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Some issues I find frustrating

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SHM.7628

If Orr is too hard, they have a feature called downleveling that lets you do the more forgiving zones.

Yeah, for crap loot, XP and Karma. No thank you!

Why are people crying anet not listening?

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SHM.7628

Farming: If you played GW1 then the “Anti-Farm Code” they put in should NOT surprise anyone as the same basic “code” was used. You could only farm the same area so many times before they basically turned off the drop chance. If you expect ANet to change the way they did things for the past 7+ years then you’re crazy. If you want to avoid the “Anti-Farm Code” altogether then you can go to a different area and do something else. That’s the whole point of the “code” to begin with. They don’t want you doing the same thing over and over and over again, they want you to experience the world. If you don’t like that then go play a different game, or create your own with your own ruleset.

I actually don’t disagree with your entire post here. except for a few points and here they are:

1) The anti farm code from GW1: They never punished you EXP or gold. It was only for specific rare drops. You didn’t do a mission and get hurt on the EXP. You also wasn’t punishment on weapon drops. Was a different system so I can’t compare karma or crafting.

2) You can’t prove this vocal minority thing. There’s simply no way for you to determine this. You don’t have have the data. You would have to be guessing on percentages…………………….Admit this, I am not wrong here. Even if its a small samply of players, you are suggesting that therepresentation is skewed. * You can not prove this*

3) last but not least Player behavior has changed on a large scale. This is the ultimate litmus test. Waypoints are blocked, there are less players, players are now trying to exploit events to get karma by tagging one or 2 enemies. Meaning there are more AFKers.

Gold and Costs

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SHM.7628

I would have said that doing DE’s was the best way to make gold. It’s probably still the best way availavble. You stay were there’s a lot of repeating events and do them until diminishing rewards kicks in.

They key is to not use waypoints, not to craft, not to do dailies and not to be in areas that you are a higer level then……… Oh yeah, and not to have fun either. Because if you think what I described is fun, You are a masochist at heart.

Wait… Why not do the daily? It’s easy, I do most of it without even trying except kill variety but that just give me an excuse to play my alt for about an hour every day.

A good point you make. Kill variety is the reason for me. it will eitehr have me warping around burning coin, or wasting a lot of time trecking that I could be doing events in making more gold. At level 80 for me, its just not worth it.

Gold and Costs

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SHM.7628

I make money by NOT farming the higher level zones. Since most rewards scale (though not to 100% of your level), I farm zones from levels 35-60.

The enemies are easy enough to take down so you get rewarded faster. And as long as you rotate your enemies and areas every 15 minutes or so, you shouldn’t run into diminishing returns.

(protip: Don’t hurt one enemy at a time. If you are farming, make sure you have plenty of AoE, take on as many enemies as you can take down QUICKLY at once, and then kill them all at once. For instance, don’t kill one enemy with your greatsword warrior…pull a bunch with a rifle/longbow, get them all together, and then crush them all at once)

Also, make sure to sell the crafting materials you don’t need for a tidy additional profit.

There are OTHER ways of making money using the market place, but i don’t want to outline them here for fear of losing a method of making money.

Hope this helps.

Most of what you said made a lot of sense, except for one thing. loot scales to the level of creature you kill, the exception being if you are far under the level of the kill.

Also, when you get to level 80 it will feel diferent to you. meaning less rewarding.

Digital Deluxe: I feel like an idiot

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SHM.7628

I was going to buy it too, but thought better of it. There was nothing that grabbed me as being a bonue. After the fact, I can easilly see it was a rip off. Sry dude.

Gold and Costs

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SHM.7628

I would have said that doing DE’s was the best way to make gold. It’s probably still the best way availavble. You stay were there’s a lot of repeating events and do them until diminishing rewards kicks in.

They key is to not use waypoints, not to craft, not to do dailies and not to be in areas that you are a higer level then……… Oh yeah, and not to have fun either. Because if you think what I described is fun, You are a masochist at heart.

(edited by SHM.7628)

.... I just...

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SHM.7628

people are addicted to “loot”.

forgetting that the path is more important than the destination.

but none of us are the same, we all have different interests.
impossible to please everyone.

While that may be true to an extent, people want to feel rewards for their actions. They want to feel effective. Loot is a major way of doing this. Look at level scaling. You lower my level way down, then I get crap fror the fight. Why would any inteligent person want to go to a scaled area then?

If I told you in advance that your efforts would not yield fruit, would you take them?

Why are people crying anet not listening?

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SHM.7628

I didnt intend for this to become a flame war… I was just asking why everyone is so instant to jump on the nerf/buff bandwagon when the meta game hasn’t even established yet.

