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Where do the Asura Live?

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Posted by: Pirlipat.2479

Pirlipat.2479

The Asura used to live underground. Which means that for most of the development of their technology and culture, cramped living conditions that don’t leave any room for privacy.

This is a really good point. While the Asura’s technology makes some pretty spectacular things commonplace, I think we can safely assume that altering an underground space is “non-trivial”… especially in terms of the evolution/development of the species.

Well, what I find pretty interessting is that they built a floating cube as their main city with tree roots going through the whole building. It seems in a way like a floating copy of an underground building. And it seems that in this case they try to be as far away as possible from underground. Maybe because they are afraid of what is living beneath the surface now?

Btw I wont put a “This Answers My Question”-Tag on any answer because I think there is no right or wrong answer to this question and many of your ideas are pretty cool

Probably the cutest Asura NPC

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Haha, I love that event.

Asura and ecology

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Pirlipat.2479

“We all have a place in the eternal alchemy”

Nature is apart of the eternal alchemy. Damaging nature is damaging the eternal alchemy.

I would say no. The eternal alchemy is such a vague concept, that literally EVERYTHING has a place in it. So damaging nature has it’s place in the eternal alchemy too.

In fact I would say you can’t damage the eternal alchemy at all. You can change some parameters but the eternal alchemy itself as some kind of a meta-concept remains untouched.

(edited by Pirlipat.2479)

Asura and ecology

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Pirlipat.2479

Rangers use a form of nature magic. I’d also argue that because their technology stems from Magic use, it would be more eco-friendly than say, Charr technology, which uses raw materials and lots of burning/fumes. Also due to their technology being originally developed underground (~200 years ago) it would have to work without releasing much waste as it will have no where to go and would slowly suffocate the Asura.

Well as far as blowing up a chaos-reactor and turning everything into an inferno or infusing raptor-eggs with growing hormons can be seen as eco-friendly, Asura are a very ecological-thinking race.

Trolls and vegetables

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Pirlipat.2479

It could also be that they stay close to those resources because they are excellent traps for careless adventurers (like me)

Tips: How to be an Asura

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Pirlipat.2479

Dynamics – talking pretty little, insanely impulsive and fast in deeds. Running around, dancing, using many emotes. Violent in solving many cases

Hahaha, now I know why I choose Dynamics for my Asura

Is GW2 as successful as you hoped?

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Pirlipat.2479

GW2 wanted to take the #1 spot for MMO games. It wanted to paint competition as stagnant, stale, dying, while at the same time showing everyone that it was the revolution in MMOs and would change the genre moving forward.

34 days later, Guild Wars 2 is roughly at 2 million boxes sold.

Sales figures for another certain unnamed games expansion pack alone after 7 days (not including china sales) are already at 2.7 million, nearly 50% above GW2.

Guild Wars 2 did break the 2 Million mark in mid September and it’s still
Number 1 in some sales-chats, I could find, while WoW is on number 2. So if you want to compare, please compare right and don’t spread some numbers just because it fits your ideas.

Is GW2 as successful as you hoped?

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Pirlipat.2479

What does the popularity of a game matter to my own enjoyment? I don’t give a kitten if Guild Wars 2 is the #1 MMO in the world or a quiet little hamlet home to underpopulated servers.

It matters a lot actually, or at least it should.

If you enjoy a game, and it is not successful, investors and companies will look to other designs and you will see less of the type of game that you like.

On the flip side, if a game is highly successful, you will see a lot more of it.

The popularity of a game matters for future production of more games like that game. However, a lot of people are far too short sighted or self focused to realize things like this.

Right, but if you want to know whether a company is successfull or not, read their annual/quarterly report. Talking in a game-forum with selfproclaimed game-business-experts and comparing some numbers without looking at the whole picture will lead nowhere.

(edited by Pirlipat.2479)

Has Guild Wars 2 been worth your $60.00?

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Pirlipat.2479

“Has Guild Wars 2 been worth your $60.00?”

…definitely^^

What Is Your Fav/Least Favorite GW2 Race!?

