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Guardian Skill Patch May 17

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Posted by: Obtena.7952

Obtena.7952

This is exactly as I suspected; nothing that will make anyone rethink how they play the class; yet another affirmation that Guardians ARE the target balance class Anet wants it to be. If that bothers you, seriously find another class now. How many patches do you need before you come to appreciate this point?

Any recent comments from devs?

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Obtena.7952

I doubt you know his job and I doubt the only thing he does is talk in front of cameras and recite skills titles to look knowledgeable to people that associate skill titles to understanding a class. Frankly, the fact he didn’t know the skill titles shouldn’t make anyone conclude he doesn’t know what he’s doing. That’s just silly.

I guess you are unemployed or never worked in some company, cause anyone involved in something needs to know his stuff or eventually gets sacked cause he don’t do his job properly. Karl don’t even need to be good at playing this game(as we saw in some livestreams dev’s have some average or below average skills) but he need to balance this properly and objectively. If expansion fails = we know what happened to Colin, If balance fails = more players leave game (look at pvp and pro league streams – even pro league gamers mock on anet balance-look at last stream), eventually someone need to take blame. But this balance team have no clue. They need to put some fresh minds with better ideas or this balancing will destroy this game.

Yes, I’m completely unemployable because I understand that people can make mistakes naming some skill ingame when they are on camera if they aren’t used to being filmed ><

Again, the notion that the guy doesn’t know how to do his job because he forgot the name of a skill is just plain stupid.

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HoT Jungle frustrations...

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

I agree on the Dungeons i enjoyed them they were hard but fun, fractals are insanely hard for me so i gave up (partially why i left GW2 in 2013) the monsters need to hit lower damage is my major gripe in hot, one hit and 3/4 of my health is gone, second hit i’m dead..

I do not see how players like yourself find that exciting or fun.

Well .. we find that exciting and fun because

1: we know how to play and don’t die in two hits
2: if we do encounter a mob that kills us in two hits, we figure out how to overcome that situation and solve our problem … the whole point of being challenged by playing a game.

Either way, the reward is satisfaction of being good enough to ‘win’.

Suspended for AFK farming

in Account & Technical Support

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Obtena.7952

It’s a false flag so he wasn’t exploiting or doing anything wrong. The person who reported him was abusing the system.

You’re assuming that someone reported it … sounds to me like Anet has metrics in place that are being measured to flag people as possible bots to me.

Suspended for AFK farming

in Account & Technical Support

Posted by: Obtena.7952

Obtena.7952

People, you need to understand … if you’re playing in a ‘grey area’ of the game, you’re risking your access to the account. I can’t tell you how many times a GM (in many other games) has come by and banned someone I know or me for something that we were told DIRECTLY on the forums was OK to do and not a bannable offense. Their Modus operandi is: Ban first, investigate later. WITHOUT fail.

Any recent comments from devs?

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Posted by: Obtena.7952

Obtena.7952

We are giving you some quality updates :

Decreased cd of Save yourselves to 38 sec.
Decreased cd of Bane signet to 22 sec.
Decreased cd of Signet of mercy to 100 sec.
Decreased cd of Sanctuary to 75 sec.

Enjoy.

There is some wisdom here. Despite how much people mock the devs for the ‘good spot’, in the eyes of the devs, Guardian position in balance seems to be on target. That means we shouldn’t be expecting a whole lot of cool or exciting fixes for spirit weapons or anything like that.

There was a vid quite a while back (forget when) that had Karl talking about guardians.

He kept mentioning other classes skills saying they were guardian skills.

No amount of “Shyness” can explain this, the man obviously has no idea WTF he is doing.

Not to defend them, but these guys aren’t trained actors or speak in front of cameras every day so it can be unnerving. Speaking in the spotlight does this to people. I’ve been playing Guardian for over three years … I don’t remember the names of the skills either; Consecration bubble-thing, Mace auto part 3 … these guys work with LOTS of skill names, etc…

On the other hand .. he could have some notes ready

That’s ALL he does. All.

I can present everything I do about my job on camera or as training to people with all the names of different titles, pages, icons and everything remembered because I know what I’m doing. Anything I’m unsure of I check before, it’s literally impossible for me to bumble around in a presentation the way Karl would while spending 2 minutes looking for the right icon.