Can this get locked? The flaming is helping nothing..

That is what forums have become for just about every game in existence. Sadly the unhappy, vocal minority come to the forums whenever they dislike something. Yes, there are several people who don’t actually use the forums for that purpose, but generally the ones happy with the game are actually playing it.

Right now I am playing the AH which takes time so I’m watching TV and fixing dinner. Once my buy orders are finished then I’m going to salvage them and hopefully make a profit by selling the mats back. Then I’m going to go finish the last quest of my personal story. I skipped Arah because I knew it was going to be the place of my final battle and I didn’t want to ruin it. Can’t wait to slay the big, bad dragon!

Ok, You and I disagree and I don’t expect that to change. Let me address this vocal minority thing you keep saying. Its convenient to say because it supports your position. Anyway you slice it its a vocal majority on this board thinks at least some changes and fixes are in order.

Secondly, It goes beyond the boards. I’ve seen (and others have noticed too) a massive change in in game behavior. examples- People are not doing events. The way points are mostly blocked now. I also noticed when I do events, there’s a flood of people who are, for lack of a better term, semi-AFK. They tag one or 2 monsters, then go AFK.

This is because the last patch (diminishing rewards) went over like a lead baloon. Sometimes thecure is worse than the disease. Listen, I play the game. I like the game. I want to love the game again. Lots of peoiple feel like this. I’m seeing a lot less people on my server playing as well.

If you want to dismiss large groups of players’ opinions becasue they differ from yours then you are free to do so. However, you remind me of the alchoholic who swears there isn’t a problem despite the fact that everyone he knows is saying differently.

(edited by SHM.7628)

Anyone Quit?

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SHM.7628

I’m not having much fun. The feeling on connectedness that I’ve experienced in other MMOs isn’t there. I’m level 74 now, and it has been a very lonely 210 hours. Even with other people around, why does it feel that way? I’ve been thinking it’s just me – something’s wrong with the way I approach the game.

Maxsetting,

I don’t think its you. There’s no real reason to party in this game. the events are more like Zergs. Don’t get me wrong, I like zergs. I don’t have any friends on either. I know how you feel. In GW1 you needed the other players, especially at the begining. You got things done, you added people to your friends. You worked through an area, helped eachother, and so it went. This game is a little disjointed in that way.

I’ve been invited to guilds too, but it seems they want bodies more than anything else. theroster had 100 people but no one played together. I would have rather been in a guild of 5 that ran together. maybe running together is tougher too because of the different races.

What's your favorite profession?

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SHM.7628

sry, didn’t see there was a post like this already. feel free to lock or combine.

What do you think is overall the best profession, and why?

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SHM.7628

Warrior. Gaurdian’s playstyle is more involved than I like. It seems like you have to push buttons to do what a warrior can do with traits and leveling up (self-preservation wise). Warrior’s ranged options/damage rival and/or exceed rangers as well.

Agree’d. Warrior #1.

I’ve tried out every profession so far, and the rest just feel 100% bleh compared to the warrior.

Ditto, but liked guardian and engineer alot too.

What's your favorite profession?

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SHM.7628

Warrior because I’m OP.

LOL, there’s no wrong answers. Its just a matter of preference.

What's your favorite profession?

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SHM.7628

It’s been a while since the Betas and launch. I was curious as to what everyone’s favorite profession and why.

I’ll go first. If I had to pick a favorite it would be W. Tanking in this game is fun. It’s actually odd because I never cared for melee in MMOs. I enjoy using a hammer and going extra tanky. There’s usually a lot of ranged and casters lining up behind me punishing foes.

I’ve played everything but their and ranger, (not enough slots) I had a lot of fun with engineer and guardian too.

Why are people crying anet not listening?

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SHM.7628

I wanna just say one more thing before I leave this topic alone. I like GW2 very much. I find it to be the best MMO I ever played. with that said i think it needs some tweeks, fixes and changes.

To be honest, more than anything else I’ve been frustrated with the game. If I didn’t care for the game I would have just not played anymore. In my limited game time, I’ve been farming like crazy for what I want to only have the game patches work against me and thweart my efforts.

Then I come to the forums with what I feel are legitimate concerns and suggestions and I am met with hostility, derision and insults. I know that I have been on edge lately too.

Judging from the last few posts on this thread its clear that the posters like the game as much as I do. Maybe more so for they feel a need to defend it. Sorry, if it got a little contentious, See you all in game.

(edited by SHM.7628)

Why are people crying anet not listening?

