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Core necro is terrible

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Posted by: Lordrosicky.5813

Lordrosicky.5813

DS 2, 4, and 5 need to be reworked. None of them are even worth the time it takes to cast them.

2 isnt bad

DS 2 is bad on anything that isn’t a Core NPC mob.

It’s connection rate is horrendous, and the projectile is so slow as to make the value of the teleport questionable.

Honestly the connection rate is much better than rs2. I would say i hit close to 100% of ds2 when i played pre hot

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

kittykittymeowmew elo hell DEFEATED

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Impressive, you’ve proved that you’re a good player (no kitten). This is a sample size of 1. This proves nothing in the grand scheme of things. I’m probably leaning towards the sheer luck that you got in terms of team comp and your teammates skill level. I don’t think it matters how good you are individually if the rest of your team came straight out of queensdale.

groan

did you watch any of the streams?

what would watching the streams prove? nothing. just like this whole manufactured business of how an elite level player was able to get back to his actual level after starting out at the lowest tier.

Dude that is the point. The fact he is an elite level player does not matter. The point is that if you skill rating does not reflect your actual skill then you will climb. It is nothing to do with this particular individual so stop getting obsessed with it. It shows that you get where you belong (or close to where you belong).

Lets say you are a gold t1 players and place at bronze. You will still climb up easily out of bronze. Your climb will slow as you near your actual skill rating.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

henry is easily the goat baiter

for years hes been able to trick the forum into having a wild wall of text discussion for 5+ pages by writing simple small statements as facts

glad to have you back man, proof that s5 was a success

u should go into competitive fishing

Well I can agree with you on your main point. S5 is a huge success, it made me buy HOT because it finally bought back some in game casual competition for the casual player. Game is actually healthy currently.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

What's wrong with pushing esport

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Wouldn’t mind eSports if it were organized more like a sport. IMHO, the ESL GW2 is so disorganized, it suffers from lack of structure with respect to things like trying out for teams/team formation, team stability(have a set number of teams) with divisions and such, there is also no real season structure or playoffs, etc. This hardly be called a “sport” at all. Any sport worth participating in or watching is highly organized. I would love to see a true/stable/structured league of Gw2, but until there are investments made with respect to infrastructure, it will continue to be discombobulated and frustrating for players/fans.

They should stop doing the big tournaments and just do weekly tournaments with small/medium cash prizes.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Core necro is terrible

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Posted by: Lordrosicky.5813

Lordrosicky.5813

DS 2, 4, and 5 need to be reworked. None of them are even worth the time it takes to cast them.

2 isnt bad

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

What's wrong with pushing esport

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Remember when the meta was terrible and it needed a balance patch but they said “we can’t balance till this tournament!”. That tournament had 10 players in. And we didnt get a balance patch for 6 months as a result. That is why esports needs to die. All it does is ruin the game for everyone else because they wont do balance changes.

Also they always balance around their kittenty esports which nobody plays or cares about. They should balance around in game ranked play. And they should balance as much for lower levels as higher levels.

Esports dream killed this game and will kill it again if it is allowed to come back.

Also esports is negative advertising. it just shows the game in a bad light. Most of the players are toxic and the game is spammy.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

kittykittymeowmew elo hell DEFEATED

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Posted by: Lordrosicky.5813

Lordrosicky.5813

This is a bad representation of the how the system works. If he played a good number of games in bronze, then tried to climb, it would show what most users complain about. His mmr was still volatile enough to have the system pull him out of bronze, but if he got a 50% win rate for say, 30 games in bronze and then tried to climb, he would have a much more difficult time of it.

No. It is impossible to lose at bronze. The players are so bad that you can just run from point to point and wipe their whole team.

I also placed at 1000 MMR and played my way up to legend. This is despite the following facts:
1, I dont run meta
2, I am bad at the game
3, I have no idea what other HOT specs do. I have played HOT for 4 weeks

My experience was:
1, At bronze you basically cannot lose
2, At silver it is still hard to lose
3, At gold it becomes a little harder. The players get decent. Also gold is full of toxic players who will afk very easily and cost you some games.
4, At platinum you then play with and against good players. In solo queue you will go through periods of winning and losing

Helseth is right. There is no MMR hell. The only thing which exists is MMR variance. A 1600 player might go on a bad streak and drop to 1450 or a good streak and get to 1750. This variance can be significantly reduced by duo queueing.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Core necro is terrible

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Posted by: Lordrosicky.5813

Lordrosicky.5813

problem with core is DS. 4 needs a major change, 2 needs to be ground targeted and faster, 5 needs increased damage / condi amount, and 1 needs halved cast time. do need stab somewhere though, dunno where

Stability has to be on 5 to allow you to do stuff whilst you have it. I agree with your analysis though. 5 could just have a much lower cd rather than increased damage

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Core necro is terrible

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Shackles should get stability (3 Stacks at least) and ds4 should pulse a conditon, perhaps confusion or posion

Currently death shroud sucks because 4 isnt condition applying.

