Showing Posts For Kimbald.2697:

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

and this “controversy” is caused by what? the fact that a very vocal minority can’t seem to understand that they aren’t the center of the universe. i can tell you right now that their “best paying customers” aren’t on these forums complaining about losing a measly $50 gambling for some skins.

a reputation of a game, outside of the game itself, is based on the vocal ones, no matter how big your silent majority is.

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

There’s a middle ground where ‘rare’ and ‘common’ could meet.

I’m not saying half the things you put in my mouth, but i am saying this:

as a business transaction, based on player trust, they did the wrong thing to even risk the chance of having this controversy.

You can argue about ‘rare’ and gambling all you want.
But you can’t convince me this was smart business.
You don’t kitten of your best paying customers over some event skins.

This hurts the reputation of the game, regardless of what you think of those buying chests or not…

No, there’s not a common ground where rare and common can meet, beyond enough people finding items that are rare, to the point of them no longer being considered rare.

Gold in real life is rare, there’s only been so much of it found and so much of it available. Copper is not rare, it’s a common metal found in a myriad of geographical zones. Copper is common, gold is not. There is no common ground between them beyond them both being metals and both being sold as commodities.

The rare drop items in the event chests are meant to be rare, not common. Increasing the chances of them becoming less rare/more common decreases their rarity. Period.

Will the player base leave in massive numbers over this issue? Isn’t that a bit Chicken Little of you? Do you have the data to back that statement up or are you simply providing conjecture based on your personal opinion? Are you a marketing specialist who can advise Anet on how best to provide content to their player base? No? Well then your credibility is zip in this matter. You’re an unhappy player

Move along, nothing to see here.

Your word means as little as mine.

I never said playerbase will leave en masse.
I said it hurts the reputation of the game.

And for the record: your analogy of copper and gold holds no ground. Yes, these 2 are different in that regard. But there are materials that are more rare than copper, less rare than gold.
That’s what a common ground would be, not what you try to babble it to be.

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

There’s a middle ground where ‘rare’ and ‘common’ could meet.

I’m not saying half the things you put in my mouth, but i am saying this:

as a business transaction, based on player trust, they did the wrong thing to even risk the chance of having this controversy.

You can argue about ‘rare’ and gambling all you want.
But you can’t convince me this was smart business.
You don’t kitten of your best paying customers over some event skins.

This hurts the reputation of the game, regardless of what you think of those buying chests or not…

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

you paid 50 bucks knowing it was a gamble. you lost and now instead of being able to accept it you blame others. great logic.

a-net needs to make money. people are willing to gamble knowing full well they will probably see no return. i spent money and lost. i’m not complaining because i knew and accepted the risks before i made the purchase. take some responsibility for your own actions people, please.

Anet would have lost nothing if they gave better droprates.
On the contrary: they would have sold way more chests in the future than they ever will now.

Ponder on that a bit.

They could have been generous to all the players who were so generous to buy keys en masse for the event alone… they weren’t.

If anyone gambled and lost it’s Anet.

The skins were never intended to be doled out en masse, REGARDLESS of your interpretation. Rare means RARE. Look it up. If you still don’t get it, look it up again. If everyone got a rare, it wouldn’t be rare anymore, now would it? Gee, lots of fun getting the exact same thing half the game population already has? That’s soooo unique, isn’t it?

Don’t like the event? See all the forum posts with people complaining about the horrid chances to get something aesthetic? Why, you simply MUST spend your money! They’re twisting your arm and pointing a gun to your head, right? No?

Move along, nothing to see here.

you’re the one not understanding what I wrote.

I know what ‘rare’ can mean in a game, I also know how dubious it can be to say ‘a chance’ wihout specifying.
Cuts both ways.
But that wasn’t what I was saying.

I was saying how they didn’t need to make it rare… they would have gained a lot more out of this, financially and ‘game-wise’ if they didn’t make it this rare.

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

Apparantly everybody is also convinced that this isn’t bad publicity for the game.
Or even that the game doesn’t suffer from hits to its reputation as it is.

Anet is in the business of making money from a game.
They may have made the most wonderfull game you can imagine, but if the reputation of that game gets hurt too much, Anet is doing bad business.

This could hurt the game more than you want to acknowledge.

GW2 might be perfect for you, but in the general MMO playerbase, I see a lot of critique on it.
Endgame, pvp, boring, and now goldscammer… take your pick.

