“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
Also I’’m not sure what some of you guys are on about. The devs communicate with us rather well, and the game is more balanced than it has been in the past. Maybe i’m just a fan boi, but I enjoy the game, and I think it has evolved nicely since beta. You can’t expect dramatic changes with the snap of a finger.
So what do you do in your employment at arenanet?
No the devs don’t communicate with us well, its called not at all, zero zip.
Dramatic changes at a snap of the fingers? the video is over a year old.Will it take 4-5 years to give the warrior on par survivability? 7-8? 100? we dont know as we have heard zero, zip, nothing post patch.
I swing my sword (and wait for the broken animation), I swing my sword again (and wait for the broken animation), guess what? thats not fun.
I like the game despite its faults, if they fix the bad game play I might even be able to get my guild to come back. Something is wrong when highend hardcore pvp/rvr guilds just laugh and leave.
Perhaps you’ve been living under a rock so I will enlighten you. Every month we get a video stream hosted by a community member named Grouch. It’s called “State of the Game” which features at least 1 dev. They answer all types of questions, probably even some questions that you would like answered. I’ve only played a hand full of MMOs and some other games, but I have never seen developers actually communicate with the community as well as Arena Net does. Maybe what they talk about is not what you want to hear, but it’s communication nonetheless. They also let us know that they see our suggestions and complaints on the forums, and care about what we have to say. They just recently announced their team will be working on content patches with turn around times of 2 weeks. What am I missing here?
I’m aware that video is over a year old. There have been many patches and balance changes since this video. Yes it has it taken some time to get Warrior into a competitive place, but Warrior is in a very good spot now. I’m confident we will see real viability shortly. They know our #1 problem is sustainability. In the last State of the Game they mentioned some ways they will help u with this issue.
I don’t know which high-end PvP guilds are laughing and leaving the game. You might not know this, but the community plays almost equally important part as the developers do in growing and maintaining a strong community. These high-end players sound very low-class. Yes there are bugs in the game, and some quirks during combat, but I have faith they’ll be ironed out. Nothing worth throwing a fit over.
are you new?
sorry but gs/lb is better aoe. ive been playing dual sword from 1~70 because i loved swords but when i changed to gs i had no intention to get back to swords,pve wise gs is so much superior in anyways from damage to survibility.
Dying is what sPvP Warriors do best.
Easily Killed Frequently.™
in every topic you only post bad things about a warrior and i agree it is not the best pvp class and that there are quite some things that could need change but you just exaggerate in every post…
you have to be the worst warrior in the game if you never win and only die (as the first one in your team)
from all your comments i have seen only 1 with constructive criticism
…
the rest is just brainless hate and exaggerationClearly my remark was tongue-in-cheek… but it has some truth in it, doesn’t it?
Perhaps I should post only good, positive things about the Warrior and ignore how bad the class actually is. If no one’s complaining, the class must be fine as it is, right?
Maybe I am the worst Warrior in the game, but where have I said that I never win and only die? (incidentally, even a stopped clock tells the right time twice a day.) It’s amusing how you accuse me of exaggerating then go on to exaggerate to make your own point.
As for “constructive criticism” – tell me again how the countless good ideas and suggestions the community have made over the last few months have been taken on board by the Developers who have in turn used them to improve the Warrior. Oh that’s right, they haven’t. What value does all this constructive criticism have when in the end the Developers choose to ignore it?
They’ve had ten months to fix the class and they have abjectly failed. But you carry on making positive, constructive posts if that’s what you want to do; carry on being happy with any scraps you’re thrown; carry on meekly accepting “a step in the right direction” month after month as the other classes actually grow in power. You do that, I won’t. I will simply call it as I see it – and yet through all of my “brainless hate and exaggeration,” the fact remains that Warriors are still the worst class in PvP. Full stop.
But just for you, I’ll try once again; what do Warriors do best in sPvP? Practically nothing that another class can’t do better.
How’s that?
woot, respect.
you no see bunker guardian using them tomes, so dam op.
There’s a lot of complaining about Final Thrust, but it does good damage if you land it. And it’s not exactly the first time Warriors get one of those skills. Kill Shot, Eviscerate, 100 Blades are all in that boat.
how is using that nerfed useless legspecialist and having opportunist for perma fury any better then previous method. yea, sounds good on paper, i wonder who even uses opportunist.
ok, want me to explain how kill shot, evicerate and 100 blades(and other skills) are way better then final thrust?
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I think if they fixed the animations and made blademaster reduce sword cooldowns it would be at a better baseline
With the exception of Lightning Hammer and of course Heartseeker, Savage Leap is already top in terms of movement.
.
and what is your point?
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do best at increasing your skill level? 90% of my matches played with warrior. just made a necro and played for 3 hour, people at the same rank or higher started to calling me good and pain in the kitten when not in their team..never felt like actually being in a team and helping a team that much before…
what are you doing anet!
