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Elementalist Staff builds

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Posted by: Mbelch.9028

Mbelch.9028

Check out this staff build. It has potential to be one of the better small roaming squad builds. https://forum-en.gw2archive.eu/forum/professions/elementalist/Tanky-Staff-DiamondResistance-Build-VIDEO/first#post3460349

Reikken, I disagree unless you’re only talking about PvE. Potentially a disconnect due to an unspecific OP. In any player vs player matchup I say d/d has the most consistent DPS.

nah
dagger has better burst—you can kill one or two things really fast and then move on, but can’t do it again for a bit—but staff is overall better in all the other areas, like sustained damage, staying alive, and dealing with a bajillion monsters at once

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Elemental trait idea

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Posted by: Mbelch.9028

Mbelch.9028

What are you suggesting? Almost like an “elemental boon” almost like an old boon from GW1 for warriors?

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

D/D vs Thief NPC...

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Posted by: Mbelch.9028

Mbelch.9028

I frequently kill the thief at 95-100% hp full, and haven’t an issue fighting two or three npcs at once as D/D.

I can’t tell you what you’re not doing as I don’t exactly know. It might be that you don’t know how to fight the mechanisms she employs or perhaps your familiarity with the class isn’t all too great yet.

I only am writing to tell you it is possible, just keep at it.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

For God sake, buff Ele

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Posted by: Mbelch.9028

Mbelch.9028

So they’re saying that a class which has the highest armor and highest HP should get the mobility that was stripped from a class that had the lowest armor and lowest HP?

Claps at Failnet

this is not even an issue.

The REAL issue is how ele are locked in a range……that is the reason RTL would be fair even if thieves and warrior mobility were at 40 sec CD.

RTL is as easy to evade as churning earth at anything more than 300 range….preventing ele to chase anything that has access to stability or break stun. (infact was a decent thief/warrior counter before nerfs).

That is why rtl at 30 wouldn t still be enough.

Also as they didn t think to the reason why ele needed wasy access to stunbreaks…
The only surviving mechanism ele has comes mostly from utilities….they can t give up any…

that were the main balance offenders…

We don t need buffs we need them to reverse completely those unreasonable nerfs…
Balancing team is probably different from the team that designed the professions…

So I say “To be on par with other classes, we need buffs”
You say “This is not even an issue”

You say “To be on par with other classes, they should be nerfed”
Now that makes it an issue?

Such logic. Much Amaze. Wow.

Your sarcasm disgusts me, and I’m getting sick of seeing the form “X, much amaze, wow.” It’s about as old as YOLO to me.

I am with Byron, we DONT need buffs IFF (if and only if) other classes are nerfed.

I think elementalists are in a perfect place if conditions are dialed down, if mesmers are brought into check in 1v1 and if warrior mobility is brought down, healing signet is nerfed.

I realize this isn’t the view of most people, but I think this is quite logical, and hope you realize there’s a difference between systematically buffing, and keeping a checks and balances system.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

This isn’t the D/D ele forum, but as I specialize in D/D, I wrongly assume most people also play it.

I did write my OP in the eyes of a D/D ele though.

I don’t think the issue is with cantrips. I take two, and both of those cantrips do damage, and have great utility. I think the issue is with our low base stats.

If we had higher base stats, we would be able to spec into other areas.

But yes, I completely agree, we need a baseline mechanic. I just think Auras could become that mechanic if they were reworked.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Ele is difficult enough...

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Posted by: Mbelch.9028

Mbelch.9028

This is the blink bug. It’s an open ticket in the game bugs forum, and debs know about it.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

I don’t think buffing auras is the key to make elementalist players happy.

I personally was never relying on auras and I don’t really want to.

They should switch around traits abit and get rid of the useless ones. Nothing gamebreaking tho. Don’t want this class ending up being a warrior v. 2.0.

Who said it was the key? No one thing will make all elementalists happy. I don’t think you’ve got an accurate idea of the topic we are discussing. I would like some traits merged to give us some aura buffing traits.

I also agree with Gokil, they’ve saved you a ton. Auras are super unique about elementalist. I love them and would like to make a build around them.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Small steps towards a viable class

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Mbelch.9028

I’d rather have one working build, than 5 subpar ones.

This. I don’t play with 30 in air, as in my testing I found it to be an incomplete build which relies on heavy damage, but can’t sustain itself in a 2v1, but I will say whatever you propose, follow the guideline above regardless of what other people say.