Also shackles needs a much lower cd as does ds2.

Even with these changes ds is way worse than repear shroud.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

….I rest my case..and I don’t play mesmer or thief, just saying

New players can easily face role on mesmer and be carried by clone and shatter spam.

I lose to gold mesmers, even silver mesmers cause me problems. This is not ok.

It’s “not ok” that you lose to Mesmers? And, by implication, they need to be nerfed because you lose to them?

Wow, just wow. That’s very revealing.

Lol its just so op. Dont pretend its not. Everyone knows it. Look at the damage they can do whilst be incredibly hard to kill

you think your so good you shouldnt be beat by mesmers period? news flash. your not the best player you think you are.

Did i say that? I suck. But i should still be able to beat silver mesmers. Happy? Do you understand these comments?

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

….I rest my case..and I don’t play mesmer or thief, just saying

New players can easily face role on mesmer and be carried by clone and shatter spam.

I lose to gold mesmers, even silver mesmers cause me problems. This is not ok.

It’s “not ok” that you lose to Mesmers? And, by implication, they need to be nerfed because you lose to them?

Wow, just wow. That’s very revealing.

Lol its just so op. Dont pretend its not. Everyone knows it. Look at the damage they can do whilst be incredibly hard to kill

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Add spirit watch and capricorn

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Add them to ranked. We need more maps and more variety. They are really fun maps with different objectives and play styles. Please add them for season 6

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Portal breaks pvp too

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

@OP Can you please practice dogging shatters, and stop hugging them when they pop CS. Also learn to doge moa, if your HP is getting low and the life force bar is all you have left you should save a doge.

The game gives you TONS of tells to actively read mesmers in 1v1 matchups, and it is your job to learn it. (unless you are dying to stealth shatters, but there is much worse in the category of “burst with no tell” and then we can talk about anticipation, and debate the fairness of stealth shatters in the context of the meta.)

Many, if not the vast majority of players in this game of any decent rating, or skill level do not have issues fighting against mesmers, or pushing them off point. I don’t know if that is your lack of effort to learn them, or if its due to ineptitude. Mesmer has few really good matchups, and is countered 1v1 by majority of the meta even by those competing for the same role. I can understand your frustration when your main is struggling in the meta, but if you are getting lost in clones, and fail to doge obvious animations, that is not a valid call for nerfs; you have to better yourself.

It is impossible. You have 2 dodges. Save it for moa and you get crushed by shatters. Dodge the shatters and you get moaed. Either way, mesmer crushes even without moa. Porting around and clone spamming whilst perma invuln

Character: Henry rank million/Duke Henry
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[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

If it was true, i wouldn’t be sitting with gold teammates facing top 5 duoqs.

5-12 PM is the only time you will get good matches though

I have normal office job so i wouldn’t be able to play in odd hours (e.g. 5 am – 2 pm) beside weekend (and vacation duhh) anyway. The problem is there even during prime time.

Yeh but its not as bad. It is because of duo queue anyway. Imagine you have the following ratings queued:
2100
2100
1800
1800
1800
1800
1800
1800
1800
1800

Those 10 get matched in a game and the system tries to make a fair match. IF it was solo queue then you could have the flexibility to make a fair match (one 2100 player on each team).

However if the 2100 people are duo queue always together then the system cannot make a fair match. And so you get a bunch of lopsided matches which were predefined in outcome by the matchmaker.

Someone in platinum will never get good matches until it is solo queue only.

How would you explain matches with double duoq of top 10 on one team and below 1800 on other team? This happens a lot. MM doesn’t even attempt to split those duos between 2 teams.

Thats a bug, evan confirmed it

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

345 games and lost 68

A 83% winrate means there is some sketchy bullkitten going on.