There’s far less information in memorising the skills and traits for 3 Guild Wars 2 professions than the sort of daily tasks many people have to do.

I doubt you know his job and I doubt the only thing he does is talk in front of cameras and recite skills titles to look knowledgeable to people that associate skill titles to understanding a class. Frankly, the fact he didn’t know the skill titles shouldn’t make anyone conclude he doesn’t know what he’s doing. That’s just silly.

GW2, not a sequel.

in Guild Wars 2 Discussion

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Obtena.7952

Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.

This Seriously just made my night

Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.

That’s right and I think that’s a conscientious decision … it’s the market they want to target; casual players that don’t want to do hours of math to determine what the best setup is for their character … it works too.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

I think the point people are making about someone that uses green jewelry is either:

1. they are good enough to not notice and can be successful regardless
2. they don’t care enough to outfit themselves for success and don’t deserve the sympathy when they fail

Clearly, anyone having problems in HoT doesn’t fit point 1. I find any complaints about HoT being difficult from someone who hasn’t even bothered to get out of their green gear to be completely disingenuous or ignorant. If they don’t care enough to try to even get RARES, then I have a hard time thinking they are trying at all to solve the problems they encounter in the game .. or play it with their eyes open for that matter.

Yeah I get it, green jewelry guy doesn’t think a game should be challenging, so shlubbing their way through Core in green gear fools them into thinking they can play the game. That’s Anet’s fault. Core is TOO easy but I get why they did that. I also get that somewhere their is some real experienced gamer exes saying “If your game is too easy, what’s going to keep gamers from leaving in your ‘horizontal’ visual aesthetic progression MMO business model?”

(edited by Obtena.7952)

This hole Mesmer Nerf is Stupid!

in Mesmer

Posted by: Obtena.7952

Obtena.7952

People play this game competitively for money and Anet wants it to work for them. Call it whatever makes you happy. my point changes none.

Any recent comments from devs?

in Guardian

Posted by: Obtena.7952

Obtena.7952

We are giving you some quality updates :

Decreased cd of Save yourselves to 38 sec.
Decreased cd of Bane signet to 22 sec.
Decreased cd of Signet of mercy to 100 sec.
Decreased cd of Sanctuary to 75 sec.

Enjoy.

There is some wisdom here. Despite how much people mock the devs for the ‘good spot’, in the eyes of the devs, Guardian position in balance seems to be on target. That means we shouldn’t be expecting a whole lot of cool or exciting fixes for spirit weapons or anything like that.

There was a vid quite a while back (forget when) that had Karl talking about guardians.

He kept mentioning other classes skills saying they were guardian skills.

No amount of “Shyness” can explain this, the man obviously has no idea WTF he is doing.

Not to defend them, but these guys aren’t trained actors or speak in front of cameras every day so it can be unnerving. Speaking in the spotlight does this to people. I’ve been playing Guardian for over three years … I don’t remember the names of the skills either; Consecration bubble-thing, Mace auto part 3 … these guys work with LOTS of skill names, etc…

On the other hand .. he could have some notes ready

(edited by Obtena.7952)

This hole Mesmer Nerf is Stupid!

in Mesmer

Posted by: Obtena.7952

Obtena.7952

The point of Fay is simply that power shatter has 1 burst. That’s all. If you miss mind wrack you have no damage left.

On the other hand condi shatter can use every shatter for damage and recharge them all with the signet for another round, while always keeping max illusion count thanks to traits.

As always, the problem with power mesmer is the lack of sustained damage. We have one of the highest burst in the game. But this burst is highly telegraphed and with all passive procs, blocks/evades/invuln and innate tankiness, it does not suffice to pressure the enemy. Sadly our follow-up damage is ridiculously low.

Simply said & totally agree Silverkey. Can not ad to that.

Josh XT.6053 Your missing the point & i’m not surprised coming from a Necro player. I’m voicing up my opinion on this continuances nerfing of the mesmer to the point that we only have one playable build. In the past nerfs, we had at least 3 to 4 viable builds to work with. So……..Why dont you wait till your main gets nerfed to the ground before posting idiocies on this thread.

