Relax buddy, each class has 5 grandmasters to choose from.
Question is only it is worth to take it if you have 30 in water, compared with 2 other water grandmasters traits. No questions this trait is useful only with staff, with d/d or s/d you wont heal others much. If you play staff there is then cleansing water and this new one aquatic benevolence. I just don’t see taking this new one before cleansing water. In wvw with staff most healing come from blasting water fields so new trait won’t help there. In pve you really shouldn’t go in 30 water with staff, but guess maybe if someone really wanna go to that build and heal others then maybe new trait will be better then 2 others grandmaster water traits.
“The elementalist is getting a variety of traits, ranging from damage and utility to survivability and support. The one we’ll introduce today is Aquatic Benevolence. This trait contains a new mechanic that will increase all healing to allies by a percentage without affecting the character doing the healing. Aquatic Benevolence has the highest of all outgoing healing effects currently in the game, sitting at a solid 25% healing power bonus when supporting allies.”
https://www.guildwars2.com/en/news/traits-unleashed-forty-new-traits-and-more/
It sound, meh, 25% more healing power to other people and exclude you from get that healing. Traits for other classes seems much better, except warrior. Hope others traits will be better
does anyone know if there’s a way to delete individual cookies in Chrome? I don’t want to clear all my cookies; it would be a bigger disruption for me than just giving up the GW2 forums altogether.
-ken
Settings – Advance settings, under Privacy – Content settings – All cookies and site data
Had same problem on Chrome, deleting cookies fixed it.
There was always CD on attunement on elementalist, it was there on BWE1, it was there even before BWE in closed press beta.
For example, closed press beta, that was 2 months before first BWE:
https://www.youtube.com/watch?v=NiuNbqPWpEo
I agree with most everything except the Green, Blue, and Red idea. On lower tiers due to mass transfers ect. there are no communities. Sure you have a few people that are die hards but the reality is every new Guild/Transfer is bound to leave at some point. The color coding system could work if done correctly, leave tiers as they are but make it so each tier has a direct impact on the score based on color. To further this allow a guesting type system here is why, I’m currently on AR and guess what were doing this week … NOTHING. Not because were outnumbered but because we outnumber or opposition, even with people taking a week off which is boring as all hell were still winning. I would like to have the option to guest to a server in the lower/mid tier range to enjoy the game and avoid weeks like this one. I have NO desire to PvD for a week straight, I would love to get some good fights and contribute without feeling like a mindless zombie. That is why the color coding system is a good idea imo, it lets players actually play, if higher tiers are dominating their matchup they could move down to say Kain or ET so the bottom tiers are not a waste of server space.
That is reason to try fix low tier servers, not to destroy every community that exist now. With color system not server, community can’t exit when every week you play with different people, People will not care to defend anything, like they don’t care in EOTM, win or lose it is all same, no one in EOTM not know score, just karma train. You can’t use community Teamspeak when you play with different people every week. Don’t destroy WvW with that, if some like mindless, not strategy and no organization play they can go in EOTM, but don’t do that to WvW.
If you talk about story, there was data mined some dialogs from client that spoilers what will happen. We don’t know if that will really happen, maybe it is trick from Anet.
Yep have problem with that combo in WvW lately too.
Game is old only 537 days (with 3 days headstart), so he can’t have more then that. So if you have 512 days on your account you start playing 25 days after release of gw2, your fried couldn’t play 2 months before you, game wasn’t released then.
TxS kill wurm every day, can’t remember when we failed last time. But it is not open for random people, only members of TxS, or if you are really lucky to be on same server/overflow.
Celestial is good for dd roaming, but no full only, armor and weapons, not trinkets, you get most from zerk trinkets. But how good it will be after patch no one know.
So long ACs for defensive use, will have to place them on the edge of the wall, visible for all to attack.
You can still shoot from back off wall, just on some spots it say no line of sight, but most times it work. Guess they wanna fix some exploit, like zoom out to much to shoot ac, shoot inside tower with ac through space above doors….
And it work great Sometimes you can shoot with ac without line of sight, but on some places you can’t. Only way to know is to build ac and try.
Hope that never happened. EOTM is just no purpose running around, if see something with red name kill it and that is all. No one care about accomplish something, defending, why would you defend something there is no reason for that, 99% people on map doesn’t know score, and why wouldn’t, there is no difference if you win or lose. There is no organization, some follow blue tag on map, other just roaming around, usually there isn’t any communication between players. And there is no need to communication with others on map, there is no tactics, strategy, nothing.
In WvW, even if reward for winning are bad and you don’t even get at least mail or some message that you win last week, you fight for you server, there is purpose to win, good community and communication is most important thing.