No, nothing is going on. He is one of the best in the game and Duo queues with the best. It’s expected and balanced out by their rating gains (+1 / +5) and losses (-20 / -35).

It would be sketchy bullkitten if some nonamer with 20-1 score was #1.

83% winrate means that the matchmaker is failing.

Likely he isn’t getting the matchups he should be getting because of the low queueing population on EU, which leads to runaway rating inflation due to the MM not being able to find him proper opponents.

Which is what I said. The MM does fail because of duo queue. It means every game the top people play they are the favourites if they queue with other top people. The result is a lot of one sided matches and a terrible experience for alot of people.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I’m so sick of these threads. Mesmer is not OP. There isn’t a single OP class now. Some might need some tweaking, but balance is very good right now. Honestly, I eat mesmers like candy. Maybe you just need to learn when to attack (not during BF or shield), and dodge or aoe the clones.

Lol the window to attack the doesnt exist. They can chain invukns or blocks whilst clone spamming for huge dps. Then just blink away for the few seconds they can be attacked. Their condi clear is mad too

But..

1) They can’t sit on top of traps/wells whose CD starts the second they’re used

2) They can’t hold a point

3) You don’t see 2-3 mesmer teams winning consistently every teamfight where one team lacks strong condi clear

4) You don’t need outstanding condi clear ( like your build loaded with condi clear to 70-80% total) to win against condi mesmer

5) They have no god mode, where they have pulsating stability and just advance without fear into the thick of battle

6) Blurred frenzy root them…they don’t walk towards you while blocking the kitten out of everything

7) You don’t see bad mesmers being carried by passive sustain…they die in few secs

8) They can be CCed for a change…not like most other professions that truly fart stability/block for hours to no end

9) New players don’t roll a mesmer for easy win..they die in 2s using them, they need loads of practice.

In a game dominated by cheesy mechanics…you still don’t find videos like this..for mesmer:

-Necromancer
https://www.youtube.com/watch?v=vcho3twIK2g

-DragonHunter
https://www.youtube.com/watch?v=vWRWW3tb4Rw

-Warrior
https://www.youtube.com/watch?v=MpxIggT6thM

….I rest my case..and I don’t play mesmer or thief, just saying

New players can easily face role on mesmer and be carried by clone and shatter spam.

I lose to gold mesmers, even silver mesmers cause me problems. This is not ok.

You lose against mesmers because you’re playing with necro and did you know that you can dodge moa?

Gold/silver mesmers shouldnt be owning me. Something is seriously wrong

you said before you got placed bronze. soooooooo

Yeh I placed at 1000 and now at legend.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

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Posted by: Lordrosicky.5813

Lordrosicky.5813

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

If it was true, i wouldn’t be sitting with gold teammates facing top 5 duoqs.

5-12 PM is the only time you will get good matches though

I have normal office job so i wouldn’t be able to play in odd hours (e.g. 5 am – 2 pm) beside weekend (and vacation duhh) anyway. The problem is there even during prime time.

Yeh but its not as bad. It is because of duo queue anyway. Imagine you have the following ratings queued:
2100
2100
1800
1800
1800
1800
1800
1800
1800
1800

Those 10 get matched in a game and the system tries to make a fair match. IF it was solo queue then you could have the flexibility to make a fair match (one 2100 player on each team).

However if the 2100 people are duo queue always together then the system cannot make a fair match. And so you get a bunch of lopsided matches which were predefined in outcome by the matchmaker.

Someone in platinum will never get good matches until it is solo queue only.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

If it was true, i wouldn’t be sitting with gold teammates facing top 5 duoqs.

5-12 PM is the only time you will get good matches though

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

GW2 PvP doesn't require enough skill to play.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

It doesnt require any skill. It is based on repetition and knowledge of match ups and skills. It is also based on builds. There is basically no skill to this game at all

If it requires no skill then why do you perform so poorly and complain so much on the forums?

That burn

I am just stating a fact. This game takes literally no skill. It is all about builds, knowing what to play around and spam.

go get some of that ESL cash money then homes.

Nah, i have no idea what any of the classes even do lol. I just faceroll my keyboard and do ok. If i wanted to put my effort into an online game to make money it would not be gw2. I have already put hours into online games where i have made that “cash money” to a level i would never be able to do in gw2.