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SHM.7628

I believe rizzy is right when he said the difference comes out to roughly 20%

Not a big fan of math? That’s fine, but it doesn’t change the fact that he’s wrong and the actual difference is about half of what he says it is.

I want squabble with you over the exact numbers.. When you add the amount of percision to a bow (or in my case a rifle) You better believe that you are going to hit for 20% more damage easilly.

I was doing 300 more damage with my hammer. I know beacause I had it equipped.

Why are people crying anet not listening?

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SHM.7628

Don’t know why it won’t let me quote but:

“BTW, gear matters hugely. Some of my exotic armor outclassed what I was wearing by 150 points per piece. My lvl 80 exotic weapons are hugely more powerful too.”

Level 80 exotics are slightly better than level 80 rares which are slightly better than level 80 masterworks and so on. If you have found a piece of level 80 gear that is 150 points higher than another piece of level 80 gear then please show it to me. Whenever I look at the TC and compare Exotics to Rare I see 2-4 point differences at best.

Base Damage differential is in the 100s, not to mention adding up all +1% extra crit damage from exotic berserker set, the number differential is significant.

Don’t believe me? try it out for yourself.

that’s about what I was seeing too.

Why are people crying anet not listening?

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SHM.7628

Don’t know why it won’t let me quote but:

“BTW, gear matters hugely. Some of my exotic armor outclassed what I was wearing by 150 points per piece. My lvl 80 exotic weapons are hugely more powerful too.”

Level 80 exotics are slightly better than level 80 rares which are slightly better than level 80 masterworks and so on. If you have found a piece of level 80 gear that is 150 points higher than another piece of level 80 gear then please show it to me. Whenever I look at the TC and compare Exotics to Rare I see 2-4 point differences at best.

I didn’t go from a full rare set to a full exotic set. It would be insane to do that, you outgrow the armor too fast becase of leveling. I believe rizzy is right when he said the difference comes out to roughly 20%

If I am 20% stronger than you and we arm wrestle. Your arm is going to go down real fast! He wasn’t wrong.

Why are people crying anet not listening?

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SHM.7628

You can’t say that with absolute certainty. This is your opinion and a point of conjecture. If something is broken it needs fixing or scrapping. I don’t care if its core to the game or not.

1. Usually, I can say it with certainty. I read the ANet blog for three years. I kept tabs on the main site as they released information. I know what kind of game they were building, what the core philosophies of that game are, and I know that if they changed those things, it would be like bringing Street Fighter IV from a 2D fighter to a 3D fighter simply because some people don’t like 2D fighters, which brings me to my next point…

2. Just because you don’t like some feature doesn’t mean it’s broken. If you prefer tank/heal/dps combat, that’s fine, but that’s not what the game was built on, and most people are enjoying the combat as is, it’s working as intended, so therefore, it’s not broken. Same with the lack of a gear treadmill; it’s working. Just because you don’t like it doesn’t mean it’s broken. There are a lot of ideas that make GW2 what it is. ANet made a game to defy existing conventions, not defy them for a month and then change them for everyone just because a few WoWites got culture shock.

Oh, and sorry Rizzy, but everything you say ceased to be relevant the moment you insisted that gear matters more than skill.

1) I don’t care what you read for 3 years prior to realease because if its broken now that the game is out = it needs ro be fixed. What they planned in the abstract may or may not work. If it doesn’t work it needs repair replacement. You might have a point if you take it to the extreme and someone says take all the combat out of the game. No one is talking those extremes.

2) Just because you like it, doesn’t mean its working either.

3) Rizzy’s opinion is not irrelevant. He’s entitled to an opinion. You are free to disagree. I see you telling people how to play/ enjoy the game. That’s bullkitten dude.

BTW, gear matters hugely. Some of my exotic armor outclassed what I was wearing by 150 points per piece. My lvl 80 exotic weapons are hugely more powerful too.

20 percent increase in damage or which stat your exotic is supposed to increase isnt much according to DusK.

But you know aslong as hes not in your dungeon exp runs dragging your team down, its cool.

You’re so right. My main is a Warrior, I got at least 450 more defense when I upgraded to exotic armor. My hammer does a minumum of 300 more damage a swing. Same thing for my rifle. Yes, you need skill too, but those numbers are to high to ignore.

Why are people crying anet not listening?

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SHM.7628

You can’t say that with absolute certainty. This is your opinion and a point of conjecture. If something is broken it needs fixing or scrapping. I don’t care if its core to the game or not.

