And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
If you can’t tell I really want this to be a thing. Bump bump bump
I’ll start with rainbow roller-coaster. Let’s see if anyone ever come =))
Loooooove ittttt
This really needs to be addressed.
Dungeons sadly is the only area in PVE, I’ve run into players being jerks. Normally players are very helpful in the open world and during group events.
Really? Champion train people…. Now they are mean.
Also when people were having issues with Tequatl, people could be very mean. There will always be people that are stressed when things don’t go well, some of those people handle stress with hostility.
I definitely handle my stress with hostility. Ask every person in my failed Arah p4 run I had before finally getting it for the first time. I’m so glad I can’t be reported or banned from mumble.
I feel like legit farmers like myself getting punish or something. I farm Frostgorg champs train everyday for few hourso to make my end game need since i’m kinda broke in life. Anet should let exchange gold to gems to get the same rewards as to buy gems w/ money.
They should yes, but it’s like them sending out Christmas cards to select individuals. Favoritism for the win.
Anyway, some will argue they haven’t done enough to earn the financial support of players. My stance is, based on experience, use your real money for real life, and use gold for virtual items you don’t need.
Personally since I work, and can afford things for my hobby, I use my real money to support anet, mainly because I don’t have time to farm for the things I want.
I have zero regrets. There is not a single purchase I’ve made that I didn’t want to. Could anet do more? Probably. But are we going to encourage them to by not buying anything? Nope!
Dungeons sadly is the only area in PVE, I’ve run into players being jerks. Normally players are very helpful in the open world and during group events.
Really? Champion train people…. Now they are mean.
Great axe to every profession! If a Mesmer can greatsword anyone can anything.
I go with CC Danicia, were buds. I think. I hope. Be my friend Daniciaaaaaaaaaaaa.
:)
I guess the topic names talk for itself. Warrior ranger and maybe even guardian needs greataxe as a weapon o_O
Warrior GA: cause heavy bleeding damage and a lot of aoe or could be focused on physical damage to
1. Arcing slash (bleed) – Half moon strike (bleed, slash twice) – harmstring (cripple and damage)
2. Eviscerate (cause increased damage on bleeding target)
3. Devastating charge (knockdown and rush target)
4. Rend (stack 3 bleed and cause torment)
5. Executionner strike (slow hiting but heavy damage attack deals increased damage against low health target)
F1. Decapitate (instantly cause a critical strike deals double damage on a target with less then 50% health, very heavy damage)Ranger GA: maybe we due for an actualy offansive 2h weapon as an alternative to the defensive greatsword?
Guardian GA: no idea how it could be handled but i guess axe arent very guardian like
I’d like a great axe on my ele. Would like it to be single target melee
So true. ^ bad for business.
Keep this up top
I dont know if my teachers thread is worthy, but I would like it to be sticky(ed?) to the top. That would be neat, although I guess thats wishfull thinking.
For this thread, I believe it should be sticky(ed?) to the top.
This is one of those threads that should be up there and/or a merge of this one and your FAQ oneSarah
I’ve requested the sticky for this, and the CC said it was too much of a rant. She suggested I remake one into a FAQ thread. So I did that. And now I’m waiting for her PM.
Yeah I did Immobulus, Anomaly, then the ascended scepter and focus to transmute. I looked darn good while farming materials for the ascended
Sparklized!
We’ve been at it since a week before Fractured release. Absolutely nothing has been done. They simply moved on assuring themselves that people will forget…
I’ll never forget that thread. My guildies won’t let me forget it either. Lol
Haha. Same here. I went from doing fractals every day to doing low levels 1-2 times a week to help out guildies level up.
I only do fractals for daily now. So, swamp, level 1, done. Hehe. Sometimes I do harpy, for the champions.
Just roll for ascalon. Its bugged and will give you the daily achieve as soon as you go from lobby to ascalon fractal. No need to complete any.
Lol, I try not to do this. I like killing things. It has happened in my rolling for swamp or harpy though a few times. I usually do the thing anyway…. For the loots
Great points. Thanks
We’ve been at it since a week before Fractured release. Absolutely nothing has been done. They simply moved on assuring themselves that people will forget…
I’ll never forget that thread. My guildies won’t let me forget it either. Lol
Haha. Same here. I went from doing fractals every day to doing low levels 1-2 times a week to help out guildies level up.
I only do fractals for daily now. So, swamp, level 1, done. Hehe. Sometimes I do harpy, for the champions.
I think gw2dungeons.net will cover how to handle what i was referring to as tactics earlier. As Skychef said I think this this should be the only guide listed in the FAQ the guide needs to be concise to keep it from being derailed.