Gw2 is a fun game but its not a game for a competitive player imo

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Lingering Curse

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Posted by: Lordrosicky.5813

Lordrosicky.5813

It would be a start, but combat in gw2 is very fast paced and that’s why 1% is a joke

Ye 2% sounds good actually

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

GW2 PvP doesn't require enough skill to play.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

It doesnt require any skill. It is based on repetition and knowledge of match ups and skills. It is also based on builds. There is basically no skill to this game at all

If it requires no skill then why do you perform so poorly and complain so much on the forums?

That burn

I am just stating a fact. This game takes literally no skill. It is all about builds, knowing what to play around and spam.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I’m so sick of these threads. Mesmer is not OP. There isn’t a single OP class now. Some might need some tweaking, but balance is very good right now. Honestly, I eat mesmers like candy. Maybe you just need to learn when to attack (not during BF or shield), and dodge or aoe the clones.

Lol the window to attack the doesnt exist. They can chain invukns or blocks whilst clone spamming for huge dps. Then just blink away for the few seconds they can be attacked. Their condi clear is mad too

But..

1) They can’t sit on top of traps/wells whose CD starts the second they’re used

2) They can’t hold a point

3) You don’t see 2-3 mesmer teams winning consistently every teamfight where one team lacks strong condi clear

4) You don’t need outstanding condi clear ( like your build loaded with condi clear to 70-80% total) to win against condi mesmer

5) They have no god mode, where they have pulsating stability and just advance without fear into the thick of battle

6) Blurred frenzy root them…they don’t walk towards you while blocking the kitten out of everything

7) You don’t see bad mesmers being carried by passive sustain…they die in few secs

8) They can be CCed for a change…not like most other professions that truly fart stability/block for hours to no end

9) New players don’t roll a mesmer for easy win..they die in 2s using them, they need loads of practice.

In a game dominated by cheesy mechanics…you still don’t find videos like this..for mesmer:

-Necromancer
https://www.youtube.com/watch?v=vcho3twIK2g

-DragonHunter
https://www.youtube.com/watch?v=vWRWW3tb4Rw

-Warrior
https://www.youtube.com/watch?v=MpxIggT6thM

….I rest my case..and I don’t play mesmer or thief, just saying

New players can easily face role on mesmer and be carried by clone and shatter spam.

I lose to gold mesmers, even silver mesmers cause me problems. This is not ok.

You lose against mesmers because you’re playing with necro and did you know that you can dodge moa?

Gold/silver mesmers shouldnt be owning me. Something is seriously wrong

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

nice joke

Its true, but you dont have to believe me

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I’m so sick of these threads. Mesmer is not OP. There isn’t a single OP class now. Some might need some tweaking, but balance is very good right now. Honestly, I eat mesmers like candy. Maybe you just need to learn when to attack (not during BF or shield), and dodge or aoe the clones.

Lol the window to attack the doesnt exist. They can chain invukns or blocks whilst clone spamming for huge dps. Then just blink away for the few seconds they can be attacked. Their condi clear is mad too

But..

1) They can’t sit on top of traps/wells whose CD starts the second they’re used

2) They can’t hold a point

3) You don’t see 2-3 mesmer teams winning consistently every teamfight where one team lacks strong condi clear

4) You don’t need outstanding condi clear ( like your build loaded with condi clear to 70-80% total) to win against condi mesmer

5) They have no god mode, where they have pulsating stability and just advance without fear into the thick of battle

6) Blurred frenzy root them…they don’t walk towards you while blocking the kitten out of everything

7) You don’t see bad mesmers being carried by passive sustain…they die in few secs

8) They can be CCed for a change…not like most other professions that truly fart stability/block for hours to no end

9) New players don’t roll a mesmer for easy win..they die in 2s using them, they need loads of practice.

In a game dominated by cheesy mechanics…you still don’t find videos like this..for mesmer:

-Necromancer
https://www.youtube.com/watch?v=vcho3twIK2g

-DragonHunter
https://www.youtube.com/watch?v=vWRWW3tb4Rw

-Warrior
https://www.youtube.com/watch?v=MpxIggT6thM

….I rest my case..and I don’t play mesmer or thief, just saying

New players can easily face role on mesmer and be carried by clone and shatter spam.

I lose to gold mesmers, even silver mesmers cause me problems. This is not ok.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Henry can’t differentiate clones from the real player.

How can we expect you to understand how active damage mitigation works?