1. Usually, I can say it with certainty. I read the ANet blog for three years. I kept tabs on the main site as they released information. I know what kind of game they were building, what the core philosophies of that game are, and I know that if they changed those things, it would be like bringing Street Fighter IV from a 2D fighter to a 3D fighter simply because some people don’t like 2D fighters, which brings me to my next point…

2. Just because you don’t like some feature doesn’t mean it’s broken. If you prefer tank/heal/dps combat, that’s fine, but that’s not what the game was built on, and most people are enjoying the combat as is, it’s working as intended, so therefore, it’s not broken. Same with the lack of a gear treadmill; it’s working. Just because you don’t like it doesn’t mean it’s broken. There are a lot of ideas that make GW2 what it is. ANet made a game to defy existing conventions, not defy them for a month and then change them for everyone just because a few WoWites got culture shock.

Oh, and sorry Rizzy, but everything you say ceased to be relevant the moment you insisted that gear matters more than skill.

1) I don’t care what you read for 3 years prior to realease because if its broken now that the game is out = it needs ro be fixed. What they planned in the abstract may or may not work. If it doesn’t work it needs repair replacement. You might have a point if you take it to the extreme and someone says take all the combat out of the game. No one is talking those extremes.

2) Just because you like it, doesn’t mean its working either.

3) Rizzy’s opinion is not irrelevant. He’s entitled to an opinion. You are free to disagree. I see you telling people how to play/ enjoy the game. That’s bullkitten dude.

BTW, gear matters hugely. Some of my exotic armor outclassed what I was wearing by 150 points per piece. My lvl 80 exotic weapons are hugely more powerful too.

Why are people crying anet not listening?

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SHM.7628

SHM

When 10 fanboys jump on a post that brings up a legitimate issue.

It’s not a legitimate issue if it completely changes a core aspect of the gameplay that a majority of the game’s players bought the game for and enjoy.

You can’t say that with absolute certainty. This is your opinion and a point of conjecture. If something is broken it needs fixing or scrapping. I don’t care if its core to the game or not.

An example is (in my opinion) level scaling. It needs to either be seriously reworked or scrapped. The loot/XP/karma don’t scale to my actual level. So you punish people with a fight with no hope of a decent reward. It needs a serious fix like a toggle on/off, or adjusted rewards to level. It’s not working, its a system that simply keeps me out of the lower levels. That wa not what they had in mind when they made it. Another one, diminishing rewards. You don’t punish legit players for simply playing.

Not a minority of the players feel this way either. read the boards. Its flooded with this stuff. I guess its easy to dismiss everyone as a whiner, rather than admit there’s a problem.
my point, if its broke = fix it.

Why are people crying anet not listening?

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SHM.7628

Believe what you want. The whining is about seeking attention, not trying to communicate.

They need to leave, shut up, deal with it, or find another game. I know exactly where you are coming from. Sieg Heil my friend.

Why are people crying anet not listening?

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SHM.7628

They whine about things because they can, and because it is cheap and easy to do so. It doesn’t cost anything, not even a stamp, and they get attention from it. A lot of the people aren’t even trying to improve the game, or to convince Arenanet to turn the game into WoW. They just like yelling because people yell back at them and they enjoy the attention.

You are 100% right. See how you are wining about people wining? Its free, its cheap and makes you feel better about yourself taking someone down a peg. Makes you feel superior doesn’t it?

I’ve found people who have to insult others to get a point across, have little worth and are miserable themselves. Which is a big difference from just disagreeing with someone.

Not particularly, I feel that clear and understandable communication is important, and towards that end I explained what I know about the situation. I don’t feel superior to anyone for it.

When you call someone a whiner, it’s a personal attack. You are demeaning and belittleing for having an opinion contrary to yours. My experience has been that people who do that sort of thing are intollerant of any opinion other than their own.

IE, they disagree with me = they are whining.

I guess its easier if on them if the other person is a whiner, rather than accepting that they may be an intollerant kittenhole.

Why are people crying anet not listening?

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SHM.7628

They whine about things because they can, and because it is cheap and easy to do so. It doesn’t cost anything, not even a stamp, and they get attention from it. A lot of the people aren’t even trying to improve the game, or to convince Arenanet to turn the game into WoW. They just like yelling because people yell back at them and they enjoy the attention.

You are 100% right. See how you are wining about people wining? Its free, its cheap and makes you feel better about yourself taking someone down a peg. Makes you feel superior doesn’t it?

I’ve found people who have to insult others to get a point across, have little worth and are miserable themselves. Which is a big difference from just disagreeing with someone.

Why are people crying anet not listening?

