“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
don’t listen to daecollo, he’s known by his stupid comments in warrior section
gotta love how every single point is green when i entered eternal battlegrounds to have some fun and can’t step a foot out. i wonder why is it called eternal battlegrounds
So we are doing the Zhaitan story line, and the chopper i think it’s supposed to come to us so we can board it. but it doesn’t move at all
dungeon exotics are supposed to be difficult to get, im casual and i approve this change. it’s not like we don’t have other easier ways to get drcent armor
Hello, can you re think the skills for swords off hand for warriors? i’m happy that you guys noticed how useless it is, but 5 sec cd reduce on impale won’t be enough to make it anywhere close to useful. please reconsider.
also sword maim hand in some aspect
dolyak signet gives toughness? i thought it reduce damage
not on the game right now, can’t really check.
Yes, i only use it to avoid being trapped by some Necro camper in jumping puzzle
Part of being full glass cannon means you have make use of your mobility skills to completely avoid damage. Putting yourself in a spot where can’t move about will undoubtedly kill you.
Yea, it was an awkward moment, we were on a small rock if we fall we die.
normally i would just dodge out of the way, now this happened, so just wondering, because i always thought that a full dps and a full tank would be some how equal not to mention the thief who is also back stabbing him(probably)
(edited by Lighter.5631)
well, me a full serker warrior and him a tanky guardian on a small rock in JQ we both spamming skills. and i had a damage assist from a thief(not sure because he disappeared, but most likely backstabbing him). still lost, actually died twice because thief revived me once. and his hp bar is still at half
:\ is it just like that or am i missing something?
(edited by Lighter.5631)
Also, if you’re still unclear on it, this is why people make groups with 4x warrior + 1 mesmer:
http://www.youtube.com/watch?feature=player_embedded&v=EUhUj1aL0yA
The group can stack 25 might immediately plus fury. If a group like that hits harder content and needs more healing/protective support, they will bring a guardian or ele.
Wow that is impressive damage. I don’t know if 4 of any other class can do that, I guess that is what the warrior excels at. Damage. However, I think that if you group together any of the same class like that, the results can be suprising. Damage does seem to stand out against NPC and in dungeons, but in wvw or spvp, I think some other professions can really shine when grouped, and even in PvE situations that involve many enemies. For example, 4 necros with constant aoe conditions, perma chill, constant fear, epidemic, and 25 stacks of vulnerability would be insane. 4 mesmers all spamming clones and illusions. Which one is real? 25 stacks of confusion and damage coming in from everywhere, seems like a tough fight. 4 rangers, every step you take is a trap, 25 stacks of bleed plus burn, poison, and chill distributed around. Perma regen and condi removal from all the healings springs. Entangle spam, 4 rampaging rangers with jags and QZ, 4 nature spirits giving 2k aoe regen a second. Seems nice thinking about all of that.
Well, here’s a guardian in the same group setup. Sadly, the profession that is heavily support focused can outdps us as well:
http://www.youtube.com/watch?feature=player_embedded&v=Ac2NGGjjPsUEven with full berserker gear, a ranger won’t deal this kind of damage largely because the game is designed to favor melee…
…which would be fine if we had a melee build that could dps like this, but the only melee builds we have for PvE pretty much require a serious investment into Wilderness Survival and/or Nature Magic for toughness/vitality.
I will honestly argue that. A feline pet plus damage specced ranger under time warp. Jag stealth, Rao, and Sick ’em. I think a ranger can put out similar to that guardian
I don’t think so because A) the pet wouldn’t get the might boons if the whole group was within range unless you had fortified bond and
jaguars are pretty much 1-shot by everything, even with 30 in BM.
Well… then fortifying bond lol. Might stacking from sigils, Rao, and sword as well. Wouldn’t be 25 stacks as quickly, but still. And no, you underestimate pet sturdyiness. I had a jungle stalker survive hits from lupicus yesterday. Not all the hits of course, but not one shot lol.
EDIT: and that was with 15 in BM
Did you have a heal up? Did you have prot up? There are always variables. Did you pull your pet back after that first hit? Even if your pet didnt die in 1 hit, taking 90% of its hp out with 1 hit is still stupid. Pets are worse in dungeons than they are in pvp, and thats bad.
About 50% of the time with HS, yes, and lots of prot and regen from fortifying bond. I pulled him back occasionally to avoid pbaoe. And no, it wasn’t 90% either, it was somewhere around 50% I think, maybe slightly less than. I agree there is a dungeon issue with pets. But there is such thing as over-exaggerating the issue.
