https://www.youtube.com/channel/UC7JdqizE-K3ApqHf1_0Skqw
https://www.twitch.tv/obindo
Anet killed the class.
Thats why you are not seeing many warriors.
Wvw is exactly the same…
Day after say you see less warriors playing.
I was a main warrior for 2 years.. but after so many nerfs they did.. and this last slap on the face with the “garbage spec”… made me finally decide to move on…
Im playing a herald…
And there is basically nothing i used to do as a warrior.. i cant so now..
And i can do more…
So expect even less warriors around..
The ones you are still seeing are the few stubborn who didnt move on yet.. but sooner or later they will reroll or just quit playing..
I’ll never quit warrior unless they give ud 10 sec cast 1 dmg hit, that when we use we kill ourselves. But that seems like aney logic so i guess I’ll quit it someday
Just play core warrior, never gets old
warrior is basically the last class now, they only can be buffed, they is nothing behind.
Give gunflame clearer animation, and then buff it, aswell as everything else with berserker (almost) with something that is not 90% faceroll. And no i dont whine about warris “faceroll nubs”. I only play warr and its just so much faceroll atm, even if we suck, its still faceroll the way its designed
Na, warrior are rewarding (compared to other classes) in low skill play, even if hard to do well in high skill play, the developers I believe are genuinly bad players and conceive warrior as “op” because they’re in low skill play and thusly it’s stronger than others. Must be op right?
Are you serious ? There way more rewarding classes in low skill play then warriors now.
Revenant, push 3 as hard as you can for the win.
Reaper just roll the face over the keyboard while wielding a staff and watch your enemies melt from condis.
DH… just fill the utility slots with 5 traps, charge in drop everything under yourself and score penta kill.So no warriors are not even close to be rewarding even in the low skill play now.
My statement remains. Even if there are any less skill input classes, wich I don’t think – it’s both irrelevant to warrior being so and for reward. If both suck, i.e low skill play, warrior requires little skill input for high reward. Yes, gun flame 12k 1 button. While as I said, low skill play, your opponent who suck also, won’t easily avoid/neglect it. And the other way around the warr benefits the same way.
Note that I said IN LOW SKILL PLAY, i.e they sucks, wich you prolly you can’t relate to, because I don’t figure most ppl are at that lvl. But this is extreme low play, and this ratio of reward in benefit of warrior diminishes the higher skill you are at (given both you and opponent posses ambigious equal skill. Thusly at high skill play, the warrior suffers.If you go into those levels of LOW SKILL PLAY.
-CoR spam Revenant = 2 sec CD gunflame spam. – which is not gated behind adrenaline.
-True Shot DH = 4 sec CD gunflame spam. – which is not gated behind adrenaline.If we don’t involve brain and dodge from both, that’s at the same level of input and reward.
At the same time, at the higher skill play, they don’t suffer, if you look at the league. Where every team has DH, or Revenant. So basically those characters allowed to have low skill floor as you say, but they are not forbidden to have high skill cap. Which makes no sense why Warrior can’t be the same.
Plus, IF that Gunflame build is so OP and everyone runs it in low skill play and rather successful with it, why there is no Gunflame topics, which are usual to pop up from the low skill players ? Maybe because it’s not OP as you think..
Thank you for making my point
. Just as you said, those dont suck in high skill play. Their design happens to ALSO be good in high skill play, whereas warrior/berserker is not. So i rly dont underdtand your confusion…
Plus to the plus. Ppl arent as bad as the devs as i’ve stated I THINK they are. And those who are, are mad cassuals, who dont or are unlikely to be on forums about ‘balance’
Added simple explanatio: Warr aswell as some others as u’ve mentioned are rewarding for low skill play. So neither will be buffed. But in high skill play warrior/berserker sucks, and not the others, so warrior suffers from this “no buff” state whilst the others do not. You can see “it sucking” like its just far from as good as the others
Na, warrior are rewarding (compared to other classes) in low skill play, even if hard to do well in high skill play, the developers I believe are genuinly bad players and conceive warrior as “op” because they’re in low skill play and thusly it’s stronger than others. Must be op right?
