“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
What are you speaking about now?
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
My problem on this topic would be the large spaces between playing the custom music tracks from the .M3U playlist, and the fact some .mp3 became mutch more quiet in the game.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Same. But will post mine only If I get a free one (witch should be very basic).
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A million of the playerbase wants these changes in the future. You’re just +1 but you also have
+1 on this post (Even if its the same topic over & over & over again, gives weight to our cause!)
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
This is what we’re speaking about
Just to mention, after the days I’ve made this topic, the Fused Short Bow price gone up by 100G+. Its already at ~360G now. Yes…
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Why the game just can’t offer a selected skin gift for 15-20 achievement completition?
Let’s take the time and have FUN meanwhile doing these, so we don’t need to grind 10 hours through the same enemies a day.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
As I’ve mentioned in an another thread, this is a “wrong” mentalism that keeps up the problem and diggs it deeper & deeper.
Get some social studies and test it out;
If you force someone to do not-enjoyable work (farmgrind) to earn something, they’ll order others to do the same when they’re the ones selling stuff. This works like it at 94,73% of Players.
It means its not matter how high price you sell a limited item, there always will be someone who will purchase it if that person can’t get it or something similar/better otherway.
You’re just missed my point. I’m not QQing, and can afford 200g skin. Just Won’t.
Look around. Users already started to use common skins instead of Dungeon Skins and RNG ones are very rare, but not because of their rarity. Because their unreasonably high prices. Ask people around. I did in UW and Piken. They say the same as I do
If you had enough of this conversation, just do what smart rich people do with the clever ones. Pay up to shut their mouth :P
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
LEGO Stores has a Pick-a-Brick lego figure option.
Arenanet should offer a Pick-a-Piece costume maker ^^
Yep Executioner is a “tent”, but the design looks good tho.
Its GW2’s new fatish to make everything look Fat (butts) and oversized (Shoulders – wow style?)
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Ranger: —> Make it more effective hack-n-slash skirmishing.
Nectomancer: —> Zombie Hordes!!
Warrior: —> To can’t solo ARAH -.-’
Engineer: —> Special abilities for WvW trebs/catapults/carts/TANKS!
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Hello Tyriants! Guess What (II)? This topic made for show-off your look you’ll celebrate Halloween! Dye mixes, Gear mixes, Costumes & stuff. Let’s put out your sPoOky side! >:D
I have a tradition; I dye myself to the colors of the events. At Halloween, I’m the JOKER.
HaHaha Ha Ha haaaa!
And I won’t buy a whole outfit just for the greataxe brawl weapon
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Oh, Stock Exchange sharks here?
Yeah I’ll consider buying gold form Arenanet, but will never buy anything from the TP that worth than 200G, because there are no skins worth more. I really hope people will stick to this logic, so they even prevent themselves being forced onto spending time/money for skins that do not offer gameplay benefit other than feeling a bit better.
And its still not reasonable to push up the prices so high on BL tickets…
3ticket is already untouchable until you’re not farming the keys all the time on & on for months. 7 ticket is just like saying “Go f yourself hahahaha”
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Oh yeah, the Unique NPC-only items… always better than we could ever get.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
The problem isn’t that if you put up a legendary weapon for ~2000g.
Exploit cames when prices are not reasonably high. When they close the cycle;
Botting for gold, selling it for real money, purchasing more account to bot Even more gold, meanwhile spending the half of their gold to buy up stocks and re-order normal prices. Nonfarmer players can’t keep up, so they’ll buy gold from these illegal traders, and the circle closed. Players end up in need to buy illegaly or even worse become a “bot”. Meanwhile these sellers gets their pockets full of real cash.
Buying gem to turn it onto gold is a good idea, but it would take more times of the original game price to buy something better. Isn’t this crazy for you?
Maybe a direct trade that isn’t ~80g for 2000 Gem. You would get 150 from the grey market, so people risk it, but not worth to mention how many of them buys a new account after the permaban (if caught).
