people have said this about every single season. they’ve all been toxic. competitive pvp is always toxic.
It’s funny watching people complain about how anet doesn’t care about their classes, of course, until their class gets buffed and they change their tune. I remember fondly all the qq in the guardian forums before the one handed weapons buff. I also remember the lack of qq in the necro boards when chill caused damage.
really? What about the QQ from necros asking for more viable power builds / weapons while chill caused damage? Oh wait, all necros are supposed to do is conditions. Way to counter my arguments.
But you’re right, we shouldn’t be balancing around favorites.. lets balance the game around “my class was bad for a short while so they are allowed to be broken this season”.
They don’t have favorites. Which is my argument. Your class isn’t any less favored than any other. It just happens to be lower on the food chain this time. Maybe next time it will be better, OP or worse off. Who knows, but it has nothing to do with anet disliking necro or having some other favorite class.
Much saliva has been spent in this game claiming ele was anet’s favorite class but look at all the qq now.
Name another class that has to rely mostly on health. Keep in mind all the pro’s and cons i just listed.
Name another class who’s HoT specialization weapon isn’t at all viable for spvp and has been purposely designed for pve only.
Name another class that doesn’t have a ranged power option.
Maybe they don’t have a favorite class, but they obviously have a least favorite.
You’re basically the Ithilwen of necros.
It’s funny watching people complain about how anet doesn’t care about their classes, of course, until their class gets buffed and they change their tune. I remember fondly all the qq in the guardian forums before the one handed weapons buff. I also remember the lack of qq in the necro boards when chill caused damage.
really? What about the QQ from necros asking for more viable power builds / weapons while chill caused damage? Oh wait, all necros are supposed to do is conditions. Way to counter my arguments.
But you’re right, we shouldn’t be balancing around favorites.. lets balance the game around “my class was bad for a short while so they are allowed to be broken this season”.
They don’t have favorites. Which is my argument. Your class isn’t any less favored than any other. It just happens to be lower on the food chain this time. Maybe next time it will be better, OP or worse off. Who knows, but it has nothing to do with anet disliking necro or having some other favorite class.
Much saliva has been spent in this game claiming ele was anet’s favorite class but look at all the qq now.
It’s funny watching people complain about how anet doesn’t care about their classes, of course, until their class gets buffed and they change their tune. I remember fondly all the qq in the guardian forums before the one handed weapons buff. I also remember the lack of qq in the necro boards when chill caused damage.
Wow, calm down there, care bear.
I don’t think you would need to have shouts heal as long as the shout guard takes pure of heart and runs menders. It’s just that you probably would have to sacrifice one shout slot to put in fragments of faith since the potential 5 aegis is too good to pass up. The problem with that is that you would only have 2 shouts for up to 3 condi clears each which doesn’t seem like much for team support, especially not with those cooldowns. In order to make this build practical while still having it maintain decent sustain, you would need to buff up the shout heal and severly lower the cool downs on a few shouts to make them viable. For example, the aegis shouts needs to have a much lower cooldown for one meager aegis. For example, shield 4 and mace 3 both can be traited to be around 15sec cool down, so retreat should be around that when traited.
DH is basically god now. It means a different thing to everyone. One almost never knows whether the discussion is about a full trapper, a bunker or a bruiser DH.
i feel that the high access to healing and blocking is a good trade off for the low hp pool (which is part of the reason the heals seem overwhelming when they heal a higher relative percentage of health relative to other classes) and low mobility.
a dh can’t disengage effectively so it has to be able to sustain on point.
Firstly, it’s not like a DH’s low healthpool is unique. Secondly, a DH is far from the only class who can’t disengage. And thirdly, the ability to hold/contest point is far more important in conquest than the ability to run away.
So?
If there are classes with low hp pools but little sustain and no disengage, then that’s a problem for that class, not guardian (ele comes to mind). If conquest is more suited for sustain classes, that’s also not the fault of guardians. The problem there is that there is only one consistent game mode.
i feel that the high access to healing and blocking is a good trade off for the low hp pool (which is part of the reason the heals seem overwhelming when they heal a higher relative percentage of health relative to other classes) and low mobility.
a dh can’t disengage effectively so it has to be able to sustain on point.
increase cd on valorous defense
lol
you know what, go ahead nerf that. nerf dragons maw and procession of blades too. oh i mean, pls nooooo, not my passive aegis, noooo
Well,
I play thief, 3-10 matches per day and already diamond.