Are you serious ? There way more rewarding classes in low skill play then warriors now.
Revenant, push 3 as hard as you can for the win.
Reaper just roll the face over the keyboard while wielding a staff and watch your enemies melt from condis.
DH… just fill the utility slots with 5 traps, charge in drop everything under yourself and score penta kill.So no warriors are not even close to be rewarding even in the low skill play now.
My statement remains. Even if there are any less skill input classes, wich I don’t think – it’s both irrelevant to warrior being so and for reward. If both suck, i.e low skill play, warrior requires little skill input for high reward. Yes, gun flame 12k 1 button. While as I said, low skill play, your opponent who suck also, won’t easily avoid/neglect it. And the other way around the warr benefits the same way.
Note that I said IN LOW SKILL PLAY, i.e they sucks, wich you prolly you can’t relate to, because I don’t figure most ppl are at that lvl. But this is extreme low play, and this ratio of reward in benefit of warrior diminishes the higher skill you are at (given both you and opponent posses ambigious equal skill. Thusly at high skill play, the warrior suffers.If you go into those levels of LOW SKILL PLAY.
-CoR spam Revenant = 2 sec CD gunflame spam. – which is not gated behind adrenaline.
-True Shot DH = 4 sec CD gunflame spam. – which is not gated behind adrenaline.If we don’t involve brain and dodge from both, that’s at the same level of input and reward.
At the same time, at the higher skill play, they don’t suffer, if you look at the league. Where every team has DH, or Revenant. So basically those characters allowed to have low skill floor as you say, but they are not forbidden to have high skill cap. Which makes no sense why Warrior can’t be the same.
Plus, IF that Gunflame build is so OP and everyone runs it in low skill play and rather successful with it, why there is no Gunflame topics, which are usual to pop up from the low skill players ? Maybe because it’s not OP as you think..
Thank you for making my point
. Just as you said, those dont suck in high skill play. Their design happens to ALSO be good in high skill play, whereas warrior/berserker is not. So i rly dont underdtand your confusion…
Plus to the plus. Ppl arent as bad as the devs as i’ve stated I THINK they are. And those who are, are mad cassuals, who dont or are unlikely to be on forums about ‘balance’
(edited by Obindo.6802)
Berserker sucks, and currently the balance is relying on op speccs, wich warr doesn’t have, so both berserker sucks and normal warr too, because it can’t use this op specc that everyone has to rely on.
Na, warrior are rewarding (compared to other classes) in low skill play, even if hard to do well in high skill play, the developers I believe are genuinly bad players and conceive warrior as “op” because they’re in low skill play and thusly it’s stronger than others. Must be op right?
Are you serious ? There way more rewarding classes in low skill play then warriors now.
Revenant, push 3 as hard as you can for the win.
Reaper just roll the face over the keyboard while wielding a staff and watch your enemies melt from condis.
DH… just fill the utility slots with 5 traps, charge in drop everything under yourself and score penta kill.So no warriors are not even close to be rewarding even in the low skill play now.
My statement remains. Even if there are any less skill input classes, wich I don’t think – it’s both irrelevant to warrior being so and for reward. If both suck, i.e low skill play, warrior requires little skill input for high reward. Yes, gun flame 12k 1 button. While as I said, low skill play, your opponent who suck also, won’t easily avoid/neglect it. And the other way around the warr benefits the same way.
Note that I said IN LOW SKILL PLAY, i.e they sucks, wich you prolly you can’t relate to, because I don’t figure most ppl are at that lvl. But this is extreme low play, and this ratio of reward in benefit of warrior diminishes the higher skill you are at (given both you and opponent posses ambigious equal skill. Thusly at high skill play, the warrior suffers.
Na, warrior are rewarding (compared to other classes) in low skill play, even if hard to do well in high skill play, the developers I believe are genuinly bad players and conceive warrior as “op” because they’re in low skill play and thusly it’s stronger than others. Must be op right?
Condi mesmers everywhere!!!
Na, remove damaging conditions from the game instead.
