Grundlebad [KT]
Bannok [DC]
These guys have been around forever, know the importance of different roles and different needs at any given time, and have been with the community for a long time and thus are well-integrated and well-known and well-respected. In my opinion, they’re the best on SBI, though certainly there are others that I think are great in their own right (Cicc [LX], for instance, and I also love Rice Republic [Kiwi] and Ms Frozen [Kiwi]).
This really only benefits players with few characters. Let’s be real, did I ever mine Copper or Silver? No. Would I mine it with the pick? No. One tap on an Orichalcum node is worth 20 Copper taps; I wouldn’t bother wasting my time on the lower node types. The only time I’d ever use this thing is if I were doing map exploration or leveling an alt by running around the wilderness, and let’s be real, the low level mining tools are so cheap that it’s no big deal.
My only real consideration here was maybe getting this thing on my commander so I can mine anything I run into in WvW, but let’s be real there too… How often do I mine in WvW? Honestly, I haven’t in months, so why bother?
I’d shell out the 800 gems if it were account bound so I could use it as I level alts, but not as it is now.
New week! We’re always looking for cool people looking for a guild on the server! Just contact me and let me know. 
Thanks for the kind words everyone! I hope it sells too, though I’m definitely in no rush.
I would have taken the 1200g buy listing, if i crafted one just to sell it. I mean what would i need more than 1200g for anyway? Another legendary?
The materials themselves, not accounting for the account bound materials, cost well more than 1200g. Not to mention as the seller you’d be losing the listing fee and the 10% tax, so you’d be losing a ton selling it to that buyer.
I’ve always wondered what kind of people would put their Legendary for sale on the trade post…xD It just seems silly to me, to put so much effort into getting one, and then selling it for gold. What do you plan on doing with that much gold anyway?
I, personally, am going to finish my Volcanus! I also definitely want cultural armor for my lovely characters. Either way, I wanted to complete the journey of making a legendary item; I just don’t get any personal feeling of pride from showing it off, so it wasn’t worth it for me to keep it. I want someone else to have that feeling if they really want it.
I posted this on reddit, too, but I have different friends that read different places, and I think this would also be something I’d like a developer to read for their own personal edification. Thus, I share it with you all here, too.
So, it’s been 7 (or 8?) months of hardships, challenge, farming, grinding, mystic forging, and friendships. I’m not particularly lucky, and I’m definitely not particularly wealthy. I’ve lived at under 50g for pretty much the entirety of my GW2 career. I’ve argued that the prices of precursors are fine, talked on the forums, speculated and made money on the TP, flipped just to see what it was like, forged tons of rares hoping for that precursor, saved a ton of money to just buy it off the TP, and tons of stuff.
But at long, long last, I crafted my legendary: Frostfang.
The thing about this is that it was a journey for me. I took screenshots of every forging, and every step I made towards the goal. But for me, the goal wasn’t the legendary. I think it looks cool, but would never use it on my characters. My resolve was that I would finish it for the journey, and then sell it, and hopefully make back all the money and time (in some form) that I had invested.
Now it is listed.
The moment I listed it, I felt a wave of fear wash over me. I was staking a 7 month time investment on the hope that some wealthy soul would buy it from me. Lots of things crossed my mind at that moment:
- Maybe I should’ve held onto it, waited for a high buy order, and sold it for much less to guarantee the sale!
- Maybe I should have undercut by way more than I did!
- Maybe I’ll get undercut and my goal will waste away on the TP being enjoyed by no one!
- Maybe I should’ve just equipped the stupid thing even if I don’t like how it looks; it’ll get upgraded to ascended anyway!
