Showing Posts For Ramoth.9064:

necros are broken half of the time

in PvP

Posted by: Ramoth.9064

Ramoth.9064

in pee vee pee. the other half, i think they aren’t broken. what do you think?

GIF sums up how good this game's patching is

in PvP

Posted by: Ramoth.9064

Ramoth.9064

oh im so polite

GIF sums up how good this game's patching is

in PvP

Posted by: Ramoth.9064

Ramoth.9064

https://gfycat.com/ComplexFaroffBadger

this is just too funny. why was it deleted?

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Ramoth.9064

Ramoth.9064

Can we haz some?

Am new to GW2. Please help!

in Players Helping Players

Posted by: Ramoth.9064

Ramoth.9064

Hey everyone.

Have never played gw2 before. I bought the standard expansion pack to Heart of thrones.

My question, should I start with a level one character and play all the way through to get the full experience or should I start with the boosted level 80 character?

Thanks!

Hi! Welcome to GW2!

It’s your call to make, but HoT can be quite challenging even for some veteran players learning a new class. Most players advise leveling up normally the first time around to avoid frustration.

Having said that, the boost is a risk-free trial. You can boost a character, decide you don’t like it, and revert the boost as many times as you like. The item is only consumed once you confirm your choice to permanently boost to 80.

So, feel free to boost a character and play around in the silver wastes. SW isn’t part of HoT, but the enemies you’ll encounter there tend to be a good intermediary between the relatively easy core Tyria content and the tougher HoT maps.

Also, the boost gives you soldier’s gear (power/vitality/toughness), which gives you very high armor and health. You won’t take down enemies quickly with this gear, but it should give you some room to breathe while you try your new class out.

If things don’t go well, don’t be discouraged. GW2’s combat system relies on a lot of very short-term, active avoidance. This stuff takes some practice to learn.

You don’t always get soldier gear. Pretty sure my necromancer got rabid gear.

New Decap Sound Effects - Add Sound On/Off

in PvP

Posted by: Ramoth.9064

Ramoth.9064

I’m at work, but I’m just dying to hear this latest Arenanet fail. Can anyone record it and put it on youtube?

Pistol/Pistol new meta?

in Thief

Posted by: Ramoth.9064

Ramoth.9064

Good secondary weapon but still too inflexible for primary. The flaws are all still there.

Limited defense and that requires taking Bound. Only weapon set that is single target in the entire game. Reflect, projectile defenses, etc are rampant. Anemic auto-attack.

Now condi builds can make use of the weaponset but Unload typically isn’t used.

Anemic because it causes your target to bleed?

Sneaky Tainted Shackles Buff?

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Ew, you play with post-processing on?

Am new to GW2. Please help!

in Players Helping Players

Posted by: Ramoth.9064

Ramoth.9064

I recommend leveling to about 40 or so. You generally have a good feel for the game by then. Boost it to 80 for the customization options without having to slog through. You’ll always scale down to the map’s level anyways so none of the areas will feel too effortless. That goes for the story too, if you’re into all that poor writing and all.

Anet should watch these vids on balance:

in PvP

Posted by: Ramoth.9064

Ramoth.9064

While I don’t think Anet explicitly favor nerfs over buffs, (I don’t think they balance enough for that matter) I think the main problem lies in how uninspired their tweaks are. It’s only when we see some compete reworks where we are offered new options. And we definitely need more of that. More inspiration, less cooldown and base damage tweaks.

The way the shoryuken nerf gave players more options is beautiful (first video) we need THAT.

Anet should watch these vids on balance:

in PvP

Posted by: Ramoth.9064

Ramoth.9064

and

They are vids about balance and skill gaps for Street Fighter but are extremely applicable to any competitive game.

Scrap TP and let us set up Trading Stalls

in Guild Wars 2 Discussion

Posted by: Ramoth.9064

Ramoth.9064

Wow worst idea I’ve ever seen on the forums.