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Pirlipat.2479

My Favourites are Skritt and Asura

My least favourites are Quaggan (at least until the weekend) gg: They were letting me down when some nasty Krayt were hunting me(

What does "END GAME" mean to you?

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Pirlipat.2479

Well, End-Game for me means literally nothing. It is a word that adds a direction to a game which suggests that once you reached a certain point – be it a Level, a gear or whatever – the game will significantly change. But I suppose it will not. Having reached Maxlvl or what ever I think I will end up doing the same things that I have done before.

I made a post regarding “End-game” on the opening day of forums. A lot of players confuse what “End-game” means by distorting it with their own definition. End-game has existed since the beginning of all MMO’s. When you have done all content and everything. “End-game” comes in after that, content to challenge you on all that you’ve done. It is not what it means to “you.” That is why it is called End-game content. It is what it is called.

People argue that this game isn’t like others but those people also don’t understand. All MMO’s have an end-game point. When you’ve done everything in the current content that it has to offer, people then request for end-game content. Content that challenges what you have done. Younger generation and new-to-gaming gamers don’t understand this in MMO’s. WoW did not create End-game content. MMO’s did.

That doesn’t go for all types of MMOs. Several years ago I played a good old grinder. There was no real “Endgame” it was just infinite “progression”. Highlvls didn’t do much different stuff than the rest. They did it in different areas but the actions were not that different.

GW2: 170 Hours Played Impression

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Pirlipat.2479

sigh yeah the topic opener didn’t “invest” time in the game he didn’t “work really hard”, instead he choose just to “spend” time and “enjoy”, how bad is this… /irony off

Reached 80 Started an Alt but just got bored of it...

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Pirlipat.2479

@wookie slayer: Well, like I said I AM slow, but still…

Reached 80 Started an Alt but just got bored of it...

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Pirlipat.2479

I’ve never really played it in excess from the start though. I’ve always played it casually, I work full time, get home around 8pm. I only get to play the game for 2-3 hours a day, abit more on the weekends, but thats about it.

Erm, I really begin to wonder if there is something wrong with me. You say you hit Lvl 80, did several dungeons 10-20 times, did PvP alot, run an alt?? The game is out for a month or so and considering that you really played it 2-3 hours a day you can’t have spend much more than 100 hours or so.

Erm I played like 60 or 70 hours and I’m around Lvl 30, did no dungeons at all and I’ve done only a tiny bit of PvP so far. So even considering that I’m ulitmately slow I still don’t get it how you can have done all this in that short time.

No mounts - I simply don't understand...

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Pirlipat.2479

Unless I’m mistaken, I think ArenaNet said they might add mounts in the future to the game. Although they aren’t really needed, I do think they are fun to collect, much like the mini pets are fun to collect. As long as it’s not something huge and fits in lore wise, I honestly don’t have a problem with them.

I agree. I personally don’t want mounts for faster traveling but I think they might be cool. I had 4 mounts in another game and none of them I choose for the riding speed. It was just cool to have them and to look at them.

I’m not saying that they HAVE to be implemented but I would actually like it.

Bad attitude towards other nationalities

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Pirlipat.2479

Ok so you want to forbid people to talk in their own language after that you prolly come up bashing them for not beeing able to use it perfectely. It would be better if they weren’t foreigners at all, right?

Whether they can use it perfectly is irrelevant aslong as they can get their point across in a language everyone can understand. I got no issues deciphering poorly written English, atleast they’re making an effort.
Public widespread chats are ment for everyone, not a select few that might speak another language than what is the standard on the very server you’re playing on.

I’m playing on EU server. EU got 23 official languages :p
To be honest I think it’s pretty sad that we even have to discuss this matter. To use several languages seems so natural for me.

I think there is a huge difference between people excluding others from the conversation and using another language. Of course if people are using the map-chat to make it their virtual living room it can get annoying if it’s going on for a long time. But thats not a matter of the language. You can perfectly well exclude others from a convo you are having simply by using references others don’t know and make it clear that others aren’t welcome to jump in.

Thats not really polite it’s the “people on the bus phenomenon” yelling at each other and making others listening without including them. Sure this is not cool for anyone. But I would never mind a convo I don’t understand which is going on for a few minutes until they use whisper or whatever. So it’s rather a matter of the dose and not of the fact itself.

