Showing Posts For Rezz.8019:

How to prevent tPvP from dying completely

in PvP

Posted by: Rezz.8019

Rezz.8019

Each time I enter a free tourney match I get pretty much the same teammates and the same enemies. They’re about 100-200 people doing that format, and it didn’t me a long time to pretty much remember them all. Meaning: tPvP is dying quite rapidly.
Paid tournaments obviously failed, as Anet’s super optimistic and quite ridiculous expectations failed. They thought that “good” teams would play paid tourneys and “bad” teams would stay on free tourneys and practice there. That, of course is not the case. Most of the day the paid tourneys are dead. All the “good” teams farm free tourneys so they can rank up as fast as possible. “Bad” players just get their dailies and they’re gone, as there’s simply no point. Trying to save PvP by adding an daily achievement to it is just sad and fail in so many ways.

However, luckily for Anet I’m here to solve their problems. Or at least tell them how to solve them.

1. Add “LFG” system as soon as possible. After all, it is a tournament and it should be somewhat organized. Other aspects of the game need the same (dungeons for example).

2. IF POSSIBLE combine US and EU servers, there will be more variety and less “dead hours” on both regions.

3. Change how glory/rank is awarded on points capturing. Don’t make everyone stand on the point for no reason just so it’s captured so everyone gets their rank points. Simply make it like any other event, if they were there for 1-2 seconds let them be awarded with points, let them play to win instead of playing for rank. Current situation is: point is empty, there are no enemies nearby, but somehow 3-5 players seem to be at that place: instead of letting 1 capture and rest moving on, everyone will stay on the capture point to get their points.

4. Have first round matchups to depend on the number of friends joined. For example, if one team is organized as they’re 5 friends, they should fight the similar team in the first round, while those who entered alone and got random people who also entered alone should fight the team that is similar to them. That will give them some wins at least and motivate them to keep going. Final match will still be interesting, as after all, both teams who got there earned their 2 wins.

5. Keep in mind that when you do introduce “LFG” system, there will be more people playing paid tourneys, so you might want to balance rewards for both types a bit more.

6. Stop slacking and being lazy and doing the easy updates, like changing team colours. Put some work into fixing the format and doing more difficult updates first, instead of cosmetic ones. Fix the game play and serious problems, you can leave other things for later.

7. Hire me.

Harmlessly optimistic speculation and predictions

in PvP

Posted by: Rezz.8019

Rezz.8019

Yeah well, it’s same 30-40 player farming everyone else who just joins for the daily. I predict the end of tPvP very soon. But yeah, hope is good, but with Anet attitude and skill, I doubt that anything good will happen.

Why not PvP -> PvE?

in PvP

Posted by: Rezz.8019

Rezz.8019

Having HA would be just amazing, probably the best thing they could do (if they wanted), and it would save PvP from dying. It’s a huge difference in matchup times these days and 1-2 months ago. More and more people are giving up, or they go do their 3 games for daily and they’re gone.
It’s funny if you compare the 2 games. GW 1 had such an advanced PvP with good variety and everything while GW2, which they said could be an esport (I lol at that) has like nothing. People will get bored within months. It will die.
Also, on topic: of course you should be allowed to show ranks anywhere at any time, just like in GW 1. At least then it’s good for something, at least it’s something to showoff, a reward that you earned, whether it was skill or grind it doesn’t matter. We should have an option to show our emote anywhere.

Where's the fun...

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

gw2lfg.com works perfectly
Also, it would help if you try to find a group during more busy hours rather than when all the yanks are asleep.
Also, start your own team (I hope you’re doing that already) don’t wait for others to do it for you.
I never had any problem finding/making a group for any of my levels. Maybe I just try harder?
Anyway.. what to do now: one person says it’s impossible to find a group and other person says it’s easy :o I would like to see more opinions on this one.
Devs be more communicative, give us your opinions, don’t be like boring devs from other MMO games!

Legit Dungeon Clear guild

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Actually, skipping mobs is just playing smart, just like pulling them. It IS playing as intended. Maybe you should go Arah and kill every single mobs? Good luck with that.

So you killed another good farm possibility

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

I approve of anything that kills the farming. Players grinding the same boss over and over again shouldn’t be awarded.

Fractals: From the best to worst loot system

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Well, I got exotic light gloves on my ranger from the Maw chest in fractals. So.. yeah that doesn’t make much sense. I guess salvaging and giving it to zommy works, though there isn’t much benefit from putting armor in zommy forge.

