MMR is fine – only problem is new player get paired to high
i feel (experience cause we cant know for sure^^) like new players start somewhere in 70-90% and this is way to high
when this new players have some lucky wins (first 3-5 games) cause enemy team suck more than they jump in top 1000 and its even more fail
NEW PLAYERS should start with 20% MMR and should not get more MMR than max 1% per win/lose for the first 50-100 games
this would give new players some time to learn basics and would not inflate there MMR and not inflate the MMR from other players farming this NEW Players
(edited by Romek.4201)
there is no bunker meta
people are forced to build more defensive or they would die in seconds to the condispam we have now (special condi Engis, necros and Mesmers)
best to carry teams?
bunker guard when your team dont have one except skyhammer
on skyhammer go Engi for canon room with over 9000 turetts and knockbacks
khylo: when your team has bunker guard go mesmer with portal for treb
other maps when your team has bunker guard go bunker for close
when your team has mid bunker and close than go dps and babysit mid + close and decap far ONLY when free
simple^^
the first 2-3 days the unlocking arah was bugged . i did story than too
but there was hotfix for this nad now it should work – i dont know cause story so long and boring i cant do again^^
i dont think any PVPer would buy gw3^^
OP try to keep bugs on the down low, and just report them in game.
We can now expect to see every warrior having an extra 160 power now regardless of build
this is not new – i saw 6 signet warrior weeks ago and even here in forum was screenshots posted about this long time ago so its exploited from some ppl for a long time now
i did not know how to do it but i know for sure it is ingame for a long time now
it is a bug and i think its not easy to fix
when you stuck you can type /dance and it will remove it for you
this bug is ingame since beta, you have same in wvw when build a ram and somehow other people build it faster than you and it is build before you used your supply – client dont know its done and let you build it forever
and i think there is problem in code which update to slow or NEVER in some situations the status from character
my english to bad but it is:
you character do something-> target changes before your character has done it = your character dont know its done and stuck now in doing it and can never complete it
only problem is in opening the reward boxes
with low lvl chars you get low lvl bags and materials in this chests
would you get on lvl 80 some HEAVY Loot bag of whatever athan you get on low lvl char an TINY Loot bag of crap
50 is just a number and anet can make the calculation and when you look tp there is dagger precursor 1700g now
so relax
hello
sell precursors for blackliontickets (like 50?) to limit there price and stop precursor inflation
thx
you forgot
- nerf condi
- reduce AI
- remove nightmare runes
but anyway – most important is remove skyhammer^^
(edited by Romek.4201)
the fact is pve players destroyed soloq
no – this did skyhammer
@OP
dont make wvw a borefest and sit in towers forever with more siege than players + everything upgraded
than you gain more wxp, karma, gold, loot ……..
i rly dont understand this complaining
i need them too
plz^^
its fine for me – i make this sam sylvari path for the armor skins
i have all weapon skins from old tournament boxes so i take greatswords and store them in bank
someday i throw them in mystic forge^^
looooooooooooooooooool they are ruining the game sorry to break it to you bud but its a matter of player skill. Don’t worry PvE has no engis to worry about :p
no its not and sorry to break it to you blablabla but in soloQ is engi very effective and this with just face on keyboard
80% from all soloQs today i had this kitten map
i sooo can not understand why arenanet not remove this
this map make this game frustrating and NOT FUN at all
the worth toxic is new meta
(edited by Romek.4201)
but i like them more as all this new condi mesmers, engineers or necros with Champion Legionere
no – its no succes
cause teams now in soloQ 80% only condi engi,mesmer or necro and gameplay sux
same horrible gameplay it was when dhumfire patch
so ANTIfun
?
what “?”
thread is called: The patch is a smashing success
and i say no its not
no – its no succes
cause teams now in soloQ 80% only condi engi,mesmer or necro and gameplay sux
same horrible gameplay it was when dhumfire patch
so ANTIfun
Patchnotes you can find here:
https://forum-en.gw2archive.eu/forum/info/updates
and soloQ is not casuals only – its the only Q in this game which is competive and working
Solo que is more competitive than team que?
I’m not sure where you got that idea.