Normally, rangers are great in normal pve, but no dungeon bosses 1 shot my pet most of the time. I run squishy pets tho but they shouldnt get 1-2 shotted or killed in seconds. By pulling your pet back you lose a huge chunk of damage, either way my problem isnt with pve, idc about pve, pvp is where its at and there pets are more of an issue than a solution.
You lose less damage than letting the pet die. I also enjoy pvp though, and I think pets have less issues there.
No I agree, dont let your pet die, my point is you have to pull pet back to avoid letting it die, by doing so you lose damage. Other classes just dodge the attack and go back, they dont lose any real dps aside from the dodge roll.
True. But how much of a loss is this? Is it enough to make the ranger put out less damage than other classes? (Besides warrior and thief)
I love how i saw people saying that warrior can’t put out enough damage compare to ranger without a build that gets you insta killed in melee and here i see this.
From my perspective as I main a guardian since launch and now alt as a ranger. Rangers are pretty kitten good. It takes a higher lvl of skill and managing your pet to make it awesome though. You must always be aware of the surroundings and able to use your skills and pet at the right time.
Ranger is definitely not a no brainer class like the warrior. Even harder to play properly then the Guardian.
Rangers have a bad reputation because the learning curve has is quite steep and people have not quite figured out the tactics and strategies to use them effectively.
Versatility is a rangers friend. The ranger can do everything well. without having to change builds. Just limit yourself to being a 1 trick pony.
Poor naive casual.
no, just shut up.
Wow inbred knows 3 words. Sorry but ele and engineer have a much higher skillcap than ranger, its not about skill cap, because even once mastered its still crap. I play a guardian too and have little to know problem with any form of ranger, so before you start spouting l2p crap you should probably know your place and l2p yourself.
“poor naive casual” same as you bro.
Wow your comeback was clever. I mean, you being casual makes everyone better than you a casual right? I mean, Im rank 44 in pvp, with 3 lvl 80s and several 70s because Im casual right? Hell the pvp rank is lower than it would be had I not taken a break from pvp to lvl, Id be rank 60 if I cared. I could show the thousands of pvp matches played with each toon I have to verify my xp. Im betting you couldnt.
says the guy who use poor naive casual as comeback, oh and sorry, i didn’t mean that i was a casual, just pointing out your clever comeback.
Troll on, Im done with you. You bring nothing to the conversation so go about your day and dont bother me again.
OK, so i’m a troll now for pointing out your ignorant comments, go on if you please, but i’m done with you
Or maybe you should try melee yourself as a warrior with power and precision maxed out.
So I could do this?
http://www.youtube.com/watch?feature=player_embedded&v=EUhUj1aL0yATempting, but I’m rolling mesmer. They’re a class worth bringing and they’re fun to play too.
If you are actually up to date, you would know that this (Buggy) build is no longer viable.
(edited by Lighter.5631)
Yes, Yes you want your pet with human like AI, so you can be 2v1 instead of actually balanced, gg
Idiot, how about you learn the kitten class. Pets do 50% of our damage, rangers do less damage than any other class without pet because its supposed to be balanced with pet. Meaning with pet we should do the same damage as other classes, without it we are weaker. Why should we have one of our weapons be super killable and kitten kitten AI? If it was up to me Id give them options to not even have a kitten pet.
How about i learn the class? dude, NONE of your comments show the knowledge of any other class LIKE AT ALL. Why don’t you just go home and stop posting with ignorance?
You obviously cant read. All of my posts show knowledge about the class. Im not posting kitten about other classes because this is a ranger forum. Im more than willing to share my knowledge about thieves guardians warriors engis rangers ect…. None of my posts are ignorance, its experience. If you had any you would know.
“Why does my ranger have to give up so much damage for survivability, or so much survivability for damage when other classes dont(except ele)?”
ofc, i can’t read.
Thats it? Idiots will be idiots. Try this, play a ele and prove me wrong. You wont, so either way my point still stands.
LOL and you assume that i was talking about the ele part, oh “idiots will be idiots”
Edit: @at above, there you have it, i just said it.
Am I too assume differently when you dont explain yourself at all?
Because you explained so much thing with "poor naive casual“ right?
Its pretty self explanitory. You made a stupid comment towards my post, I called you a casual because you obviously lack the experience or knowledge to even speak to me much less comment on my post. Im more than willing to debate but since you dont know how to do so we are done speaking.
Why are you talking like you actually have any experience or knowledge to begin with?