Always shoot for the complete build, and you’ll be happier. I know glass cannons think they’re happy, but in reality they would be happier as all around useful players. “You’re not a DPS if you’re dead.”

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Solo roaming build perma Prot

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Posted by: Mbelch.9028

Mbelch.9028

/dead thread.

Everything that needed to be said has been said, but I’ll add perma protection is an incredibly good option for the solo roamer.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

ELEtism Discussion #1: Losing Arcane

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Mbelch.9028

They’re trolls who haven’t even played ele to be able to comment like that. They likely faced one tanky ele and ran to the forums.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

I like the bountiful power idea as well.

To the stacking of effects on signets, yeah, it looks good on paper, but I’ve tried it in practice without those runes, and they are still an underwhelming option. Now am I saying that would still be the case if auras were added to them in the fire line? No, I’m certainly not, especially if they were used with a few other signet traits we have.

I just don’t think that they’d make a complete build when thrown together. I feel like auras have the potential to be a very complete build if Anet gave us the option to do so, especially if they put an aura cool down trait, and a minor for them like you suggested in the water tree and arcana tree.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Tanky Staff "DiamondResistance" Build [VIDEO]

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Mbelch.9028

First off, kudos for a nicely done video, and secondly kudos for doing something many people aren’t doing — trying.

I echo some of the concerns here, but realize they’re just my own opinion.

You seem to like solo roaming, but your build can’t do it. You can solo troll, but not much else. The damage isn’t there. Even with several people, your tankiness doesn’t help a group out. The only group utility you offer is CC.

At that, it is still entertaining to see people focus an ele and not have the ele fall down.

I’ll end on a very positive note — you seem to have made a good build for a zerg commander, or a GvG commander.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Problem

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Posted by: Mbelch.9028

Mbelch.9028

And you won’t. It is only obtained through ascalonian catacombs dungeon rewards. Complete the dungeon, collect tears and purchase them in LA.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

It would be rather strange to adapt the combo system for elementalist only, although looking at the fire grandmaster trait persisting flames, it’s not impossible.

I really like aura sharing to be honest. I’ve been running 030/10/30/0 tempest defense aura sharing with protection on aura, and let me tell you, it’s insanely strong. Lacks durability, makes up for it in raw damage and team support. Tempest defense procs even when you negate the cc with stability. Very strong indeed.

By the way, chaos armor is technically not an aura, so don’t get your hopes up.

Hmm.. I always go by the “If it looks like, smells like, feels like, then it is.” rule. By all regards you’re right it isn’t an aura. But it has the look of an aura, it has the effects of an aura, it is obtained like an aura and it is from an ‘element’ in its own right.

It can be obtained from a blast finisher inside the throw gunk skill. It wouldn’t be a stretch to have earth 2 to release gunk, which would allow us access to it through blasting inside our new gunk field.

On your note on enjoying aura share, I am glad you do, but you pointed out one big thing to me, and that’s durability. While you have good utility and damage, I think you serve a larger purpose alive than dead, and a good team would focus you to death first.

I ran aura share too for group composition. It has some great utility, but I personally do not like it a single bit.

So I’m not arguing it is useless by any means, it just doesn’t jive with my own tastes.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

I’d like to see auras boosted through a change in Fire’s Embrace.

As it stands now if you spec for Fire’s Embrace and you use a signet you gain a Fire Shield. I would rather they have it work 1 of 2 ways to really allow some cool aura builds……

1. When you use a signet you gain an aura based on your current attunement.
a. Fire = Fire Shield
b. Water = Frost Armor
c. Air = Shocking Aura
d. Earth = Magnetic Aura

or 2. When you cast a signet you gain an aura based on that signets elemental attunement.

a. Signet of Fire = Fire Shield
b. Signet of Water = Frost Armor
c. Signet of Air = Shocking Aura
d. Signet of Earth = Magnetic Aura

maybe even throw something new in there….
e. Signet of Restoration = Healing Aura (heals the player for x amount when struck)

Personally I’d enjoy a change like this. And considering Fire’s Embrace is a Master level trait, you could not get Fire’s Embrace, Tempest Defense, and Powerful Auras in the same build.

This would even bring some life back to signets as well.