If you were to host a private 1 on 1 Tournament what would your “banned list” include. The reality is the game is still not balanced for 1 on 1, but could banning a few traits and utility skills do anything to help?
Anything except berserker/marauder/assasin. Vampire rune. All elite cd’s over 90 sec (when unaffected by cd reduciton). Rangers. PU. Heal on shatter thing. Shadow’s rejuvenation.
The best warrior build is the one that works the best for the situation.
That works best on average in all normal situations*
Just Zerker then. Swap weps and traits per content.
Evis works best in pretty much everything
never heard of it,
+20% boon duration
+70 toughness
Best foods for warrior.
Power
Omnom pie. Life steal.
Lemongrass Soup -40 Condi
Mango Pie Regen
Butternut Squash DammageCondi
Cactus Fruit Salad Condi duration + life steal
Pizza or Koi Cakes
Best food for warri:
Bowl of Nopalitos Saute
The best warrior build is the one that works the best for the situation.
That works best on average in all normal situations*
I have many thousand in blocklist. 1 hour queue time yay
Only suggesting change to traitlines/traits I’ve noticed, i.e, give a kitten about.
New Baselines: Fast hands, Embrace the pain and the movement part of Warriors sprint.
After cast of axe 3 reduced, it’s so annoying
Strength:
Minors;
Reckless dodge: Unchanged,, maybe deal the damage you avoided into the ammount u dmg.
Building momentum: Unchanged
Stick and move: Unchanged
Adept;
Death from above: Unchanged
Restorative strength: Swap place with leg specialist in tactics line.
Peak Performance: Unchanged
Rest of strength line, idc/not thought of
Defense:
Minors;
Dogged March: Is now minor. I hate you thick skin!
Adrenal health: Gain health when you use an burst ability. (Is discouraging/punishing to use atm, same issue as previous ’Berserker’s Power’, even if not noticable)
Spiked Armor: Unchanged
Adept:
Shield Master: Unchanged
Second slot: Free Slot.
Cull of the weak: Replace I guess, Idc.
Master:
Defy Pain: When you are below 25% healt, gain access to Defy Pain: Press F3 to activate Endure Pain (with seperate cd).
Armored Attack: Unchanged
Sundering Mace: Replace/change I guess, idc.
Grandmaster;
Last stand: 60 sec cd, not 40
Second Slot: Free slot
Rousing Resilience: When you are cc’d, gain health and 1k toughness for x (6?) seconds. y (10?) sec ICD.
Discipline:
Minors;
Versatile rage: Unchanged
Brawlers Recovery: Is now a minor in Fast hands previous slot.
Versatile power: Unchanged
Adept;
Crack shot: Unchanged
Second slot: The immob removing part of warriors sprint.
Vengeful Return: Meh idc, unchanged
Master:
Inspiring Battle Standard: Added cd reduction by 20%
Destruction of the empowered: Unchanged, (increased dmg to 4%?)
Merciless Hammer: Unchanged, Now master. Perhaps Convert some dmg modifier, to attack speed with hammer, to solve the issue where sometimes (certain combos) the attack does not get affected by the dmg modifirer, becuase there is a split second that the target gets out of the cc before the hammer hit hits.
Grandmaster;
First Slot: Free slot
Heightened Focus: Unchanged
Burst Master: Now also removes a condition for each bar of adrenaline spent.
Might be op, but numbers arer numbers. But imo this layout would be much more relieving/nicer =)
If its for roaming/1v1ing:
I find this optimal (ofc not for every situation) but generally.
Or just remove stance traits (cuz quite lame, especially in warr v warr) and take stab instead of stamina signet.
It doesn’t ‘pwn’ them at all, but it sure offers some siutations where they will get rekt and insta killed. It’s your best shot at killing an ele due to it’s very high burst at aswell kitten consistant damage (axe auto). The best possible scenario is imo the following (not thinking that he ‘has wasted all cd blabla’):
U’re on an enemy node (ofc given tpvp mode) and thus threaten decap if he doesn’t get on point. First thing is to await his first dodge to after that shield bash into 100b, mainly to make them use armor of earth wich most will under that situation. With that wasted, u will try and dodge his main dmg, i.e fire, after wich use stances to keep high auto preassure. When shield bash is off cd and u get rather high adrenaline (close to full ofc) pop frenzy, get in many auto attacks, after the upcoming dodge, use shieldbash -> evis -> whirl. This ussually kills them because they’ll have 50-70% hp by the time you burst becuase you out dps their heal with auto (with frenzy). This is given a cele ele, with fire trait line. If they use earth u’re pretty much screwed.
