“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
i’d take Axe OH anytime over Sword offhand except some boss fight which the boss doesnt summon minions. not to mention it does better AoE condition or direction damage.
http://wiki.guildwars2.com/wiki/Whirl_finisherI know what a Whirl Finisher is, I even mentioned it in my post. ~5 stacks of ~5s bleeds in an AoE isn’t TERRIBLE, but it’s happening every ~20s and longbow itself provides enough AoE damage to deal with a large majority of trash mobs that OH Axe is once again, rendered useless in it’s niche. Also each burning bolt flies in a random direction and burns for ~1s, and burn being the worst party-oriented condition… half the time you won’t even be dealing damage with it.
15 sec for 5 stacks of torment which takes time to stack up or 4 stack of bleeds on single target that moves rarely is nothing better
The argument is apparently “I get more adrenaline from using Whirling Axe for PvE.” Guess what? Healing Surge says hi.
Healing Surge: full adrenaline every 30 seconds
Whirling Axe: Full adrenaline every 20 secondsAlso, Whirling Axe comes with some damage.
Take Healing Surge and then down in combustive shot and spam Axe 1s while stacking vulnerability for more DPS and party might stacking.
And what if I’m using Sword MH?
I’m really sorry but Whirling Axe just contributes very very little to any build. I used to run sword/axe as well because “Whirl in fire field omg!” “Adrenaline gain wow!” but that ended months ago once I actually considered what I was missing out on.
The only thing Axe OH contributes is slightly higher adrenaline gain, which I can personally guarantee is not remotely useful even in a condition build with Sword MH because of traits like Furious giving you way more adrenaline than you know what to do with. There’s also Fury, but I don’t think anyone is going to say that’s important.
You are also missing out on the utility other OH weapons provide. Sword OH and Shield have blocks that can be traited to reflect, Warhorn has a blast finisher and can be traited to convert conditions into boons, Mace has vuln for the team and a line knockdown. Taking Axe OH over any of these things is quite detrimental to your team due to neither contributing to your survival nor helping the team in any way. It just grants adrenaline, and does really poor damage.
i’d take Axe OH anytime over Sword offhand except some boss fight which the boss doesnt summon minions. not to mention it does better AoE condition or direction damage.
http://wiki.guildwars2.com/wiki/Whirl_finisher
(edited by Lighter.5631)
0 30 20 0 20
shaman, rampager rock
dual sword
lb
healing signet
dolyak
stamina
bola
SoR
rune of the guardian
that’s what ive been playing these 2 days, really cool.
COF path 1 world record was done with 1 warrior in group :P
&
Sorry but you are months old, after all those damage nerf, with 2 thieves as main dps run faster cof1.
I don’t tend to judge balance on the game’s easiest dungeon path. Stuff the arrogance.
your comment is pretty funny because you were talking about pure damage and how warrior is doing too much damage compare to everyone else, cof1 is like one of the closest thing if you are talking about pure damage. i don’t even know why would you comment that, i mean..are you trying to play smart, change the topic to something else and thinking that no one will notice or you just lack common sense?..
(edited by Lighter.5631)
you are pretty much prepared for it and you lose nothing for clicking when the sheep is out…this has nothing to relate to the actually gaming, pvp, fps….theres so many other factors.
Welcome to GW2. No one wants to defend the nodes, not even that bunker guardian on your team. Why bring a guard in the first place then? It’s a mess sometimes. They need to reward people actually doing the right things to win the game.
Reward = win, if they are doing the right things to win the game..
Sir:
-Evi does that damage in one shot which takes 0.75sec
-Axe chain also does highter damage
- Its not even useful to filling up adrenaline, trait for either sharpening axes or furious, or take both and watch adrenaline jumping like crazy.
-Axe offhand offers nothing, its a trash. If they remove it from warrior i won’t ever notice any difference, that offhand wep doesnt exits to me and to many others out here.
- and it also only hits 1 enemy.
- So you want to improve an off-hand skill to be superior to the whole of a mainhand autoattack chain?
- I am already running Furious with 82% crit rate. And when I ran axe, I ran it with Furious and Sharpened Axes. I find axe offhand very useful at filling up my adrenaline.
- For me, Axe offhand is my favorite offhand to use with my Sword.
And let’s be honest here for a moment. The only reason axe offhand supposedly “sucks” is because it’s not the best choice at anything. For damage, Mace is better. For mobility, Warhorn is better. For condition damage, Sword is better. For utility, Shield is better. With that in mind, is the solution really in increasing the damage?
sword only does better condition damage when 1v1. axe does better overall then sword for its fury and whirling finisher
Because we clearly don’t do enough damage in PvE already.