(Spoiler) Living Story S3E5 Discussion

in Lore

Posted by: Ramoth.9064

Ramoth.9064

Lazarus: Another paper thin villain with designs on destroying the world. Pretty much what we can expect from Arenanet at this point.

Deaths Charge vs. Point Blank Shot

in PvP

Posted by: Ramoth.9064

Ramoth.9064

Yeah, its weird, since it can be reflected. PBS makes me cry about my aussie ping. I swear there are so many times I anticipate it, dodge it, then get knocked back at the end of my dodge.

Season 7 poll...

in PvP

Posted by: Ramoth.9064

Ramoth.9064

Call me when they decide to poll the removal of elite specs from ranked.

Guess you never getting called.

[idea] 4v4 conquest. Fixing SPvP

in PvP

Posted by: Ramoth.9064

Ramoth.9064

Hmm the devs stated at the very beginning TDM didn’t really work because people will just make trolling heal builds, and that another aspect was needed to let mobility shine. I’m inclined to agree but i don’t think conquest was the answer, it has too many variables for randoms to play well together.

I’m off the belief that while game balance should be done at the highest level, it also needs to weed out pub crush skills like traps and signet of humility. However, the game design needs to be balanced around the most major audience, and that’s always going to be random team mates

Suggestion: Dark Field Leap Finisher Change

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Necro already has access to abundant weakness thanks to corrupts and everyone having might

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

I think the difference here is … GW1 is not the same kind of game GW2 is, so dealing with exploits … (get ready for it) a different situation requires a different approach.

Maybe you are just making more kittenumptions. This time about the connection between how both games are run … not even sure how many of the same people are involved.

No, that was not a kittenumptions, whatever you are trying to spell there. That was me schooling you on you having absolutely no idea what their intentions are.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Don’t know what to tell you … I don’t know about GW1. I do know that I’ve played plenty of MMOs that didn’t just call you an exploiter when you exploited .. there was action taken against your access. Frankly, I think this is a good example of Anet sending the message players need to hear if they are concerned about how they interact with questionable elements of the game.

Well then, as someone who has been with Arenanet since the very first year of GW1, I can honestly say their PR and design methodologies have sunken to a very very low level.

This actually shows how little of Arenanet’s intentions you feign knowledge of. Finding incredible synergies was dealt with in a tongue and cheek way, they let you find it, they make it harder for you to use it. 55 monk was even based around a very specific item, which they didn’t block or remove from the game (not sure if they could). But they’ve spoken about it before and enjoyed the challenge of finding ways to disable it. Along with shadow form, and all the other super invincible builds.

Even at the end of GW1, when pvp teams discovered how powerful smiters boon was, they still did not call it an exploit, they even came out and waved a white flag, saying they have no idea how to properly balance it.

And you know what, that was the Arenanet people fell in love with, not this empty zero-fun shell of a company.

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Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

It’s not inaccurate that Anet didn’t make a post about ghost thief … inconsistent, yup, but not inaccurate. You don’t know if Anet considers ghost thief an exploit or not. kittenumptions don’t make good points.

Do you even read? Are you daft?

Or just dense as ascalonian bricks?

The point was if they consider one an exploit then to be consistent they would have to consider the other the same.

The fact you missed that after he rephrased it like 10 times is astounding. Or are you just feinting ignorance?

How am I daft? I’m simply saying they don’t need to announce other exploits like they did for Frost Gun. It’s a case by case consideration. Maybe it’s YOU that need to read.

So basically you would treat your MMO players like abused children and personal moderators for your short comings. Nice to know.

No, actually, I would hope to treat them like mature, responsible adults that have a clue about how MMOs work, avoid putting their game access at risk for using obviously exploitable situations and how to behave when playing them.

Responsible adults admit mistakes. But you’ve already clarified earlier Arenanet doesn’t need to admit their mistakes.

Ergo, you think Arenanet aren’t responsible adults!