Is no where close to LB3 or axe f1 imo
Is has nearly twice the damage of LB3 when you hit someone under 50% HP. It does in theory slightly more damage than a Backstab to the back.
what, on my tooltip.its says.final thrust when enemy have lower then 50 hp does 2.3k ish and LB3 does 2k ish.and LB3 is so much easier to land and its a much bigger aoe. not to mention it has no restrictions for the damage it does and it has only 10 sec cd
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Swap one of the OH sigil to energy?
plus you have fast hand and hydromancy have 9sec cd
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It hits for 2k-3k non crt and 5k-6k crt its an amazing skill and it should be hard to land because of the damage it does thats called balance. Just do a cc before you use it or predict were the enemy is going to be. Personally I love Final thrust its so good
Is no where close to LB3 or axe f1 imo
Funny, the hard hits thieves do aren’t telegraphed, coming from complete invisibility. Mesmer shattering isn’t telegraphed, being instant.
Yeah you right but they pay for it with innate squishiness
the thing is that they have stealth and clones and ports for sustain. so our skills shouldn’t be as telegraphed.
Does anyone know if we got mentioned in the SoTG? I was at work and had to miss it, but I am kitten ED to know what the devs have to say about us still being the very bottom.
heres your sums up of the warrior part in sotg
“warrior are kinda ok in pve, warrior need sustain”
boom, done. gg wp, move to next topic thief, thanks.
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attack speed is always welcomed.
useful and viable really depends on players play style really.
Yup, Elementalist have too many skills that unfun when against it so nerf too please, take lightning and earth out please, thats unfun. thanks, because its unfun.
are you planning on nerfing warriors bit by bit and decrease it’s player base so some day you can delete it, and all remaining warriors will be class transferred to guardian or a whole new heavy class?
http://dictionary.reference.com/browse/sustain
heres one for ya.
i lol’d
1515
but final thrust’s animation is so bad and awkward plus you can barely see it with all other flashy moves from other profs. and it’s way too slow ,sometimes its not even worth using.
edit? actually no, final thrust’kittenbox is so bad, just missed some final thrust when the enemy is RIGHT at front of me and just walking left and right, pure bs
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well, good that warriors have it’s own rule as being a free point
sword has too littel aoes for high level content.
well i have a hybrid war i can stack insane bleed damage and do final thrust for 5k..
but they seriously need to fix final thrust
and what i was thinking was
Blademaster
Increases your critical-hit chance with a sword by 10%.
-20% cooldown for sword skills
but sure, i would love some direct damage on sword. i wish they would have made sword like axe and axe like sword. <3 sword
….with the patch, my warrior build got nerfed to the ground and the buffed weapons barely any better. i don`t know why would warrior went up tier, because some `haha`bunker build got buffed. while damage in general got nerfed
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leg specialist and bp hf to 30 = gs: byebye dps.
Signet of might
Does not affect Endure Pain.
SoM affects Blocking.
oh i thought endure pain was actually blocking for some reasons
I could do way better pre patch. this patch nerfed gs lb zerker build and gs build in general by alot.
leg spec nerf, bp hf both in 30 points…and you could have killed that mesmer way faster with the same bc frenzy hb combo pre patch.
Considering that he died JUST from hunderd blades, any more would really be OP O_O.
You know that any zerker build (not moving not using sustain skills) should die to a fully landed zerker HB. else GS would be completely trash. well, its already close to trash now with nerfs
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Signet of might
I could do way better pre patch. this patch nerfed gs lb zerker build and gs build in general by alot.
leg spec nerf, bp hf both in 30 points…
and you could have killed that mesmer way faster with the same bc frenzy hb combo pre patch.
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permanent because it didn`t say limited on the description which the bow and quiver and mace and shield had.
cleansing ire is actually a player suggestion in the forum
Need them 20% sword cd reduction
Worst thing is they nerfed gs to the ground. Leg specialist icd….what it’s not like its already difficult to land them damage yet a leg specialist icd..then damage nerf….by moving bp HF to 30, if you want these two, you will miss forceful gs and 10%damage on bleeds or you miss HF or bp
Not gonna say that those two traits were not good, used them as a fight starter to deal a good load of damage, and the fight goes on Ill use my burst either for gs s quick burst for extra dodge with some extra fury and a decent damage or lb aoe for more sustained DPS to take enemy down and as the fight goes on ill get back to full adren and the more damage ill do again. I don’t think these skills encourage people to stay on adren simply because we need those bursts, even in PVE I use them lb f1 not to mention PVP.Like axe, lb, hammer,sword, rifle,mace most of these builds are all surrounded with their burst, I don’t know why anet would think these skills encourage people to stay on adren other then Low end PVE, the only skill which I think it encourage people to stay on adren is healing surge or whatever it’s called.
ok eff this. i can tolerate everything, bp hf to 30. i mean speed increase.swiftness are nice not to mentiom reduced F1 cd on tree now with trait which gives damage increase
but that leg specialist 5sec icd killed it for it. no…just…no..