Oh my. And so there it sits on the TP, lowest sell order, and here I sit, terrified that it might not pull through and that I might regret to some extent the 7 month adventure I took and completed. Did I have fun along the way? Sometimes, yes, because I did enjoy map completion and getting karma and so on, but sometimes no, because I hated farming (that was ineffective), I hate CoF with an undying passion, and I hate how it took me 300 tries in the forge to get my clovers (Curse you, Zomorros!). It was a mixed bag, but like all journeys, you take the good with the bad and make do. I think, ultimately, I made the right decision listing it instead of selling low; I want whoever buys that item to feel like they, too, have reached the end of a challenging journey, and that they will feel great as a result.
I have currently delisted every other item I have on the TP, and am buying nothing. The next time I see that little red exclamation mark next to the TP symbol, I want to know exactly what it means. I want to know that my work has meant something to someone, and that someone somewhere will wear that Frostfang with pride, the one that I spent 7 months creating. I want to meet that person, because that would be awesome, but even if I don’t, that’s okay with me. If that person reads this thread somewhere down the line, somehow, in some language, I want him or her to know that I say “Thank you”, not only for buying it if/when that happens, but for wielding it with pride.
So yeah, maybe there are hundreds of these legendaries in-game, but for me, this one is a culmination of a lot of effort, and I want to see that effort go and be used by someone who will love it… And yes, it truly feels legendary.
Thanks for reading, and feel free to share your stories in this thread too if you have something similar. 
I keep finding more of these. Please fix them, Mark! 
Here’s my newly discovered one. I have no idea what’s going on with this one:
“A_N_D L_D_O_A”
“ankittenA”
I was talking about the Legendary Defender of Ascalon title from the original GW1, and somehow the word censor filtered it.
Ah, yeah I can see that. After I hit GWAMM and 50/50 I went on to do some of the other titles I never needed for my GWAMM, like Savior of the Luxons and Legendary Defender of Ascalon. 
You don’t know they’re the same type of creature. Just because it has the same model and name doesn’t make it the same creature. You are making numerous assumptions and assume again that they’re all accurate. Anyway, I’m not about to argue with you. Have fun being a God if that’s what you think this is. 
Always found it a bit sad when people considered GWAMM 50/50 to mean they “finished” GW1.
I loved the effect this had. It gave me something to work toward and something to really be proud of when I accomplished it. I wish GW2 had something similar.
(I’m GWAMM and 50/50 as well, and loving GW2!)
Some non-critter mobs also have 0 armor in other zones. It wouldn’t surprise me if that were the case here as well. The damage you are dealing is consistent with that theory.
It’s crazy to think I could just convert a paycheck into a legendary weapon, haha.
I was going to say what Calae said, but I didn’t want to burst your bubble. You seemed too happy!
My solution to that is to get people together and annihilate the campers. Not only does that solve the issue of them camping, but it’s a lot more fun and personally rewarding to boot. PvP solution to a PvP problem. 
It’s only extremely likely to fail if you roll one of Yanonka, Mayana, or Sotzz. If you get one of those, get people in that zone immediately and have them look for the target; maybe they’ll get lucky. Every other target is pretty easy to figure out and beat, with few exceptions. Some of them are really annoying and sap a lot of time, like Komali and Bwikki and Tarban and 2-MULT.
Beating a T3 is more about luck with which targets you get than skill in scouting/finding/beating them, which is an unfortunate reality.
PvP in a PvP zone is acceptable and encouraged. Don’t do the jumping puzzle if you aren’t willing to fight for the chest.
go work in a sweatshop!!!!!
This actually brings up an interesting, yet unrelated, point. I wonder if working in a sweat shop and converting your minimal wages into gems and thus gold would be as profitable as farming in-game.
you sure that’s not the artist’s signature? or am i missing it?
Right under the jaw in the fire it says “The Essex …” which is a remnant from the original image. This image was released before beta, so it sparked a lot of theories to what it meant.
My mind has been blown… again.
Listing fees are never refunded, so yes, you would lose it.
huh ?? I’ve made 150g during the last 2 weeks of wvw. Best way to make money as for me it’s not boring, unlike cof etc.