PS: Chrono is top meta. Your point is irrelevant.

What makes you think that’s a problem in the first place? here is my thinking:

Anet has esports going on, and obviously they want that to work for them, but they have to consider balancing of professions over all game elements. Wouldn’t it be easier for them to do all that if there was only one build playable for PVP? I know it would be.

Now, I’m not saying they decide what will be meta and focus on buffs/nerfs to steer people into that, making it the only playable build, but they can watch the trends. While it’s not their goal to have only one playable PVP build or diversity, a single meta is easier to manage.

Elitism, a growing concern.

in Fractals, Dungeons & Raids

Posted by: Obtena.7952

Obtena.7952

The chance he was kicked multiple times because of his AP: possible but low
The chance he was kicked for some other reason we aren’t being told: larger than being kicked for low AP

GW2, not a sequel.

in Guild Wars 2 Discussion

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Obtena.7952

I won’t get into arguing about ‘outlast’ but even simply on it’s business model, GW2 will do very well for a long time. GW1 hasn’t been actively developed for a number of years now and comparing it to GW2 is not very relevant in any way, except if you want to talk about comparisons in lore.

Sp why is 1hsword bad now?

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Posted by: Obtena.7952

Obtena.7952

If your min maxing, they you shouldn’t care so much about animations, style, speed, you just play what’s best. If you care more about how you look or how something plays, do what you like. Frankly, if you get too caught up with what people swear by, you’re just going to be casing builds you might not like the whole time.

I used to swear by mace in Open World .. it’s burst potential is consistent and frequent.

So what are good dh specs for pve?

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Obtena.7952

http://gw2skills.net/editor/?vVAQJARTl0AhChYlQwbIQTELxDmVJIflCqCANg6l8/LAuAB-TxRBAB4pL4hLBQg7PAwTAwMlgUq+zVK/AA-e

The only thing I target is damage; I swap hotbar skills for the content I’m doing. I might swap to the hammer and move a few traits around but this is the core of what I run.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

^^ That’s a load of nonsense. Just because you don’t like HoT doesn’t mean the maps were clearly made for the minority of players. Your sensationalism does not make the impact you think it does.

You and the poster you responding to don’t seem to get it; I got this tingling intuition that Anet did not design the maps to be ‘very solo friendly’ in the first place. In fact, I know so, otherwise they would not used the word ‘challenging’ to describe the expansion in the first place.

yep, and that backfired on them
note, that the very first thing they did after launch, was a massive nerf to the new zones
they wouldnt do that, if they had a good, or even mediocre feedback
this isnt a hot dog stand , they need 100.000s of players
PAYING players
a few full instances wont cover that

Nothing backfired on them. The new zones were not designed for a minority of players. That makes no sense.

The problem is that you have four maps with nearly identical core design.

Get groups, do meta. If you want to do something other than the meta, that’s unfortunate. You have the solo story quests and then you’re done. That’s it, that’s all she wrote.

There is more solo content than you make it seem, but there isn’t any point arguing it with you or others incapable of soloing HoT other than to say people have more options for solo content than just the story.

This leads to two problems: First, the content will inevitably need to be nerfed into oblivion at some point because people will get tired of it, and unlike with, say, the ruins of Orr, you can’t just negotiate around it. If you want those Maguuma masteries and hero points you don’t have many other choices- granted, you can complete the hero points through WvW, but that’s its own ball of yarn.

I don’t see that as a problem; if Anet wants to readjust because of populations, that’s a GOOD solution IMO … and they have shown they are willing to address people’s concerns there. Or you know … people can do what they typically do in MMO’s to solve content; team up.

The second? If you don’t like chasing giant orgies of players around doing group content, there’s not much you can do. In the original game you had other choices, and multiplayer content of varying scale. Heart of Thorns doesn’t do this, and it goes out of it’s way to punish players who would prefer something a bit more casual. And I don’t even mean in that, “condescendingly easy” sense either.

Ok Choices. Let’s talk about that… from my perspective, HoT give you one more option for multiplayer content of varying scale than core does. Core is either solo or zerging events; Teaming to complete maps is actually very inefficient because of the weakness of the mobs. In HoT, you have those things AND small team format to clear maps because the mobs aren’t weak … everyone gets tag on a mob and it’s a nice casual roam through the content.