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Obviously exploit has a certain connotation in MMOs and I think with the use of that language, they want to send a message.

Or instead of sending a message they should have just disabled the gun without trying to paint those that used it as filthy exploiters ruining the integrity of the game. Because that’s the ‘message’ they are sending.

It doesn’t look good on them, and for you to sit here and say that an unintended interaction (non-bug related) is enough of a reason to ban a player, then i hope you never ever manage an MMO. Because your players would be leaving left and right.

That’s like accusing someone of kitten after you slept with them of your own will because you found out something about them you didnt like, or you felt bad afterwards. It’s bull kitten.

It’s the lesser of two evils, and it’s an easy way to deliver the message they want to send. Is there a better way? Maybe but I think this way is effective.

I would like to hope that if I did manage an MMO, the players wouldn’t be so clueless about the game mechanics that if they did encounter a frost gun situation, they would know enough to question it, report it and stay as far away from using it as possible. But lets be fair … has anyone been banned by Anet for using this? Let’s not pretend anything I think or might do reflects on the actual situation here.

I’ve suggested the easy way, which also happened to be the better way.

Case in point: Guild Wars 1, they dealt with ‘good synergies’ perfectly. People didn’t get banned for playing a 55 monk, instead, they challenged those players by adding new enemies into the game that made it harder to 55. They didn’t go calling 55 monk players exploiters.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

It’s not inaccurate that Anet didn’t make a post about ghost thief … inconsistent, yup, but not inaccurate. You don’t know if Anet considers ghost thief an exploit or not. kittenumptions don’t make good points.

But you declared ghost thief is an exploit yourself. You work for Arenanet don’t you?

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

I don’t get your point … how accurate or exacting does the message need to be to actually tell people what you expect as good behaviour in the game? Drop the obtuse stance already.

Uh, accurate that you call an exploit an exploit. i.e. Ghost thief, if frost gun is an exploit.

6th time. Drop the obtena stance already.

This WHOLE topic has been about the message being delivered incorrectly. YOU are the only one who thinks its about morality, spaceships and the human genome project. Ask ANYONE here if they’ve thought you missed the point or not.

WJW

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Obviously exploit has a certain connotation in MMOs and I think with the use of that language, they want to send a message. Is it exacting or accurate? maybe not .. I don’t think that was the point. If Anet wants to give you their attitude with that situation, I don’t see how using that strong language isn’t warranted.

Basically, that tells me that Anet considers achieving that level of damage something they could take action on the player. Message loud and clear. Players would be wise to acknowledge that with a tip of the hat instead of pushing agendas about using dictionaries and nerfing ghost thieves.

But, head of PR, you just said it might not be accurate.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Obviously exploit has a certain connotation in MMOs and I think with the use of that language, they want to send a message. Is it exacting or accurate? maybe not .. I don’t think that was the point. If Anet wants to give you their understanding associated with the situation, I don’t see how using that strong language isn’t warranted.

Basically, that tells me that Anet considers achieving that level of damage something they could take action on the player. Message loud and clear.

So Arenanet wants to send an incorrect message. Gotcha. As head of PR why would you want to send a message if it wasn’t accurate?

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

No, of course it doesn’t. In case you haven’t caught on, it was sarcastic. There’s no way Arenanet would hire you (see what I did there, I just played the role of the HR department). Again, similar situations require similar approaches and everything I have presented is evidence that they have no consistency. Seems to me you are incapable of understanding that and continue to pose like you have an enlightened level of knowledge even though its been pointed out to be wrong, again and again. Seems like a really bad way to do things.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

No point has been missed; it’s a simple matter of understanding MMOs (at least for me) Let me ask you a question .. why do you think Anet made that thread? When was the last time Anet announced an exploit in this manner? What makes this situation different? What other MMO annouces exploits to players in the way you suggest should happen ‘for consistency’?