As Lilith Ajit has said Stacking can be controversial because some people do see it as an exploit so on a good day it’s a grey area. There should probably be a separate stickied topic on why we stack. Stacking itself is a playstyle that should only apply to this FAQ in the LFG section if at all. If it’s a speed run stacking is implied, like skipping trash mobs, if you don’t want to stack you should say so in your LFG.
Talking too much about builds could also derail the FAQ, Anet will make changes and build will be adjust as time goes by so there is no definitive answer on builds either.
I agree. Would like more feedback from folks like DeSade, Spoj, Katana, etc. I really want this to be everyone’s thread. So we can get the information out there without clogging up the forum with posts that are answered here.
I love those, but again, I really think they belong in a different thread. This is a guide mainly for the forums about general problems. Tactics is not something I think is good for this thread. For a dungeon running FAQ yes, but not for the forum FAQ.
We’ve been at it since a week before Fractured release. Absolutely nothing has been done. They simply moved on assuring themselves that people will forget…
I’ll never forget that thread. My guildies won’t let me forget it either. Lol
Abyss chat dye 17,946 g….get em while they’re hot…
Would be so hard to see!
Not if you contrast it with the super sexy Celestial Chat Dye for a mere 12g!
Elohel
Try to advice about positional awareness or stacking strategies. Only stack is like the worst habit to destroy a community since it creates the habit of faceroll and when something hard like Aether appears, the community gets lost.
I’m trying to avoid tactics in this thread. I recommend you start a thread regarding this on your own.
I would suggest you do not posting specific dungeon guides, builds, solos videos in FAQ with only 1 exception, Wethospu’s gw2dungeons.net.
Wethospu’s guide is a complete general guide about dungeons w/ pertinent information about monsters and bosses. Just advise them to search for specific guides of dungeons or builds if they incline. You will eliminate many headaches coming from making decisions what are good and what are bad coming your ways later.
This is a good point. I’m trying to make this thread for everyone, so anyone else concur? I’ll gladly put Weth’s guide, but should we avoid builds and such at the moment, or at least in this thread?
I would also like to request links for all of the classes meta builds. Post and I will give credit.
Should we have one about stacking or dungeon tactics in general? like why stack, what is it’s purpose and so on? or is that too much of a grey area?
Also yes good luck!
Tactics is not something I’m all that knowledgable about. I think that would be a helpful thread that someone (like you!) might want to start. The issue there is avoiding the awful “exploit” accusation, as many people consider certain things exploiting when they may or may not be.
Yep, but TA has up, forward, and Aether.
Kindly post your favorites and I will add them, citing your username.
Formatting issues (will remove the post once it’s addressed)
- Add lines in your text so it’s legible and navigable
- Put the question in the answer section in bold and underline them.
Working on it. Tough on an iPad.
Please note that it is up to each individual to keep posts clean and respectful.
Lilith I can only see bad things happening in this thread. But we both will like it
;) We will see. CC Danicia said I should make a FAQ instead of the last post, because this is less of a rant and more of a help. Wish me luck!
Q: Everyone in my group just ran past all the trash mobs! Aren’t we supposed to kill monsters in dungeons? Isn’t it cheating to just run through?
A: What you just saw is called “skipping.” Robert Hrouda, a former designer at ANet, gives a great summary of the topic here . He explains the reasons why people skip very well, and the post is worth reading.
Paraphrasing Robert, everything is related to time spent vs. reward earned. Trash mobs take quite some time to kill, and give rather poor rewards (lots of sticky gobs are not particularly exciting). Since you can skip, and most of the time this is faster, it doesn’t make sense for players to fight most of the trash mobs. There is just no incentive to do so. ANet recognizes this, and allows players to skip, as Robert’s post shows.
Keep in mind, also, that some mobs spawn infinitely (this is particularly common in Arah). You can never stop and kill everything— you have to run! Skipping has been built into the core dungeon mechanics by ANet with these infinite spawns— ANet intended for skipping to be part of the game, so it is certainly not cheating. People often just use this same tactic in other places as well.
Now, we can imagine a world without skipping— what would it look like? ANet could simply turn off leashing of mobs, and they would always follow. What would happen to dungeon runs? Well, first: people could drag them all across the dungeon into the best location to fight them. There would always be some corner which you could bring the mobs to, drop your AoE’s, and destroy everything at once. That is not much of an improvement— the mobs are still trivialized. Alternatively, people would just use stealth. Every team would require one or more thieves (imagine the LFG posts: LF thief ONLY) so that they could still skip past mobs, since at the end of the day, skipping with stealth would still be faster. This is hardly an improvement either: ideally all content in the game can be completed with any class composition, and powering up stealth play like this would make the game less egalitarian.
