ascended is still just as good as legendary and it was announced hella long ago that you needed to raid to get legendary armor. But holy kitten, it looks like backpacks and dyes have been made completely useless here, which is really the only reason i don’t want it.
Rangers can do the same thing but with 33% higher bleeding dmg.
i think he wants to see the legendary armor skins in a (close) video or some other way to really check it out well so he can actually see if he likes it or not before getting materials. Which is honestly fair.
it means a gold seller was banned while moving around his gold.
Why would anyone scrap the TP where you can’t get scammed and don’t have to wait forever for an older, slower and thus disliked method?
Spamming a chat or running around a map to get a single item we aren’t gauranteed to find all day is NOT more fun or interactive than pressing two buttons on the TP to put some gold you got from effort you may have even had fun with to good use; which even helps out the other player because they can use said gold to get what they want faster.
This is like suggesting we stop building houses and go live in caves because thats what life should be like.
LFG is just an improved version of “join this party for X” where we have tabs. It’s the same thing but you want chat boxes so it’s harder to navigate??
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the player A/B thing cyninja did is great. If you can repeat that with armor-ignoring condis, you’d see the vitality player survive twice as long as the toughness user.
Due to this, the vitality player gets to use his health based buffs for longer against a condition enemy.
If toughness affects conditions, vitality becomes useless and then toughness tank meta happens. Bad idea.
There’s a stickied thread for asking for the return of items.
https://forum-en.gw2archive.eu/forum/game/gw2/Suggestions-Please-Bring-Back-these-Gem-Stores-Items
Spiteful renewal. This is just so small and oddly placed i can’t see how or in what situation or build to use it, and it’s up against bitter chill.
Soul eater. The life siphon is actually pretty good when fighting a huge amount of enemies while you need health. But the other options here are much better for everything. If i want sustain i’d pick chilling victory or just switch a line to blood magic, or just pick parasitic contagion if i’m using curses. Whatever you do, switching other traits is always better than picking soil eater.
Soul comprehension. This trait is poorly thought out.
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a necro with his entire bar filled with corruption and CTTB has enough stab and corrupt to kill a warrior in about 5 seconds.
Thieves can kite, i geuss.
Luckily noone does that, so keep on destroying everybody until Anet realizes warrior is a little bit too stronkg.
the only hard part of this fight is dealing with the fact you get a better version of the mask you’d get from doing a lot of achievements. All that effort and then i get a bearded version five minutes later ),:
btw stand outside of his fields and spam f & 1 so you get his shield down quickly. Focus entirely on any minions he makes when they appear.
well of darkness and signet of vampirism.
well is just inferior to nightfall in every way, and i see no point running it even if nightfall didn’t exist.
Signet of vampirism is a tiny heal on a far too long cooldown and the passive effect has an ICD, rendering it worthless in PvE and too low for PvP.
What’s up with the looks/theme argument people suddenly came up with? skills should be good and worth using. Noone said they should look worse for that purpose.
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chilled to the bone and then spam ur condis and bring at least 3 corrupts so they never have stab & resistance.
“vitality” is what you’re looking for.
remove all traits
10% dmg is nowhere near as good as 50% crit chance. Soul eater needs to be much better than a simple damage increase or cooldown reduction to be worth using.
Damage against chilled foes does make sense though, but where would you put it?
Mesmers.
There are no plotholes when all holes are portals.
this fight is so much easier than people make it seem.
Run one stunbreak and use bloodstone shards. Point your camera down. if you have fingers, gg.
just like tail clipping, floating backpacks like these are something charr get the most, and ruins looks. Some armors move the backack a little bit- that’s all you can do for now.
If this one gets fixed, fix every other backpack too, anet.
next patch: “deathly chill now does 400 stacks of bleeding in PvE”
its totally a good idea to force someone into their level 3 alt with a joke name & no experience.
If they don’t swap, play the game. Having two of one class isn’t game-ruining unless you’re one salty kitten and go AFK or stop trying.
Just evade and stay away from him in the first fight,
in the second fight you just avoid the circles, kill the minions, and throw shards at caudecus.
Bind your special key to something easy to press like V or F.
Is it really that hard?
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make a character and complete cities if you want transmutation charges so badly.
You only need the stupid amount you get from PvP if you change style every five seconds.
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Ghost thief. Never dies and can assassinate survivors for their loot easy.
it’s meant to cover the character. If it were smaller, it wouldnt be nearly as TopKek
Corrupt boons and avoid stuns.
“i don’t take a weapon with a stun or a utility with a stun, so breakbars are bad”
DC and moving a centimeter to turn off your router can’t be identified as different things, and ruining a match still deserves punishment, so the only fix here is upgrading your toaster.