If you join all servers same colors like in EOTM you destroy that, you destroy organization that servers have, purpose to fight, you can’t organize 75% new people each week on ts. WvW will be just karma train, nothing more.
Wurm has only been killed 4 (four) times across all servers. Phase 2 is just stupid and frustrating especially after you got all the shenanigans with coordination done. Its pure luck, you basically need all the stars aligned perfectly (boss stuck in one spot, scaling not bugged or bugged in your favor) to get through it.
I am afraid with current success ratio event will be abandoned in a matter of days. It is already abandoned by everyone except TTS on NA server, i dont even see BG doing it anymore
It was killed more, but some people complained about bragging so we don’t announce loudly every kill anymore, but yesterday kill with 39 sec left on timer:
http://i.imgur.com/nKehsBA.jpg
No, Dragon’s Tooth needs to be ground-targetable. That’s the only change I can agree with.
Besides that, the whole Ele class needs to be seriously looked at.
It used to be ground targetted in beta but it was changed after the first weekend IIRC.
No, it wasn’t ground targetted in beta.
Nothing change tomorrow.
About build, you must say for what you need build, guess it is for wvw, but still need purpose, small group or solo roaming, running with zerg….
Celestial trinkets are not best option even now. With celestial armor/weapons you get more stats and more or same critical damage then berserker gear. With trinkets that is not case, you get less critical damage then berserker trinkets.
So for now it is good to have celestial armor and weapons and berserker trinkets, hope they will change their mind about celestial after changes of critical damage, if they don’t celestial armor won’t be worth to use anymore.
you must mean verson 1 verson 2 it took 1 week servers where fighting to be the first till Black gate got first kill. Congrats. In most servers zergs wouldn’t listen to commanders or get fire elemental powders which is why they usually fail.
No I mean this version, it took less then day for first kill, yes lot’s of people had problem first few days, but like I said, now Tequatl can be killed without armor or without using cannons, it is just to easy.
Could you provide videos for this? I really can’t see how people can do this unless Tequatl bugs or something. As far as I know, best time remaining for Teq is around 7:30 mins.
Ps.: If memory serves right, Blackgate took it down after a week or so first.
Your memory is wrong :P
http://www.twitch.tv/flickky/c/2951634
This is video of first kill, from September 18, Tequatl Rising come on September 17 and video was upload hours after first kill.
For Teq kill, naked kill:
http://www.youtube.com/watch?v=CC_KdmHmVx4
Don’t have video for kill without cannons, but you can look here for screens:
http://www.reddit.com/r/Guildwars2/comments/1tzbwy/txs_yolo_tequatl_turrets_what_are_turrets_lets/
Conditions are pain, but you focus little to much on anti-condition build. With diamond skin, cleansing wave and ether renewal, putting on top of that Melandru runes is to much.
Beside that I would change Strength of Stone with Rock Solid, IMO more useful then condition dmg, especially when you need heal so just go in earth to get stability to avoid interrupt your ether renewal or while you stumping someone.
you must mean verson 1 verson 2 it took 1 week servers where fighting to be the first till Black gate got first kill. Congrats. In most servers zergs wouldn’t listen to commanders or get fire elemental powders which is why they usually fail.
No I mean this version, it took less then day for first kill, yes lot’s of people had problem first few days, but like I said, now Tequatl can be killed without armor or without using cannons, it is just to easy.
Hope it will be little harder than Tequatl, he was killed only few hours after they put him in game, now people kill him naked without armor or just zerg him without using cannon.
And same matchup again. This is boring.
Oh my, i just watch a stash of 50k Silk gone from Sell orders in a matter of minutes. It’s up to 44 Copper now.
Just think of all the people that bought Silk when it was 17 copper – they have already made a fortune right now.
67,5 Silver profit from 1 stash of 250 Silk Scraps.
They were 8 copper 10 days ago, so yea someone who bought it then can earn lots, but now is more risky, how much more will rise before start fall again. It will fall, there are lots of income of silk in game, question is only when.
940k left, and that is low amount when thinking how many silk is needed for ascended armor. For light armor set is needed 10800 silk. So if only 100 players making full light set that is 1m of silk. Sure there are people who have it lot of it in bank, but price will for sure go futher up, even now is 40c.
(edited by Netko.9271)
I ll explain it way better..
One day “spirit watch” happened….
That is the sole and only reason for rtl nerf.Other things you will read are mostly speculations….
Oh yea, that pvp map True. That was reason for second RTL nerf.
I still hope they will reverse it one day. RTL was main reason that I choose to play Ele in beta, seems so fun back then.
Nevermind, I was thought it proc when you hit critical, not when you get hit. And was thinking what great trait.
Seems don’t work for me. Is it working for someone?
Yep RTL was nerfed from 15s cooldown with ~1500 range to now 20/40 CD and 1200 range. Why? No one know.