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SHM.7628

Why are people crying about people crying?
Because they paid for the game and its their entitlement to be expressed after all they paid.

And even if they didn’t pay because it was a FREE DL and FREE TO PLAY game a good development team would look at their concern if it was valid and deliberate on handling the issue.

Agree Rizzy. I find it offensive to say someone is crying when they express an opinion. if I disagree with something I say so and I state the reasons why respectfully. Crying/ whining implies that someone complains for no good reason. That there is something fundamentally wrong with them and their opinion is worthless. Rather than disagreeing and stating why, which is productive.

Why are people crying anet not listening?

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SHM.7628

Saying people are crying whenever they bring up an issue is frankly unproductive and immature. When 10 fanboys jump on a post that brings up a legitimate issue. I can’t tell you how many times I’ve read “Leave if you don’t like it . We won’t miss you.”

Anything less than full unmitigated praise and worship on these boards is often met with attack. In fairness you didn’t do that. It’s kind of provocative to say people are crying, whiny, noobs, stupid, don’t know how to play, don’t know what they are talking about, etc. What ever happened to civil disagreement?

You mentioned this, there are a lot of problems with this game. (while I love a ton of stuff about it) They really took their time making this game. They tested the heck out of it. I think people have a right to expect a lot. Furthermore, There are problems that their patches seem to have actually worstened. Also communication about what’s going on is actually lacking.

(edited by SHM.7628)

Rewarding combat, really?

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SHM.7628

I see where your coming from, I disagree with you on the Warrior complaints though. Having to over dodge not be able to tank on a warrior would eliminate the resaon for having them.

I am enjoying my melee weapons. To do so effectively I need to be able to tank some damage. Plus when I play with other people, I want to be able to hold aggro so they can nuke them. Its synergy.

You only get too dodges and there are times when you need them to get away from red circles. In a boss fight you would be absolutely useless if you couldn’t take a few hits up close because you are probably going to take most of the damage.

I can cycle in with my hammer and do some damage, get out of there and switch to my rifle to do damage while I regen. Then run in for more! I remeber in the betas when melee weapons were basically useless. You couldn’t tajke the hits to stay in range.

The good things thread

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SHM.7628

I love how they handled the melee classes. I never was a melee player, but love it here.

I had a moment alone, I was swimming alone in the ocean no one was around. there weren’t any mobs to aggro there either. I came across a mountain thesun was setting over it and there was a redish reflection in the water. It was just beautiful. Plus the sounds of thewater. It really was otherworldly. Was the most beautiful thing I ever experienced in a game.

Anyone bit sad players just seem to rush everywhere?

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SHM.7628

What I learned about this game by leveling my first toon to 80 is that level really isn’t the key. Karma is. You ahve to do a ton of dynamic events to stay viable. Since, I hit the high 60’s I realized you need an insane amount of karma to get Exotics and legendary.

If your goal is to get a legendary weapon, be advised that it doesn’t really give you an in-game advantage over exotic (?) weapons. Their point is that carrying a legendary weapon requires a legendary effort, so be prepared to put in weeks or months of effort to gather the necessary “stuff” to put towards it, but the weapon itself is not the point. It’s the journey, and the fact that this journey means that it won’t be like other MMOS where every third player is carrying Gromunndungur the Sword of Awesome Awesomeness on his back.

Legendary weapons are intended to be rare, but not game changing.

Yes, you’re correct. I am in all exotics right now except for my gloves, working on the Karma for that. Weapons are exotic too. Exotic are a game changer.

I also get what you are saying about the journey. However, for me at least, going back to do areas where they scale me down in level/rewards/karma/XP just seems pointless. I know a great many people enjoy this, I feel its a grind.

I am not hardcore. If you don’t dangle the carrot in front of me, I feel its just a needsless grind. Also, my time is at a premium. I need to optimize my playtime while having fun in my limitted time. Thanks for your reply and for being respectful.

Anyone Quit?

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SHM.7628

A)Yes and No. I like the forums. I’ve gotten much infor here that I haven’t from Anet directly. For example the rollbacks., bugs, dimishing rewards, etc. I don’t enjoy the fanboys and trolls. There are too many here. Look at this post. I am actually the fist one to answer what you asked. Also I think the moderators have gone a little crazy with locking posts. Just MHO.

B) Didn’t quit yet. I did seriously rethink how much game time I will invest given the in game problems. Like the Karma crafting, and loot treadmill. XP I don’t feel is grindy. I’ll probably just log in now and then and do a few events to kill time.

1) the whole dungeon token/Karma treadmill has put me off. so I haven’t been trying. Since I won’t be putting in the time I originally planned, I’ll likely just play alone.

