I bet most of the players already find the trait system too complicated, we should remove it, just to make sure this game s even more easier, no need to replace the current system with something more complicated that would require you to think more.
/casualizationgogogo
No hard content, more content that can be done by auto attacking and without dodging!
I speak for the majority of the Guild Wars 2 playerbase, we don not want challenging content! We don’t want content that is longer than 10 minutes.
More SABs!
So, what happened to Livia? Didn’t she get Scepter Of Orr?
Renamed quests which you don’t have to take.
The moment you realize DEs aren’t dynamic at all.
“Getting gear colors you want.”
Seriously? I mean, really?
Some fine Endgame we have tight here.
I bought the title because there was essentially nothing else to spend money on.
5 minutes after spending 100G, I already had 7 more G.
Quit and never come back, unless they make a good endgame or unless you enjoy repeating low level events with close to no reward.
I’d go as far to say hardcore UWsc/FoWsc and PvP guilds where the ones who kept GW1 alive for years, not the players who played regular missions and not the ones who logged in for 30 minutes in week.
More bad events, more awful updates and most important, more awful living story,
Because you can dodge all the time and because you can block attacks from 10 monsters. And because CDs are fast.
Other means of survival? Running around and making a monster train following you?
Deal with it.
No complaining allowed.
I have 3100 Toughness on my Guardian, and 1000+ Heal.
I’m no tank.
Even If I can get 10 monsters to attack me (80+) heals aren’t good enough to stay alive for a long period of time.
Oh I’d gladly pay Arena Net for a good update.
Might be wrong, but, year after the original GW released we already had Factions and Sorrow’s Furnance.
Not to mention PvP was great and you could play it endlessly.
The least real PvE update was Fractals.
Don’t. I’ve been waiting for a new content more than 6 months now.
Well, but isn’t all zones in GW2 supposed to be an “End Game”?
The “End Game Starts From Level 1” bs.
GW1 monsters had better AI, plus they could heal and res each other.
Remember Aataxes which could 2-3 hit kill you, now compare them to GW2’s counterpart.
If this is supposedly the next generation MMo then I’m quitting playing MMOs forever.
SNES games were much more challenging, this game is a joke.
GW2’s end game is standing in LA afk.
“GW 2 takes everything you love about GW 1.”
Where? Maybe I missed it.
/thread
Skill system.
Heroes Ascent.
Hexes.
Skill system.
Enchantments.
Cantha.
Skills system.
8 Player parties.
Elite missions.
Skill system.
Elona.
Monks, Ritualists, Paragons, Dervishes.
Good Story.
Skill system.
Guild Halls.
Old Arena Net.
Skill system.
Team play.
Hard content.
Skill system.
No In Game Store.
Skill system.
Skill system.
Skill system.
Skill system.
Tengu
Margonites
Mursaat
I have commander tag, saved 2 months for it, played maybe 1-2 hours daily.
Too bad I got sick of WvW and everything else soon after.
Yeah, good luck with that, the game will never be perfect, you can;t possibly make everything good.
I’ve already done probably everything in GW2, now what’s left for me is to stand in LA afk and do absolutely nothing.
And before you say quit, I haven’t played for 2+ weeks.
When the hell are we getting a new content then, zones, dungeons, etc?
Arena Net, I’m WILLING TO PAY for an expansion, I’d even pay for new dungeons, I don’t want the existing content to be made better…
Raind or not, this game lacks end game.
I don’t consider level 80 zones an end game.
Yeah, we should reduce the sill number to 2.
Auto Attack and Auto Heal.
No conditions, no KDs not dodging, no ranged combat, no spells, nothing, just face to face combat.
Never, it’d be too complicated, no GW2 players want anything that’s hard.
Spamming 1 is the best thing you get.
There’s nothing to do, so players log in less and less frequently until they quit.
I’ve been online for max 2 hours last 2 weeks.
Yesterday I logged in, had absolutely nothing to do, so I just stood in LA for 1 hour.