As Evis build in TPvP I use the following:
http://tinyurl.com/nthgyd6
(edited by Obindo.6802)
Hm… Some people seem to be missing the point here…
Stealth is a problem not because of duration or accessibility… But because you can’t see what your opponent is doing at all which means you can’t do anything but make an educated guess on how to counter their next attack.
Example: A Warrior using a hammer is easy to fight because the attacks are slow and telegraphed. You know what animation is going to lead in to what attack. But then suddenly that Warrior goes invisible and now you have no clue what attack is coming next…
There really shouldn’t ever, or at least very rarely, be an option to remove counterplay.
And no for god sake stopping them from stealthing isn’t the solution. I’m talking about fighting someone who is invisible and not being able to know what they are doing. Is that Thief going to backstab me, Shadowshot, swap to shortbow, run away? Only they know. I’m not saying it makes Thief easy to play, I’m not saying stealth is a great mechanic for PvP because it’s not because it disallows them to contest a point, I’m saying it removes counterplay.
Well said my friend!
Missing any ability should reveal you just as if u hit it. This would be soo nice!
Why? It would be so nice because it helps you be better without putting an effort to it? Okay…
Realistically speaking, if you were to be attacked by something invisible and rolled, and nobody hit you, how would you know they’re there? Unless you get hit, you don’t know its there — do you? So reveal happening with damage, is even realistically reasonable, not that it should be in any way as its a video game. -_-
It says evade or miss on screen if they miss/get evaded. The rest doesn’t make sense so dunno what to say.
Missing any ability should reveal you just as if u hit it. This would be soo nice!
Btw Obindo, have you ever done a duel with Vaans? I have yet seen any better warrior then you in pvp. Vaans is more wvw player, he may be good but there are some difference between wvw and pvp duelling.
Although I appreciate that PvP provides some “fairness” in the fights by normalizing gear, I think I still prefer the WvW fights more:
- Stats being higher and food bringing more effects make for more savage fights,
- WvW builds don’t need to incorporate alien elements, such as node control (or support or whatever), and can focus solely on fighting the opponent.
In terms of players’ skills, I think the best fighters are the ones playing the most game modes, because the approaches and tactics in use in each game mode broaden their perspective of the fights. Players doing only one mode (PvP, WvW or PvE) will necessarily be exposed to fewer kinds of situations, thus decreasing their mastery.
I’ve always be puzzled, for instance, by many PvP players constantly staying in or crossing AoEs, poorly justifying that “you must prevent the decap”, and eventually dying of 30k burning damage… experienced PvE players wouldn’t make these basic fighting mistakes – quite an amusing paradox.
@Nick & Elegie:
I’ve done plenty of duels vs Vaanss yes, we’re both in Cake =). I’ve not done more PvP nor WvW than Vaanss. I’ve done PvE for the first 2 years of this game, only started pvp/wvw around last christmass because I was bored of dungeon faceroll script bullkitten. Perhaps that will change with raid! I never got to try it, and not seen any vid of it yet tho.
Heightened focus, frenzy and rage sigil. (Last stand for longer frenzy quickness duration)
I’ve seen your stream a few times and you are really good and axe/shield – gs is my favorite build in the game so I’m glad it received some buffs. I just have one question about actually fighting. Is there an advantage to jump dodging like you always do? I just didn’t know if it helps evade more or if its just to disguise your next attack or something.
The only advantages are that it looks cool and that u can jump over gaps that require dodge roll speed. The rest are disadvantages, not being able to cast instant casts mid dodge, cuz in air, and hydromancy for example don’t proc mid air.
Only suggesting change to traitlines/traits I’ve noticed, i.e, give a kitten about.
