Gate of Madness
Gate of Madness
when i started playing GW2 that was the time it announced free to play then tried it
i leveled a toon from 1 to 30 by pve then 30 to 60 by pvp
then i was exited to try the wvw, dunno what to do at first there are 5 choices
3 BL, 1 EB and 1 EoTM,
ive tried the borderlands 1st and saw a colored moving object (tag) on the map and started to get close to it as i can (thats my 1st time seeing a commander tag)
but when i was about halfway across to it, there are 3 red colored names i saw from a distance getting closer and closer to me, 1 used a skill on me slowing my movespeed, what did i do?
i fought that kitten with what ived learned from 30 levels of experience from pvp
the other 2 catched up and finished me off, only made a scratch to the first person who came in contact.
said to myself that time that if i ever encounter that situation (ganking) again ill make sure i kill atleast 1 or 2 before i die
the first lesson WvW told me is all about ganking and being ganked (i prefer zerging and rarely ganks)
before you become a normal WvW player you should atleast have experience on PvP
or else
git gud or git rekt
thats my advice to you TS, dont just jump from PvE directly to WvW
dont be ashamed on dying from gankers, be ashamed if you die without even fighting them
now whenever i see enemies camping on our EB spawn, i smile, alt-tab to play a nice music at background then alt-tab back to game and says……
“Ok lets party”
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(edited by Norbe.7630)
Norbe, you misunderstood. We are talking about difficulty levels as in many solo games. No mmo has them. This game is rated for 12+ years aged children; a child may choose level “easy” in WvW – as would me ^^
this is not a solo mode game and so as the other mmorpgs out there as you said and a 12+ rated game but….
it is also for a 100+ year old game isnt it
meaning you will play as a 12 year old against a 100 year old players here
now the difficulty thing, its the mmr thats close to the TS request and thats on the PvP mode
where you normally would fight on the level of difficulty you are in now
and as of the changing of difficulty on an mmo game, “it would mean a slap to Charles Darwin’s evolution theory”
why would you want to degrade a human’s skill on purpose?
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(edited by Norbe.7630)
the level of difficulty on WvW is inverted
upper tiers are the easiest and lower tiers are the hardest
you said that your on “very hard” so may i assume you are on T8?
try transferring to upper tiers for the easy difficulty
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Some of these are probably terrible ideas, but it’s fun to dream
may i know on what tier are you?
so i can explain the goods and bads of the ideas you mentioned as a casual player too
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Kaineng didnt join ur boycott banner lol
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heres the very definition of Guild Wars 14 years ago….
https://www.youtube.com/watch?v=H00xIsDzMeQ
the mechanics is rewarding and encouraging to players
http://irowiki.org/wiki/War_of_Emperium
why would you WvW?
cuz i want to gain gold and glory
imagine the purpose on WvWing is like getting the “gold on taxes on trading post for that week” for those who WvW or to those that belong to that guild/server that won and claims objectives and caps stuffs and based on the percentage of difference in points
Example:
Red score is 40% of the total score (40% of the gold on TP tax goes to red team)
Blue score is 30% os the total score (30% of the gold on TP tax goes to blue team)
Green score is 30% of total score ( 30% of the gold on TP tax goes to green team)
the problem would be inflation on gold now if everyone will WvW now and abandon PvE lol
but
more TP buyers more profit for WvW players
less TP buyers less profit for WvW players
more WvW players is good for the health of the game
less WvW players is bad for the game as tis is one of 2 only end game content
sorry for those PvE guilds but i still prefer WvW guilds on this matter
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(edited by Norbe.7630)
Glicko is not weird to be honest, what it does is that it matches you to a worthy opponent, meaning you will always be given a 50% win rate on a “FAIR” match, either you win or you lose on a match that is based on “equal numbers and skills”
but on the other hand WvW doesn’t use skill nor equal numbers its completely opposite
its a population match and coverage match
its not 5v5 or 1000v1000, …………..its a freaking 5v1000 kitten
i wonder who that noob that implemented glicko on WvW in the first place
heres a sample of glicko use on a fair and equal numbered fights and equal level of skills
on a 49% below winrate it means “you suck”
on a 50% winrate it means “your average”
50-55% winrate means “your above average”
above 55% “your good, quite good”
and so on and so forth
that i repeat is on a equal numbered and equal skill matches
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though its hard for me to accept this…
but i shall agree to this idea.