I know only one solution for this problem so far. Sell skins STRAIGHT. As hundreds of customers asking for it daily. for over a year, and even before the release…
No more RNG. Its 800Gem? Okay, let me get my mastercard out of my wallet, honey O.o We don’t even need these items being on the TP anyway…
And if a skin has a 2000g of unlock (like Zenith skins work), that also can worth it.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
I’m saying Anet SHOULD control the market’s frames. (They do with their decisions anyway).
I would not let Players to have full control, because they exploit the system for their own goods, and it becomes normal by the time. Just like IRL.
If they still stand at nongrinding, then don’t let the prices go insane…
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Halloween Comming…
Should bee more spooky and mysterious IMO.
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No one, so thats why this is a fail at all. Spending more than 1 ticket with an terrible RNG system is almost pointless.
Anyway, Investing is a huge word. Since people figured out they can make sure about a greater income by manipulating the object of investment, they just Do it.
It goes on for hundreds of years IRL. Do not wonder when the same happens in a game.
Yes, I’m waiting for a lot of new skins, but I really like that one, witch already gone insane.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Some kind of script or folder ordering should determine what music should been played in each area. For eatch map/Instance/situation.
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Is there any color that worth more than 10g? I think no.
Until these dyes aren’t offering texture layers, I will buy no more.
Not even another Abyss or Charred.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
I agree on the fact loaded fused skins aren’t enough in quantity to make the price lower.
BUT the ticketing is another methood. Its Unlimited. No reason for a price jump other than making its price more expensive on TP since it can be sold somewhy…
Today I’ve bought 5 keys and None of them had a single scrap………..
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+1
GW2 needs ex.: dungeons that takes a whole nighttime play. Then, the rewards would weight and people would respect it.
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Edge of the Mists…
Unbeliveable… I offer a system that gives endless content, lore, meaning to play with benefitting everyone, then there will be an Edge of the Mists – child care room…
Yes it looks beautiful but yet again, we get half of the cake we should eat…
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There is still no answer why the old skin prices gone up.
Since the Fused weapons needs 7 tickets, that needs nearly 100 chest to open, witch isn’t a good idea to spend real money on. Getting 200-300g ingame for them is mutch more easy in most cases.
So then, Anet don’t gets the income by selling keys for $.
There is a major problem with a lot of players;
they think grindfarming makes them professional players, so they can even buy prestige items (witch should reflect gamer skills, not the spent time playing that is not any sign of skills)
I saw enough legendary/T3C guy who wasn’t able to play effective (even ruining the paths) to say that this is very common and a bad thing.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
So so so many comments to read in the morning O.o
I know that most of you like to see some kind of “prestige items” in the game.
Well, we really need these. In another way. By customizing it via craft.
Prestige goes on look and rarity (harder to get it)
This does not mean that these items should be locked away from anyone who can’t or won’t ruin the game with farming.
The argue on RNG’s morality goes on for loooong time,
because it does not seems like to work properly, even if Anet says so.
BL Chests should be always worth to use, so by the time, anyone can get any of the skin. A sure drop of scraps between 1-3 would make a ~fair trade.
I don’t know why the hell Fused skin prices gone up to 7 tickets. Will it go up to 100 by years or what? Since there is a known issue of quality & variety with the item designs, if a player needs a (ex:) Fused weapon to acheive complete look of his/her character (witch is intended to be a main goal in the game), right now he/she needs to grindfarm for it.
Grindfarm is against the offical statement of the build of the whole system…
People still doing it, because players forced up the prices, and AN makes no hard control over this effect – yes, they adjusted the precursor drop rate – but it had no real effect on the TP prices. (Not to mention how funny is it when t2 material is 4 times more expensive than a t5.)
The example with cars… IRL those cars had a cost to design up, build up,to merchandise, etc… they cost as they cost with a reason, witch isn’t rarity.