For me, this whole topic simply is a question of players being lazy. yup, I said it … people that don’t want to team up for open world content are just lazy. If you need to, nothing stops you from doing it and it’s not unreasonable given the game format. It’s not hard because apparently, lots of people have problems .. or this whole thread is really such a non-issue that it’s just not a thing.

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Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

^^ That’s a load of nonsense. Just because you don’t like HoT doesn’t mean the maps were clearly made for the minority of players. Your sensationalism does not make the impact you think it does.

You and the poster you responding to don’t seem to get it; I got this tingling intuition that Anet did not design the maps to be ‘very solo friendly’ in the first place. In fact, I know so, otherwise they would not used the word ‘challenging’ to describe the expansion in the first place.

yep, and that backfired on them
note, that the very first thing they did after launch, was a massive nerf to the new zones
they wouldnt do that, if they had a good, or even mediocre feedback
this isnt a hot dog stand , they need 100.000s of players
PAYING players
a few full instances wont cover that

Nothing backfired on them. The new zones were not designed for a minority of players. That makes no sense.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

^^ That’s a load of nonsense. Just because you don’t like HoT doesn’t mean the maps were clearly made for the minority of players. Your sensationalism does not make the impact you think it does.

You and the poster you responding to don’t seem to get it; I got this tingling intuition that Anet did not design the maps to be ‘very solo friendly’ in the first place. In fact, I know so, otherwise they would not used the word ‘challenging’ to describe the expansion in the first place.

(edited by Obtena.7952)

Unplayable Solo

in Guild Wars 2: Heart of Thorns

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Obtena.7952

well, thanks for posting this thread, OP, glad I saw it before buying the expansion now that there are character boosts…I sure don’t want to spend money on a game I can’t play if no one is available to play it with me!

Don’t believe everything you read on a forums.

Ditto, but this is true, pretty sure these guys never even venture into HoT, yet say its easy just to be spiteful.

That’s silly. I have a reasonably sized guild. Unless you think I’m lying, almost no one in my guild has any real issue with the difficulty of HoT.

We have one guy in his 60s who has vision problems who has difficulty with gliding and the 3d aspect. We have a couple of older people who need some help, again in their 60s. A guy with a computer so slow he might as well be running the game on a toaster., and that’s about it. Most people don’t really have that much of an issue.

I could show you personally if you don’t believe me.

I’m not even sure that’s possible is it?

Honestly … WOW. First you imply that people are lying to you by saying it’s easy yet they have never done HoT, then you question the validity of someone telling you HoT really isn’t as surmountable as you say it is?

Not sure if you believe this or not but the things people are telling you are true. People indeed can solo they way through the HoT maps. Some people even band together to do it if they struggle. It’s simply the nature of a veteran MMO player to achieve these goals. I think you’ve been given the benefit of the doubt here but if you’re revealing to us that you are still in some green gear after playing a few years, … well, the problem isn’t the game.

(edited by Obtena.7952)

Unplayable Solo

in Guild Wars 2: Heart of Thorns

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Obtena.7952

That’s fair enough. Unlike you, I was making light of the issue because while people are accusing you of using hyperbole to make it light, they are using sensationalism to make it heavy. There isn’t any reasonable way for Anet to appease the needs of people at either end of those spectrum AND make a business of it. People don’t get that.

Splitting Game Balance

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Obtena.7952

I’m not sure everyone’s fantasy of splitting would help balancing at all; professions skills aren’t balanced based on comparisons to other professions so split or not, people will still have similar complaints.

Frankly, they aren’t able to balance with no splitting; what makes anyone believe that splitting 2 or 3 times would accomplish anything?

More Hack&Slay not Jump&Run

in Guild Wars 2: Heart of Thorns

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Obtena.7952

Lol i killed all Mobs while Walking around but they don’t give enough EXP. Killing Trash and doing Events takes hours and days to get 1 Hero Point earning it by EXP. I hate it that you get crazy 10 Hero Points from those Events in 1 Minute. So Jump and Run in this game is better for earning Hero Points than killing and doing Events.