ANet could always turn up the incentives for killing mobs: having them drop better loot is a great way to do this. For example, the destroyer trash in Crucible of Eternity is often fought because they drop T5 and T6 claws— the drop rate is not super high, but high enough that people generally think it is worth the time. Another example is the practice of killing trash mobs to get stacks of bloodlust or perception before fighting a boss— in this case, killing trash helps your effectiveness in fighting the bosses, and people are often very happy to do it.
At the end of the day, as Robert summarized over a year ago now, it is a matter of incentives. There is usually no benefit to fighting trash, so people understandably decide not to do it.
Q: Doesn’t it take zero effort to skip? Isn’t it unfair for this reason?
A: Just because skipping takes less time, does not mean it is trivial. Mobs can use knockdown, cripple, chill, and immobilize effects to prevent you from running. A successful runner knows the tells from mobs and knows when to dodge, when to use stability, when to cleanse conditions, when to blink, when to use a bit of stealth, etc. Groups will coordinate swiftness and aegis and other shared resources. People often switch equipment (to something with centaur runes, for example, for extra swiftness) or weapons (movement with a warrior’s sword/warhorn is easier than the preferred DPS weapons of axe/mace). Running is another form of challenge in this game, and it can be quite fun to do it right.
Q: I still don’t like skipping! What should I do?
A: You are not alone! While most people seem fine with skipping, people post in the dungeon forum complaining about skipping more than once per week on average. The simplest thing to do is very clear in your LFG posts: say things like “READ PLEASE: NO SKIPPING. Path 1” and feel free to kick people who do not follow your description. But the best thing, as Robert mentioned in the point above, is to find others who agree with you, and who you can reliably run your dungeon with exactly how you want to. Keep a list of people who join your groups for no skipping runs, look for guilds which do not skip, look for other posters on the dungeon forum. Trying to convince people who like skipping won’t be very effective: the most productive thing you can do is to reduce conflict and play with people you know you can count on.
(edited by Lilith Ajit.6173)
Q: Stacking is awful! Isn’t this an exploit? Why doesn’t ANet fix this? What can I do so I don’t have to use this mechanic?
A: Many of the stacking strategies people employ have been common practice for more than a year. As best as we can tell, ANet does not consider this an exploit, as they have been notified of it many times since the game has been released and have not done anything to change it. Keep in mind also that stacking was a common strategy in GW1 and was also accepted by ANet there. In that game, mobs even tended to walk out of AoE’s, but people would simply pull them in again to continue the stacking damage. It is likely that even if ANet, for example, changed the AI to not clump as much, players would simply use more control skills to force mobs to gather together just like in GW1.
Keep in mind that calling stacking “bad” is in the eye of the beholder. The use of active defenses and team support that stacking promotes is fun for many players. However, if you do not want to use these strategies for whatever reason, you have two main options:
1) Make your own groups, and look for like minded individuals. You can put in your LFG something like “Read first: NO STACKING!!! AC P1” and people who do not want to stack will join you. The group will take longer to fill than a normal group, but you will almost certainly be able to find a full party. Since you started the party with the intention of not stacking, feel free to kick people who did not read your description and insist on doing so.
In time, you may even form a network of friends that like to run dungeons without stacking. Running with friends is the best way to play dungeons anyway, and this way you can guarantee that everyone has the same expectations for your run.
2) Play content that does not reward stacking. Most of the normal dungeons do encourage stacking through their design, and so you will see most runs through them involve this strategy. However, Fractals of the Mist are a good example of content where stacking rarely helps. With the exception of some of the trash fights, most battles are done in the open field (and importantly, I believe that none of the bosses has an effective stacking strategy). You won’t be able to avoid stacking entirely, but at least you will be able to play most fights without it.
Note that starting a thread in the dungeon forum about stacking is very unlikely to help you. Some people will agree with you, others will disagree, lots of typing will happen, but nothing will change. Taking the positive steps mentioned above is the best way to make sure you can get the GW2 experience that you want.
(edited by Lilith Ajit.6173)
Q: I just ran a dungeon, and everyone just bunched up on top of each other in a few corners to fight the mobs. What gives?
A: What you saw is a combination of two strategies: LoS’ing (Line of Sight’ing) and stacking. There are a few reasons why people use these tactics.