New Baselines: Fast hands, Embrace the pain and the movement part of Warriors sprint.
After cast of axe 3 reduced, it’s so annoying
Strength:
Minors;
Reckless dodge: Unchanged,, maybe deal the damage you avoided into the ammount u dmg.
Building momentum: Unchanged
Stick and move: Unchanged
Adept;
Death from above: Unchanged
Restorative strength: Swap place with leg specialist in tactics line.
Peak Performance: Unchanged
Rest of strength line, idc/not thought of
Defense:
Minors;
Dogged March: Is now minor. I hate you thick skin!
Adrenal health: Gain health when you use an burst ability. (Is discouraging/punishing to use atm, same issue as previous ’Berserker’s Power’, even if not noticable)
Spiked Armor: Unchanged
Adept:
Shield Master: Unchanged
Second slot: Free Slot.
Cull of the weak: Replace I guess, Idc.
Master:
Defy Pain: When you are below 25% healt, gain access to Defy Pain: Press F3 to activate Endure Pain (with seperate cd).
Armored Attack: Unchanged
Sundering Mace: Replace/change I guess, idc.
Grandmaster;
Last stand: 60 sec cd, not 40
Second Slot: Free slot
Rousing Resilience: When you are cc’d, gain health and 1k toughness for x (6?) seconds. y (10?) sec ICD.
Discipline:
Minors;
Versatile rage: Unchanged
Brawlers Recovery: Is now a minor in Fast hands previous slot.
Versatile power: Unchanged
Adept;
Crack shot: Unchanged
Second slot: The immob removing part of warriors sprint.
Vengeful Return: Meh idc, unchanged
Master:
Inspiring Battle Standard: Added cd reduction by 20%
Destruction of the empowered: Unchanged, (increased dmg to 4%?)
Merciless Hammer: Unchanged, Now master. Perhaps Convert some dmg modifier, to attack speed with hammer, to solve the issue where sometimes (certain combos) the attack does not get affected by the dmg modifirer, becuase there is a split second that the target gets out of the cc before the hammer hit hits.
Grandmaster;
First Slot: Free slot
Heightened Focus: Unchanged
Burst Master: Now also removes a condition for each bar of adrenaline spent.
Might be op, but numbers arer numbers. But imo this layout would be much more relieving/nicer =)
(edited by Obindo.6802)
‘Berserker broken rifle burst’. If its a bug, its not intended and thus shouödnt be considered in avaluating ‘balance’. ITS A BETA… What do u think thats for??…
Ehm… yawuuut
Resistance on berserker mode would be nice
Berserker is quite underwhelming imo, gunflame is only op because bug (hits twice and (dunno if this is intended but still makes it op – can move while casting, making the animation less obvious). And condi I guess, but I’ll never turn to condi so
. It’s not because berserker is a bad traitline, it’s because the other traitlines are too important/strong (from dps warr perspective) that it just can’t compete that well.
(edited by Obindo.6802)
In highskill play, warrior shouldnt win 1v1 against any class with player of equal skill. Except necro.
But trying to tell the people in the other thread that warrior ushually would win against cele ele 1v1.
So much FailFish that it is getting weird- I couldn’t resist soz -I really should ignore people like you but your statements are too funny actually.
At no point did I state that warri should or usually win vs dd ele. U just want that perception so u can bring malice upon others ye?
Remove all amulets but zerker, marauder and assasin. Simple as that.
Cleansing ire cuz last stand is lame passive gameplay. Boring
yea warriors are borderline faceroll again. unless it’s a mesmer, nothing really counters them.
if you’re losing 1v1’s as a warrior it’s probly your build or l2p
Then both u and your opponent is bad given equal skill.
A mesmer makes zerk warriors suboptimal- because they’re inferior in a teamcomp -simple as that.
It’s like why would you want to have 1k dollars if you can have 2k dollars.
A mesmer doesn’t make the game kick all warrs.
In highskill play, warrior shouldnt win 1v1 against any class with player of equal skill. Except necro.
