“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
I dont do alot of wvw with my warrior, mainly tpvp, but i would like to understand how to get a lot of crit dmg (something like 90%), and still have good toughness, power and precision.
So you want to create a God?
Yeah, I’m working on it.
But 90% crit damage is a wild dream even for a Full zerker Glass Cannon warr.
I think this is the maximum you can get
http://gw2skills.net/editor/?fIAQFAXAZvAgRBABpeAAAAA-TgAg0CnI4SxljLDXSus1A
But I think is ill-advised. Seriously.
no my zerker war has 92 crit damage withiout any sort buff, and thats one avg zerker which isnt just focused on crit damage
but guardian definitely have one of the better diversity.
That’s why 90% of tournament Guardians run a 0/0/10/30/30 – Cleric’s Amulet, Shouts, Sanctuary, Hammer / Scepter Shield bunker spec then.
say what, i see alot of GS and focus as well, and 99% of the time i sent in pvp, i play tournaments. thanks for dishing out lies tho.
In my opnion, the main problem of Guardians is mobility, also guards have the worst ranged atks in the game. These problems should be analyzed.
ill teach you how to catch a thief with 2 teleports and 1 leap.
what diversity to guardian and mesmer…not going to talking about mesmer much because i don’t know it well, but guardian definitely have one of the better diversity.
yea, it happens for humans, and sometimes you can even see a gap between upper body and lower body, thats a problem which sylvaris don’t really have or have less.
dodge rolling is OK, evade on weapon is too much. spam them evades
evade evade evade evade evade
warrior for fast pace face to face cool looking melee combat, which is not the case in gw2, so i regret my decision and i blame anet for that.
(edited by Lighter.5631)
Definition of Overpowered in my opinion is when one class have advantage over all other classes. But the “Signet of Inspiration” doesn’t make Guardians have advantage over any class it just increases party performance.
“I throw my logic TO DA GROUND!!”
yea, i mean all those offensive meditation doesn’t fit guardian at all. Aoe burn with awesome fire effect and teleport? it suits warrior better, give them to warrior
im a thief and my 7k backstab isnt more OP than your 15k killkitten. dont even get me started. LEARN TO PLAY.. you can easily land all of 100 blades if you play smart and not like a dumb warrior. You can immobilize on cripple when you throw your greatsword and if it hits them from behind aswell thats a good 3-4 seconds of immobilize. you can also throw bolas or oh wait…. stun them for 4 seconds with a sigil on your mace burst. learn to play
LOL
don’t even compare killshot to backstab without knowing the facts. First of all. Kill shot never hits for 15K unless the person it hits is a glass cannon. It is a channelling skill that forces you to stay still for a few seconds. It is easily telegraphed and dodgeable. For it to hit 15K means the warrior has to be a glass cannon, which really isn’t a viable build unlike a thief glass cannon build. A glass thief does more damage than a glass warrior. Killshot has a 10 second cooldown.
I think you would have to try very hard to even get hit by killshot.
You say it is a learn to play issue when an equally not as dumb player will realize that they have a stunbreaker or condition removal to completely avoid 100 blades or just time their dodges correctly to avoid warrior CC. Your logic fails miserably. And is ironic coming from a thief that only needs to go into stealth to land a backstab.
the thing is that warrior can have up to 3 immobilize 2 stuns. i don’t think the majority of the builds or classes can clean those in a short period of time. plus that gs immobilize is a really short immobilize which gets renewed when it hits their back. its like a constant immobilize which can’t get removed. most people i use hundred blades on only move at the end of the hundred blade if you don’t have frenzy, yes it did avoid the big hit, but still alot of damage done. and warrior is really a killing machine, when you lock on one person you damage every one on the path a big time. a thief when they lock on one person they have to sneak up there for the burst.
and yea learning other classes really help you to land your hundred blade
Marjory’s face look so realistic
This is just a minor bug, what some of you guys are saying is just ignorant and illogical.
some thing like “Yeah, this is ridiculous.”