Again, what ARE you going on about? You can’t complain you aren’t getting XP fast enough in this game if you take the slowest approach to getting XP. Did you do the meta and the events associated with the zone you were in? Did you eat XP food and use your XP boosters the game showers you with? Did you not learn from your experience leveling in Core that your main XP doesn’t come from killing random mobs? Clearly you did not, otherwise you would have more XP than you know what to do with because the more difficult part is getting the mastery points, not the XP.

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Unplayable Solo

in Guild Wars 2: Heart of Thorns

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Obtena.7952

You and the six guys that think it’s that hard are you and the six guys that think it’s that hard.

Would they be invented numbers, Vayne?

No because I said I was intentionally exaggerating, so it doesn’t count as numbers at all. Why truncate a sentence to try to prove me wrong when in fact I didn’t actually list a number at all except as something that’s obviously meant as humor?

You’d have to be pretty disingenuous to believe I think 6 people feel this way.

So you use hyperbole to try to make the issue less serious than it is.. Great job and the game is dying as i’ve said, whatever metrics they used to decide the difficulty in hot is working far worse against them..

Honestly just read the frustrations in zone chat daily, disagree all you want but after a 2 year break this game has a tiny population compared to when i left in 2012.

Actually, I think he was exaggerating … 6 sounds too high to me.

HoT Jungle frustrations...

in Guild Wars 2: Heart of Thorns

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Obtena.7952

We see these things alot but I read these threads, notice the guy having HoT Solo problems is playing necro and I can’t help but think they simply don’t understand how the game or their class works.

How can a person NOT solo with a necro if they are using minions and ANY ranged weapon? I solo champs with my build and they can’t even get through VB. It’s very hard to accept that even as easy as Core GW2 is, it does not train people to even THIS level to know what tools they have to solo in HoT. You almost have to know nothing about your class to know how to fail getting through VB, necro especially.

(edited by Obtena.7952)

Ridiculous unfair damage difference

in Guild Wars 2 Discussion

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Obtena.7952

Lool people talking like if they knew me. And yet they fail to see a warrior, and some other professions, can be much more tanky than me while being more lethal that I could ever imagine regardless the build or stat combination I run.

No,. they just talking like the impression you give on the forum. They don’t really fail to see anything; Classes aren’t balanced around the things you are talking about, especially specific numbers.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

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Obtena.7952

^^ lots of wisdom there because it would be a very rare instance where someone gets a game and absolutely loves every single element and aspect of that game. The reality is that most people play games where the majority of the things they love, like or are willing to put up with outweigh the parts they hate or dislike. This is always why I laugh at people that quit because of the ONE thing because it’s never just one thing, unless it renders the game completely unplayable for them.

HoT vs Core = Unfair Advantage.

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Obtena.7952

You never bought equal footing on character/class power level (it’s actually easy to argue it never existed) as a feature of the game. You may think you have had it for a while but it was never a guaranteed element of the game, especially over expansions. Two different things.

Furthermore, you still do have it … at the level you have invested in the game. You see, what is ACTUALLY unfair is the idea you want this equal footing for character/class power level maintained WITHOUT further game upgrades.

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HoT vs Core = Unfair Advantage.

in Guild Wars 2 Discussion

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Obtena.7952

Nothing was taken away from you; that’s a very disingenuous way to describe what happened. You still have access to everything you’re original game purchase offered you.

HoT vs Core = Unfair Advantage.

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Obtena.7952

I see the advantage to owning HoT, but it’s certainly not unfair; everyone has the same access to getting it and the stuff in it to be on equal terms with everyone else. If you choose to not get it or do what is necessary to get that equal footing, then you only have yourself to blame for lagging behind others that do have those extra options.

So what you’re saying is that GW2 is P2W?

Don’t care what you want to call it. Sure it’s P2W … and so is EVERY other expansion for every other MMO I’ve ever played, so you might as well take a big dose of reality here and stop crying about it. I mean, you choose to P2W or not, just like everyone else, so whatever your label is for it, it’s most certainly fair.

I don’t think I’ll ever understand people who think it is okay to complain about not having things they’re not willing to work for.