Evis. If u want for tpvp specifically, I suggest:
http://gw2skills.net/editor/?vJAQNAR3ejMdQbI2FCWhAdIGKCKtLi+owGgHIAwSoFSBA-TpxHABEcQAuuMQAXAABeAAqs/AAHBAA
If u feel like a scrub u can equip ramapage and peak performance.
I’ve never found myself using both last stand and other balanced stance / dolyak signet.
Promise to never stop making vids <3
Full zerker is best as warrior. Simple as that.
Every team has a thief… so…. mes/thief > warr/thief – I just said thief/mes because it’s the classic paintrain combination.
Much better burst, instant skills, blinks, portal, stealth etc. Zerk warrior doesn’t even come close to the potential a thief/mes comp provides.
A mesmer doesn’t make the game kick all warrs.
u say thief + mes better than zerk warri. ofc. thief + mes, being 2. And zerker warri being 1.
Fast hands Baseline and Blind immunity
Your standards are too low. We should have 5 stacks of stability pulsing when we activate a stance, instant reveal debuff when near stealth enemies and 100% uptime for rampage.
oh. and a macro for pvp-ing while afk.
?
teamcomp-wise mace is defintly better just because of the utllity it offers. Long stuns, weakness, interrupts etc.
A zerk warrior with axe/gs is just an inferior form of a mes/thief comp.Especially with the shield buff Mace-warrior could be used on the one hand as roamer to +1 people and on the other hand as pointholder to a certain extent. Allthough I have to admit that I really doubt that this is gonna happen.
There are coming out so many strong builds like chronomancer,reaper – maybe even druid – that I don’t think that builds like mace or axe warrior will ever have a place in serious teamcomps.
Warr is 1. Mes+ thief is 2
Just want to share some opinion about berserker warrior.
Currently, a decent berserker warrior is having 50/50 chance against anything besides a good mesmer. You can make the chance higher to like 70/30 or 60/40 depends on how you play and how your opponent plays.Hope this helps.
Thank you <3
That’s why I wrote LoS/Disengage. Idc if you call it “disengage” / “leave the point” / “LoS on the point”/ “juke around” /“blink or right the lighting away”- Fact of the matter is an ele can bypass your melee dps pretty easy – heal up and your one pony trick -tactic is history and won’t work twice against at least a decent ele.
Further, I directly wrote in the first answer that it is possible to kill (bad) eles with zerk warrior – like it is possible to kill (bad) eles with shoutbow. I never said that you CAN NOT kill them with zerk warrior. A thief , a guard ,a ranger CAN also beat eles. But you were clearly trying to act like it would be normal that zerk warriors gonna kill eles – and that’s bs. After telling you that you are obviously wrong, you started to tell me how bad, unexperienced and ignorant I had to be and what no so.
And telling us here that you would have a 100% winrate against kervv and according to what you whispered me ingame about rom – I’m not sure if it was the intention of you to imply that you are better/equal or not but at least it sounded like that
Heal up? I auto. #1 Their heal doesn’t outheal my constant auto (once again given the scenario on point) and disengage? First off, decap AND I auto. And then the oneshot is instant. Nah, ele doesn’t have to be bad. He just doesn’t need to have a reaction, and then acting, clikcing, positioning and clicking away, all with realizing instantly that it will oneshot, withing the 0.2 sec animation (dunno how quick it is, feels like that (quickness)).
One pony-trick? No? Autoattack has no cd, and the burst I gave as example is just the one I find most effective.
I never said anything about 100% win rate? I said I 100-0’d him the other day. Also, I dunno what topic u refer to with ROM. Never claimed anything about ROM, most likely another sarcastic claim u say, implying I say it.
And yes I claimed that based on observations u must be as I implied it, stupid. But given everything u’ve said, it must be that u and I are perceiving different situations. And thus a misunderstanding. Everything else seems illogical and improbable by this point. So sorry about that if that’s the case.
(edited by Obindo.6802)
Thief has a weapon. Other classes has weapons. THIEF SUCK. Also! Steal op
- LoS: = How are u gonna LoS on point? ez decap. Also, meele, LoS doesn’t do kitten.
- Port, ride the lightning: Decap.