@above lol, right, we will forget it.
Also, if you’re still unclear on it, this is why people make groups with 4x warrior + 1 mesmer:
http://www.youtube.com/watch?feature=player_embedded&v=EUhUj1aL0yA
The group can stack 25 might immediately plus fury. If a group like that hits harder content and needs more healing/protective support, they will bring a guardian or ele.
Wow that is impressive damage. I don’t know if 4 of any other class can do that, I guess that is what the warrior excels at. Damage. However, I think that if you group together any of the same class like that, the results can be suprising. Damage does seem to stand out against NPC and in dungeons, but in wvw or spvp, I think some other professions can really shine when grouped, and even in PvE situations that involve many enemies. For example, 4 necros with constant aoe conditions, perma chill, constant fear, epidemic, and 25 stacks of vulnerability would be insane. 4 mesmers all spamming clones and illusions. Which one is real? 25 stacks of confusion and damage coming in from everywhere, seems like a tough fight. 4 rangers, every step you take is a trap, 25 stacks of bleed plus burn, poison, and chill distributed around. Perma regen and condi removal from all the healings springs. Entangle spam, 4 rampaging rangers with jags and QZ, 4 nature spirits giving 2k aoe regen a second. Seems nice thinking about all of that.
Well, here’s a guardian in the same group setup. Sadly, the profession that is heavily support focused can outdps us as well:
http://www.youtube.com/watch?feature=player_embedded&v=Ac2NGGjjPsUEven with full berserker gear, a ranger won’t deal this kind of damage largely because the game is designed to favor melee…
…which would be fine if we had a melee build that could dps like this, but the only melee builds we have for PvE pretty much require a serious investment into Wilderness Survival and/or Nature Magic for toughness/vitality.
I will honestly argue that. A feline pet plus damage specced ranger under time warp. Jag stealth, Rao, and Sick ’em. I think a ranger can put out similar to that guardian
I don’t think so because A) the pet wouldn’t get the might boons if the whole group was within range unless you had fortified bond and
jaguars are pretty much 1-shot by everything, even with 30 in BM.
Well… then fortifying bond lol. Might stacking from sigils, Rao, and sword as well. Wouldn’t be 25 stacks as quickly, but still. And no, you underestimate pet sturdyiness. I had a jungle stalker survive hits from lupicus yesterday. Not all the hits of course, but not one shot lol.
EDIT: and that was with 15 in BM
Once you’ve invested 15 in nature magic and 15 into BM, you don’t have much left to invest into glass cannon traits and one of the reasons that Warriors blow everyone else out of the water is that they can survive even after they throw everything into damage dealing talents while maxing out precision and crit damage.
As for pet survival, you can get them to survive some stuff with the right pet management, but even with the best tactics, you won’t get damage out of them the same as a player. Until pets learn to strafe to attack a mob from behind or to dodge attacks instead of completely running out, you will always have a big drain on dps by relying on a pet, even if you can pull off somethign decent in ideal conditions.
Actually you do. Still 40 points to be distributed. What you have to take into consideration when optimizing ranger damage is your pet as well, which is also given help by traits.
Yes, your dps will drop when your pet dies. By keeping your pet alive longer, switching before death, and keeping constant combined damage, you can in my opinion outweigh that temporary dps drop with the damage you get from when it is alive. Outside of dungeons, my pets die a lot less as well. And again, in that video, if you replace the guardian with a ranger, I’m saying that the ranger is able to do better than the guardian. Your pet won’t die in that 15 seconds, the npc barely had time to attack, so in that context survivability is negligible. In dungeons in general though, I AGREE that pets have survivability issues due to very little damage mitigation or avoidance.
Compared to warrior that can fill both their power and crit trees.
With 40 points, you either don’t max your precision/crit damage (biggest source of damage from stats) or you miss out on piercing arrows. Either that or you try to run melee and get torn to shreds without a significant investment in defensive stats.
Or maybe you should try melee yourself as a warrior with power and precision maxed out.
LOL Daecolle, you still around posting BS? i don’t even know if you troll or just real stupid anymore
Considering how you structured this sentence I find its subject matter ironic.
I thought you would be smart enough to know that not everyone on the internet speak English like it’s their 1st language. Or your mind just can’t understand the simple meaning of this sentence?
Yes, Yes you want your pet with human like AI, so you can be 2v1 instead of actually balanced, gg
Idiot, how about you learn the kitten class. Pets do 50% of our damage, rangers do less damage than any other class without pet because its supposed to be balanced with pet. Meaning with pet we should do the same damage as other classes, without it we are weaker. Why should we have one of our weapons be super killable and kitten kitten AI? If it was up to me Id give them options to not even have a kitten pet.