@above sustain can be obtained through other ways, constant swiftness and 25% speed i would call those sustains
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actually no, its abit different from the older leaked version. so let me read it 1st
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Am I being trolled? That’s my only explanation at this point…
no, you are the one whos trolling . vigorous focus is definitely better then most of the discipline adept traits. according to your logic, almost every discipline adept would be useless except HF. not to mention how good vigor is and can help in a fight and alot of warriors will have stance in their utilities and 60 sec is not a long cd, like people still using endure pain even it has 90 sec cd and fights doesnt last long, either.
tell me how are offhand useless with sword blocks not getting canceled from range attack and axe 50% damage buffs. and hybrid sword build could definitely use them 5% damage more then ever before now.
but to mention that ive already using dualsword and the extra block already saved my kitten a tons with extra bleeds.
and as of now before the patch, why the hell would you freaking choose furious when you can have other trait and leave your awesome damage speed buff sor passive when you can have one utility that give you tons of adren,
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The BIG nerfs are that Berserker’s Power and Heightened Focus are being moved to Grandmaster traits while other more useless traits are being moved down.
tell me how are dual wielding and vigorous focus useless.
OK, dual weilding is useless because the only semi-useful offhand that benefits from it is mace. Vigorous focus is useless because of the nature of most stances that people actually use, and the fairly long cooldown that’s attached to them. For example if using endure pain, you do not need vigor. If using balanced stance, you are less likely to need vigor.
tell me how dual wielding only benefits oh mace and tell me how no body use berserker stance and tell me how traits can be useless just because you dont use it in your build
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im not even going to mention that you have to almost always use your F1 in pvp, i even use F1 in pve, and i will tell you that i run fotm 38 48
Problem is that good players evade all your dmg. It doesnt matter if he dodge, kite spamming cripple and chilled like engineers or spamming blind as thiefs. But as a warrior you CANT deal dmg CONSTANTLY. And if now miss your burst , you can run away or just die. Its your chose. But at this time sth is wrong with warrior if he get so easily kited.
now we get almost constant swiftness. and no, even good players cant evade all your attacks, only evade builds can, like the thieves one, which are getting nerfed from what i saw and heard. and if you havent notice yet, no one can be good at countering every class and build. like constant immo stun of engineer..some times you just.got to walk away..maybe those are getting nerfed too, havent read them engi notes yet
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i think thats just a L2P issue, while warrior and guardian are just the easier claases for starter, i play fotm.48 and you have.no idea how much i loved them thieves, speed up the runs soo much. and i grouped with ele too, hes using dd and switch with sd depends on fight, he rarely downes like real rare and helped the team alot.
I love the way this works.
When you lose adrenaline:
So if I have 8 stacks of confusion, blind, cripple.
Miss the target, take the damage, miss and not cure anything..
Or with just confusion
Hit the target, then cure all that stuff when I don’t need to cure it.
LULZ LULZ LULZ
how about you use your 1 when you see you are blind and not using F1 like an idiot. if you get blind at the last sec all i can say is gg, i lb4 enemy cc at the last second too sometimes. or they just evade your attack …well they evaded it…
The BIG nerfs are that Berserker’s Power and Heightened Focus are being moved to Grandmaster traits while other more useless traits are being moved down.
tell me how are dual wielding and vigorous focus useless.
lol so they are moving BP and HF to grandmaster slots? And only improving them by 3% at max adrenaline and no secondary effects?
How phucking lazy are the Devs that work on warriors wow
just from that i know you never focused on a warrior, HF gave 9% not 12.
im more then happy about the changes atleast its way better then the older version.
no leg specialist nerf, so we can still have it to land our damage, 100% swiftness on crit hit for 10 sec with 15 sec icd is awesome, you can make up that 5 sec with Sor too. from what i remember, when i cant get to an enemy and can’t get any from enemy to reset either because enemy moving too fast or we get cc. swiftness is awesome, not to mention its 10 point arm trait, which can be used really commonly. yea sure we might lose alot on both hf and bp both being on 30 point, maybe make the bp back to 10 point and keep the hf at 30 would be great. but ill see how constant swiftness will work out.
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i dont know what are you talking about
I liked the old (probably faked) patch notes probably mostly cause of this:
Warrior’s Sprint: Movement speed has been increased from 10% to 25%.I said I wasn’t gonna believe it till it came out, but my hopes had been growing as time went on. Now that I’m seeing more believable leaked notes, I’m sad.
Dude now we get swiftness for every crit hit for 10sec with only 15 sec cool down which you can make up with signet of rage and its 10 point precision tree so it can be used more commonly on almost every build
according to this note, no leg specialist icd, more access to swiftness and actual burst skill damage increase via trait.
love you anet.those ’’notes’’ are as real as my lamborghini standing outside my house right now
yes, but i would rather believe in these notes rather then the old one
Both of those links are bogus and admit they aren’t official.
nothing is official until 25th, but personally i would believe in these two rather then the older once which is full of bs
They go down as fast as you do. the more annoying one is the s/d evade build.
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