(excluding some models that has limited numbers produced for exclusivity – or only remained very little in good shape)
Game items are very different!
Anet can make profit only two main way: Selling game accounts & GemStore Microtransactions. “All” they need to do is keeping up a game people will buy2play and selling game items people willing to pay for.
There are players & teams who own incredible amount of game gold compared to the most of the players. Guess what they do with it? They made their own “prestige” on TP, and can manipulate the market as they wish. It happens.
Buy up ectos from 15s to 40s, then load it all in to 40s –
Most of the players can’t track the reasons. They’ll put up their own ectos right below on your 40s price because they don’t even know what goes on. Order prices will jump up adjusting to these prices, and you’ve already made a huge profit…
This is very close to how Wall Streat works – and look at the IRL consequences…
I do not think Anet should or will accept a little amount of users enslaving all the others by letting these users dictating the prices of the small amount of liked items
Some may came with “This is just a conspiracy theory”;
So I’ll tell them now: “Anything that can be exploited – Will be exploited.”
My conclusion:
- BL Chests must drop collectible scraps between 1 to 3.
- ALL kind of skin sets from BL should be limited to maximum of 2 ticket
- Limit the top prices of each items listed on TP to prevent people grindfarming mutch more – instead of enjoying the game (if anyone wishes to grind, still Can do it tho)
- For those who wish for some kind of hard prestige, special crafting elements should be made after achieving hard challanges rely on GAMER SKILLS only. This means anyone who owns real prestige items can be respected after all.
IMO prestige is about the skills, not the time spent on farming
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
(edited by RoyalPredator.9163)
Maybe the best way is to make an ingame barber with low prices (10-50s)
that offers you the BASIC options,
and if you want a special one, there is the Self-Style Hair Kit.
Would be nice if we can unlock these cuts/colors to the barber NPC tho – so we can change it back after a while without using another self-style hair kit.
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For sure Leeroy Anyway, I do not mind re-re-re-re-reposting these basic improvement suggestions. It may gives weight in the eye of devs.
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I will never understand why people want stuff to come from the gem shop and not as a drop or reward from the in-game world.
Game Drop item’s price can go up to lot of hundreds of Gold.
GemStore is straight at prices, and real money goes for Anet donation.
Witch means, we rather spend real money (or spend not-so-mutch game gold)
on an item, than
Grinding for ages because somehow a skin became 200++ gold on TP…
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
“you lose out” isn’t acceptable. Its a design flaw.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Anet has the opportinity to make a lot of stuffs for Gemstore with smaller efforts
- and make mutch more income -
meanwhile You have the opportunity to just play for your wanted stff with gold-to-gem transaction.
Anet can’t be called greedy until the things up in Gemstore are boughtable with ingame gold AND the offered things aren’t giving you countable advantage over others.
All they have to do is to live with this opportunity.
Float the market with skins and we would BUY gems with real money because we want everything RIGHT NOW, and can’t wait for anything
This is the way how it should benefit everyone…
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
(edited by RoyalPredator.9163)
I would like to ask for a dev statement about the item prices up on TP.
A legendary is 2000+ gold, okay… We can make it.
BUT
Any BL RNG skin has a price of 200+ g (the Anachrophobia was ~60g few days ago, sure sure no manipulation)
So question is, what you devs think about these prices?
Can the aimed CASUAL players get it within acceptable time standards?
No? So the unique character creation that the game is offically about on level80 is ruined because of these prices? Why TP has no top price limits to stay values touchable for the most of the players – not just those who grind/farm/exploit/hack the game?
(For me, its reachable, but I’m far more than a casual except I will never farm hard for anything – because it would been against my views.)
And why BL Scraps aren’t a sure drop at least of One on a single BL chest use?
P.s.: I’m asking these things sober and calm, just curious about the statement.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
I don’t get it. Leeroy wrote down some suggestions that we’re spamming the forums with – for over a year, and gets a CJ post? I want it too!