Sorry, it’s you that doesn’t get it. MMO devs don’t make lists of exploits for players to read. MMO devs determine what things in their games are considered exploits. Labeling things as exploits and making announcements to players about them are completely different things … of COURSE they determine what things are exploits … obviously they want to fix them. That goes without saying.

I mean, you’re asking them to make a post about other things that you consider exploits … that’s a list or whatever you want to call it; it’s irrelevant. For some reason, you’re hung up about the existence of other exploits you think they should announce because you misinterpreted the point of the Frost Gun post.

You’ve been arguing over wordsmithing for the past several days actually.

The last time they announced an exploit was the SAB boomboxes, on the same day. And correctly done so mind you, it was an item that gave unintended effects, not born of synergy.

Oh right, you’re in ’I’m working for Arenanet’ mode again.

What makes this situation different is the precedent set by ghost thieving not very long ago. Whats this, the 5th time I’ve answered that question. If devs shouldn’t announce exploits then why did they do it twice in that one day? You’re not even making a semblance of sense now.

LMAO. No, you should go do surveys and educate yourself. See, I can do that too.

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Hey, like I said, the point wasn’t to announce exploits, it was to give fair warning that Frost Gun was being disabled.

It’s inconsistent exactly for the reason I told you; each situation is different. I can see how an over-active imagination would lead you to the conclusion that Anet should be announcing other exploitable situations in the game, but I can assure you that will never happen. You can condemn that ‘inconsistency’ all you like, but it’s just the nature of the beast. It’s certainly no reason to ignore the mechanics of how Anet deals with them and give bad implications.

Have you even given it a thought as to what might happen if Anet start telling people what they consider exploits? I can assure that 30 years of MMO industry experience will all give you the same answer as to why that’s a terrible idea.

Er, no, you’ve missed the point (again). They’ve come out and said that the frost gun is an exploit, which means, they are in the habit of labeling things exploits. This means one of two things, when seen in conjunction with a similar scenario, the ghost thief. Either they say ghost thief is also an exploit (which you did, when we awarded you hypothetical employment at Arenanet) or that frost gun should not be considered an exploit, since an incidence of greater severity happened, and not too long ago, which is the source of the inconsistency; the debate of this topic.

No one is asking them to make lists. Thats all part of the hallucinogens you’re on. They are already at the capacity to announce exploits, they should do it with more consistency.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

I didnt say theres something nefarious, so you’re right not to believe that. Hallucinating much?. I said they are inconsistent. They could tell people that permanent stealth is not intended for the health of the game? Simple? WJW

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

So OK … You are RIGHT … ghost thief is an exploit!!!

Now what? Anet SHOULDN’T fix Frost Gun? People abusing the frost gun situation ARE NOT exploiters? … and yes, I admit Anet is inconsistent in their response because it’s a reasonable approach to different situations. I’m agreeing with all your points and …

Nothing changes. Anet has declare this an exploit.

Well then, hypothetically if you worked for Arenanet (which you dont, btw, this is a hypothetical situation) they should clarify that ghost thieving is an exploit in n announcement.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

It’s only simple if you don’t understand what makes it more complex. In fact … I don’t believe Anet has stated ghost thief is an exploit so … maybe a refresher is in order:

Anet defines what is an exploit. I mean, I think it’s pretty funny you’re equating the two at all. There are factors there you aren’t considering or even ignoring, just to create the illusion that this inconsistency theory holds water at all. Primarily, frost gun isn’t applicable in PVP, just to start. I won’t waste my time as the ghost theif argument has no impact on Anet declaring Frost gun an exploit. Who’s to say it’s not next?

You won’t waste your time because you have no valid argument for it. You see, I don’t work for Anet (just a refresher, neither do you) so I’m in every position to call them out. Which means it doesnt matter what they lay they lay down as the law because this topic is a discussion disputing that.

The only one ignoring anything is you. You who cant see how inconsistent it is allowing ghost theif not to be classified as an exploit when it operates on the same principle as a broken synnergy.

