hmm if its defense vs offense, i think ill test it out myself in wvwvw if what suits me better, either offensive or defensive player
@ dee jay, wow thanks aloooottttt
i also noticed torch from thief bandits npc, i think its ok for us to have it also hehhe
dagger torch, flame shield weeeee
these stats are as follows, (i crafted two sets = bankrupt)
first set of stats
2680 armor
15030 hp
50 crit chance 75 crit damage
attack 2890
second set
2423 armor
16235 hp
55 crit chance 85 crit damage
attack 2890
im also torn between these two options also,
im chosing these two combinations,
2680 armor + 15030 hp vs 2423 armor + 16235 hp
so whats better?
what if we remove the backstabs positional requirement, and change its name to assault stab
but we will make the new backstab a channeling skill of 5 hits,
so that the enemies can evade the skill
what if pistols unload formula is changed,
(like the game i played 10 years ago)
(base weapon damage x enemies total armor)/ 500
the skill cannot be modified by critical hits, power, might etc.
eg. [1000 × 2600(armor)]/500 = 5200 damage
[1000 × 1800(armor)] = 3600 damage
the gist is, the more armor the enemy has, the more damage unload will produce, the lesser armor the lesser the damage
i hope its for thanks giving, TURKEY COSTUUUMEEESSSS hehee
Never, I could agree with that.
However I still think MUG should be moved to at least the 20 slot trait.
I agree with mug, overpowered considereing it is just a trait skill., i would rather put it it the grand master trait line 30
thanks
/15char
does sigil of superior accuracy work. +5% crit chance?
it seems that it does not appear in my stat window,
so, this is the end for us then D/D build,
Anet, please buff pistols then,
compensate every weapon builds for us to be viable, like S/D D/P etc etc
it says +5% crit chance, but it doesnt show in my stat window
if conditions should remove stealth,
they should change the trait line that whenever you stealth you remove conditions,
one suggestion that i have read somewhere, and i supported the idea, one class should have anti-stealth capability.
(edited by Oldgrimm.8521)
as a thief (although not that pro) i cant really kill a full devoted bunker guardian,
lets face it, your guardian is a little glassy in terms of the stats you posted.
in my opinion, if you have 3k toughness, that is the time you should complain if a thief instagibs you.
Sounds like you need more SoM+Pistol Whip+Haste xD
i dont know how to use haste utility that well, i tried that but i end up being dead, heheehh XD
as a thief (although not that pro) i cant really kill a full devoted bunker guardian,
lets face it, your guardian is a little glassy in terms of the stats you posted.
in my opinion, if you have 3k toughness, that is the time you should complain if a thief instagibs you.
or teach the skrit science puzzles,
wolfborn dagger t3 norn weapon
normal dagger sold by normal npc
ebonhawk karma
id like to have math puzzles also, or general science puzzle
modniir weapon set has the same weapon model as centaur, i forgot the specific map, but the vendor sells all types of weapon
oh shoot, oh my, time to farm another set of tokens again, sigh,
its a waste if i salvage my exotic armor for my runes >.<
im poor now
i want to save both
i havent explored gemshop that much,
but is there a remover for existing upgrades?
i have mistakenly put my superior rune of divinity to another set of exotic armors >.<
its really difficult theory crafting hybrid gameplay, i think ill settle with a purist point of view >.<
so having 100%+ crit damage isn’t advisable?
be warned and be scared of bots roaming around wvwvw, i saw a pack of guardians, (group of 4 members with random names, regular 80, not green arrowed)
i tried to kill them to no avail, but i still lost the battle (im so weak)
im eyeing yo buy razer mamba or ouroboros, since its a little minimalist,
Thoughts on Armor Runes vs Orbs and also potentially the best DPS Thief Build ingame. - Dungeon PVE only.
in Thief
Posted by: Oldgrimm.8521
if you are going cond dmg, i think your condition damage is a little low?
i thought bots would never dare invade WvWvW
but i guess im totally wrong,
i see 4 randomly named pure level 80 characters (not green arrowed) zerging mobs,
at my justification maybe i can kill them and kite them one at a time, but in the end i lost (kitten me)
its soooo sad that bots never really care when or whatever place they are in,
(its so sad that i lost too ahahaha)
btw the 4 of them are 4 guardians (forgot to screenshot them, ill hunt them again later)
yup, its not a bad skill, yet the reveal debuff makes it hard for shadow arts specced, thats 3 secs of lost stealth and 3 secs of lost hp regen-if you are speeced to regenerate whenever you are in stealth.
pix for trinity dagger please, i have not seen it, (lazy to do personal quest)
thanks
i like the skin of whisper pistols, it has a silencer, and a scope built in it, hehe
when you transmute it to a white item, the tool tip says soulbound, but you can still give it to you other toons
also if you traited your thief to have instinctual response, we suffer from the same fate,
rule of upgrades, the level of the upgrade must at least match the level of the item
as your statement indicates that, you are using a 65 upgrade crest to a level 60 bag, so it is not possible
+1
or use badges for an alternative armor repair
+1 i like this idea,
but how about the issue of some items that has similar appearance,
like seraph weapon vs golden weapons
inquest weapon vs mystic forge weapon?
what’s your build in running this setup?
can you make an exception for this skill that it will not be affected by reveal debuff?
because sometimes, when i use a stealth utility and being revealed by attacking my opponent, then suddenly a big sum of damage will put me below 25% of my life, it will trigger but im not hidden because theres a reveal debuff
did you invest toughness on your stats?
gears and traits please, thanks
and its refreshing to see a thief that doesnt utilize heavily on stealth ability
(edited by Oldgrimm.8521)
ranger is useless in PVE?
the bots will bash you heheheeh
basically, it glows when its night time, and coded when a place is really intended to be dark
Light Pistol – http://wiki.guildwars2.com/wiki/Light_Pistol
Plated Pistol – http://wiki.guildwars2.com/wiki/Plated_Pistol_of_Life
thanks alot!!!
According to Guildhead – http://www.guildhead.com/item/31941/seraph-pistol
The Light and Plated pistols share the same model as the Seraph Pistol
(which according to the wiki is the t3 human pistol)
do you know where to find that light and plated pistols? as i see in their tool tip it is bind on acquire, meaning they are bought on some karma related npc,
i think for Pistol, they should just change ricochet to piercing bullets
razer mamba, or razer ouroboros/ they only have 4-5 side button
i think rangers should have a minor trait line in survival tree that if we are equipped with bows we can move faster like,
like elem dagger + air, necro dagger, warrior melee weapon, engineer +kits
can we theoretically say that, rune of lyssa + our elite is one of our life savers in pvp?