I don’t think all of the complaints are justified, but I do think this is becoming a real problem for the future.
They really didn’t need this whole controversy.

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

you paid 50 bucks knowing it was a gamble. you lost and now instead of being able to accept it you blame others. great logic.

a-net needs to make money. people are willing to gamble knowing full well they will probably see no return. i spent money and lost. i’m not complaining because i knew and accepted the risks before i made the purchase. take some responsibility for your own actions people, please.

Anet would have lost nothing if they gave better droprates.
On the contrary: they would have sold way more chests in the future than they ever will now.

Ponder on that a bit.

They could have been generous to all the players who were so generous to buy keys en masse for the event alone… they weren’t.

If anyone gambled and lost it’s Anet.

Wiggely, wobbely and other wombaty wabbity creatures…

Halloween Themed PvP Items?

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Posted by: Kimbald.2697

Kimbald.2697

Aren’t those intended to be rare drops of the paid tournament chests you might get?

Not sure, heard somebody mention this possibility.

Nothing official I have seen though.

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Mad King for the Newbie

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Posted by: Kimbald.2697

Kimbald.2697

Go to heart of the mists, the pvp zone you can enter in your interface.

There take the big purple portal in front of you (once you cleared the prezone with tutorials that is)

That portal puts you in the capital of the game, if you haven’t started there already since you speak of carving and such.

look on the map for the event sign, speak to the npc’s there and read what you should do.

And most fun perhaps as lowby: look for silly creatures that are players goofing about in the costume brawl.
If you see a cauldron or a table (which players have put up): use it and get transformed. From there on: just wack away and have fun.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

Kimbald, I don’t think either that the droprates are quite high and there are a lot of people who were lucky to get 10 skins out of 15 chests and just do not bother to post about it in here. The droprates are very low for sure.

But low droprates here do not necessary mean a lot of unhappy people. I am sure that almost nobody spended hundreds of bugs on keys and got nothing. Most players used keys they found ingame. A lot of people bought some keys additionaly, opened some chests and got over it to other things the event afford.

Some other guys were smart or lucky enough to wait so they decided to buy the skins directly from tm instead of gambling for them.

All of this players are not unhappy despite very low drop rates. And I cant know it for sure but I’m ready to bet that this players are by far the majority.

PS: Kimbald is a funny name too, you know

I stand corrected here: my argument doesn’t say anything about those not winning, but not minding it so much.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

Kimbald is what my father used to call me when i was a little kid. My real name is Kim and he seems to have gotten that from the celtic Kimball I guess.

Could have been Kathmandu… he was sort of a hippy after all

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

Not everyone who received an item that you would consider “winning” feels compelled to go to this forum and post about it.

Some people use a different forum.
Some people don’t get excited about cosmetic items, even if they got a rare one.
Some people post in one of the non-English subforums (although I haven’t looked at those).
Some people don’t realize that the item they received is extremely rare.
Some people are very pleased, but don’t feel the need to share that on the internet.
Some people (the vast majority?) just play the game, without using a forum to talk about it.

All true and possible.
Still i think we would have seen more of those here if the droprates were indeed better than posted, and there would be that large roup of silent winners.

It’s possible, all that you write, but it’s simply not very likely.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

And it all could have been so easy to avoid:

all they needed to do was add silly rewards to each chest (corn candy and all of that), and a few less rare towns clothing skins that half the server would have in the end…

Give people a consolation price and they don’t feel being cheated. Simple and effective, not to mention just the nice thing to do.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

You know why I think the chance rate is important?

Not because of the gambling calculations as such.

but simply because of one thing: trust.

The players trusted in Anet to be generous with the things they could win for the halloween event.
That’s basically what made people buy so many chests: they trusted in the goodwill of the company, despite knowing the droprates of rare items in the normal chests outside of the event.

They saw Anet advertise the chests for the event and figured: hey, fun, they are handing out presents! Let’s buy some and win a few.

In a logical sense they were utterly stupid to think so.

But in the sense of happy gamer trusting their beloved game developers… they were just being normal human beings.

It’s the breaking of that ‘unofficial’ trust, that caused the uproar.
It doesn’t soothe them if you tell them gambling is stupid and all of that.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

You guys could have a point of course, but chance calculations do give a certain image of things here:

if there were as many (or more) lucky buyers of the chest, that would mean that the droprates would be decent.
Simply because the droprate is the average number of all buyers together.