Best 2 Man Team ???

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SHM.7628

You know, I’ve never been one for melee, but this game largely changed that for me. Its one of the things that was well done in this game.

Anyone bit sad players just seem to rush everywhere?

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SHM.7628

What I learned about this game by leveling my first toon to 80 is that level really isn’t the key. Karma is. You ahve to do a ton of dynamic events to stay viable. Since, I hit the high 60’s I realized you need an insane amount of karma to get Exotics and legendary.

I’ve been on a Karma treadmill since about level 69 and I have hit 80 and leveled beyond that roughly 30 times, and I am almost finished with my last piece of grenths armor. A legendary weapon is closer to a million karma, plus 200 skill points.

Knowing what I know now, I say forget the hearts/ POI’s, etc. You can explore some but do as many events as possible. You are going to need the karma. Some of the exotic armor was better defense by 150 a piece. Its a game changer, particularly because I am melee.

Best 2 Man Team ???

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SHM.7628

I’m playing a W myself too. I’ve gone very tanky. Loaded up on defense and healing/regen. I also use a hammer. Great for interupts and knockdowns. Plus it hits real hard. Between my heavy defense/regen, I can stand toe to toe with most foes for a long time. (I maxed my strength and my defense BTW)

If you run a damager behind me and its a blast. I can easilly hold hold aggro, while a damager wrecks them. They never see it coming.

Playing how I want (funny story)

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SHM.7628

You actually use way points to complete dailies??

Jesus christ.

Complaining about you cant play wha t you want in gw2 is like complaining anet wont let you bot even tho they promise you can play how you want to play.

There is a limit in game design. Stop crying about it.

Let me explain something to you. Some people have other things to do. I don’t have 4 hours a day to travel across the map to kill different variety of monsters to get my dailies.

Hey, maybe you are one of those guys who plays 16 hours a day. I’m not. Kudos to you. the game is supposed to be relaxing and fun. If they thwart my efforts at every turn, How is that playing how I want?

Playing how I want (funny story)

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SHM.7628

Thank you, come again.

But if you are going by the manifesto video….. everything should be fun and exciting instead of the “boring grind of other MMOs.” Either way you swing the sword they lied / failed to deliver / over sold themselves.

Yes, and this was my point.

Playing how I want (funny story)

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SHM.7628

Oh this is a funny story? It should have came with a laugh track because I’m not sure when I was supposed to laugh?

What you never heard of sarcasm?

Playing how I want (funny story)

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SHM.7628

Porky, not tragic, just making an observation. The point was “play how you want” This game was touted as the new holy grail of MMO’s, the one that would change the whole experience.

What actually happened? The grind has been hid and disguised. I can play all over for diminished rewards. I can fight mobs lower level and get rewards for that level. That isn’t playing how I want to play. Its running on a treadmill.

Playing how I want (funny story)

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SHM.7628

I logged on to GW2. They said I play how I want, so great, lets get to it then.

My first thought I want to complete my exotic armor. Ok, I start doing an event to raise some Karma. I complete it. Boom I get no reward at all. (Zip, zilch nada, bupkis) I’ve been logged off for a good 12 hours from the day before. Diminishing rewards kicked in anyway.

Ok no big deal, I can still play how I want, I’ll craft. I like crafting. The problem is I need more items. Oh but darn, the diminishing rewards thing. I can’t farm up the rare material I need. I guess I can buy some materials I need. Oh no, that would break me financially. Ok so first I’ll farm up some gold. Errrrr, I forgot. Ok crafting is out.

Oh, You know what I like doing? The daily achievements. Then I remembered that I did them the day before. It cost me me 9 silver to warp around to do it. The reward for it was only 7 silver. True, I could have walked but It takes too long to it that way. The point was to play how I want.

Dungeon? Nope, because diminishing rewards has kicked in.

Personal story? bugged.

WvW? Don’t care for PvP (I have tried WvW )

Map completion? Alot done already. Finishing it would but that is going to have me warping around and waypoints are to expensive. I don’t want to treck all over, its mindnumbingly boring. All that is left for me to do is kill random stuff.

Funny thing happened while I was trying to play how I want………………. It didn’t happen!

Get rid of the constant diminishing returns throughout the game!

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SHM.7628

as much as the haters say that this game is not for farming. I tell you that it is IMPOSSIBLE to craft without farming…unless you buy from the BLTP. Buying from the BLTP requires you to have money. Getting money requires you to grind/farm/repeat dynamic events. To limit us on how we can craft or lvl is super cruddy.