Thanks for the input. I am up for anything which buffs the fire line for regular use. I’ll say, though, in order to make something like this work, Anet would need to buff our signets. they’re terrible UP as a whole right now.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Mbelch.9028

I don’t. As the squishiest class there is, why shouldn’t we be made stronger by buffing our best active defense so we can make viable builds around it?

After all, don’t they value ‘build diversity’?

I’m personally against sharing auras. I’ve only run it once when I was running D/D ele for Agg, and I’ll likely never run it again.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

Hey thanks for commenting, Gokil.

I would honestly rather they removed the powerful aura trait, and allow us to strengthen our own auras.

Eles are a boon to the party in that they share boons, they are targeted down first or second, depending on if a necro is in the vicinity, so we need defenses that make us stand up to that first target fire.

I’d love to see those aura supporting traits, and I’d love for every wep set (sorry I only consider myself an expert at D/D, I’d consult Nikki or Heidia for staff and Scepter respectively, on how to incorporate them into those wep sets.) by allowing more field combos. Ele has some great field combos, but I feel like as the class with the highest skill cap, we aren’t rewarded nearly enough for our combos.

So TL;DR I’d like chaos aura, magnetic aura to be also achievable on D/D, and all weapon sets.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

How much do you value boon duration?

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Posted by: Mbelch.9028

Mbelch.9028

The boon duration from say, Arcana, goes a long way in making up for the loss of stats you would otherwise get from say, Fire Magic. But only if you make sure you use at least some might stacking and other boons. Elemental Attunement seems a must for any ele boon duration build because of its spammability and long duration.

It would be interesting to see how effective Arcana is in providing stats like power to an ele using it. If we just take Sigil of Battle, and assume it refreshes on cooldown, we get 6 stacks of might on average. At 30% boon duration, that would mean 7.8 stacks on average, or 1.8 might gained, which equals 65 power or so. Compared to the 300 power you get from Fire Magic, that’s pitiful.

However, you also gain near-perma fury (=420 precision) from the same attribute line. Assuming 50% uptime, it adds 210 precision on average. Adding the 210 precision to the power and condition damage from the sigil of battle, that sums up to+340 offensive stat points.

Add to that the might from combos, the extra protection and regen and I think you might actually get more ‘stats’ from boon duration that you would get from attributes. Or gear for that matter.

This is exactly how I viewed it, and during my tests it’s definitely what I found to be true.

If I forewent my 30 arcana for 20 fire and 20 air, I still couldn’t reach the 2600 power I sit at (on average) nor the 3000 I sit at towards the 60 second mark during a fight.

The extra precision wouldn’t counteract the perma fury I get from the arcana minor trait, (it is perma with 75% duration, making air 10 useless) and perma protection makes our effective armor a ton higher. Higher than if I went 30 into earth.

I can’t find a situation where boon duration doesn’t make me more effective. Even when a boon duration ele is boon corrupted, if you’ve played smart, you should have your “oh kitten button” and be able to build up those boons again, as we aren’t paper without them.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Improving aura builds

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Posted by: Mbelch.9028

Mbelch.9028

I feel like our aura builds should be stronger.. Why can’t we access each aura a different way on each weapon set?

For example allowing us to get magnetic aura by EA-earth dodge rolling through a fire field.

I know there’s a rune set that affords you magnetic aura, but I feel like it gimps you, especially since it’s an automatic, not an on demand thing.

The major issue I see here is we get no support trait wise for auras. Our two traits are grandmaster traits, one which gives us an aura and one which shares auras. Both are pretty weak in my opinion, but I’ll touch on that later.

In both those trait lines we have no real ‘support’ for the grandmaster trait. Look at evasive arcana. It has support with several minor traits, and huge support with the “Crits=Vigor” trait. There are no methods of strengthening the grandmaster traits, which make them useless in my opinion. Although I realize you could take an aclarity trait, you’d be gimping yourself to do so JUST for an aura build.

I believe we should have aclarity traits merged with several other traits to make room, and we should have aura boosting traits like auras have a 30% chance to trigger when critted. And a good grandmaster trait could make auras last twice as long.

These really are our strongest active defenses, I just feel like we don’t have enough access to them. I also believe we should have an earth skill, perhaps earth 2 on D/D that throws gunk, and that would give us access to chaos armor — The ‘forbidden ele aura’

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

How much do you value boon duration?

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Posted by: Mbelch.9028

Mbelch.9028

I value it by about 3000 power, AKA the power I’m at when I have 21-25 stacks. Not to mention the perma protection it gives me.