Kikked from fractal lv20 bc 0 agony resist

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Each team has the right to decide what kind of people they want. If they want people with certain gear who are you to blame them for that? You could always try making your own team without any requirements.
Also, you need at least 5 agony resistance at level 20+ or agony instantly kills you (also, it can’t always be dodged). 10 is preferable so you don’t have any problems at all.

Stop exploiting dungeons and bosses...

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Could you please write me a list of how it’s supposed to be played? Excuse me for not being a mind reader. I want to understand more, please could you be more detailed and tell me where exactly I can find out how the game should be played?
Are you saying I should stand on exact spot where you want me to stand to kill a certain mob? (shatterer in your example) Maybe Anet could have blue circles all over the game to tell us exactly where we should stand to kill certain enemies? You could try suggesting them that, because I really don’t understand what you’re trying to say with “play the game how it’s supposed to be played”. You should give us more details.

Quit Exploiting Fractals

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

You ever been to explorables? You ever pull the spider queen from her room? Ranged the tree boss? Pull kholer single? Stacked on SA? Those have been here since BWE on. Those were never fixed and neither were the mass amount of bugs in exp – so suck it up.

Actually.. they’re not bugs. The technique is called “pulling”. Used a lot in MMO games.

A plea for those in Fractals to stop:

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

@op
I actually always kill the bats as it only takes few seconds, and I tell my team that I’m killing them for certain drops. I never had anyone complaining about it.
About dredge and similar skips: get to level 20+ even 30+ grinding is too BORING and REPETITIVE, you really can’t blame people for skipping the content that is too flawed. Also, they don’t have any real advantage from it than saving FEW minutes of their time.

Quit Exploiting Fractals

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Every person who is using exploits to beat dungeons are just bad players. I am sitting at 19 and have never exploited a single time. Know why? Because I take enjoyment out of knowing I actually earned my dungeon master title the right way. I take enjoyment knowing that loot isnt the main focus of my playtime. I take enjoyment knowing that while others are exploiting a boss or area, i and my group are good enough to beat it right. We are good players.

People who think its ok to exploit the fractals or any dungeons are just like the PvPers who think exploits are a good thing when killing other people. There is no difference. Your an exploiter and you deserve to be banned.

Actually.. NO
“Exploiting” has nothing to do with player skills. Also there are different categories of exploiting. The one we’re talking about here in fractals is simply skipping some smaller parts of the dungeons to make endless level grind less boring and repetitive. Also, time is very important as reconnecting is not available. I don’t think it can even be called exploiting, as it doesn’t harm anyone in any way, it actually doesn’t give any advantage over the other players, as the “exploits” are minimum.
The bad type of exploit would be duping items (I saw someone pinging a stack of coagulated essence few days ago) or anything similar that would give you the advantage over the other players.
Back to your post, I saw many good players “exploiting” these fractals bugs. And you know why they do it? Because they’re good, because they’re elite and they don’t want to put with the same pile of —-- that takes way too much time. But they do want to advance and get to hard levels (19 is just a silly level, you don’t even need an infusion to get there). Of course there are unskilled players who will “exploit” but point is: not being able to read Anet’s mind and know their rules has nothing to do with the player skills.
I personally wouldn’t mind skipping a really annoying group of mobs if I repeated it over 50 times, because I know I would be able to do it proper way, as I did it tons of times already. It just takes too much time, it’s pointless grinding. However, I would mind getting any advantage from doing similar things, I wouldn’t go get any extra items or gold or ranks or anything, I just want things to be fair

Quit Exploiting Fractals

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

If players would get rewarded better from actually playing it properly rather than using exploits than they wouldn’t exploit at all. It’s impossible to fix every single bug, at least for Anet, but they don’t realize they don’t have to. It’s all about getting the players to have a different mindset, and I really hope that they’ll figure that out one day.

Skipping Parts in Dungeons

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

I have a brilliant way of stopping some of the exploits (skipping parts, bosses):
Simply increase boss rare item drop rate or something. If people do skip them it’s because they think it’s not worth killing them, that it’s a waste of time. And after grinding 40 fractal levels it does make sense. Just improve the drop rate and announce it so they can see it = problem solved.
For example: grawl fractal, there are few vampire bats that people usually skip, but I don’t do that. Why? Because it only takes me a little bit more time and I have a chance for quite a decent drops, which I usually do get from them.

Exploits and bugs in fractals

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Dredge and colossus ones are quite big, and those exploits should be removed. BUT first fix reconnecting issue, it’s more important.
Anyway: dredge backdoor thing is obviously an exploit, but what about the colossus first boss? I mean if you’re standing on a rock (which can be climbed by the boss) and you just hit him, is that just considered being smart or is it an exploit? It’s quite a thin line on that one.