So in order to have as many winners as the outcrying losers, the droprate would have been in the middle.

I’ve seen several posts about winning, but not that many.

This would mean that despite the whole forum attention (and people are disaster tourists on things like this), all of those other winners would have kept silent?
That’s rather unlikely.

Especially since the forums were filled with people saying they were entitled, and saying how Anet did nothing wrong… but not filled with people putting up their better droprates as much.

So it becomes even more unlikely: of all the happy people, moslty those posted that reacted to the complainers, but not those who won? Or not as much, as I said: there were several posts of winning.

After all: nothing would silence the complaints as strong as having just as many posts of people winning, which would even out the droprates…
This didn’t happen.
Not even the defenders could provide better droprates, they could only provide arguments to why they think the complainers were wrong.

Somehow I find it extremely unlikely that there is some large group of winners that kept silent through it all.

And please don’t think i’m trying to argue for the sake of arguing Kathmandu and Jornophlaphlathelphlathingy. Nor that I am trying to make fun of any of your names.
I take your arguments serious and respectfull.
But i don’t think they are that likely seeing what posts i did and did not see.

oh and Kathmandu: you’re dam right that a LOT of complaining posts did nothing constructive by themselves. Their only value for me was showing the numbers of unhappy customers… I didn’t like them that much myself to be honest.

Wiggely, wobbely and other wombaty wabbity creatures…

banning halloween griefers?

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Posted by: Kimbald.2697

Kimbald.2697

People need to make the distinction that using the table and using the table to grief are 2 different things… Yesterday I got so many PMs about griefing and ruining the fun while using a table on open ground where anyone can attack me. Its not my fault that I know how to manage my bar to draw people to the table and use my AOE to then attack. Thats akin to saying that people shouldn’t use their best skills because they are too good.

We should make this clear, everyone has access to Mad King costume without spending real world money. This is not pay to win. If you dont want to farm out the money then dont complain that you dont have nice things.

1. if you only draw in people who are actually participating in the costume brawl, than it’s perfectly fine.
If you however, pull in people who don’t participate and you force them, just because you ‘can’, than it is exactly what griefing here is about.

2. In what way is it relevant that people can buy the Mad kings costume in game?
Are you excusing griefing by the argument that people can grind gold and buy the costume as well?
In other words: it’s not griefing since they can do it too?

And even worse: you seem to have some idea that this is about complaing we don’t all have the table of the King’s costume? Where did this elitist show-of argument slip in, and more importantly: why?

People should fork up game money, or else stop complaining because they brought it on themselves. By not spending gold?

Wiggely, wobbely and other wombaty wabbity creatures…

banning halloween griefers?

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Posted by: Kimbald.2697

Kimbald.2697

A gaming community always has the worst, even though people like to think their own game has moslty the best…

And I do that as well, in a sense:
I’m on an onufficial roleplaying server these days (Piken Square) and probably it’s because of the fact roleplayers are in general less griefing (unless you don’t rp as they want you to ).
I see less of the griefing others mention here.

but important note: I play at off hours more than peak.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

Conclusion: the people defending the game did nothing constuctive in this issue.
The fact that they think the complainers are wrong is totally irrelevant for the fact that a lot of paying customers were upset
.

Wrong, Kimbald. Because it is usually the dissatisfied customers who complain (and make the most noise generally) ANet need to have a balanced view of the overall level of satisfaction of their current customers. Not 2 months down the track (by looking at subscriber numbers/login times/patterns etc.) but now, because they’ve got much work to do on future events.

It is important that ANet therefore receive the full picture. Companies do this all the time by doing exit surveys and stuff about customers’ satisfaction. They would rather have a balanced view rather than a mailbag of complaints.

As a wee disclosure, I have done no complaining or defending regarding Halloween in game or on the forums (although you will probably infer that this post less-than-neutral).

You’re right in genearl of course: they need a total view of their customer satisfaction. Positive feedback is just as important as negative feedback.
In general.

For the issue at hand however, it was the negative feedback that made them realise they made a big mistake, not the defending side telling the complainers to shut up.
Just imagine that the defenders would have been able to shut the complainers up.
Anet would not have seen so much negative feedback as now, and would have done nothing to ‘make up’.