This is so true. ne way or another you are going to grind. It doesn’t really make sense limitting real players (not bots) who do it.

Get rid of the constant diminishing returns throughout the game!

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SHM.7628

so guys simple solution for DR just log out an log back in it resets….

seems to help a little, but not a fix.

Dont be big brother, be just a big game maker.

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SHM.7628

@Arghore, fair enough. Of course as a general rule you are right with that. Calmly making you point with respect is the best way to be heard.

Get rid of the constant diminishing returns throughout the game!

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SHM.7628

Whats next ? Stop sign for jumping puzzles ? “You can not do more than 1 jumping puzzle every day” .

This is how I’m feeling about this currently. If ANET wants to restrict my progression from playing this game, I can think of plenty of other games out there that would be GLAD to have me playing their game for hours on end.

And you can guarantee that I am not the only one.

But, I really hope that ANET does the smart thing here, otherwise a good chunk of their playerbase will probably leave.

You are so right. I went from being serious about playing to to not wanting to bother. While there are going to be people taking"like it of leave it/ we won’t miss you" stance. Its a moronic stance to take. Empty servers are bad for everyone. They are not fun to play on. (having to do DE’s almost alone sucks.) They are also bad financially for the host company.

At this point the game is not the problem. Anet is. From a purely mechanical standpoint, I’d be remiss to not say that this the best MMORPG that I ever played. Sad that the Devs are getting in the way of their own game.

Crafting. Does it feel like they forgot about removing grind?

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SHM.7628

It’s kind of “meh” for me. I gather everything, and have since I had enough copper to buy my first set of tools but I’ve never been able to gather enough materials to make a level appropriate item in either leatherworking or huntsman except the bags (which by the way are poorly implemented due to materials cost and scarcity of leather drops), and cooking is quite frankly just a beat down with pretty poor rewards.

I have a bank full of intermediate “stuff” that I don’t want to throw away because getting the ingredients is so costly/grindy, and I can’t get rid of them because of the way discovery and gathering works. 8 bajillion ingredients that you find 2 of per year.

I gained something like 4 whole levels using materials I had gathered along the way, so it was never really a “grind” to me, but it’s far from rewarding to spend my time and silver doing it, so… meh. I check the crafting station every few days to see if I have anything gathered up for sigils or runes or whatever they’re called.

If I’ve lucked into getting enough claws, or blood or whatever, I’ll make one and “discover” with it, but other than cooking, I’m not discovering anything. I already know the recipe. I just have to gather the mats to be able to do it.

Meh.

I really think what you said sums it up perfectly. If you happen to have a boatload of all the materials it might be worth it to craft. For all the silver you are spending, your’re unlikely to craft much useful.

It doesn’t take long to outgrow armor /weapons that you craft. I’ve found it more effective to just kill mobs that are 3-5 levels above me and equip the drops. Every 5th level I’d buy any weapons or armor that was better than what I had equipped. Which became rare for me to have to do.

Jewelry probably is worth it at some point in time. If you play for any length of time you’ll probably be flooded with materials and gold. (just gather as you go)That is when I’d spend the time and money on crafting.

By the time you’re level 70, farming karma for exotics and doing dungeons for legendary will take up the bulk of your playtime. Crafting becomes an unproductive distraction at that point. One that you may want to revisit down the road though.

Dont be big brother, be just a big game maker.

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SHM.7628

Still though, communication is clarification and its the best thing to do, if one doesn’t take critisism seriously, or can’t explain ones reasons and perhaps have to accept to be wrong. Well then how can you grow… Nobody is always right, we are humans, we are like Asura, prone to failure and mistake…

Are you suggesting that this poster was ranting or abusive in his claims? What he said was accurate. He wasn’t abusive about it. His points needed to be made. I for one am thankful to him for making the thread.

Dont be big brother, be just a big game maker.

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SHM.7628

A good system punishes players as little as possible, while punishing as much as possible the rest.
This system barely affects most of the people. There’s exceptions, of course, but those are not enough to have this system disabled without replacing it with a better one.

Good systems do not punish people who are doing what they are supposed to do and follow the rules. Bad systems do that. This is a bad system. One of many in GW2. It needs to be scrapped and a replaced.

As for the system not affecting most players: If you are in a guild and are serious about growing your guild, this affects you. This is after all GUILD wars 2. This is suposed to be centeral to the experience.

Remove dynamic level adjustment

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SHM.7628

Sorry. But I’d prefer to stay mortal. I don’t find any fun in running around one-shotting 7 much lower leveled mobs on my own.