“Probably bug not surprised Anet rarely tests stuff”
“Anet … Pathetic …”
just for a bug like this.
these comments are like the most idiotic comments ive ever see for ages, like you guys never played any games or any MMOs.It’s actually of a far bigger scope than your limited mind could ever imagine.
There’s 3 reasons why this could have happened:
1) They don’t test/verify stuff at all. Like in, never, really. Someone changed a value somewhere and didn’t even bother verifying it had the desired effect. He changed something unrelated or unused, and that error went through without anybody noticing.
2) There’s some mysterious issue going on that prevents changes that were made, tested & verified on their development systems to work as intended on the production systems. They seem to not be aware of this issue.
3) They have some serious problems with version control. They rolled the wrong version to the production systems and so the changes they thought they’d apply never happened.
Considering how quite an amount of changes went through undocumented in the past (‘stealth nerfs’), I’d say version 3 is most likely. Regardless, none of these 3 are ‘minor bugs’, but serious issues really.
Concerning the ‘lolz you guys obv never played MMOs before, MMOs are always buggy lolol’ -part: There’s exactly 1 reason stuff gets released with such bugs: People like you. If everybody was up in arms whenever they screwed up like that, stuff would change and future releases were better. Luckily for them, there’s enough people like you.
Sure, Sure, i mean your mind is so unlimited and you are obviously better at coding then anet employees and obviously know what you are talking right? show me you can do a better job then start talking about BS.
(edited by Lighter.5631)
…+20% damage with 3 condition that OP…i can apply 4 with a single GS 4 hit…
Yes, but I removed the 30% Critical Damage out of the tree, and its a very specific condition and very hard to do.
(Wait, which 4, and how?)
I would of thought it would be hard to do with Mainhand Axe/Greatsword, that is what i’m trying to make the trait bad with.
well, bleed cripple immobilize vulnerability..i remember when i 1st noticed it, i was like wooooot…
and i remember sword is some of the hybrid so maybe it will be actually good, since its really bad right now, but still that cripple on sword is just so hard to hit..
Can you really keep that up for a long time to benefit the trait, over say “Sword” which can have 3 conditions on someone almost forever? Why 20% Temporary for Greatsword when you can get 10% forever?
well you can always have vulnerability and bleeds on them most of the time if you have a high crit build and cripple is fairly long and you can have LB f1 as well, and warriors are good at bursts, so 2-3 seconds would be enough, and dolan do have a point.
but then again it has no crit damage in the line, so im not sure.
Who ever think downstat is fine is talking BS
i just had a game 1 minute ago,
it was tpvp me warrior versus 1 necro and 1 ranger,
i took them both down and im almost down too so i placed a LB f1 before getting downed, so i can win this fight,
i do manage to get necro dead and rezed myself, guess what happened next?
ranger and ranger’s pet did so many damage to me that i only got to land 2 hit on him and i got downed again, i was like oh well he has like 1% left anyway,
guess what…that pet started rezing him, and i was like oh well, that pet cant rez forever anyway, it must be like guardians 3 which has a time limit,
but NO it kept rezing him forever, AND it was behind the ranger, so i can’t even interrupt it. tell me how this is not BS
this is a very good example of how the downed state is working as intended.
congrats on downing and defeating the necromancer.
however, the ranger had the upper hand here.accept your defeat.
I don’t know if really bad troll or just stupid. working as intended for rangers having upper hand with their OP downstat? great.
i guess the warrior been worst pvp class is also working as intended. and we don’t get shattered wing backpiece after completing 8 achievements is also working as intended also, Obviously, all you can say is “its working as intended” when its obviously not.
it was a 2 vs 1.
you were never intended to come out alive from that fight, let alone finish off one of them, if the 3 of u are of similar skill.it is working as intended, whether you choose to accept it or not.
i suppose some people just get unhappy when things do not happen the way they wanted to happen.