Up comes the next event but suddenly no one buys keys for chests…
Big crisis: what whapened between here and halloween? Why didn’t we see this coming?

And an important distinction: I have no issue if people spoke up and said they didn’t see harm in the way Anet did the sales.
I do have a problem with the countles posts saying the complainers shoul shut up, that they shouldn’t have been so stupid etc… those posts didn’t help. That feedback did little good for the company.

In general you are very correct, and certainly not arguing only negative feedback is important.
I realise my post comes very strong from one side.

Wiggely, wobbely and other wombaty wabbity creatures…

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

To be honest: all of that is besides the point by now.

You seem to treat this like some theoretical, ethical issue that can be won by arguments of how people are greedy, entitled, impatient or what not…

But in reality it’s about simple business practice:

1. Anet is a company.
It has customers who just bought the game, and it has customers who are willing to spend extra cash.

2. This company sold something to a lot of those customers that are willing to spend cash.
It advertised it for the halloween event.

3. for reasons that can be childish or stupid, justified or entitled tantrums… for whatever reason, suddenly a LOT of those paying customers are upset.

4. as a business relying on selling more to these very customers in the future, as well as relying on mostly mouth to mouth advertising about how great the game is, this is alarming.

5. the forums are filled with complaints. this shows the company there is a real problem.
Again: it doesn’t matter if it justified or not.
When your best paying customers are angry, you have a problem as a company.
The fact that they may be wrong changes nothing on this issue you have as a company.

6. The complainers showed the company there was a problem, and gave the company the feedback to mset things ‘right’ or change them so the angry customers wouldn’t be so upset anymore.
But in the meantime many ‘defenders’ of the game tried to silence the very feedback that helped the company see that there was a real problem.

Conclusion: the people defending the game did nothing constuctive in this issue.
The fact that they think the complainers are wrong is totally irrelevant for the fact that a lot of paying customers were upset
.

all they did was show the company they had still happy customers left as well, which by itself is a great message, but it doesn’t help the issue at hand one bit.

when your customers are angry, you have a problem you need to deal with as a company.

Arenanet is in the business of making money of this game.
If they mess up that part, all else will collapse with it.

Wiggely, wobbely and other wombaty wabbity creatures…

(edited by Kimbald.2697)

Thanks you Anet

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Posted by: Kimbald.2697

Kimbald.2697

Nothing helps this thread, since this thread doesn’t help anything by itself.
it’s complaining about the complainers.

Just as useless as the posts it is complaining about.

With on difference: a company learns more from negative feedback, than from those who say the negative people should shut up.

Anet might be right or wrong, but it’s a fact that this is not good for business.

Wiggely, wobbely and other wombaty wabbity creatures…

Why hotjoin sPvP is all zerg: tournament scoring

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Posted by: Kimbald.2697

Kimbald.2697

By the way: the system is even broken for tpvp. The only difference is that there people don’t care as much for the points as they do for winning the tournament obviously.

Defenders still get next to nothing.

I watched the stream of Team paradigm last night, and even though they won the matches I followed, I was rather surprised at the terribly low point scores some of the group got…

In spvp winning or losing hardly makes a difference. Most don’t care anymore.
So a flawed point system is simply more prominent there, because there is no other bonus around to focus on (like winning a tournament).

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Why I thin'k GW is not going to be an E-sport

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Posted by: Kimbald.2697

Kimbald.2697

@ Kat mostly:

I watched a stream yesterday (team Paradigm).
Jon peters actually joined them for one match I saw.
They had 240 viewers and were rather surprised at that ‘big’ number.
One even joked that the total GW2 population was watching them

The audience isn’t there yet, and it’s not increasing for now.

Wiggely, wobbely and other wombaty wabbity creatures…

Questions about combo fields

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Posted by: Kimbald.2697

Kimbald.2697

First of: this will help

http://wiki.guildwars2.com/wiki/Combos

I think, not sure, that you have a misconception on what smoke bomb does.
You keep mentioning it stealths, which it doesn’t. Not wihtout using the correct finisher in it.
By itself it only blinds, as explained in the post above.

I’ll try to go over your points one by one, correct me if i misunderstand you at any point.

1. Smoke bomb puts the condition ‘blind’ on anyone in the area. It re-applies it so it’s not consumed on the next attack like other blinds (for example the pistol or flamethrower blinds).