1) With LoS’ing, groups often hide behind a door or crack in the wall or corner after getting aggro from a mob: the mobs will then all follow and turn around that corner at the same spot. If the entire group is standing together in one spot— stacking— then the group can use their AoE burst skills and the cleaves from auto-attacks to very quickly destroy all the mobs. Often, classes with pulls and pushes (mesmer focus 4 in particular) use those skills to further help bunch up enemies and make the AoE skills more effective.
2) Bunching up your party means that you and your fellow players are better able to support each other. Small-radius party buffs like might stacking from blast finishers on fire fields are guaranteed to go off on the entire party when everyone is together, dramatically raising the damage your party is capable of. Relatively “small” area skills, like Feedback or Wall of Reflection, are able to protect the entire team. AoE blinds affect all the mobs at once, since they are in the same location. If one person goes down, the other four are able to immediately pick them up.
3) Some stacking locations, in particular for bosses or encounters with environmental effects, provide some protection from the mechanics of the fight. Some force bosses to use weaker attacks (AC spider queen); others are outright safe spots from some of the mechanics (AC P3 boss, Molten Facility weapons testing boss).
The combination of these three points means that for many fights in the normal dungeons of GW2, stacking on top of each other is the optimal strategy. Note that stacking does not mean you simply stand in the corner and press your auto-attack: you must still have situational awareness of your enemies to avoid their damage, especially since you are not moving! This means using active defenses when you see an attack coming (Aegis, blocks, evades), dodging into the wall for evade frames, chaining projectile reflection and/or blinds, etc. This requires skill to pull off!
Subject Alpha in Crucible of Eternity is a good example of a boss most people will fight by stacking against a wall. Naively, this seems like a bad strategy, since you will not be able to walk/blink out of his very deadly AoEs. However, intelligent use of blocks and evades means that people can avoid all of the damage, even without moving. At the same time, the party is doing more damage because everyone is at melee range and providing buffs for each other— therefore Alpha goes down faster, and you need to do less dodging in the end.
Remember that stacking is simply a strategy that tries to reduce the time it takes to kill mobs so that your chance of dying goes down and your gold per hour goes up. Many PUGs are going to use at least some stacking/LoS’ing to make encounters easier, and in most groups that do not otherwise specify you will be expected to stack along with the team.
(edited by Lilith Ajit.6173)
The thread must be a discussion post. As in “XYZ and I decided to do ABC. We did 123, and when we did LMNOP. What do you think? Was it really fast? Was it awesome? Feedback wanted” or a whole discussion of why they did the run, what the video is about and such.
In the future, avoid posts that are just links of videos with “such and such point of view” and such. Let’s keep our dungeon runs in the dungeon forum!
(edited by Lilith Ajit.6173)
(edited by Lilith Ajit.6173)
(edited by Lilith Ajit.6173)
Disclaimer: this thread will change and update frequently. Come back and check it out daily if you’re curious about changes!
First of all, Welcome!
This post is to help new people to the community understand this subforum. Please note that it is up to each individual to keep posts clean and respectful. Before posting a thread, make sure your question is not on this thread. If you wish, Ask your question here, and we can answer it here, as well, and add it to this list. Any questions asked here will be added and their answer will be put in. Enjoy!
Let’s get started.
FAQ:
Helpful guides: will be updated retroactively
Controversial Topics, By Maxinion, but Lilith supports:
(edited by Lilith Ajit.6173)
Oh… But the boss melts in melee in like… 45 seconds…. ……. …………….
Aye. I don’t know who can sticky it. Probably need a moderator or CC Danicia. We could ask her. Sometimes she likes me ^^
Oh god, a TA exploit? Haven’t seen it. The dungeon is so easy as it is! Uggggggh
That would be really nice Neenja, I can change the thread name, that’s probably a good idea.
Abyss chat dye 17,946 g….get em while they’re hot…
Would be so hard to see!
So… condition, tank and support builds are PvP/WvW only ?… If you are trying to do advertising for this game you’re not doing it right… know what i mean ?
And open world pve, yes. I’m not trying. To advertise the game. I’m talking about dungeons. There’s more to the game than dungeons.
Devs haven’t stopped people because back then they were isolated cases, and people weren’t selling the information on how to exploit on LFG. I feel that it has gone to far, if the devs don’t step in now…
Back when? And people have been talking about how to exploit parts of the game since the beginning. Should they stop chat capabilities too?
Besides… it’s not like the devs are perfect, look at the current state of SPvP, EVERYONE is complaining… that should tell you something about the state of the game.
It’s actually impossible for everyone to be unhappy. If everyone was unhappy, the game would have to be completely balanced. Someone has to be happy, else the devs have done their job.