With it, I also keep up permanent regeneration, giving me more hp/sec than a healing signet warrior.

It is a good choice, but that’s not to say there aren’t better alternatives. I value it for outnumbered fights.

Edit- I’ll also say I value it a lot more thanks to Anet nerfing sword thieves. I really appreciated that one. It makes my boons go a lot farther, as I do expect some to be stripped.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

For God sake, buff Ele

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Posted by: Mbelch.9028

Mbelch.9028

It’s all about skills.. If you have them you’ll do really well, but some builds in TPvP will naturally counter you.

But about those skills, you can have them on any class, and many are easier to learn and do well on.

I love PvP, and played into the top 10 in arenas while I played WoW. I’m not a pro by a long shot, and WoW is a different game than GW2. That said, I do know my way around PvP.

I just got back into GW2 after a very long break, but from what I’ve seen so far ele’s are in an awful spot. Whenever a class is struggling, there are always a handful of players who want to stroke their ego and say “it’s just a lack of skill, the class is fine”. It is an attitude you see in every game in every genre. Someone, through skill and a lot of luck, takes a class to a slightly above average spot and thinks they’ve vindicated the entire class.

Really, you’re just the guy one standard deviation above the class’ horrible mean. It’s nothing more than statistics: the odds of there being a few of you are near 100%. It doesn’t mean ele’s are ok.

Take an ele into competitive pro or near-pro play, succeed, and then tell us ele’s are just fine. We still won’t believe you, but at least your “trust me, I know more than you” attitude will carry more weight.

All I see are ele’s who have played at a near-pro level telling everyone else to just reroll. Top PvP players do tend to be trolls, but when they literally all agree on something they have a tremendous track record.

Look, buddy. I get this response from a lot of people, but there are others who agree with me.

Am I an elitist who thinks he is quite good at the game? Oh yes, I’ll admit that. Would I overstate my class, especially since I feel like it at times limits my skill? No, I’d like to see it buffed.

I’m mostly a WvW player, as I see that as THE game mode. Silly e-sports have very little point in my mind. SPvP is good for dueling server mates and getting a decent team together to play a few TPvP matches.

I DO play TPvP, and have played competitively, but let me correct you right now, there is no such thing as a pro-level community. Produce it. There are hardcore players, but nobody is truly a PROFESSIONAL gw2 player. That’s sad that you’d even ask me to try playing at that imaginary level to try to appease you.

And I’ll repeat, just because SOME people are having a hard time making the class work — you admitted you are — doesn’t mean the class doesn’t work. I said it has natural counters, look at terrormancer necros. But the ability to beat other classes with skill alone is most definitely there.

I don’t need to prove myself to you, nor that I can make the class work, but if you want to have some duels, ring me up in the game, I really do love dueling.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

(edited by Mbelch.9028)

Best possible stats?

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Mbelch.9028

Hey thanks! Much appreciated, Heidia. Never actually did much PvE. Now’s the time!

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Best possible stats?

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Mbelch.9028

Wrong bud. You can buy most of the ingredients.. A friend got full ascended within the first 8 days and he is a casual player that play 1-2 hrs at night.

You’re right, I meant to say who isn’t super active. But you knew that, and addressed it with your friend who plays super infrequently.

I’d just say to that — 1500 dragonite ore. How. Lol. I’ve got like 100-200 bits of the stuff. I don’t zerg, so if your friend zergs then yeah it makes sense. If I could buy the armor outright, I’d buy it off the TP, I’m just not into the crafting business.

The thread title is “Best Possible Stats”, and you would not have the max possible stats with exotic armor.
I personally do not have any ascended armor currently, since it costs hundreds of gold for a hardly noticeable stat increase, but that means that I do not have the best possible stats, strictly speaking.

This is a good point, so thanks. I agree. I am just a little more practical money wise, so I didn’t think of it that way. I automatically thought “Best stats for the least amount of money spent.” But you’re right.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

D/D WvW Roaming/Small Group Build?

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Posted by: Mbelch.9028

Mbelch.9028

Xun’s build is a good one. There are links to it riddled throughout the forum.

Kudos for admitting you didn’t really research, and even more for admitting you’re a noob.

But my advice to you is level the class up in PvE, learn all the skills, then when you’re 80, play with the traits, and learn along the way.