It was 2v1 is not a freaking excuse, do you have any logic at all or do you want me to teach you how to think? Let’s even say that Sure i won’t survive a 2v1, the fight resets when i rezed myself by killing necro from 2v1 to 1vdownstated ranger.
what you say? “i suppose some people just get unhappy when things do not happen the way they wanted to happen”? you should really go see a doctor and check your braincells. Its not “the way they wanted to happen”, it’s “the way it should have happen if its BALANCED and FAIR.”
Oh and whos the one who blamed anet for not fixing “things” ?
it’s obviously the guy who gets unhappy when things do not happen the way they wanted to happen(you), right? i guess i only have one comment for you :“working as intended, Bro”
(edited by Moderator)
Who ever think downstat is fine is talking BS
i just had a game 1 minute ago,
it was tpvp me warrior versus 1 necro and 1 ranger,
i took them both down and im almost down too so i placed a LB f1 before getting downed, so i can win this fight,
i do manage to get necro dead and rezed myself, guess what happened next?
ranger and ranger’s pet did so many damage to me that i only got to land 2 hit on him and i got downed again, i was like oh well he has like 1% left anyway,
guess what…that pet started rezing him, and i was like oh well, that pet cant rez forever anyway, it must be like guardians 3 which has a time limit,
but NO it kept rezing him forever, AND it was behind the ranger, so i can’t even interrupt it. tell me how this is not BS
this is a very good example of how the downed state is working as intended.
congrats on downing and defeating the necromancer.
however, the ranger had the upper hand here.accept your defeat.
I don’t know if really bad troll or just stupid. working as intended for rangers having upper hand with their OP downstat? great.
i guess the warrior been worst pvp class is also working as intended. and we don’t get shattered wing backpiece after completing 8 achievements is also working as intended also, Obviously, all you can say is “its working as intended” when its obviously not.
Oh guess what?! dragon balls achievement is no longer required is also working as intended
(edited by Lighter.5631)
Who ever think downstat is fine is talking BS
i just had a game 1 minute ago,
it was tpvp me warrior versus 1 necro and 1 ranger,
i took them both down and im almost down too so i placed a LB f1 before getting downed, so i can win this fight,
i do manage to get necro dead and rezed myself, guess what happened next?
ranger and ranger’s pet did so many damage to me that i only got to land 2 hit on him and i got downed again, i was like oh well he has like 1% left anyway,
guess what…that pet started rezing him, and i was like oh well, that pet cant rez forever anyway, it must be like guardians 3 which has a time limit,
but NO it kept rezing him forever, AND it was behind the ranger, so i can’t even interrupt it. tell me how this is not BS
(edited by Lighter.5631)
…+20% damage with 3 condition that OP…i can apply 4 with a single GS 4 hit…
Yes, but I removed the 30% Critical Damage out of the tree, and its a very specific condition and very hard to do.
(Wait, which 4, and how?)
I would of thought it would be hard to do with Mainhand Axe/Greatsword, that is what i’m trying to make the trait bad with.
well, bleed cripple immobilize vulnerability..i remember when i 1st noticed it, i was like wooooot…
and i remember sword is some of the hybrid so maybe it will be actually good, since its really bad right now, but still that cripple on sword is just so hard to hit..
(edited by Lighter.5631)
…+20% damage with 3 condition that OP…i can apply 4 with a single cripple hit…
well maybe dual sword will be useful idk.
This is just a minor bug, what some of you guys are saying is just ignorant and illogical.
some thing like “Yeah, this is ridiculous.”
“Probably bug not surprised Anet rarely tests stuff”
“Anet … Pathetic …”
just for a bug like this.
these comments are like the most idiotic comments ive ever see for ages, like you guys never played any games or any MMOs.
(edited by Lighter.5631)
That’s actually one of the better weapon combos since this last patch. Warrior CCs are garbage especially against a decent thief.