It might be different if there is a server population that is speaking a certain language and dominating the chat while excluding the rest who is not able to speak this.
But to be honest on my server people barely speak at all. And bashing someone for not using the “right” language will only make people shutting themself out from a community that’s not welcoming them.

And to shout someone down for using a language that you can not understand in the name of politeness is not really polite either.

Edit: I’m refering to the example the TO gave and don’t say you actually do.^^

(edited by Pirlipat.2479)

Bad attitude towards other nationalities

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Pirlipat.2479

I joned an international server for the multicultural experience. There are tons of language-servers speaking my language. And don’t worry I’m not spamming the map-chat with german all the time in fact I barley use it.

Actually, I’m looking for people with other nationalities. But the thought of getting bashed just for using some words of your own language n a public chat is absolutely infuriating and this goes for any language not just mine.

Bad attitude towards other nationalities

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Pirlipat.2479

Ok so you want to forbid people to talk in their own language after that you prolly come up bashing them for not beeing able to use it perfectely. It would be better if they weren’t foreigners at all, right?

Rewards as incentive is a community issue, not developer

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What would you want as a reward, considering that this dungeon is the ultimate challenge and that you can’t use any gear you got there in PVP?

Bad attitude towards other nationalities

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Pirlipat.2479

The way I see it online gaming is all about communication.
Why you would want to focus on speaking a language less people can understand in public, I really don’t follow.

It’s not about nationalism or xenophobia, not even remotely. It’s about simple communication. Most of the advanced world teaches English to children in schools now at the same level as their native language.
This isn’t so English can undermine or overthrow their native language. It’s so they have the tools to communicate with as many people as possible in a globally connected world.

I know several languages, at varying levels.
The one thing that does however tick me off is when two players turn a global chat (shout for example) into something that would be better served as party chat or sent in whispers. That counts for any language, not just “non-english”. But its all the more annoying to me when I see it in a foreign language I understand and their just using shout/map chat like it is party chat.

Hm, my experiences are so much different. My first MMO only had two international servers. No language server at all. People were openly talking in any language they wanted, about private things, about the game, about whatever. To communicate with someone who didn’t speak their language they used english and if it was something really private they used whisper but it was that mulitcultural open atmosphere that I liked the most.

Telling someone to talk a specific language -if he’s not directely talking to you- adds some kind of hostility in my opinion. It’s different when they are in your group and exclude you from the conversation by using a language you can’t understand but the normal chat should be open for everyone, except in WvW ofc.

Rewards as incentive is a community issue, not developer

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Pirlipat.2479

I don’t understand the whole we don’t want it argument.

If it’s players, how is it affecting you negatively, esp. if the gear is confined to the PvE realm?

If it’s the devs, how does this ruin your game precisely other than not fitting into your philosophy (which is a guiding principal, not a mandate)?

In terms of the actual treadmill part, does it have to follow the “oh I gotta do Dungeon A and gear in it to be able to do Dungeon B and so on….” or is there another way?

Say you have an “elite path” in each dungeon with the reward being a specialized token at the end; this path is real tough and requires players to really understand the game mechanics, their class, and the synergies with other classes. You need X of these tokens to get the top tier gear… but unlike the other dungeon sets, it’s all scattered about so you have to go to all sorts of different dungeons to make up the full set. Does it have to be token-based? No, whatever might work best, I just used it as an example because it’s familiar. The entry requirement for “elite path”? Nothing more than what it takes to get into the explorable mode for that dungeon… if you and your group have the skill and determination, you can get it.

Exactly. If its a tough challenge that’s not “cheap” and you don’t have to do it 40 times, how is that NOT a good thing? I’ll spend the time learning a tough encounter as long as I don’t have to do it again and again. Most of my friends are the same.

But thats rather about asking for a challenge to gain a reward and not about the reward itself.

(edited by Pirlipat.2479)

Rewards as incentive is a community issue, not developer

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Pirlipat.2479

Well if you want to make it that simple the other side is that including a gear-progession will make them loose people like me.