Let alone what power creep even is… or the fact that its present in every single elite spec.

Henry just needs to be held after the repeated abuse he faces against anyone who bests him. Poor Henry. A moment of silence please.

Hmmm well whatever you stay its still the most op class by far.

i thought you claimed that was DH then, warrior. then you claimed it was thief. now mesmer. lets be honest you dont care about balance. you just want your class to be op right?currently youve claimed half of the total classes are overpowered. you see how stupid this is getting?

I only think mesmer and thief and perhaps warrior.

i know these are the hard counters to necro but that isnt why i think they are op. I am not biassed

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I’m so sick of these threads. Mesmer is not OP. There isn’t a single OP class now. Some might need some tweaking, but balance is very good right now. Honestly, I eat mesmers like candy. Maybe you just need to learn when to attack (not during BF or shield), and dodge or aoe the clones.

Lol the window to attack the doesnt exist. They can chain invukns or blocks whilst clone spamming for huge dps. Then just blink away for the few seconds they can be attacked. Their condi clear is mad too

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

It’s OP because I SAY SO!

Tell you what either make a mesmer and show us your ESL gameplay or /thread

I could probably reroll mesmer after 1 day and improve my rating just because of how op the clone spam is

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Henry can’t differentiate clones from the real player.

How can we expect you to understand how active damage mitigation works?

Let alone what power creep even is… or the fact that its present in every single elite spec.

Henry just needs to be held after the repeated abuse he faces against anyone who bests him. Poor Henry. A moment of silence please.

Hmmm well whatever you stay its still the most op class by far.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Mesmer is fine, toughness got nerfed, moa got nerfed, shield got nerfed, healing got balanced, it’s still good to play, but can also be killed which is a good sign to me. I hate it when people don’t know what to do in moa, I used to die a lot too to it, so I read the moa skills. The best one is probably the 5 skill, allowing you to do a fast sprint. You literally sprint away, wait for it to wear off and get back in there.

The problem is that thief has been and still is a one trick pony. The damage and mobility are actually quite good, but it can’t 1v1 all that well which is a huge problem. You’ll rely on a thief to cap far, only for the enemy’s DH or something to be there and the thief just can’t do anything. It’s not the best in big fights either since it’s so squishy and doesn’t offer too much.

Chrono has good mobility, damage but is actually good in team fights. DH is great for 1v1 and teamfights with it’s only real drawback being speed. Similar to revenant, thief isn’t god awful and can be played well, but I don’t see them doing anything that other classes don’t do better.

Nope, it is mega op. Evade spam, invuln spam, condi spam, clone spam, mobility spam, moa spam. It is so OP

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Henry, you spend half the round as a moa because you don’t have the brain power to dodge the giant tell associated with it.

You ask for blurred frenzy to be nerfed ( a skill in no way OP currently that has been around and balanced to a good place over the years; It’s vanilla mesmer and no way related to chrono) and I saw you mention it in another thread, which has been met multiple times now with everyone calling you out for being insanely wrong.

I’d love to see those “numbers” you crunched to arrive at your “OP” data. That you haven’t posted. What a bad joke.

This guy keeps going around spamming inept posts because his main is countered by mesmer. I hope you keep getting Moa’d until you quit, PVP doesn’t need your uninformed balance ideas.

Dude, mesmer is too strong, its obvious. Too much evade spam

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

"Matchmaking" sucks - EVIDENCE

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Found a couple minor bugs in addition to the lack of reshuffling. I’ve also worked on a new version of the matchmaker that will improve roster size and profession matching. We will likely trial it during the off-season.

If I remember, I will update the wiki!

You are amazing dude. One of the best devs I have seen in any game. I hope they pay you well.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Helseth+Sindrenerr's Event! Make Teams!

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Not seen anything of this dude in a while but unless Helseth has changed considerably in the last 2 years then playing this tournament seems a terrible idea seen as all he will do is call everyone plebs, ridicule everyone and just generally use the whole thing to make people feel bad about themselves.

So if you play just be prepared to be mocked on stream for everyone to see. That is how he did things previously. I doubt he has changed although others can speak to that.

He was great at shoutcasting ToL. Was refreshing to listen to someone who actually knows what’s up. Him and sind together should be great.

Never seen it. Either way, tournaments are probably good for the community. Having known helseth previously though, it is worrying that it could just put people off playing. Hopefully he isn’t like I remember him in game.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Helseth+Sindrenerr's Event! Make Teams!