GW2 Players deserve a party find interface

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Of course we need it, but adding pink items is priority, as if we don’t have enough different colours already
But seriously, Anet people, having LFG interface will help us A LOT. And it will keep people longer on your game, as they won’t be frustrated by not being able to find teams.

Poll: How Long Should Dungeon Runs Take?

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

I think there should be some variety like there is now. Arah for example takes way longer, but that’s fine because rewards are better. Again length usually depends on how good the team is. For example, some teams will clear CoE in lets say 30 min while others will clear it in an hour or more. It all depends. But I do believe they definitely shouldn’t make any longer than they already are.

Hints Achievement Bugged?

in Bugs: Game, Forum, Website

Posted by: Rezz.8019

Rezz.8019

Finished hints achievement today, got the last 2 ones: One for the engineer and healing slots, I finished it and then deleted that toon and then I made a warrior and finished adrenaline hint which was the last one needed. I deleted that warrior as well while he was still in tutorial area. I made a new one.
On that screen you can see that all hints are done but the achievement says its 81/83 and not completed.
I restarted GW, pc, switched between the different toons and all that…

Attachments:

Swamp fractal

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

The entire team is not needed, as you see there are 3 pieces to be runned. Other player’s role is activate traps for runners,s o they can complete the task easily and fast. No exploit , particular skills or cheat needed. Just a matter of teamwork

Correct, you don’t even need all 5, you can do it with 3 runners alone, while you have other 2 people going for the achievement. If runners know what they’re doing they’ll do it easily, from the first try.
You can also keep resetting wisps until you get them in good position.

Swamp Fractal = The final straw.

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

The best dungeon so far, it’s not as repetitive as others, there is enough variety and challenge to keep me going and go for the highest level possible. Swamp fractal literally takes minutes. Just learn to run the wisps, it’s so easy.

Swamp fractal

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

Definitely the easiest and the shortest one. We did it 3 times the other day and 2 times we got the wisps in from the first try, and one time it was from 2nd try. I really don’t see any problems with it. Just learn to run…
Also, those were all pug teams.

Problem with Fractals

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

I think this system is extremely good. It’s good to separate “newbies” and more “elite” players. So everyone could play with people with similar skills as they have. Also, I never have any problems finding random pugs for any level, it takes minutes. Maybe your server is not very active at the times you’re trying to do your dungeons? There is also an website that servers as a “LFG tool” which allows you to find people on different servers easily.

Bullies in Dungeons

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

If they did complain about your armor it means you kept dying. If you kept dying it means your armor wasn’t good enough. If your armor wasn’t good enough it means you needed better one. If you needed better armor it means their complaints were legit.

Arah is essentially unreachable

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

CoE and CoF are WAY more annoying to open, as there are no people doing those events besides the ones who are up for doing that dungeon at that time. There are ALWAYS people farming Arah events. So you should be happy, you’ll get nice drops from the events, possible precursor from the chest and then enter the dungeon and get your tokens.
Bugs are always the problem, but they will be fixed eventually.

When LA pop goes down FotM could diminish

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

FotM will stay popular for a while people are still making progress, but once everyone gets stuck at certain level and gets their pink items this dungeon will be forgotten.

Please add Ascended rings for tokens.

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

It would kill other rings, no one would buy orichalchum ones anymore = bad idea.

FoTM and my problems with it

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

They want you to buy canister in gem store obviously more $$ for them.
Anyway, challenge here is: don’t die too much, and that is also one thing that makes it more interesting. At higher level you actually need to have 5 SKILLED players and work together as a team in order to stay alive and succeed.
Having no repair available is a great idea.

Fractal Dungeon - Segregation already massive

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

It only takes me few minutes to get a group full. It could be a problem with your server. Also, different levels are a good idea as there’s constant challenge and advancing, also only the elite and skilled players will get to extremely higher level and those runs will actually be fun.

Lost Shores Feedback Thread

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

Make them happen during one day, every 6 hours or so, which would be 4 times. Make end chest available only once for each account.
It definitely wasn’t funny when I saw that only time the event was up for me was at 4:20am.
Anet people: you should listen to me, your game would be better.

Fractals dungeon players restricting others.

in The Lost Shores

Posted by: Rezz.8019

Rezz.8019

All you need to unlock level 2 difficulty is beat 3 of those stories in a row. With extremely bad team it will take you what? 2 hours at most. And it’s way harder to find people for lower level than higher levels of the dungeon. Your whining is pointless. Maybe there is a problem with your server and its inactivity? Also, you don’t need a guild, it’s pointless. Pugs are usually better anyway, especially at higher levels, because they tried hard to get there and they got experience and skill doing it.
Stop crying and make your own lvl 1 team and you’ll unlock lvl 2 and then higher levels in no time.