So it finally comes down to the simple question do they want my money or yours.^^

Edit: And to add something productive to this discussion – I think it’s a mentality thing. Some people just like to compare things (e.g. stats on items) while others enjoy the thing itself. A skin I find is something which is important for ME. A stat I find is only worth something compared to others or to the content.

I don’t think there is something wrong with each of these fews but most games just favour the comparing side. GW2 is different and thats why I like it.

(edited by Pirlipat.2479)

Rewards as incentive is a community issue, not developer

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Pirlipat.2479

“Rewards as incentive is a community issue, not developer”

lol bottom line is… the customer pretty much chooses what developers develop. Thats how they stay in business. Thats how any company stays in business.

I don’t care what MMO it is… if the customer base as a whole is having valid complaints then they need to take that into serious consideration which it doesnt look like they are OR they are just taking their sweet time doing it… which is very dangerous with the short attention span of todays MMO gamer.

May I ask who this customer base as a whole is? I personally don’t care about item progression and grinding for numbers and I also bought this game. But it seems like for you I’m not part of their “customer base”.

Does the game get any darker?

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Well, I am not really keen on playing a really bad character but I would love if the personal story would add more shades of grey. For example I made a human Thief, poor childhood, brought up on the street. The first thing she said was something along the line: “Oh it was not easy for me growing up like that, beeing let down by everyone. But now I’ll go and serve my people.” I was like: “WHAT?”

It just didn’t seem credible for me. I would have loved it way better if she was someone just trying to go her way and stumbeling into that whole hero-thing. I went back to character creation and made another char because she seemed so fake, so I can’t say if there comes a bit more depth to the story by time.

Where do the Asura Live?

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On the very bottom level of Rata Sum, there is an NPC called “Hall Monitor”. He informs you that the Dorms are currently off limits for some reason. I forget why, though it is likely due to some quirky experiment gone wrong.

With this I believe there are “apartments” for different “grades” of Asura. These hammocks we see are likely the equivalent of keeping a bed in your office for those dire crunch times.

Further, it could be that sleeping is not something the designers saw fit to fully flesh out. This is the same reason we do not see the human outhouses or the asuran water closets.

This fills me with hope that my little asura has at least a tiny room for herself in the corner of a lab or even in and around Rata Sum.

And don’t worry I do not expect to see Asura homes, it’s rather that I like to fill some gaps with ideas and speculations

Where do the Asura Live?

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That would be definitely awesome, but for the moment I found a house in Divinety’s Reach where noone lived and squated it)

Where do the Asura Live?

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They got a sleep-animation, thats why I think they have to sleep sometimes even if only in shifts in those floating hammocks and btw they are snoring quite loud even the females (at least mine does)

Where do the Asura Live?

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Just joking (can’t edit to put some “^^” or so to make it clear)

Where do the Asura Live?

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Update: I smashed the little bugger. :|

Meanie, thats not the Asuran Way. You should have taken out your house-hold-task-golem to do it. :p

Are Asurans a hyper violent race?

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As the title asks? To me the Asurans are the most violent race in the game.

WARNING SPOILERS AHEAD

The Evidence:

The second quest based on your choice may have you again chaising down one of your designs and enforcing a kind of Asuran patent protection with extreme prejudice. And by that I mean beating the pulp out of the thief and several completely innocent people. All without trial, police intervention or pretty much anything associated with civilized justice.
Based on this we can conclude that Asuran politics is pretty much gang warfare and their only justice or law is that which is carried out on the street. That is kinda messed up for a race of cutsey wubbly wittle guys. The other race’s stories have you working your violence as part of an established government organization. The Asuran story has you dishing out vigilante justice for personal gain.

Based on what we see in Metrica Provence you could be a young innocent research assistant walking down the street and get strait up gangbanged because your Krewe is having a beef with the Jet Propulsion Lab.

In a way you are right. On the other hand I would say, it’s rather the good guys-bad guys thing, like for the other races. I can’t remember having beef with any other Krewes than with those from Inquest-College, which are supposed to be the bad ones.

Since when were the Inquest a “Highly Respected” faction? They’re the equivalent of organized crime, a group of OBVIOUSLY bad guys who work from within and without the system to avoid criminal punishment. Councillor Yahk being among their ranks is very helpful to them of course.

