As a DH main: kitten this list
You forgot the aegis heals.
rev dog and purple hippo. i like this guy
Conditions used to be a thing guards had a problem with but ever since guards started running hunters fort over heavy light and, mace got two blocks, F2 got innate condi cleanse and smite condition got upgraded, guards have an easy time shrugging off condis.
power shatter is more effective than condi mes vs block spamming guards but a power shatter is not necessarily good vs other meta classes.
I love it when people complaining about MM and balance post a picture of their build. Threads like that usually deliver.
I would gladly give up shield of absorption for warrior shield 5 skill. Would synergize perfectly with guardian traits that activate on block.
DH is probably the example of what every class should have. Multiple viable builds, from bruiser to dps to bunker.
A guardian running menders, invigorated bulwark, force of will and monk runes can probably fill that healer role atm. I can push out 7k wings of resolve, 5k empowers, 3k orbs of light, 2k aegis, and 2k dodge rolls.
I can’t keep my head up cause I’m always looking down on my team
rate up m8
I’m guessing you don’t know what fragment of faith is nor the trait that procs it.
hunter’s fortification works during moa form.
Moa is survivable in a 1v1 against a condi mes for a dh thanks to fragments of faith.
get moa’d > pick up aegis fragments until moa runs out > punish mesmer
mender DH:
everyone = stalemate
2v1s possible stalemate except if:
power rev + power rev
power thf + power rev
any condi + power rev
power thf + power thf
any support + rev
power revs are huge annoyances
(edited by Kuya.6495)
My experience with using marauder/mender DH
Other DH = a thousand millenia
Druid = also too long
Scapper = maybe win if you’re lucky, if not forever a duel
Condi war = probable win for dh
power war = same as above
power rev = i hate them
power thf = more dangerous than condi but manageable
condi evade spam thf = i just ignore them, find a 2v1, kill his teammate, and continue to ignore him while i sit at the point
condi necro =gg easy
support ele = too long, maybe kill if interrupted enough
condi mes = no sweat
power shatter = a potential threat but manageable
Why do i get the feeling this is a DH whine thread.
Literally every single thing that a guardian can do is being complained about in these forums now. It used to just be test of faith, procession of blades, and dragon’s maw. Now you get multiple posts of people whining about purification, shelter, aeigis, f3, f2, mace, sword, shield, focus, scepter, medis. Pretty much everything is a problem now, even the things that didn’t get buffed.
Trapper runes?
lol
What build is broken?
Switch paladin amulet for marauder and then change smite for contemplation, and judge’s for fragments of faith and then you got yourself a real killer.
I think a lot of people with poor understanding of the guard class are confusing the blocking guards can do with aegis with the blocking they can do with focus 5 and F3. So it seems like they’re blocking forever but they’re really just chaining their blocking skills with blocking from aegis, like they’re supposed to.
A guard can get an initial block from F3 aeigis, activate F3 for a 5 second block, use focus 5 for 3 blocks, use mace 3 for 1 block followed by another block from aegis, use shield 4 for another block from aeigis, they can drop fragments of faith and pick up the shield fragments to get up to 5 aegis which is 5 blocks, they can use renewed focus to refresh F3 for another 5 second block. As far as auto blocks from traits with CDs go, they can get 1 block from aegis if health drops below 50%, they can also get aegis if they are CC’d (which drops fragments of faith which a guard can use to get an additional 5 blocks if they manage to pick up the fragments), and they can get F3 refreshed if they res someone using the valor line. But the trait aegis are unreliable.
While you’re talking about PVE, if you ever do decide to do PVP, i find that the symbolic build using zeal instead valor and taking shattered aeigis works really well with MM necros since you’re guaranteed to get 5 aegis bursts.
I love all the dimwits blathering about “stupid people stepping on traps.” Traps are nearly insta cast PBAoE. The issue is when you loose your evades and are in the middle of a big fight and a DH insta poops a kill shot PBAoE on yer kitten . Or it knocks you back and forth with pulls and pushes. Or better yet, a Mesmer gravity wells you into them. Or a Rev staff 5s you 20 ft onto one. How about that? The stinking traps activate so fast a DH can run up and poop on you while another class has you in a 1-2s stun, taunt, immob, knockdown/back whatever.
If you want to call theses insta cast magi-poopy things traps than give them a reasonable arm time. Make the DH sit still for 1s to arm it. Give us a chance to interrupt it. Then we can talk traps. These are insta poop magic bombs.