cut the servers in half fill the merged servers to each other based on their timeline activity to be fair to each other
well if they do that of course it would mean that WvW really is crumbling apart and everybody will see it in their own eyes, a nail on the coffin
if they dont do something then it will continue to crumble and fall faster and faster just like the pull from the gravity
a choice from being transparent or being resilient
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My condolences…..
you guys will always be my first inspiration on WvW
i will cherish this moment for the rest of my WvW life
https://www.youtube.com/watch?v=TTMsJ7cF6Z4
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(edited by Norbe.7630)
Needless to say reading above the current glicko system seems to be working as intended but not functioning as it should? Am i reading that right?
heres the Glicthy 2 system looks like on real world
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(edited by Norbe.7630)
You’re confusing WvW servers with teams in a regulated team sport. WvW is not regulated. The teams are of unequal size. The rules are too chaotic for a sport. Of course your analogy doesn’t make sense. The problem is the analogy, and not either WvW or ANet glicko.
WvW leaderboard is not supposed to change often. That’s the entire point of the thing.
as you analogy have done the same to yours……..
WvW defines as Worlds versus Worlds (my analogy)
WvW defines as Population Point Tick (your analogy)
if what i think is correct that Anet’s glicko only defines population then it should not be called “WvW rankings” but “WvW populace” instead
my POV of rankings is of higher standard than yours or theirs
quality over quantity
i shall then leave you some videos of what different servers looks like in all tiers, i have a feeling that you yourself have not visited some tiers to widen your knowledge about an argument on WvW
Upper Tiers are like this https://youtu.be/9r9K7I26JHU?t=32
Lower Tier are like this https://www.youtube.com/watch?v=HdNn5TZu6R8
Mid Tier are like this https://www.youtube.com/watch?v=FmNgz1uwnY8
that is the situation your on if your like on that tier….
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(edited by Norbe.7630)
Glicko is good if your playing PvP as a guy said before
its good if the mode is 1v1 or your a single guy who plays a mode with some random guys as your team, random everytime
now the WvW, its a almost fixed team gameplay till you change your roster
meaning its like a fixed team, like Basketball tounaments or Dota2 tournaments
how do you rank multiple teams on a MOBA tournament, “elimination mode”
how do you rank a single MOBA player, “elo/glicko mode”
now what is WvW, a team or a singularity to be assessed?
imagine Olympics or NBA or MOBA tourneys would use glicko, that would be disasterrific
that my friends is an effective way of saying “wtf”
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(edited by Norbe.7630)
ok heres the comparison between Glicko and KISS
with Glicko:
T1 = you will face your 2 opponents for a long time, very long time till you get bored
T2-T7 = you will face different opponents for long time or short time
T8 = same as T1 but slightly better
with KISS:
T1 = you will face 2 or more opponents within a short time
T2-T7 = you will face 3 or more opponents within a short time
T8 = same as T1
ok lets talk about players and ask ourselves:
-would you like to face different opponents on your server or you prefer to fight the same people for eternity?
-why does one transfer to a higher tier or a lower tier, is it the fights that they cant get on their tier or the boredom of facing the same faces everyday?
-is Glicko system really based on the skills of the world or the population and coverage?
-and so on and so forth………
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(edited by Norbe.7630)
i once dreamed that the outnumbered buff is a buff to be reckoned with………
but it was buried now in the depths of the threads below…………
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i thought this thread will end up like the meaning of this song…….
(im listening to this while reading this thread)
https://www.youtube.com/watch?v=v1tVgTt5C0A
that also i asked to my guild who transfered from one server to another…
My question is: Why (insert a server here) to the guild leader and other officers?