Sorry but you are months old, after all those damage nerf, with 2 thieves as main dps run faster cof1.
yes,yes that would make more sense for picking balance stance instead of dolyak
yep i remember when against 3minion necro,mesmer and a spirit ranger, like seriously a net…
Warrior is still just terrible compared to other classes/melee. I mean okay, stun lock one class…great. Just don’t fight anyone else or prepare to get completely worked over. Still can’t deal with conditions well and especially not in this pvp environment.
More condi nerfs (necro or otherwise) are just going to be more indirect buffs to guardians and bunker builds which is pretty unfortunate.
How strong are bunker guards right now? Just curious? I don’t see very many and the ones i do see just melt.
ill tell you that all the seriously premade team i yoloq against have one bunker guardian and atleast one spirit ranger
If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.
I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.
You do the videos for spvp and show us how OP it is, really i want to see, you dont need to lvl up for that, just enter the mist, show us how much of a talker you are by not doing it or puting some excuses or not even answering this post.
Man, it has to feel very bad to not beign able to be carried by the most op stealth class in the history of mmorpg, you should stop playing video games for the sake of your dignity.
First of all, I don’t really use stealth so I don’t know why you keep bring up that “most op stealth class” thing. Secondly, feel free to show us how op thieves are in sPvP with some videos since you keep saying that and I doubt you’d be able to back it up. 3rdly, I never said the build is OP in sPvP, it’s a very different dynamic in sPvP.
Yea, so pro, totally not going to use that nooby life saver that makes up most of your offense and defense.
d/p stealth blind spam is OP in wvw and 1v1 situation, don’t lie, we know it. too bad, the meta now is conditions.Don’t need to lie, it’s not what I use. Actually I find it pretty cheap too.
and why you say this build is op again?
A couple of things contribute to this:
1) Recent buff of healing signet [sustain buff]
2) Trait added for 25% passive movement speed boost with melee weapons [mobility buff]
3) Skull crack duration increased by 1 second [CC buff – indirect damage buff]I’m not in charge of balancing so I don’t want to jump to conclusions, but I’m usually very sensitive to this sort of thing. (overall game balance and such)
It doesn’t matter if there are a few counters to this build….every build has counters. This one doesn’t have many and it’s just over the top right now. You may disagree with me that’s fine, since that’s your opinion, but my opinion is that it’s op and warrior was overtuned.
what a joke…
In exchange it doesn’t burst.
If you are seriously comparing condi burst to a 16-20 might backstab with signet popped or a full shatter>blurred frenzy or a burning speed>firegrab>arcane utilities or scepter burst, then I pity you.
but….condition build burst with conditions…sure its fine, but necros
If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.
I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.
You do the videos for spvp and show us how OP it is, really i want to see, you dont need to lvl up for that, just enter the mist, show us how much of a talker you are by not doing it or puting some excuses or not even answering this post.
Man, it has to feel very bad to not beign able to be carried by the most op stealth class in the history of mmorpg, you should stop playing video games for the sake of your dignity.
First of all, I don’t really use stealth so I don’t know why you keep bring up that “most op stealth class” thing. Secondly, feel free to show us how op thieves are in sPvP with some videos since you keep saying that and I doubt you’d be able to back it up. 3rdly, I never said the build is OP in sPvP, it’s a very different dynamic in sPvP.
Yea, so pro, totally not going to use that nooby life saver that makes up most of your offense and defense.
d/p stealth blind spam is OP in wvw and 1v1 situation, don’t lie, we know it. too bad, the meta now is conditions.Don’t need to lie, it’s not what I use. Actually I find it pretty cheap too.
and why you say this build is op again?
If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.
I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.
You do the videos for spvp and show us how OP it is, really i want to see, you dont need to lvl up for that, just enter the mist, show us how much of a talker you are by not doing it or puting some excuses or not even answering this post.
Man, it has to feel very bad to not beign able to be carried by the most op stealth class in the history of mmorpg, you should stop playing video games for the sake of your dignity.
First of all, I don’t really use stealth so I don’t know why you keep bring up that “most op stealth class” thing. Secondly, feel free to show us how op thieves are in sPvP with some videos since you keep saying that and I doubt you’d be able to back it up. 3rdly, I never said the build is OP in sPvP, it’s a very different dynamic in sPvP.
Yea, so pro, totally not going to use that nooby life saver that makes up most of your offense and defense.
d/p stealth blind spam is OP in wvw and 1v1 situation, don’t lie, we know it. too bad, the meta now is conditions.
Blind is perfectly fine as it is. If thieves were so OP “spamming” blinds non stop while carving you a new one, why don’t we see teams with more than 1 thief completely dominating all the middle fights?
“why don’t we see teams with more than 1 XXX completely dominating all the middle fights?”
what a bad argument that is, well, not even bad, just doesn’t stand at all
Also don’t forget Plague form, just countered a 1v1 in tpvp with a necro,landed all my attacks, dodged his hits and interrupted his heal,hes down to like 15%, im at 75%, bam plague form, cripple blind spam,end of plague, im down, his heal backup right after, really? anet? i win button?