YES it is – because in TeamQ farm full Teams random players or Duo, Triple Teams and get for this a higher rating than what they deserve – and full teams face much more randoms than they face another full team
as long as teamQ is not join with 5 man teams only it is simply a joke and broken
and for the other poster before you – not wanna play in a team has nothing to do with playing a teamgame
i simply dont wanna play/organize a team cause i dont wanna deal with other palyers and there problems like lag/disconects/smokingbreak/afk/playtimes/whining bout builds ….. or simpyl i dont wanna play in ts
i just join the game when i wanna play and not when other people have time
and i dont wanna play with ts … more fun with heavy metal and beer
(edited by Romek.4201)
Why does this game seem to have a large community of “Militant Casual PvPers”?
You guys complain all day long about scrubs, but you don’t even have 4 people on your friends list to invite to a party? You cant take the time to ask for people in the lobby or in LFG for the roles you need, if you don’t have 4 friends on? You aren’t in a SPvP guild?
You were in the bottom barrel MMR bracket, were all the new PvE heroes are, when the patch hit?
Join a SPvP guild, make friends, don’t be afraid to ask for pugs in the lobbies/LFG to fill your party. Your TPvP experience will be increased 10 fold. There is no such thing as a perfect or even near perfect solo que MMR system, its a loterry plain and simple and after a couple hundred games you will aggregate between 40-60% WR, with VERY good players pushing up to around 65%.
your posts start to be annoying – WE DONT WANNA PLAY IN A TEAM
got it?
and soloQ is not casuals only – its the only Q in this game which is competive and working
MMR is fine they jsut should lower start MMR and cap MAX GAIN MMR for first 50 games
so new players dont start on 70 or 80% and move up fast with 2-3 lucky wins
they should start on something like 20% and gain max 1% per win for the first 50 games to find there real MMR
they just should fix all exploits and give all bosses a stacking melee cleave – the more players the boss hit in a short range the higher the dmg
This map is what you get when invite only WVW-GUILDS to beta test it. Guilds formed for pvd and farming undergeared/uplvled Randoms.^^
The good Old ELO-Hell^^
People think they are better than they are and look for excuses like elo-hell, luck based, bad mmr, team always bad ….. whatever
soloQ is fine and the only constant player in your games is you – same as it is for everyone and there are players in soloQ leaderboard which have no problem to be in top 25 or 50 forever with win lose 60+ or even 70% – so yeah it is possible to carry in this game
but ye its easier to call something “ELO-Hell” when you think you deserve more than you get^^
in hotjoin is a cap what you can do per day
you have to do arenas (solo or team) for unlimited progress
Why create another thread for this?
Especially when you’ve literally added nothing constructive at all.
you have to be new – theres everyday a new thread bout this
condition application is tooo bursty in this game – conditions have to be sustain dmg and kill over time not in seconds
necro engi mesmer warrior(1h sword) and ranger can bring alot condis OR high stacks in seconds on a target and thats the only problem this game has
high condi stacks should be worked for over time on a target and with some skillcombos
- Destructive Influence: Consisting of previous members of Cheese Mode, who for a time was arguably one of the bests teams on EU, we were confident in this team’s ability to do well in this tournament.
Destructive Influence =
Giuleta Del Leon (Erotic Solitude Legends)
Sylwina Darnus (Erotic Solitude Legends)
Eternya (Erotic Solitude Legends)
Fraelina (Cheese Mode)Zapdos the first day (Cheese Mode)
Alashya Eledwen the second day (Erotic Solitude Legends)So yeah it’s more ESL than CM :P
ooooh so Alashya Eledhwhen (best Mesmer EU) will play? Than all my gold on this team^^
what stream? cant find^^
Patchnotes today:
Bug Fix
Fixed a bug that caused NPCs and player-summoned creatures to hit for excessive damage in sPvP.
its great to read in combatlog after fight with a ranger from 50+ attacks the ranger used only 2-3 skills
atm SFR always green
cause 1 4 7 ….. are the green servers and sfr always first
hope arenanet someday randomize this
I’ve also randomized the map order.
wow thats nice
but Justin can you help soloQ too and make this Skyhammer thing somehow a chance like 0,000000001% or even delete it?