Anet have mercy……
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(edited by Norbe.7630)
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1. https://forum-en.gw2archive.eu/forum/game/wuv/K-D-Ratio-Multiplier-to-PPT/first#post5972806
(though his conclusion is too shallow, its not hard at all, they implemented the PPK right, all they have to do is record those PPK and put it on a spreadsheet and tada!!! a KDR multiplier to PPT, more info to that system was on the original idea posted)
2. https://forum-en.gw2archive.eu/forum/game/wuv/Error-in-WvW-Glicko-Scoring/first#post5977292
(ctrl-F “Glycol” that system would break the lock down of servers on tiers)
3. https://forum-en.gw2archive.eu/forum/game/wuv/FPS-CPU-GPU/first#post5976183
(multi thread/core support for better FPS at zerg fights)
4. no link yet
(event on WvW, like PVE’s wintersday lunar etc, and PvP season something)
5. still no link yet
(the company should hire staffs that plays WvW and people seeing them there either as an ally or an enemy will do)
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Don’t have time to learn how the Glitchy 2.0 Scoring works but they should have done this instead of the Glycol one
1st place moves up on tier
2nd place stays on tier
3rd place moves down on tier
why do complex math if you can make it simple with better results……?
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now you know why didn’t make a thread about it last time.
but thank you for bringing this up anyway
/salute
how i wish i could make videos like this on T1 as ive done it on low tiers……….
https://www.youtube.com/watch?v=9tiYDLLe4Co
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(edited by Norbe.7630)
in what tier, all of them?
*every one last players during night
*zerg players during prime
*tag during night time
*tag during prime
*guild who claim and set tactivators public/private
thats my top list
also top contributor guild to WvW community
fight guilds > PPT guilds
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So when the fart is ArenaNet going to optimize WvW? That has been the main thing I wanted to play ever since the dang game came out. I still haven’t experienced it yet, LOL
anet has to rewrite the engine to support multi thread as currently, the game is just using mainly single game loop
changing the renderer will not magically make the game multi threaded
while dx11 and 12 have better supports for multi threading, it doesnt means that dev has to use them.dx9 too can be multi threaded by having multi cores processing the objects then send it to one thread to be rendered.
the main difference between dx9 and dx11 when come to multithreading is that dx11 supports multithread rendering.
if they rewrite the engine it would mean like you have to buy another game to them
wait, the HoT is another game at a price….. im confused now…..
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The purpose of this topic was not to “balance WvW” in it’s entirety. It was to make PPK more significant. I have seen some of your posts sporadically throughout that topic. I would have recommended to consolidate your efforts into your own topic to receive more focused attention, and save me the trouble of making mine. You too seemed to have wanted to institute K/D ratio as a multiplier as well.
You lose my interest when you want to reward more points based on killing “ranked” players. To me, this supports alienation because said players will be harassed, when (to be honest) rank in WvW is just attained by time, not necessarily skill. These are the long time players of WvW, who may be casual or hardcore, but still are willing to put time into a game mode they love. Why would you punish them?
If you changed your opinion on this, forgive me, because it would have been more helpful to locate as its own topic.
why thank you for noticing me senpai
and kudos to bringing this topic up
now lets get down to business…
as ive said before ive been on different tiers, one thing i noticed recently that the battles/fights on t5-t7 (or maybe t8) was like a massive GvG supertactical gameplay fights (i love it)
and on t1 (or maybe t2-t4) it was like an eotm zerg vs zerg mode where one zerg one pushes the other.
the purpose on giving higher ranked higher killed points was to gives the fights a more battle of wits than might to give it a more tactical gameplay to which upper tier lacks due to the PPT meta they embraced. “quality over quantity”
on my previous server ive seen 1vs10 and that guy can kill 2 atleast on that fight
his guardian/dragon hunter i give so much respect…..
when im on a lower tier before i said to myself that “why would i want to transfer to a higher tier, is it just for fights?, i could just go to EoTM if i just want fights”
now my nightmare has became a reality… that fights ive always wanted was like eotm on EB… so its safe to say that ive only transfered here out of curiosity.