We are talking about high end pve here. Dungeons. A miniscule part of the game. People here are amazing players. What you call an exploit, is actually skill. Please, understand that.
Hahaha… corner stacking is skill ? Jumping on edge of the walls and on threes in fractals is skill ?… Luring the bosses into the water so they don’t attack is skill ? Whaaaaattt ?
Let me see now… jumping on the edge in SE, going through the stairs in Arah, going through under the map in CM… disabling “melee assistant” to do double damage with bugged skills then posting it on forums to trick players into thinking they are awesome, then coming on MY youtube channel calling my builds crap because i refuse to do the same…
You people really think i don’t see through all this bullkitten ?
I probably don’t even know all the exploits, but i know enough… and i’ve been in places in this game most of you have never even heard of. I just chose not to advertise and use them…But you people trash talk me and call it skill ? Ahahahahaha…
I never trash talked you. Please calm yourself. Frankly, I haven’t even heard of those interesting tactics you’re using. Stacking on a boss and killing him can’t be an exploit. If it is, then hurting a boss is an exploit. So don’t even touch him.
So… condition, tank and support builds are PvP/WvW only ?… If you are trying to do advertising for this game you’re not doing it right… know what i mean ?
And open world pve, yes. I’m not trying. To advertise the game. I’m talking about dungeons. There’s more to the game than dungeons.
Devs haven’t stopped people because back then they were isolated cases, and people weren’t selling the information on how to exploit on LFG. I feel that it has gone to far, if the devs don’t step in now…
Back when? And people have been talking about how to exploit parts of the game since the beginning. Should they stop chat capabilities too?
Besides… it’s not like the devs are perfect, look at the current state of SPvP, EVERYONE is complaining… that should tell you something about the state of the game.
It’s actually impossible for everyone to be unhappy. If everyone was unhappy, the game would have to be completely balanced. Someone has to be happy, else the devs have done their job.
We are talking about high end pve here. Dungeons. A miniscule part of the game. People here are amazing players. What you call an exploit, is actually skill. Please, understand that.
Devs haven’t stopped people from speed running throughout the entirety of the game. A year and a half. What makes you think they’re not okay with it?
Also, I’m a believer that build diversity is for wvw and pvp. It is irrelevant in dungeons, which is supposed to be the high end pve where good players go to challenge themselves. Of course noobs will faceplant. Of course bads can’t wear ideal gears. It’s high end pve. There will always be a best build in this situation, and the best players will use it and succeed.
All gears were not created equal for every play style. That’s impossible to do without classes being the exact same.
I get that.
I think the alternative colors thing is a good idea. Or even an option to pop out a certain chat and move it elsewhere.
I would. If I was on. Lol. Yayyy work
I wrote:
“Full clear – zerk/scholar, ping on entry”.
One guy didn’t know we were doing, I got a mesmer with travelers and a greatsword (basically an auto kick there), a mesmer with eagle runes and one or two others I can’t remember. Some others pinged correctly, and I asked a warrior their off-hand (they pinged a GS and axe) because if I see whirling axe that’s an auto kick for me too. I didn’t bother asking frifox to ping because I find it safe to assume forumers are running meta if they join an LFG like that.
“Experienced” I’ve found is a completely superfluous statement and you just get bads, whereas it seems if you ask for scholar runes, well you have to at least be semi-serious to pick up six ~3g runes.
How’s about to make it more clear, and swap the words this way: “Zerk/Scholar rune, ping on entry, Full clear” I find people who look past a long sentence before the path# actually read it. But what is full clear?
“Meta builds or kick, Full clear” is nice too, it has a menacing feeling.@ Lilith: There may be a bit of problem to fill a whole group all blue because people tend to favor Celestial and Abyss a lot
That’s why I do it. To be a hipster.
Also, I’m not saying YOUR CHARACTER MUST BE COMPLETELY BLUE. I’m saying it must look good with blue.
Like when I say pink, it’s fine to have other colors too, I mean look at my stunning Asura. LOOK AT IT!
Looking good is an exploit
Then I’m perma-exploiting
So let’s get this straight, we’re in the wrong for wanting to efficiently kill bosses, but you deceiving tens of thousands of viewers in to thinking your trash builds are fine is perfectly ok?
Do you understand why I hate almost the entire game community?
pats on shoulder it’s okay… It’ll be over soon.
Ooohh nice, I’ll try your ideas tonight <3
Be careful though. I sometimes get folks who get offended when I say their character looks bad, and they destroy my instance. Lol.
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