Guardians is most easy to play class in pvp atm and its very good for point holding. When im tired from hardcore pvp (bad mood but have to play 3 matches) I just switch on guardian and spam traps.
People who have lack of skill, reaction, etc etc guardian is great choice. I think Anet wants to let everyone pvp and have chance to win. I have many friends over 50 in this game and they are happy how guardian works. So I like how pvp is made here.
Playing guardian already shows that you have lack of skill its all. and I don’t really have problem with them. I kill most of them even solo (+1 in 3-4 second).
Having good Necro/Engi/Druid is more important for me then Guardians.
(Poor English detected, yep no need to mention)
kitten , and they say i’m passive aggressive.
Get traps CD only after being hitted, and will have alot of players quitting DH trap spamming.
i can live with this as long as nothing else gets touched
If anything the most popular builds are used because they are the most viable at higher levels of play. Full trapper is no good at higher skill levels but it can 100-0 a glassy player with little effort. Nerfing the meta builds would simply push DH back out of competitive play. Meanwhile, nerfing the full trapper would simply mean that nobody would get 100-0 by stacked traps anymore, which is one of the loudest complaints.
We all know that one of the things most people in the pvp forum complain about regarding guardian is the full trapper despite the fact that it’s not even a meta build. Recently they’ve also started to complain about the blocks and the healing, but that’s because the average player can’t tell that he’s fighting many different kinds of DH and they think the menders bunker, symbol marauder, and full trapper are all the same thing.
(edited by Kuya.6495)
If all else fails, go dodge spam condi thf.
The “problem” with Dragonhunters is that there are so many viable, slightly-different builds for them that their opponents keep losing track of what they’re actually dealing with.
Exactly
I’d rather they nerf those traps because i don’t care about them.
i was gonna say bunker guard with aegis but the truth is DH synergizes too well with it. fragment of faith and condi removal on block is too good to pass up.
passive mitigation = f3, f2, heal trap, mace 3, focus 5, shield 4, aegis trap, renewed focus, medis
i guess passive mitigation means whatever we want it to mean now a days
What about Aegis passively every 10 seconds from unused F3?
What about the 808-1250 heal (depending on amulet) every 3 seconds from the elite signet?
What about the 400-550 heal (depending on amulet) every 3 seconds from unused F2?
What about the block integral to sword 3, the DH’s primary burst?
…
Were you being sarcastic?
p/p thf works on guards that use too many traps but not on meditrappers who use shields. d/p thf fairs better but isn’t necessarily a sure thing. dodge spam condi thf can eventually kill a menders guard but not a marauder one.
passive mitigation = f3, f2, heal trap, mace 3, focus 5, shield 4, aegis trap, renewed focus, medis
i guess passive mitigation means whatever we want it to mean now a days
I’d rather they just shave the damage on dragon’s maw and procession of blades and leave the sustain alone.
Test of faith isn’t even remotely a nuke. The DH has to bounce you through the trap to actually get the real damage out of it, which is something a DH with experience with his class is capable of performing (as opposed to someone who just picked up the class and is stacking traps on a point). The trap should remain as is.
kitten clickers :<
have you not used symbol mender dh with shield and mace, op?
If it makes you feel any better, i could get on my mes and play power shatter so you’ll get to feel useful?
Also the only class to get stacked during ESL when stacking was allowed.
Like i mentioned in a different thread, i wouldn’t mind traps getting nerfed to satisfy the unwashed masses, but unfortunately traps aren’t the only things they are complaining about. Lots of little harpies want our blocks and symbols nerfed too.
At this point we are all pretty much aware you don’t know what you’re talking about, but just in case anyone is innocent enough to take you seriously, i just wanted to clarify that weapon blocks and shield of courage do not avoid aegis removal, essentially wasting the boon. So you don’t use mace 3 or f3 when you already have aegis. It’s been a complaint of guards for a while now.
wow i’m really gonna listen to the DH that has been throwing a fit this whole thread because i forgot one thing.
if we’re working on the whole “one thing you said was wrong so now nothing you say counts” basis you would’ve already lost all validity when you said “spam backstab” as if that’s even remotely possible
You guys can’t spam backstab as of last update. Guardian weapon blocks don’t cover aegis since… 2013.
At this point we are all pretty much aware you don’t know what you’re talking about, but just in case anyone is innocent enough to take you seriously, i just wanted to clarify that weapon blocks and shield of courage do not avoid aegis removal, essentially wasting the boon. So you don’t use mace 3 or f3 when you already have aegis. It’s been a complaint of guards for a while now.