*edit
https://youtu.be/jhbjG8lOKao?t=30
there you could see that guy in action
https://youtu.be/WgF1b1H1lvE?t=291
here if you want a tactical mode, luring enemy blob for an ambush
https://youtu.be/TDA-VlTq7v4?t=1
and i too also harass higher ranked players lol, spices up WvW life for me, makes WvW for me more enjoyable so i get your point
on the lower tier (where it lack man power to PPT) loosing a zerg/blob on fights would mean loosing a tick for your server so every player whether its a platinum ranked or a bronze rank is of equal importance to a server…
and to a zerg vs zerg battles it is hard to differentiate a platinum ranked to a bronze ranked one, what your instinct will tell you is that you have to kill every red labeled player on your screen
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(edited by Norbe.7630)
getting tired saying this proposition to every thread that i come across to “balance” WvW
https://forum-en.gw2archive.eu/forum/game/wuv/World-vs-World-Holiday-Sneak-Peek/page/11
ctrl F——— “redundant factor”
ive been on T7-T6-T5-T4 and currently im on a T1 server
now to those who say that lower populate server will lose twice reread th redundant factor notes and compare it to the current PPK model (1 point 1 kill) to the proposed one (on my link thread)
that smaller number MUST be good at fights “survival of the fittest” otherwise
git gud or git rekt~~~~
it is the -chance- of the lower populated server to take on the bigger ones
one guy was confused before on math so can you but those explanations are pretty solid which made him speechless afterwards
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fall in line and no skipping!
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In less than 5 minutes I can think of one easy solution to the problem
https://forum-en.gw2archive.eu/forum/game/wuv/World-vs-World-Holiday-Sneak-Peek/page/11
ctrl-f “redundant factor”
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That’s quite interesting, and finally some objective stats to add to the debate.
Don’t know if you can even call this a debate.
but here it is, i termed it as a redundant factor
https://forum-en.gw2archive.eu/forum/game/wuv/World-vs-World-Holiday-Sneak-Peek/page/11
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ah ,then you dont understand what i meant then,
too open map will make WvW boring as PPT does now…
so what we need is a complex system to which you disagreed earlier…
we need to combine the likings of both worlds in order for the WvW to be successful whether PPT or PPK is involved
Gate of Madness
you sure PPK is enough to encourage fighting?
“Enough”? As in sole reason to fight?
If so, look at the last paragraph.
that last paragraph….
you want WvW to look like this…. have you played CS before?
you’ll understand what i meant if you have played CS though……
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you sure PPK is enough to encourage fighting?
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SM=15 points
Keep=10 point
Towers=5 point
Camps=1 point
PPK=1 point
Dont want to get spawn camped, call for help.
Nobody wants to help, git gud or git rekt.
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this bumped on reddit or the other gw2 WvW forum the .net one where guild leaders TT?
it will have more than enough vids if more advertisement is made
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i love EoTM, if they change the 4 maps on BL and EB to EoTM maps that would be awesome, more karma, more capping more killing, not like the current PPT so much boring…..
is Edge of the Mist a solution?
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(edited by Norbe.7630)
this should have a deadline for submission, its a tick tock battle, it will not be a revival anymore, there will be a genocide…….
everyone will make vids on top plays, but not on GW2
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Propose what you want and look what ANet will do (ignore us as usual
)
uhhhm, i was just clearing some things that i suddenly remembered about the servers being deleted,
heres the reference similar to ur proposal
(sadly twas the game operator that did the server deletion not the players)
https://forum-en.gw2archive.eu/forum/game/wuv/World-vs-World-Holiday-Sneak-Peek/page/13
as for this case im still asking some questions before i comment if this can be a good balance to servers or the fate of the game i posted on that thread….
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1 point per kill or 100 point per kill or any point per kill depends on tier to be matched?