When you use a leap finisher (rifle #5) it will stealth you, not by itelf.
When you use a blast finisher (Big old Bomb for example) it will stealth you and all allies in the filed at that moment.

For your question about projectile finishers: as the table I linked shows, it would put a single charge of blindness on each target you hit.
If you hit the target again, the blindness duration will be increased, but will still be gone as soon as the target hits you and misses once.
Unlike the bomb itself it will not re-apply blindness but just lenghten the duration of the condition untill the first use.

2. this is answered in the post above, and in my explanation so far

3. Here the misunderstanding about smoke bomb pops up I think: SB does not give stealth, so the blast finisher does that and not increase duration like you suggest.

4. I’ll go over a possible scenario:
- SB will put a blindness up to start.
- grenades #3 will not add a second blind, since ‘blind’ as a condition stacks in duration. So it will increase the time the condition stays on the target.
- once the target hits, and misses obviously, the condition will be used and gone. Regardless of the time left at that point.
- at this point the grenades #3 will have no more effect
- if this all happened before Smoke Bomb duration is over, you will get another blind on the target simply because SB re-applies blind as was mentioned earlier

My conclusion: using greneades #3 at the start of SB is a waste, using it straight after will give you an extra blind.

I hope i didn’t understand your questions wrong.
And don’t take me for an expert, i might be wrong at some things, but if I am you can be sure other players will come here to correct me.

_if there is anything else, feel free to ask. No guarantee I know the answer, but I will try at least _

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My sPvP Engineer montage movie, 'To Dust'

in Engineer

Posted by: Kimbald.2697

Kimbald.2697

Dam Optics, every time I discuss one of your video’s I start to sound like a fanboy, and I don’t want that

Your editing is again really great, and I just love your intro’s and the way they set up the amosphere of the video’s.

The gameplay is nice to watch, kuddo’s there as well.

As for the panning and such, or the lack thereof: it doesn’t hurt the artistic value of the video one bit that you didn’t pan this time, or zoom too much.
It was indeed clearer now without being boring at all in terms of camera.

oh, nice intermezo there. Was bit surprising and fresh.

(copying this in case you posted it on the negineer forum as well, which i’m sure you did)

(ok, you didn’t)

(hey, you finally did post it here)

(three times…)

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Jon Peters playing with Team Paradigm [pPvP]

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Posted by: Kimbald.2697

Kimbald.2697

In the matches I watched they outclassed every team they faced to be honest.
Not quite sure if they were all pugs, but they did talk about one or two being pugs for sure.

The first one I saw with Jon was likely the most challenging one, and even that they won with reserve I think (can’t remember that score precisely).

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Jon Peters playing with Team Paradigm [pPvP]

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Posted by: Kimbald.2697

Kimbald.2697

after reading all the posts about how balanced MOA is, and you should just dodge it, and how easy it is to spot and interrupt… I’ve seen phantaram being MOA’ed twice by now.

Either he’s bad, or the arguments fail

make that 3…

Out of curiosity, how many times did he get downed while moa’d?

once in a 1v1 at least

The other times he had help and was able to run around a bit while the mesmer was stopped by his team.
I’m not 100% sure but i think one of his team got stomped during his MOA, he did flee from that fight at least in mist form in the end.

Even in the 1v1 he was too late to stop it, or see it coming to be honest.

Wiggely, wobbely and other wombaty wabbity creatures…

(edited by Kimbald.2697)

First Game Ever I have not enjoyed instanced pvp..

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Posted by: Kimbald.2697

Kimbald.2697

Personally, I prefer Arathi Basin and Warsong Gulch to any of the sPvP maps and “conquest mode” we have here.

I like the design of the maps in GW2, they do so much more with the limited space.

but I much prefer the variety WoW had.
In fact: I came to GW2 expecting lots of pvp variety. Rather disapointed with what I found…

Wiggely, wobbely and other wombaty wabbity creatures…

Jon Peters playing with Team Paradigm [pPvP]

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Posted by: Kimbald.2697

Kimbald.2697

after reading all the posts about how balanced MOA is, and you should just dodge it, and how easy it is to spot and interrupt… I’ve seen phantaram being MOA’ed twice by now.

Either he’s bad, or the arguments fail

make that 3…

Wiggely, wobbely and other wombaty wabbity creatures…

(edited by Kimbald.2697)

Jon Peters playing with Team Paradigm [pPvP]

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Posted by: Kimbald.2697

Kimbald.2697

thanks for the tip, watching it now.