How about i learn the class? dude, NONE of your comments show the knowledge of any other class LIKE AT ALL. Why don’t you just go home and stop posting with ignorance?
You obviously cant read. All of my posts show knowledge about the class. Im not posting kitten about other classes because this is a ranger forum. Im more than willing to share my knowledge about thieves guardians warriors engis rangers ect…. None of my posts are ignorance, its experience. If you had any you would know.
“Why does my ranger have to give up so much damage for survivability, or so much survivability for damage when other classes dont(except ele)?”
ofc, i can’t read.
Thats it? Idiots will be idiots. Try this, play a ele and prove me wrong. You wont, so either way my point still stands.
LOL and you assume that i was talking about the ele part, oh “idiots will be idiots”
Edit: @at above, there you have it, i just said it.
Am I too assume differently when you dont explain yourself at all?
Because you explained so much thing with "poor naive casual“ right?
From my perspective as I main a guardian since launch and now alt as a ranger. Rangers are pretty kitten good. It takes a higher lvl of skill and managing your pet to make it awesome though. You must always be aware of the surroundings and able to use your skills and pet at the right time.
Ranger is definitely not a no brainer class like the warrior. Even harder to play properly then the Guardian.
Rangers have a bad reputation because the learning curve has is quite steep and people have not quite figured out the tactics and strategies to use them effectively.
Versatility is a rangers friend. The ranger can do everything well. without having to change builds. Just limit yourself to being a 1 trick pony.
Poor naive casual.
no, just shut up.
Wow inbred knows 3 words. Sorry but ele and engineer have a much higher skillcap than ranger, its not about skill cap, because even once mastered its still crap. I play a guardian too and have little to know problem with any form of ranger, so before you start spouting l2p crap you should probably know your place and l2p yourself.
“poor naive casual” same as you bro.
Wow your comeback was clever. I mean, you being casual makes everyone better than you a casual right? I mean, Im rank 44 in pvp, with 3 lvl 80s and several 70s because Im casual right? Hell the pvp rank is lower than it would be had I not taken a break from pvp to lvl, Id be rank 60 if I cared. I could show the thousands of pvp matches played with each toon I have to verify my xp. Im betting you couldnt.
says the guy who use poor naive casual as comeback, oh and sorry, i didn’t mean that i was a casual, just pointing out your clever comeback.
Yes, Yes you want your pet with human like AI, so you can be 2v1 instead of actually balanced, gg
Idiot, how about you learn the kitten class. Pets do 50% of our damage, rangers do less damage than any other class without pet because its supposed to be balanced with pet. Meaning with pet we should do the same damage as other classes, without it we are weaker. Why should we have one of our weapons be super killable and kitten kitten AI? If it was up to me Id give them options to not even have a kitten pet.
How about i learn the class? dude, NONE of your comments show the knowledge of any other class LIKE AT ALL. Why don’t you just go home and stop posting with ignorance?
Hey guys. I have played Ranger since beta. I have played enough of the other classes to know the extent of what they can do. However, with so much time spent on the Ranger I believe I have tried every build out there. I mean every build. Seriously, I’ve run GS/spirits in PvP before (it was decent).
So besides the fact that spirits suck in PvE for the most part and axe offhand isn’t Ideal. What problems do you have with the ranger? I will help you solve them.
Warrior brings more dps to dungeon runs and ele/mesmer bring more utility.
Why bring a ranger if you can bring a warrior or mesmer instead? I mean, if you can’t fine one of those a guardian or ele is still better than a ranger.
Even if the ranger goes melee, they still can’t touch the dps of a warrior and are a lot squishier unless they trait enough survival talents and lose even more dps.
Because you insta-death with warrior. duh?
Yes, Yes you want your pet with human like AI, so you can be 2v1 instead of actually balanced, gg
Please remain civil and friendly when posting.
I doubt that would be possible with all these ragers and trolls taking advantage of this situation.
tbh warriors are very very far from being useless… maybe in 8 lvl you got a wrong impression.
Yea, Warriors are very very very very useless. Maybe you should try to get one to lv80 or just go check warrior section
i feel the same way. i cant figure out the reasoning. there are other things that are much more broken than a thief’s PvE.. and it is not like we are PvE ezmode..
you want a class that is more broken in any and every other way? try warrior
Makes sense by the replies, they probably are not even Warriors.