Just like with the Halloween JP…
“Too hard, I can’t do it, I can’t finish it, remove it from game Arena Net.”
As for the length, it’s more punishing to fail 2 hours into the dungeon than 15 minutes, adds more stress and pressure.
Now… What about Elona? They’re dumping it too? I didn’t pay much attention to the lore in GW2, did they mention anything about Elona, Sunspears and Palawa?
It makes no sense to add Crystal Desert and no Elona.
This thread is not about trinity, but, I’ll just add , they removed trinity, but didn’t replace it with anything better.
You can swim under the whole level 80 Orr map too, someone supposedly working for Arena Net showed me it and said not to ever show it to anyone else.
Yeah, and he also had Arena Net T-Shirt, I think.
(edited by Nick.6972)
I’d love that. Would be quite hilarious.
Reward players who complete it with a title – “I’ve Been Through Hell And Survived”.
Unfortunately my PC would probably overheat.
I personally play max 2h on workdays (and not every day, since I’m busy with other stuff), but when I play, I don’t find DE, Hearts or World Exploration enjoyable whatsoever, the only content I find enjoyable are Dungeons.
I’m neither casual or hardcore player, I’m a player who likes actual challenge.
So minority should be ignored and Arena Net should only cater to the majority?
Should Arena Net show the middle finger to the players who don’t earn them the most money?
There’s no trinity, where’s the problem getting 12 players together?
Unless you want 8 Zerker Warriors and 4 Mesmers with 6000 achievement points and legendary weapons only. That’s tedious.
No one ever forced you to do SAB, no one would force you to do elite mission X too.
Don’t have the time, don’t like challenge, don’t want to spend 3 hours, skip it.
Would you play the chess if you don’t know the basic rules? I doubt that.
Don’t know about your guild, but my quite often teaches the new players how to do COF scs.
In my time I failed numerous UWscs, caused quits and everything but with time I became extremely skilled at doing my job.
Don’t label all players who love hard and challenging content jerks.
Jerks are 14 year olds who think they’re tough over the internet.
If I’m making a team to do content X I expect you to know how to play properly or at least to have the ability to adapt fast.
I wouldn’t call this elitism, I want competent players in my team.
They’re already """wasting""" their time creating temporary content, and I doubt everyone played SAB, I know, I didn’t, I didn’t complain either, I’m not playing Living Story too, and I have nothing against it.
Why not divide the PvE into 2 parts , 5% “hardcore” and 95% “casual”.
Take GW1 for example. FoW/UW/DOA/Urgoz/Deep together weren’t even 1% of the game’s content.
So, Arena Net should bluntly ignore the minority and pretend that they don’t exist at all, cause that how things work in real life.
(edited by Nick.6972)
Wouldn’t you love to play extremely hard elite 12 player dungeon which would require 2-3+ hours to complete , which would require you to be skilled, a good player, and require immense teamplay, strategies and preparation?
To spice things up, say, this dungeon would be only open for one time in a week and to enter you would have to pay 5G.
And no waypoints/checkpoints and armor repair.
Personally, I’d love this, I’d even pay arena net for a DLC including this.
As for the rewards, I wouldn’t personally care all that much, perhaps an end chest.
/*********************************************
The question is, why not?
Disagree. Open world for me is a waste of time, that being said, most of the dungeons are waste of time too. I’d prefer UW/FoW/DoA 8 player instance which is extremely hard.
Vayne, you’re the biggest fanboy around here.
I read (and don’t reply) GW2 forum every now and then and every time I do you’re literally in every thread every time stating how great this game is.
If this game is so great, why do you keep coming back to this forum 24/7?
I love how Arena Net keeps ignoring this thread…
I mean, someone could at least come and say that they haven’t completely scrapped Cantha and they’re still thinking whether to make it or not …
I’d gladly pay for Cantha expansion….
They don’t have to necessary care about what players want, they’ll do what’s the most profitable for them.
Like… adding new Gem Store Items. Horray! Rejoice!
(edited by Nick.6972)