Please tell how the last patch effects this weapon combo.
What, Warriors CCs are garbage? ok?still better then warriors gap closing skills lol.
oh by CC, i also meant immobilize btw, maybe not the same category.
i dont see the point, we are only half way of 2013 and e3 just happened like 1 week ago
You need CCs bro, not gap closers. what you think you can keep out with a thief without CCs as a warrior?..and why would you bring dual sword and GS…seems like a terrible weapon combo tbh.
There’s rarely a lost or won fight that any players can blame on the downed state outside of a lack of knowledge of how to work it. You don’t down five guys while a player is downed and no one is rezzing, that’s just completely stupid.
its not about the mechanics, if you never played a warrior, i guess you will never get 2 downed people or rangers pet 1 to the ground because warriors have no sustain like no sustain to no sustain and it was already difficult for us to take down two people. and you will never be so depressed because how you can do nothing else so nothing but nothing, but watching that ranger get rezed up by their be loved pets.
Simply start playing with Teammates that can rez and stomp and stop getting into unfavourable Situations. What are you doing in 1v1’s with a Warrior anyways? I don’t know any Warrior-Build thats good in 1v1, he’s a Teamfight-character.
Yes, War’s are imba and their downed-state sucks pretty hard, but c’mon, even the fastest fish will be considered weak if you measure it by how fast he can climb a Tree.
It’s a Teamgame and Chars have Pro’s and Con’s – specifically the Warrior needs a Team to make up for his flaws, so either change your Class or start playing with a Thief.
I’ve never experienced it once (at least I can’t remember it) that a Ranger was able to rezz himself by his Pet in structured PvP and I’ve played about 2k tournament Matches with a Premade Team.
Again, the only thing that matters in 90% of the Situations in structured PvP with Premades is how often you can evade the Stomp. Really nothing else has any impact whatsoever in most Situations.
im sorry, but what i said happens in group fight as well. obviously a premade team and not a warrior, thanks for not reading my comment
throw some aoes down and he will die.
Theorycraft. Or is it “theorywars” now? Sorry, either way.
(…)dude, you should try what he said 1st, for real. if you still dont have your opinion changed,all i have to say is l2p
Hate to be “that guy”, but I play both of these classes to some success.
Kind of a silly assumption to make that warriors don’t also play thieves and thieves don’t also play warriors.I believe i’m pretty good on these two (Granted, i make no claims to be the best or anything). Been playing MMO’s since before everquest launch, at this point I play everything pretty well. There is obviously room for improvement. We can all improve, no matter how good we are, to be honest.
…etc(it should be pretty clear where i’m going)When I or another thief( or a warrior, a mesmer or w/e) comes through and says that “A good player has a good chance of anticipating your panic AoE spam”, you should consider that advice and also consider taking your own advice in light of that information.
As a simple closing statement, I don’t even play dagger MH that often, Sword/d setups are in a much better place right now, to be perfectly honest. Anyway, the point is that it’s still a pretty stealth reliant playstyle. I see and avoid panic spam every day. It’s not that hard to evade or just wait it out.
Try it yourself, roll a level 1 thief if you don’t have one yet, que up on spvp, load up on stealths, engage some lone guy on a point, pop an early BlindingPowder/ShadowRefuge/ShadowTrap then just roll away and watch the behavior. After some practice and observation of the people your fighting, you’ll learn to predict their reactions (dose the warrior even have a hammer equiped? Has he been equip swaping? you should know before you engage).
Then again, on my warrior, I do the same type of things to thieves. My point here isn’t to support the “thieves are imba” argument, just that the simpleminded “when X happens, do Y, then you win” logic is incredibly flawed. Sure, it’s a good start, and you do get better, but it’s never going to be a lasting solution.
As you get better, so does the other player.
congrats for making no point at all
Says a warrior, like you have room to talk. Thieves only do what they’re meant to do: deal tons of burst damage. But if you look at them they die. Squishy as hell. You on the other hand? HUEHUE GUYS 100BLADES INSTADEAD.