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Not seen anything of this dude in a while but unless Helseth has changed considerably in the last 2 years then playing this tournament seems a terrible idea seen as all he will do is call everyone plebs, ridicule everyone and just generally use the whole thing to make people feel bad about themselves.

So if you play just be prepared to be mocked on stream for everyone to see. That is how he did things previously. I doubt he has changed although others can speak to that.

helseth has a funny persona he sticks to to make streams interesting. if your skin is so thin you cant take a joke or take yourself too serious then this isnt the tournament for you. however if you want to show off your skill and have fun? this is totally for you.

It is not about me being thin skinned. I am just warning people to play if you like but unless the guy has changed then be prepared to be called a pleb on stream if you make a mistake. So those who are thick skinned and don’t mind being called terrible/pleb then go ahead.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Helseth+Sindrenerr's Event! Make Teams!

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Not seen anything of this dude in a while but unless Helseth has changed considerably in the last 2 years then playing this tournament seems a terrible idea seen as all he will do is call everyone plebs, ridicule everyone and just generally use the whole thing to make people feel bad about themselves.

So if you play just be prepared to be mocked on stream for everyone to see. That is how he did things previously. I doubt he has changed although others can speak to that.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Win streak, loss streak, win streak...

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

If you look at the top 50, you get people there who solo but they struggle to stay there as loss streaks happen solo queue and the variance is high.

In addition, if you boost your rating by duo queueing and then play solo at that boosted rating then you will be a series of difficult matches.

Lets say:
Your true rating whilst duo is 2000
your true rating whilst solo is 1900

so if you duo to 2000 and then solo then the matchmaking will expect you to carry like when you were duo. And you will have hard games and lose.

the same can happen playing just solo. If you hit some good variance and get to 2k then maybe you arent actually that rating and the game will expect you to carry more than you can and you will drop. In addition, you can drop to 1800 and the game thinks you are worse than you are so you will go on a win streak.

The key this ranked system is not to get too obsessed with it. I just play to have fun and try and improve. With that mind set i lose alot of frustration

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Lingering Curse

in Necromancer

Posted by: Lordrosicky.5813

Lordrosicky.5813

Should be buffed in pvp too. Scepter needs life force gain more readily, and so does the curses line. This should read that scepter attacks additionally give 1% life force.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Any plans to fix revenants?

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Revs do not need buffs. Nerf thief, mesmer and warrior and rev becomes viable again. Rev is still good, just kept down by how broken thief and mesmer are

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Basically, you want to turn mesmer to a useless butterfly creator.

That sounds about right.

@OP – There’s no way you are spending more time being moa’d then you spend as a necro. 6 second transformation, on a ~70 second CD minimum. Even if the entire other team was chronos and they always managed to moa you back to back without interruption you would be spending less than 50% of the time moa’d. Such exaggerations don’t help your argument.

As for your suggestions……

1 – BF cooldown is fine as it is. Its already one of the lowest damage dealing #2 skills in the game, and the change from distortion to blur was a huge nerf to it. Increasing its CD won’t change anything either, since the evade spam comes from canceling it after the first 1/4-1/2 sec evade and having it go on a short CD anyway. So increasing the base CD wouldn’t affect the blur spam in the slightest. If you wanted to address that, increase the CD for when a mesmer cancels it

2 – Moa is absokitteninglutely fine as it is. Its been nerfed more than Rev has since HoT dropped. Leave it the kitten alone already

3 – And your reasoning for this is what exactly? How short of a leash should it have according to you? Also, why?

4 – CS is really strong, but increasing its CD won’t make it any less strong. It will accomplish nothing really, because CS CD isn’t one of the problems with mesmer design, and definitely will not make condi chrono any less cancerous. Besides, even with the effects of alacrity its already one of the higher CD skills in the entire game, with several classes having elite skills with shorter CDs.

Blurred frenzy for sure needs a cd nerf to add counter play. Something jeeds to be done to stop these unkillable mesmers with their high passive pressure

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

Mesmer is more OP than thief

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

1) A rooted evade every ~12 seconds is hardly an issue these days. Has already had it’s CD increased.
2) Moa is only 6 seconds now. Flee and double dodge is all you need to survive.
3) Portal is one of the few mechanics left that make the game interesting to play. Why would you want to reduce this?
4) CS is pretty broken but not because of its short cooldown.

