deal.
I have no issue with these requests. I’m especially in favor of zoom. But holding weapons like your character would actually hold weapons is good. I would also like to be able to preview both weapon slots at the same time.
I don’t know about you, but I can’t turn my head quite this far. This is directly related to the combat stance. When standing casually the head turns normally, but in combat stance the shoulder shifts that much more and the head remains, turning close 180 degrees. It’s super creepy. It also won’t turn the other way, it’s this or nothing.
As much as I want Spear to be a thing, it seems unlikely that they’ll introduce new weapon sets before they’ve finished porting current sets.
I get that technically Spear isn’t a new set, but at the same time it kind of is.
I’d like to see cooking materials that are crafted, but not consumable. You can’t eat them to make them go away they should be able to be stored as materials.
Mastery Points are monitored, as it were. Mastery XP is just XP, if it doesn’t have anywhere to go it doesn’t go anywhere. It just evaporates.
But the tattered wings are dropping this year? I know haven’t been doing an excessive amount of Ascent, but I have been trying to do a few runs a day and I hadn’t seen any evidence of them.
This would completely defeat the purpose of shared inventory slots
Yeah, last year it seemed worthwhile to run the clock tower, this year not at all. Maybe if they were personalized bags
Is there no Halloween gear piece this year?
It’s not nearly as good for necros as you might think. The necro scythe effect doesn’t match up with the blade of the scythe making this double image that looks dumb.
That said, I still want it, I just want it for my Revenant
Perhaps you should branch out more. I’m not saying play another light armor class and blah blah blah. I mean play more classes in general. Don’t put all your eggs in one basket as the saying goes. Because if something happens to that basket all your eggs are wrecked.
I have definitely seen them on a number of alts, including a low level new one made fairly recently — and she saw one in her first visit to the Skritt in Harathi for PS, definitely never having been near any of the current event stuff. I’ve had them show up to alts while mapping Orr, in instances, all over the place. Once you see one on one of your alts, you will know you qualify.
Now I’ve also done all the Current events almost immediately upon their release and pushed for full achieves on all of them, so I can’t say what in particular triggered the ghosts for me. I’m willing to trust others that it’s the ley-line anomaly kill (the one where you chase a giant one around the map). Though I’d want to cross check the earliest forum postings about “what is this ghost” versus the current event release time line to be sure.
Current Events are account bound. If you did it on one, then you’ve done it on all of your alts too, automatically.
So it’s unfair because people who played this game 4 and a half years have 3 “exclusive” items and 3 titles more then you, a rather new player?
Maybe anet should strip seasonal AP content and all other content they worked through the years, and also remove all the, now not obtainable AP’s from players who are also AP hunters and busted their behinds to get them just for sole purpuse to satisfy you, a rather new player.The entitlement is strong within you young padawan
Wow, way to completely miss the point. So I’ll start with, I’ve been playing since the first day of early access. IF I had been so inclined and obsessed, I could be in competition for that high AP. I’m not because I don’t care. My 12.5k is perfectly respectable to me, I’ll reach those absurd heights some time once there is enough extra events to boost me.
That said, he’s completely right. For the simple fact that there are Leaderboards it should be possible for anyone, no matter when they started to be able to actually compete with the leaders. It’s not. This is unfair. Unfortunately I don’t think there is a reasonable way to fix this. If you take event AP away entirely then that effect rewards associated with high values of AP and there is a finite amount of AP making leaderboards pointless. If you made it so that the leaderboards don’t accept AP from events but they still count to your score then there is still a finite number of AP available to everyone, again defeating the point of leaderboards. The only other options is scrap the leaderboards, which are stupid anyway. The only people who would likely be upset by that are the three to ten people at the very top.
(edited by Kal Spiro.9745)
Does it actually say the Gods created the Bloodstones? It’s possible that the Seers made the stone, and since the Gods were aware of it, they used it for the specific purpose it was made, to suck up and store magic indefinitely.
Very first sentence:
https://wiki.guildwars.com/wiki/Bloodstone
Clearly proof that the Gods were actually the Seers. Who knew
I don’t see any problem with this being a step in the story, or an (optional) objective. It’s not an entire episode, though, that would be terrible.
Does it actually say the Gods created the Bloodstones? It’s possible that the Seers made the stone, and since the Gods were aware of it, they used it for the specific purpose it was made, to suck up and store magic indefinitely.
I only know of one thing requiring the Dominator event, and that is accessing the Mastery Point in the lava. I don’t know of any tokens being locked behind it, or anything else for that matter.
The mastery point requires Jade not Dominator and even that one you can just slightly cheese it by standing on the ledge.
The dominator kill gives you updrafts which you can take to get the tokens up higher (3-4 at least) as well as the tunnel which shoots you up to 2 more tokens and a POI.
Ah, I see. I misunderstood. It’s at least possible to get all those from the top of the JP… though I’d rather to Dominator than the EB JP.
When I first started playing GW2 the thing I wanted was to make the main character from Last of the Mohicans. He was a medium armor, mostly, guy with melee axes and rifles, who would act as a skirmisher. This was ripe for the Ranger. Unfortunately that never came to pass, but I have continued to hope for it one day.
They DO only attack things that attack you. Nothing agros the pets so if the pets are attacking it’s because something agroed you. As Justine said, if you don’t want them to attack at all then you need to set them to passive, or learn to jam F3 to get them to stop fighting and follow you. If you can make them stop before they actually hit something they won’t slow you down while you’re moving.
That’s cool Maggie, you don’t want to follow me, fine. But maybe you shouldn’t have appointed me the leader of this little group, and maybe you could stop calling me commander. Then you go do whatever the eff you want, k?
Yeah sorry, they go on quite a bit about the whole point of the bloodstones was to keep the magic away from the dragons. It’s still possible that it might not work right, but if it didn’t it seems like that would have been one of Zhaitan’s first trips as soon as he learned about it, cause he definitely knew all about it.
Also, Risen don’t crop up in swamps. Swamps crop up around risen.
Orr, Malchor’s Leap and the Straits of Devastation are swamps?
That entire area is a landmass that spent hundreds of years underwater. They may have become swamps in the future, but for now are just rocks with dying sea creatures on them. Everywhere the Risen go, outside of there, however, decays as a result of their presence and becomes swamp land.
I don’t know if you noticed, but while in the Mursaat disguise you have no attack powers. The destroyers being nonhostile is a design decision so they can’t kill you while you’re effectively defenseless.
The destroyer was in there because Primordus had breached the chamber in order to abduct the dwarf, most likely in an effort to cause the destruction you’re trying to prevent. They’re not linked.
They are almost as far from where Primordus is as it is possible to get.
I’m guessing later. I would expect a bunch of stuff to happen in Fire Islands, not a one and done like the bloodstone.
Yeah sorry, they go on quite a bit about the whole point of the bloodstones was to keep the magic away from the dragons. It’s still possible that it might not work right, but if it didn’t it seems like that would have been one of Zhaitan’s first trips as soon as he learned about it, cause he definitely knew all about it.
Also, Risen don’t crop up in swamps. Swamps crop up around risen.
I assume this is why they reduced the Meta from 26 to 23. You can get away with skipping a bunch of stuff. Of course it’s also not going anywhere so you have until the end of time to unlock it all.
I only know of one thing requiring the Dominator event, and that is accessing the Mastery Point in the lava. I don’t know of any tokens being locked behind it, or anything else for that matter.
I very much dislike the JP. I have done every JP, and I enjoy them greatly, especially the hard ones, but that’s because they’re generally intuitive. It is obvious where you’re supposed to go from jump to jump. There is nothing at all intuitive about Ember Bay. There are multiple completely blind jumps that you have to make, at least one of which has to be perfect or else you practically have to start over. This is not a good puzzle or a fun experience.
HalfLife 3 confirmed
Whatever it is, I just need it to be a thing, because I’ve been closing all of these down immediately since I assumed they’d be available later, like the diaries were.
Please please please tell me that Johnny boy is a gold seller that has actually come to the official boards in an effort to gain accounts for his illegal practice. The irony would be too much, I love it.