You are the only one dragging anything out at this point, you keep rehashing the same baseless rebuttals about being an upstanding citizen and all that kitten over and over again.

Oh wait, are you sayung Anet can do no wrong now? Are you really sure your undying love for them is thst blind?

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

So applying the same level of response, regardless of the infraction for different situations just for consistency sake … shows competence? And you want Anet to treat customers fairly? That’s awesome. I’m bookmarking this thread. Definitely one of the more enlightening discussions I’ve seen for a while.

Oooh now we get some insights on how Obtena manages his internet explorer. Yeah keep a copy of how you got scrubbed in an argument again, just like the Legendary Weapons topic from last year.

If ghost thief isnt an exploit then so shouldnt frost gun, or vice versa. Wow just wow. Such a simple thing to understand.

Ghost thief isnt an exploit? Giving a thief permanent invisibility while still doing fatal damage to real players? Thats not as severe as frost gun? You ate out of your mind. WJW.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Consistency matters because it shows competence? Im not going to explain to you why 1+1=2 i expected you to know that but upon reconsideration i may have been wrong in expecting even that.

Having different responses doesnt give you a free pass in being inconsistent. Theres no benefit in being inconsistent in the first place.

Yeah IRL lawsand judgements would be applied based on precedence which is a basis developed from you guess it, consistency.

How can they justify frost gun as an rxploit if ghost thieving isnt?

Oh btw you’ve accidentally put on your ‘im head of arenanet PR’ hat again. Just to remind you, you dint work there.

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

That’s your opinion but Anet defines what is an exploit.

And we are here to dispute that. Do you actually read? The message is I N C O N S I S T E N T.

Apparently its hard for you to understand other people have different values and opinions to you. But hey, one day they’ll likely cut off something you thought was OK to do thanks to their wishy washy consistency. Lets see you be up in arms about that too.

Are you seriously arguing the virtues of consistency for a business? Like consistency isnt needed or something?

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

You have no response in regards to their consistency and prevents. Are you going to start dating bring inconsistent is a good thing now? Are you employed at Arenanet?

If I don’t have a response to that, neither should you … yet you seem to think you have a firm grasp on how Anet gets this wrong. Based on what, I can’t imagine because I’m willing to bet you aren’t employed at Anet either … that sword has two edges.

There is no debate if this is an exploit unless you are THAT clueless or simply lying. It’s not a vote … Anet defines that.

Unlike you I’ve actually shown cases of Arenanets inconsistency. I havent been speaking on their behalf like you have. Every valid argument that has been laid out against you has been met with a rebuttal with little to no evidence to support it.

And thanks to this inconsistency even YOU have been freely exploiting the game, if you go by this definition of everything unintended = exploit.

Ghost thief. You have NO answer for this. Completely relevant. Same scenario.

Get it in your skull, I’m not sating the skill isnt broken. Not all broken things are exploit. And i dont know about you but i dont live in a communist society where I can challenge the overlords definition of the status quo

(edited by Ramoth.9064)

Wooden Potatoes Grande Review

in Guild Wars 2 Discussion

Posted by: Ramoth.9064

Ramoth.9064

WP videos are well-constructed and presented, but I gotta disagree with a lot of what he’s saying, especially concerning raids (to clarify, I’m not against raids, I think there is room for them in GW2, but he tends to imply that it’s the best thing to ever happen to GW2, which is highly subjective)

Anyway, it brings more publicity to GW2, so it can’t hurt, as long as it’s not the only voice that is heard.

This is exactly the way to look at raids from a non raider perspective. Raids have added another layer of content to open the game up to more players.

There’s another side to this though. They scared away a lot of players as well. Remember, that, while for some potential players Raids are a content that can help bring them in, for others it will work in exactly opposite direction. They will hear about raids, and decide it’s not a game for them.

And, before someone will speak up about how Raids are only a part of the game, and there’s so much other things to do, remember that this won’t matter. It’s the perception of things that will decide whether those players will want to join. As far as the outside world is concerned, GW2 is now a raid game. With all the positive and negative consequences of that classification.