BOOM! Tell it like it is man. That’s right … just because we live in welfare states doesn’t mean corporations need to ignore the fact it’s still a capitalist free-market economy. You want something, you earn it, or earn the money to get it. Until the welfare state starts providing internet connections, computers and game vouchers, entitlement doesn’t work here.

(edited by Obtena.7952)

Condi bunker, 3 stat investment and expertise

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Obtena.7952

In my opinion, the condi meta is ruining WvW and good luck having any kind of conversation in WvW forums about it.

If you do not run Condi…you can not compete…for the most part.

It is just sickening to watch someone spam conditional while most classes only have 1 cleanse. Worse yet, is watching a zerg get wiped by condi bombs and there is nothing you can do about it.

Yet you will hear the Condi’s say to change your build to the Meta, if you want to survive.

Keep it up Anet…and WvW will go back to emptiness it was before the server merger.

This sounds right, but it’s not … It’s not the condi meta ruining WvW, it’s the fact there is a meta at all that ruins it. Anytime you get meta, you have rock/scissors/paper encounters, and it’s boring. Not too much Anet can do about that other than create many new divergent ways to have offense and defensive tactics; so many that no meta build can counter them effectively.

As for the OP, I think that’s a shallow assessment; a power build does not need all three ‘damage’ stats to acquire damage either; it only needs them to have the highest damage it can achieve. Though I do think that you are correct in that condi have some distinct advantages for a PVP environment, condition tactics do have their own set of disadvantages and advantages, just like power ones.

(edited by Obtena.7952)

HoT vs Core = Unfair Advantage.

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Obtena.7952

I see the advantage to owning HoT, but it’s certainly not unfair; everyone has the same access to getting it and the stuff in it to be on equal terms with everyone else. If you choose to not get it or do what is necessary to get that equal footing, then you only have yourself to blame for lagging behind others that do have those extra options.

(edited by Obtena.7952)

More Hack&Slay not Jump&Run

in Guild Wars 2: Heart of Thorns

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Obtena.7952

There is nothing sensible about someone who avoids killing mobs because they don’t give enough XP, turns around complains that they aren’t getting XP and the game is jumping and running.

If the OP is having problems finding places to kill mobs in HoT, I question the sincerity of their whole complaint. If there is one thing HoT does have, it’s a large volume of events and mobs everywhere to kill for XP. The complaint itself is just silly.

(edited by Obtena.7952)

More Hack&Slay not Jump&Run

in Guild Wars 2: Heart of Thorns

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Obtena.7952

^^ That’s a pretty interesting view from someone that has as much problems as you do in HoT. Very unrepresentative of what the general population experiences.

The OP’s claims makes such little sense, I can’t even respond to it. Sounds like it’s a jump and run game to him because he chooses to not fight mobs, then turns around and complains he can’t get enough XP to progress for stuff. Really? I can’t believe he’s serious.

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AFK gaming..

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Obtena.7952

None of this will happen, or it would have already happened because the ingredients for this to happen have existed since day 1. This is because AFK farming is not a very good way to farm.

I dont know what you’re trying to say, but touching the boss once or just letting your pets auto touch the boss and then go afk and letting everyone else do the hard work seems like easy gold to me. Even better if i just do it on like 5 different accounts

Clearly you don’t, because that’s not AFK farming like the OP is talking about.

Are you trying to say that people would care about or even bother doing the type of afk I think you’re trying to refer to? The type where someone just make a pet class and afk at some random location that will spawn a mob easy enough for the pet to kill every 10 min just so the afker can slowly get his exp to max level and maybe get some blues after 5 years? And these afks should be banned but not the ones that’s actually leeching off events that other active players do for them?

Yes, that is the topic of the original poster’s thread. That is what everyone is talking about here.

Im looking for other dps builds or hybird.

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Obtena.7952

I think it’s just a matter of terminology. No one should consider the first build I posted as a proper burning build, even if there are elements in it that take advantage of burning because the main damage component is not a result of the burning condition or their is no efforts in that build to extend the burning condition or it’s damage. It simply recognizes that Guardians burn and their are great multipliers conditional on burning.

I recommend that if you desire even less ‘burning’ than the build I gave gives you, just drop Fiery Wrath and Radiance altogether, otherwise, your just wasting traits you won’t be using since you seem to want to minimize your burning elements of a DPS build.