Watch guys a noob that dying to bullrushlolfrenzyhb combo
good timed bullrushlolfrenzyhb can be the deadliest thing.
http://www.youtube.com/watch?v=qnibXlp2vQg
maybe not the best example, but you get the idea.
bullrushfrenzyhb is the best combo a gs lb zerker warrior can have imo.
What are you talking about, i always go to help the losing team in multiplayer games, because its more challenging, because i don’t care about how hard you worked for what, because its a game and i want excitement and challenges and improve my skills, not to keep the fake glories of nothing, plus in this game you actually get the winning reward for switching, so you are just b-ing too much.
i can’t figure out if you are talking about PvE or Pvp, because i don’t see warrior in that list so its not a PvP list, but then again ,did you see hammer guardian face to face with bosses and tanking every hit?…
Are you talking to me? Warriors are good because the stat boost from banners is huge but beyond that they’re actually not as good as people think they are. Hundred Blades is high total damage but in terms of overall sustained DPS warriors are actually lower than guardians in terms of DPS, unless it’s a small target that can be pushed against a wall (i.e. Slave Driver) in which case they are very slightly higher (about 1-2%).
You absolutely should have a warrior in every party to stack banners (bring Strength, Discipline, and Battle Standard) but there’s no reason to bring more than one, since having multiple banners of the same type doesn’t stack. Compare that to engineers, who deal equivalent or better DPS in most situations (and at range), and also stack much higher amounts of might and vulnerability (a single engineer can easily get 10+ stacks of might and 25+ stacks of vulnerability on everything).
And before you go NO LOL I DEAL 20K WITH HUNDRED BLADES please try to actually do the math and see how much you actually deal in practice. It’s not as much as you’d think. Hundred Blades is a high total damage number but keep in mind that it is a four-second channel, and that is four seconds NOT spent auto-attacking. That means that HB doesn’t actually deal 20k damage, it deals 20k minus the damage of about 6 swings from the auto-attack. The formula for overall DPS is [auto-attack DPS + additional DPS for each skill / recharge time].
No, im talking to OP, i would never talk to anyone without quoting them, so you may delete your post now, no problem.
There’s rarely a lost or won fight that any players can blame on the downed state outside of a lack of knowledge of how to work it. You don’t down five guys while a player is downed and no one is rezzing, that’s just completely stupid.
its not about the mechanics, if you never played a warrior, i guess you will never get 2 downed people or rangers pet 1 to the ground because warriors have no sustain like no sustain to no sustain and it was already difficult for us to take down two people. and you will never be so depressed because how you can do nothing else so nothing but nothing, but watching that ranger get rezed up by their be loved pets.
Problem is the moment you stop you have 12s before stealth disappears. I’ve already tried it as a thief and i’ve already watched 3 thieves attempt to break 12s for 20+ minutes straight. I even helped them with my own black powders and Shadow Refuges.
Never did it get more than 12s. Just wanted to give you a heads up.
i just log on my 19 matches played and read all the traits and click them and use dp combo as a newb thief like me i managed a 1 min+ stealth i can go on for ever like this if i want, also i managed a 15 sec stack with blinding powder and SR. like that guy said you don’t need to stack over an amount of secs to be perm stealth
The problem with that is against an enemy with half a brain, all they need to do is stand in your BP. Then you won’t be able to get more than 4s otherwise you will snag the enemy going through your BP, as he is standing in it.
even if you snag your enemy with HS you still get the stealth. no?
You don’t. The first Heartseeker through BP combo can hit a player and still give stealth. Any hits beyond that results in revealed.
thats exactly what i meant…
you can also scout in wvw without being seen ever for forever without perma stealth
oh and shame on you again, did you even try the technique to say that it can be used for scouting?
Okay. Film a video of staying close to the enemy team in an active WvW server without getting seen without stealth.