[iR] <- topics
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They should not add more professions.
They’re working on to multiple the abilities of eatch existing classes, and makin’ them mutch more useful & fun – as far as I know – and its the right way.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
+1 Lolyta. “We need FAR more variety…” Absolutely!!
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Personally, I will not stop “complaining” (feedbacking suggestions toward quality) until everything isn’t as good as can be.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Mounts shouldn’t offer more speed than you can get by a simple signet or some nearly constant buff.
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Yeah thats something I never understood…
EVE Online has a strong one, but as far as I know the gameplay not allows you to wander around inside your own ship. So I don’t get it…
Right here in GW2 when you see your character all the time, its less important to look good?
What the hell goes on?!
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Character Customization was one thing thats imported straight from GW1 and upgraded a bit. It feels so mutch retro that also feels outdated by years…
All we need to do right now is to support these kind of suggestions as mutch as we can do. Let AN see how mutch serious we take this
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As you see from the feedbacks of other players – for nearly everyone.
You want a cake and you nearly bought a full. I offer “receipes” for a double cake.
Consume only one if you want, but more “hungry” players like me (and lot of others) would like to eat more of it. So we need a bigger cake
And this time, cake won’t be a lie I hope.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Since NCSoft has AION and I think GW2 runs on the same base engine, they’re able to import a lot of features with mutch less work.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Like a tattoo creator in APB or else. You have your pre-made pics that you can move and shape & color. This one requires a lot of work tho.
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Yep, when I’ve finished, It really was “too cute”. However, the Groove is a lifestrong place, so should reflect it also.
What you see is just the “skybox”, but not a real mirrored border terrain. It looks good – since you can’t really reach the very edge of maps – every map design based on a bowl logic. Every area placed with mountains around…
It is interesting that you don’t agree with the city redesigns. Two thing is possible;
- You don’t have as mutch need for quality as we do (’just care on having fun and thats all) – and its NOT a bad thing.
- Or you’re playing in low population server where player mass isn’t a problem.
What I’m looking for is supporters – Any developer team needs inspiring feedbacks to put more effort into their products – since sticking at simple quality standards won’t move the market further.
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It stands for iRevolution – the name of my goal;
Design to Double the gaming experience.
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A proper character customization TOP 5.
Let’s think what we have right now instead something like these…
“huh?!”
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Can I expect the sheath fix this time? -.-’
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
The Mount Question.
People still suggesting it. Yes, because we want these, but there are some flags to do it so:
- Mounts are most useable on large open maps, witch GW2 does not have (yet?!)
- Can be used top level crafting money/time sink
- Speed buffs can and needs to be limited – ofc.
- Waypoints… This is not an excuse. For fast-travel, its good – but the real adventure happens when the players walk through the maps and encountering events, not when they WP-jump over the whole world we know.
Conclusion: We don’t need mounts right now, but we Want ’em.
For first, the Maps needs to be enlarged.
(Hope my topic readers already know that every feature chained to an another)
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This is something that GW2 should been offered right on Launch.
Still possible to update it, and even highly waited by large percent of the playerbase.
If the game is really about to make an unique character look, then AN needs to take these skins, sliders & crafting methoods mutch more seriously. They know this “design flag” and I hope they plan this kind of update in early 2014.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Yes yes yes yes yeeees.
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Two more Orr Storm concept.
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The weather system would work the best if every area has its main weather type on style, and the special storms came randomly. Random “Flux” kind buffs added in some case.
In a sandstorm, a -20% speed for +10% armor. Something that can be called interesting and also opening abilities for something.
Witch map should I photoshop next? Any suggestion?
EDIT:
Added Snow Storm, Groove Life, Black Citadel Smoke
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(edited by RoyalPredator.9163)
Jungle Heavy Rain concept.
(Bit sad that there is no real deep jungle in the game)
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”