Blinds need to go back or need a CD on that plague blind spam
(edited by Lighter.5631)
good, because that build is so bad that it only works the best on warriors themselves.
Thief blind doesn’t need nerf. It’s part if our defense. We don’t have endure pain or mist form or elixir s, etc. All we got is blinds and stealth and evades. All which can be countered, unlike a endure pain or mist form, etc.
L2p or nerf it and give thieves invulns.
Sure, id trade endure pain for spamming blind or stealth, im not even asking for both, just one, and im not even going to ask some backstab skills if it is stealth we get.
enjoy your condition apply able, CC able endure pain.
Go offense they say, that would be Healing surge heals more when you have less adrenaline
So it forces you to use burst, warrior get so many adrenaline so quick anyway.
personally i dont even care, because that wouldn’t fix warrior.
Completely agree with OP. Warrior is decent now, so we need more viable builds.
I never ever put any points into strength after BP got moved.
putting BP and HF to 30 is more of a overall huge damage nerf for all builds for warrior.
also take away the “longer it fights more danger it is” warrior concept from most builds
look, warriors have one of their best build nerfed to the ground and its still one of the builds thats most used. gg
bunker wins
@above better be ready for that zerg fest when you see 3 minion necro 1 mesmer 1 ranger in tpvp.
i don’t think people who love hotjoin will ever go to tpvp nor even care about it
like how i only soloq’ed…i don’t like hotjoin zerg and im too lazy to find a team
people who have a team will stuck with team tpvp as well.
Oh surprise, surprise. look at his thread history. the guy who already made a thread for it on the warrior section as well as saying that the warrior he encountered has sword and mace mainhand with shield off hand, a gs and a lb all in one.
these threads are getting annoying, not to mention theres over 1000 threads about and lets not mention either that later we found out that 90% of the OPs are noobs who don`t know anything.
Why don`t you play one yourself? ever thought of it?
don’t run hotjoin builds (ie p/p thief, glasscannon 100b warrior) or builds that rely heavily on team support (ie staff ele, venom share thief, banner warrior…), you seriously cannot trust anyone to help you
if you know you have zero chance of killing the bunker/neutralizing the point, then don’t bother
if you’re a necromancer run the res signet, if you’re a warrior then run battle standard, don’t be selfish
don’t zerg mid
know what classes/specs you’re strong against and what you’re weak against
in a team fight target/focus the biggest threat damage-wise… they’re also usually the weakest defensively
be smart with your cc, for example, a rifle engineer can launch someone and then immobilize or stun them to neutralize the point
call incs, don’t be the silent guy (especially if you’re a bunker…)
if you know you’re playing a build with little defenses then don’t rush in guns blazing
if you’re downed and have virtually no chance of getting up (ie no teammates around) then don’t bother using your 2 or 4, the quicker you can get back to the waypoint, the better seeing as you aren’t helping your team at all by bleeding out on the ground
don’t try to roam if you’re a slowpoke (ie no leaps or movement skills)
edit: don’t waste dodges in combat, i see people senselessly dodging around all the time for no reason
edit 2: if can stomp without fear of dying/being cced then stomp, keep in mind that instant skills can be used while stomping (ie smoke vent, stand your ground, dolyak signet), if you have no stability/blind/aegis then dodge the 2 ability, it’s usually very obvious, either thieves (ie steal, infiltrator’s signet, shadowstep) or guardians (judge’s intervention… i’m not sure if flashing blade works though since it activates the auto attack) can stomp thieves
im hurt…65% of my yoloq are 100b berserker
are you high???
why do you guys even take these guys seriously, not to mention how many bs Hunter have thrown. look at Excalibur’s thread.
780 matches played, 610 are tpvp yoloq
i hate my life.
(edited by Lighter.5631)
It is not a bug, the was a typo in the patchnotes(the per 3 seconds one). The devs themselfs said so.
No bug
The heal sig is a typo. The numbers are correct but it should say per second. Yes, that is correct, 392 health per second.
https://forum-en.gw2archive.eu/forum/professions/warrior/Yay-warrior-buffs/first
Shock.
Now warriors can kill any mob in the mist just autoattack and not losing 5-10% health.We care about all professions. =)
axe auto attack did more damage then hundred blade way back then, shock.
“every mob” can be killed and not lose 5-10% health, Totally not true, i know, shock.
more thieves complaining about warriors in warrior forums, not shocked.
(edited by Lighter.5631)
Warriors are still garbage, sure, they can annoy you with a lot of stun, but they are still under par compared to any other profession.
Since the last two patches this is certainly not the case anymore.
We have obtained a lot of condi removal, improved healing skills and the new zerker stance is amazing in the current meta. Warrior is the only class currently that I can happily use to walk all over a necro in under 10secs.