Point is: perma stealth was not supposed to be possible.
Yea, sure, go film one, let me see how that works out, bro.
Heres one sad sad story.
OT: they should nerf dem ranger number 3, thats all.
(edited by Lighter.5631)
100 blades is easily a death trap in 90% of situations in s/tPvP. In 3 and a half seconds of being rooted a warrior will easily die unless it is cancelled early.
Even if you do manage to get somebody with a Bulls Rush, you will probably end up being dealt more damage to yourself than you to your opponent. Any time you are stationery you leave yourself open to being CC’ed and bursted to death so even in seemingly good situations hundred blades will backfire for you.
Thieves can also just shadowstep, mesmers can teleport, guardians can straight up tank it, d/d eles can pretty much heal up most of their HP, rangers can use protect me, etc so in reality there are so many counters to such a mediocre skill.
People try to raise hundred blades to mythical, god killing status and it is far from it. If you aren’t a glass cannon like how many of the people who are calling the suggestion dumb and calling it way too powerful, it actually doesn’t hurt that much.
Think about it, it does 2030 damage over 3 and a half seconds. A thief dagger chain does more damage and quicker. An axe chain will probably do more damage. Well of suffering and necro dagger attacks will do more damage. 3 Heartseekers will do more damage. Lich Form will do more damage, a guardian with retal, symbols, burn using the greatsword #2 will do more damage. Having more than 1 phantasm out will do more damage, etc, at least when time is concerned. And what do these stronger attacks have in common? You can actually move!
kitten I wish I had skills like these.Plus, I don’t even remember the last time I got a full hundred blade off in tPvP that didn’t result in me dieing shortly after or actually doing any significant damage.
100 Blades, as well as many weapon skills in the game need a complete rework.
i get full hb quiet alot, i guess im just good, thank you. and it gives me dem moar might moar vulnerability. Let’s admit that warrior in general need a buff, even hb imo, but definitely not some useless bs you guys talking about, all of those OP suggestions won’t be granted forever ever, never ever, ever. teehee..
i can’t figure out if you are talking about PvE or Pvp, because i don’t see warrior in that list so its not a PvP list, but then again ,did you see hammer guardian face to face with bosses and tanking every hit?…
Warriors do more damage then thieves.
Axe autoattack’s 3 chain does more damage then backstab.
Whirling Wrath does more damage then backstab.Lies, not even the 3 hists of axe autoattack are the same damage of 1 single backstab, even dagger autattack does more damage, what are you doing here in this forum?, you clearly have a thief that enjoys 1 hit killing people.
Fenrir, read my posts and check your eyes. I have a thief and a warrior. However I am here most of the time moreso then anywhere else.
You have read dozens of my posts here trying to fix the warrior, but YOU CAN SEE THE TOOLTIPS IN THE LINKS.
Backstab isn’t the 1-hit-kill attack you say it is. Its less damage then most other normal abilities.
I stopped reading when i read this part. Tell us you trolling right? :o
Can’t tell if you are bad at trolling or just bad at trolling.
what Daecollo said was actually true
Thief auto attack has an attack speed of 1/4 with dagger
heartseek does massive damage and has no cooldown
pistol whip is basically a 9 hit version of 100b with a stun
i ve seen cloak and dagger hit for up to 5k on me
i was talking about the one i quoted, which is heOneNOnlyGeneralBama
that boomerang effect is amazing, insane burst comboed with other gs skill
all i ask is just be able to actually do damage on bm rangers. and not like they afk there let me hit them and do no damage at all.
Personally i wouldn`t put any toughness because you survive better without toughness. because it makes monsters attack you and warriors arent guardians, they can`t take that much damage. i would rather add more vital for more survibility
yea, ive got 3 almost 4 set of PPC. i just bought some karma PTV, and PTCondition, but i almost never use them, maybe mix some PTV when playing bad, rarely.
Warriors do more damage then thieves.