I running most time with celestial armor with zerker trinkets and zerker staff. I have full zerker set in my inv and use it sometimes when I’m bored and fights are to easy. But in harder fights or in attacking good defended tower/keep with tons of arrow carts full zerker is just to squishy.
They said it will be this year, at least it was in post about gw2 in 2013:
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
Lots things from there is in game already, what still miss is new skills and traits and new legendary weapons and legendary gear and way to get precursor.
Same, sfr was with vizuna and kodash. now we are against augery rock and deso. Points are same as against vz and kodash.
Same, after complete meta, no more panel.
Time limit is only challenge there, if there is no time limit 10 ppl could just autoattack it and kill it eventually.
It is like they make new dungeons, like CoF, CM… but you can die only die 5 times then you need start over, and when you start over you can die only once, unless you buy gem item, then you can play normally.
Like SAB you don’t get anything from dungeon, just some skins.
And doesn’t matter that you can buy gem item with ingame money, in most pay2win games you can buy them with ingame gold too, but problem is that you need grind and kill your self with doing boring stuff that buy that while people who spend real money just can have fun.
Think it is bug. When I enter zone, I have trail, but after stow/draw weapon trail is gone.
With trail:
http://i.imgur.com/Vv3Hvfh.jpg
http://i.imgur.com/qp1KIiM.jpg
After use of weapon without:
http://i.imgur.com/e8jEZRd.jpg
Edit:
seems that this only work during night, I don’t have trail after change zone during day
(edited by Netko.9271)
Blazeridge didn’t count for me too, I’m 90% sure that didn’t do it before (it will be good that there is list of zones that we finnish, hard to remember for all 13 zones)
There will be content, they just didn’t announce it because that will be spoiler. New content will be something that is related with what will happen on queen speech.
He throw meat, use it
Fixed for me….
Same for me. Can’t load in LA
This bug is annoying, don’t want remove sigil of geomancy from weapon, so hope they will fix it soon.
Never before have problem with this but recently got this sound bug and it is really annoying.
It is impossible to find party without overflow. It is stupid mechanic that you need be on overflow server to go in fractals, it should work as other dungeons where you can enter from different server in same dungeon. But now when there is no overflow, can’t do fractals.
If someone have overflow on their server, maybe he can post here and be taxi for us.
Try use some online maps to see how to get in zone.
Like:
http://www.guildhead.com/map#z:3;c:16.69921875,22.0166015625
or
http://gw2cartographers.com/
Just zoom in and you will see path to zone.
Still not fixed, it can be so annoying. Such loud sounds of pet’s wings. Every time when that bugs happens need mute my sounds.
Problem with legendary is not that they are hard to get, but that only hard part is have enough gold. Someone who want can buy gold with real money and he will not have problem of getting legendary. When I see someone had legendary I don’t think he worked hard to get it, first thought is that he bought gold or use some early bugs to get legendary.
Second problem is with prices, month ago I checked how much more gold I need for my legendary, at that time I need 480 gold more. Today after whole month of collecting things I need if I check how much more gold I need, then I miss 560 gold more. So after one month, not that I didn’t do any progress, it is worst, need more then one month ago.Fact is that there’s just no way to do it properly. After all, we have the ability to indirectly buy Gold with RL money.
And let’s be realistic, any so-called “epic and difficult” quest just won’t be good. Either it’s too difficult and no one gets it done and we get similar complaints, except now it’ll be about the difficulty rather than Gold, or it’s not difficult enough and a lot of people get it, making it very unLegendary.
And really, if you look at all the requirements for a Legendary, you actually gotta play a lot of the game in a really intensive manner. Map completion, lots of WvW, lots of dungeons, lots of crafting, lots of Mystic Forge. Whoever has a Legendary will have done all of those things.
I would rather to be difficult then just about gold. All other things you need except gold I complete after 2 weeks of game release. After hit lvl80 you need maybe few days to get Map completion, you need 7-8 dungeon runs, that can be done in 2-3 days. I play lot’s WvW so badges really wasn’t problem for me, can get 50-100 badges per day without jumping puzzles. For crafting you need just gold. Ok, maybe for ~1m karma you need little more time.
Problem with legendary is not that they are hard to get, but that only hard part is have enough gold. Someone who want can buy gold with real money and he will not have problem of getting legendary. When I see someone had legendary I don’t think he worked hard to get it, first thought is that he bought gold or use some early bugs to get legendary.
Second problem is with prices, month ago I checked how much more gold I need for my legendary, at that time I need 480 gold more. Today after whole month of collecting things I need if I check how much more gold I need, then I miss 560 gold more. So after one month, not that I didn’t do any progress, it is worst, need more then one month ago.