You’re putting the cart before the horse.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Guide to an Overpowered D/D Elementalist

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Mbelch.9028

To OneManArmy.: I understand that you might be able to perform with the pro builds of D/D unfortunately not all of us are able to do so, this thread is oriented to help players like me…a bit clumsy and casual, that love the class and don’t want to be frustrated with it You’re welcome to help us out.

i am not against d/d. just don’t call bunker d/d skill based build. it’s great build for newbies to start. i’ve started my pvp with the similar build (0/10/0/30/30), it was fun, until I realize that zero damage don’t help team, playing this build is being ballast. sad, but true.

go play zerk staff, even if you die faster then can imagine, you’ll bring more for your team than playing bunker d/d.

You’re so wrong it isn’t funny lol. But from past interactions with you, I’m not going to waste time on you.

All I’ve got to say is: Post videos of your ‘skill’ with D/D ele. When you show how good you are, I’ll fully admit it’s a face roll class that requires no skill.

But I know you won’t, and I know it isn’t. Also if you believe you don’t do damage, you really have played ele wrong.

Good day.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

WvW build

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Mbelch.9028

Another terribly specific ‘build’ post.. You’ve given no specifics, and the title isn’t indicative as to the surprise inside, if you will.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Guide to an Overpowered D/D Element. (Final)

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Mbelch.9028

I’m entertained man. My advice for you is consider a build which can accomplish fighting the majority of dueling builds, successfully roam, successfully stand up in a zerg.

When you do that, you’ll be happy. I’ve done that, and I’m extremely happy.

I haven’t personally shared everything I’ve learned, as A, I’m not as philanthropic as some people are (like yourself) and B, I feel like I’ve put in so much work into learning ele, that I’m willing to help tutor people and help them come to the same conclusions I’ve come to.

But I can tell you that learning the class like the back of your hand is 33.3% of the battle, having good key binds is 33.3% of the battle, and having the proper gear and traits is 33.4% of the battle.

It’s just a balancing act. Figure out your stats, learn your class, then learn your opponent. There’s no real guide to being overpowered on a currently average class.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Best possible stats?

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Posted by: Mbelch.9028

Mbelch.9028

Some of these builds have great stats, but I will ask.. Why is everybody using ascended armor? I can guarantee nobody who isn’t* super active has a full set of ascended armor.

Why not use the armor you do have so as to fully represent your current build?

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

(edited by Mbelch.9028)

D/D WvW Roaming/Small Group Build?

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Mbelch.9028

I’m sorry I don’t understand how you can write a forum post virtually demanding a build. It shows you’ve done no ele research, and no class research.

If you do no work, why should we do work for you?

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Guide to an Overpowered D/D Elem. part 2

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Mbelch.9028

No I’m quite serious. Really? 800 condition damage? This build is a mess as a condi build.

It will hit like a wet noodle, and as I understand it, Xun, he’s trying to give a good way to be overpowered, and you and I know that goal won’t be fulfilled by this condi build. The most dangerous ele is he who has mastered covering up his lack of defense with knowledge, dodges and boons so that his hits are like a truck.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Guide to an Overpowered D/D Elem. part 2

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Mbelch.9028

I consider myself a pro at D/D, and I will definitely say that D/D build won’t get you anywhere. It will be great in duels vs power classes, especially burst characters.

But there aren’t only power classes in roaming. Both spvp and WvW.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

For God sake, buff Ele

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Posted by: Mbelch.9028

Mbelch.9028

It’s all about skills.. If you have them you’ll do really well, but some builds in TPvP will naturally counter you.

But about those skills, you can have them on any class, and many are easier to learn and do well on.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Perfect 5 man team; a discussion

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Mbelch.9028

We were doing a bit larger last night in an 8v8, and we brought:
High damage D/D ele,
High damage guardian with stability
High damage war with Rifle/Longbow
Heavy condition engineer
Phantasm Mesmer
Power engineer
And two Gank thieves.

This wasn’t the perfect team composition at all. Honestly I’d have swapped a thief for another guardian or staff ele. But we had a lot of fun with that comp.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

TUNE v FEAR

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Posted by: Mbelch.9028

Mbelch.9028

Thanks! You guys as well. It was hard for us as that was technically our first organized fight with voice comm.