Axe autoattack’s 3 chain does more damage then backstab.
Whirling Wrath does more damage then backstab.Lies, not even the 3 hists of axe autoattack are the same damage of 1 single backstab, even dagger autattack does more damage, what are you doing here in this forum?, you clearly have a thief that enjoys 1 hit killing people.
Fenrir, read my posts and check your eyes. I have a thief and a warrior. However I am here most of the time moreso then anywhere else.
You have read dozens of my posts here trying to fix the warrior, but YOU CAN SEE THE TOOLTIPS IN THE LINKS.
Backstab isn’t the 1-hit-kill attack you say it is. Its less damage then most other normal abilities.
https://forum-en.gw2archive.eu/forum/professions/thief/Thief-Backstab-Picture/first#post2185307
Looks like you just hit a warrior, judging by what you stole.
What if:
He had frenzy, taking another 25% damage?
What if he had full zerker? There is only a 180 armor difference between thief and warrior…
Its balanced, because glass cannons are suppost to kill glass cannons, and you hit another glass cannot with a damage increase on him.
Sniper Warrior, hitting 18-25k criticals from kill shot.
So you are comparing an adrenaline skill that snares you on the floor and can be avoided very easy with a skill that can 1hit kill you from stealth…
Nope, its not balanced.
I will compare to whirling wrath then, which does more damage, can hit more targets.
https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DJgYhGde9QmcOr how about the roaming elementalist?
http://www.youtube.com/watch?v=DyahdHO0WHk&list=LLmzSk2tr1p9t2yv9glC613QI have seen that video before and its clearly wvw, in pvp you are not going to do that damage, but thieves can, and you cant see it coming, if they fail they will just try again, if you manage to lower their health then they will run stealth and reset the fight, it dosent matter how you look at it, its not fair.
im sorry but a fight between zerkers end in seconds, you got those thieves once they are done, even if they really got away in a really small chance,who cares, move on.
throw some aoes down and he will die.
Theorycraft. Or is it “theorywars” now? Sorry, either way.
On the every class side of things it goes something like this:
You spot a thief and engage quickly before he stealths
He takes a couple hits then you see a poof of smoke
Then you have to roll, ability or AoE cause the BS is coming
(But it doesn’t necessarily end here)
The thief is experienced, so he also rolls/evades or just waits it out
Fight resets, your down stamina and/or cool downsPeople, ever since early MMO’s have always liked to assume that beating a thief/assassin/rogue is a simple question of a certain skill threshold. The problem is that it is completely absent of the consideration that the stealth/lockdown class in question could also pass a certain skill threshold to negate those counters.
For every thread here about “how do you beat a thief with X”, there is a thread of a learned play style that accomplishes “how do you beat X with a thief”.
As a warrior, you say earthshaker at your feet. As a Thief, I may say roll through the earthshaker for the attack (or trait for the blind and ignore it entirely). But then the warrior could say trait for the attack on roll(or shout build) to counter the blind and evade the stab attempt before the AoE. And then the thief could say …etc.
dude, you should try what he said 1st, for real. if you still dont have your opinion changed,all i have to say is l2p
if you are complaining about thieves, you are one of the worst warriors ive seen, as a tpvp warrior, thieves are the easiest thing to kill.
True, i hate thieves more than any other class in this game.
because of their stupidly imblanced op dmg, evasion, escapes, invisibility… …
i have actually been 3 hitted by a thief in wvw… on my warrior. 20 k hp…
so much for using a heavy armor.. i could aswell just run around naked.but i hate 100 blade even more. simply because its slow and sluggish and stationary.
your better off using 3 autohits. your mobile and hit your target = more dmg.
(you cant even hit a fecking wall if you stand still swinging).