Btw no matter how long it takes for you to return, you’ll still be forcing at least a 1v2 for one teammate, which can end up turning into a turnaround victory for the enemy.
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Keemstar’s son.
The most villainous name possible.
group buffs don’t fit necro.
Should be special effects on enemies, just like how saul makes that raid boss dude take a lot more dmg.
tbh gs skills are great but the auto holds it back.
condi dmg < power dmg because you can prevent condi dmg before it is fully dealt and it doesnt do more than power dmg. The “1 stat vs 3 stats” crap is untrue (condi dudes need precision, condi dmg and expertise to let their dps even get near power/ferocity/precision builds). Power builds can use cripple, chill, weakness, vuln etc just as well as condi builds so annoyance is not a factor.
Add pocket cheese F3 to cleanse it for ultimate balance.
^ that.
Unlike power enemies, you can’t cleanse damage away without taking things to cleanse damage away.
Also condi dmg maintains damage and this is much better than dealing it instantly for no reason.
Of course, that’s all a joke. Its the flawed basis of the hate.
In reality, condi builds have only two things going for them: armor piercing and allowing you to have a health or toughness stat instead of ferocity, cuz condi builds want expertise, condi dmg, precision(to proc traits and sigils- which are pretty important for having competitive dps) and power builds want power, precision, ferocity.
This, of course, is also a big joke. To have the same dps we want expertise, but that’s skipped when people start complaining about conditions.
TLDR
there is no factual basis besides that people ignore the need for precision and expertise to maximize condition dps, and people ignore that they can apply conditions in any build (which would render the argument that condis applying effects makes condi builds OP worthless) or switch out their ferocity with vitality to achieve the same tanky&dangerous feel.
If they have some free time with no plans for a new living world episode or update someday soon, they better start working on this again because it can be a huge draw. Especially when the water dragon awakens and we could get this feel of having an underwater MMO, which hasn’t been done before. All it needs is a rebalance of underwater weapon skills and allowing all utility skills to work.
lol imagine the maps with 0 waypoints by the time Bubbles awakens
Always been that way.
If you feel bad for the merchant, you should go to a starter zone and watch all the new kids mercilessly beat up birds and boars for no reason.
The only true lasting peace in this world is that between those born into the 5 races’ main cities.
All you need stuns for is a few raids. Otherwise it isn’t NEEDED. Those chak flies can be killed with cripple or chill, and most enemies i know of with breakbars just die faster when broken; not invulnerable until broken.
It isn’t time to nerf metas because the maguuma jungle is still populated enough. Perhaps upping the rewards will keep players in there for when new stuff comes out.
If that doesn’t work then, and only then, should the metas be nerfed.
Does torment get turned into +torment? ty for agony buff btw
Build diversity doesn’t shrink when everything you never used gets removed, whatever you did use changes a little bit, and a few new sigs are added.
Even when nothing bad happens i always see so many doomsayers, why?
“this video has been removed by the user”
You got really lucky. I got an ascended chestplate randomly from a brown box inside a brown box i got from PvP, which would usually be filled with trash.
Copypaste this post and replace condition with power.
Hey, at least you can cleanse all the damage away dealt by a power build too. {sarcasm}
Condi and power are two means to the same end, accept that already. Except condi has much more counterplay and can make ya move slower.
the next xpac should be harder so people who really like autoattacking actually leave for real, because this stupid hate has been going on too long.
Dont say everybody or nobody btw, say i. Just because YOU want something does’t mean every player wants that.
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Looks like a jojo reference to me.
anyways maybe the waypoints at the bases could be utilized in some patch to prevent this & unforeseen bugs like it and add a new element into pvp at the same time.
Until that or until /stuck becomes an actual working thing, you’re doomed.
And what did you mean with can’t relog anymore?
odd. i get one nearly every 2 ore veins.
could be bugged.
Would indeed be way better to be able to choose our own team.
Braham and Taimi are really the worst.
Prefer it if they’re revised across all game modes.
That way the PvEasy world gets a tiny little bit harder and thus more enjoyable.
And pls don’t remove too much.
unles stuff like the vuln and cripple duration ones were meant because those are hilariously useless
No matter what, take CTTB! without its stability you will be pulled into 100 traps or kept in them.
Bursting them before i get bursted or after they wasted their CDs on a teammate tends to be the best. Guards are very squishy behind all those blocks.
Even better, take “nothing can save you” and use it after you pressured them into using dodges/invuln (unless you’re sure you’ll take a lot of damage before that happens).
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