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We have definitely to many server for the current state of WvW and with the WvW rework to be expected late this year it is likely to late for a restart.
On the otherside no server likes to be resolved or merged, so *Fight for the survival of your Server"
So make a survival competition:
- no transfers
- 4 rounds Swiss-System (as in the seasons), but without Gold/Silver/Bronze Separation
. each week the 3 server with the lowest score will be deleted.
- people of deleted server have to find a new home free of charge.To make an example, if this week would be part of the competition and the current scores would be the final ones, then in EU Ruins of Surmia, Fissure of Woe and Vizunah Square and in NA Kaineng, Crystal Desert and Eredon Terrace would be deleted.
Afterwards we would have 12 server less in EU as well as in NA and WvW would probably be more populated.
what mode of the fights for survival?
is it really “fights for survival” or “ppt for survival”?
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the color blue looks cool guys
only it says “the player is in different instance of this map” looks
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Either they’ve missed their KPIs by such an enormous margin, they’ve gone for a throw, OR their KPIs are wrong.
I, for one, would have been sacked for such an error in judgement.
that company must be super strict for that lol, for me i would have been redeployed to another position, im on an Oil and Gas company, and you know the current events Saudi-America etc.. sorry for the off topic
back to the real discussion, they should put an end to the cries of the players that cared and loved this game mode, continue to ignore their call…..
t’will be a GW2, “Gamewars too”
more of them will suggest to try this game or that game and etc…….
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hmmmm, core vs elite
i have tried dueling some guildy and other pips on pvp and guild arena
i used elites and they used cores
they won most of fights, i won sometimes when they lag lol…..
they have 2 years experience in fighting while me 4 months experience with all class (4 months divide 9 class and leveling time for each)
i guess that statement i cant prove to you cuz each individual is unique
the only way to do it is using a core and an elite on the same opponent(which is core) at your equal skill and experience
its like finding a doppelganger of yourself in this world
and about the state of balance in WvW,
the servers are paramount priority that MUST be balanced…….
for a f2p pov:
“oh let me try this game, a review said its the best MMO there is”
“hmmmm, what server would i choose then, theres a populated servers and full servers and low population servers, i guess i should try the middle one cuz the high populated servers must be OP and they have imba gears there i wont stand a chance in there”
“level up till your 60, ah, lets try the WvW then…………. one week after……. why cant we win on our enemy servers…?”
“should i just buy gems and and transfer to a upper tier server or do something about the current situation…?”
…. sigh its all about meta i guess, they have made pvp a fair and square gameplay…. why cant they make WvW same…….. PPT meta…….(cough)
their crowning glory is Population Point Tick
that is the definition of a State of Balance in WvW means IMO
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(edited by Norbe.7630)
I advise you to play with every profession, with every build and see the balance for yourself. Long and tedious it is, but fruitful. And will keep your adrenaline/anger at high levels.
tl;dr: Even Rythlock rerolled.
Tell you the truth, i play all classes and most of them i have done on different builds
All of them are Elites now, 9 of them…
and its not from hero points they became elite….. t’was from an agonizing WvW grind Proof of Heroics each of them…. all of them.
From a condi guard to a marauder DH;
from a power staff ele to a celestial or marauder tempest;
from a condi revenant to a power herald;
from a backline ranger to a frontliner druid;
from a range engi to a melee scrapper;
from a zerker warrior to a sinister berserker;
from a SB thief to a staff daredevil
from a GS/SS mesmer to a GS/SSh chrono
from a minion master necro to a headhunter reaper
i needed to get them to elites in order for me to hard counter most of the builds and classes. thats what i do on a competetive gameplay.
thats how i learn…..
so about the balance thingy….
power is countered by toughness
toughness is countered by condition
condition is countered by vitality
vitality is countered by etc etc etc
to make the story short…..
skill/experience is countered by imagination/creativity
CoR-dodge
CR-daze
Herald-boonstrip
GW-stun break
etc etc etc tldr……
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http://www.merriam-webster.com/dictionary/elite
just think of Elites as the “Heroes” on a Real Time Strategy Game, and the Normal Class as the “Units” and there problem solved
and as for Elite vs Normal Class…..