AFK gaming..

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

None of this will happen, or it would have already happened because the ingredients for this to happen have existed since day 1. This is because AFK farming is not a very good way to farm.

I dont know what you’re trying to say, but touching the boss once or just letting your pets auto touch the boss and then go afk and letting everyone else do the hard work seems like easy gold to me. Even better if i just do it on like 5 different accounts

Clearly you don’t, because that’s not AFK farming like the OP is talking about.

Im looking for other dps builds or hybird.

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Posted by: Obtena.7952

Obtena.7952

Nothing wrong with retaliation but even if you want to make a retal damage build, you’re going to want a reliable, on demand way to get Retal (Virtues) and you’re still going to take Radiance for Retribution and use Active VoJ.

Damage and burning on Guardian go together like Peaches and Cream. Perhaps if you play around with that editor, you can show us what kind of build you are thinking of.

AFK gaming..

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

If they want to let people afk farm or grind or whatever, fine. But imagine how I am going to feel when here in about three maybe four months when those eight to twelve afkers turn into fourty or even a hundred.

I know it’s their game and their policy, but it’s my experience.Experience they want to sell to me. I don’t know how they can continue to sell me anything in a world soon to be filled afkers autocasting heal with AI killing things for them.

None of this will happen, or it would have already happened because the ingredients for this to happen have existed since day 1. This is because AFK farming is not a very good way to farm.

Im looking for other dps builds or hybird.

in Guardian

Posted by: Obtena.7952

Obtena.7952

Hmmm well im trying to get away from the burning stuff but thank you for the link!

I think there is some opportunity here: the single trait Fiery Wrath does not make this a burning build and the great traits you get in Radiance (since you’re taking it for DPS anyways) result in people using VoJ actively, hence the GM in DH traitline.

You can’t avoid burning your opponents on a Guardian; VoJ does not shut off. It would be weird to not pick up the extra damage you get from these two traits, especially considering the other two trait choices there are crap.

If I was going to throw a burning build at you, it would look like this:

http://gw2skills.net/editor/?vVAQJAsfl0AhKhY5QwZIQQEHxDldDehHtGAbZBkTxWcGB-TxBPABXeCAkRJo1q/MpyPA2fwyHAgx6BAA-e

Not sure exactly what you are looking for if you aren’t going to use all your tools for max damage. Do you want to completely AVOID anything burning? I think you’re going to have to give it a go yourself and let us know what you come up with; very few people are going to ignore the synergy between burning and DPS to suggest a NON-burning build for you.

(edited by Obtena.7952)

Im looking for other dps builds or hybird.

in Guardian

Posted by: Obtena.7952

Obtena.7952

Make power necro viable

in Necromancer

Posted by: Obtena.7952

Obtena.7952

What is funny is that people with threads like this don’t understand how the game and the classes in it are developed. Devs aren’t sitting around going “Oh noes, power necros not getting enough raid time!, buffs inc”.

No matter how badly you want power necros to be ‘viable’ for instanced content, it’s simply not a compelling argument in the view of the devs to do anything about it.

An item that eats sigils WITH NO CONFIRMATION

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

So I need another static item in my inventory JUST to eat a few sigils and runes I don’t want? Not to mention the cost associated with buying it? No thanks.

Just use the appropriate salvage kit.

If you’re telling me to salvage sigils (hope i just read that wrong) i suggest you stop posting in this thread.

No, I’m suggesting you use the appropriate salvage kit to get less sigils you don’t want.

Magic Carpet and Broomstick suggestion

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

No thanks. The travel toys are toys, not combat aids. We don’t want to get into that conversation again…

You can only use them outside of combat, so it’s not a combat aid.

Um, that’s his point … if you have swiftness roaming around on these things, they help you AVOID combats you don’t want to be in. Unacceptable.

An item that eats sigils WITH NO CONFIRMATION

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

So I need another static item in my inventory JUST to eat a few sigils and runes I don’t want? Not to mention the cost associated with buying it? No thanks.

Just use the appropriate salvage kit.

(edited by Obtena.7952)

An item that eats sigils WITH NO CONFIRMATION

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

There is no idea here to discuss … would it be nice to have something available to deal with sigils you didn’t want? Sure, but that’s not really an idea that can be implemented.