You had a bunch of plate classes, which we struggled to deal with at first. And I was originally on my warrior, but found I had to switch to my ele (my main) because you guys countered the warrior so well. We’d really be up for a 5v5, 8v8 of 10v10. Whatever you guys like.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

TUNE v FEAR

in WvW

Posted by: Mbelch.9028

Mbelch.9028

I just wanted to say nice fights in tarnished coast boarderlands last night. Although we wound up winning everything after we abandoned the tower, we had a lot of fun and would be happy to do some organized fighting.

Feel free to hit me up in game!

Nex,
One of FEAR’s GLs.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

My Proposed Weapon Skill Changes

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Posted by: Mbelch.9028

Mbelch.9028

The dagger changes have my support. I’ve learned a few tricks which help me hit a high percentage of my fire grabs, but I hope they make it a more reliable skill in general.

Bravo on churning earth. Making that skill unpredictable would be just phenomenal.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Comparison Condition removal setups

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Posted by: Mbelch.9028

Mbelch.9028

Oh no I understand completely your goal.

I’m just saying what do you lose.. You lose obviously a cleanse with evasive arcana, but you lose a heal in it as well. 2k, and if all your condis are getting cleansed anyways, that 2k can be pretty valuable.

Also, it’s never invalid to suggest how a build’s performance would be affected.

If I wanted the highest potential for conditions to be negated, I’d honestly pick 0/0/30/30/10 with ether renewal and a high healing power.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Is this build viable?

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Posted by: Mbelch.9028

Mbelch.9028

Pretty glassy build.

That build wouldn’t hold up for an average ele in a 1v1 and never in a 1v2 situation.

That has average mobility, decent damage, and low sustain.

I’ve personally run 0/10/10/20/30 quite a lot but with different traits. It can be good, you’ve just got to change a few traits.

I don’t really see what you mean by low mobility. That seems like the highest mobility I can get with ele. And as for glassy, well 2600 armor isn’t bad. maybe its different for ele idk. And seems like ele has good sustain just from swapping to water. so I don’t really understand you there either

Most of the time, eles will be getting much more out of vitality than toughness. Currently, you’re sitting at roughly 14k hp, which while it isn’t particularly bad for an ele, is still somewhat lacking defensively, especially since you are used to playing a warrior. I believe the current good amount if you want to have acceptable survivability is 16k (I’m pretty used to being murdered by everything, so I personally sit at about 12-14k, but I do not recommend this to anyone that does not enjoy Dark Souls).
I do not recommend ruby orbs. Classic d/d is 2 water, 2 monk, 2 traveler’s (or another boon duration rune), so that you get very high boon time. This helps with might stacking and elemental attunement. Many substitute this with scholar’s for the burst, or another type.
You seem to have traiting basically right for d/d, though personally I would lose bolt to the heart (it doesn’t help as much as you would initially think) and take zephyr’s boon (for permafury and permaswiftness) or 30 water so that you can get cleansing water (if you do this, you might want to take soothing disruption over cleansing wave as well for a condition remove on cantrip use).

Don’t be afraid to experiment, the above is mostly a starting point that you can branch off of. It’s the closest thing you can get in ele to a low-skillfloor build, though you will still get stomped badly while you’re getting used to it.

This guy knew what I was talking about completely.

You picked all damage traits. You’ll change them to boon traits as you learn.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Any success with a D/F roaming build?

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Posted by: Mbelch.9028

Mbelch.9028

I typically only do WvW. In my experience it doesn’t have enough burst nor mobility to be super successful.

Just about any dueling build can be good in a SPvP hot join, so yeah this is as well!

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Any success with a D/F roaming build?

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Posted by: Mbelch.9028

Mbelch.9028

Yes. It isn’t mobile enough. It’s a great dueling setup, though.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Comparison Condition removal setups

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Posted by: Mbelch.9028

Mbelch.9028

Engies rely on crits to get that burn trait. So you get hit with a crit, get burning, proc your regen and it’s off.

Thieves usually crit regardless. They have several sources of crits, and if they don’t, they rely on about 4 major conditions, and dealing with them is easier than dealing with an engineer or a mesmer.

Obviously you’re right, mesmer does crit a lot in a condition build.

Necromancers are easy once you’ve fought them enough.

I personally run your first option with 2 cantrips. I don’t view armor of earth as sound for a 1v1.

I have up until yesterday had no problems with conditions. Yesterday I fought a tarnished coast engineer who is full conditions and kiting. I could NOT beat him. I beat him once when I did everything perfectly, but to be perfectly honest, I couldn’t be perfect when he’s laying down bombs everywhere.