Where are all the people...? (Server Transfer)

in Players Helping Players

Posted by: Rezz.8019

Rezz.8019

They would need to halve the number of servers to save the game, but oh well.. I guess they’ll wait until it’s too late. My server is definitely more dead than it used to be, but then again, there are more bots (at least 50 in Cursed Shore 24/7) so I guess numbers don’t show the drop in population number, and that’s confusing the brilliant minds of Anet.
Anyway, first few weeks all areas were so overcrowded and there were tons of people, and these days it takes an hour to get a simple dungeon team together. Oh well, I hope good updates are incoming

When will names stop being reserved?

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

As title says: for how long will names from GW 1 be reserved? All good names are reserved but characters with those names don’t exist
/end whine
Seriously, I thought they were supposed to be reserved for first week or something.

10/26 - Sanctum of Rall / Tarnished Coast / Eredon Terrace

in WvW

Posted by: Rezz.8019

Rezz.8019

Format is more than flawed. Servers with more active WvW players will always dominate the one with less active players. It’s just a fact, so these kind of scores will keep happening all the time. Maybe they should improve the matchmaking system.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Rezz.8019

Rezz.8019

@Josh
Clock tower was something that definitely improves the quality of this game. Unlike the personal story quests when after finishing them I was like: “meh, it’s done, I got rid of it finally, now I can have fun”, with clock tower I actually had that feeling of accomplishment, and I wanted more. Even though Guild Wars is one game, it in itself has many different game: for example: dungeons, or jumping puzzles, those could all be considered as mini games. And I can say Clock tower was the only thing that gave me feeling similar to one after finishing Limbo (you should know about that game), when I just wanted more and more. Those things are what makes the games better than the others, it’s what makes the game unique and special. There are hundreds of other games with dungeons, quests, grinding, trade posts whatever, but there isn’t any game with clock tower, and that’s what makes it good.
Also, griffonrook is also a similar puzzle, if it had same rewards as clock tower and was only on holiday I would’ve also kept doing it, as it’s kitten fun, people should try it if they liked clock tower
Last thing is: don’t keep these sort of challenges throughout the whole year, just put them on the event times, else they’ll kinda lose the meaning.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Rezz.8019

Rezz.8019

@Josh
I believe that this puzzle was perfect in every way. It was there, achievement just like any other JP, it didn’t give any titles but it did give the achievement. I think it’s good to make some challenging things that only a players who have certain skills can do it. Do not ever make the game too easy, it just gets boring, we do need challenge. I got good at clock tower because I spent hours on it, and I ended up completing it every single run, without being close to failing, but I did invest quite some effort in getting that skill, and I don’t regret it at all, it was kitten fun.
But again, I had no way of getting all the carving pumpkins simply because that’s not what I do, I don’t go around and farm, and I don’t mind it at all. I couldn’t do it, it’s just an achievement like any other, and it fits different players’ demographic, just like clock tower fits someone else.
Please DO keep making these kind of things man, you should be proud of what you made here.
Also, I see you’re concerned about players not liking it. Well, of course there will always be people who won’t like certain things, but you shouldn’t ignore all the people who actually loved it and want to see more. You can always make a poll or go randomly ask people for opinion and see the exact numbers and see if people in general loved it or hated it or simply weren’t interested in jumping stuff.

Honestly, I was shocked that you guys in Anet managed to come up with something this good, I really hope we’ll see more of these sorts of things

Good job.

In my view, Clock Tower is not fun [Merged]

in Halloween Event

Posted by: Rezz.8019

Rezz.8019

The best thing in gw so far. Finally some challenge. It does get easy once you learn it though. Btw not everyone is supposed to be able to finish it. It’s an achievement so achieve it instead of whining.
I hope anet won’t change it in any way.

Griffonrook run, the proper way!

in Community Creations

Posted by: Rezz.8019

Rezz.8019

Title says it all, I wanted to show how a regular (not too skilled) player can and should do this puzzle.
http://www.youtube.com/watch?v=jRtovbRFMzU

My Griffonrook Run jump puzzle video

in Community Creations

Posted by: Rezz.8019

Rezz.8019

Title says it all, I wanted to show how a regular (not too skilled) player can and should do this puzzle.

Story Skipped or Changed? [merged]

in Bugs: Game, Forum, Website

Posted by: Rezz.8019

Rezz.8019

Character name: No Trolling
Organization: Vigil
Quest before skip: Kellach’s Attack (30)
Quest after skip: Forewarned is Forearmed (48)