(edited by Obed.7629)
My screen randomly minimizes when I am in combat, maybe 4 or 5 times an hour; the behavior is definitely correlated with rapid key and mouse movement.
I would assume that it’s just me fat-fingering alt tab, even though I have pried off the “tab” key, but sometimes it happens in response to mouse movement, and no other keys pressed.
When the game minimizes, I don’t see any other app that has grabbed focus.
My rig is decently powered:
AMD FX-Series FX-8120(3.1GHz) (quad core)
8GB DDR3
1TB HDD Capacity
AMD Radeon HD 6850
Windows 7 Home Premium (64-Bit)
I’ve disabled turbo and added a fan because of an overheating problem that I was having with the AMD processors.
This is a recent development; I’ve played the game very heavily since last fall.
Any ideas? Anyone else run into this, and if so do you have a solution?
Thanks.
According to one display, I have 305 sPvP wins, but according to another, I have 296.
Are they supposed to be the same?
I finally made it to the dungeon, and the short answer is that killing Zhaitan has been dumbed down quite a bit, perhaps too much.
I don’t know what problems you were trying to solve with the changes to Cursed Shore (easy farming?), but whatever it was, you over-compensated.
I’m on SoR, and have my 3rd character to 80. With my latest character, I have NEVER seen Anchorage in pact control, and I have have NEVER seen the event of troops moving from Meddler’s to Anchorage succeed.
I pop in pretty frequently, because I only have to get the Arah WP to have map completion. So far, I’ve managed to die within sight of of the WP twice, after many, many tries, but have yet to “uncover” it.
The only quest this toon has left is killing Zhaitan, but, of course, without Anchorage fort, the meta-event chain that opens the Arah dungeon never kicks off.
This map was much more enjoyable when my other toons leveled up.
EDIT
———
I’m serious. This is not just complaining — it is a suggestion. You all changed Cursed Shore for the worse, you can do something to make it better.
EDIT2
——-
The Anchorage/Arah event chain is no longer required to open up the dungeon. So if you can run the gauntlet, you can get there. It seems like hugging the northern border can work.
I still think that Cursed Shore is no where near as much fun as it used to be. Now that I’ve finally gotten the Arah WP and kill Zhaitan, I don’t expect to be going back.
(edited by Obed.7629)
This is my 3rd character to bring to level 80, and things are really different. In particular, we seem to have lost a critical mass of players in the Cursed Shore map.
I did the Arah assault events more times than I can recall with my char warrior, and it was not unusual to see the Arah waypoint open and the Arah karma vendor visible.
But now, I never even see Anchorage secure, and so far my thief has not even been able to run the gauntlet to uncover the Arah waypoint.
I play on SoR; maybe WvWvW has sucked everyone away from personal story?
Are other servers seeing the same?
I run into this frequently — notice that Flame Legion and or dredge are invading an area in Diessa Plateau (part of the Flame & Frost content) ,but upon arrival I find that there are zero invaders still active, and no assault vehicle.
EDIT
No portals, either. Just an imaginary circle around the purported event area and a cog in the middle.
(edited by Obed.7629)
Maybe I should have made clear: I’ve done the dungeon once; it took my group probably 2 hours. I tried a second time for fun; the group dissolved either at the last or next-to-last stage, which was really a disappointment.
In short, it was not at all easy for me; I wanted to know if ArenaNet had dumbed it down when they changed the rez policy in dungeons.
Well, I’ve paid for the game; come what may I’m going to give it a go.
I have not done many dungeons, and when my main toon killed Zhaitan, we all had to rez like crazy to get through each stage of the story.
I can’t imagine doing this with the “new” rules: waiting for a wipe before everyone could rez.
I’m getting ready to finish up the personal story of an alt, but I’m apprehensive. Have the bosses and mobs been toned down a little, or do the players have to be a lot better?
I had a hard time finding a mouse that I liked, but my Zowie AM-GS has been great.
It’s easy to adjust the sensitivity, but I’ve never fat-fingered a change by accident. It fits well in my hand (I’m an adult mail, smaller than average hands), and the programmable buttons are easy to hit.
YMMV.
Dang, wauwi, that’s depressing. One of my alts is an ele and it’s just too hard for me to play — I don’t think I’m going to be able to finish my class quest with it. With me at the helm, it’s pure glass popgun — no punch but dies in a hurry.
Maybe my next character will be an engineer.
There were banquet tables, little cog thingie icons, I pressed “F” (repeatedly) for “Food Fight”, my skills stayed the same, I flailed around with my melee, got knocked on my butt and other players got crowns.
There must be something I’m missing. :/ How does one engage in a Food Fight?