Funny how they mention that there are more viewers than ever. Wonder why that is

Wiggely, wobbely and other wombaty wabbity creatures…

More Halloween Goodies

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Posted by: Kimbald.2697

Kimbald.2697

Elegant manner of adressing things.

Some have wasted their tonics and more, and will be left out.
But as sorry as i am for those players, it’s still to be expected that the solution would use actual chest materials.

Sorry for the ones who end up losing after all, but actually glad with the way they are handling this.

Here’s hoping for fun items for you all!

Wiggely, wobbely and other wombaty wabbity creatures…

Can I just say I love the event?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

If a support post is written in a friendly manner, I can do nothing but applaud it.
Or mock it to the same result, but that’s me.

Personally I am very critical of this game, as you might have noticed from other posts (or maybe not, I’m not that important or famous…)
I’m one of the people somewhat disapointed in a lot of the game, while still liking it as a whole for the most part.

This doesn’t mean I can’t relate to post saying how wonderfull it is.
I only get edgy when those posts become biased, hostile towards others, and all of that.
Yours was fun to read.

Wiggely, wobbely and other wombaty wabbity creatures…

Bad Mechanic will cost Anet AAA title

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Posted by: Kimbald.2697

Kimbald.2697

When you’re downed, you’re just a dying character struggling for it’s life.
I don’t see them as engineers, warriors or anything… just as struggling characters.

From this view, I would level out all downstate abilities:
give one ability to interrupt a single stomper immediatley.
Why just a single stomper? Becasue a just downed character sin’t supposed to survive against more than one.
Trick one yes, not many…

Than i would give a #3 ability on longer cooldown that interrupts all around.
This because if you live this long against more than one enemy around, it means you got help (since your #2 ability could only interrupt 1)
To reward you, and more your team mate, for holding it of this long, you get that aoe interrupt.

As for profession differences: make the animations different, but not the abilities.

Very important note: by no means i would equalise normal profession skills. But downstate I would yes.

this way it can remain the interesting mechanic it is, wihtout being the unbalanced mechanic it is as well.

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Cogbyrn, you could be right about the waiting but there is one thing I fear here:

is it really that likely that ‘pro’ pvp’ers will return to the game when they left it for, say: months?

I know it’s B2P and all that, but money or sub fee isn’t the argument I think.

Reputation is much more important than the abscense of a cost to come back.

Reading what you and Baays discuss, I can relate to most of it. But this one thing jumps up for me.

I know the pvp community can shift easy, but does that also mean they return on their steps once they qualified a game as ‘not fit for e-sport in this state’?

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Anything useful from this event?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

we all learned a lot about gambling laws, forum policies and how to break records with pages of posts.
Does that count?

Me being silly aside, I could just say: there’s some fun to be had.
But I don’t see anything for your character either no.
Same for me by the way: not going for the skins, don’t think I even could seeing how I don’t play this game very long yet…

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Guild Wars 2 - Tank Engineer Build

in Engineer

Posted by: Kimbald.2697

Kimbald.2697

If you go 30 in inventions, than why not take the healing bomb trait?
Also because you have 30 explosions anyhow, so some minor traits working on those bombs as well.

That way you have something to swap to when shield is on cooldown.
it heals you pretty decent (175 per explosion or something, even if doesn’t hit anyone it still heals you), and scales on + healing.

Not to mention the bomb kit is nice for defending yourself as well, especially with BoB.

Not saying you should, just asking why you don’t.

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Can I just say I love the event?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

ok, you made your point.
Could you now leave the forums please, so we can continue to be critical and annoying here?

thanks, oh: and have fun!

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23,000 Personalized Trick-or-bags, not one Endless Tonic

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

So it is you I have to thank for my 6 bank expansions and new town cloths… thanks m8. BTW I’ll have another couple stacks for you soon, here’s hoping your luck improves; mine has.

cruel, but funny

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Harrassment of players

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

Paying real money for it does make a big difference…… We are the ones that are paying to support the game. And it wasn’t people tring to figure it out it was people taking kitten and blocking it to be a kitten.

this sounds like you’re better than the rest of us, it really does.
It’s like you have some right on a better game experience than others, or that they have less right to bother you than someone who didn’t buy anything on the shop.