So, from non-raider perspective, it doesn’t mean that the game will bring in more people. It means that the game population profile will shift away from the playing style the non-raiders prefer.

Sounds like a really good thing then.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Good for you. Clearly other people don’t agree. Whether it is an exploit is debatable at best with many arguments from me and others proving so, and proving Arenanets lack of consistency.

Btw, have your purchased the forgeman’s raiment from the dungeon vendor? You have havent you. You’ve been exploiting. If we are all about unintended effects = exploit.

Yeah they might think twice. New players will have no dea what is an exploit and what isnt because of how inconsistent Arenanets ruling on this stuff is.

You have no response in regards to their consistency and prevents. Are you going to start dating bring inconsistent is a good thing now? Are you employed at Arenanet?

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

I don’t get that apology … people that exploit are exploiters. What else do you think they should be called?

Its very clear there are many things you don’t get. You needn’t remind me. I’ve just showed you that the situation could’ve been handled without using the word exploit, which numerous people have presented valid arguments for this, all you’ve been saying is nein nein nein.

Look at Arenanet’s consistency in dealing with these matters. Its all over the place.

I don’t think thy need to be called anything else. I’m not into labelling people, which if you’ve been tuning in, is kinda what I’m talking about.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

Yes .. those unintended effects are massive amounts of unprecedented damage. Any other interpretation is simply ridiculous and disingenuous. Procing from traits is intended … 100+ bleed stacks from a player isn’t. Any reasonable and informed player can conclude the damage is the reason for the change, not the procing synergy.

So back to this good example, apologetic Anet … what’s that look like? What is the apology actually for? From where I sit, this is a standard game fix of an exploitable situation … Where is the offense to the player that warrants the apology?

O.M.G. the apology is for labelling people as exploiters. Which could’ve all bren avoided if they had announced the item block the way I did. Sure YOU arent offended but this topic shows that you dont represent everyone (even though you think you do). Again, I’m not discussing the block itself, i am discussing arenanets lacl of consistency.

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

I think it’s really disingenuous of you or anyone else to try to make this seem like it’s being changed because of synergy … that IS being obtuse. It’s clear why this is being changed and if the argument is about whether this is an exploit, make no mistake … ANET defines that, not us. Based on their response, you should have your answer to that question.

Perhaps I should ask again: What this good example Anet is supposed to be looks like … what apology you seem to be looking for. You seem admant it’s some reasonable requirement in this situation and if you’re genuine, you have reasonable answers to those questions; if not, you’re just upset for little reason and you’re being called out for it. It’s hardly fair to ask for those things in such a vague way, then accuse Anet of not doing it.

So what is it?

I’ve already answered this previously, but you had your hands over your ears.

“The frost gun has been locked currently because of unintended effects following the update to deathly chill”.

So.simple. time to report wooden potatoes now i guess. I think its disingenuous for you to answer on behalf of anyone other than yourself.

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

What it’s called is irrelevant; clearly, Frost Gun and it’s chill proc with deathly chill wasn’t intended was it? And the fact that people we using effects in unintended ways … is not an exploit?

We have no idea what is or is not intended by arenanet. The only way we as players can make judgements about what is or is not a exploit is by precedent that the developers set.

By declaring Frost Gun a exploit, ArenaNet is setting the precedent that using <item> that interacts in a positive manner with <trait> is a exploit. Which is a huge problem because tons of bundles have interaction with various traits. Are those all exploits? Is picking up a Ice Bow on my necro a exploit? Are all bundles with chill skills a exploit? What about grenade bundles that interact with engi traits?

There is no problem here … anyone that can’t conclude that the way Frost Gun and Deathly Chill were interacting to give unprecedented stacks of bleed is just being obtuse. It’s not getting nerfed because of procs or synergy or anything like that … it’s getting nerfed because of unreasonable and easy to access damage levels. Nice try guys.