I could live with the traps, but half my skills miss as well. block block block blind ageis block block block ageis blind. This kitten wouldn’t be a big deal if we were not talking about a point capture game.
DH was useless last 3 seasons, and most of us miss them. Give DH better utility, survivability, weapon damage, whatever. Not this kitten crap. Cut block duration in half, but increase blocking skills. Make the gameplay more active. Introduce more skills to cut through blocks, etc. Maybe make the traps like rangers where they pulse smaller amounts of damage over longer time periods.
The problem with DH is how it pairs with other classes, especially Revenant and to a lesser extent Mesmer and warrior. Not how it survives in a 1v1 situation.
Cut block duration on what exactly? The only channeled block is F3 and it’s on a 65 second CD, and can be reused with renewed focus which is on a 75 second CD if you take the valor line.
You know what feels good? Seeing that full trap guard with Procession of Blades, as a Zeal support bruiser DH, knowing he’s probably going to kill himself from team wide retal. I know I’ve made it happen before.
You know why it feels good? Because this is turret engi level of skill. The build is broken.
What build is broken?
WTF are you talking about???! Are you reading this thread? DH you dimwit. I win close to 100% of my games when I am on or have 2+ DHs on my team. The damage to vulnerability ratio does not exist.
DH is not a build, it’s an elite spec. Please learn the proper use of the terms. When we use the word build, we mean which combination of selected traits/utilities/weapons are you referring to? That is, are you talking about a bruiser? A bunker? A medi trapper? A full trapper? All of these builds use the DH elite trait line, so saying DH is a useless distinction.
Are you even familiar with these distinctions, or should i presume you have a profound lack of understanding on this subject?
Ya everyone is playing DH as a condi roamer, that sounds about right. Stop being dense. If you don’t know what spec DHs are running you aren’t experienced enough to be a part of this conversation.
Why don’t you enlighten us? I can think off the top of my head at least 5 different builds that I have seen Dragonhunters running. If you are going to make a QQ post, at the very least, point out a proper build, traits, skills or whatever that you think is out of tune.
I suspect the poor fellow didn’t understand what build Lucentfir was referring to, but that’s okay. I almost feel embarrassed for him.
Fun experiment: try running a 5 man premade with 5 DH all running the symbol build but instead use zeal and shattered aeigis.
lol will ensue
Here are my problems with DH ^^
Overloaded heals, too many daze
Assumed meta trap build with marauder amulet
Heal skill (purification)- initial heal = 2k heal, active heal = 6.5k heal , smiter’s boon = 2k heal. Total = 10.5k heal on a 24s CD
Utility skills: JI = 2k heal, CoP/smite condition = 2k heal
Elite skill: Renewed focus= 2k heal
Total possible heal- heal trap- 10.5k, utility skills- 4k, elite skill- 2k, 2x F2- 8k heal = 24.5k of healing
Don’t you think that’s a little too much healing for a offensive elite spec ??Daze on trap
There needed to be a CD on that 5-10s ICD.
DHs can do these things since the expansion released. They aren’t the reason people are suddenly complaining 100% more now.
You know what feels good? Seeing that full trap guard with Procession of Blades, as a Zeal support bruiser DH, knowing he’s probably going to kill himself from team wide retal. I know I’ve made it happen before.
You know why it feels good? Because this is turret engi level of skill. The build is broken.
What build is broken?
WTF are you talking about???! Are you reading this thread? DH you dimwit. I win close to 100% of my games when I am on or have 2+ DHs on my team. The damage to vulnerability ratio does not exist.
DH is not a build, it’s an elite spec. Please learn the proper use of the terms. When we use the word build, we mean which combination of selected traits/utilities/weapons are you referring to? That is, are you talking about a bruiser? A bunker? A medi trapper? A full trapper? All of these builds use the DH elite trait line, so saying DH is a useless distinction.
Are you even familiar with these distinctions, or should i presume you have a profound lack of understanding on this subject?
You know what feels good? Seeing that full trap guard with Procession of Blades, as a Zeal support bruiser DH, knowing he’s probably going to kill himself from team wide retal. I know I’ve made it happen before.
You know why it feels good? Because this is turret engi level of skill. The build is broken.
What build is broken?
I think it’s great that so many people wana bandwagon trap DH. Means i can just waltz in with my bunker guard and knock them off the point while they wonder what to do.