For what it’s worth, my system was shutting down every time the display would get busy because the CPU cores were overheating. I had to install a fan and disable CPU turbo to be able to play the game.
Not definitive, but this leads me to think it’s the CPUs that get a workout from GW2.
Karma equipment, particularly the armor, can be great. I’ve got my charr warrior decked out in armor I got from temples on the cursed shore, and I’ve put some good karma armor on my ele.
But when I wanted to upgrade armor for my ele, I realize that there was no way to recover the nice runes I had used to upgrade, since salvage could not be done on the karma items.
Someone correct me if I’m wrong, but I think upgrades in karma gear are essentially permanently affixed; you can destroy it by droppign another upgrade on top of it, but you can’t recover the upgrade itself.
I still plan to use karma equipment when it looks good, but I’ll think long and hard about the upgrades I apply.
Guilds are excellent for pursuing WvWvW in an organized fashion: you can coordinate a time and map on which to meet, and set up an audio chat channel (RaidSpeak, Vent, whatever your guild uses.)
Guilds are also very neat for organizing dungeon raids, and for getting map completion.
@Uriel: Thanks! Also, thanks to Deified — your link help me find this:
http://wiki.guildwars2.com/wiki/Armor_
…which reiterates Uriels post. The Armor stat, which determines how much incoming damage is reduced, "…is equal to Defense plus Toughness attribute… "
You play ele because……
You don’t fear the shadows…
You don’t fear nature…
You fight the darkness….
You will show them all, that science will never overcome the power of nature
You will prove them that real power is not an illusion
You will annhilate any who dream of opposing you
You will laugh at their bravado
I was gonna say “‘cause it’s kitten fun!”, but I like your way of putting it better.
So far, the Fern Mastiff is my favorite elite skill. When a mob engages, that tough guy can is often the difference between life and death for my squishy Ele. I just wish his cool-down was not so long.
Armor has a “defense” rating.
Is this rating actually used in determining your health & survivability, or is it just a rough numeric evaluation?
I have seen pieces with identical stats except for “defense”.
ZvZ is mindless and boring, maps are stale, strategy nonexistent, there’s nothing but kitten thieves to fight when you roam, and there’s absolutely no rewards of playing WvW. I think I’ll go practice wall climbing now and troll like thieves, or maybe I’ll just stay out of WvW until it actually gets fixed.
Mindless zerging is dull, but if you have a good commander, there is a ton of strategy (e.g., block an enemy force’s escape and push them against a tower wall to finish them off), lots of moves to hide your intent from the enemy, and lots of good fights.
I also have fun going solo to kill yaks. And I’ve had fun with a small group that camped out in a supply depot, built a lot of siege, and held off a superior force for over an hour.
Maybe it’s a tier issue? My server has been in tier 2 for quite awhile.
from dictionary.com: A two-syllable pronunciation [fawr-tey] is increasingly heard, especially from younger educated speakers,
It seems that the Priory are on the leading edge of the change of pronunciation.
Hinky dinky “Parley voo”. Ersatz French rules!
It’s the new old thing.
EDIT.
——
the above lines are from “Mademoiselle from Armentieres”, a song popular with American troops in WW-I, in 1918.
“Mademoiselle from Armentieres, Parley-voo?
Mademoiselle from Armentieres, Parley-voo?
Mademoiselle from Armentieres,
She hasn’t been kissed in forty years,
Hinky, dinky, parley-voo.”
(edited by Obed.7629)
for-tey ( ones strong point) is in common usage in American English and has been for quite a while. Their using it in that form is correct given what country the game was made in. That being said reporting a language issue at this stage when there are hundreds of much more important bugs and game stopping defects seems pretty lame.
The trouble is that the more usual American pronunciation comes from people who are being pretentious and trying to use a fancy word that they can’t pronounce. And it’s lame, based on the idea that a trailing “e” in a French word is always pronounced as though it had an “accent ague” over it, which is not the case for “forte”.
When there is a common error in grammar or pronunciation, there is always a tension between descriptive and normative approaches. Over time, the descriptive wins. I am not convinced we are there yet with “FORT” vs “forTEY”. And the site I linked showed the preferred pronunciation as being the French style.
At any rate, why would a scholar speak like a wanna-be scholar? The character that mispronounces the word is in the Priory.
I love GW2, and I’ve had a lot of fun with my Sylvari Elementalist alt. But the drinking game in the “Down the Hatch” story quest for the Order of Whispers was just awful. The only tension was the incredible concentration I was applying to keep from dying so I would not have to go through the quest again.
My particular complaint is that the drinking game dragged on and on with very little change. It was as boring as could be.