It’s nice that you support the game, most likely by buying something you wanted for you and not out of support… but still.
it doesn’t give you any more rights than others.

If this wasn’t your intend, please read what you posted again with this comment of us in your mind.

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Who needs GW2 to become e-sport star, and why? It is a great RPG game.

competitive pvp’ers do.
And from what I gathered, the developpers who made the game wanted it as well.

It’s ok if you don’t see the need for it, or me, or anyone out there.
But plenty do.
And of course there is money in e-sport, that’s always a factor too.

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Kimbald, so you want to ride bikes in Gw2?!

how can you tell who won that argument, if you can’t even deduct from my post that I tend to agree on having one map for an e-sport, and certainly one game mode.

As for the analogy: capture points isn’t comparable to the sports listed, what sport would use a field filled with walls and trebuchets and other nonsense?
real sports as used in the analogy use flat and evened out playing fields, not asymetric army training fields…

Again: those analogies didn’t make anything clearer.
The point he wanted to make was clear enough by itself.

Your reply doesn’t really make sense.

In case it helps: sure I would like to ride bikes in GW2.

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22 Chests opened, nothing unique

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

wrote this in another thread, and I find myself so interesting that i want to hear me say it again.
And maybe just a little bit because the other thread is bound to be locked, and it should be here anyway:

As for the lottery: a lottery with better droprates on the rares would have given Anet MORE money than a lottery with bad droprates…

on top of this it would have given Anet better prospects of gaining money from lotteries in the future…

So spare me the crap about ‘stop complaining that it was a lottery’.
It was a BAD lottery, bad for the customers and bad for the company.
Everybody lost. How can that be good for anyone than?

We shouldn’t complain about something implemented so bad that literally everybody lost in it?
While it would be easy to turn it into something everybody WINS in it?

Do you hate the game so much you would deny the developpers this feedback, so they could end up winning and making their customers happy?

having 22 pages of complaints is what turned it for the better, NOT all the excuses of the fanboys!

here ends the copying.

It’s pretty clear I was somewhat unamused by the OP of that particular thread.
For all clarity: the hostile tone of my post isn’t aimed at anyone here, but I do stand by the message.

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Is anyone else epicly sick of the QQ?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

I just want to know what the hell to do and what is going on without someone saying kitten comments like, “Google it!” and still kitten like, “Do it yourself, its an easy solo game.” I need to find a new server that has people that really care (if it exists).

I don’t QQ about anything else, as I know my limits as to what i can get or not get within a certain amount of playtime/ event time. I just wish the way people are treating others will stop. What I want to see is a ban for anyone that does this kitten, then maybe it will stop. Maybe GW 2 should be more like these forums. The slightest mean thing or anti-community building rhetoric should be banned or silenced from the game.

Piken Square is decent because it is filled with unofficial roleplayers. This, as a snowball, attrackts other more relaxed players.
It’s not going to be perfect in mid level zones, but it’s the best I’ve foundon EU so far.
roleplayers tend to be goody goody gits unless you dare to fall out of your role… but the /map chat isn’t roleplay, they do it in /s only.
And it’s not an official rp server, there are none. So many don’t rp at all.

In case of US, try the unofficial rp server there

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Is anyone else epicly sick of the QQ?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

As for the lottery: a lottery with better droprates on the rares would have given Anet MORE money than a lottery with bad droprates… but you’re excused OP if you don’t understand this.

on top of this it would have given Anet better prospects of gaining money from lotteries in the future…

So spare me the crap about ‘stop complaining that it was a lottery’.
It was a BAD lottery, bad for the customers and bad for the company.
Everybody lost. How can that be good for anyone than?

We shouldn’t complain about something implemented so bad that literally everybody lost in it?
While it would be easy to turn it into something everybody WINS in it?

Do you hate the game so much you would deny the developpers this feedback, so they could end up winning and making their customers happy?

having 22 pages of complaints is what turned it for the better, NOT all the excuses of the fanboys!

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(edited by Kimbald.2697)

Is anyone else epicly sick of the QQ?

in Halloween Event

Posted by: Kimbald.2697

Kimbald.2697

I’m just as sick of people complaining that the complainers shouldn’t complain…

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

this is how it starts…

Cycling is a team sport, saying differently shows you don’t know how it works.

Again: leave the analogies, they are never fully accurate, and they cause more confusion than they clear things up.

not to mention they derail threads…

You want to put down that an e-sport should have one map only?
Great, point taken. I can relate to that, it makes more sense than dragging in other sports.

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Why Thieves should not be nerfed

in PvP

Posted by: Kimbald.2697

Kimbald.2697

You do need to invest in defensive stats for stealth.

Ok, wasn’t what our Op was saying. Thanks for clearing that up.
I still think thiefs invest very little in defense compared to most others, without saying none do.

Again: not saying thiefs should be nerfed myself, but this whole post really makes me smile… the arguments given are so weak, and they show more how thiefs are stronger than the rest, instead of proving that they aren’t.

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My sPvP Engineer montage movie, 'To Dust'

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Dam Optics, every time I discuss one of your video’s I start to sound like a fanboy, and I don’t want that

Your editing is again really great, and I just love your intro’s and the way they set up the amosphere of the video’s.

The gameplay is nice to watch, kuddo’s there as well.

As for the panning and such, or the lack thereof: it doesn’t hurt the artistic value of the video one bit that you didn’t pan this time, or zoom too much.
It was indeed clearer now without being boring at all in terms of camera.

oh, nice intermezo there. Was bit surprising and fresh.

(copying this in case you posted it on the negineer forum as well, which i’m sure you did)

(ok, you didn’t)

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(edited by Kimbald.2697)

Why Thieves should not be nerfed

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Because thieves use stealth and many people can’t deal with it, like predict the theif next move and so on, once you catch them the thievs are very squishy

than stealth is too strong…
if all others should invest in defensive stats, than so should thiefs. If they don’t, because stealth saves them than something is wrong.

Again you provided a reason why thiefs should be nerfed (you did, not me).

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

1 map in any competitive sports. do you see the boxing ring transform visually after the 5th round? Do you see the basketball court grow another ring for them to shoot at? Do you see canoeing suddenly change locations to the sea?

only 1 map.

with the exception of decathlon. but decathlon is once every four year sport, so i heard.

I see marathons on a new location every time, same for cycling. Racing tracks vary.

Let’s discuss e-sport and GW2.
Making these kind of analogies are always bound to be countered, and you basically end up discussing the analogy moe than the topic.

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

League of Legends brings up another point. Many people are complaining about a lack of diversity in maps, while LoL has been very popular only 1 map in the competitive scene (3 in total).

I complain about lack of variety in GW2 pvp indeed, but purley from a ‘fun’ point of view.
(and I’m really, really disapointed at the lack of game modes here)

When considering e-sport however, I don’t think having just one game mode is an issue.
On the contrary: I think you have a very good poit here, and i also understand that this is part of the reason the devs only want to balance around one game mode.

I would prefer balancing around different game modes, to avoid having particular builds dominate that are extemely well fit for a particular game mode (guardian bunker in capture point, for example).
but that’s a personal view, I do understand the dev’s attempt on this.

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Why I thin'k GW is not going to be an E-sport

in PvP

Posted by: Kimbald.2697

Kimbald.2697

Not that we really needed another post on it, but just out of curiosity for the replies so far:

you guys actually think GW2 is material for an e-sport than?

It’s got the potential. The solid base is there – it just needs a little time for fixes/tweaks/improvements/developed metagame. Once the game is on completely solid ground, we can hope for spectator mode, ladders/rankings, etc… (hopefully with a quick turnaround).

One big issue is the audience.
No e-sport without an audience.
no sponsors without a big fanbase.

I find GW2 pretty hard to follow from a spectator point of view, and I play it…

This goes hand in hand with the rather poor attention GW2 pvp gets on streams and such thus far.
Many pvp’ers have abandonned ship already.

And lastly it also is linked to having an active livlely ‘casual’ pvp playerbase.
When all is said and done, when the paid tournaments are balanced and the little fashion word ‘the meta’ is something everybody can contemplate with a smile on their face… than spvp will still be an utter mess where too many players run around not getting points for objectives but mostly from skirmiher kills.

Spvp is where the casuals come in, and I don’t see them joining a lot anymore.
I’m a fairly new player and most hot joins I did so far have 2v3 at best.
There isn’t this active new instream in the game anymore. Not in pvp and not in pve for that matter.

The details for an e-sport might be achievable, but the solid base i really wonder about.

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