But they take part in that competition at the beginning as a normal member.

Where do the Asura Live?

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Presumably Asura are beyond the whole ‘follow in your father’s footsteps’ thing. I also assume that the Krewe are a kind of communal living where all proceeds go to the living and maintenance of the lab. Therefore making personal wealth inconsequential compared to that of the krewe. That is why when your tech gets stolen your lab partner strait up tells you ’We should go murder that thieving SOB" it makes sense.

Hm, I thought something similar, but this article is saying something different:

http://www.arena.net/blog/angel-mccoy-on-writing-asura

Also I overheard convos in Rata Sum like “XY-Krewe is looking for members with profound knowledge in statics” which sounds like it’s not sooooo much of a big deal to change krewe. But maybe the krewes are somehow like guilds or even gangs.

(edited by Pirlipat.2479)

Why we shouldn't be forced to explore...

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Thank you, that’s what I’m trying to get at. The questing is one massive fail in this game. GW2 isn’t a bad game by any means, it’s just repetitive many times and the questing system is REALLY poorly designed.

In my opinion it is not. It doesn’t fullfill your all of your personal wishes, which in a way I can understand. But thats something completely different imo to be poorly designed overall. Please stop to sell personal opinions as facts.

Resurrecting downed people gets me killed.

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Well, since I played a healer in another game, I’m quite familiar with this kind of situations. I somehow like this kind of kamikazze-resurrecting xD because it adds a bit of a challenge to revive, but I can understand what you mean.

Why we shouldn't be forced to explore...

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I mean it’s bad enough that you won’t let us quest grind…but you FORCE us to explore and you make everything a maze. I mean we can’t just go from point A to point B, we have to walk all the way around like 10 mountains, swim across a freaking river, go UP a mountain, then we have to do a jumping puzzle or some crap, and then we have to push F and watch a stupid AC cutscene (for vistas at least).

Maybe I get u wrong but for me this sounds like OMG there isn’t one NPC standing beside the next one, I acutally have to walk a bit and OMG there is a mountain I have to go around. This is utterly confusing. Have u seen ANY MMO where u got a plain surface, no things to go around no way u have to spot?

Are Asura racist and chauvinistic?

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phhh way to much Oldschool.^^ Just watch Matrix and u know how it’s done.

Are Asura racist and chauvinistic?

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“Other races believe they should rule by virtue of their power and strength, but they’re deluding themselves. In due time, ALL WILL SERVE THE ASURA.”

I wouldn’t take that to serious. Ofcourse they are little chauvinists. But for me that quote rather sounds like a little sarcastic hint of their big egos. Other races feel superior to others because they are strong and big, but Asura just don’t need a reason to feel better than everyone they just know they are.

Still I like the shrinking part. :p

belive me as soon as we gain world domination, we will start inventing machines in order to shrink everything in tyria to asura size. Chars, Norns, Humans and Sylvari will serve as our slaves.

it feels so good to be evil.

i just see them as having huge ego’s and this makes me laugh in so many wayes. but i dont believe there realy racist. in what i pick up the think the are by far the most inteligent life form, and in person the most inteligent of that life form and that other races should follow there superior ruling becouse of there superior intellect. but the have no plans to exsterminate or inslave other races and even look down on eachother.

you guys are srsly not helping our race to gain world domination.

come on…little small creatures having tyria under their powerfull hands. how cool is that? right now i feel like “Brain” from “Pinky and the Brain” but u guys are rather “Pinky”

shhhh, don’t tell them.^^

(edited by Pirlipat.2479)

Where do the Asura Live?

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…Or better Where do they spend their private life?

This question occured to me when I came to the human capital for the first time. It is pretty obvious where the humans live – in their houses. But in Metrica you can only see labs and such stuff. The only thing that comes close to a living complex is the Inquest-complex, but even there u dont see anything, that looks like private property.

Do they even have something like a private life? And even if not, they still they must sleep somewhere. I discussed this with a friend yesterday and we think that the lower part of the Rata Sum Cube could be something like their sleepingplace. Can anyone confirm this?