Power Herald vs Condi Revenant (that should give you an idea about balance…….)
If any of you plays MOBA, you should know how to counter every opponent just by item build and timing….
but then this is MMO nobody wants to think and counter somebody
“If you cant beat them, nerf them!” thats the sad mentality of MMO players……
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(edited by Norbe.7630)
1. 3 to 5 factions like Aika online
2. limit how many can join each faction by increase the cap slowly
3. when joining faction players or guild leaders must provide the time zone and # of the players going to join the faction. Server will decide the best available factions for the players to join.
for the factions, i think the WvW would be like EoTM on that, lots ok capping, flipping as well as uplevels….
and that would be the another breeding ground of PPK abusers as said by apharma….
only its from a PoV on a T1 server other servers maybe safe from those abusers.
so the PPT and PPK should be adjusted (and different) in every Tier, it should be flexible from the coverage to population, as of now its all the same for every tier, that is the solution i could think of atm
and as for PPK abuse, make “your team” visible on the whole map like on the picture below, and make their downed or died state appear also
believe me that map is 3x to 10x the size of the desert BL that Anet created
also they may put a kill log on chat log that says:
05:30 mickymouse.1234 was killed (an enemy killed him)
05:32 superman.2543 died (maybe fell from a cliff and died no enemy involved)
05:33 mickymouse.1234 was killed (an enemy killed him)
05:34 mickymouse.1234 was killed (an enemy killed him)
there you can track abusers
and my hope about the gliding in WvW can be fulfilled, imagine 5-10 people can actually ride an airship and glide your way through an enemy keep, of course there a cooldown
https://www.youtube.com/watch?v=4aj3dtfC71U (stonemist air defense)
based on this
https://youtu.be/2X8oGy4G7tM?t=74
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(edited by Norbe.7630)
well said and well presented about the “will be” exploits……..
my next question, even me cant figure this out yet……
how can you balance the servers in ALL tiers?
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sorry bro, i was just testing you if you can do some math……
tell you the truth i can do it myself but nobody here will understand if i showed it, so im glad someone showed up and did it for me, even if its just an estimated one.
back to topic, WvW PPK dont need a Timed Lockout , its the PPT who needs to be improved/tweaked/changed
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here are the datas you need, redo ur math for me
https://forum-en.gw2archive.eu/forum/game/wuv/How-Mist-War-score-is-calculated/first#post5850495
.
.
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nc math, but how did you get the 760k again?
https://wiki.guildwars2.com/wiki/Revival
.
.
.
https://wiki.guildwars2.com/wiki/Upcoming_changes_and_features
World vs. World
Auto-upgrading of objectives will be disabled. Instead objectives can only be upgraded by supplying them with dolyaks.
Killing an enemy player awards 1 point for your world.
Defeating an enemy player will only allow 1 player to rally off the kill, instead of 5.
Reviving defeated players while in combat will be disabled.
Hint: “while in combat”………..tweak
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here,
https://www.youtube.com/watch?v=TDA-VlTq7v4
now give me 50 gold
Edit: that was based on the upcoming movie Suicide Squad(2016) and Valkyrie(2008)
analyzing carefully the enemy movements, acquiring the target enemy commander, attempts on killing the commander….. lol
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(edited by Norbe.7630)
insert text here
then may i assume you have a better idea?
please share it…
if not, can i have a question too…. you on a pro PPT server or anti PPT one? or your personal choice?
since you want a direct to the point answer ill be direct to you, that hall of shame thread is a Plan C for me, if all hope is lost reviving this WvW then ill shall make sure the abusers go down with it.
done my part… hope you can be direct to mine
“A man always has two reasons for doing anything: a good reason and the real reason.”
-J. P. Morgan
edit: im on a Plan A phase atm
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(edited by Norbe.7630)