I lasted longer in a fight, but also didn’t beat him with ether renewal. It’s just too passive.

I haven’t lost to a necro, nor a thief with that build. In fact, I use it roaming, I use it dueling.

EDIT: just saw your ‘best’ condi build at the end. I don’t think it’s necessarily best. You get another cleansing fire, but what do you lose out on?

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Is this build viable?

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Posted by: Mbelch.9028

Mbelch.9028

Pretty glassy build.

That build wouldn’t hold up for an average ele in a 1v1 and never in a 1v2 situation.

That has average mobility, decent damage, and low sustain.

I’ve personally run 0/10/10/20/30 quite a lot but with different traits. It can be good, you’ve just got to change a few traits.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

elemental attunement, Put it back already.

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Posted by: Mbelch.9028

Mbelch.9028

Lingering elements doesn’t even work as we thought it wood, making it null and void. I find little use in it.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Cavalier Armor (WvW)

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Posted by: Mbelch.9028

Mbelch.9028

If I don’t see you Frowny, best of luck in Basic. Hit me up when you get your laptop back.

For sure. Hopefully you don’t completely pass me up in skill lol.

;). Up up and away.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

[Video] Xun d/d new roaming duo

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Posted by: Mbelch.9028

Mbelch.9028

Very nice video and gameplay from both of you! I was seriously surprised to see you perform that well with that low armor number against multiple targets focusing fire on you even if they were very noobish players. That’s how skillful players do it! Like Ozii I also loved the split between you and your partner on the video.

I looked at the video again its like perma protection party. I only see a few moments where there is no protection up between him and the guardian very effective combo.

Ah nice observation. I didn’t pay attention to that. That would surely help. I like the very good sync both of them had except for the last minute or so of the video. Xun went chasing someone to down him while leaving his partner behind tanking 3-4 enemies by himself. I found that part funny.

Must. Not. Let. Warriors. Live.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

So I gave diamond skin a decent shot and...

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Posted by: Mbelch.9028

Mbelch.9028

Like cerevisiae said, I wouldn’t even pick it if it was a 10P-trait, because other choices are by far more usefull in most scenarios. As a grandmaster-trait, this is a joke.

I for myself tested this trait for many hours in Solo-Q, playing bunker to get the most out of it – and it still was ridiculously weak. You may convince me of the contrary with a video showing how usefull it is against anything except pure conditions-builds and how especially this trait saved your life or made you win a duell but I don’t think that anybody will succeed with this task ^^

I don’t think it’s a useless trait. I think it creates definite build diversity. My only gripe with the trait is it should lose effectiveness at 75%. Yeah, tell me that’s OP. I don’t care. It’s the same as engineers losing condis after they fall to 25%.

And as for your testing in SPvP, I can speak for oZii that he most definitely tested in WvW. Two different realms, especially because the trait doesn’t work 100% of the time in SPvP. And I’ve tested that one.

EDIT* Also, to address your earth being a trash trait line… You joking? You read the traits there? Some of the best defensive traits in the entire class..

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

[Video] Xun d/d new roaming duo

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Posted by: Mbelch.9028

Mbelch.9028

Amazing video. Well planned, well organized and well played.

I would say… You never looked like you were in dire straits because of conditions, and ether renewal looked like it interrupted your gameplay. I’d try SoR, although I use it with a higher armor number. With our perma regen, we have more healing/sec than a heal sig war.

Kudos, and hopefully I get to meet you on the battlefield someday.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Any current successful SPVP Players?

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Posted by: Mbelch.9028

Mbelch.9028

BlackBeard and Heidia, I’m glad you both experienced what I’m talking about. Ele really does have a chance to do great in SPvP, and really it all comes down to skill. It could use some major help to make it as strong as others, and a great start would be to unnerf our SoR heal.

And past that, it’s if you enjoy the class or not. If you enjoy it, then no other class will be as fun, so the effort is worth it.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Ele build

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Posted by: Mbelch.9028

Mbelch.9028

I think your armor is way too high, and I think your air 20 skill is useful only 33% of the time, so I wouldn’t be using it.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

Cavalier Armor (WvW)

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Posted by: Mbelch.9028

Mbelch.9028

If I don’t see you Frowny, best of luck in Basic. Hit me up when you get your laptop back.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming