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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

K, for the sake of it, been testing a condition dmg hybrid aswell some latley for wvwvw. This is my version of condition pvp condition hybrid.

/Osicat

Going to WvW some more with my version so i can get a better eye on the comparison between what you do with yours and what i do with mine.
Thanks for sharing.

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

Ok… will updated the initial post with the people that have offered to come and are from Eu.

We will be giving the first attempt, if you all agree, tomorrow: Sunday the 9th of June…
Anywhere between 10PM CET up to 5PM CET…

Those that can make it tomorrow, send me a confirmation in game as an email.

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

The reason for which i dislike the signet and i would never use it in my glass cannon build. Not only does it have condition damage which goes against the principle of a glass cannon, but it takes one slot that i need for something better.

The Well of Suffering = vulnerability and AoE power type damage… no questions there.

Spectral Wall = more vulnerability + protection which synergizes well with the minor trait in Soul Reaping which gives me some more protection. When you are squishy glass cannon and you don’t have leaps or charges or stealth, protection is for you…

Spectral Grasp = it synergizes well with the Spectral Wall, but yes that is debatable… you don’t need that much some would claim… has a high CD, why would you use it.
Well… it is required in my playstyle, and the playstyle i promote alongside the build that i have created…. the playstyle that fits the build.

We all know that necromancers don’t have a cleave attack, we also know that it does great damage with dagger 1… and good damage at range from the rotation axe 2 + DS 1 × 4 + axe 2 into dagger 2 + DS 1 × 4 + dagger 2…
To me that means that the glass cannon necromancer can do damage at all times either at melee, which is preferable, but also at range…

But wait… there’s more… since we don’t have a cleave, there is absolutely no reason for us to go near 4-5 mobs to attack one of it, so how about we bring it to us instead.
This concept combined with the fact that you can take to range any time you don’t feel safe, gives the power necromancer the ability to have almost 100% damage uptime… unlike other classes…

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

@ Nemesis,

I think it is a good thing that you are doing this for the people that can’t think for themselves. There is no problem with people appreciating your time and efforts; I for one would not do what you do because I don’t have the desire.

The thing I do have a problem is, is with people like Spoj that think everything you say is gospel and there can be no other answer.

I am not irritated or upset with you, so I would like to apologize to you if that was the impression that I gave you.

I can’t stand when people just nod and agree with everything other people say.

Keep up the good work for other people’s sake though, Nemesis.

One bit of constructive criticism though…perhaps come up with a script for your videos because they have the tendency to ramble on…and that is why I only watched a few minutes of one of the many videos you put together.

It’s not about people being stupid, it’s about time investment and gaming experience. It may be a cliche but i did get similar PMs many many times… “i am a father of 1,2,3 raising my kids alone… i don’t have time to experiment, thank you for making it so plain and simple for us… so that we may enjoy the game, cheers man”.

So yeah…

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

Well the fastest apparently is 5 minutes something… 4 warriors 1 mesmer, that’s the… combo/time to beat.
I also got the idea from the many people whispering me saying they get kicked out of CoF runs in favor of warriors (it happened to me once as well, a week ago). Since CoF is so easy to do… naturally many players would want to do it…

So if i can demonstrate that 4 necromancers + 1 mesmer isn’t that different from 4 warrior + 1 mesmer, necromancers will have an easier time in general.

To be honest i am curious of the results myself… imagine what will happen if we do it faster…

necro OP nerf plx

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

Emmm… the thread is getting a bit of course. I shouldn’t have said anything off topic myself, but the whole “worship” idea doesn’t bode well with me.

I wanted to inspire a bit new necromancers out there, so that they don’t fall to peer pressure when encountering other players that run the most popular dungeon at this moment: CoF.
Speaking of inspiring and CoF… i think i need 2 more berserker necromancers to set up a test run…

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

What is funny is the fact that Justin Beiber had for a long time one of the most viewed videos on youtube… after that Gangam style came and it became the most popular…
It’s also funny that people can put paint on their head and jump face first in a pile of sand for 30 million views, when things like ASAP science, quality art or good music get stranded at a few thousand.

People don’t worship me… they simply appreciate the work i have done after they realize that it is good, it does save them time…
Haha… watching 1 hour of video saves me time ? / yes it actually does… cause apparently there are still necromancers that run “epidemic builds” while auto-attacking with staff after 4 months of playing the game… 1 hour of watching a youtube video could change all that…

I would never use the signet in a power build, and if they see me using it for a demonstration only, the second day i would have at least 20 PMs asking me if i changed the build now… if it’s better this way… and that’s only from those that do ask, some just change it thinking it’s the “updated version”.

People don’t worship me… they appreciate me, and i do believe i deserve most of that appreciation… only for the over 1000 questions i answered so far just in game.
Would any of you like to invest time in effort into anything… and get little to nothing back, not even appreciation ?

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

Well… a lot of feedback yet no volunteers for CoF p1 necro fast run…

I know i could have made a few more modifications to hit even higher, but you have to understand… i always take into consideration what i put on the internet may be seen by a lot of people, people that don’t have time to listen to the explanation behind it.
Last thing i want is for people to start using signet in a power build… cause people do tend to copy a lot, that’s why people always ask for “link build link build” so they can copy what they see.

While the video was longer then it should have been for this particular thing, i have yet to see nice guild wars 2 videos made for cinematic purposes… I thought i would test my skills to produce something like this in the future, also test to see if my viewers would like something like that.

There’s only so many tutorials you can do… and as i’ve been told so many times by so many people: “i feel like i am in school again, learning with pen and paper, when i watch your videos”. Wanted to offer something different.

Lastly… when i said “by highest recorded necromancer hit i mean… a hit done by normal means on a lvl 80 monster, without any enhancements from situational even mechanics” i meant no Arah path 2 end boss damage enhancements, no dredge fractal end boss enhancement… nothing that may be an exploit / hack.

I also chose a berserker mob since Arah is well known, and may be considered “common ground” for PvEers. We also tried with illusionist / mage… but it was just too dangerous to play with them. I hit 24k on illusionist for those who were wondering.

All and all i wanted to put a big number on screen… so that it may calm the still angry community at least from one perspective. Necromancer can hit hard… and after my CoF p1 video will be done, maybe i’ll get to prove necromancers aren’t that bad in PvE.

The more popular that video and this one gets… the lesser necromancers will be kicked out of teams for being a necromancer.

Right… still waiting for my full berserker necromancers… let’s make this happen.

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The definition of glass cannon (tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

So i recently got all the necessary components for pushing this build to it’s upper limits in terms of the highest damaging number it can give out.

These are the results…
Absolute power – highest recorded necromancer hit

With that being said… i am looking for 3 more necromancers that are using this build, so that i may record a CoF path 1 fast run timed event… just to prove a point, not sure what point yet… but… it’s good to know the class’s limits

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Highest necromancer recorded hit...

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Posted by: Nemesis.8593

Nemesis.8593

Hello everyone…

So… i finally manage to make this video. Took me a long time to get this gear… and make all the preparations needed for this to happen.

Without further ado… i give you…

Absolute power – highest recorded necromancer hit

As i stated at the end of the video, i am now looking for another 3 necromancers that are running my berserker glass cannon necromancer build, for a few recorded CoF runs.
Also feel free to leave any comments/feedback on my video editing skills, and/or on the video in general.

I hope you guys enjoy

ps: by highest recorded necromancer hit i mean… a hit done by normal means on a lvl 80 monster, without any enhancements from situational even mechanics.

Update: The CoF path 1 fast run first attempt is tomorrow: Sunday the 9th of June…
Anywhere between 10PM CET up to 5PM CET…

Those that can make it tomorrow, send me a confirmation in game as an email.

People so far:
Spoj = ??
Molc = ??
Maleficaria = ??
FlareHeart = ??

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(edited by Nemesis.8593)

SOAC EU Prof Tourn - VODS

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Posted by: Nemesis.8593

Nemesis.8593

Team is set, just need standby players now!

What do you mean by standby ?

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EU tournament (5)

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Posted by: Nemesis.8593

Nemesis.8593

I don’t know how to say this… you know i rendered the thingies yesterday while i was out. Wanted to upload them today. I don’t know what possessed me to delete the old files before i uploaded it… i think i deleted the rendered version of it by accident, since i can’t find it anywhere. That’s the only explanation i have for it… i tried the search function using the name of the file that is now missing… nothing…
I deleted it when i deleted the unrendered files…

I’m sorry guys…

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Minionmaster TPvP - all necro (3rd edition)

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Posted by: Nemesis.8593

Nemesis.8593

Hello everyone…

So… this is the 3rd edition of the all necromancer – all minionmaster TPvP. This time we were on the “Battle of Khylo” map… Yes… not really favors necromancer, especially one running with crazy AI minions around.

Yet… we did our best. This third edition was… interesting to say the least.
Painful lessons learned, epic games done… also a few more adjustments to the build. This may actually be the final version of the TPvP build…

I hope you will find this video both entertaining and a learning experience.

Guild Wars 2 – Minionmaster TPvP [necromancers all the way baby] – Third edition

ps: we didn’t lose as much as i make it sound, but some other bad stuff happened…

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EU tournament (5)

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Posted by: Nemesis.8593

Nemesis.8593

Sorry i couldn’t render the bloody thing faster. Going to let it render later today, and will upload it to you guys first thing tomorrow, or maybe even tonight.

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

I think this build is quite interesting, but for my taste it would be too glassy. I’ve put everything into a calculator (didn’t add food)… here:

http://tinyurl.com/hybridbynemesis

As for the question “Illusionary Persona or Confusing Combatants”, I think that mostly depends on your playstyle. If you intend to usually shatter while you’re standing next to your target, then IP should at least be considered, because it would greatly improve your damage. However, if you’re usually at range while shattering, CB is the better option imo. Also, applying confusion when the clones get killed can sometimes be really nice.

Again; the build looks quite interesting to me. To convince me, I’d need to see more quality footage of actual fights, though. In PvE as well as in WvW.

Going to set up a nice spartan WvW team with the people i know… some TPvP veterans, and we’ll crush through waves of players…
That’s my plan at least…

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

as many people figured out already, 20/20/0/0/30 would make much more sense.

the other big issue i have with this build is mobility:
people will just run away from you or kite you and there is nothing you can do about it.
maybe it would work with superior runes of the air and sword/focus so you can force your enemy to stay in the fight.

and i would add at least some toughness… sure, the confusion prevents the enemy to burst you down but if they have some condition removal, you’re an easy target.

If you take a look at the rotation part… you are not an easy target to be bursted down at all, condition removal or not, no one has enough condition removal to withstand such fast confusion stacking, and if they do then they are really vulnerable to the bursting part… which is what you do at the same time as applying your confusion…

As for the kiting part… kiting means you still must be in range, and with all the invisibilities, leap + blink… not so much.
Breaking combat… it’s an entirely other thing… there are some classes that can just leave combat when ever they feel like it, such as elementalist or thief. At the same time the only way to catch a fleeing elementalist is with another elementalist.

Mist for into blink into ride the lightning into fire ?… anyone ?…

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

It’s interesting, enough to actually want to try out (since I’ve been thinking about a rampager build before I stopped playing my Mesmer), but I think it does need a bit more tweaking.

The only thing I want to point out is that your rotation isn’t as efficient as it can be. Normally you want to start out with iMage right as you enter the 1200 range and decide if you want to Prestige or Confusing Images defending on what profession the opponent is. Normally I tank the first few hits on purpose to get iMage + Confusing Images, then block, then dodge (exactly 3 illusions here)+ CoF for 14 stacks of confusion. Then Prestige, swap weapons, iSwordsman while still in Prestige, Illusionary Leap, dodge (3 illusions again), swap + Blurred Frenzy + Mind Wrack. But then again the rotation would have to be different if you want more vulnerability stacks rather than confusion stacks, since you’re traited to go for either. But then again again that’s what makes this build interesting.

Though it’s really only good in theory. On the battlefield is a completely different story. You need some better 1v1 vids and some 5-man roaming teamplay to show what it can actually do solo and as a group.

I am attempting to balance the damage between power damage and condition damage, to match… to be worth it to switch weapons as well as the stat investment.

If it’s not more or less equivalent, it’s not worth it to even switch, cause you do more damage by not switching.

More WvW footage coming soon… i’m almost done with my necromancer’s perfect hit video… soon…

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Errr first talking about pve, second it is harder to land yes but this is it.

And again i like the build i like it a lot. actually i will get the gear for it. Just minors. points to comments. thats it.

Well to be honest i’m missing 1 piece from completing my version of a glass cannon, so i am using this in PvE with more success then what i am use to seeing from mesmers in general.

Lets just say that i was doing CoF p2 on my necromancer with a few mesmers in team, and we couldn’t get pass the “defend mag while he blows up the door” part. I did it in so many various party combinations… the team either had damage to complement my own, or they were tanky and got me nice opportunities to go wild with my damage…

At the same time the next day i was doing it with my mesmer for the daily, had another mesmer that was just trying out my build… and we made it without problems… so even with the current state of broken PvE as far as confusion is concerned… it’s still a better build then what most have. The “hybrid” build will not get better… the PvE will get better for it.

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Simply put, unlike nec (which is where is see you’ve taken the “Dmg Hybrid” idea), the condition dmg potential of Mesmer is plain awful.

Staff has Vuln procs, and we’re talking about autoattack proccing 2 possible different conditions, which means not be able to stack decently neither of them.
The only semi-reliable way of applying stacks of bleeding is Sharper images, which realies on illusion being cluncky at best, narrowing you in focus/pistol/GS for multi-hitting illusion attacks, and still it’s depending on AI randomness and survivability.
Lastly, confusion (the only condition you can apply decently as mesmer) is worthless in pve – and butchered in pvp/wvw.

So, IMO, for the mesmer a Power/Condition Dmg “Hybrid” isn’t nearly as effective as it’s Necro counterpart, because its Condition “branch” is just bad.

Right now, for a Mesmer dmg build, just go full zerk either with Shatter or Phantasm spec (or a mix of the 2, but careful when traiting for it), and ignore altoghether the conditions.

/imo.

I agree… but the build still remains a great hybrid, for hybrid’s sake… and it does do wonders in WvW. Give me a few days to finish sorting some stuff… and i’ll make a very long video in which i discuss some nice PvE changes. Maybe they get approved… one can only hope.

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The ultimate mesmer damage hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

At work now mate so cant see the whole vid, neather can I give a good oppinion without go deeper. I can thu give two smal insights.

First, the stats with mix of condition and direct dmg, interesting se new approach, worth a try for wvwvw especialy with might stacking sigils and trait.

Second, by go 25 points in dueling and invest 25 points in illusion and not take illusionary persona you give up the single best trait there is in game for a minor rather worthless trait and a few stats. My oppion here is thakittens a major misstake for a shatter build and only run it on half power.

Illusionary persona for shatter spec is not only a major dmg increase, its alos a instant interupt/controll on demand, its a free pass from death in many situation and our best defensive trait.

This is the “dude is this a bugg or did you realy want 25 in dueling and25 in illusion and not 20 dueling and 30 illusion” part

/Osicat

The reason why i didn’t take Illusionary Persona is because i already have shatter recharge rate reduced a bit more then i need. If you were to stick to the rotation, which can turn a below average mesmer with this build into a “wtf is with that mesmer, this is insane” in a WvW scenario, if you stick to the rotation you will see that you get 3 illusions back up a 1-2 seconds after your Mind Wrack is off of CD… since the CD on clone on dodge needs to be respected.

So there is no reason to rush through the rotation… you have time to hold the block and activate the ability again before the end, if block was not used… if you do all of these you will be exactly on time for the next dodge on illusion… and by that time the Mind Wrack is already off of CD.

At the same time i saw that since not many people realize what this build is… more then half the times they try to break one of my illusions thinking that… “haaa… this is him”, and it’s not… and then they get confusion on them… which not only serves as a bit of more sustained type damage, but also as a psychological factor… frustration…

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The definition of glass cannon (tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Bah forgot they don’t like semi colons on this forum…

http://tinyurl.com/necrogcbuild

You have the condition damage factor there, you have the ability to apply condition damage but you lack the condition damage stat, to me that is a wasted investment… but overall it is not a bad build… except for the signet, it’s more or less worthless. You could do way better by choosing something else, like spectral wall.

Also… i was adding a bit of life siphon, even though it isn’t really effective… i was doing it for all the people that initially saw the build and went “OMG… so squishy…”. Even so people said it is too squishy…
Wonder if they ever tried playing a glass cannon thief

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The definition of glass cannon (tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Hi, Nemesis. I’ve tried your condition, hybrid and GC build and that’s the one I find the mokittenn to play.

There is something I wonder : in this build we hardly ever use the dagger (axe/Life Blast rotation at range does great damage and is much safer) so wouldn’t it be better to use “Axe Mastery” instead of “Close to death” ? I mean AM’s damage boost (+15%) also applies to Death Shroud when you enter it with an axe in your main hand, so wouldn’t it be better to have that damage increase on the skills you use the most during the whole fight rather than a 20% damage boost on all of your skills but only in the last part of the fight ?

In this build you use dagger when ever possible, since it will topple your axe DPS by quite a bit. The reason your auto-attack isn’t the dagger is because you will not be able to use it all the time… where as the DS 1 skill is pretty much usable at all times with the low CD on DS as well as the insanely fast life force regeneration.

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The ultimate necromancer dmg-hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Hi Nemesis,

I really like your builds

My question is whether this is the build I am looking for if I wanted to be most versatile and useful in general?

I am currently using your conditionmancer build, and its good, but I feel there are not enough enemies in most cases for it to perform optimally.

Also, do parties prefer conditionmancer or a hybrid necro in high level fractals in general?

I like his build just because you can do both, and if you end up in a party with more then one necro you can fill different rolls instead of having 2 condi necros lol. With this build I feel like your taking the best from both builds and squishying them into one amazing build that works for about everything.

Yes… but you are sort of even more squishy then the glass cannon because you AoE way more = way more potential agro, and you don’t provide support for your team… but what you said is exactly true.

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The ultimate necromancer dmg-hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Good stuff.

Have you considering switching your rune set for 6 Superior Mad King? They would give 25% bleed duration total… And I think, since the Lich isn’t very good, that you could put the golem there and have it as a defense mechanism, knockdown on command is good… And with the 6 runes of mad king every charge should proc aoe 3k (maybe a bit more) damage that hits stealth and whatnot. Damage is divided in 16 hits that count akittens for purposes of barbed precision, siphoning and all that. With your build barbed precision should tick twice so… Lots of dps potential maybe?

(Pretty tired of this censoring thing, most of the time it acts upon random stuff… Who thought it was a good idea? :/ )

I just woke up… going to give what you said a better look.

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The ultimate necromancer dmg-hybrid(tutorial)

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Posted by: Nemesis.8593

Nemesis.8593

Hi Nemesis,

I really like your builds

My question is whether this is the build I am looking for if I wanted to be most versatile and useful in general?

I am currently using your conditionmancer build, and its good, but I feel there are not enough enemies in most cases for it to perform optimally.

Also, do parties prefer conditionmancer or a hybrid necro in high level fractals in general?

They would prefer a conditionmancer if they knew what a proper conditionmancer does. To 95% of them we do no damage… and we just run around auto-attacking with a staff until we get squished… that’s thanks to the many “but i run an epidemic build” necromancers that are out there.

In truth you do insane sustained AoE damage as well as provide valuable support for your team. Problem is they have no idea what that support is… if i place a well of darkness down they dodge out of it…

You would be surprised how many people have no idea necromancers have AoE regen…

ps: fractals have enough enemies… trust me…

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New 80 Necro

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Posted by: Nemesis.8593

Nemesis.8593

Well… either that or you could check my necromancer tutorials that are sticky-ed on the top of the forums…
One of these two…

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Teachings of the Necromasters

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Posted by: Nemesis.8593

Nemesis.8593

I would like to start an ingame guild with anyone willing to participate, no representation required, that teaches new players how to use Necromancer, ingame for that purpose only. Not with tutorials, or flimsy guides. I’m talking actual ingame build-advice/tutelage. My goals for expansion would be to expand the teachers to branch off to every class. The goal for the guild, is simply to bring them all together in an easy-to-reach manner.

I already have a few good players that are experts in various aspects of the class lined up, if anyone else would like to offer their support for the community, that would be fine.

And if any of you out there are actually beginners wishing to learn more about Necromancers in both PvP, and PvE, whisper/add me any time, and I can provide help for you.

… a word of warning to you. While your intention is good it may turn out to be an unpleasant experience. Talking to people and explaining to them can be a hard job, especially when…

“Hello… i’m your biggest fan, can i ask you some questions ? I have 16 questions i want to ask you… can i ?”
“Hello… i have some questions… " – after answering “well that’s not true… are you sure that is right ?… are you really sure ?… how sure are you ?… how can you be so sure that you are sure ?”

This can go on for hours, sometimes they come back the next day with 16 more questions, some are ungrateful… some try to take advantage, to some you make builds for certain scenarios, then they brag on the forums with “their build”.

Secondly… while teaching is nice, no one is paying you to do it… no payment no requirements, no requirements may mean that people that shouldn’t teach, might get to teach… Last thing i want is more necromancers saying “I run an epidemic build…” and they start auto-attacking with staff in fractals 42…

I lurk around these forums a little bit every day, and i still see people that shouldn’t teach… teach… But i just think that… “well it’s their opinion…”, and then i see someone saying… “omg… thank you”.
At that point i think to my self… “awww kitten…”

I wonder how long will you be doing this before you get tired… if i had 1$ for every time i answered a question, i would buy a video card every month, and god knows i need one, mine is melting as we speak.

But enough of this doom and gloom… i wish you all the luck in the world with your initiative.

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Posted by: Nemesis.8593

Nemesis.8593

so in 4 hours from now… today…
I think i can do that.

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Posted by: Nemesis.8593

Nemesis.8593

Well, I’m converting the MP4 files into AVI, so hopefully that solves the crashing problem.

Are you editing with Sony Vegas pro 11 and up ? Sony Vegas 11 and up apparently has this very big problem that can cause infinite amount of unknown errors without reason. The way you can fix this is by choosing to render only with CPU or only with GPU instead of both.

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Posted by: Nemesis.8593

Nemesis.8593

Saturday is fine for me… friday, saturday… all good for me. Thirstday and sundays are not good. I will also try tomorrow to see how this whole twitch.tv thing is. I may not be able to stream for you guys this saturday, but the next one definitely.

Can i stream for you guys when you need… and stream for myself on two separate channels ? I wonder how that works…

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Posted by: Nemesis.8593

Nemesis.8593

Nice to see you dressed in pink

There are several mistakes and missunderstandings of the class on your commentarys but anyway great job. Clearly this is a PvP build (at the moment as you said) and I like it a lot. But mate, go for 20/20/0/0/30 and pick illusinoary persona.

Could you tell me to what you are referring to ? I may have overlooked something, i may have gotten something wrong… i may have gotten it right, but said it wrong because i struggle with english… or i may have forgotten something.

In all the builds i’ve made so far… i did this one mistake, i said once in the conditionmancer video, i said… +36% increase condition duration food… and then i bought and red the -36% condition duration food.
It doesn’t matter that it was 2am when i finished the recording and i was really tired… i’ve made a mistake and it followed me ever since…

I got like hundreds of whispers saying “dude… are you sure that is right… is it a bug or did you made a mistake ?”.
So please do tell…

As for the illusionary persona… it’s… mmm… i lose quite a bit of stats, and i do like my 75% crit chance, i also like the fact that since you are invisible so much, players often try to slice an illusion. Not that it happens often… the build is a shatter build since you do power damage and condition damage at the same time while shattering, so it’s obvious why you shatter instead of keep…
For the same reason i only use clones that more or less melee… therefor when i want to shatter, it shatters… clones don’t walk towards the target, they just explode instantly therefor allowing me to continue the rotation…

Anyway… what did i got wrong ?

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Posted by: Nemesis.8593

Nemesis.8593

So basically the standard shatter build with some altered trait choices which severely harm your usefulness?

Neither of the 15 percent phant dmg traits, phant fury taken despite this. 25 points in illusions but not illusionary persona or compounding power? Traiting for confusion duration in pve?

Condition damage gear in pve to round it off? I’m not a fan, sorry. I think you’ve missed the main strengths of a mesmer. There are far better builds for difficult pve content.

It is your opinion that i missed the main strengths of the mesmer since the build i have made, while having insane stats is only half viable in PvE. I agree… but i was not bashing at this fact in the video, merely remind it… i have confidence confusion will get fixed for PvE, or rather PvE will be fixed for confusion… and i have a very long suggestion that will cover a lot of PvE stuff.

For now it still remains the best “hybrid” i can come up with… more or less the perfect balance between condition damage and power damage with the main idea revolving around stacking them on top of each other… not doing them in sequence.
If you do condition damage and after that burst damage… you basically are 60% of bursting and after that you are 60% of condition… but if you overlap them… something magic happens.

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Posted by: Nemesis.8593

Nemesis.8593

can u write build in build editor?

i understand u done a great job, but 1h video to much for me

I’ll make it in a build editor soon, just have my hands full for now… Just do 1-2 clicks in the first 20 minutes and you’ll see my trait window opened…

The gear will be in the description starting tomorrow, with links and everything…

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Posted by: Nemesis.8593

Nemesis.8593

I rather like it, though I think if anything it’s a stronger PvP build.

For now yes… it’s not as viable in PvE, since PvE doesn’t use the confusion mechanic that much. I have still made it since i was aiming at making a hybrid, “the hybrid” if possible, with the thought in mind that confusion will be fixed for PvE soon… especially since i have suggestions coming up.

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Posted by: Nemesis.8593

Nemesis.8593

Good day everyone,

I don’t mean to intrude… i have come here from the necromancer forums.
While my main and specialty is still the necromancer, i have made a mesmer build that i wish to share with the mesmer community.

I have been asked many times for other class build guides, so i thought i would branch out starting with mesmer. Only when the build was about 90% complete did i check the mesmer forums to see if there is anything similar… and to my surprise, there are so many good mesmer builds around, i wonder why i rarely find a good mesmer in PvE…

Anyway, i have made it… so without further ado…. here it is…
Guild Wars 2 – the ultimate mesmer damage hybrid (tutorial)

This video includes “what does a hybrid mean”, building up the hybrid – weapons, stats, items, skills, utilities, traits and last but not least… how do you use the hybrid after all is well and done, the damage rotation is also the most beautiful part of the build.
I have also provided an answer to the everlasting question that seems to be around for a while now… “To shatter… or not to shatter ?…”.

FINAL STATS:

~ 2967 Attack
65% Critical strike chance
93% Critical strike damage (with critical damage food)
1066 Condition damage
93% Condition duration (with condition duration food)
~ 2129 Armor
~ 17,569 Health
——
+ an insane damage rotation
+ 10% increase critical strike chance with mind wrack
+ 20% increase damage with mind wrack

If i missed anything or if you have any questions feel free to comment here, on in the comment section on youtube.

I hope you enjoy.

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Posted by: Nemesis.8593

Nemesis.8593

What is your crit damage in this build ?… Your condition duration seems to be cut in half…

i ditched condition duration runes for undead runes and only 10 in con duration tree but am still able to reliably stack 10-15 bleeds without having to jump through hoops and crit damage is 3% from karka ring :x allso im not useing givers weapons either ^.^

Then your condition damage you do is almost half of whakitten could be… and your bursting/power damage is about 40% lower as well…

Is it worth it ?… what you got in exchange for it ?…

I noticed you forgot to factor in food buffs, you can ditch the bleed duration runes and switch giver scepter to rabid if you use rare veggie pizza and go full Undead runes for condition damage/toughness or any other rune/orb you prefer.

Something like this:

http://gw2buildcraft.com/calculator/necromancer/?5.0|7.1g.h16.d.1g.h2|b.1b.h16.8.1b.h5|1o.719.1o.719.1o.719.1o.719.1o.719.1o.719|311.0.211.0.311.0.211.0.311.0.2s.0|u6ab.u27b.0.0.a6|30.k|3r.4d.3x.3u.4e|e

On axe/focus:
Power 1892
Precision 1910
Toughness 1182
Vitality 1132
Critical Damage 54%
Condition Damage 1052
Condition Duration 70%
Healing Power 311
Boon Duration 0%
Critical Chance 51.33%
Damage 31.62%
Armor 2102
Health 20532

On Scepter/Dagger:
Power 1712
Precision 1910
Toughness 1310
Vitality 1132
Critical Damage 44%
Condition Damage 1239
Condition Duration 70%
Healing Power 302
Boon Duration 0%
Critical Chance 51.33%
Damage 25.35%
Armor 2230
Health 20532

+20% bleed duration from Hemophilia
+33% on lingering curse
+250 condition damage on full corruption stack

actually pizza on its own and 0 in spite and no 20% bleed trait is enough to get 9/10s bleeds anymore than that simply isent needed and can be better spent/used elsewhere imo

Are you talking about WvW or PvE ?… Cause in for PvE just the pizza and nothing else… you couldn’t be more wrong.

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Posted by: Nemesis.8593

Nemesis.8593

I am actually slowly progressing towards livestreaming in general, but there are a lot of things to… go through… to set up your channel. I don’t just want to start streaming all rushed…

We should talk about this a bit more extensively, if you don’t have anyone else in mind that is…

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Posted by: Nemesis.8593

Nemesis.8593

Well… you guys know i would love to participate, the only problem is that thirstday is a bad day for me. If somehow we can turn that into a friday i will be forever grateful.

ps: since it would be a bit… unfair if any of us have their POV streamed, perhaps we should get a 6th member which could act as the “camera man”, maybe even commentate.

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SOAC EU Prof Tourn - VODS

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Posted by: Nemesis.8593

Nemesis.8593

Name: ChainedNemesis
Account Name: Nemesis.8593
Rank: 27… i think
Youtube channel:Iamoneandiamlegion

ps: Nash may be joining as well, and perhaps Blood… they just to frequent the forums that often.

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Let's increase Flesh Wurm's teleport range.

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Posted by: Nemesis.8593

Nemesis.8593

What i would like to see changed for the Flesh Worm is not it’s range… because that will make him OP when it works, and still useless when it bugs…

I would like the Flesh Worm to have the same mechanic as a mesmer portal. So if i place my Flesh Worm on the high ground, and i want to sacrifice it to get there, i should be able to.

Too many times it happened that i placed the worm 3 cm higher then my position and when i tried to use it it bugged…
Also necromancers aren’t a high mobility class by default, mobility… over great spaces… no one said anything about the “tricky” mobility. Reaching the high ground would make us… more adequate for high tournament level PvP.

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Posted by: Nemesis.8593

Nemesis.8593

Maybe I should just buy a naga then ^^

And no, to everyone who’s wondering, BoC is not sponsored by Razer :P (…yet!)

I want to be sponsored by Razer… It would be easy to advertise a company you actually believe in… more or less. :P

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Posted by: Nemesis.8593

Nemesis.8593

I don’t actually click…

1 = 1, 6 = razer naga button 2,
2 = 2, 7 = razer naga button 4,
3 = 3, 8 = razer naga button 5
4 = Q, 9 = razer naga button 6
5 = E,

DS = razer naga button 1
elite = razer naga button 3

I am one of the players that shares the idea of clicker = bad player… The player objectively can be good, but it is my opinion that no matter how good the clicker player is, if he would stop clicking he would be so much better.

The reason is simple… Hold left click to move camera and character to satisfy lightning fast kiting and dodging for fake tactics, you can’t actually do that while you have to move the cursor on a skill… when ever you move your cursor you make yourself vulnerable to inefficient movement patterns…

So… you may be very good, but it is my firm belief that if you stop clicking you will be a lot better

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Minionmaster TPvP - all necro (2nd edition)

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Posted by: Nemesis.8593

Nemesis.8593

Hello everyone…

Some of you may remember we did a all necromancer – minionmaster TPvP a while back in which not only we had a lot of fun, but we won a few games.
We decided to continue this method… not only for trolling purposes but also for the fun of it… also… we like winning.

So… for joy and entertainment, i give you… the second edition of our all necromancer – minionmaster TPvP.

Guild Wars 2 – Minionmaster TPvP [necromancers all the way baby] – second edition

I hope you find it to your liking, and if it is… we can do this some more…
Also feel free to leave any suggestions, comments or questions here… or in the comment section on youtube.

Enjoy

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Posted by: Nemesis.8593

Nemesis.8593

The upload finished… 5GBs this time. Hope you guys can put it to good use

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Posted by: Nemesis.8593

Nemesis.8593

Well if we don’t get people we won’t do it…

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Posted by: Nemesis.8593

Nemesis.8593

What is your crit damage in this build ?… Your condition duration seems to be cut in half…

i ditched condition duration runes for undead runes and only 10 in con duration tree but am still able to reliably stack 10-15 bleeds without having to jump through hoops and crit damage is 3% from karka ring :x allso im not useing givers weapons either ^.^

Then your condition damage you do is almost half of what it could be… and your bursting/power damage is about 40% lower as well…

Is it worth it ?… what you got in exchange for it ?…

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Posted by: Nemesis.8593

Nemesis.8593

I just finished rendering the unedited version / my POV of the tournament. Will upload it tomorrow since it’s too late now.

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Posted by: Nemesis.8593

Nemesis.8593

this is a nice build but was not for me so i tweaked it to my own preferred playstyle and now im enjoying it thoroughly

gear and stats

P/T/V armor all 6 pieces (with undead runes though might switch to bleed duration not sure yet)
P/Pr/CD weapons (earth and corruption)
P/T/V(coral orb)Back piece
rampagers amulate ringx1 acsessoryx1(coral orbs)
Ancient karka shell(coral orb)
rabid ring(coral orb)

final stats unbuffed are (though effected by w3 buffs i guess so not 100% )
2.796 attack
48% crit
2.251 armor
24k hp
991 condition damage pre corrution stacks (bleeds tick for 91 and only get better with might corruption stacks )
10% condition duration (+33% sceptor +20% bleed from traits) this gives 10s bleeds
10% boon duration (not really needed)

and traits are:
Spite: 10 (VI)
Curses: 30 (II) (VII-this gets switched around) (XI)
Death magic: 10 (II)
Blood: 20 (II) (V)

all this gives me just the offense/defense i like having without sacrificing to much compared to nemisis original build and is definatly not optimal

What is your crit damage in this build ?… Your condition duration seems to be cut in half…

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Posted by: Nemesis.8593

Nemesis.8593

Just finished rendering my version of the EU tournament we did… 5 hours in the render…
I’ll re-render it tomorrow to share with you guys…

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SOAC Revenge Tourney 2nd Place Finish!

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Posted by: Nemesis.8593

Nemesis.8593

Aaaa… so this is what you meant yesterday when you crashed our little “we own them” party. I would have liked to be a part of that… to troll some more with Nash and Blood…
I may not be the most experienced in PvP since i lack… well the experience, making youtube guides takes a loooong time, but… i do well as a strategic commander…

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