100b is good because it works better then auto attack on CC’ed enemy because it simply does more damage in a short amount of time and it also gives more might, and its not hard to catch someone cc in pvp. imo 100b is just abit slow, maybe 10% speed increase and i would love it
what..offtank warrior? zerker or nothing.(or condition -.-)
its Ok as it is now, but i would love it if they increase its speed by 10%
100b is still awesome frenzy’ed, easy to land. not frenzy’ed is abit slow and really really difficult to land a full 100b but still decent. you guys are asking too much.asking too much ?
A thief came by my sparring day at warrior academy:
“Heey dude, wicked swing spamming… but do you realy think anyone whould just walk into your swings ??… learn to move dude…
-All i need to do is use this…
Thief spam heart strike and warrior gets down in 2 seconds
“lol man, your armor… its so soft, you sure its real metal and not just painted foam ??“fecking hell man, i wish i had a 2 handed dagger”… “ouch”…
“hell i dont know, my boss said to me it was “heavy armor”, so it must be.. right ??
if you are complaining about thieves, you are one of the worst warriors ive seen, as a tpvp warrior, thieves are the easiest thing to kill.
evade evade evade evade evade evade evade
Try to dodge and move out of Aoes. Pve bosses are easy. sure sometimes ill get rifle or lb as second weapon, as im not in the stat to go full melee. at fotm 48, still zerker with shout heal build melee bosses all day long. 38 ofc full zerker hehe
but i have to say that guardian is generally a easier class to melee then warrior. some times i just felt tired as a warrior.
its Ok as it is now, but i would love it if they increase its speed by 10%
100b is still awesome frenzy’ed, easy to land. not frenzy’ed is abit slow and really really difficult to land a full 100b but still decent. you guys are asking too much.
(edited by Lighter.5631)
i would say that thieves are the easiest thing to kill as a warrior.
those zerker thieves or thieves as a class in general are basically the most easy thing to kill as a zerker war with skills off cd . you can always immo them and 100b then 3 the air they will come out down
even if you failed that, or not that good with GS
you can always just LB F1 3 and they pretty much down at that point
(edited by Lighter.5631)
heck, just give 1 sec daze on hb lol
No, more skills shouldnt be equal power to less skills, more skills would be better because it simply has more skills available for you in any situation, it allows you to do more precise actions and waste less WHICH is easier to do then having less skills and not having them available when needed. Balance is more complex then " oh i can do like 7 buffs 5 conditions, remove 3 and aoe damage in one skill, but i only have one skill, while others have 10 separated skills(which added together will be equal to my one and only skill) but each skill only does less stuff, so im obviously better"(not)
The only resource in gw2 is time.I dont think the classes with more skills have less activation times on their skills..quite the opposite.So even if they truly had like double the option (which they dont im sure) the time ticking away is really the same for everyone.
Plust there are systems that prevent those classes from having acccess to all skills at all times and those skills have way longer cds than normal.So while you are right that more skills =easy mode thats not true at all when you add the cooldown management of them plus the mchanicsm that prevents you from having access to them ,the “activation time to effectiveness” ratio etc
I can make you a class with 100 skills all on 2 min cds and 3 sec activation times where every skill has only 1 sub effect of a skill of multiple effects of other classes!Would you say th same then?
Your post makes sence if we assume the game is completely unbalanced!I fully understand the concept and what you are saying man..Im just saying its more complex cause you cant rally access,activate,and have evrything recharged however and whenever you want if we take into account ..balance..
As you said, more skills have to equal to less skills, so the guy with 10 skills will have 10 sec of cd on each skill while the guy with 1 skill will have 100 sec of cd, because if it has anything less then 100 sec, both wouldnt be equal.
let’s just break that equal thing, even the guy with 1 skill have like 30 sec cd only on his skill, what will he do, when he gets 1 blocked and left with nothing buf 7 buffs for a total of 30 secs. he will be killed by that time.
actually no i don’t agree. even that only one skill has only 10 sec, the guy with 10 skills will still be better,because he can always just save that one aegis for your ultimate skill to pop while keep damaging you, because you have nothing else.
(edited by Lighter.5631)
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