please help us you dont need to say it to the other arenanet guyz (they hate soloQers) 
thx
even in wow they did step back and said 3v3 will be the competive mode they balancing for cause 5v5 is just to big and to hard to form a team for – and arena in wow was a big success for an MMO game (years ago atleast^^)
and now you guyz should trie this new TDM map 3v3 – its most fun i ever had in this game and i rly hope this will make it to an competive mode here in gw2
i would bet it would be more succesful than the 5v5 conquest we have – even on twitch
(edited by Romek.4201)
i simply dont like to play in a team – or better i say with a schedule
and i dont like to play with ts – ts distract me while playing
pvp more fun with Heavy Metal and Beer^^
and i dont see a reason why i should invest soo much time in training with people for no goal
edit: oh and im to old to compete with the youngsters^^
ye ronpierce and you are always the guy defending this crap – WE KNOW
still OP is right
- all this AI on screen is kitten annoying
- all this AI is toooo much passiv play
- all this AI make it impossible to react to ANIMATIONS cause no human can watch all this clutter
- all this AI makes way tooo much DMG (atm even more cause AI buggy) for the owner dont have to press anything for it anymore after he spawned all this crap
In a Game where players have to react to animations is no room for so much AI when wanna be competive
(edited by Romek.4201)
mesmer clones deal 15k dmg in one hit to me, thief. Also warriors and guardians hit me harder than before patch. Something must be wrong. Maybe armor formula
Everyone has been doing more damage in pvp. I personally like it it keeps the matches more lively and is actually giving bursty classes a chance against the condi bunker cheese. Also I started running my old shatter build. And I am really not noticing that much more of a difference between now and before the patch. If the mesmer is using runes that give +dmg% or they are taking the increased damage traits for illusions.
No, its not just everyone do more dmg – Its just the AI do insane dmg. And on Mesmer clones its most insane.
Its simply broken and need to be fixed.
because rank dont show anything and people cant handle this number
thought same – the warderobe need more filters
i need checkbox for
hide culture armor i cant wear
hide livingstory items i cant get anymore
hide gemshop items not possible to buy
people dont go tournament cause they r capped in hotjoin – lol
they go there cause you get more rankpoints per game or they go there cause its easy to find or they go there cause all hotjoin games full or they go there cause hard to find game in hotjoin browser with all this /20 games and no room to play
people joined tournaments before with no clue and they do it now – but now we have more players
simple
Since the patch with the influx of pvp players, I’ve seen many qq threads either claiming “everyone sucks” or “people make fun of my because I’m bad” …..
sources?
cause dont see this
Has this patch improved/declined the pvp experience for you?
Also as a note of interest, post your rank/experiences pre-patch
short answer: NO
Reward system and warderobe is very nice and i love it
but the game is still the same or new problems
- same broken Q System for TeamQ so teams sitting in ts farm random players (solo,duo, triple teams) and get for this rating^^
- SoloQ same broken maps – skyhammer and spritwatch
- soloQ lower rewards than TeamQ even when i can play teamQ solo
- people have to PAY to can duell
- people have to PAY to can use hotjoins cause not enough server
- NEW GAMEMODE AFTER 2 YEARS souless implemented and players have to PAY to use it
- still no unranked Q
- still same broken leaderboard and not ingame leaderboards – ladder on the horizont will fix everything – just lol
- still conditions everywhere
- still more AI on map than players
- ai hit now like trucks
- thief still tooo much gapclosers
- tooooo much and even more than before passive bullkitten
- combat + gameplay still frustrating cause no real combatlog to tell me wtf just happen
- ye and more but what i wrote should be enough
edit: just saw second line^^ – was rank 56 before/80 now and work on 7th champ title
(edited by Romek.4201)
conditions op and everywhere
everywhere condi engi condi warrior condi mesmer …….. horrible
skill pointz are nice – you can craft with them alot nice skins (50 skillpointz each) or just make gold
Hey
We have a New Map (TDM) and im looking for your experience
You like it/dont like it? Why?
Which format you played?
Which format you think is best for this map?
Some big gamebraking class imbalance or does not matter?
For me i have to say i like this map. I played on an 3v3,6v6, 8v8 Server and for me 3v3 was big fun but all bigger formats than 3v3 was too much zerging. Class Balance Problems i dont saw much.