Haha, your comments really making my day, Mr “your mind cannot reasonably comprehend it.”
^-^
RTL nerf is well deserved , the highest mobility skill with the shortest cooldown ingame ?
Ranger’s swoop (1100 range) is on 12s base CD. Warrior’s rush (1200 range) is on a 15s base CD. Infiltrator’s arrow or heartseeker can both cover as much distance, but with a significant initiative burn.
Sorry, but rush is 20 CD
There you have it, Darecolo whatever, your “You can only have heal per second” with out even the need to crit.
Lol, I wouldn’t mind buying a Bolt now
The only reason I decided not to before was because it was utterly worthless even though it looked cool…
I guess I’ll still wait though and see how things work out…Good thing I invested in a sexy bow skin
Sword is still useless
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
A cooldown is a limit on its healing per second. Take the healing proc over the seconds of cooldown time. That’s your maximum heal/sec.
Not really, “You can only have 8 heals a second.” instead of an Internal Cooldown doesn’t nerf things as badly.
It leaves almost all the non-overpowered things viable and nerfs whirling axes and other OP things a bit.
What do you mean by not really, a CD is a limit on how much heal you can get per second…
AN internal cooldown…limits how many times you can get the proc off an aoe… which is bad.
…Your " You can only have 8 heal per second" will also affect AoEs….
Which is good for Melee cleaving.
Also, its a “2-second internal cooldown.” time to sell all the pies.
What does it change? They will just make it “You can only have 4 heal per second” if they go with your way….
It makes a lot of things viable that way without completely destroying it like they did.
…No, it’s the same thing…
I will explain to you how it is different, since your mind cannot reasonably comprehend it.
“2-Second Internal Cooldown” this means it can only proc once, then wait 2 seconds, then it can proc again.
“Can heal 8 times every 2 seconds.” this means it can heal 8 times, if you don’t heal enough, it refreshes the charges and you can heal 8 times again, this nerfs overpowered moves like Whirling Axe, but makes other things that procced from it almost no change.
If you can’t understand that, then there isn’t anything else I can say.
They will just change your “Can heal 8 times every 2 seconds” to like “1 time every two seconds”. It is the same thing, i guess “your mind cannot reasonably comprehend it.”
6 bleed on one shot..gg, i was about to switch my condition build to pure damage build..
(edited by Lighter.5631)
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
A cooldown is a limit on its healing per second. Take the healing proc over the seconds of cooldown time. That’s your maximum heal/sec.
Not really, “You can only have 8 heals a second.” instead of an Internal Cooldown doesn’t nerf things as badly.
It leaves almost all the non-overpowered things viable and nerfs whirling axes and other OP things a bit.
What do you mean by not really, a CD is a limit on how much heal you can get per second…
AN internal cooldown…limits how many times you can get the proc off an aoe… which is bad.
…Your " You can only have 8 heal per second" will also affect AoEs….
Which is good for Melee cleaving.
Also, its a “2-second internal cooldown.” time to sell all the pies.
What does it change? They will just make it “You can only have 4 heal per second” if they go with your way….
It makes a lot of things viable that way without completely destroying it like they did.
…No, it’s the same thing…
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
A cooldown is a limit on its healing per second. Take the healing proc over the seconds of cooldown time. That’s your maximum heal/sec.
Not really, “You can only have 8 heals a second.” instead of an Internal Cooldown doesn’t nerf things as badly.
It leaves almost all the non-overpowered things viable and nerfs whirling axes and other OP things a bit.
What do you mean by not really, a CD is a limit on how much heal you can get per second…
AN internal cooldown…limits how many times you can get the proc off an aoe… which is bad.
…Your " You can only have 8 heal per second" will also affect AoEs….
Which is good for Melee cleaving.
Also, its a “2-second internal cooldown.” time to sell all the pies.
What does it change? They will just make it “You can only have 4 heal per second” if they go with your way….
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
A cooldown is a limit on its healing per second. Take the healing proc over the seconds of cooldown time. That’s your maximum heal/sec.
Not really, “You can only have 8 heals a second.” instead of an Internal Cooldown doesn’t nerf things as badly.
It leaves almost all the non-overpowered things viable and nerfs whirling axes and other OP things a bit.
What do you mean by not really, a CD is a limit on how much heal you can get per second…
AN internal cooldown…limits how many times you can get the proc off an aoe… which is bad.
…Your " You can only have 8 heal per second" will also affect AoEs….