+ What if I were to help a friend of mine level up? Should I just run around one-shotting all of his/her mobs after they hit it once? Where is the fun in that?

So don’t do that. Use a lower level character to help or don’t help at all. Just because you can one hot kill doesn’t mean you have to. friends don’t get XP if you do most of the damage anyway. Your point on that is moot.

I feel like you do. I don’t want to run around one shot killing weak enemies either. I’d rather them leave me alone and vice-versa.

My point is and will always be on this subject this: If You are going to make me battle everywhere I go then you should appropriately reward me for it. I want rewards to my level and if the creature is of higher level then I want rewards to their level.

Remove dynamic level adjustment

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SHM.7628

+1 OP. I am for its removal too.

However, I’d be 100% staisfied if loot/karma/XP scaled to a players ACTUAL level. Why on earth would anyone want to battle with a level 20 creature at level 80 only to get shafted on the rewards? It makes no sense.

The loot does scale. I have gotten lvl 70-80 stuff in 1-15 areas

I wish you were right. I have never even one time gotten scaling loot. This is one of those times I’d prefer to be wrong, Sadly, I am not. Loot doesn’t scale, XP doesn’t scale and worst of all Karma does not scale. Rather the opposite. Now with diminishing rewards they scale the wrong way more than ever.

EDIT: From what i read, It appears that there is an infinitesimal chance that you can get a drop scaled to your level. If it is in fact true (I’ve never seen it happen) Then I apologize and retract the statement that it never happens. Still if we are talking about a microscopic chance of a loot scale then its pretty pointless anyway.

(edited by SHM.7628)

Remove dynamic level adjustment

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SHM.7628

+1 OP. I am for its removal too.

However, I’d be 100% staisfied if loot/karma/XP scaled to a players ACTUAL level. Why on earth would anyone want to battle with a level 20 creature at level 80 only to get shafted on the rewards? It makes no sense.

Why should a level 80 player get a level 80 reward for killing a level 20 critter? I’m a blonde and even I can tell that makes no kitten-licking sense!

Sponsored by the Don’t Kick A Kitten Foundation

Hmm, ok blondie. How about map completion? jumping puzzles? points of interest? How about gathering crafting materials that are from only a particullar zone? (there are more than a few) How about playing with lower level friends and guildies?

I don’t like the system. I’ve stated it more than once. I’d rather have the enemies not aggro. I’d rather be my own actual level in all areas I play. However, until that happens I have to play by the system in place or not play at all. (it quickly getting to that point) If I have to kill them then I want a level appropriate reward.

understand?

Remove dynamic level adjustment

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SHM.7628

+1 OP. I am for its removal too.

However, I’d be 100% staisfied if loot/karma/XP scaled to a players ACTUAL level. Why on earth would anyone want to battle with a level 20 creature at level 80 only to get shafted on the rewards? It makes no sense.

Dont be big brother, be just a big game maker.

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SHM.7628

I can’t help but wonder if the guild bank account limit is rank-based.I am a GL, and I almost filled my guilds stash without hitting any limit.

The last patch was done 2 days ago 9/18/12. I assume you had a lot of cash in there before then.

Dont be big brother, be just a big game maker.

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SHM.7628

spot on, and you didn’t even mention diminishing rewards.

Yeah, didnt want to go there because that at least could be defended slightly as keeping loot bots from wrecking the market even more…even though it still punishes ALL players which again…is the wrong thing to do on Anets part.

You know, I thought about this post after the fact. I’ve been basically playing alone so far. However, one of the things I loved best about GW was having guildies and helping each other. I can’t tell you how much stuff I gave to guildies. It was a ton. Lots was given to me too. We had the time of our lives playing together. We forged close bonds. We all had to move on., but I loved that about GW. Your post reminded me of that. It ’s sad how it all changed.

From what you said, it appears they killed the whole point of having a guild at all. I can’t give my fellow guildies gold? Help them with weapons or armor? They killed the whole experience in my opinion. And you know what? the bots are all still there.

As for limitting rewards for legit players. I’m sorry, I can’t abide by that regardless of the reason. If there’s a bot problem, they need to ban them or find a another fix. This game is too punitive as it is. Gold, XP and Karma are tough enough to come by. Karma in particullar is a pain because so much is needed for exotics.

AND now no one is doing events. Most of the waypoints are blocked. Its a mess. Who can blame them? With no reward its all mindless grind. I feel the same way about level scaling. They scale you way down, then they don’t give you rewards to scale to your actual level. More grind.

Sorry to gripe, but they took what was IMO the best MMO I ever played and turned it into a joke.