Nice try obtuse. We arent debating if it should get nerfed or not. We are arguing whether it is an exploit or not. After 2 pages of this i expected you to clue into what the topic of discussion is.

kitten autocorrect, i meant obtena

Oh btw, i guess wooden potatoes should be getting a ban now because he recorded an ‘exploit’. Thats a precedent been set in the past. Consistency people.

And you keep saying ‘everyone this’ ‘anyone that’. Not everyone agrees with you. Its frighteningly obvious.

(edited by Ramoth.9064)

Lol Frost Gun disabled.

in Necromancer

Posted by: Ramoth.9064

Ramoth.9064

What it’s called is irrelevant; clearly, Frost Gun and it’s chill proc with deathly chill wasn’t intended was it? And the fact that people we using effects in unintended ways … is not an exploit?

We have no idea what is or is not intended by arenanet. The only way we as players can make judgements about what is or is not a exploit is by precedent that the developers set.

By declaring Frost Gun a exploit, ArenaNet is setting the precedent that using <item> that interacts in a positive manner with <trait> is a exploit. Which is a huge problem because tons of bundles have interaction with various traits. Are those all exploits? Is picking up a Ice Bow on my necro a exploit? Are all bundles with chill skills a exploit? What about grenade bundles that interact with engi traits?

I’ve been saying this all along, if this synergy is considered an exploit then so should ghost thieving. The precedents set this far are tenuous at best. Which is why the only rebuttals Obtena can come up with have no evidential support.

Lol Frost Gun disabled.

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Posted by: Ramoth.9064

Ramoth.9064

Lol what are you even on about? Gaile wrote a forum post already, it doesnt take any more time to write it with humility than to write it than the way they did now.

So what, have you taken off your ‘im a developer,too’ hat and put on your ’I’m arenanet’s secretary’? Because you seem to know an awful lot about their time constraints. If changing the tone of their forum posting takes that much time they have pretty big issues. So far the only person with theit head in the sand is you and your arenanet can do no wrong flag post.

And we all know you arent debating with frostdraco because you have nothing to argue with. So dont go saying ‘we all know’ when people dont agree with you. See what i did there?

And there is a point to humility, it generates goodwill, it generates rapport with your clients. And when the issue is so victimless its worth it. Btw, been enjoying those dailies pvp rooms have you?

(edited by Ramoth.9064)

The lack of Hype isnt helping GW2

in Guild Wars 2 Discussion

Posted by: Ramoth.9064

Ramoth.9064

Its so easy to safely hype about things. Drop a partial image of a new pve or pvp map. Let people jump to their own conclusions and talk amongst themselves. It doesn’t need to be ground breaking trading post breaking info at all. People just want developers to act like they play the game and can relate to.

[idea] 4v4 conquest. Fixing SPvP

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Posted by: Ramoth.9064

Ramoth.9064

Even with 5 members it’s hard to manage thieves. With 4 it would be like playing hot potato between points.

…no, unless you are taking about bronze or something, free decaps are not a thing with evenly matched decent players.

[idea] 4v4 conquest. Fixing SPvP

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Posted by: Ramoth.9064

Ramoth.9064

6v6 please.

In 4v4 you’ll have MORE salt, MORE team pressure. So if you make one mistake it can be enough to tip the game over to the enemy’s side.

You’re 25% of a team. If you fail and make it 75%, the other team has 100% functionality while the other has 75%.

In a 6v6 environment there will be less team pressure. Bad players won’t cause the team to lose too badly. Instead of being 20% of a team you get to be 16.7% which is less pressure on yourself.

It makes 1-man carries less likely thus allowing for more team dynamics..

6v6 > 4v4

Although I agree, 5v5 has gotten stale. We need more modes.