Nah dude

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Mesmer is more OP than thief

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Hi all, Henry back again. How we all doing?

Anyway, everyone knows thief will be getting nerfed next patch due to how OP it is. But I think people are ignoring the fact that mesmer is way more OP than thief.

I have tested games vs both and mesmer just ruins more games than thieves with how OP they are. The combination of portal, frequent evasion/ports/invuln and massive condi spam pressure with zero effort or skill means that mesmer is just broken.

I am sick of spending more time as a Moa than as a necro. This is unacceptable and will make people quit the game because it is not fun.

Solutions:
Two of the these changes (at least are needed):
1, Blurred frenzy needs a much higher cd to stop the evasion spam.
2, Moa #3 should give 3 stacks of stability
3, Portal should have reduced range
4, Continuum split should have a higher cd in pvp

2 of these changes will do. It is necessary to save pvp. These aren’t just my experiences and I am not biased. I ran the numbers and found mesmer was more OP than thief, which is in itself OP. If thief gets nerfed then we get even more OP mesmers too as thieves can track down their mesmers.

Thoughts?

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

Pulmonary impact or headshot must be changed

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Pretty sure if said mesmer and ele were glass built like the thief is then they would be pumping out higher numbers but they are built for team fights.

No they wouldn’t, because they’d be hardcountered by glass thief/warrior immediately and would spend most of the fight dying to the thief class which has more instantaneous, less telegraphed damage, and far more mobility/disengage.

No other glass builds exist because thief/warrior/rev (nerfed to irrelevance now) farms pretty much any glass build. They have way better defenses and engage/disengage than any glass ele/ranger/mesmer/engineer could dream of.

There’s a reason ele can only exist as support and mesmer is a crappy version of thief as a roamer. There’s a reason druid only rolls support and engineer/necro are only condi.

This argument is extremely overused and really really wrong. Whole reason why other classes don’t run glass is because they have builds that offer them more in conquest.

There have been cases in the past when thief was extremely underplayed or not played at all (e.g. season 1), tournaments are great example, even now i have been in matches where there wasn’t a single thief on any team, yet people chose to run bunkier builds. Why? I mean there is no thief to murder them so why not run glassy builds? Because of nature of conquest. At the end of the day it is all about holding point and bruisers/bunkers exceel at it.

Also, what you said is wrong. Thieves don’t have better defense than wars or engis, whole reason why they are so mobile is because they cant stick to any fights due to their squishines. I play scrapper and necro and those are way tankier than my thief could ever be. The fun part, current meta war puts out way more dmg than thief (they can kill my necro way faster than thief) and is way tankier than thief as well.
Only reason why thief is still viable IS because it is so mobile. If thief didn’t have mobility it would be completely unviable. If you actually think that thief has better defense than all said classes, why don’t you go play one w/o running away, please record it so we all can see how tanky thieves are.

Lol glass ele is completely countered by thief, saying otherwise only makes people give no merit to anything else you say. If running zerk an ele will literally die to a steal backstab, if running marauder they will live longer but given most ele weapons have substantial casts (all but dagger main hand) they’re easily farmed.

Ele cannot go glass because they will die very quickly and easily when focused by just about any class and easily outperformed by most classes within the high damage role. Need I remind you the original comment was about glass ele and glass mesmer not warrior and engy so stop bringing them up.

The comparison was made between glass ele/mes defences and thief, war and rev having better defences so I dunno why you keep bringing up engy, seems you just have an axe to grind at this point.

So is it thief preventing ele from going glass or just any class? Which is it, can you actually decide lol?

The comment i quoted refered to engis….. other posters can bring them up but i can’t now? What gives?

Once again, if thief is such an issue, why did nobody switch from bruiser/bunker builds in s1-2 when nobody played thief? I keep hearing same overused argument every year and yet i don’t see people going FA ele or glass engis or <insert any glass build here >, even in tourneys when there is no thief on either teams and people switch a lot. So what gives? Is thief really the issue or is it actually conquest?

I guess i should explain it in simple way. We have a problem A. Problem A i supposedly caused by X. X was removed. Problem A persists. Thus X is not the cause. Yet people in this thread, that don’t even know what cosume plasma is, are screaming that X is the cause even though we removed X trying to solve A. <<<this thread in summary.