Maybe I didn’t get the point, but it just seemed to be click-the-button on the CD and manage your health. Little that I did seemed to have any impact on my opponent in the game, although after playing for what seemed like hours the NPCs finally wore out.
In the Sylvari Elementalist story, at the conclusion of “The Blossom of Youth”, in the Grove, Ioworth says that gladiatorial contests are not the Priory’s forte. He pronounces this “for-TEY”.
A musical direction for loudness in music is pronounced as he did, but if you want to indicate a strength or talent, the word is pronounced “FORT”. One syllable.
When I play sPvP with my elementalist, frequently the Death Breakdown screen shows Vapor Form as the only or major cause of death.
That can’t be right…
Funny, i already know you were from SOR without reading your signature…
Not at all sure I like the tone of that.
2v1 are only circumstantial events. You adapt your strategy to the moment. In Tier2, i often saw SOR attacking on north and TC attacking on south. Is that due to an agreement between those 2 servers? Of course not.
That’s a straw man. I am not making the case that intentional collusion is happening (to my knowledge, it isn’t, and the idea seems absurd). I’m just saying that playing to win means that you will tend to focus on one server rather than another, at least as a choice of who to fight more often.
And there are other factors. E.g., after you know the teams and the times that they have high pop, you might focus on them when they have low pop to build up a cushion, regardless of their current position.
But that said, and I know I’ve not made an iron clad case, it still seems to me that 2nd is 1st’s natural opponent, 1st is 2nd’s natural opponent, and 2nd is 3rd’s natural opponent.
Aodh.6418 responded above about ratings, and how 3rd gains more by lowering 1st. If people start fighting for ratings rather than score, then I think that 1st would be 3rd’s natural opponent.
tldr: Nobody plays to not win.
true that!
In the tier threads there are a significant number of complaints that two servers are ganging up on another.
I think that 2v1 may be the most rational choice, and not 2nd & 3rd combining to beat 1st, but 1st & 3rd beating on 2nd. (Note: by 1st, 2nd, & 3rd, I mean according to the current score, rather than the green/blue/red team.)
One thing to keep in mind is that, since this is a zero sum game, if you beat your main opponent, you also pull them back, which is a “two-fer”.
The team in 1st has the most clearly defined opponent. If you 1st, why would you go out of your way to fight 3rd? Assuming you want to win and don’t care who comes in 2nd, the team you want to hurt is the team closest to you in score. If you knock them down to 3rd, then you can start hurting the new 2nd.
It’s not so clear cut when you are in 3rd, but it seems to me that pulling back 1st while 2nd is still ahead of you is not a winning strategy. I’ve heard a lot of complaints about 3rd place teams “fighting for second instead of fighting to win”, but if you’re in third then the path to first is through second.
For 2nd, it seems like your natural opponent is 1st — there’s no need to push 3rd further down while 1st is still ahead of you. Sure, if it’s red it’s dead, but a server has to choose where to devote its resources.
This goes out the window if the 1st place team has a mathematically unassailable lead.
Seriously why even bother if I get more than 20 people on screen the game crashes, and then I get a death penalty to add insult to injury. Im about done with this game.
Are you getting a “blue screen of death” or is the computer powering itself down?
If the former, could be a driver issue? There should be some error messages you can google.
I ran into the second problem, the computer shutting itself down with no warning, when the computer’s CPUs were overheating.
I diagnosed the issue by using HWMonitor, a free system monitor from http://cpuid.com/. (Warning — the download page is loaded with links to junkware you don’t want; it’s a chore to find the like to HWMonitor.)
I fixed the problem by:
1. disabling turbo & overclocking
2. adding a fan
…Kill red stuff, knock down doors. It’s not science or even strategy, nerds. 10/10 for me, the best Commander of all…
There’s more to winning in WvWvW than following a massive zerg. It may not be science, but a good commander can make the difference between success and failure.
So as a person that generally avoids PvE like the plague, what is it that people are doing in PvE to get said gold…
Temple raids in Cursed Shore. Heck, sometimes the random NPCs will drop “rare” stuff.
I always lose money at WvWvW.
Siege will cost you, but the real money sink is buying upgrades for camps and castles.
I moved my squishy ele in position to attack an NPC; I clicked on the NPC and it had a little red circle on it. Then I tried to hit the NPC with a fireball (key 1, Fire). But instead of hitting the NPC, the fireball veered 50 degrees to the left to hit one of the local fauna, who was further away than the NPC and who was not a threat until it got shot.
This is very frustrating; the NPC I was trying to fight was a handful by itself; the last thing I wanted was a 1v2 fight. And kitten-it, the screen claimed that the target was selected!