There is a lot of context missing here, such as how many hours were played in those 2 weeks. Furthermore, I’ve made 150g in a handful of days farming CoF 1 before, so…
I think it is naive to say that the risk is higher due only to anecdotal evidence that you, yourself, have experienced. Some of my best runs as the only pug are with other guilds (they’re usually more talkative too).
My guild, for instance, usually outfits a 4/5 for Fractals 48 and pugs the last. We don’t let the pug start the instance because we don’t want our run compromised if he decides to go crazy, and we know we can trust the people in our guild. Things almost always go fine unless the pug is impatient, crazy, very angry over something inane, constantly flagging people to be kicked from the group (including instance owner), or absolutely awful. In those cases, it’s perfectly warranted to kick the player. Otherwise, we succeed without a hitch and usually make a friend.
I think it works out pretty positively a majority of the time.
The real reward for completing your personal story is that the UI for it goes away in the top-right of your screen. I complete it on all of my characters simply for this reason*.
*and the 2 Flame Rams. 
There have been a ton of “we’d like to do something about XXXXX topic but it’s hard and we have our best minds working on it” posts from Devon these past weeks, but basically nothing has been set in stone.
I think the only thing that has been confirmed that I’m aware of is that the Dolyak supply drop bug that puts your Supply to 10 if you have over 10 will be fixed. Devon said he and Habib were looking into rotating the colors dynamically each week instead of having fixed colors for each placement, but never confirmed what came from that. Are we (WvWers) going to be able to expect anything from the coming April patch? Does anyone have anything that has been confirmed to be included somewhere?
I mean, there are lots of topics that need to be addressed sooner rather than later, at the top of which is making WvW more rewarding, so it’d be nice to have some idea of what we can look forward to.
So we have this 500/500 achievement that has 14 tiers and so on, yet it’s not a title even though it seems perfectly suited to be one. Why not? Can you guys make it a title so that we can show off that we’re super awesome and amazing and have grinded fractals until our eyes bleed? 
You seem like a good and fair-minded gal, so I’m going to recommend a good SF guild for you. Maybe the fact that it’s not actually my guild will help encourage you to check it out (I’m not self-serving!). Give [AI] a looksie here. They do lots of cool stuff and are good people, so I definitely recommend them.
Good luck finding what you’re looking for. 
Got sucked into leading WvW last night!
I’ll try to remember to mail/whisper you tonight.
EB was great fun last night, all. It was really tense all around and good fun. 
Dear SoS who kept flinging themselves at our garrison at all entrances: yeesh that was tense, not gonna lie.
I read this and immediately had the mental image of SoS loading their players into trebuchets and launching them at the walls of garrison. Excellent.
I’ll put it this way…. I spend a LOT more money in PvE than I do in WvW. Also, I think you underestimate how many people play WvW, or you’re on a low-pop WvW server. If the money tripled from WvW, I’d be making 2g per hour or more, which is more than a lot of dungeons will get you. Multiply that times the tens of thousands of players involved in WvW, and you’ve got TONS more gold flowing into the market.
I make 5g/hour running SE without factoring in drops. I can make way more farming CoF 1. Even AC is 4g/hour. If you, on a T2 server, could make a mere 2g/hour, it would be a step in the right direction.
I agree with your last statement. Increasing the amount of gold earned in WvW is not the answer. Those that will spend their money on upgrades will still spend it, those that never spend coin on upgrades would just be getting richer.
Good, I say. If WvW were more rewarding, more PvE players might be willing to learn it and come out and represent their servers. That sounds win-win; people buying siege/upgrades could more easily afford them, and people can earn a decent amount of gold in WvW encouraging them to give it a try. As it stands, why would a primarily PvE player ever try WvW unless they enjoyed it? They can earn zounds more gold elsewhere.
No. Please keep these weapons prestigious. I don’t want people to be able to grind the mind-numbingly easy low levels and getting fractal skins that devalue the runs everyone else does at 48 to get the highest chance at them.