Why would anyone eat pizza at an italian restaurant? I’m sorry, but you’re going to a pizzeria and stating you that you find pizza distasteful. Because in this analogy you’re actively seeking the thing you apparently like least about this game, then explaining how you don’t like it.
Back items are back items. They’re made by all crafting skills, not just armor crafts. Every single craft has its own unique set of skins.
It isn’t armor. It’s an accessory that is displayed.
Ok so to start, when you say personal story do you mean the first 10-80 story? Because if you do you can skip every conversation. The button to skip is in the bottom right.
If you were talking about the HoT story, then I can’t help you there. It also has much longer instances to work through, so I assume this is what you mean. I’m sorry you can’t handle a STORY mission in which story happens. The point of this is not just your hack and slash, but it’s to tell a story within the game. Stories usually involve conversations. It’s just a thing. Deal with it, or don’t. As for LS2 and 3, it’s the same. They left skippable conversations before LS2
I haven’t even bothered reading them, I assumed I’d be able to later once I got them all. Because why would they introduce a design then immediately abandon it in the next chapter?
I am actually against the adorableness. Why does it have to be adorable? It’s a dragon, why can’t it be fierce as soon as it hatches. It’s obviously able to protect itself. Not all babies need to be cutesy.
The new map is great, it’s really big and fun. It also feels like it was cobbled together hastily as it is marred with innumerable inescapable pitfalls. Every one of the peaks is just covered with them. With gliding there aren’t many places you can’t reach, and with mobs in unexpected locations it’s unclear where isn’t a proper place to go. So stopping off on a random ledge only to find a few feet away is a spot you can slip and fall into without a way out is kind of annoying.
Also the fact that the north edge of the map is just open into nothing is kind of strange. Especially since there is obviously supposed to be an even bigger volcano right there. I get that it probably isn’t actually made yet, but it’s very immersion breaking to look out into endless ocean when the map shows a mass of brown and red.
I’m not altogether comfortable with how ridiculously adorable Aurene is. Can’t a newborn dragon be creepy looking? Does it really have to have giant cutesy eyes?
As long as I can work toward the meta by doing the JP, I don’t have a problem with it not being required. Having more achievements than are required for the meta is a good thing.
Oh, I almost forgot, make unlocking gliding a priority. It greatly improves the joy of exploration and traveling.
~EW
This, now that gliding is everywhere it’s worthwhile to skip straight into Maguuma and work on gliding mastery, then go back and do the other stuff.
Should be fine then
If you’re only part way through a part I’m not sure if it saves your progress. Like if you did half of RF then jumped to something else, when you came back to RF you might have to start from the beginning.
But at long as there is a marker for where you are in the story you can go back to that marker at any time.
Obviously Taimi’s Game is just a precursor to opening up SAB as a guild addon
I feel like 13 is one of the perfect levels. I’ll assume you’re past it by now, but basically 13 means you can move into the next zone level, but it also means you can freely do as you please in all of the starter zones.
I personally recommend map completing all the cities. It’s not necessarily interesting, but then, since it’ll be your first time, it also kind of is. You’ll be able to gate from your starter city to Lion’s Arch and from there to the other cities. From those cities you can also explore each of the starter areas, which give a really good indication of what each of the races are like and a fair introduction to two of the main villain races for each of the races also.
Just remember that no matter how much you play, even in an area it will probably be a significant amount of time, maybe even years, before you’ve actually experienced everything there is. That usually because of how dynamic events work. Even after four years I still find myself running into events that I didn’t know existed because I just hadn’t spent enough time in that particular zone.
but I feel like I´m actually losing gold by doing anything other than ML.
And you’re right. The point is: do you play a game to gain in-game gold or for fun? I remember that old times when all games were just about having fun…
The two shouldn´t be mutually exclusive.
All I´m saying is make other areas more rewarding so that the game feels less grindy.
Regardless of your views on the subject, the specific things you are currently trying to do are actually supposed to feel grindy. You’re effectively working on raid gear, and a legendary. Both of those things are, by design, intended to be grindy. So yes, they should be mutually exclusive. If you played the game for the games sake it doesn’t feel grindy at all, but it means that goals like full ascended and legendaries take an excessive amount of time. You can only reduce that time at the expensive of fun by increasing grind.
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