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
A cooldown is a limit on its healing per second. Take the healing proc over the seconds of cooldown time. That’s your maximum heal/sec.
Not really, “You can only have 8 heals a second.” instead of an Internal Cooldown doesn’t nerf things as badly.
It leaves almost all the non-overpowered things viable and nerfs whirling axes and other OP things a bit.
What do you mean by not really, a CD is a limit on how much heal you can get per second…
Well to be honest healing up to 17k over 3.5s on a Warrior was pretty OP.
It was, which is why it should of had a limit to how much it could heal per second, not an internal CD.
it’s basicly the same thing
Heal on crit food was nerfed into the ground today, so you need to build with out it.
Not really, because sword hit really slow, like really really slow except it’s burst which is really really useless so.
Every profession gets massive buffs while Ranger is ignored, what’s left to discuss? This is basically every single balance patch.
Yes, Because warriors don’t count as a profession right as how useless they are, right?
Well np for me…i never use any food to start with…
i use hammer+gs in spvp :p hammer’s aoe knock down and aoe stun is so useful in group fight and killing thieves and mesmer :p
The problem with Burst skills is that all it takes is 20 Trait points to make saving your Adrenaline being the more attractive option. 9% Critical Hit Chance and a whooping 12% damage boost for being at full Adrenaline?
Yes please!
Not to mention Healing Surge: blowing your Adrenaline on a Burst is potentially dangerous because your healing becomes a lot weaker afterwards.
You can solve this w/ traits that grant adrenaline w/ weapon, change, crit hit, certain weapon, etc.
But yea…It’s not really solving it though, it’s just patching up the wound a bit. Using burst skills still lowers your dps (and technically survivability via Adrenal Health and Healing Surge) for little over half of all our weapon options.
The current adrenaline system is just plain not good, irrespective of the fact that most Burst skills are lackluster.
You’re talking about GS right?
I love my burst skill on Axe, on Hammer, on Mace, on Bow, on Riffle, on Sword…
Burst skills are awesome, if you complain about burst in GS then the topic should be completely different.
i hate that burst skill of sword :\…all you get is that bleeds which get removed so fast and do close to no damage..at the same time you will get hit like a sandbag because you are so close to the enemy you at attacking. if you move it cancel the burst :\then because you have no adrenaline you can’t heal much so get take down real quick
well. i think that it’s unfixable with WvW and dragon event, because from all the open world MMO i’ve played. you will have a huge fps drop when there’s 20 players on the screen no matter what. even with those which made back in 2004.
i just don’t know why i would lag when i enter a castle in the middel of no where with some NPCs and one or two players in it :o when i leave the castl i get my 60 constant back
Well, i don’t have performance issue in general places with high settings, but i do lag no matter best performance or highest graphic in some places like when i’m close to a castle or hometowns, places with alot of NPCs (some how monsters animals don’t make my fps drop) and stuff i guess it’s only because that there’s too many people (npcs or players)
(edited by Lighter.5631)
Hammer longbow and axe’s burst skill are usefull
Hammer AoE stun with range
longbow huge AoE burn
and axe quick burst damage with leap and big sway
but sword is just a PoS..
(edited by Lighter.5631)
My 1st character is a warrior i played with it for a long time, get to lv80 and go pvp.
and i just made a thief (never touched one) and got to level 4 and went to pvp and can already kill people with decent speed like my warrior without knowing how most of the skills work. and can deal with multiple people and escape while needed.
some times even doing better then my warrior
it’s really really good
also it helped me with my warrior about how to deal with thieves.
(edited by Lighter.5631)
I do love charge, frenzy and endure pain, but the utility just feel like missing something.
and for elites, everyone is stuck with rage, shows how limited is warrior.
personally, i just think that warrior is really limited to the choices even we get all those weapons, every warrior out there is running the same GS build.
There is a problem, Warriors have too much weapons.
.
Even tho, we seem like having alot of weapons, but most of us are still stuck with one greatsword in hand.
From what i know sword pretty much suck at everything. except for mh leap mobility which is not that great compare to others
at 1st you will “find out” that sword offhand is good, but later on, you will discover that it is actually useless
(edited by Lighter.5631)
Or maybe they can just change the burst skill when two of the same weapon is equiped or something
now i think about new skills and stuff, i would love to have one one handed sword with 5 skills without an offhand, that would be sick
i wish Anet give warriors dual wield skill like thieves, well at least for dual swords, because they are the one with less feelings of actually wielding two weapons
just wondering is there any pure damage sword build
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