Um…But with that kind of argument why not 1000 vs 1000. Competitive games should have team pressure, its what drives people to do better. Lets not forget you’re arguing for an emotional aspect of the game which cannot be attributed to just ‘team pressure’. Maybe in 6v6 you’ll have 3 groups of twos attacking every point. Then you’ll just be pressuring one duo to do well, which brings your argument back to square one.

I do hope that was sarcastic. We don’t need SPvP to get more care bears.

Um… you really want Thieves to become overpowered? They’ll decap left and right.

People will need more chores to do. Yeah sure aesthetic-wise there will be less clutter and fights will look cleaner, but in a 6v6 Thieves won’t be so game-changing any more.

Whether thieves are successful in decaping or not is a matter of your own teams strategies. If you leave it undefended, sure, why wouldn’t it get decapped.

Lol Frost Gun disabled.

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Posted by: Ramoth.9064

Ramoth.9064

That’s not really a valid point to make; it goes without saying that devs make mistakes on programming and developing the game. This isn’t new or unique to GW2 or any other MMO; there is no need to apologize to players for any mistake that players can exploit; they exist, we know it, they know it. The existence of these things are honest mistakes; you’re trying to vilify Anet for them to deflect the attention from the fact that players are exploiting the situation; that’s unreasonable. Take some responsibility, be honest and take a mature approach.

In addition, it’s not even clear what they would apologize for … it’s certainly not because they correctly called out players for using exploits. It would be rather stupid for them to be wasting time apologizing for all the things in game that are wrong. There simply isn’t any value in making blanket apologizes for bugs and oversights like this.

Are they consistent? Exploits are addressed according to many factors and it’s up to Anet to decide which ones to communicate and address in what order. Anyone that thinks they can just rush out, apologize for all the ‘mistakes’ and fix every exploit in the game has a very unrealistic view of how MMO’s are developed.

That still doesn’t change the fact that getting some absolution from Anet removes guilt for exploiting, which I think this thread does a very good job giving the indication.

You’re doing a very good job of misinterpreting this topic. Developers are not gods, if they screw up they should own up to it. They should have consistency in dealing with exploits, if they are all about setting a good example. Again, I did not in any way advocate the use of exploits, thats completely with you and your misinterpretation. Your challenge on the frost gun being an exploit is already a shaky argument as pointed out by several people in this topic alone.

Consistency sets precedence which is how similar issues are avoided in future, consistency that Arenanet fails to show again and again. By the way, I am extremely doubtful you actually develop MMOs, so there’s little point in telling others ’that’s not how MMOs’ are made. Even Gaile Grey herself would remind people ‘you have no idea what we go through’.

Again, if you want to go and tell people exploits are wrong, make your own topic, as far as this one is concerned you’ve missed the point, the road and the kittening highway.

By the way, I like how you try to avoid every argument people make, as invalid, even when the topic creator is debating the actual topic.

(edited by Ramoth.9064)

Death's Charge change

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Posted by: Ramoth.9064

Ramoth.9064

No way! Unholy Feast for president 2017.

Lol Frost Gun disabled.

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Posted by: Ramoth.9064

Ramoth.9064

All that I can say at this point is that it’s players that take the risk for using exploits. If you think weak semantic arguments can ‘save you’ from Anet taking action against you for using an exploitable situation, you will learn the hard way if that’s necessary. It’s not about any admissions or pointing fingers; if you use exploits, you break the TOS and you can be held accountable and dealt with as Anet sees fit.

You keep missing the point. I made this topic, and its about them admitting mistakes, not your holier than thou arguments about what’s right or wrong. This topic is about their consistency in dealing with the same issues, which isnt very consistent at all.

And if you want to see a deflection here is one: you know those dailies pvp rooms? Ever been in one of those? Congratulations, you’ve violated the ToS by match fixing.

What happen to NA Leaderboard?

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Posted by: Ramoth.9064

Ramoth.9064

I think I’m 1419 at the moment, what are the chances I’d make top 250? Win rate is about 70% over 200+ games, so I think there’s still a bit left in me before I plateau.