Just because you come out ahead in the grand scheme of things doesn’t mean it’s not a money sink. I mean, I make money on the TP all of the time, but it still sinks a ton of my gold out of the market regardless. The same is true of WvW, though to a much lesser degree.
As an aside, if the gold earned in WvW were tripled, you would scarcely see a change in the value of gold due to how much more of it is earned elsewhere in the game.
My mind has been blown.
I play WvW 95% of the time I play. Between dropped loot, gathering and the items from Heavy Loot Bags, its not abnormal for me to profit 5-10g each day depending on how long I get to play that is.
This is true of me as well, except that 3-6g of it goes back into upgrades and siege, and if I had spent that time on dungeons instead (which are super easy, and if you die in a dungeon your team is bad), I’d earn six times that. That’s the crux of the problem; compared to other parts of the game, WvW is not rewarding enough (and this isn’t factoring in CoF 1 spam, which is even more profitable than doing assorted dungeons).
I think you covered most of it… when I hit level 80 with my elementalist I farmed Orr day and night and went from 12 gold in the bank to 100 gold in the bank. I outfitted my elementalist with full exotics within 2 weeks of playing a few hours every evening.
Since the change I’ve struggled to get more than 120-30 in the bank, really only making cash when I go and do CoF runs. My guardian recently hit level 80 and getting her full exotics put a severe dent in my bank.
I know people say it’s tremendously easy to make gold, but I’m not into flipping the TP or nonsense like that. I prefer to make my money by playing the game, and ArenaNet seems determined to stamp out every method of making more than 20-30 silver per hour. It’s frustrating when I get penalized for trying to catch up to the economy that is wildly out of control because the developers don’t understand basic economics.
Au contraire. The economy is “wildly out of control” because the value of gold right now is being devalued more and more constantly (hence higher prices for everything). Get in on the CoF p1 farming train if you want to gear your characters fast, it’s 5-6g/hr or so.
They should just make the explosion skill use an area of effect indicator so we can choose where the closest minion to that area will blow up. Then they could apply the blast finisher to the explosion that happens as soon as the minion runs there and blows up. I’d actually use the skill if they made these changes.
Your main hand always procs before your offhand. If they have the same cooldowns (which those do), your offhand will never proc. Try putting them on different weapon sets so that you get their effects every 10 seconds, which is the same as their internal cooldowns.
Example of working combo for Ranger:
Longbow (Sigil of Battle) — Sword (Sigil of Energy) / Torch (Sigil of Force)
Example of not-working combo for Ranger:
Longbow (Sigil of Force) — Sword (Sigil of Energy) / Torch (Sigil of Battle [WILL NEVER FIRE])
All sigils are on a global sigil cooldown. You just have something else proccing first and eating up that cooldown, so your Energy sigil never triggers.
In my opinion, red is a much more defensible location than blue because the keep is uphill, and is also a better staging area for offensives on locations like SM because you can treb SM from overlook. That said, usually when you’re red, you’re red because you’re outnumbered by the other teams, and thus cannot properly capitalize on the advantageous position.
Of course, green is better than both as well.
I have a personal guild I use just for extra bank storage. My GL knows this but just about every time I represent my personal guild to shuffle bank items around I get a pm within 15 secs “rep plz” – It is annoying, but I like my guild so I’m not leaving. I just wish I’d get more than 15 secs before I get a pm. Not like I’m going to garner any rep pts by playing banker.
Hit N and appear as offline before playing with your personal guild. A friend of mine likes doing guild bounties with my guild, but his other guild requires 100% rep, so he just appears offline whenever he does anything with my guild and doesn’t rep them.
I try to run Fractals 48 every other night, and am always looking for quality players to come along. You wouldn’t necessarily have to join my guild, but you certainly could if you wanted. We’re on Stormbluff Isle, and are looking for others there so that we can work on our influence, but none of that really matters here because I presume you probably wouldn’t represent much anyway given that you’re in it for fractals (maybe?). You can read more in the link in my signature if you’d like. I’ll add you to friends when I get home and we can talk more when we’re both on if you’d be interested.