With all the complaining, it’s very likely traps are gonna get the axe. Fortunately, nerfing traps is the best compromise since most of the good DH specs aren’t using dragon’s maw or procession of blades, so most guards probably wouldn’t care that much.
The problem with these DH complaints is you can never quite tell what kind of DH they are complaining about.
I can confirm power revs give me the hardest time on bunker guard.
Given that the symbolic build has gone meta, also expect to see less trap bursts and more bruiser DH that you can’t kill if you ain’t a rev.
You don’t get to be a guardian who is simultaniously hard to kill and with huge damage output. You either go bunker for max defense and healing (menders aegis), go bruiser to win 1vs1s but can lose 2v1 and lacks enough burst to down a bunker (marauder with aegis and symbol healing) or you go full dps which is the full trapper that everyone hates (marauder or berserker with dragon’s maw, procession of blades and test of faith).
How many times have they nerfed traps already? Like 4? And the last update didn’t even buff traps. Yet they are the consistent complaint when it comes to players facing that class.
I’m so happy right now with guardian.
Condis haven’t seen to have caught on that with hunters fort and mass blocking you can tank their condis, especially if you’re running medis. It has nothing to do with traps.
I’m gonna test with those suggestions. Thanks!
I’m also gonna try going mace/shield mace/focus instead of staff since i only really use staff for the swiftness at start of fight and it’s too risky to switch to it when you’re being focused.
Used a modified bunker build trying to max out healing effectiveness to other allies.
On self, the dodge rolls heal for 1,8k, and aeigis heals for 1.5k. On allies, these heal for about 2k. Has 29% outgoing heal effectiveness for allies. When blocking and on shield you get a bonus 490 toughness which i feel makes some difference. I was apprehensive about taking invigorating bulwark over protective reviver but with mace/shield and fragment of faith you can quickly get 10 stacks, and the bonus to healing is very noticeable on dodging, and even more so on allies. Your wings of resolve, for example, will heal allies for about 8k and you can use shield 5 to simulate the trait. Taking test of faith and fragments of faith is preferable for interrupting stomps.
You guys try it out and let me know what you think. I would love to see guards running bunks and bruisers to see how well they synergize together.
http://gw2skills.net/editor/?vVAQNApeWn8cCdDhVdCGdC8DhlHiS+3L+l/6XPgFALAagsE-TJBGABAcGAyvMQCPCAj2fAA
That is a seperate issue Guardians have many sills that have after effects preventing dodging for a duration. There is one on the greatsword there is judgment (f1) and then their is their LB which puts you in a chain cage. Then there is maw and their hammer. One or two of these isn’t a problem but when there are multiple guardians one cc means nonstop cc that you cannot stop or dodge out of. They also have a utility that functions in a similar way. If they don’t wan’t you to move they should just immobilize rather than put players in this mess. It creates a good reason to DH stack.
But this isn’t a new issue though. Wards have always prevented dodging.
People are just complaining about everything a guardian has because there are so many of them in pvp right now. But everything that used to annoy people is still there: burn stacks, wards, traps, aegis.
The biggest changes is that sword, mace and sanctuary got buffs. F2 is now two condi cleanse baseline and F3 stun breaks and gives stab on activation when traited rather than at the end of the animation.
OP, you do realize that more dodges wont get you out of dragon’s maw once you in, right?
Honestly i played ele with menders a few days ago and it still seems viable enough. More easily bursted down, but still contributes greatly to team fights.
I’d like feedback on the marauder version of the symbol build for pvp:
Give it a shot for a few matches and see how it works for you and let me know what you think. I feel that it has less 2v1 potential but more easily wins its 1vs1, and also contributes more to team fights (via shattered aegis). Weaknesses seem to be power builds such as power rev, power shatter, and power thf, but only if they get past all your blocking. So you can get stunlocked and bursted down fast by power builds. Same weakness i think applies to the menders.
It’s amazing how putting aegis on mace 3 makes this so much more practicle.
Salty sea dogs is right
Sometimes i only run fragments of faith and they still complain.
Just remember, they wouldn’t be complaining if they were winning.
Only real difference right now is that guards have a lot of alternatives with what weapons they can use, and they don’t need to run traps to burst down a point. They can do it with symbol spam.
I just ran this with marauder and i gotta say,i love it. Let me just keep using it in ranked to make sure it’s not just lucky matches.