I think that is fine as it is, we need to time well the active defenses.
Also… OP believes aegis is a passive thing….. no comments
I also don’t mind how it works right now either, mostly because you can use focus 5 and F3 to cover yourself while you pick up aegis fragments to heal yourself when running a mender DH with honor line. Since the aegis gets removed even while blocking, you get the heal while blocking with F3 or focus 5.
At this point we are all pretty much aware you don’t know what you’re talking about, but just in case anyone is innocent enough to take you seriously, i just wanted to clarify that weapon blocks and shield of courage do not avoid aegis removal, essentially wasting the boon. So you don’t use mace 3 or f3 when you already have aegis. It’s been a complaint of guards for a while now.
That was a fun match. Pretty close actually.
Speaking of passive aggressive. I’m gonna go run honors and zeal so i can heal with aegiis and make it explode on people at the same time. Make a few more people mad. Brb
I guess healing on aegis removal and cleansing on block (on a cd) can be considered OP to people who can’t be bothered to check the boons on their targets before they release their bursts.
Yeah, a one second cooldown. Combine that with being able to crack a Shield of Courage multiple times.
Yea twice, and then on a 75s cd until either renewed focus or F3 is back up. But i guess rotating around your target to avoid the frontal cone block is really complicated.
Anet, please make F3 block attacks from above only because i don’t know how to strafe. Help!!11!
The problem with the mace warriors though is the pulsing resistance and cleanse on F1 burst. It might work better on a guard unless the guard takes CoP, Smite and runs valor with hunters fort.
I guess healing on aegis removal and cleansing on block (on a cd) can be considered OP to people who can’t be bothered to check the boons on their targets before they release their bursts.
Yea i get what you mean. Hunters fort actually makes an aegis based build functional and viable so guards no longer rely on medis for healing and cleansing.
The scandal
I for one wont rest until guards can only use medis to sustain again.
Well, we’re already complaining about aegis and blocks and traits that have been in the game since 2013, might as well add wards to wambulance too.
Despite kitten from the lesser classes, you do actually have to manage your cool downs correctly and not simply spam everything like a chicken with its head cut off.
Generally you should save fragments of faith and test of faith (if you’re running that) for rezzes and stomps. While saving f3 for rezzes is a good idea, you’re usually gonna be pressured to use it frequently to cleanse condis and give yourself some breathing room to heal back up. You also wan to make sure to save fragments of faith for when you choose to use F2 or F3 so it’s not interrupted if you’re not running virtues.
Despite FoF being good for rezzes, stomps and securing F2 and 3, you might sometimes find that you need to pop this trap in order to heal back up when the heal trap and F2 are down. If you did what you’re supposed to, get max stacks of invigorated bulwark to pump up your healing power with mace at the beginning of the engagement, your aegis should heal you for 1.8k thanks to pure of heart. If you drop fragments of faith and the enemy is just spamming his attacks like an idiot (most of them are), that’s 5 aegis blocks for 1.8k a pop if you’re quick grabbing the fragments or if they pop close to you when you activate the trap. The counter to this of course is being immobilized or stunned so you can’t grab the aegis fragments, and it is in this situation which you should use contemplation of purity to escape this counter. But, of course, using CoP under these circumstances has to be weighted with the possibility of needing it to clear condi overload due to a necro freecasting while you’re face tanking his scrub friend and your teammates can’t rotate for kitten.
The counter to mender symbolic DH is power rev. Of course the rev has to be skilled to get the kill, but a power rev is the hardest to handle for a DH mender.
That’s another thing that makes thfs super salty about guards. Guards are one of the few classes that can put a lid on all that evade spamming thanks to wards.
Gee i wonder what my main could possibly be
To be fair, i can tolerate two necros and maybe even two eles but god do i hate stacked thfs. They’re like bizzaro dh. You hate when the enemy team gets more than one dh but you hate it when your team gets more than one thf.
Cool bro, now what class are you using to fight these blocky healy DH?
I main thief…
Ah.
u can’t spamm backstab since last patch because of delay. DH is the class with the lowest Skillcap ever to be effectiv (effectiv NOT = Good). and u whine about backstab? Now those DH Trap Spammers are more annoying than a thief.
I think you meant to post that in a different thread.
Cool bro, now what class are you using to fight these blocky healy DH?
What class are you using to fight these tanky DH?
Notice that the thf is focusing on the classes/specs he can’t gank by spamming backstab.