That’s true, but you guys should look into an internal bug tracking system or something that at least emails people regularly when bugs get added and so forth. This shouldn’t have been something that Devon only found out through a player post after it’s been reported countless times prior; he should have gotten that information from the bug tracker which presumably already knows about it.
I’m glad it’s finally being looked at, but it’s been reported so many times it’s mind-numbing. How is this only just being found out now? Do you not follow the Game Bugs forum? Do the developers who do follow it just not tell you anything? 
I think that’s sort of the point of having increased rewards at higher levels, to encourage you to press on. I don’t run 20’s or 30’s because they are garbage and I had never gotten even a ring until L42 (bought all of mine with pristines, and I played until L28 with 5AR because of it). Running those is a waste of time if you’re looking for a challenge or looking for skins. It’s 48 or don’t bother, in my opinion.
I’ve had runs of 48 where everyone gets nothing, but about 1 in every 3 runs someone in the group gets a skin, sometimes more than 1 person gets a skin. Just the other night a guildmate of mine got the Fractal GS and I got the Fractal Sword after a long time of hunting it; it’s about luck. If you really want the skin, then RNG be kitten you’re going to keep playing it anyway and going at it anyway, so the skin will have more value for you when you do get it. Then you’ll wear the skin and say “I remember the challenge it took to get it” and you, too, will find prestige in that.
If my previous posts in this thread were any indication, I also play this game for fun! I find specific challenges in FotM for myself (0 AR run of L48 Grawl boss, for instance) and have a lot of fun doing those specific challenges. Similarly, I find it fun and particularly enjoyable to have and work towards rewards that say something specific about the things I am good at, even if they’re RNG (makes them rarer!). I like that whenever I draw my Fractal skin, I know that I have achieved something, and that others can see that achievement whether they care or not. That, to me, is fun. For me, getting fractal skins is a byproduct of playing FotM for fun; it’s not a grind for me in the least. I can’t speak for everyone, but I can say this: I really don’t want the prestige or enjoyment I derive from the prestige cheapened by changes to ameliorate people who want skins but aren’t willing (or don’t want) to do what it takes to get them. That, to me, would be the very antithesis of fun. There are certain concessions I’ll make in that regard, like letting people choose what skin they get when they do RNG one, but I absolutely do not want people to be able to grind L10 fractals for pristine relics and convert them into skins, or be able to sell them on the TP, or anything like that.
(edited by Rising Dusk.2408)
If that is the case then it seems like putting a 2 to 5 second cooldown on the leg specialist trait would be the best route.
Oh my God please don’t nerf the Warrior because of a stupid Arrow Cart interaction. The trait is perfectly balanced on its own.
I, honestly, don’t think this is a problem. Open field ACs are easy to handle, and if an AC is well-placed on a wall it can be tough to take down, but is still able to be taken down. Countersiege the ACs, or do whatever you need to. I’ve never had any particular issues with this on the receiving end or the giving end, and it seems like a good niche for the class in this role.
Bring it on. I’ve yet to be challenged by a JP, and I look forward to the day when I am!
So Griffonrook Run isn’t challenging? Mkay…
Griffonrook Run is easy for a Guardian because of Aegis blocking the Griffons that decide to cheat and use fast-attack animations. Furthermore, to complete the JP, you don’t even have to open the chest at the end, although I have opened it on numerous occasions just to say that I have “truly beaten it”. The only “hard” part about that JP is the mobs while carrying the bomb, not the jumps themselves.
The biggest problem here is that people say things like “It’s okay to not require representation because it means you are flexible and understanding and …”. That’s not true. If everyone in your guild thinks that way, then you get periods where 3/4 of your guild isn’t representing and then no one wants to represent because why should they if no one’s there.