I love the game, but the targeting needs work.
What? Since when? I sure don’t see it in the Code of Conduct… :/
I probably should have let this thread peter out, but…
This topic is similar to the duel thread: https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Can-t-anyone-respect-a-duel/first
I’m not speaking for my server or my guild, but I go by the “if it’s red, it’s dead” rule,
If you want to get your vista or POI without worrying about me shooting at you, bring a lot of friends. 
I logged on and noted that I had two mail messages from guildies thanking me for stuff I had sent them.
The second “you’re welcome” I tried to send was suppressed for inappropriate messaging.
This is broken. I appreciate that you want to protect us from spam, but I ought to be able to send two “your’re welcome” notes.
(Moderator: Please do not merge this with the chat suppression topic.)
(edited by Obed.7629)
When I started GW2, I saw that I had two mails from guidies thanking me for stuff I had sent them. Sending “you’re welcome” to the 2nd letter was suppressed because of excessive messaging.
This is broken. You need to recalibrate your spammer detection.
The prompt for getting the copper ore at the base of Western Divinity Dam, in Queensdale, was “gather” rather than “mine”. The tool selected was, however, the equiped mining pick.
When someone heals me, sometimes my character automatically thanks them. That’s cool, and it’s sort of a reminder of what good manners would be. But my character will also thank himself for a heal (i.e., if I am able to spam the “4” key when downed), which is a little silly.
The event quest “Bashing Bauxite Alchemicals,” on Jinx Isle in Malchor’s Leap, appears to be bugged. The instructions say that our team must destroy all the base’s defensive cannons to continue, and the console panel denies entrance into the lab. Yet as far as I can see, we have destroyed all the defensive cannons.
The team of NPCs and me are hanging out at the end of the access tunnel, at the entrance to the lab. We kill the occasional shark and golem that the system sends our way, but there does not seem to be any way to advance the story.
At one point down the tunnel, the NPC leader died and was revived. Perhaps that threw off the story?
I am 100% behind the idea that different professions have different strengths and abilities, but the ability of some professions (thief, others?) to finish a downed opponent while remaining in stealth seriously detracts from the game.
I’m not sure what the design goal was in supporting this ability; it might be helpful it a designer explained it. Given my current level of understanding, however, I can only conclude that GW2 would be improved without it.
Perhaps there is a trick to it? Maybe it is actually difficult to execute, has a high cost in health, saps adrenaline, or somehow puts the user an a risk? From the receiving end, it looks like the opponent has mashed his “win” button.
I’m an sPvP neophyte and and I’d like to do sPvP with a team that includes a guildie who has never done it.
Other than participating in tournaments, is there a way to do sPvP with a buddies? If so, is there a way to do this in matches where your group’s abilities are on par with those of your opponents?
Up to now, I just press the “put me in a group” button, so I end up playing lowbies. This is plenty challenge for me — it’s a red letter day if I am tops in score on a winning team.
Life in sPvP and WvWvW has gotten a lot better for me since I tried out the dual-axe build described here:
http://www.gw2db.com/skill-builds/929-schnieder88s-berserker-pvp-build
The build emphasizes precision instead of power; the author posts a crit chance of over 40%. I’ve got mine up to 34% — I need to get some different armor — but I’m still delighted.
A noticeable difference this build has made is that once in a while I down an opponent in 1v1 before he downs me; this is novel and surprising, but oooh so nice.
I’ve been having a ball using the nasty little toy mobs to help me solo supply camps: the veteran soldiers go after the mobs, I can kite away and kill the dolyaks and quartermaster, and then come back and help the mobs finish off the guards.
Gotta tell ya, this puts a big grin on my face.
I believe you hold down alt key and drag the stack then select the number you want separated.
Thanks for responding, but holding down alt and dragging pulls the entire stack.
So does holding down crtl, crtl/alt, shifft, and every other combination of these keys I managed to try. I could have missed one — anyone know how to do this?
Split the stack to your needs before putting it in the mail.
“How do I split the stack” is the question I asked. So how do I do that?
I want to mail a guildie 10 of the 38 ancient wood planks I have.
But it looks like I can drag all or none of my planks to mail.
How can I just send him some of them?
Thanks!
did someone say Yak Walk??
PUH-LEEZE tell me that’s not a variant of the elephant walk! oO
On a more substantive note, welcome, TC! You have have big shoes to fill — IoJ kittens are tough fighters — but I expect you’re up to it.
See you on the battlefield!
Gutless, that’s all I have to say,
That’s harsh. I think if they believe they’ll be happier elsewhere, then they should go. And the announcement by the OP was very gracious — he explained and apologized way more than necessary.