I don’t think right clicking the item that ate them for options would make much sense; most of those items have 25 uses and you aren’t always eating armors/weapons wtih them. It’s just as annoying to set the option for each of those as it is to sell sigils at the merchant.

Frankly, I don’t think the problem is worth addressing; it’s just a small QoL fix.

Legendaries are not meant for clumsy people?

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

Being bad at games doesn’t make you eligible to get you a Legendary. Either accept that or try until you make it. There was a level in Mario Maker which took the player who succeeded it took 48 hours of trying. That’s what I call dedication. Getting silver in ley-line running is so kittening easy, really. If you can’t even do that, you aren’t eligible to get it. Alas a Legendary is a piece of achievement. Not just camping around and farming crap.

No a legendary is a padded out pixel toy grind that helped ruin Guildwars franchise, but nice try either way.

That’s right and you know what … people LOVE it … they will PAY to grind for that padded out pixel toy in any MMO that appeals to them, including GW2! It’s what the WHOLE MMO industry is based on. So before you pretend that there was some higher moral intention for the GW franchise as some superior alternative to standard, grindy MMO’s, stop yourself and repeat:

Anet is a business and will make content for the SOLE PURPOSE to make a profit.

Now that this nasty reality is re-established … the poster you responded to isn’t wrong. Maybe you don’t want to be challenged, OK, but don’t expect an MMO or any game for that matter, to be a good source of entertainment for you if your goal is to not be.

(edited by Obtena.7952)

Legendaries are not meant for clumsy people?

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

The realistic answer is: I shouldn’t play tennis and if I did, realize how bad I am at it understanding that it would be unreasonable for someone to redefine tennis for me to win it, fooling myself into believing I can be good at it. It’s completely unrealistic and nonsensical.

I think grinding is a scam but each to their own I guess. I don’t associate grinding with casually playing tennis like you do. That is to say if you support the design of the game around “success” being the obtainable items, then you support the grinding scam because grinding is the game’s main feature.

Funny you associated my post with grinding … which it was not.

Legendaries are not meant for clumsy people?

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

Learning and overcoming something is part of a fun game experience,

No it is not.

That said my hands shake very badly and i have arthritis, my hand eye coordination will never get better, i’m personally ok with never getting a legendary, they are ugly as sin to me, but forcing such content to pass it is extremely unfair on those in my condition that ever did want them.

What ever happened to the original fun experience GW2 released as..

Oh how far we gamers have fallen. Did I actually read someone disagreeing that gaming is about learning and overcoming things? That’s a sad commentary on the state of gaming if that’s a common view.

I don’t play games for challenging content or feel the need to over come great issues, i play games casually to lay back and just go with the flow, games for me are for removing frustrations and tension not adding to it.

Do you watch a movie for a challenge and grind?

No, but games aren’t movies either so … #badcomparison

Maybe YOU don’t play games for those reasons but that is the whole premise of almost any game I can think of. I mean, I won’t get deep into game theory but … rules, challenge and interaction … fundamental elements of what defines something being a game. Redefining what you think a game should be to make your point is not going to make your point any better.

I mean, you have some limitation that prevents you from being successful in this game. i don’t understand why anyone would see fit to complain about it. I’m probably not good at tennis, but I’m not going to pay to join a tennis club, complain the rules and mechanics make it too hard for me to win, then appeal to the club to make tennis easier for me to play so I can succeed at it at the detriment of all the people that are better than I am. Even if they did make that concession, no one would play with me anyways, unless they sucked as bad as I did. That’s silly … and that’s what I’m seeing happen here.

The realistic answer is: I shouldn’t play tennis and if I did, realize how bad I am at it understanding that it would be unreasonable for someone to redefine tennis for me to win it, fooling myself into believing I can be good at it. It’s completely unrealistic and nonsensical.

(edited by Obtena.7952)

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

^^ Some achievements are able to be done solo so what are you talking about?

The constant referrals to use the LFG tool when it does not help the situation.

Why would anyone use the LFG tool to solo the soloable achievements? I’m not sure anyone is suggesting anything like that.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

^^ Some achievements are able to be done solo so what are you talking about?