The reason many teams are not using them is due to that prejudice that has been associated with Warriors for the last 9 or so months. Not because warrior still sucks.
Tell me more when teams adapted necros so fast with like 2 of them in one team in streams. right after the patch launched
Stun build is nothing when other people have stability, guardian(almost every team will have one), push back, blink, invul, knock down, daze, stun, block, blind.
i mean sure, it can be good in 1v1 or anything, but in 5v5 fights i find stun build hardly viable, only if your team build around it. or it might be that im just bad with stun builds
The viable build was zerker leg GS/LB, too bad, they nerfed it to the ground even tho it was probably one of the builds that’s most close to viable. irony is that, people still use this build even tho they nerfed it to the bottom ground, means that how bad how unviable most of other warrior builds still are
(edited by Lighter.5631)
We still have low damage.
We still have poor sustain (can be easilly kited/killed.)
We are still one of the hardest classes to play.This is lulzy coming from the highest damage, and one of the highest sustain class. It’s also the class that is widely considered to be ez-mode and faceroll.
Anybody can play a warrior but not everybody can actually do it skillfully. Widely considered to be ez-mode and faceroll? Says the almost non-existent Warriors on almost all top tPvP teams. Out of all classes we have the least cheesiest of mechanics.
If you think it is so ez-mode and faceroll why don’t you play a Warrior with the exact build in question and go to a Duel Server in sPvP mode and beat everybody there, since you think there is no counter to it and it is so OP.
It’s OP in WvW, never said it’s OP in sPvP.
wahhh, u sir complain abuts that imba WvW, were u can use foods and burst people down in 1 sec with thiefs and stealth run away? man, u high?
We still have low damage.
We still have poor sustain (can be easilly kited/killed.)
We are still one of the hardest classes to play.This is lulzy coming from the highest damage, and one of the highest sustain class. It’s also the class that is widely considered to be ez-mode and faceroll.
r u talking dem ez loaw difficulty area of pve where i faceroll with all classes, too ez.
u compalin? l2p, bad thief, so badz yo.
zerging you mean like in tpvp when theres 3 minion necro 1 mesmer 1 spirit ranger in a team
and you have to fight like over 10 npcs at once on a point?
Nop, i`ve met alot of them who suck at dungeon and die constantly, so have my friends.
one time theres 3 legendary user in my team, they all died so fast which is unbelievable.
True. You can’t dodge the fireball that is already inside your face.
Working as intended.
do you realize how much BS there is in your “working as intended” i would have took you more seriously without it, kthxbb
its an dps build, you don`t survive, you kill people fast or you run.
if you really want berserker power, id just go 30 25 0 0 15, much more damage and survibility mobility
sigil of para on mace, bloodlust on shield, since you will be mainly stunning with mace.
(edited by Lighter.5631)
so the topic ended up talking about how agony one shot people at 50
what does this have to do with shout heal build, not to mention you can just go full zerker at 48 with no problem…i mean if make the dungeon longer is your thing, sure…
5 CD weapon switch should be default class mechanic.
Dolyak is already instant, or you meant stamina
when reviving downed allies, or picking up hammer of cliff side fractal..
i usually use banner when theres no need for any other utilities and i always try to plant it in a corner as much as possible to not interrupt anyone, myself included..
i feel weak as a warrior
I spat coffee over my monitor.
Weak as in boring animations boring skills, some times you can’t even see yourself in all the flashiness other classes have because you go melee.
Weak as in can’t carry your team and get wiped over and over, other professions can spec for DPS while carrying the team with utilities.
Weak as in now 2 thief 1 war 1 ranger 1 mesmer can do CoF1 in 5 mins 20 sec.
pugs, both side killed, 2 heavies, done it multiple times, 38 48
Its all about the skills, ive seen guardians doing nothing and go down in seconds and talk about BS, commanding everyone which is so annoying.
and i love grouping with good thief, ranger, necro, ele, mesmer because of how much they help our group to speed up the process
have no yet group with a engineer yet, but my friend told me that he grouped with an engineer and the engi literally soloed volcano shaman for like 30-40mins because everyone else died at the beginning
warrior should get a trait that makes all movement skill evasion.
Warrior always had the cc capability with mace. The real benefit that wars got, which nobody seems to be talking about actually makes this build viable now.
yeah but the duration got buffed 1 whole second..
i remember the time s/d got a nerf cause they could dazechain some. thats nearly the same story.
Yeah but the buff was month ago
and you had no idea how useless was mace, and your comparison is fail in so many level
Warriors will never have enough sustain as long as they don’t have any clones, stealth, invul while being kitted so easily
fix = better skill with larger range then kitten 130 range that gets avoided so easily, faster movement to stick up with other classes.
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.
you seriously think mace shield sword mace bullcharge stomp is a good build…
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