- Everything else: quickness.And this guy calls me unexperienced. ok.
Not to mention that you can LoS 24/7 on waterfallnode for example without losing the cap or that you can port away without losing the cap promptly on every node – - why would an ele care about that you decap a point for maybe 10 seconds? An ele will simply outsustain you.Just auto auto auto auto super hard with axe, much preassure. Then when u have quite high adrenaline, pop frenzy (given u can burst) couple more autos till they dodge, then shield bash, evis, swap, whirlwind. All before quickness is over. And they’re screwed
You’re telling the people here that you would kill eles with that one pony trick not even considering the ele can LoS/disengage for a couple of time so that your one pony trick is completly gone.
After I told you that life isn’t that easy against some known eles, you are saying that I have to be bad and unexperienced, calling me ignorant and acting like I would be the evil man here.And I love your stupidity, and it all makes sense now, seeing u with shoutbow haha.
Happens if you’re playing in a team. Not every team likes to play with suboptimal zerk builds but prefers the meta in PvP.
Every top player says that ele should ushally win against zerk warr and you are saying that they’re all wrong and you doubt that ROM would be better than you – but still you are calling ME ignorant – that’s pathetic
You are collero / Vingador on warrior. And that’s why I blocked you ingame and will ignore you here as well, play some cof p1 do some wvw with vaanss, keep saying you are better than rom and kervv etc. – but pls stop to call other people ignorant allthough you are obviously the ignorant person here, calling other people bad in the first answer you’ve given.
Still. I’m meele. LoS doesn’t do anything. Line of sight would either mean to pack/stack mobs in pve cuz they have to walk to you to get ‘LoS’ or to block a projectile because of ‘LoS’. U even said it yourself. ‘usually’. I merely gave example on how to get best shot at killing ele. At no point in time did I say. Zerker warr = 100% win vs cele ele ez mode bois. Just find it to give best possibility to kill ele. Given it’s super high and quick burst.
I never said I was better than ROM or Kervv? wtf xD. U’re the one that keeps implying it sarcastically.
And no ty, not done pve in about a year.
(edited by Obindo.6802)
Too many hits. u would get massive ammounts of adrenaline and/or much retal. Also sorta making blocks/blind redundant.
Ye you’re right that’s the reason why every top team is playing with zerk axe warriors.
But probably people like Alköre and Rom etc are just lacking in skill and are worse than you.
I’m curious why you actually don’t get offers from those top teams to join. I mean you would be very valuable in those teams – cap close and kill the crossing ele.Quite simple. On point. Autoattack till about half hp (axe) whilst keeping preassure with stab. Wait with burst so he can’t pull out after. Frenzy then said combo and dead.
nice strat btw. not even considering that the ele can LoS, right the lightning / blink away when you pop stab/frenzy and returning then etc.
Just not worth to discuss with people like you if I read your comments.
Zerk warrior? Marauder. I merely said if u wanna solely kill ele and nothing else, u can swap to zerker.
- LoS: = How are u gonna LoS on point? ez decap. Also, meele, LoS doesn’t do kitten.
- Port, ride the lightning: Decap.
- Everything else: quickness.
And I love your stupidity, and it all makes sense now, seeing u with shoutbow haha.
You implied that because of my tags [Vs], and [Cake], that both don’t main pvp. You used that to make your escape, to instantly block me after implying I’m not worthy speaking to, wich about 99% of ppl who realize their stupidity do to prevent further faults to be advertised. Atleast u realized it.
Wich is irrelevant, and irrelevant to any type of tpvp skill I have, and in wich turn, is also irrelevant to 1v1. In fact, wvw (my wvw) is 90% 1v1’s. So if anything it makes more qualified than shoutbow scrub XD. Wich it was all about buddy. 1v1 ele.
I don’t understand what missleads your understanding, altho I’m quite sure it’s your ignorance
I take it your hilarious escape and block meant I ‘won’? I take it u will only throw irrelevant assumptions and act of being humored to cover it all up. So I’ll most likely not be bothered to give a kitten about your pretense any further.
(edited by Obindo.6802)
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