Every guild needs people who will always represent. Seriously, it’s true. If you don’t have those people, then your guild will not be able to recruit in a meaningful way, and it will flounder, get no influence, and eventually disband. I try my damnedest to reward players who represent 100%, even though I don’t require 100% representation in my guild. I make sure they get the first pick in absolutely everything guild-related, be it rewards, who gets into my guild groups for instances, or what-not. For me, seeing people actively choose to represent other guilds while people are on in my guild is disheartening, and it goes back to the failings of this multi-guild system that lets you be in many guilds but only actively help one at a time.
In reference to Rising Dusks post:
Having a SAB skin puts money in your pocket. While FotM skins are pure luck. I don’t see how you can hold them to such a prestige. I could have twice the skins as you and do half the runs. Does that make me better then you? Good thing this is just your opinion. I can sell my 2 GS skins from SAB for 30G each. What can you sell the FotM skins for?….
You’re looking at this all wrong.
Let’s say your character uses a SAB skin. Cool. What does that say about you?
- You bought it on the TP or…
- You farmed it in the SAB or…
- You RNG’d it in the SAB
That you can buy it on the TP, particularly because of gold farming routines like CoF 1, means that this item has no prestige associated with it. I see you wear it and “Oh, you probably just bought it.” It says nothing about your playing SAB at all.
Now let’s say your character uses a fractal skin. What does that say about you?
- You got to at least Fractal Level 20
- You got lucky with a daily chest after maw
There is prestige there because it, at the very least, says that you have played Fractals to a remotely decent level and enough times to get lucky for a weapon you could actually use. A player cannot acquire a Fractal skin without playing Fractals, and that is why the prestige is there. The value of the item is the prestige, which for players like me, makes these Fractal skins worth 1000 SAB skins that I can sell on the TP. Money is of no consequence for me, whereas prestige is highly valued.
This is a terrible idea, Josh.
In GW1 it was okay to have one-time items because of a few things:
- They were costume clothes only, and only headgear at that
- They were unable to be sold, and if you didn’t want to hold onto them, you could recreate them at a vendor after initially acquiring them whenever you wanted
- You received them for free merely by participating in the event that gave them
What you are doing if you make these skins one-time only is the following:
- Exacerbating the demand for a to-be discontinued skin that is not subtle or town clothing only, but visibly, audibly, and significantly impressive and thus extremely high in demand as weapon skins
- Making these items one-time without any method to store/retrieve them properly and as many times as the player who acquired them wanted (bank slots wasted doesn’t count, look at how good GW1’s system was for these)
- Making players able to sell and trade in these discontinued items which creates huge markets that people will take advantage of to take advantage of players who couldn’t be there (it’s how the market goes, but this will leave a sour taste in any newcomer to SAB’s mouth)
- Making players feel compelled to farm your content to get these to-be discontinued skins rather than enjoy the content the way you, yourself, said you want them to
Let me tell you this right now. I enjoy SAB, and I play it casually, jump around, collect baubles, and basically do everything that you’re supposed to do in SAB. Until now, I didn’t feel compelled to farm the everliving crap out of SAB because you said the skins would likely return, our baubles would carry over, and so on. Now, by spinning a full 180 and saying they won’t return to make this release “special”, you make me want to spend every living moment in GW2 farming these skins so that I don’t miss out, particularly because GW2 has no proper PvE system for restoring these items once we get them. It’d be different if once we got them we could store them in a locker and retrieve them as many times as we wanted, but that is not the case. Each skin is one-time use, which makes it even more imperative that I farm my brain out to get as many as possible.
What you have just proposed you do by making these skins one-time use ruins the spirit of the SAB, and encourages the farming you, yourself, said you wanted to get rid of.
Please make the smart decision and bring them back with every release.
(edited by Rising Dusk.2408)
The onus is always on the player to be cognizant of what they are doing before they do it. This is like buying an item from a karma vendor not realizing it’s Soulbound on Acquire or something and then being mad over that. You need to pay attention.
ANet support has repeatedly stated that they will not correct player-made mistakes, which this issue falls into the category of.