Pulmonary impact 2 seconds internal cooldown incomming

More like bunker meta incomming (hello s1 all over again) /facepalm.

Come on dude. You know pi is seriously op. Stop pretending!

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Our heals are so bad - ideas for changes

in Necromancer

Posted by: Lordrosicky.5813

Lordrosicky.5813

Doesnt matter how strong it is, if u dont get to use it.
Same way focus doesnt see any gameplay
Same way gs doesnt see any gameplay either
Everything is very spammy,so having so long cast times is a big problem, specially vs mesmer and thievs

The point that is it wont have its cast-time reduced to below 1s because of how strong it is…and you do get to use it. Look at pretty much all the meta builds gone by a large % of them all use CC because its that strong. Its currently 3/5 for builds for pvp and 5/6 for WvW that use CC as the heal.

The only way CC will every has a cast time below 1s is if they lowered the number of conditions removed and reduced how much it heals.

Focus and GS also do see play in certain buids. I personally play with focus myself, i even use the trait as spinal shivers and CoD benefit from it, and i know others have had success using GS in certain builds up in high divisions ( high plat )

Also the shout heal, again, is fine. It doesnt need to heal more since it heals pretty much the same as everything else in its bracket of 20s cooldowns, if not more.

That’s a pointless comparison.
Other classes have additional defensive mechanisms, necros only have their hp, so it only makes sense that our healing values should be a lot higher.

Not really since it gives LF and potentially a lot of it. You cant just count the raw heal and say “others are higher” or what you have said without actually considering the LF , our main defensive mechanic , gained. When thats considered it “heals” pretty much for more than everything in its bracket.

You know how you beat necros? Sustain the fight because their sustain is so bad. As in, necro healing is so bad.

CC is a bad heal. It gives vuln kitten . It used to be ok before the huge nerf of 5s more cd and 5 stacks of vuln.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Pulmonary impact or headshot must be changed

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Pulmonary impact 2 seconds internal cooldown incomming

Not even close to enough. 5 seconds wouldnt be enough either

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Pulmonary impact or headshot must be changed

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Pretty sure if said mesmer and ele were glass built like the thief is then they would be pumping out higher numbers but they are built for team fights.

No they wouldn’t, because they’d be hardcountered by glass thief/warrior immediately and would spend most of the fight dying to the thief class which has more instantaneous, less telegraphed damage, and far more mobility/disengage.

No other glass builds exist because thief/warrior/rev (nerfed to irrelevance now) farms pretty much any glass build. They have way better defenses and engage/disengage than any glass ele/ranger/mesmer/engineer could dream of.

There’s a reason ele can only exist as support and mesmer is a crappy version of thief as a roamer. There’s a reason druid only rolls support and engineer/necro are only condi.

Thief farms any dps classes.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Teleport hack live on Drazeh stream

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Hardly a surprise. I see this every day i play. Lost a few games yesterday to a hacker. There are plenty of them

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

How to make core necro viable again

in Necromancer

Posted by: Lordrosicky.5813

Lordrosicky.5813

Ds 4 should pulse posion or bleed or something. Ds5 should grant stability because that is the skill that you press and then can do things after.

Your ideas in no way make core death shroud good. Everything is so powerful nowadays that changes like yours would never cut it

Well its a start.

Its not a start. These are barely improvements and are a long way from being the buffs needed to make it comparable to repear shroud.

The way anet balanced, if they did a pass on death shroud then it would be the only change for 3 years. Any changes therefore need to be significant and need to make it on a par with repear shroud, or close at least.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

"Matchmaking" sucks - EVIDENCE

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Its good that evan looks at it but that 3% is only the tip of the iceberg. I would go that far that all players in a matc hshoudl be within 100 MMR. So the best and worst is maximum 100. With people not gettign ready this will lead to long Q times offpeak and Q breakoffs and thats what seems to be seen the lesser problem then blowouts. Well i prefer no match over a preset blowout.

Agreed.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Duo queue = breaks matchmaking

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

I would like for it to be impossible to match people outside of a 150 mmr range, or very hard.

if the try hards want to duo queue their meta specs they should have to wait 15 or 20 minutes to get a game. Otherwise the games are ruined for the majority of players.

A 1750 or 1800 or 1850 player should never get put with a 2k player in duo queue. Instead, the 1800 player should be matched with people of similar rating

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.